§ anim
| Animation MB2_LOD.LOD.anim |
§ bakeIntoCombined
| bool MB2_LOD.LOD.bakeIntoCombined =true |
§ dimension
| float MB2_LOD.LOD.dimension |
§ instanceID
| int MB2_LOD.LOD.instanceID |
§ lodObject
| Renderer MB2_LOD.LOD.lodObject |
§ numVerts
§ root
| GameObject MB2_LOD.LOD.root |
§ screenPercentage
| float MB2_LOD.LOD.screenPercentage |
§ sqrtDist
| float MB2_LOD.LOD.sqrtDist |
§ swapMeshWithLOD0
| bool MB2_LOD.LOD.swapMeshWithLOD0 =false |
§ switchDistances
| float MB2_LOD.LOD.switchDistances |
The documentation for this class was generated from the following file:
- D:/workspace/Unity/MeshBaker/Assets/MeshBakerLOD/Scripts/MB2_LOD.cs