During the installation process, the following changes were made to your Unity project:
Disable Audio option in Edit > Project Settings > Audio was selected. This disables the built-in audio system.AkInitializer and AkTerminator to initialize Wwise. There are a few customizable options in the initializer script. The WwiseGlobal object is also given AkEditorEventPlayer, AkAudioListener and AkGameObj scripts which are used for previewing AkEvent objects in edit mode. A Rigidbody component is added such that interactions between AkEnvironment, AkRoom and AkGameObj can also be previewed.Script Execution Order has been set for sensitive Wwise scripts (AkInitializer, AkGameObj, AkAudioListener, AkBank, and AkTerminator).AkAudioListener.cs script has been set on the Main Camera object.Play in Background option has been set to allow you to connect the Wwise Profiler
1.6.3