§ FindSceneObjectsOfType()
| static UnityEngine.Object [] DigitalOpus.MB.Core.MB2_Version.FindSceneObjectsOfType |
( |
Type |
t | ) |
|
|
static |
§ GetActive()
| static bool DigitalOpus.MB.Core.MB2_Version.GetActive |
( |
GameObject |
go | ) |
|
|
static |
§ GetMajorVersion()
| static int DigitalOpus.MB.Core.MB2_Version.GetMajorVersion |
( |
| ) |
|
|
static |
§ SetActive()
| static void DigitalOpus.MB.Core.MB2_Version.SetActive |
( |
GameObject |
go, |
|
|
bool |
isActive |
|
) |
| |
|
static |
§ SetActiveRecursively()
| static void DigitalOpus.MB.Core.MB2_Version.SetActiveRecursively |
( |
GameObject |
go, |
|
|
bool |
isActive |
|
) |
| |
|
static |
The documentation for this class was generated from the following file:
- D:/workspace/Unity/MeshBaker/Assets/MeshBakerLOD/Scripts/Core/MB2_Version.cs