メインページ
クラス
AkTriggerBase
Trigger
triggerDelegate
delegate void AkTriggerBase::Trigger
(
UnityEngine.GameObject
in_gameObject
)
Delegate declaration for all Wwise Triggers.
引数:
in_gameObject
in_gameObject is used to pass "Collidee" objects when Colliders are used. Some components have the option "Use other object", this is the object they'll use.
Wwise Unity Integrationに対してTue Dec 4 10:52:20 2018に生成されました。
1.6.3