|
| | PropertyPathSelector (string name) |
| |
| void | Draw (GameObject go, ActionBase comparer, string propertPath, Type[] accepatbleTypes, Action< GameObject > onSelectedGo, Action< string > onSelectedPath) |
| |
§ PropertyPathSelector()
| UnityTest.PropertyPathSelector.PropertyPathSelector |
( |
string |
name | ) |
|
§ Draw()
| void UnityTest.PropertyPathSelector.Draw |
( |
GameObject |
go, |
|
|
ActionBase |
comparer, |
|
|
string |
propertPath, |
|
|
Type [] |
accepatbleTypes, |
|
|
Action< GameObject > |
onSelectedGo, |
|
|
Action< string > |
onSelectedPath |
|
) |
| |
The documentation for this class was generated from the following file: