Initialize engine version: 5.6.2f1 (a2913c821e27)
GfxDevice: creating device client; threaded=1
Direct3D:
    Version:  Direct3D 11.0 [level 11.0]
    Renderer: Intel(R) HD Graphics 4000 (ID=0x166)
    Vendor:   Intel
    VRAM:     880 MB
    Driver:   8.15.10.2669
Begin MonoManager ReloadAssembly
Platform assembly: C:\Users\DFloresRF\Documents\Proyectos\Videojuegos\GGJ\ErranteSigma2\ErranteSigma_Data\Managed\UnityEngine.dll (this message is harmless)
Loading C:\Users\DFloresRF\Documents\Proyectos\Videojuegos\GGJ\ErranteSigma2\ErranteSigma_Data\Managed\UnityEngine.dll into Unity Child Domain
Platform assembly: C:\Users\DFloresRF\Documents\Proyectos\Videojuegos\GGJ\ErranteSigma2\ErranteSigma_Data\Managed\Assembly-CSharp.dll (this message is harmless)
Loading C:\Users\DFloresRF\Documents\Proyectos\Videojuegos\GGJ\ErranteSigma2\ErranteSigma_Data\Managed\Assembly-CSharp.dll into Unity Child Domain
Platform assembly: C:\Users\DFloresRF\Documents\Proyectos\Videojuegos\GGJ\ErranteSigma2\ErranteSigma_Data\Managed\UnityEngine.UI.dll (this message is harmless)
Loading C:\Users\DFloresRF\Documents\Proyectos\Videojuegos\GGJ\ErranteSigma2\ErranteSigma_Data\Managed\UnityEngine.UI.dll into Unity Child Domain
Platform assembly: C:\Users\DFloresRF\Documents\Proyectos\Videojuegos\GGJ\ErranteSigma2\ErranteSigma_Data\Managed\UnityEngine.Networking.dll (this message is harmless)
Loading C:\Users\DFloresRF\Documents\Proyectos\Videojuegos\GGJ\ErranteSigma2\ErranteSigma_Data\Managed\UnityEngine.Networking.dll into Unity Child Domain
- Completed reload, in  0.313 seconds
Platform assembly: C:\Users\DFloresRF\Documents\Proyectos\Videojuegos\GGJ\ErranteSigma2\ErranteSigma_Data\Managed\System.Core.dll (this message is harmless)
Platform assembly: C:\Users\DFloresRF\Documents\Proyectos\Videojuegos\GGJ\ErranteSigma2\ErranteSigma_Data\Managed\System.dll (this message is harmless)
desktop: 1366x768 60Hz; virtual: 1366x768 at 0,0
<RI> Initializing input.

<RI> Input initialized.

<RI> Initialized touch support.

UnloadTime: 3.607747 ms
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Primer incidente
 
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entra: Nave
 
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Default clip could not be found in attached animations list.
 
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Segundo incidente
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

11
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

entra: Nave
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

12
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

llega a destino 2
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

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(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

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(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

llega a destino 1
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

15
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

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Setting up 2 worker threads for Enlighten.
  Thread -> id: 1cd0 -> priority: 1 
  Thread -> id: 244c -> priority: 1 
