//
//  Action.hpp
//  Game
//
//  Created by Darvydas on 27/01/2019.
//

#pragma once

#include "cocos2d.h"

using namespace cocos2d;

namespace Game
{
    class CAction
    {
    public:
        
        CAction(std::string strName, std::string strSoundName, int vitality, int intelligence, int sanity, int endurance, int charisma)
        {
            m_strName = strName;
            m_strSoundName = strSoundName;
            m_Charisma = charisma;
            m_Vitality = vitality;
            m_Intelligence = intelligence;
            m_Sanity = sanity;
            m_Endurance = endurance;
        }
        
    public:
        
        std::string m_strName;
        std::string m_strSoundName;
        
        int m_Vitality;
        int m_Intelligence;
        int m_Sanity;
        int m_Endurance;
        int m_Charisma;
    };
}
