§ OnRenderAtlas()
§ considerNonTextureProperties
| bool MB3_AtlasPackerRenderTexture.considerNonTextureProperties |
§ fixOutOfBoundsUVs
| bool MB3_AtlasPackerRenderTexture.fixOutOfBoundsUVs |
§ height
| int MB3_AtlasPackerRenderTexture.height |
§ indexOfTexSetToRender
| int MB3_AtlasPackerRenderTexture.indexOfTexSetToRender |
§ isNormalMap
| bool MB3_AtlasPackerRenderTexture.isNormalMap |
§ LOG_LEVEL
| MB2_LogLevel MB3_AtlasPackerRenderTexture.LOG_LEVEL = MB2_LogLevel.info |
§ padding
| int MB3_AtlasPackerRenderTexture.padding |
§ rects
| Rect [] MB3_AtlasPackerRenderTexture.rects |
§ resultMaterialTextureBlender
| TextureBlender MB3_AtlasPackerRenderTexture.resultMaterialTextureBlender |
§ testMat
| Material MB3_AtlasPackerRenderTexture.testMat |
§ testTex
| Texture2D MB3_AtlasPackerRenderTexture.testTex |
§ tex1
| Texture2D MB3_AtlasPackerRenderTexture.tex1 |
§ texPropertyName
§ textureSets
§ width
| int MB3_AtlasPackerRenderTexture.width |
The documentation for this class was generated from the following file: