using System.Collections;
using System.Collections.Generic;
using UnityEngine;

public class MURDER : MonoBehaviour {

	// Use this for initialization
	void Start () {
		Invoke ("OBLIVION", 12f);
	}
	
	// Update is called once per frame
	void Update () {
		
	}
	void OBLIVION()
	{
		Debug.Log ("cya nerd");
		Application.Quit ();
	}
}
