Inherits Editor.
§ dumpUVImage()
| void MUtil_MeshMasterEditor.dumpUVImage |
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UVType |
uvType, |
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int |
submeshIdx, |
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int |
width, |
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int |
height |
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) |
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§ getMesh()
| Mesh MUtil_MeshMasterEditor.getMesh |
( |
| ) |
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§ OnInspectorGUI()
| override void MUtil_MeshMasterEditor.OnInspectorGUI |
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| ) |
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§ OnSceneGUI()
| void MUtil_MeshMasterEditor.OnSceneGUI |
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| ) |
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§ cursorLocation
| Vector3 MUtil_MeshMasterEditor.cursorLocation |
§ cursorRotation
| Quaternion MUtil_MeshMasterEditor.cursorRotation = Quaternion.identity |
§ cursorRotationScale
| Vector3 MUtil_MeshMasterEditor.cursorRotationScale |
§ cursorScale
| Vector3 MUtil_MeshMasterEditor.cursorScale = Vector3.one |
§ selection_v1c
| Vector3 MUtil_MeshMasterEditor.selection_v1c |
§ selection_v2c
| Vector3 MUtil_MeshMasterEditor.selection_v2c |
§ selection_v3c
| Vector3 MUtil_MeshMasterEditor.selection_v3c |
§ selection_v4c
| Vector3 MUtil_MeshMasterEditor.selection_v4c |
§ showPositionHandle
| bool MUtil_MeshMasterEditor.showPositionHandle = false |
§ showRotationHandle
| bool MUtil_MeshMasterEditor.showRotationHandle = false |
§ showScaleHandle
| bool MUtil_MeshMasterEditor.showScaleHandle = false |
§ showSelectionCrossHair
| bool MUtil_MeshMasterEditor.showSelectionCrossHair = false |
§ showSelectionFrame
| bool MUtil_MeshMasterEditor.showSelectionFrame = false |
§ translateBy
| Vector3 MUtil_MeshMasterEditor.translateBy |
The documentation for this class was generated from the following file: