/*

 BABAYAGALEFT.C

 Tile Source File.

 Info:
  Form                 : All tiles as one unit.
  Format               : Gameboy 4 color.
  Compression          : None.
  Counter              : Tile-count as Constant.
  Tile size            : 8 x 8
  Tiles                : 0 to 7

  Palette colors       : None.
  SGB Palette          : None.
  CGB Palette          : None.

  Convert to metatiles : No.

 This file was generated by GBTD v2.2

*/

#include "BabaYagaLeft.h"

/* Start of tile array. */
const unsigned char BabaYagaLeftTiles[] =
{
  0x00,0x00,0x00,0x00,0x00,0x00,0x1F,0x1F,
  0x10,0x1F,0x1E,0x1F,0x1A,0x17,0x3E,0x23,
  0x00,0x00,0x00,0x00,0x00,0x00,0xC0,0xC0,
  0x20,0xE0,0x20,0xE0,0x20,0xE0,0x20,0xE0,
  0x1E,0x13,0x1E,0x1B,0x3E,0x07,0x2A,0x3F,
  0x3E,0x3F,0x08,0x0F,0x10,0x1F,0x10,0x1F,
  0x10,0xF0,0x08,0xF8,0x04,0xFC,0x02,0xFE,
  0x02,0xFE,0xE2,0xFE,0xE6,0x3E,0xF4,0x3C,
  0x17,0x15,0x0F,0x0D,0x07,0x05,0x05,0x07,
  0x0F,0x09,0x0F,0x09,0x1F,0x11,0x1F,0x10,
  0xF8,0x28,0xF8,0x28,0xF8,0x28,0xE8,0xF8,
  0xFC,0x24,0xFC,0x24,0xFE,0xE2,0xFE,0x02,
  0x1F,0x10,0x1F,0x10,0x1F,0x10,0x1F,0x1F,
  0x01,0x01,0x05,0x05,0x04,0x07,0x07,0x07,
  0xFE,0x02,0xFE,0x02,0xFE,0x02,0xFE,0xFE,
  0xE0,0x20,0xE0,0xE0,0x20,0xE0,0xE0,0xE0
};

/* End of BABAYAGALEFT.C */
