using System.Collections;
using System.Collections.Generic;
using UnityEngine;
using UnityEngine.UI;

public class TimeSave : MonoBehaviour {

	float Tiempo;
	public Text Texto;
	// Use this for initialization
	void Start () {
		Tiempo = PlayerPrefs.GetFloat ("TiempoRecord");
		Texto.text = "Your Time: " + Tiempo.ToString ();
	}
	
	// Update is called once per frame
	void Update () {
		
	}
}
