メインページ
クラス
構成
構成索引
クラス階層
構成メンバ
全て
関数
変数
プロパティ
a
b
c
d
e
g
h
i
l
m
p
r
s
t
u
w
これはクラスメンバの一覧で、それぞれの説明へリンクしています。
- a -
AcousticTexture :
AkSurfaceReflector
actionOnEventType :
AkEvent
Add() :
AkSpatialAudioListener::SpatialAudioListenerList
AddGeometrySet() :
AkSurfaceReflector
axis :
AkEnvironmentPortal
- b -
bankName :
AkMemBankLoader
- c -
Call() :
AkWaapiClient
ClosePortal() :
AkRoomPortal
Connect() :
AkWaapiClient
curveInterpolation :
AkEvent
- d -
decodeBank :
AkBank
diffractionMaxEdges :
AkSpatialAudioEmitter
diffractionMaxPathLength :
AkSpatialAudioEmitter
diffractionMaxPaths :
AkSpatialAudioEmitter
Disconnect() :
AkWaapiClient
drawFirstOrderReflections :
AkSpatialAudioEmitter
drawGeometricDiffraction :
AkSpatialAudioEmitter
drawHigherOrderReflections :
AkSpatialAudioEmitter
drawSecondOrderReflections :
AkSpatialAudioEmitter
drawSoundPropagation :
AkSpatialAudioEmitter
- e -
enableActionOnEvent :
AkEvent
EnableDiffraction :
AkSurfaceReflector
EnableDiffractionOnBoundaryEdges :
AkSurfaceReflector
EnteredRoom() :
AkSpatialAudioBase
environments :
AkEnvironmentPortal
envList :
AkEnvironmentPortal
ExitedRoom() :
AkSpatialAudioBase
- g -
GetForward() :
AkGameObj
GetID() :
AkRoom
,
AkRoomPortal
GetPosition() :
AkGameObj
GetUpward() :
AkGameObj
- h -
HandleEvent() :
AkBank
,
AkRoomPortal
- i -
info :
AkEventCallbackMsg
IsConnected :
AkWaapiClient
isEnvironmentAware :
AkGameObj
isLocalizedBank :
AkMemBankLoader
- l -
loadAsynchronous :
AkBank
LoadLocalizedBank() :
AkMemBankLoader
LoadNonLocalizedBank() :
AkMemBankLoader
- m -
m_positionOffsetData :
AkGameObj
MAX_ROOMS_PER_PORTAL :
AkRoomPortal
- p -
priority :
AkRoom
- r -
reflectAuxBus :
AkSpatialAudioEmitter
reflectionMaxPathLength :
AkSpatialAudioEmitter
reflectionsAuxBusGain :
AkSpatialAudioEmitter
reflectionsOrder :
AkSpatialAudioEmitter
Remove() :
AkSpatialAudioListener::SpatialAudioListenerList
RemoveGeometrySet() :
AkSurfaceReflector
reverbAuxBus :
AkRoom
reverbLevel :
AkRoom
roomReverbAuxBusGain :
AkSpatialAudioEmitter
rooms :
AkRoomPortal
roomToneAuxSend :
AkRoom
roomToneEvent :
AkRoom
- s -
saveDecodedBank :
AkBank
sender :
AkEventCallbackMsg
SetGameObjectInRoom() :
AkSpatialAudioBase
soundEmitterObject :
AkEvent
SpatialAudioListeners :
AkSpatialAudioListener
Subscribe() :
AkWaapiClient
- t -
TheSpatialAudioListener :
AkSpatialAudioListener
transitionDuration :
AkEvent
Trigger() :
AkTriggerBase
triggerDelegate :
AkTriggerBase
type :
AkEventCallbackMsg
- u -
UnloadBank() :
AkBank
unloadTriggerList :
AkBank
Unsubscribe() :
AkWaapiClient
- w -
WaapiEventCallback() :
AkWaapiClient
wallOcclusion :
AkRoom
Wwise Unity Integrationに対してTue Dec 4 10:52:20 2018に生成されました。
1.6.3