using System.Collections;
using System.Collections.Generic;
using UnityEngine;
using UnityEngine.SceneManagement;

public class SceneAdvancer : MonoBehaviour {

	// Use this for initialization
	void Start () {

	}

	// Update is called once per frame
	void Update () {
		if (Input.GetKeyDown (KeyCode.Return) || Input.touches.Length > 0) {
			SceneManager.LoadScene (1);
		}
	}


}
