Here is a list of all class members with links to the classes they belong to:
- _ -
- _atlasPadding
: DigitalOpus.MB.Core.MB3_TextureCombiner
, MB3_TextureBaker
- _bakePrefabs()
: MB3_BatchPrefabBakerEditor
- _beingDeleted
: DigitalOpus.MB.Core.MB3_MeshCombinerSingle.MB_DynamicGameObject
- _CheckIfAllObjsToAddUseSameMaterialsAndCreateTemporaryTextrueBakeResult()
: DigitalOpus.MB.Core.MB3_MeshCombiner
- _compareColor()
: DigitalOpus.MB.Core.TextureBlenderFallback
- _compareFloat()
: DigitalOpus.MB.Core.TextureBlenderFallback
- _considerNonTextureProperties
: DigitalOpus.MB.Core.MB3_TextureCombiner
, MB3_TextureBaker
- _createTemporaryTexture()
: DigitalOpus.MB.Core.MB3_TextureCombiner
- _customShaderProperties
: MB3_TextureBaker
- _customShaderPropNames
: DigitalOpus.MB.Core.MB3_TextureCombiner
- _customShaderPropNames_Depricated
: MB3_TextureBaker
- _doBlendShapes
: DigitalOpus.MB.Core.MB3_MeshCombiner
- _doCol
: DigitalOpus.MB.Core.MB3_MeshCombiner
- _doMultiMaterial
: MB3_TextureBaker
- _doNorm
: DigitalOpus.MB.Core.MB3_MeshCombiner
- _doSuggestTreatment
: MB3_TextureBaker
- _doTan
: DigitalOpus.MB.Core.MB3_MeshCombiner
- _doUV
: DigitalOpus.MB.Core.MB3_MeshCombiner
- _doUV3
: DigitalOpus.MB.Core.MB3_MeshCombiner
- _doUV4
: DigitalOpus.MB.Core.MB3_MeshCombiner
- _fixOutOfBoundsUVs
: DigitalOpus.MB.Core.MB3_TextureCombiner
, MB3_TextureBaker
- _getBindPoses()
: DigitalOpus.MB.Core.MB3_MeshCombinerSingle.MeshChannelsCache
- _getBoneWeights()
: DigitalOpus.MB.Core.MB3_MeshCombinerSingle.MeshChannelsCache
- _lightmapOption
: DigitalOpus.MB.Core.MB3_MeshCombiner
- _LOG_LEVEL
: DigitalOpus.MB.Core.MB3_MeshCombiner
- _maxAtlasSize
: DigitalOpus.MB.Core.MB3_TextureCombiner
, MB3_TextureBaker
- _maxTilingBakeSize
: DigitalOpus.MB.Core.MB3_TextureCombiner
, MB3_TextureBaker
- _MBVersion
: DigitalOpus.MB.Core.MB3_MeshCombiner
- _meshBakerTexturePackerForcePowerOfTwo
: DigitalOpus.MB.Core.MB3_TextureCombiner
, MB3_TextureBaker
- _meshCombiner
: MB3_MeshBaker
, MB3_MultiMeshBaker
- _name
: DigitalOpus.MB.Core.MB3_MeshCombiner
- _normalizeTexelDensity
: DigitalOpus.MB.Core.MB3_TextureCombiner
- _OkToCreateDummyTextureBakeResult()
: DigitalOpus.MB.Core.MB3_MeshBakerEditorInternal
- _outputOption
: DigitalOpus.MB.Core.MB3_MeshCombiner
- _packingAlgorithm
: DigitalOpus.MB.Core.MB3_TextureCombiner
, MB3_TextureBaker
- _renderType
: DigitalOpus.MB.Core.MB3_MeshCombiner
- _resizePowerOfTwoTextures
: DigitalOpus.MB.Core.MB3_TextureCombiner
, MB3_TextureBaker
- _resultMaterial
: MB3_TextureBaker
- _resultSceneObject
: DigitalOpus.MB.Core.MB3_MeshCombiner
- _saveAtlasesAsAssets
: DigitalOpus.MB.Core.MB3_TextureCombiner
- _submeshTris
: DigitalOpus.MB.Core.MB3_MeshCombinerSingle.MB_DynamicGameObject
- _target
: MB3_MeshBakerEditorWindow
- _targetRenderer
: DigitalOpus.MB.Core.MB3_MeshCombiner
- _temporaryTextures
: DigitalOpus.MB.Core.MB3_TextureCombiner
- _textureBakeResults
: DigitalOpus.MB.Core.MB3_MeshCombiner
, DigitalOpus.MB.Core.MB3_TextureCombiner
, MB3_TextureBaker
- _tmpCachedBindposes
: DigitalOpus.MB.Core.MB3_MeshCombinerSingle.MB_DynamicGameObject
- _tmpCachedBones
: DigitalOpus.MB.Core.MB3_MeshCombinerSingle.MB_DynamicGameObject
- _triangleIdxAdjustment
: DigitalOpus.MB.Core.MB3_MeshCombinerSingle.MB_DynamicGameObject
- _usingTemporaryTextureBakeResult
: DigitalOpus.MB.Core.MB3_MeshCombiner
- _ValidateForUpdateSkinnedMeshBounds()
: MB3_MeshBakerCommon
- _validationLevel
: DigitalOpus.MB.Core.MB3_MeshCombiner