Inherits ITestResult.
§ Update()
| void UnityTest.UnitTestResult.Update |
( |
ITestResult |
source, |
|
|
bool |
outdated |
|
) |
| |
§ Duration
| double UnityTest.UnitTestResult.Duration |
|
getset |
§ Executed
| bool UnityTest.UnitTestResult.Executed |
|
getset |
§ FullName
| string UnityTest.UnitTestResult.FullName |
|
get |
§ Id
| string UnityTest.UnitTestResult.Id |
|
get |
§ IsError
| bool UnityTest.UnitTestResult.IsError |
|
get |
§ IsFailure
| bool UnityTest.UnitTestResult.IsFailure |
|
get |
§ IsIgnored
| bool UnityTest.UnitTestResult.IsIgnored |
|
getset |
§ IsInconclusive
| bool UnityTest.UnitTestResult.IsInconclusive |
|
get |
§ IsSuccess
| bool UnityTest.UnitTestResult.IsSuccess |
|
get |
§ Logs
| string UnityTest.UnitTestResult.Logs |
|
getset |
§ Message
| string UnityTest.UnitTestResult.Message |
|
getset |
§ Name
| string UnityTest.UnitTestResult.Name |
|
get |
§ Outdated
| bool UnityTest.UnitTestResult.Outdated |
|
getset |
§ ResultState
§ StackTrace
| string UnityTest.UnitTestResult.StackTrace |
|
getset |
§ Test
The documentation for this class was generated from the following file:
- D:/workspace/Unity/MeshBaker/Assets/UnityTestTools/UnitTesting/Editor/TestRunner/UnitTestResult.cs