MeshBaker
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MB2_VoxelEngine Class Reference

Inherits MonoBehaviour.

Classes

struct  IntVector3
 

Static Public Member Functions

static MB2_VoxelEngine GetEngine ()
 

Public Attributes

float stopCombiningAfterThisTimeExceeded = .01f
 
WorldDatabase wd
 
Transform playerTransform
 
IntVector3 playerChunkLocation
 
Dictionary< IntVector3, MB2_ChunkrenderChunks = new Dictionary<IntVector3, MB2_Chunk>()
 

Static Public Attributes

static int RENDER_SIZE = 2
 

Member Function Documentation

§ GetEngine()

static MB2_VoxelEngine MB2_VoxelEngine.GetEngine ( )
static

Member Data Documentation

§ playerChunkLocation

IntVector3 MB2_VoxelEngine.playerChunkLocation

§ playerTransform

Transform MB2_VoxelEngine.playerTransform

§ RENDER_SIZE

int MB2_VoxelEngine.RENDER_SIZE = 2
static

§ renderChunks

Dictionary<IntVector3, MB2_Chunk> MB2_VoxelEngine.renderChunks = new Dictionary<IntVector3, MB2_Chunk>()

§ stopCombiningAfterThisTimeExceeded

float MB2_VoxelEngine.stopCombiningAfterThisTimeExceeded = .01f

§ wd

WorldDatabase MB2_VoxelEngine.wd

The documentation for this class was generated from the following file: