This class encapsulates the data output by Doxygen so it can be shared with Unity in a thread share way.
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This class encapsulates the data output by Doxygen so it can be shared with Unity in a thread share way.
§ isFinished()
| bool DoxyThreadSafeOutput.isFinished |
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§ isStarted()
| bool DoxyThreadSafeOutput.isStarted |
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§ ReadFullLog()
| List<string> DoxyThreadSafeOutput.ReadFullLog |
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§ ReadLine()
| string DoxyThreadSafeOutput.ReadLine |
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§ SetFinished()
| void DoxyThreadSafeOutput.SetFinished |
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§ SetStarted()
| void DoxyThreadSafeOutput.SetStarted |
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§ WriteFullLog()
| void DoxyThreadSafeOutput.WriteFullLog |
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List< string > |
newLog | ) |
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§ WriteLine()
| void DoxyThreadSafeOutput.WriteLine |
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string |
newOutput | ) |
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The documentation for this class was generated from the following file: