§ FilterIntoGroups()
| Dictionary<string,List<Renderer> > MB3_MeshBakerGrouperCore.ClusterGrouper.FilterIntoGroups |
( |
List< GameObject > |
selection | ) |
|
§ FilterIntoGroupsGrid()
| Dictionary<string,List<Renderer> > MB3_MeshBakerGrouperCore.ClusterGrouper.FilterIntoGroupsGrid |
( |
List< GameObject > |
selection | ) |
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§ FilterIntoGroupsNone()
| Dictionary<string,List<Renderer> > MB3_MeshBakerGrouperCore.ClusterGrouper.FilterIntoGroupsNone |
( |
List< GameObject > |
selection | ) |
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§ FilterIntoGroupsPie()
| Dictionary<string,List<Renderer> > MB3_MeshBakerGrouperCore.ClusterGrouper.FilterIntoGroupsPie |
( |
List< GameObject > |
selection | ) |
|
§ cellSize
| Vector3 MB3_MeshBakerGrouperCore.ClusterGrouper.cellSize |
§ clusterType
| ClusterType MB3_MeshBakerGrouperCore.ClusterGrouper.clusterType |
§ origin
| Vector3 MB3_MeshBakerGrouperCore.ClusterGrouper.origin |
§ pieAxis
| Vector3 MB3_MeshBakerGrouperCore.ClusterGrouper.pieAxis = Vector3.up |
§ pieNumSegments
| int MB3_MeshBakerGrouperCore.ClusterGrouper.pieNumSegments = 4 |
The documentation for this class was generated from the following file: