* [Cinemachine Documentation](index)
    * [Cinemachine overview](CinemachineOverview)
    * [Getting started](CinemachineGettingStarted)
    * [Setting up Virtual Cameras](CinemachineSetUpVCam)
    * [Saving in Play Mode](CinemachineSavingDuringPlay)
    * [Setting Virtual Camera properties](CinemachineVirtualCamera)
        * [Body properties](CinemachineVirtualCameraBody)
            * [Transposer](CinemachineBodyTransposer)
            * [Do Nothing](CinemachineBodyDoNothing)
            * [Framing Transposer](CinemachineBodyFramingTransposer)
            * [Orbital Transposer](CinemachineBodyOrbitalTransposer)
            * [Tracked Dolly](CinemachineBodyTrackedDolly)
            * [Hard Lock to Target](CinemachineBodyHardLockTarget)
        * [Aim properties](CinemachineVirtualCameraAim)
            * [Composer](CinemachineAimComposer)
            * [Group Composer](CinemachineAimGroupComposer)
            * [Do Nothing](CinemachineAimDoNothing)
            * [POV](CinemachineAimPOV)
            * [Same As Follow Target](CinemachineAimSameAsFollow)
            * [Hard Look At](CinemachineAimHardLook)
        * [Noise properties](CinemachineVirtualCameraNoise)
        * [Extensions](CinemachineVirtualCameraExtensions)
    * [Working with noise profiles](CinemachineNoiseProfiles)
    * [Setting Cinemachine Brain properties](CinemachineBrainProperties)
    * [Blending between Virtual Cameras](CinemachineBlending)
    * [Cinemachine and Timeline](CinemachineTimeline)
    * [Storyboard](CinemachineStoryboard)
    * [Cinemachine and Postprocessing](CinemachinePostProcessing)
    * [Managing and grouping Virtual Cameras](CinemachineManagerCameras)
        * [Cinemachine Free Look](CinemachineFreeLook)
        * [Cinemachine Mixing Camera](CinemachineMixingCamera)
        * [Cinemachine Blend List Camera](CinemachineBlendListCamera)
        * [Cinemachine Clear Shot](CinemachineClearShot)
        * [Cinemachine State-Driven camera](CinemachineStateDrivenCamera)
    * [Avoiding collisions and evaluating shots](CinemachineColliderConfiner)
        * [Cinemachine Collider](CinemachineCollider)
        * [Cinemachine Confiner](CinemachineConfiner)
    * [Cinemachine Target Group](CinemachineTargetGroup)
    * [Cinemachine and 2D graphics](Cinemachine2D)
    * [Cinemachine and top-down games](CinemachineTopDown)
    * [Using multiple Unity cameras](CinemachineMultipleCameras)
    * [Cinemachine External Camera](CinemachineExternalCamera)
    * [Cinemachine Follow Zoom](CinemachineFollowZoom)
    * [Using dolly paths](CinemachineDolly)
        * [Cinemachine Path](CinemachinePath)
        * [Cinemachine Smooth Path](CinemachineSmoothPath)
        * [Cinemachine Dolly Cart](CinemachineDollyCart)
    * [Cinemachine Impulse](CinemachineImpulse)
        * [Cinemachine Impulse Sources](CinemachineImpulseSourceOverview)
            * [Cinemachine Collision Impulse Source](CinemachineCollisionImpulseSource)
            * [Cinemachine Impulse Source](CinemachineImpulseSource)
        * [Raw Vibration Signals](CinemachineImpulseRawSignal)
            * [Using Noise Profiles](CinemachineImpulseNoiseProfiles)
            * [Using Fixed Signals](CinemachineImpulseFixedSignals)
        * [Cinemachine Impulse Listener](CinemachineImpulseListener)
        * [Filtering impulses](CinemachineImpulseFiltering)
    * [Document Revision History](CinemachineDocRevisionHistory)