/*! \cond PRIVATE */
using System;
using DarkTonic.CoreGameKit;

// ReSharper disable once CheckNamespace
namespace DarkTonic.CoreGameKit {
	[Serializable]
	// ReSharper disable once CheckNamespace
	public class TrigSpawnerWaveWaiter {
	    public TriggeredSpawnerV2 TrigSpawner;
	    public TriggeredSpawner.EventType EventType;
	    public string CustomEventName;
	} 
}
/*! \endcond */