using System.Collections;
using System.Collections.Generic;
using UnityEngine;

public class PlayerAttackScript : MonoBehaviour {



	// Use this for initialization
	void Start () {

	}
	
	// Update is called once per frame
	void Update () {
		
	}

    private void OnTriggerEnter2D(Collider2D coll)
    {
        if(coll.gameObject.tag == "Enemy")
        {
            Destroy(coll.gameObject);
            
        }
    }

}
