using System.Collections;
using System.Collections.Generic;
using UnityEngine;
using UnityEngine.SceneManagement;

public class MainMenu : MonoBehaviour {
	public string targetScene;
	// Use this for initialization
	void Start () {
		
	}
	
	// Update is called once per frame
	void Update () {
		if ((Input.GetKeyDown (KeyCode.Return)))
			{
				SceneManager.LoadScene (targetScene);
			}

			}
}
