MeshBaker
- s -
s :
MB3_BatchPrefabBakerEditor.UnityTransform
samplingEncapsulatinRect :
MB_MaterialAndUVRect
samplingRectMatAndUVTiling :
DigitalOpus.MB.Core.MB3_TextureCombiner.MatAndTransformToMerged
,
MB_MaterialAndUVRect
seamMesh :
MB3_BoneWeightCopier
shaderName :
DigitalOpus.MB.Core.GameObjectFilterInfo
shaders :
DigitalOpus.MB.Core.GameObjectFilterInfo
shaderTexPropertyNames :
DigitalOpus.MB.Core.MB3_TextureCombiner
show :
DigitalOpus.MB.Core.MB3_MeshCombinerSingle.MB_DynamicGameObject
sourceMaterials :
MB_MultiMaterial
sourceMaterialTiling :
DigitalOpus.MB.Core.MB3_MeshCombinerSingle.MB_DynamicGameObject
,
MB_MaterialAndUVRect
sourceObjectBounds :
MB3_MeshBakerGrouper
sourcePrefab :
MB3_BatchPrefabBaker.MB3_PrefabBakerRow
srcObjName :
MB_MaterialAndUVRect
submeshArea :
DigitalOpus.MB.Core.MB_Utility.MeshAnalysisResult
submeshesOverlap :
DigitalOpus.MB.Core.GameObjectFilterInfo
submeshNumTris :
DigitalOpus.MB.Core.MB3_MeshCombinerSingle.MB_DynamicGameObject
submeshTriIdxs :
DigitalOpus.MB.Core.MB3_MeshCombinerSingle.MB_DynamicGameObject
success :
DigitalOpus.MB.Core.MB3_TextureCombiner.CombineTexturesIntoAtlasesCoroutineResult
,
MB3_TextureBaker.CreateAtlasesCoroutineResult
Generated on Fri Sep 16 2016 10:49:59 for MeshBaker by
1.8.12