MeshBaker
Public Member Functions | Public Attributes | List of all members
MB_CharacterBuilderSceneController Class Reference

Inherits MonoBehaviour.

Public Member Functions

Transform SearchHierarchyForBone (Transform current, string name)
 

Public Attributes

GameObject charArmRight
 
GameObject charArmLeft
 
GameObject charHandLeft
 
GameObject charHandRight
 
GameObject [] armRights = new GameObject[0]
 
GameObject [] armLefts = new GameObject[0]
 
GameObject [] torsos = new GameObject[0]
 
GameObject [] handRights = new GameObject[0]
 
GameObject [] handLefts = new GameObject[0]
 
GameObject targetCharacter
 
MB3_MeshBaker skinnedMeshBaker
 

Member Function Documentation

§ SearchHierarchyForBone()

Transform MB_CharacterBuilderSceneController.SearchHierarchyForBone ( Transform  current,
string  name 
)

Member Data Documentation

§ armLefts

GameObject [] MB_CharacterBuilderSceneController.armLefts = new GameObject[0]

§ armRights

GameObject [] MB_CharacterBuilderSceneController.armRights = new GameObject[0]

§ charArmLeft

GameObject MB_CharacterBuilderSceneController.charArmLeft

§ charArmRight

GameObject MB_CharacterBuilderSceneController.charArmRight

§ charHandLeft

GameObject MB_CharacterBuilderSceneController.charHandLeft

§ charHandRight

GameObject MB_CharacterBuilderSceneController.charHandRight

§ handLefts

GameObject [] MB_CharacterBuilderSceneController.handLefts = new GameObject[0]

§ handRights

GameObject [] MB_CharacterBuilderSceneController.handRights = new GameObject[0]

§ skinnedMeshBaker

MB3_MeshBaker MB_CharacterBuilderSceneController.skinnedMeshBaker

§ targetCharacter

GameObject MB_CharacterBuilderSceneController.targetCharacter

§ torsos

GameObject [] MB_CharacterBuilderSceneController.torsos = new GameObject[0]

The documentation for this class was generated from the following file: