using System.Collections;
using System.Collections.Generic;
using UnityEngine;

public class DummyOnClickThing : MonoBehaviour {

	// Use this for initialization
	void Start () {
		
	}
	
	// Update is called once per frame
	void Update () {
        this.transform.Translate(Vector3.left * 0.01f);
	}

    private void OnMouseUp()
    {
        CameraController.Instance.SelectTarget(gameObject);
        CameraController.Instance.ZoomIn();
    }
}
