using System.Collections;
using System.Collections.Generic;
using UnityEngine;

public class CameraPositions : MonoBehaviour {

    public int roomNumber;
    public bool upB;
    public Vector3 up;
    public bool downB;
    public Vector3 down;
    public bool leftB;
    public Vector3 left;
    public bool rightB;
    public Vector3 right;
}
