Inherited by DigitalOpus.MB.Lod.LODClusterBase.
§ AddCombiner()
§ AdjustForMaxAllowedPerLevel()
| HashSet<LODCombinedMesh> DigitalOpus.MB.Lod.LODCluster.AdjustForMaxAllowedPerLevel |
( |
| ) |
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§ AssignLODToCombiner()
| void DigitalOpus.MB.Lod.LODCluster.AssignLODToCombiner |
( |
MB2_LOD |
l | ) |
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§ Center()
| Vector3 DigitalOpus.MB.Lod.LODCluster.Center |
( |
| ) |
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§ CheckIntegrity()
| void DigitalOpus.MB.Lod.LODCluster.CheckIntegrity |
( |
| ) |
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§ Clear()
| void DigitalOpus.MB.Lod.LODCluster.Clear |
( |
| ) |
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§ Contains()
| bool DigitalOpus.MB.Lod.LODCluster.Contains |
( |
Vector3 |
p | ) |
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§ Destroy()
| void DigitalOpus.MB.Lod.LODCluster.Destroy |
( |
| ) |
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§ DistSquaredToPlayer()
| float DigitalOpus.MB.Lod.LODCluster.DistSquaredToPlayer |
( |
| ) |
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§ DrawGizmos()
| void DigitalOpus.MB.Lod.LODCluster.DrawGizmos |
( |
| ) |
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§ ForceCheckIfLODsChanged()
| void DigitalOpus.MB.Lod.LODCluster.ForceCheckIfLODsChanged |
( |
| ) |
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§ GetClusterManager()
§ GetCombiners()
§ Intersects() [1/2]
| bool DigitalOpus.MB.Lod.LODCluster.Intersects |
( |
Bounds |
b | ) |
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§ Intersects() [2/2]
| bool DigitalOpus.MB.Lod.LODCluster.Intersects |
( |
Plane |
fustrum[][] | ) |
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§ IsVisible()
| bool DigitalOpus.MB.Lod.LODCluster.IsVisible |
( |
| ) |
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§ PrePrioritize()
| void DigitalOpus.MB.Lod.LODCluster.PrePrioritize |
( |
Plane |
fustrum[][], |
|
|
Vector3 [] |
cameraPositions |
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) |
| |
§ RemoveAndRecycleCombiner()
| void DigitalOpus.MB.Lod.LODCluster.RemoveAndRecycleCombiner |
( |
LODCombinedMesh |
cl | ) |
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§ SuggestCombiner()
§ UpdateSkinnedMeshApproximateBounds()
| void DigitalOpus.MB.Lod.LODCluster.UpdateSkinnedMeshApproximateBounds |
( |
| ) |
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§ nextCheckFrame
| int DigitalOpus.MB.Lod.LODCluster.nextCheckFrame |
|
getset |
The documentation for this interface was generated from the following file:
- D:/workspace/Unity/MeshBaker/Assets/MeshBakerLOD/Scripts/Core/Combiners/MB2_LODCluster.cs