MeshBaker
Class Hierarchy
This inheritance list is sorted roughly, but not completely, alphabetically:
[detail level 1234]
 CDigitalOpus.MB.Core.MB3_MeshCombinerSingle.BoneAndBindpose
 CMB3_MeshBakerGrouperCore.ClusterGrouper
 CDigitalOpus.MB.Core.MB3_MultiMeshCombiner.CombinedMesh
 CDigitalOpus.MB.Core.MB3_TextureCombiner.CombineTexturesIntoAtlasesCoroutineResultSame as CombineTexturesIntoAtlases except this version runs as a coroutine to spread the load of baking textures at runtime across several frames
 CMB3_TextureBaker.CreateAtlasesCoroutineResult
 CDigitalOpus.MB.Core.DRect
 CEditor
 CMB3_BatchPrefabBakerEditor
 CMB3_BoneWeightCopierEditor
 CMB3_DisableHiddenAnimationsEditor
 CMB3_MeshBakerEditor
 CMB3_MeshBakerGrouperEditor
 CMB3_MultiMeshBakerEditor
 CMB3_TextureBakerEditor
 CEditorWindow
 CMB3_MeshBakerEditorWindow
 CIComparable
 CDigitalOpus.MB.Core.GameObjectFilterInfo
 CDigitalOpus.MB.Core.MB3_MeshCombinerSingle.MB_DynamicGameObject
 CIComparer
 CDigitalOpus.MB.Core.MB3_TextureCombiner.SamplingRectEnclosesComparer
 CDigitalOpus.MB.Core.IGroupByFilter
 CDigitalOpus.MB.Core.GroupByAlreadyAdded
 CDigitalOpus.MB.Core.GroupByLightmapIndex
 CDigitalOpus.MB.Core.GroupByMaterial
 CDigitalOpus.MB.Core.GroupByOutOfBoundsUVs
 CDigitalOpus.MB.Core.GroupByRenderType
 CDigitalOpus.MB.Core.GroupByShader
 CDigitalOpus.MB.Core.GroupByStatic
 CDigitalOpus.MB.Core.MB3_TextureCombiner.MatAndTransformToMerged
 CMB2_TextureBakeResults.Material2AtlasRectangleMapper
 CDigitalOpus.MB.Core.MB2_EditorMethodsInterfaceM b2_ texture combiner editor methods
 CDigitalOpus.MB.Core.MB3_EditorMethods
 CDigitalOpus.MB.Core.MB2_Log
 CDigitalOpus.MB.Core.MB2_TexturePacker
 CDigitalOpus.MB.Core.MB3_BakeInPlace
 CDigitalOpus.MB.Core.MB3_CopyBoneWeights
 CMB3_MeshBakerEditorFunctions
 CDigitalOpus.MB.Core.MB3_MeshBakerEditorInternal
 CDigitalOpus.MB.Core.MB3_MeshBakerEditorWindowInterface
 CMB3_MeshBakerEditorWindow
 CMB3_MeshBakerGrouperCore
 CDigitalOpus.MB.Core.MB3_MeshCombiner
 CDigitalOpus.MB.Core.MB3_MeshCombinerSingleManages a single combined mesh.This class is the core of the mesh combining API
 CDigitalOpus.MB.Core.MB3_MultiMeshCombinerThis class is an endless mesh
 CMB3_BatchPrefabBaker.MB3_PrefabBakerRow
 CDigitalOpus.MB.Core.MB3_TextureBakerEditorInternal
 CDigitalOpus.MB.Core.MB3_TextureCombiner
 CDigitalOpus.MB.Core.MB3_UVTransformUtility
 CMB_AtlasesAndRectsUsed internally during the material baking process
 CMB_EditorUtil
 CMB_MaterialAndUVRect
 CMB_MultiMaterial
 CDigitalOpus.MB.Core.MB3_TextureCombiner.MB_TexSet
 CMB_TextureCombinerRenderTexture
 CDigitalOpus.MB.Core.MB_Utility
 CDigitalOpus.MB.Core.MB3_MeshCombinerSingle.MBBlendShape
 CDigitalOpus.MB.Core.MB3_MeshCombinerSingle.MBBlendShapeFrame
 CDigitalOpus.MB.Core.MB3_MeshCombiner.MBBlendShapeKey
 CDigitalOpus.MB.Core.MB3_MeshCombiner.MBBlendShapeValue
 CDigitalOpus.MB.Core.MBVersion
 CDigitalOpus.MB.Core.MBVersionEditor
 CDigitalOpus.MB.Core.MBVersionEditorInterface
 CDigitalOpus.MB.Core.MBVersionEditorConcrete
 CDigitalOpus.MB.Core.MBVersionInterface
 CDigitalOpus.MB.Core.MBVersionConcrete
 CDigitalOpus.MB.Core.MB_Utility.MeshAnalysisResult
 CDigitalOpus.MB.Core.MB3_TextureCombiner.MeshBakerMaterialTexture
 CDigitalOpus.MB.Core.MB3_MeshCombinerSingle.MeshChannels
 CDigitalOpus.MB.Core.MB3_MeshCombinerSingle.MeshChannelsCache
 CMonoBehaviour
 CMB2_TestShowHide
 CMB2_TestUpdate
 CMB2_UpdateSkinnedMeshBoundsFromBones
 CMB2_UpdateSkinnedMeshBoundsFromBounds
 CMB3_AtlasPackerRenderTexture
 CMB3_BatchPrefabBaker
 CMB3_BoneWeightCopier
 CMB3_DisableHiddenAnimations
 CMB3_MeshBakerGrouper
 CMB3_MeshBakerRootRoot class of all the baking Components
 CMB3_MeshBakerCommonMaps a list of source materials to a combined material
 CMB3_TextureBakerComponent that handles baking materials into a combined material
 CMB3_TestAddingRemovingSkinnedMeshes
 CMB3_TestBakeAllWithSameMaterial
 CMB3_TestRenderTextureTestHarness
 CDigitalOpus.MB.Core.ObjectLogLOD stores a buffer of log messages specific to an object
 CPropertyDrawer
 CMB3_ShaderTexturePropertyDrawer
 CScriptableObject
 CMB2_TextureBakeResultsThis class stores the results from an MB2_TextureBaker when materials are combined into atlases
 CDigitalOpus.MB.Core.ShaderTextureProperty
 CDigitalOpus.MB.Core.TextureBlenderA TextureBlender will attempt to blend non-texture properties with textures so that the result material looks the same as source material
 CDigitalOpus.MB.Core.TextureBlenderFallback
 CDigitalOpus.MB.Core.TextureBlenderLegacyBumpDiffuse
 CDigitalOpus.MB.Core.TextureBlenderLegacyDiffuse
 CDigitalOpus.MB.Core.TextureBlenderStandardMetallic
 CDigitalOpus.MB.Core.TextureBlenderStandardSpecular
 CMB3_BatchPrefabBakerEditor.UnityTransform