/*

 BABAYAGARIGHT.C

 Tile Source File.

 Info:
  Form                 : All tiles as one unit.
  Format               : Gameboy 4 color.
  Compression          : None.
  Counter              : Tile-count as Constant.
  Tile size            : 8 x 8
  Tiles                : 0 to 7

  Palette colors       : None.
  SGB Palette          : None.
  CGB Palette          : None.

  Convert to metatiles : No.

 This file was generated by GBTD v2.2

*/

#include "BabaYagaRight.h"

/* Start of tile array. */
const unsigned char BabaYagaRightTiles[] =
{
  0x00,0x00,0x00,0x00,0x00,0x00,0x03,0x03,
  0x04,0x07,0x04,0x07,0x04,0x07,0x04,0x07,
  0x00,0x00,0x00,0x00,0x00,0x00,0xF8,0xF8,
  0x08,0xF8,0x78,0xF8,0x58,0xE8,0x7C,0xC4,
  0x08,0x0F,0x10,0x1F,0x20,0x3F,0x40,0x7F,
  0x40,0x7F,0x47,0x7F,0x67,0x7C,0x2F,0x3C,
  0x78,0xC8,0x78,0xD8,0x7C,0xE0,0x54,0xFC,
  0x7C,0xFC,0x10,0xF0,0x08,0xF8,0x08,0xF8,
  0x1F,0x14,0x1F,0x14,0x1F,0x14,0x17,0x1F,
  0x3F,0x24,0x3F,0x24,0x7F,0x47,0x7F,0x40,
  0xE8,0xA8,0xF0,0xB0,0xE0,0xA0,0xA0,0xE0,
  0xF0,0x90,0xF0,0x90,0xF8,0x88,0xF8,0x08,
  0x7F,0x40,0x7F,0x40,0x7F,0x40,0x7F,0x7F,
  0x07,0x04,0x07,0x07,0x04,0x07,0x07,0x07,
  0xF8,0x08,0xF8,0x08,0xF8,0x08,0xF8,0xF8,
  0x80,0x80,0xA0,0xA0,0x20,0xE0,0xE0,0xE0
};

/* End of BABAYAGARIGHT.C */
