Inherits MonoBehaviour.
§ GetKills()
| static int GameScore.GetKills |
( |
string |
type | ) |
|
|
static |
§ OnApplicationQuit()
| void GameScore.OnApplicationQuit |
( |
| ) |
|
§ OnLevelWasLoaded()
| void GameScore.OnLevelWasLoaded |
( |
int |
level | ) |
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§ RegisterDeath()
| static void GameScore.RegisterDeath |
( |
GameObject |
deadObject | ) |
|
|
static |
§ playerLayerName
| string GameScore.playerLayerName = "Player" |
§ Deaths
§ GameTime
§ KillTypes
| ICollection<string> GameScore.KillTypes |
|
staticget |
The documentation for this class was generated from the following file:
- D:/workspace/Unity/MeshBaker/Assets/UnityTestTools/Examples/IntegrationTestsFrameworkExamples/AngryBotsTests/Scripts/GameScore.cs