MeshBaker
MB2_LOD Member List
This is the complete list of members for
MB2_LOD
, including all inherited members.
_ResetPositionMarker
()
MB2_LOD
action
MB2_LOD
AdjustNextLevelIndex
(int newIdx)
MB2_LOD
ArePrototypesSetup
()
MB2_LOD
bakeIntoCombined
MB2_LOD
bakerLabel
MB2_LOD
CalculateSwitchDistances
(float fieldOfView, bool showWarnings)
MB2_LOD
CheckIfLODsNeedToChange
()
MB2_LOD
CheckState
(bool exInCombined, bool exInQueue, MB2_LODOperation exAction, int exNextIdx, int exCurrentIdx)
MB2_LOD
Clear
()
MB2_LOD
currentLevelIdx
MB2_LOD
distanceSquaredToClosestCamera
MB2_LOD
ForceAdd
()
MB2_LOD
ForceRemove
()
MB2_LOD
forceToLevel
MB2_LOD
GetActiveSelf
(GameObject go)
MB2_LOD
static
GetBaker
(MB2_LODManager.BakerPrototype[] allPrototypes, bool ignoreLightmapping)
MB2_LOD
GetCombiner
()
MB2_LOD
GetGameObjectID
(int idx)
MB2_LOD
GetHierarchyPosition
()
MB2_LOD
GetHierarchyRoot
()
MB2_LOD
GetNumVerts
(int idx)
MB2_LOD
GetRendererGameObject
(int idx)
MB2_LOD
GetStatusMessage
()
MB2_LOD
isInCombined
MB2_LOD
isInQueue
MB2_LOD
levels
MB2_LOD
LOG_LEVEL
MB2_LOD
myLog
MB2_LOD
nextLevelIdx
MB2_LOD
OnAddToQueue
()
MB2_LOD
OnBakeAdded
()
MB2_LOD
OnBakeRemoved
()
MB2_LOD
OnBakeUpdated
()
MB2_LOD
OnRemoveFromQueue
()
MB2_LOD
renderType
MB2_LOD
SetActiveSelf
(GameObject go, bool isActive)
MB2_LOD
static
SetCombiner
(LODCombinedMesh c)
MB2_LOD
SetupHierarchy
(MB2_LODManager.BakerPrototype[] allPrototypes, bool ignoreLightmapping)
MB2_LOD
SetWasDestroyedFlag
()
MB2_LOD
Start
()
MB2_LOD
SwitchDistanceSetup
enum name
MB2_LOD
ToString
()
MB2_LOD
Generated on Fri Sep 16 2016 10:45:27 for MeshBaker by
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