§ PropertyResolver()
| UnityTest.PropertyResolver.PropertyResolver |
( |
| ) |
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§ GetFieldsAndPropertiesFromGameObject()
| IList<string> UnityTest.PropertyResolver.GetFieldsAndPropertiesFromGameObject |
( |
GameObject |
gameObject, |
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int |
depthOfSearch, |
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string |
extendPath |
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) |
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§ GetFieldsAndPropertiesUnderPath()
| IList<string> UnityTest.PropertyResolver.GetFieldsAndPropertiesUnderPath |
( |
GameObject |
go, |
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string |
propertPath |
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) |
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§ AllowedTypes
| Type [] UnityTest.PropertyResolver.AllowedTypes |
|
getset |
§ ExcludedFieldNames
| string [] UnityTest.PropertyResolver.ExcludedFieldNames |
|
getset |
§ ExcludedTypes
| Type [] UnityTest.PropertyResolver.ExcludedTypes |
|
getset |
The documentation for this class was generated from the following file: