MeshBaker
Public Types | Public Attributes | List of all members
MouseLook Class Reference

MouseLook rotates the transform based on the mouse delta. More...

Inherits MonoBehaviour.

Public Types

enum  RotationAxes { RotationAxes.MouseXAndY = 0, RotationAxes.MouseX = 1, RotationAxes.MouseY = 2 }
 

Public Attributes

RotationAxes axes = RotationAxes.MouseXAndY
 
float sensitivityX = 15F
 
float sensitivityY = 15F
 
float minimumX = -360F
 
float maximumX = 360F
 
float minimumY = -60F
 
float maximumY = 60F
 

Detailed Description

MouseLook rotates the transform based on the mouse delta.

Minimum and Maximum values can be used to constrain the possible rotation To make an FPS style character:

Member Enumeration Documentation

§ RotationAxes

Enumerator
MouseXAndY 
MouseX 
MouseY 

Member Data Documentation

§ axes

§ maximumX

float MouseLook.maximumX = 360F

§ maximumY

float MouseLook.maximumY = 60F

§ minimumX

float MouseLook.minimumX = -360F

§ minimumY

float MouseLook.minimumY = -60F

§ sensitivityX

float MouseLook.sensitivityX = 15F

§ sensitivityY

float MouseLook.sensitivityY = 15F

The documentation for this class was generated from the following file: