Base class for spatial audio emitter and listener components. More...
Public Member Functions | |
| void | EnteredRoom (AkRoom room) |
| Called when entering a room. | |
| void | ExitedRoom (AkRoom room) |
| Called when exiting a room. | |
| void | SetGameObjectInRoom () |
| Sets the Unity Game Object within the highest priority room. | |
Base class for spatial audio emitter and listener components.
1.6.3