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MeshBaker
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Public Attributes | |
| GameObject | inputGameObject |
| GameObject | outputPrefab |
| float | radius = .01f |
| SkinnedMeshRenderer | seamMesh |
| string | outputFolder |
| GameObject MB3_BoneWeightCopier.inputGameObject |
| string MB3_BoneWeightCopier.outputFolder |
| GameObject MB3_BoneWeightCopier.outputPrefab |
| float MB3_BoneWeightCopier.radius = .01f |
| SkinnedMeshRenderer MB3_BoneWeightCopier.seamMesh |