MeshBaker
MB_TextureCombinerRenderTexture Class Reference

Public Member Functions

Texture2D DoRenderAtlas (GameObject gameObject, int width, int height, int padding, Rect[] rss, List< MB3_TextureCombiner.MB_TexSet > textureSetss, int indexOfTexSetToRenders, ShaderTextureProperty texPropertyname, TextureBlender resultMaterialTextureBlender, bool isNormalMap, bool fixOutOfBoundsUVs, bool considerNonTextureProperties, MB3_TextureCombiner texCombiner, MB2_LogLevel LOG_LEV)
 
void OnRenderObject ()
 

Public Attributes

MB2_LogLevel LOG_LEVEL = MB2_LogLevel.info
 

Member Function Documentation

§ DoRenderAtlas()

Texture2D MB_TextureCombinerRenderTexture.DoRenderAtlas ( GameObject  gameObject,
int  width,
int  height,
int  padding,
Rect []  rss,
List< MB3_TextureCombiner.MB_TexSet textureSetss,
int  indexOfTexSetToRenders,
ShaderTextureProperty  texPropertyname,
TextureBlender  resultMaterialTextureBlender,
bool  isNormalMap,
bool  fixOutOfBoundsUVs,
bool  considerNonTextureProperties,
MB3_TextureCombiner  texCombiner,
MB2_LogLevel  LOG_LEV 
)

§ OnRenderObject()

void MB_TextureCombinerRenderTexture.OnRenderObject ( )

Member Data Documentation

§ LOG_LEVEL

MB2_LogLevel MB_TextureCombinerRenderTexture.LOG_LEVEL = MB2_LogLevel.info

The documentation for this class was generated from the following file: