using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;

namespace Assets.Scripts.Network
{
    public class Crystal : WorldObject
    {
        public float Energy = 10.0f;
        public float CaptureRadiusSqr = 2.5f;
        public Crystal() : base()
        {
            Type = WorldObjectType.wotCrystal;
        }
    }
}
