| AreAllSharedMaterialsDistinct(Material[] sharedMaterials) | DigitalOpus.MB.Core.MB_Utility | static |
| ArrayBIsSubsetOfA(System.Object[] a, System.Object[] b) | DigitalOpus.MB.Core.MB_Utility | static |
| createTextureCopy(Texture2D source) | DigitalOpus.MB.Core.MB_Utility | static |
| Destroy(UnityEngine.Object o) | DigitalOpus.MB.Core.MB_Utility | static |
| DisableRendererInSource(GameObject go) | DigitalOpus.MB.Core.MB_Utility | static |
| doSubmeshesShareVertsOrTris(Mesh m, ref MeshAnalysisResult mar) | DigitalOpus.MB.Core.MB_Utility | static |
| GetBounds(GameObject go, out Bounds b) | DigitalOpus.MB.Core.MB_Utility | static |
| GetGOMaterials(GameObject go) | DigitalOpus.MB.Core.MB_Utility | static |
| GetMesh(GameObject go) | DigitalOpus.MB.Core.MB_Utility | static |
| GetRenderer(GameObject go) | DigitalOpus.MB.Core.MB_Utility | static |
| hasOutOfBoundsUVs(Mesh m, ref Rect uvBounds) | DigitalOpus.MB.Core.MB_Utility | static |
| hasOutOfBoundsUVs(Mesh m, ref MeshAnalysisResult putResultHere, int submeshIndex=-1) | DigitalOpus.MB.Core.MB_Utility | static |
| hasOutOfBoundsUVs(Vector2[] uvs, Mesh m, ref MeshAnalysisResult putResultHere, int submeshIndex=-1) | DigitalOpus.MB.Core.MB_Utility | static |
| resampleTexture(Texture2D source, int newWidth, int newHeight) | DigitalOpus.MB.Core.MB_Utility | static |
| setSolidColor(Texture2D t, Color c) | DigitalOpus.MB.Core.MB_Utility | static |