#include "il2cpp-config.h"

#ifndef _MSC_VER
# include <alloca.h>
#else
# include <malloc.h>
#endif



#include "il2cpp-class-internals.h"
#include "codegen/il2cpp-codegen.h"









extern const Il2CppMethodSpec g_Il2CppMethodSpecTable[11724] = 
{
	{ 680, -1, 0 } /* System.Void System.ThrowHelper::IfNullAndNullsAreIllegalThenThrow<System.Object>(System.Object,System.ExceptionArgument) */,
	{ 693, 21, -1 } /* System.Boolean System.ValueTuple`2<System.Object,System.Object>::Equals(System.Object) */,
	{ 694, 21, -1 } /* System.Boolean System.ValueTuple`2<System.Object,System.Object>::Equals(System.ValueTuple`2<T1,T2>) */,
	{ 695, 21, -1 } /* System.Boolean System.ValueTuple`2<System.Object,System.Object>::System.Collections.IStructuralEquatable.Equals(System.Object,System.Collections.IEqualityComparer) */,
	{ 696, 21, -1 } /* System.Int32 System.ValueTuple`2<System.Object,System.Object>::System.IComparable.CompareTo(System.Object) */,
	{ 697, 21, -1 } /* System.Int32 System.ValueTuple`2<System.Object,System.Object>::CompareTo(System.ValueTuple`2<T1,T2>) */,
	{ 698, 21, -1 } /* System.Int32 System.ValueTuple`2<System.Object,System.Object>::System.Collections.IStructuralComparable.CompareTo(System.Object,System.Collections.IComparer) */,
	{ 699, 21, -1 } /* System.Int32 System.ValueTuple`2<System.Object,System.Object>::GetHashCode() */,
	{ 700, 21, -1 } /* System.Int32 System.ValueTuple`2<System.Object,System.Object>::System.Collections.IStructuralEquatable.GetHashCode(System.Collections.IEqualityComparer) */,
	{ 701, 21, -1 } /* System.Int32 System.ValueTuple`2<System.Object,System.Object>::GetHashCodeCore(System.Collections.IEqualityComparer) */,
	{ 702, 21, -1 } /* System.String System.ValueTuple`2<System.Object,System.Object>::ToString() */,
	{ 704, -1, 0 } /* System.Collections.ObjectModel.ReadOnlyCollection`1<T> System.Array::AsReadOnly<System.Object>(T[]) */,
	{ 705, -1, 0 } /* System.Void System.Array::Resize<System.Object>(T[]&,System.Int32) */,
	{ 724, -1, 21 } /* TOutput[] System.Array::ConvertAll<System.Object,System.Object>(TInput[],System.Converter`2<TInput,TOutput>) */,
	{ 728, -1, 0 } /* System.Void System.Array::ForEach<System.Object>(T[],System.Action`1<T>) */,
	{ 743, -1, 0 } /* System.Int32 System.Array::BinarySearch<System.Object>(T[],T) */,
	{ 744, -1, 0 } /* System.Int32 System.Array::BinarySearch<System.Object>(T[],T,System.Collections.Generic.IComparer`1<T>) */,
	{ 745, -1, 0 } /* System.Int32 System.Array::BinarySearch<System.Object>(T[],System.Int32,System.Int32,T) */,
	{ 746, -1, 0 } /* System.Int32 System.Array::BinarySearch<System.Object>(T[],System.Int32,System.Int32,T,System.Collections.Generic.IComparer`1<T>) */,
	{ 750, -1, 0 } /* System.Int32 System.Array::IndexOf<System.Object>(T[],T) */,
	{ 751, -1, 0 } /* System.Int32 System.Array::IndexOf<System.Object>(T[],T,System.Int32) */,
	{ 752, -1, 0 } /* System.Int32 System.Array::IndexOf<System.Object>(T[],T,System.Int32,System.Int32) */,
	{ 756, -1, 0 } /* System.Int32 System.Array::LastIndexOf<System.Object>(T[],T) */,
	{ 757, -1, 0 } /* System.Int32 System.Array::LastIndexOf<System.Object>(T[],T,System.Int32) */,
	{ 758, -1, 0 } /* System.Int32 System.Array::LastIndexOf<System.Object>(T[],T,System.Int32,System.Int32) */,
	{ 761, -1, 0 } /* System.Void System.Array::Reverse<System.Object>(T[]) */,
	{ 762, -1, 0 } /* System.Void System.Array::Reverse<System.Object>(T[],System.Int32,System.Int32) */,
	{ 775, -1, 0 } /* System.Void System.Array::Sort<System.Object>(T[]) */,
	{ 776, -1, 0 } /* System.Void System.Array::Sort<System.Object>(T[],System.Int32,System.Int32) */,
	{ 777, -1, 0 } /* System.Void System.Array::Sort<System.Object>(T[],System.Collections.Generic.IComparer`1<T>) */,
	{ 778, -1, 0 } /* System.Void System.Array::Sort<System.Object>(T[],System.Int32,System.Int32,System.Collections.Generic.IComparer`1<T>) */,
	{ 779, -1, 0 } /* System.Void System.Array::Sort<System.Object>(T[],System.Comparison`1<T>) */,
	{ 780, -1, 21 } /* System.Void System.Array::Sort<System.Object,System.Object>(TKey[],TValue[]) */,
	{ 781, -1, 21 } /* System.Void System.Array::Sort<System.Object,System.Object>(TKey[],TValue[],System.Int32,System.Int32) */,
	{ 782, -1, 21 } /* System.Void System.Array::Sort<System.Object,System.Object>(TKey[],TValue[],System.Collections.Generic.IComparer`1<TKey>) */,
	{ 783, -1, 21 } /* System.Void System.Array::Sort<System.Object,System.Object>(TKey[],TValue[],System.Int32,System.Int32,System.Collections.Generic.IComparer`1<TKey>) */,
	{ 784, -1, 0 } /* System.Boolean System.Array::Exists<System.Object>(T[],System.Predicate`1<T>) */,
	{ 785, -1, 0 } /* System.Void System.Array::Fill<System.Object>(T[],T) */,
	{ 786, -1, 0 } /* System.Void System.Array::Fill<System.Object>(T[],T,System.Int32,System.Int32) */,
	{ 787, -1, 0 } /* T System.Array::Find<System.Object>(T[],System.Predicate`1<T>) */,
	{ 788, -1, 0 } /* T[] System.Array::FindAll<System.Object>(T[],System.Predicate`1<T>) */,
	{ 789, -1, 0 } /* System.Int32 System.Array::FindIndex<System.Object>(T[],System.Predicate`1<T>) */,
	{ 790, -1, 0 } /* System.Int32 System.Array::FindIndex<System.Object>(T[],System.Int32,System.Predicate`1<T>) */,
	{ 791, -1, 0 } /* System.Int32 System.Array::FindIndex<System.Object>(T[],System.Int32,System.Int32,System.Predicate`1<T>) */,
	{ 792, -1, 0 } /* T System.Array::FindLast<System.Object>(T[],System.Predicate`1<T>) */,
	{ 793, -1, 0 } /* System.Int32 System.Array::FindLastIndex<System.Object>(T[],System.Predicate`1<T>) */,
	{ 794, -1, 0 } /* System.Int32 System.Array::FindLastIndex<System.Object>(T[],System.Int32,System.Predicate`1<T>) */,
	{ 795, -1, 0 } /* System.Int32 System.Array::FindLastIndex<System.Object>(T[],System.Int32,System.Int32,System.Predicate`1<T>) */,
	{ 796, -1, 0 } /* System.Boolean System.Array::TrueForAll<System.Object>(T[],System.Predicate`1<T>) */,
	{ 801, -1, 0 } /* System.Collections.Generic.IEnumerator`1<T> System.Array::InternalArray__IEnumerable_GetEnumerator<System.Object>() */,
	{ 803, -1, 0 } /* System.Void System.Array::InternalArray__ICollection_Add<System.Object>(T) */,
	{ 804, -1, 0 } /* System.Boolean System.Array::InternalArray__ICollection_Remove<System.Object>(T) */,
	{ 805, -1, 0 } /* System.Boolean System.Array::InternalArray__ICollection_Contains<System.Object>(T) */,
	{ 806, -1, 0 } /* System.Void System.Array::InternalArray__ICollection_CopyTo<System.Object>(T[],System.Int32) */,
	{ 807, -1, 0 } /* T System.Array::InternalArray__IReadOnlyList_get_Item<System.Object>(System.Int32) */,
	{ 809, -1, 0 } /* System.Void System.Array::InternalArray__Insert<System.Object>(System.Int32,T) */,
	{ 811, -1, 0 } /* System.Int32 System.Array::InternalArray__IndexOf<System.Object>(T) */,
	{ 812, -1, 0 } /* T System.Array::InternalArray__get_Item<System.Object>(System.Int32) */,
	{ 813, -1, 0 } /* System.Void System.Array::InternalArray__set_Item<System.Object>(System.Int32,T) */,
	{ 814, -1, 0 } /* System.Void System.Array::GetGenericValueImpl<System.Object>(System.Int32,T&) */,
	{ 815, -1, 0 } /* System.Void System.Array::SetGenericValueImpl<System.Object>(System.Int32,T&) */,
	{ 849, -1, 0 } /* T[] System.Array::Empty<System.Object>() */,
	{ 851, -1, 0 } /* System.Int32 System.Array::IndexOfImpl<System.Object>(T[],T,System.Int32,System.Int32) */,
	{ 852, -1, 0 } /* System.Int32 System.Array::LastIndexOfImpl<System.Object>(T[],T,System.Int32,System.Int32) */,
	{ 854, -1, 0 } /* T System.Array::UnsafeLoad<System.Object>(T[],System.Int32) */,
	{ 855, -1, 0 } /* System.Void System.Array::UnsafeStore<System.Object>(T[],System.Int32,T) */,
	{ 856, -1, 21 } /* R System.Array::UnsafeMov<System.Object,System.Object>(S) */,
	{ 865, 0, -1 } /* T System.Array/InternalEnumerator`1<System.Object>::get_Current() */,
	{ 867, 0, -1 } /* System.Object System.Array/InternalEnumerator`1<System.Object>::System.Collections.IEnumerator.get_Current() */,
	{ 862, 0, -1 } /* System.Void System.Array/InternalEnumerator`1<System.Object>::.ctor(System.Array) */,
	{ 863, 0, -1 } /* System.Void System.Array/InternalEnumerator`1<System.Object>::Dispose() */,
	{ 864, 0, -1 } /* System.Boolean System.Array/InternalEnumerator`1<System.Object>::MoveNext() */,
	{ 866, 0, -1 } /* System.Void System.Array/InternalEnumerator`1<System.Object>::System.Collections.IEnumerator.Reset() */,
	{ 870, 0, -1 } /* T System.Array/EmptyInternalEnumerator`1<System.Object>::get_Current() */,
	{ 871, 0, -1 } /* System.Object System.Array/EmptyInternalEnumerator`1<System.Object>::System.Collections.IEnumerator.get_Current() */,
	{ 868, 0, -1 } /* System.Void System.Array/EmptyInternalEnumerator`1<System.Object>::Dispose() */,
	{ 869, 0, -1 } /* System.Boolean System.Array/EmptyInternalEnumerator`1<System.Object>::MoveNext() */,
	{ 872, 0, -1 } /* System.Void System.Array/EmptyInternalEnumerator`1<System.Object>::System.Collections.IEnumerator.Reset() */,
	{ 873, 0, -1 } /* System.Void System.Array/EmptyInternalEnumerator`1<System.Object>::.ctor() */,
	{ 874, 0, -1 } /* System.Void System.Array/EmptyInternalEnumerator`1<System.Object>::.cctor() */,
	{ 896, -1, 21 } /* System.Tuple`2<T1,T2> System.Tuple::Create<System.Object,System.Object>(T1,T2) */,
	{ 900, 21, -1 } /* T1 System.Tuple`2<System.Object,System.Object>::get_Item1() */,
	{ 901, 21, -1 } /* T2 System.Tuple`2<System.Object,System.Object>::get_Item2() */,
	{ 902, 21, -1 } /* System.Void System.Tuple`2<System.Object,System.Object>::.ctor(T1,T2) */,
	{ 903, 21, -1 } /* System.Boolean System.Tuple`2<System.Object,System.Object>::Equals(System.Object) */,
	{ 904, 21, -1 } /* System.Boolean System.Tuple`2<System.Object,System.Object>::System.Collections.IStructuralEquatable.Equals(System.Object,System.Collections.IEqualityComparer) */,
	{ 905, 21, -1 } /* System.Int32 System.Tuple`2<System.Object,System.Object>::System.IComparable.CompareTo(System.Object) */,
	{ 906, 21, -1 } /* System.Int32 System.Tuple`2<System.Object,System.Object>::System.Collections.IStructuralComparable.CompareTo(System.Object,System.Collections.IComparer) */,
	{ 907, 21, -1 } /* System.Int32 System.Tuple`2<System.Object,System.Object>::GetHashCode() */,
	{ 908, 21, -1 } /* System.Int32 System.Tuple`2<System.Object,System.Object>::System.Collections.IStructuralEquatable.GetHashCode(System.Collections.IEqualityComparer) */,
	{ 909, 21, -1 } /* System.String System.Tuple`2<System.Object,System.Object>::ToString() */,
	{ 910, 21, -1 } /* System.String System.Tuple`2<System.Object,System.Object>::System.ITupleInternal.ToString(System.Text.StringBuilder) */,
	{ 911, 40, -1 } /* T1 System.Tuple`3<System.Object,System.Object,System.Object>::get_Item1() */,
	{ 912, 40, -1 } /* T2 System.Tuple`3<System.Object,System.Object,System.Object>::get_Item2() */,
	{ 913, 40, -1 } /* T3 System.Tuple`3<System.Object,System.Object,System.Object>::get_Item3() */,
	{ 914, 40, -1 } /* System.Void System.Tuple`3<System.Object,System.Object,System.Object>::.ctor(T1,T2,T3) */,
	{ 915, 40, -1 } /* System.Boolean System.Tuple`3<System.Object,System.Object,System.Object>::Equals(System.Object) */,
	{ 916, 40, -1 } /* System.Boolean System.Tuple`3<System.Object,System.Object,System.Object>::System.Collections.IStructuralEquatable.Equals(System.Object,System.Collections.IEqualityComparer) */,
	{ 917, 40, -1 } /* System.Int32 System.Tuple`3<System.Object,System.Object,System.Object>::System.IComparable.CompareTo(System.Object) */,
	{ 918, 40, -1 } /* System.Int32 System.Tuple`3<System.Object,System.Object,System.Object>::System.Collections.IStructuralComparable.CompareTo(System.Object,System.Collections.IComparer) */,
	{ 919, 40, -1 } /* System.Int32 System.Tuple`3<System.Object,System.Object,System.Object>::GetHashCode() */,
	{ 920, 40, -1 } /* System.Int32 System.Tuple`3<System.Object,System.Object,System.Object>::System.Collections.IStructuralEquatable.GetHashCode(System.Collections.IEqualityComparer) */,
	{ 921, 40, -1 } /* System.String System.Tuple`3<System.Object,System.Object,System.Object>::ToString() */,
	{ 922, 40, -1 } /* System.String System.Tuple`3<System.Object,System.Object,System.Object>::System.ITupleInternal.ToString(System.Text.StringBuilder) */,
	{ 923, 41, -1 } /* T1 System.Tuple`4<System.Object,System.Object,System.Object,System.Object>::get_Item1() */,
	{ 924, 41, -1 } /* T2 System.Tuple`4<System.Object,System.Object,System.Object,System.Object>::get_Item2() */,
	{ 925, 41, -1 } /* T3 System.Tuple`4<System.Object,System.Object,System.Object,System.Object>::get_Item3() */,
	{ 926, 41, -1 } /* T4 System.Tuple`4<System.Object,System.Object,System.Object,System.Object>::get_Item4() */,
	{ 927, 41, -1 } /* System.Boolean System.Tuple`4<System.Object,System.Object,System.Object,System.Object>::Equals(System.Object) */,
	{ 928, 41, -1 } /* System.Boolean System.Tuple`4<System.Object,System.Object,System.Object,System.Object>::System.Collections.IStructuralEquatable.Equals(System.Object,System.Collections.IEqualityComparer) */,
	{ 929, 41, -1 } /* System.Int32 System.Tuple`4<System.Object,System.Object,System.Object,System.Object>::System.IComparable.CompareTo(System.Object) */,
	{ 930, 41, -1 } /* System.Int32 System.Tuple`4<System.Object,System.Object,System.Object,System.Object>::System.Collections.IStructuralComparable.CompareTo(System.Object,System.Collections.IComparer) */,
	{ 931, 41, -1 } /* System.Int32 System.Tuple`4<System.Object,System.Object,System.Object,System.Object>::GetHashCode() */,
	{ 932, 41, -1 } /* System.Int32 System.Tuple`4<System.Object,System.Object,System.Object,System.Object>::System.Collections.IStructuralEquatable.GetHashCode(System.Collections.IEqualityComparer) */,
	{ 933, 41, -1 } /* System.String System.Tuple`4<System.Object,System.Object,System.Object,System.Object>::ToString() */,
	{ 934, 41, -1 } /* System.String System.Tuple`4<System.Object,System.Object,System.Object,System.Object>::System.ITupleInternal.ToString(System.Text.StringBuilder) */,
	{ 986, 0, -1 } /* System.Void System.Action`1<System.Object>::.ctor(System.Object,System.IntPtr) */,
	{ 987, 0, -1 } /* System.Void System.Action`1<System.Object>::Invoke(T) */,
	{ 988, 0, -1 } /* System.IAsyncResult System.Action`1<System.Object>::BeginInvoke(T,System.AsyncCallback,System.Object) */,
	{ 989, 0, -1 } /* System.Void System.Action`1<System.Object>::EndInvoke(System.IAsyncResult) */,
	{ 994, 21, -1 } /* System.Void System.Action`2<System.Object,System.Object>::.ctor(System.Object,System.IntPtr) */,
	{ 995, 21, -1 } /* System.Void System.Action`2<System.Object,System.Object>::Invoke(T1,T2) */,
	{ 996, 21, -1 } /* System.IAsyncResult System.Action`2<System.Object,System.Object>::BeginInvoke(T1,T2,System.AsyncCallback,System.Object) */,
	{ 997, 21, -1 } /* System.Void System.Action`2<System.Object,System.Object>::EndInvoke(System.IAsyncResult) */,
	{ 998, 40, -1 } /* System.Void System.Action`3<System.Object,System.Object,System.Object>::.ctor(System.Object,System.IntPtr) */,
	{ 999, 40, -1 } /* System.Void System.Action`3<System.Object,System.Object,System.Object>::Invoke(T1,T2,T3) */,
	{ 1000, 40, -1 } /* System.IAsyncResult System.Action`3<System.Object,System.Object,System.Object>::BeginInvoke(T1,T2,T3,System.AsyncCallback,System.Object) */,
	{ 1001, 40, -1 } /* System.Void System.Action`3<System.Object,System.Object,System.Object>::EndInvoke(System.IAsyncResult) */,
	{ 1002, 41, -1 } /* System.Void System.Action`4<System.Object,System.Object,System.Object,System.Object>::.ctor(System.Object,System.IntPtr) */,
	{ 1003, 41, -1 } /* System.Void System.Action`4<System.Object,System.Object,System.Object,System.Object>::Invoke(T1,T2,T3,T4) */,
	{ 1004, 41, -1 } /* System.IAsyncResult System.Action`4<System.Object,System.Object,System.Object,System.Object>::BeginInvoke(T1,T2,T3,T4,System.AsyncCallback,System.Object) */,
	{ 1005, 41, -1 } /* System.Void System.Action`4<System.Object,System.Object,System.Object,System.Object>::EndInvoke(System.IAsyncResult) */,
	{ 1006, 0, -1 } /* System.Void System.Func`1<System.Object>::.ctor(System.Object,System.IntPtr) */,
	{ 1007, 0, -1 } /* TResult System.Func`1<System.Object>::Invoke() */,
	{ 1008, 0, -1 } /* System.IAsyncResult System.Func`1<System.Object>::BeginInvoke(System.AsyncCallback,System.Object) */,
	{ 1009, 0, -1 } /* TResult System.Func`1<System.Object>::EndInvoke(System.IAsyncResult) */,
	{ 1010, 21, -1 } /* System.Void System.Func`2<System.Object,System.Object>::.ctor(System.Object,System.IntPtr) */,
	{ 1011, 21, -1 } /* TResult System.Func`2<System.Object,System.Object>::Invoke(T) */,
	{ 1012, 21, -1 } /* System.IAsyncResult System.Func`2<System.Object,System.Object>::BeginInvoke(T,System.AsyncCallback,System.Object) */,
	{ 1013, 21, -1 } /* TResult System.Func`2<System.Object,System.Object>::EndInvoke(System.IAsyncResult) */,
	{ 1014, 40, -1 } /* System.Void System.Func`3<System.Object,System.Object,System.Object>::.ctor(System.Object,System.IntPtr) */,
	{ 1015, 40, -1 } /* TResult System.Func`3<System.Object,System.Object,System.Object>::Invoke(T1,T2) */,
	{ 1016, 40, -1 } /* System.IAsyncResult System.Func`3<System.Object,System.Object,System.Object>::BeginInvoke(T1,T2,System.AsyncCallback,System.Object) */,
	{ 1017, 40, -1 } /* TResult System.Func`3<System.Object,System.Object,System.Object>::EndInvoke(System.IAsyncResult) */,
	{ 1018, 41, -1 } /* System.Void System.Func`4<System.Object,System.Object,System.Object,System.Object>::.ctor(System.Object,System.IntPtr) */,
	{ 1019, 41, -1 } /* TResult System.Func`4<System.Object,System.Object,System.Object,System.Object>::Invoke(T1,T2,T3) */,
	{ 1020, 41, -1 } /* System.IAsyncResult System.Func`4<System.Object,System.Object,System.Object,System.Object>::BeginInvoke(T1,T2,T3,System.AsyncCallback,System.Object) */,
	{ 1021, 41, -1 } /* TResult System.Func`4<System.Object,System.Object,System.Object,System.Object>::EndInvoke(System.IAsyncResult) */,
	{ 1022, 53, -1 } /* System.Void System.Func`5<System.Object,System.Object,System.Object,System.Object,System.Object>::.ctor(System.Object,System.IntPtr) */,
	{ 1023, 53, -1 } /* TResult System.Func`5<System.Object,System.Object,System.Object,System.Object,System.Object>::Invoke(T1,T2,T3,T4) */,
	{ 1024, 53, -1 } /* System.IAsyncResult System.Func`5<System.Object,System.Object,System.Object,System.Object,System.Object>::BeginInvoke(T1,T2,T3,T4,System.AsyncCallback,System.Object) */,
	{ 1025, 53, -1 } /* TResult System.Func`5<System.Object,System.Object,System.Object,System.Object,System.Object>::EndInvoke(System.IAsyncResult) */,
	{ 1026, 0, -1 } /* System.Void System.Comparison`1<System.Object>::.ctor(System.Object,System.IntPtr) */,
	{ 1027, 0, -1 } /* System.Int32 System.Comparison`1<System.Object>::Invoke(T,T) */,
	{ 1028, 0, -1 } /* System.IAsyncResult System.Comparison`1<System.Object>::BeginInvoke(T,T,System.AsyncCallback,System.Object) */,
	{ 1029, 0, -1 } /* System.Int32 System.Comparison`1<System.Object>::EndInvoke(System.IAsyncResult) */,
	{ 1030, 21, -1 } /* System.Void System.Converter`2<System.Object,System.Object>::.ctor(System.Object,System.IntPtr) */,
	{ 1031, 21, -1 } /* TOutput System.Converter`2<System.Object,System.Object>::Invoke(TInput) */,
	{ 1032, 21, -1 } /* System.IAsyncResult System.Converter`2<System.Object,System.Object>::BeginInvoke(TInput,System.AsyncCallback,System.Object) */,
	{ 1033, 21, -1 } /* TOutput System.Converter`2<System.Object,System.Object>::EndInvoke(System.IAsyncResult) */,
	{ 1034, 0, -1 } /* System.Void System.Predicate`1<System.Object>::.ctor(System.Object,System.IntPtr) */,
	{ 1035, 0, -1 } /* System.Boolean System.Predicate`1<System.Object>::Invoke(T) */,
	{ 1036, 0, -1 } /* System.IAsyncResult System.Predicate`1<System.Object>::BeginInvoke(T,System.AsyncCallback,System.Object) */,
	{ 1037, 0, -1 } /* System.Boolean System.Predicate`1<System.Object>::EndInvoke(System.IAsyncResult) */,
	{ 1044, -1, 0 } /* T System.Activator::CreateInstance<System.Object>() */,
	{ 1773, 0, -1 } /* System.Void System.EventHandler`1<System.Object>::.ctor(System.Object,System.IntPtr) */,
	{ 1774, 0, -1 } /* System.Void System.EventHandler`1<System.Object>::Invoke(System.Object,TEventArgs) */,
	{ 1775, 0, -1 } /* System.IAsyncResult System.EventHandler`1<System.Object>::BeginInvoke(System.Object,TEventArgs,System.AsyncCallback,System.Object) */,
	{ 1776, 0, -1 } /* System.Void System.EventHandler`1<System.Object>::EndInvoke(System.IAsyncResult) */,
	{ 1993, 0, -1 } /* System.Int32 System.IComparable`1<System.Object>::CompareTo(T) */,
	{ 2013, 0, -1 } /* System.Boolean System.IEquatable`1<System.Object>::Equals(T) */,
	{ 2402, 0, -1 } /* T System.RuntimeType/ListBuilder`1<System.Object>::get_Item(System.Int32) */,
	{ 2405, 0, -1 } /* System.Int32 System.RuntimeType/ListBuilder`1<System.Object>::get_Count() */,
	{ 2401, 0, -1 } /* System.Void System.RuntimeType/ListBuilder`1<System.Object>::.ctor(System.Int32) */,
	{ 2403, 0, -1 } /* T[] System.RuntimeType/ListBuilder`1<System.Object>::ToArray() */,
	{ 2404, 0, -1 } /* System.Void System.RuntimeType/ListBuilder`1<System.Object>::CopyTo(System.Object[],System.Int32) */,
	{ 2406, 0, -1 } /* System.Void System.RuntimeType/ListBuilder`1<System.Object>::Add(T) */,
	{ 3255, 0, -1 } /* System.Void System.EmptyArray`1<System.Object>::.cctor() */,
	{ 4281, -1, 0 } /* T System.Reflection.CustomAttributeExtensions::GetCustomAttribute<System.Object>(System.Reflection.Assembly) */,
	{ 4485, -1, 0 } /* T[] System.Reflection.CustomAttributeData::UnboxValues<System.Object>(System.Object[]) */,
	{ 4753, -1, 21 } /* System.Object System.Reflection.MonoProperty::GetterAdapterFrame<System.Object,System.Object>(System.Reflection.MonoProperty/Getter`2<T,R>,System.Object) */,
	{ 4754, -1, 0 } /* System.Object System.Reflection.MonoProperty::StaticGetterAdapterFrame<System.Object>(System.Reflection.MonoProperty/StaticGetter`1<R>,System.Object) */,
	{ 4767, 21, -1 } /* System.Void System.Reflection.MonoProperty/Getter`2<System.Object,System.Object>::.ctor(System.Object,System.IntPtr) */,
	{ 4768, 21, -1 } /* R System.Reflection.MonoProperty/Getter`2<System.Object,System.Object>::Invoke(T) */,
	{ 4769, 21, -1 } /* System.IAsyncResult System.Reflection.MonoProperty/Getter`2<System.Object,System.Object>::BeginInvoke(T,System.AsyncCallback,System.Object) */,
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	{ 5087, 0, -1 } /* System.Void System.IO.FileSystemEnumerableIterator`1<System.Object>::AddSearchableDirsToStack(System.IO.Directory/SearchData) */,
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	{ 6236, -1, 0 } /* T System.Threading.LazyInitializer::EnsureInitialized<System.Object>(T&,System.Func`1<T>) */,
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	{ 6486, 0, -1 } /* System.Void System.Threading.ThreadPoolWorkQueue/SparseArray`1<System.Object>::.ctor(System.Int32) */,
	{ 6488, 0, -1 } /* System.Int32 System.Threading.ThreadPoolWorkQueue/SparseArray`1<System.Object>::Add(T) */,
	{ 6489, 0, -1 } /* System.Void System.Threading.ThreadPoolWorkQueue/SparseArray`1<System.Object>::Remove(T) */,
	{ 6570, -1, 0 } /* T System.Threading.Interlocked::CompareExchange<System.Object>(T&,T,T) */,
	{ 6574, -1, 0 } /* T System.Threading.Interlocked::Exchange<System.Object>(T&,T) */,
	{ 6615, -1, 0 } /* T System.Threading.Volatile::Read<System.Object>(T&) */,
	{ 6616, -1, 0 } /* System.Void System.Threading.Volatile::Write<System.Object>(T&,T) */,
	{ 6633, 0, -1 } /* TResult System.Threading.Tasks.Task`1<System.Object>::get_Result() */,
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	{ 6627, 0, -1 } /* System.Void System.Threading.Tasks.Task`1<System.Object>::.ctor(System.Func`1<TResult>,System.Threading.Tasks.Task,System.Threading.CancellationToken,System.Threading.Tasks.TaskCreationOptions,System.Threading.Tasks.InternalTaskOptions,System.Threading.Tasks.TaskScheduler,System.Threading.StackCrawlMark&) */,
	{ 6628, 0, -1 } /* System.Void System.Threading.Tasks.Task`1<System.Object>::.ctor(System.Func`1<TResult>,System.Threading.Tasks.Task,System.Threading.CancellationToken,System.Threading.Tasks.TaskCreationOptions,System.Threading.Tasks.InternalTaskOptions,System.Threading.Tasks.TaskScheduler) */,
	{ 6629, 0, -1 } /* System.Void System.Threading.Tasks.Task`1<System.Object>::.ctor(System.Delegate,System.Object,System.Threading.Tasks.Task,System.Threading.CancellationToken,System.Threading.Tasks.TaskCreationOptions,System.Threading.Tasks.InternalTaskOptions,System.Threading.Tasks.TaskScheduler) */,
	{ 6630, 0, -1 } /* System.Threading.Tasks.Task`1<TResult> System.Threading.Tasks.Task`1<System.Object>::StartNew(System.Threading.Tasks.Task,System.Func`1<TResult>,System.Threading.CancellationToken,System.Threading.Tasks.TaskCreationOptions,System.Threading.Tasks.InternalTaskOptions,System.Threading.Tasks.TaskScheduler,System.Threading.StackCrawlMark&) */,
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	{ 6632, 0, -1 } /* System.Void System.Threading.Tasks.Task`1<System.Object>::DangerousSetResult(TResult) */,
	{ 6635, 0, -1 } /* TResult System.Threading.Tasks.Task`1<System.Object>::GetResultCore(System.Boolean) */,
	{ 6636, 0, -1 } /* System.Boolean System.Threading.Tasks.Task`1<System.Object>::TrySetException(System.Object) */,
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	{ 6639, 0, -1 } /* System.Void System.Threading.Tasks.Task`1<System.Object>::InnerInvoke() */,
	{ 6640, 0, -1 } /* System.Runtime.CompilerServices.TaskAwaiter`1<TResult> System.Threading.Tasks.Task`1<System.Object>::GetAwaiter() */,
	{ 6641, 0, -1 } /* System.Runtime.CompilerServices.ConfiguredTaskAwaitable`1<TResult> System.Threading.Tasks.Task`1<System.Object>::ConfigureAwait(System.Boolean) */,
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	{ 6644, 0, -1 } /* System.Void System.Threading.Tasks.Task`1/<>c<System.Object>::.ctor() */,
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	{ 6646, 0, -1 } /* System.Void System.Threading.Tasks.TaskFactory`1<System.Object>::.ctor() */,
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	{ 6649, 21, -1 } /* System.Void System.Threading.Tasks.TaskFactory`1/FromAsyncTrimPromise`1<System.Object,System.Object>::.ctor(TInstance,System.Func`3<TInstance,System.IAsyncResult,TResult>) */,
	{ 6650, 21, -1 } /* System.Void System.Threading.Tasks.TaskFactory`1/FromAsyncTrimPromise`1<System.Object,System.Object>::CompleteFromAsyncResult(System.IAsyncResult) */,
	{ 6651, 21, -1 } /* System.Void System.Threading.Tasks.TaskFactory`1/FromAsyncTrimPromise`1<System.Object,System.Object>::Complete(TInstance,System.Func`3<TInstance,System.IAsyncResult,TResult>,System.IAsyncResult,System.Boolean) */,
	{ 6652, 21, -1 } /* System.Void System.Threading.Tasks.TaskFactory`1/FromAsyncTrimPromise`1<System.Object,System.Object>::.cctor() */,
	{ 6653, 0, -1 } /* System.Void System.Threading.Tasks.Shared`1<System.Object>::.ctor(T) */,
	{ 6768, -1, 0 } /* System.Threading.Tasks.Task`1<TResult> System.Threading.Tasks.Task::FromResult<System.Object>(TResult) */,
	{ 6770, -1, 0 } /* System.Threading.Tasks.Task`1<TResult> System.Threading.Tasks.Task::FromException<System.Object>(System.Exception) */,
	{ 6772, -1, 0 } /* System.Threading.Tasks.Task`1<TResult> System.Threading.Tasks.Task::FromCancellation<System.Object>(System.Threading.CancellationToken) */,
	{ 6773, -1, 0 } /* System.Threading.Tasks.Task`1<TResult> System.Threading.Tasks.Task::FromCancellation<System.Object>(System.OperationCanceledException) */,
	{ 6775, -1, 0 } /* System.Threading.Tasks.Task`1<TResult> System.Threading.Tasks.Task::Run<System.Object>(System.Func`1<TResult>) */,
	{ 6885, -1, 0 } /* TResult System.Threading.Tasks.TaskToApm::End<System.Object>(System.IAsyncResult) */,
	{ 8792, -1, 0 } /* System.Void System.Runtime.CompilerServices.AsyncTaskMethodBuilder::Start<System.Object>(TStateMachine&) */,
	{ 8794, -1, 21 } /* System.Void System.Runtime.CompilerServices.AsyncTaskMethodBuilder::AwaitUnsafeOnCompleted<System.Object,System.Object>(TAwaiter&,TStateMachine&) */,
	{ 8803, 0, -1 } /* System.Threading.Tasks.Task`1<TResult> System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1<System.Object>::get_Task() */,
	{ 8799, 0, -1 } /* System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1<TResult> System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1<System.Object>::Create() */,
	{ 8800, 0, 0 } /* System.Void System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1<System.Object>::Start<System.Object>(TStateMachine&) */,
	{ 8801, 0, -1 } /* System.Void System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1<System.Object>::SetStateMachine(System.Runtime.CompilerServices.IAsyncStateMachine) */,
	{ 8802, 0, 21 } /* System.Void System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1<System.Object>::AwaitUnsafeOnCompleted<System.Object,System.Object>(TAwaiter&,TStateMachine&) */,
	{ 8804, 0, -1 } /* System.Void System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1<System.Object>::SetResult(TResult) */,
	{ 8805, 0, -1 } /* System.Void System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1<System.Object>::SetResult(System.Threading.Tasks.Task`1<TResult>) */,
	{ 8806, 0, -1 } /* System.Void System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1<System.Object>::SetException(System.Exception) */,
	{ 8807, 0, -1 } /* System.Threading.Tasks.Task`1<TResult> System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1<System.Object>::GetTaskForResult(TResult) */,
	{ 8808, 0, -1 } /* System.Void System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1<System.Object>::.cctor() */,
	{ 8810, -1, 0 } /* System.Threading.Tasks.Task`1<TResult> System.Runtime.CompilerServices.AsyncTaskCache::CreateCacheableTask<System.Object>(TResult) */,
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	{ 8850, 0, -1 } /* System.Void System.Runtime.CompilerServices.TaskAwaiter`1<System.Object>::UnsafeOnCompleted(System.Action) */,
	{ 8851, 0, -1 } /* TResult System.Runtime.CompilerServices.TaskAwaiter`1<System.Object>::GetResult() */,
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	{ 8864, 0, -1 } /* TResult System.Runtime.CompilerServices.ConfiguredTaskAwaitable`1/ConfiguredTaskAwaiter<System.Object>::GetResult() */,
	{ 8889, -1, 0 } /* T System.Runtime.CompilerServices.JitHelpers::UnsafeCast<System.Object>(System.Object) */,
	{ 8892, 21, -1 } /* System.Void System.Runtime.CompilerServices.ConditionalWeakTable`2<System.Object,System.Object>::.ctor() */,
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	{ 8894, 21, -1 } /* System.Void System.Runtime.CompilerServices.ConditionalWeakTable`2<System.Object,System.Object>::RehashWithoutResize() */,
	{ 8895, 21, -1 } /* System.Void System.Runtime.CompilerServices.ConditionalWeakTable`2<System.Object,System.Object>::RecomputeSize() */,
	{ 8896, 21, -1 } /* System.Void System.Runtime.CompilerServices.ConditionalWeakTable`2<System.Object,System.Object>::Rehash() */,
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	{ 8979, -1, 0 } /* T System.Runtime.InteropServices.Marshal::PtrToStructure<System.Object>(System.IntPtr) */,
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	{ 9328, 21, -1 } /* System.Int32 System.Collections.Concurrent.ConcurrentDictionary`2<System.Object,System.Object>::get_Count() */,
	{ 9334, 21, -1 } /* System.Boolean System.Collections.Concurrent.ConcurrentDictionary`2<System.Object,System.Object>::System.Collections.Generic.ICollection<System.Collections.Generic.KeyValuePair<TKey,TValue>>.get_IsReadOnly() */,
	{ 9338, 21, -1 } /* System.Object System.Collections.Concurrent.ConcurrentDictionary`2<System.Object,System.Object>::System.Collections.IDictionary.get_Item(System.Object) */,
	{ 9339, 21, -1 } /* System.Void System.Collections.Concurrent.ConcurrentDictionary`2<System.Object,System.Object>::System.Collections.IDictionary.set_Item(System.Object,System.Object) */,
	{ 9341, 21, -1 } /* System.Boolean System.Collections.Concurrent.ConcurrentDictionary`2<System.Object,System.Object>::System.Collections.ICollection.get_IsSynchronized() */,
	{ 9342, 21, -1 } /* System.Object System.Collections.Concurrent.ConcurrentDictionary`2<System.Object,System.Object>::System.Collections.ICollection.get_SyncRoot() */,
	{ 9346, 21, -1 } /* System.Int32 System.Collections.Concurrent.ConcurrentDictionary`2<System.Object,System.Object>::get_DefaultConcurrencyLevel() */,
	{ 9312, 21, -1 } /* System.Boolean System.Collections.Concurrent.ConcurrentDictionary`2<System.Object,System.Object>::IsValueWriteAtomic() */,
	{ 9313, 21, -1 } /* System.Void System.Collections.Concurrent.ConcurrentDictionary`2<System.Object,System.Object>::.ctor() */,
	{ 9314, 21, -1 } /* System.Void System.Collections.Concurrent.ConcurrentDictionary`2<System.Object,System.Object>::.ctor(System.Int32,System.Int32,System.Boolean,System.Collections.Generic.IEqualityComparer`1<TKey>) */,
	{ 9315, 21, -1 } /* System.Boolean System.Collections.Concurrent.ConcurrentDictionary`2<System.Object,System.Object>::TryAdd(TKey,TValue) */,
	{ 9316, 21, -1 } /* System.Boolean System.Collections.Concurrent.ConcurrentDictionary`2<System.Object,System.Object>::TryRemoveInternal(TKey,TValue&,System.Boolean,TValue) */,
	{ 9317, 21, -1 } /* System.Boolean System.Collections.Concurrent.ConcurrentDictionary`2<System.Object,System.Object>::TryGetValue(TKey,TValue&) */,
	{ 9318, 21, -1 } /* System.Boolean System.Collections.Concurrent.ConcurrentDictionary`2<System.Object,System.Object>::TryGetValueInternal(TKey,System.Int32,TValue&) */,
	{ 9319, 21, -1 } /* System.Void System.Collections.Concurrent.ConcurrentDictionary`2<System.Object,System.Object>::Clear() */,
	{ 9320, 21, -1 } /* System.Void System.Collections.Concurrent.ConcurrentDictionary`2<System.Object,System.Object>::System.Collections.Generic.ICollection<System.Collections.Generic.KeyValuePair<TKey,TValue>>.CopyTo(System.Collections.Generic.KeyValuePair`2<TKey,TValue>[],System.Int32) */,
	{ 9321, 21, -1 } /* System.Void System.Collections.Concurrent.ConcurrentDictionary`2<System.Object,System.Object>::CopyToPairs(System.Collections.Generic.KeyValuePair`2<TKey,TValue>[],System.Int32) */,
	{ 9322, 21, -1 } /* System.Void System.Collections.Concurrent.ConcurrentDictionary`2<System.Object,System.Object>::CopyToEntries(System.Collections.DictionaryEntry[],System.Int32) */,
	{ 9323, 21, -1 } /* System.Void System.Collections.Concurrent.ConcurrentDictionary`2<System.Object,System.Object>::CopyToObjects(System.Object[],System.Int32) */,
	{ 9324, 21, -1 } /* System.Collections.Generic.IEnumerator`1<System.Collections.Generic.KeyValuePair`2<TKey,TValue>> System.Collections.Concurrent.ConcurrentDictionary`2<System.Object,System.Object>::GetEnumerator() */,
	{ 9325, 21, -1 } /* System.Boolean System.Collections.Concurrent.ConcurrentDictionary`2<System.Object,System.Object>::TryAddInternal(TKey,System.Int32,TValue,System.Boolean,System.Boolean,TValue&) */,
	{ 9327, 21, -1 } /* System.Void System.Collections.Concurrent.ConcurrentDictionary`2<System.Object,System.Object>::ThrowKeyNullException() */,
	{ 9329, 21, -1 } /* System.Int32 System.Collections.Concurrent.ConcurrentDictionary`2<System.Object,System.Object>::GetCountInternal() */,
	{ 9330, 21, -1 } /* TValue System.Collections.Concurrent.ConcurrentDictionary`2<System.Object,System.Object>::GetOrAdd(TKey,System.Func`2<TKey,TValue>) */,
	{ 9331, 21, -1 } /* System.Void System.Collections.Concurrent.ConcurrentDictionary`2<System.Object,System.Object>::System.Collections.Generic.IDictionary<TKey,TValue>.Add(TKey,TValue) */,
	{ 9332, 21, -1 } /* System.Void System.Collections.Concurrent.ConcurrentDictionary`2<System.Object,System.Object>::System.Collections.Generic.ICollection<System.Collections.Generic.KeyValuePair<TKey,TValue>>.Add(System.Collections.Generic.KeyValuePair`2<TKey,TValue>) */,
	{ 9333, 21, -1 } /* System.Boolean System.Collections.Concurrent.ConcurrentDictionary`2<System.Object,System.Object>::System.Collections.Generic.ICollection<System.Collections.Generic.KeyValuePair<TKey,TValue>>.Contains(System.Collections.Generic.KeyValuePair`2<TKey,TValue>) */,
	{ 9335, 21, -1 } /* System.Boolean System.Collections.Concurrent.ConcurrentDictionary`2<System.Object,System.Object>::System.Collections.Generic.ICollection<System.Collections.Generic.KeyValuePair<TKey,TValue>>.Remove(System.Collections.Generic.KeyValuePair`2<TKey,TValue>) */,
	{ 9336, 21, -1 } /* System.Collections.IEnumerator System.Collections.Concurrent.ConcurrentDictionary`2<System.Object,System.Object>::System.Collections.IEnumerable.GetEnumerator() */,
	{ 9337, 21, -1 } /* System.Collections.IDictionaryEnumerator System.Collections.Concurrent.ConcurrentDictionary`2<System.Object,System.Object>::System.Collections.IDictionary.GetEnumerator() */,
	{ 9340, 21, -1 } /* System.Void System.Collections.Concurrent.ConcurrentDictionary`2<System.Object,System.Object>::System.Collections.ICollection.CopyTo(System.Array,System.Int32) */,
	{ 9343, 21, -1 } /* System.Void System.Collections.Concurrent.ConcurrentDictionary`2<System.Object,System.Object>::GrowTable(System.Collections.Concurrent.ConcurrentDictionary`2/Tables<TKey,TValue>) */,
	{ 9344, 21, -1 } /* System.Int32 System.Collections.Concurrent.ConcurrentDictionary`2<System.Object,System.Object>::GetBucket(System.Int32,System.Int32) */,
	{ 9345, 21, -1 } /* System.Void System.Collections.Concurrent.ConcurrentDictionary`2<System.Object,System.Object>::GetBucketAndLockNo(System.Int32,System.Int32&,System.Int32&,System.Int32,System.Int32) */,
	{ 9347, 21, -1 } /* System.Void System.Collections.Concurrent.ConcurrentDictionary`2<System.Object,System.Object>::AcquireAllLocks(System.Int32&) */,
	{ 9348, 21, -1 } /* System.Void System.Collections.Concurrent.ConcurrentDictionary`2<System.Object,System.Object>::AcquireLocks(System.Int32,System.Int32,System.Int32&) */,
	{ 9349, 21, -1 } /* System.Void System.Collections.Concurrent.ConcurrentDictionary`2<System.Object,System.Object>::ReleaseLocks(System.Int32,System.Int32) */,
	{ 9350, 21, -1 } /* System.Void System.Collections.Concurrent.ConcurrentDictionary`2<System.Object,System.Object>::.cctor() */,
	{ 9351, 21, -1 } /* System.Void System.Collections.Concurrent.ConcurrentDictionary`2/Tables<System.Object,System.Object>::.ctor(System.Collections.Concurrent.ConcurrentDictionary`2/Node<TKey,TValue>[],System.Object[],System.Int32[]) */,
	{ 9352, 21, -1 } /* System.Void System.Collections.Concurrent.ConcurrentDictionary`2/Node<System.Object,System.Object>::.ctor(TKey,TValue,System.Int32,System.Collections.Concurrent.ConcurrentDictionary`2/Node<TKey,TValue>) */,
	{ 9354, 21, -1 } /* System.Collections.DictionaryEntry System.Collections.Concurrent.ConcurrentDictionary`2/DictionaryEnumerator<System.Object,System.Object>::get_Entry() */,
	{ 9355, 21, -1 } /* System.Object System.Collections.Concurrent.ConcurrentDictionary`2/DictionaryEnumerator<System.Object,System.Object>::get_Key() */,
	{ 9356, 21, -1 } /* System.Object System.Collections.Concurrent.ConcurrentDictionary`2/DictionaryEnumerator<System.Object,System.Object>::get_Value() */,
	{ 9357, 21, -1 } /* System.Object System.Collections.Concurrent.ConcurrentDictionary`2/DictionaryEnumerator<System.Object,System.Object>::get_Current() */,
	{ 9353, 21, -1 } /* System.Void System.Collections.Concurrent.ConcurrentDictionary`2/DictionaryEnumerator<System.Object,System.Object>::.ctor(System.Collections.Concurrent.ConcurrentDictionary`2<TKey,TValue>) */,
	{ 9358, 21, -1 } /* System.Boolean System.Collections.Concurrent.ConcurrentDictionary`2/DictionaryEnumerator<System.Object,System.Object>::MoveNext() */,
	{ 9359, 21, -1 } /* System.Void System.Collections.Concurrent.ConcurrentDictionary`2/DictionaryEnumerator<System.Object,System.Object>::Reset() */,
	{ 9363, 21, -1 } /* System.Collections.Generic.KeyValuePair`2<TKey,TValue> System.Collections.Concurrent.ConcurrentDictionary`2/<GetEnumerator>d__32<System.Object,System.Object>::System.Collections.Generic.IEnumerator<System.Collections.Generic.KeyValuePair<TKey,TValue>>.get_Current() */,
	{ 9365, 21, -1 } /* System.Object System.Collections.Concurrent.ConcurrentDictionary`2/<GetEnumerator>d__32<System.Object,System.Object>::System.Collections.IEnumerator.get_Current() */,
	{ 9360, 21, -1 } /* System.Void System.Collections.Concurrent.ConcurrentDictionary`2/<GetEnumerator>d__32<System.Object,System.Object>::.ctor(System.Int32) */,
	{ 9361, 21, -1 } /* System.Void System.Collections.Concurrent.ConcurrentDictionary`2/<GetEnumerator>d__32<System.Object,System.Object>::System.IDisposable.Dispose() */,
	{ 9362, 21, -1 } /* System.Boolean System.Collections.Concurrent.ConcurrentDictionary`2/<GetEnumerator>d__32<System.Object,System.Object>::MoveNext() */,
	{ 9364, 21, -1 } /* System.Void System.Collections.Concurrent.ConcurrentDictionary`2/<GetEnumerator>d__32<System.Object,System.Object>::System.Collections.IEnumerator.Reset() */,
	{ 9366, -1, 21 } /* TValue System.Collections.Generic.CollectionExtensions::GetValueOrDefault<System.Object,System.Object>(System.Collections.Generic.IReadOnlyDictionary`2<TKey,TValue>,TKey) */,
	{ 9367, -1, 21 } /* TValue System.Collections.Generic.CollectionExtensions::GetValueOrDefault<System.Object,System.Object>(System.Collections.Generic.IReadOnlyDictionary`2<TKey,TValue>,TKey,TValue) */,
	{ 9370, 21, -1 } /* TKey System.Collections.Generic.KeyValuePair`2<System.Object,System.Object>::get_Key() */,
	{ 9371, 21, -1 } /* TValue System.Collections.Generic.KeyValuePair`2<System.Object,System.Object>::get_Value() */,
	{ 9369, 21, -1 } /* System.Void System.Collections.Generic.KeyValuePair`2<System.Object,System.Object>::.ctor(TKey,TValue) */,
	{ 9372, 21, -1 } /* System.String System.Collections.Generic.KeyValuePair`2<System.Object,System.Object>::ToString() */,
	{ 9375, 0, -1 } /* System.Void System.Collections.Generic.ArraySortHelper`1<System.Object>::Sort(T[],System.Int32,System.Int32,System.Collections.Generic.IComparer`1<T>) */,
	{ 9376, 0, -1 } /* System.Int32 System.Collections.Generic.ArraySortHelper`1<System.Object>::BinarySearch(T[],System.Int32,System.Int32,T,System.Collections.Generic.IComparer`1<T>) */,
	{ 9377, 0, -1 } /* System.Void System.Collections.Generic.ArraySortHelper`1<System.Object>::Sort(T[],System.Int32,System.Int32,System.Comparison`1<T>) */,
	{ 9378, 0, -1 } /* System.Int32 System.Collections.Generic.ArraySortHelper`1<System.Object>::InternalBinarySearch(T[],System.Int32,System.Int32,T,System.Collections.Generic.IComparer`1<T>) */,
	{ 9379, 0, -1 } /* System.Void System.Collections.Generic.ArraySortHelper`1<System.Object>::SwapIfGreater(T[],System.Comparison`1<T>,System.Int32,System.Int32) */,
	{ 9380, 0, -1 } /* System.Void System.Collections.Generic.ArraySortHelper`1<System.Object>::Swap(T[],System.Int32,System.Int32) */,
	{ 9381, 0, -1 } /* System.Void System.Collections.Generic.ArraySortHelper`1<System.Object>::IntrospectiveSort(T[],System.Int32,System.Int32,System.Comparison`1<T>) */,
	{ 9382, 0, -1 } /* System.Void System.Collections.Generic.ArraySortHelper`1<System.Object>::IntroSort(T[],System.Int32,System.Int32,System.Int32,System.Comparison`1<T>) */,
	{ 9383, 0, -1 } /* System.Int32 System.Collections.Generic.ArraySortHelper`1<System.Object>::PickPivotAndPartition(T[],System.Int32,System.Int32,System.Comparison`1<T>) */,
	{ 9384, 0, -1 } /* System.Void System.Collections.Generic.ArraySortHelper`1<System.Object>::Heapsort(T[],System.Int32,System.Int32,System.Comparison`1<T>) */,
	{ 9385, 0, -1 } /* System.Void System.Collections.Generic.ArraySortHelper`1<System.Object>::DownHeap(T[],System.Int32,System.Int32,System.Int32,System.Comparison`1<T>) */,
	{ 9386, 0, -1 } /* System.Void System.Collections.Generic.ArraySortHelper`1<System.Object>::InsertionSort(T[],System.Int32,System.Int32,System.Comparison`1<T>) */,
	{ 9387, 21, -1 } /* System.Collections.Generic.ArraySortHelper`2<TKey,TValue> System.Collections.Generic.ArraySortHelper`2<System.Object,System.Object>::get_Default() */,
	{ 9388, 21, -1 } /* System.Collections.Generic.ArraySortHelper`2<TKey,TValue> System.Collections.Generic.ArraySortHelper`2<System.Object,System.Object>::CreateArraySortHelper() */,
	{ 9389, 21, -1 } /* System.Void System.Collections.Generic.ArraySortHelper`2<System.Object,System.Object>::Sort(TKey[],TValue[],System.Int32,System.Int32,System.Collections.Generic.IComparer`1<TKey>) */,
	{ 9390, 21, -1 } /* System.Void System.Collections.Generic.ArraySortHelper`2<System.Object,System.Object>::SwapIfGreaterWithItems(TKey[],TValue[],System.Collections.Generic.IComparer`1<TKey>,System.Int32,System.Int32) */,
	{ 9391, 21, -1 } /* System.Void System.Collections.Generic.ArraySortHelper`2<System.Object,System.Object>::Swap(TKey[],TValue[],System.Int32,System.Int32) */,
	{ 9392, 21, -1 } /* System.Void System.Collections.Generic.ArraySortHelper`2<System.Object,System.Object>::IntrospectiveSort(TKey[],TValue[],System.Int32,System.Int32,System.Collections.Generic.IComparer`1<TKey>) */,
	{ 9393, 21, -1 } /* System.Void System.Collections.Generic.ArraySortHelper`2<System.Object,System.Object>::IntroSort(TKey[],TValue[],System.Int32,System.Int32,System.Int32,System.Collections.Generic.IComparer`1<TKey>) */,
	{ 9394, 21, -1 } /* System.Int32 System.Collections.Generic.ArraySortHelper`2<System.Object,System.Object>::PickPivotAndPartition(TKey[],TValue[],System.Int32,System.Int32,System.Collections.Generic.IComparer`1<TKey>) */,
	{ 9395, 21, -1 } /* System.Void System.Collections.Generic.ArraySortHelper`2<System.Object,System.Object>::Heapsort(TKey[],TValue[],System.Int32,System.Int32,System.Collections.Generic.IComparer`1<TKey>) */,
	{ 9396, 21, -1 } /* System.Void System.Collections.Generic.ArraySortHelper`2<System.Object,System.Object>::DownHeap(TKey[],TValue[],System.Int32,System.Int32,System.Int32,System.Collections.Generic.IComparer`1<TKey>) */,
	{ 9397, 21, -1 } /* System.Void System.Collections.Generic.ArraySortHelper`2<System.Object,System.Object>::InsertionSort(TKey[],TValue[],System.Int32,System.Int32,System.Collections.Generic.IComparer`1<TKey>) */,
	{ 9398, 21, -1 } /* System.Void System.Collections.Generic.ArraySortHelper`2<System.Object,System.Object>::.ctor() */,
	{ 9404, 21, -1 } /* System.Int32 System.Collections.Generic.Dictionary`2<System.Object,System.Object>::get_Count() */,
	{ 9405, 21, -1 } /* System.Collections.Generic.Dictionary`2/KeyCollection<TKey,TValue> System.Collections.Generic.Dictionary`2<System.Object,System.Object>::get_Keys() */,
	{ 9406, 21, -1 } /* System.Collections.Generic.Dictionary`2/ValueCollection<TKey,TValue> System.Collections.Generic.Dictionary`2<System.Object,System.Object>::get_Values() */,
	{ 9407, 21, -1 } /* TValue System.Collections.Generic.Dictionary`2<System.Object,System.Object>::get_Item(TKey) */,
	{ 9408, 21, -1 } /* System.Void System.Collections.Generic.Dictionary`2<System.Object,System.Object>::set_Item(TKey,TValue) */,
	{ 9428, 21, -1 } /* System.Boolean System.Collections.Generic.Dictionary`2<System.Object,System.Object>::System.Collections.Generic.ICollection<System.Collections.Generic.KeyValuePair<TKey,TValue>>.get_IsReadOnly() */,
	{ 9432, 21, -1 } /* System.Boolean System.Collections.Generic.Dictionary`2<System.Object,System.Object>::System.Collections.ICollection.get_IsSynchronized() */,
	{ 9433, 21, -1 } /* System.Object System.Collections.Generic.Dictionary`2<System.Object,System.Object>::System.Collections.ICollection.get_SyncRoot() */,
	{ 9434, 21, -1 } /* System.Object System.Collections.Generic.Dictionary`2<System.Object,System.Object>::System.Collections.IDictionary.get_Item(System.Object) */,
	{ 9435, 21, -1 } /* System.Void System.Collections.Generic.Dictionary`2<System.Object,System.Object>::System.Collections.IDictionary.set_Item(System.Object,System.Object) */,
	{ 9399, 21, -1 } /* System.Void System.Collections.Generic.Dictionary`2<System.Object,System.Object>::.ctor() */,
	{ 9400, 21, -1 } /* System.Void System.Collections.Generic.Dictionary`2<System.Object,System.Object>::.ctor(System.Int32) */,
	{ 9401, 21, -1 } /* System.Void System.Collections.Generic.Dictionary`2<System.Object,System.Object>::.ctor(System.Collections.Generic.IEqualityComparer`1<TKey>) */,
	{ 9402, 21, -1 } /* System.Void System.Collections.Generic.Dictionary`2<System.Object,System.Object>::.ctor(System.Int32,System.Collections.Generic.IEqualityComparer`1<TKey>) */,
	{ 9403, 21, -1 } /* System.Void System.Collections.Generic.Dictionary`2<System.Object,System.Object>::.ctor(System.Runtime.Serialization.SerializationInfo,System.Runtime.Serialization.StreamingContext) */,
	{ 9409, 21, -1 } /* System.Void System.Collections.Generic.Dictionary`2<System.Object,System.Object>::Add(TKey,TValue) */,
	{ 9410, 21, -1 } /* System.Void System.Collections.Generic.Dictionary`2<System.Object,System.Object>::System.Collections.Generic.ICollection<System.Collections.Generic.KeyValuePair<TKey,TValue>>.Add(System.Collections.Generic.KeyValuePair`2<TKey,TValue>) */,
	{ 9411, 21, -1 } /* System.Boolean System.Collections.Generic.Dictionary`2<System.Object,System.Object>::System.Collections.Generic.ICollection<System.Collections.Generic.KeyValuePair<TKey,TValue>>.Contains(System.Collections.Generic.KeyValuePair`2<TKey,TValue>) */,
	{ 9412, 21, -1 } /* System.Boolean System.Collections.Generic.Dictionary`2<System.Object,System.Object>::System.Collections.Generic.ICollection<System.Collections.Generic.KeyValuePair<TKey,TValue>>.Remove(System.Collections.Generic.KeyValuePair`2<TKey,TValue>) */,
	{ 9413, 21, -1 } /* System.Void System.Collections.Generic.Dictionary`2<System.Object,System.Object>::Clear() */,
	{ 9414, 21, -1 } /* System.Boolean System.Collections.Generic.Dictionary`2<System.Object,System.Object>::ContainsKey(TKey) */,
	{ 9415, 21, -1 } /* System.Boolean System.Collections.Generic.Dictionary`2<System.Object,System.Object>::ContainsValue(TValue) */,
	{ 9416, 21, -1 } /* System.Void System.Collections.Generic.Dictionary`2<System.Object,System.Object>::CopyTo(System.Collections.Generic.KeyValuePair`2<TKey,TValue>[],System.Int32) */,
	{ 9417, 21, -1 } /* System.Collections.Generic.Dictionary`2/Enumerator<TKey,TValue> System.Collections.Generic.Dictionary`2<System.Object,System.Object>::GetEnumerator() */,
	{ 9418, 21, -1 } /* System.Collections.Generic.IEnumerator`1<System.Collections.Generic.KeyValuePair`2<TKey,TValue>> System.Collections.Generic.Dictionary`2<System.Object,System.Object>::System.Collections.Generic.IEnumerable<System.Collections.Generic.KeyValuePair<TKey,TValue>>.GetEnumerator() */,
	{ 9419, 21, -1 } /* System.Void System.Collections.Generic.Dictionary`2<System.Object,System.Object>::GetObjectData(System.Runtime.Serialization.SerializationInfo,System.Runtime.Serialization.StreamingContext) */,
	{ 9420, 21, -1 } /* System.Int32 System.Collections.Generic.Dictionary`2<System.Object,System.Object>::FindEntry(TKey) */,
	{ 9421, 21, -1 } /* System.Void System.Collections.Generic.Dictionary`2<System.Object,System.Object>::Initialize(System.Int32) */,
	{ 9422, 21, -1 } /* System.Boolean System.Collections.Generic.Dictionary`2<System.Object,System.Object>::TryInsert(TKey,TValue,System.Collections.Generic.InsertionBehavior) */,
	{ 9423, 21, -1 } /* System.Void System.Collections.Generic.Dictionary`2<System.Object,System.Object>::OnDeserialization(System.Object) */,
	{ 9424, 21, -1 } /* System.Void System.Collections.Generic.Dictionary`2<System.Object,System.Object>::Resize() */,
	{ 9425, 21, -1 } /* System.Void System.Collections.Generic.Dictionary`2<System.Object,System.Object>::Resize(System.Int32,System.Boolean) */,
	{ 9426, 21, -1 } /* System.Boolean System.Collections.Generic.Dictionary`2<System.Object,System.Object>::Remove(TKey) */,
	{ 9427, 21, -1 } /* System.Boolean System.Collections.Generic.Dictionary`2<System.Object,System.Object>::TryGetValue(TKey,TValue&) */,
	{ 9429, 21, -1 } /* System.Void System.Collections.Generic.Dictionary`2<System.Object,System.Object>::System.Collections.Generic.ICollection<System.Collections.Generic.KeyValuePair<TKey,TValue>>.CopyTo(System.Collections.Generic.KeyValuePair`2<TKey,TValue>[],System.Int32) */,
	{ 9430, 21, -1 } /* System.Void System.Collections.Generic.Dictionary`2<System.Object,System.Object>::System.Collections.ICollection.CopyTo(System.Array,System.Int32) */,
	{ 9431, 21, -1 } /* System.Collections.IEnumerator System.Collections.Generic.Dictionary`2<System.Object,System.Object>::System.Collections.IEnumerable.GetEnumerator() */,
	{ 9436, 21, -1 } /* System.Boolean System.Collections.Generic.Dictionary`2<System.Object,System.Object>::IsCompatibleKey(System.Object) */,
	{ 9437, 21, -1 } /* System.Collections.IDictionaryEnumerator System.Collections.Generic.Dictionary`2<System.Object,System.Object>::System.Collections.IDictionary.GetEnumerator() */,
	{ 9440, 21, -1 } /* System.Collections.Generic.KeyValuePair`2<TKey,TValue> System.Collections.Generic.Dictionary`2/Enumerator<System.Object,System.Object>::get_Current() */,
	{ 9442, 21, -1 } /* System.Object System.Collections.Generic.Dictionary`2/Enumerator<System.Object,System.Object>::System.Collections.IEnumerator.get_Current() */,
	{ 9444, 21, -1 } /* System.Collections.DictionaryEntry System.Collections.Generic.Dictionary`2/Enumerator<System.Object,System.Object>::System.Collections.IDictionaryEnumerator.get_Entry() */,
	{ 9445, 21, -1 } /* System.Object System.Collections.Generic.Dictionary`2/Enumerator<System.Object,System.Object>::System.Collections.IDictionaryEnumerator.get_Key() */,
	{ 9446, 21, -1 } /* System.Object System.Collections.Generic.Dictionary`2/Enumerator<System.Object,System.Object>::System.Collections.IDictionaryEnumerator.get_Value() */,
	{ 9438, 21, -1 } /* System.Void System.Collections.Generic.Dictionary`2/Enumerator<System.Object,System.Object>::.ctor(System.Collections.Generic.Dictionary`2<TKey,TValue>,System.Int32) */,
	{ 9439, 21, -1 } /* System.Boolean System.Collections.Generic.Dictionary`2/Enumerator<System.Object,System.Object>::MoveNext() */,
	{ 9441, 21, -1 } /* System.Void System.Collections.Generic.Dictionary`2/Enumerator<System.Object,System.Object>::Dispose() */,
	{ 9443, 21, -1 } /* System.Void System.Collections.Generic.Dictionary`2/Enumerator<System.Object,System.Object>::System.Collections.IEnumerator.Reset() */,
	{ 9450, 21, -1 } /* System.Int32 System.Collections.Generic.Dictionary`2/KeyCollection<System.Object,System.Object>::get_Count() */,
	{ 9451, 21, -1 } /* System.Boolean System.Collections.Generic.Dictionary`2/KeyCollection<System.Object,System.Object>::System.Collections.Generic.ICollection<TKey>.get_IsReadOnly() */,
	{ 9459, 21, -1 } /* System.Boolean System.Collections.Generic.Dictionary`2/KeyCollection<System.Object,System.Object>::System.Collections.ICollection.get_IsSynchronized() */,
	{ 9460, 21, -1 } /* System.Object System.Collections.Generic.Dictionary`2/KeyCollection<System.Object,System.Object>::System.Collections.ICollection.get_SyncRoot() */,
	{ 9447, 21, -1 } /* System.Void System.Collections.Generic.Dictionary`2/KeyCollection<System.Object,System.Object>::.ctor(System.Collections.Generic.Dictionary`2<TKey,TValue>) */,
	{ 9448, 21, -1 } /* System.Collections.Generic.Dictionary`2/KeyCollection/Enumerator<TKey,TValue> System.Collections.Generic.Dictionary`2/KeyCollection<System.Object,System.Object>::GetEnumerator() */,
	{ 9449, 21, -1 } /* System.Void System.Collections.Generic.Dictionary`2/KeyCollection<System.Object,System.Object>::CopyTo(TKey[],System.Int32) */,
	{ 9452, 21, -1 } /* System.Void System.Collections.Generic.Dictionary`2/KeyCollection<System.Object,System.Object>::System.Collections.Generic.ICollection<TKey>.Add(TKey) */,
	{ 9453, 21, -1 } /* System.Void System.Collections.Generic.Dictionary`2/KeyCollection<System.Object,System.Object>::System.Collections.Generic.ICollection<TKey>.Clear() */,
	{ 9454, 21, -1 } /* System.Boolean System.Collections.Generic.Dictionary`2/KeyCollection<System.Object,System.Object>::System.Collections.Generic.ICollection<TKey>.Contains(TKey) */,
	{ 9455, 21, -1 } /* System.Boolean System.Collections.Generic.Dictionary`2/KeyCollection<System.Object,System.Object>::System.Collections.Generic.ICollection<TKey>.Remove(TKey) */,
	{ 9456, 21, -1 } /* System.Collections.Generic.IEnumerator`1<TKey> System.Collections.Generic.Dictionary`2/KeyCollection<System.Object,System.Object>::System.Collections.Generic.IEnumerable<TKey>.GetEnumerator() */,
	{ 9457, 21, -1 } /* System.Collections.IEnumerator System.Collections.Generic.Dictionary`2/KeyCollection<System.Object,System.Object>::System.Collections.IEnumerable.GetEnumerator() */,
	{ 9458, 21, -1 } /* System.Void System.Collections.Generic.Dictionary`2/KeyCollection<System.Object,System.Object>::System.Collections.ICollection.CopyTo(System.Array,System.Int32) */,
	{ 9464, 21, -1 } /* TKey System.Collections.Generic.Dictionary`2/KeyCollection/Enumerator<System.Object,System.Object>::get_Current() */,
	{ 9465, 21, -1 } /* System.Object System.Collections.Generic.Dictionary`2/KeyCollection/Enumerator<System.Object,System.Object>::System.Collections.IEnumerator.get_Current() */,
	{ 9461, 21, -1 } /* System.Void System.Collections.Generic.Dictionary`2/KeyCollection/Enumerator<System.Object,System.Object>::.ctor(System.Collections.Generic.Dictionary`2<TKey,TValue>) */,
	{ 9462, 21, -1 } /* System.Void System.Collections.Generic.Dictionary`2/KeyCollection/Enumerator<System.Object,System.Object>::Dispose() */,
	{ 9463, 21, -1 } /* System.Boolean System.Collections.Generic.Dictionary`2/KeyCollection/Enumerator<System.Object,System.Object>::MoveNext() */,
	{ 9466, 21, -1 } /* System.Void System.Collections.Generic.Dictionary`2/KeyCollection/Enumerator<System.Object,System.Object>::System.Collections.IEnumerator.Reset() */,
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	{ 9471, 21, -1 } /* System.Boolean System.Collections.Generic.Dictionary`2/ValueCollection<System.Object,System.Object>::System.Collections.Generic.ICollection<TValue>.get_IsReadOnly() */,
	{ 9479, 21, -1 } /* System.Boolean System.Collections.Generic.Dictionary`2/ValueCollection<System.Object,System.Object>::System.Collections.ICollection.get_IsSynchronized() */,
	{ 9480, 21, -1 } /* System.Object System.Collections.Generic.Dictionary`2/ValueCollection<System.Object,System.Object>::System.Collections.ICollection.get_SyncRoot() */,
	{ 9467, 21, -1 } /* System.Void System.Collections.Generic.Dictionary`2/ValueCollection<System.Object,System.Object>::.ctor(System.Collections.Generic.Dictionary`2<TKey,TValue>) */,
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	{ 9469, 21, -1 } /* System.Void System.Collections.Generic.Dictionary`2/ValueCollection<System.Object,System.Object>::CopyTo(TValue[],System.Int32) */,
	{ 9472, 21, -1 } /* System.Void System.Collections.Generic.Dictionary`2/ValueCollection<System.Object,System.Object>::System.Collections.Generic.ICollection<TValue>.Add(TValue) */,
	{ 9473, 21, -1 } /* System.Boolean System.Collections.Generic.Dictionary`2/ValueCollection<System.Object,System.Object>::System.Collections.Generic.ICollection<TValue>.Remove(TValue) */,
	{ 9474, 21, -1 } /* System.Void System.Collections.Generic.Dictionary`2/ValueCollection<System.Object,System.Object>::System.Collections.Generic.ICollection<TValue>.Clear() */,
	{ 9475, 21, -1 } /* System.Boolean System.Collections.Generic.Dictionary`2/ValueCollection<System.Object,System.Object>::System.Collections.Generic.ICollection<TValue>.Contains(TValue) */,
	{ 9476, 21, -1 } /* System.Collections.Generic.IEnumerator`1<TValue> System.Collections.Generic.Dictionary`2/ValueCollection<System.Object,System.Object>::System.Collections.Generic.IEnumerable<TValue>.GetEnumerator() */,
	{ 9477, 21, -1 } /* System.Collections.IEnumerator System.Collections.Generic.Dictionary`2/ValueCollection<System.Object,System.Object>::System.Collections.IEnumerable.GetEnumerator() */,
	{ 9478, 21, -1 } /* System.Void System.Collections.Generic.Dictionary`2/ValueCollection<System.Object,System.Object>::System.Collections.ICollection.CopyTo(System.Array,System.Int32) */,
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	{ 9485, 21, -1 } /* System.Object System.Collections.Generic.Dictionary`2/ValueCollection/Enumerator<System.Object,System.Object>::System.Collections.IEnumerator.get_Current() */,
	{ 9481, 21, -1 } /* System.Void System.Collections.Generic.Dictionary`2/ValueCollection/Enumerator<System.Object,System.Object>::.ctor(System.Collections.Generic.Dictionary`2<TKey,TValue>) */,
	{ 9482, 21, -1 } /* System.Void System.Collections.Generic.Dictionary`2/ValueCollection/Enumerator<System.Object,System.Object>::Dispose() */,
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	{ 9486, 21, -1 } /* System.Void System.Collections.Generic.Dictionary`2/ValueCollection/Enumerator<System.Object,System.Object>::System.Collections.IEnumerator.Reset() */,
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	{ 9502, 0, -1 } /* System.Boolean System.Collections.Generic.GenericComparer`1<System.Object>::Equals(System.Object) */,
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	{ 9522, 0, -1 } /* System.Boolean System.Collections.Generic.GenericEqualityComparer`1<System.Object>::Equals(T,T) */,
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	{ 9526, 0, -1 } /* System.Boolean System.Collections.Generic.GenericEqualityComparer`1<System.Object>::Equals(System.Object) */,
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	{ 9576, 0, -1 } /* System.Void System.Collections.Generic.ICollection`1<System.Object>::Add(T) */,
	{ 9577, 0, -1 } /* System.Void System.Collections.Generic.ICollection`1<System.Object>::Clear() */,
	{ 9578, 0, -1 } /* System.Boolean System.Collections.Generic.ICollection`1<System.Object>::Contains(T) */,
	{ 9579, 0, -1 } /* System.Void System.Collections.Generic.ICollection`1<System.Object>::CopyTo(T[],System.Int32) */,
	{ 9580, 0, -1 } /* System.Boolean System.Collections.Generic.ICollection`1<System.Object>::Remove(T) */,
	{ 9581, 0, -1 } /* System.Int32 System.Collections.Generic.IComparer`1<System.Object>::Compare(T,T) */,
	{ 9582, 21, -1 } /* System.Void System.Collections.Generic.IDictionary`2<System.Object,System.Object>::Add(TKey,TValue) */,
	{ 9583, 0, -1 } /* System.Collections.Generic.IEnumerator`1<T> System.Collections.Generic.IEnumerable`1<System.Object>::GetEnumerator() */,
	{ 9584, 0, -1 } /* T System.Collections.Generic.IEnumerator`1<System.Object>::get_Current() */,
	{ 9585, 0, -1 } /* System.Boolean System.Collections.Generic.IEqualityComparer`1<System.Object>::Equals(T,T) */,
	{ 9586, 0, -1 } /* System.Int32 System.Collections.Generic.IEqualityComparer`1<System.Object>::GetHashCode(T) */,
	{ 9587, 0, -1 } /* T System.Collections.Generic.IList`1<System.Object>::get_Item(System.Int32) */,
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	{ 9590, 0, -1 } /* System.Void System.Collections.Generic.IList`1<System.Object>::Insert(System.Int32,T) */,
	{ 9591, 0, -1 } /* System.Void System.Collections.Generic.IList`1<System.Object>::RemoveAt(System.Int32) */,
	{ 9592, 0, -1 } /* System.Int32 System.Collections.Generic.IReadOnlyCollection`1<System.Object>::get_Count() */,
	{ 9593, 21, -1 } /* System.Boolean System.Collections.Generic.IReadOnlyDictionary`2<System.Object,System.Object>::TryGetValue(TKey,TValue&) */,
	{ 9594, 0, -1 } /* T System.Collections.Generic.IReadOnlyList`1<System.Object>::get_Item(System.Int32) */,
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	{ 9602, 0, -1 } /* System.Void System.Collections.Generic.List`1<System.Object>::set_Capacity(System.Int32) */,
	{ 9603, 0, -1 } /* System.Int32 System.Collections.Generic.List`1<System.Object>::get_Count() */,
	{ 9604, 0, -1 } /* System.Boolean System.Collections.Generic.List`1<System.Object>::System.Collections.IList.get_IsFixedSize() */,
	{ 9605, 0, -1 } /* System.Boolean System.Collections.Generic.List`1<System.Object>::System.Collections.Generic.ICollection<T>.get_IsReadOnly() */,
	{ 9606, 0, -1 } /* System.Boolean System.Collections.Generic.List`1<System.Object>::System.Collections.IList.get_IsReadOnly() */,
	{ 9607, 0, -1 } /* System.Boolean System.Collections.Generic.List`1<System.Object>::System.Collections.ICollection.get_IsSynchronized() */,
	{ 9608, 0, -1 } /* System.Object System.Collections.Generic.List`1<System.Object>::System.Collections.ICollection.get_SyncRoot() */,
	{ 9609, 0, -1 } /* T System.Collections.Generic.List`1<System.Object>::get_Item(System.Int32) */,
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	{ 9612, 0, -1 } /* System.Object System.Collections.Generic.List`1<System.Object>::System.Collections.IList.get_Item(System.Int32) */,
	{ 9613, 0, -1 } /* System.Void System.Collections.Generic.List`1<System.Object>::System.Collections.IList.set_Item(System.Int32,System.Object) */,
	{ 9598, 0, -1 } /* System.Void System.Collections.Generic.List`1<System.Object>::.ctor() */,
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	{ 9616, 0, -1 } /* System.Void System.Collections.Generic.List`1<System.Object>::AddRange(System.Collections.Generic.IEnumerable`1<T>) */,
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	{ 9620, 0, -1 } /* System.Boolean System.Collections.Generic.List`1<System.Object>::System.Collections.IList.Contains(System.Object) */,
	{ 9621, 0, -1 } /* System.Void System.Collections.Generic.List`1<System.Object>::CopyTo(T[]) */,
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	{ 9626, 0, -1 } /* System.Boolean System.Collections.Generic.List`1<System.Object>::Exists(System.Predicate`1<T>) */,
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	{ 9628, 0, -1 } /* System.Int32 System.Collections.Generic.List`1<System.Object>::FindIndex(System.Predicate`1<T>) */,
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	{ 9635, 0, -1 } /* System.Void System.Collections.Generic.List`1<System.Object>::Insert(System.Int32,T) */,
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	{ 9637, 0, -1 } /* System.Void System.Collections.Generic.List`1<System.Object>::InsertRange(System.Int32,System.Collections.Generic.IEnumerable`1<T>) */,
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	{ 9639, 0, -1 } /* System.Void System.Collections.Generic.List`1<System.Object>::System.Collections.IList.Remove(System.Object) */,
	{ 9640, 0, -1 } /* System.Int32 System.Collections.Generic.List`1<System.Object>::RemoveAll(System.Predicate`1<T>) */,
	{ 9641, 0, -1 } /* System.Void System.Collections.Generic.List`1<System.Object>::RemoveAt(System.Int32) */,
	{ 9642, 0, -1 } /* System.Void System.Collections.Generic.List`1<System.Object>::RemoveRange(System.Int32,System.Int32) */,
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	{ 9644, 0, -1 } /* System.Void System.Collections.Generic.List`1<System.Object>::Reverse(System.Int32,System.Int32) */,
	{ 9645, 0, -1 } /* System.Void System.Collections.Generic.List`1<System.Object>::Sort() */,
	{ 9646, 0, -1 } /* System.Void System.Collections.Generic.List`1<System.Object>::Sort(System.Collections.Generic.IComparer`1<T>) */,
	{ 9647, 0, -1 } /* System.Void System.Collections.Generic.List`1<System.Object>::Sort(System.Int32,System.Int32,System.Collections.Generic.IComparer`1<T>) */,
	{ 9648, 0, -1 } /* System.Void System.Collections.Generic.List`1<System.Object>::Sort(System.Comparison`1<T>) */,
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	{ 9650, 0, -1 } /* System.Void System.Collections.Generic.List`1<System.Object>::TrimExcess() */,
	{ 9651, 0, -1 } /* System.Void System.Collections.Generic.List`1<System.Object>::.cctor() */,
	{ 9656, 0, -1 } /* T System.Collections.Generic.List`1/Enumerator<System.Object>::get_Current() */,
	{ 9657, 0, -1 } /* System.Object System.Collections.Generic.List`1/Enumerator<System.Object>::System.Collections.IEnumerator.get_Current() */,
	{ 9652, 0, -1 } /* System.Void System.Collections.Generic.List`1/Enumerator<System.Object>::.ctor(System.Collections.Generic.List`1<T>) */,
	{ 9653, 0, -1 } /* System.Void System.Collections.Generic.List`1/Enumerator<System.Object>::Dispose() */,
	{ 9654, 0, -1 } /* System.Boolean System.Collections.Generic.List`1/Enumerator<System.Object>::MoveNext() */,
	{ 9655, 0, -1 } /* System.Boolean System.Collections.Generic.List`1/Enumerator<System.Object>::MoveNextRare() */,
	{ 9658, 0, -1 } /* System.Void System.Collections.Generic.List`1/Enumerator<System.Object>::System.Collections.IEnumerator.Reset() */,
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	{ 10690, 0, -1 } /* System.Boolean System.Collections.Generic.LinkedList`1<System.Object>::System.Collections.Generic.ICollection<T>.get_IsReadOnly() */,
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	{ 10712, 0, -1 } /* System.Object System.Collections.Generic.LinkedList`1<System.Object>::System.Collections.ICollection.get_SyncRoot() */,
	{ 10686, 0, -1 } /* System.Void System.Collections.Generic.LinkedList`1<System.Object>::.ctor() */,
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	{ 10691, 0, -1 } /* System.Void System.Collections.Generic.LinkedList`1<System.Object>::System.Collections.Generic.ICollection<T>.Add(T) */,
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	{ 10714, 0, -1 } /* System.Collections.IEnumerator System.Collections.Generic.LinkedList`1<System.Object>::System.Collections.IEnumerable.GetEnumerator() */,
	{ 10717, 0, -1 } /* T System.Collections.Generic.LinkedList`1/Enumerator<System.Object>::get_Current() */,
	{ 10718, 0, -1 } /* System.Object System.Collections.Generic.LinkedList`1/Enumerator<System.Object>::System.Collections.IEnumerator.get_Current() */,
	{ 10715, 0, -1 } /* System.Void System.Collections.Generic.LinkedList`1/Enumerator<System.Object>::.ctor(System.Collections.Generic.LinkedList`1<T>) */,
	{ 10716, 0, -1 } /* System.Void System.Collections.Generic.LinkedList`1/Enumerator<System.Object>::.ctor(System.Runtime.Serialization.SerializationInfo,System.Runtime.Serialization.StreamingContext) */,
	{ 10719, 0, -1 } /* System.Boolean System.Collections.Generic.LinkedList`1/Enumerator<System.Object>::MoveNext() */,
	{ 10720, 0, -1 } /* System.Void System.Collections.Generic.LinkedList`1/Enumerator<System.Object>::System.Collections.IEnumerator.Reset() */,
	{ 10721, 0, -1 } /* System.Void System.Collections.Generic.LinkedList`1/Enumerator<System.Object>::Dispose() */,
	{ 10722, 0, -1 } /* System.Void System.Collections.Generic.LinkedList`1/Enumerator<System.Object>::System.Runtime.Serialization.ISerializable.GetObjectData(System.Runtime.Serialization.SerializationInfo,System.Runtime.Serialization.StreamingContext) */,
	{ 10723, 0, -1 } /* System.Void System.Collections.Generic.LinkedList`1/Enumerator<System.Object>::System.Runtime.Serialization.IDeserializationCallback.OnDeserialization(System.Object) */,
	{ 10725, 0, -1 } /* System.Collections.Generic.LinkedListNode`1<T> System.Collections.Generic.LinkedListNode`1<System.Object>::get_Next() */,
	{ 10726, 0, -1 } /* T System.Collections.Generic.LinkedListNode`1<System.Object>::get_Value() */,
	{ 10724, 0, -1 } /* System.Void System.Collections.Generic.LinkedListNode`1<System.Object>::.ctor(System.Collections.Generic.LinkedList`1<T>,T) */,
	{ 10727, 0, -1 } /* System.Void System.Collections.Generic.LinkedListNode`1<System.Object>::Invalidate() */,
	{ 10730, 0, -1 } /* System.Int32 System.Collections.Generic.Queue`1<System.Object>::get_Count() */,
	{ 10731, 0, -1 } /* System.Boolean System.Collections.Generic.Queue`1<System.Object>::System.Collections.ICollection.get_IsSynchronized() */,
	{ 10732, 0, -1 } /* System.Object System.Collections.Generic.Queue`1<System.Object>::System.Collections.ICollection.get_SyncRoot() */,
	{ 10728, 0, -1 } /* System.Void System.Collections.Generic.Queue`1<System.Object>::.ctor() */,
	{ 10729, 0, -1 } /* System.Void System.Collections.Generic.Queue`1<System.Object>::.ctor(System.Int32) */,
	{ 10733, 0, -1 } /* System.Void System.Collections.Generic.Queue`1<System.Object>::System.Collections.ICollection.CopyTo(System.Array,System.Int32) */,
	{ 10734, 0, -1 } /* System.Void System.Collections.Generic.Queue`1<System.Object>::Enqueue(T) */,
	{ 10735, 0, -1 } /* System.Collections.Generic.IEnumerator`1<T> System.Collections.Generic.Queue`1<System.Object>::System.Collections.Generic.IEnumerable<T>.GetEnumerator() */,
	{ 10736, 0, -1 } /* System.Collections.IEnumerator System.Collections.Generic.Queue`1<System.Object>::System.Collections.IEnumerable.GetEnumerator() */,
	{ 10737, 0, -1 } /* T System.Collections.Generic.Queue`1<System.Object>::Dequeue() */,
	{ 10738, 0, -1 } /* System.Void System.Collections.Generic.Queue`1<System.Object>::SetCapacity(System.Int32) */,
	{ 10739, 0, -1 } /* System.Void System.Collections.Generic.Queue`1<System.Object>::MoveNext(System.Int32&) */,
	{ 10740, 0, -1 } /* System.Void System.Collections.Generic.Queue`1<System.Object>::ThrowForEmptyQueue() */,
	{ 10744, 0, -1 } /* T System.Collections.Generic.Queue`1/Enumerator<System.Object>::get_Current() */,
	{ 10746, 0, -1 } /* System.Object System.Collections.Generic.Queue`1/Enumerator<System.Object>::System.Collections.IEnumerator.get_Current() */,
	{ 10741, 0, -1 } /* System.Void System.Collections.Generic.Queue`1/Enumerator<System.Object>::.ctor(System.Collections.Generic.Queue`1<T>) */,
	{ 10742, 0, -1 } /* System.Void System.Collections.Generic.Queue`1/Enumerator<System.Object>::Dispose() */,
	{ 10743, 0, -1 } /* System.Boolean System.Collections.Generic.Queue`1/Enumerator<System.Object>::MoveNext() */,
	{ 10745, 0, -1 } /* System.Void System.Collections.Generic.Queue`1/Enumerator<System.Object>::ThrowEnumerationNotStartedOrEnded() */,
	{ 10747, 0, -1 } /* System.Void System.Collections.Generic.Queue`1/Enumerator<System.Object>::System.Collections.IEnumerator.Reset() */,
	{ 10749, 0, -1 } /* System.Int32 System.Collections.Generic.Stack`1<System.Object>::get_Count() */,
	{ 10750, 0, -1 } /* System.Boolean System.Collections.Generic.Stack`1<System.Object>::System.Collections.ICollection.get_IsSynchronized() */,
	{ 10751, 0, -1 } /* System.Object System.Collections.Generic.Stack`1<System.Object>::System.Collections.ICollection.get_SyncRoot() */,
	{ 10748, 0, -1 } /* System.Void System.Collections.Generic.Stack`1<System.Object>::.ctor() */,
	{ 10752, 0, -1 } /* System.Void System.Collections.Generic.Stack`1<System.Object>::System.Collections.ICollection.CopyTo(System.Array,System.Int32) */,
	{ 10753, 0, -1 } /* System.Collections.Generic.IEnumerator`1<T> System.Collections.Generic.Stack`1<System.Object>::System.Collections.Generic.IEnumerable<T>.GetEnumerator() */,
	{ 10754, 0, -1 } /* System.Collections.IEnumerator System.Collections.Generic.Stack`1<System.Object>::System.Collections.IEnumerable.GetEnumerator() */,
	{ 10755, 0, -1 } /* T System.Collections.Generic.Stack`1<System.Object>::Peek() */,
	{ 10756, 0, -1 } /* T System.Collections.Generic.Stack`1<System.Object>::Pop() */,
	{ 10757, 0, -1 } /* System.Void System.Collections.Generic.Stack`1<System.Object>::Push(T) */,
	{ 10758, 0, -1 } /* System.Void System.Collections.Generic.Stack`1<System.Object>::ThrowForEmptyStack() */,
	{ 10762, 0, -1 } /* T System.Collections.Generic.Stack`1/Enumerator<System.Object>::get_Current() */,
	{ 10764, 0, -1 } /* System.Object System.Collections.Generic.Stack`1/Enumerator<System.Object>::System.Collections.IEnumerator.get_Current() */,
	{ 10759, 0, -1 } /* System.Void System.Collections.Generic.Stack`1/Enumerator<System.Object>::.ctor(System.Collections.Generic.Stack`1<T>) */,
	{ 10760, 0, -1 } /* System.Void System.Collections.Generic.Stack`1/Enumerator<System.Object>::Dispose() */,
	{ 10761, 0, -1 } /* System.Boolean System.Collections.Generic.Stack`1/Enumerator<System.Object>::MoveNext() */,
	{ 10763, 0, -1 } /* System.Void System.Collections.Generic.Stack`1/Enumerator<System.Object>::ThrowEnumerationNotStartedOrEnded() */,
	{ 10765, 0, -1 } /* System.Void System.Collections.Generic.Stack`1/Enumerator<System.Object>::System.Collections.IEnumerator.Reset() */,
	{ 10839, -1, 0 } /* System.Collections.Generic.IEnumerable`1<TSource> System.Linq.Enumerable::Where<System.Object>(System.Collections.Generic.IEnumerable`1<TSource>,System.Func`2<TSource,System.Boolean>) */,
	{ 10840, -1, 0 } /* System.Func`2<TSource,System.Boolean> System.Linq.Enumerable::CombinePredicates<System.Object>(System.Func`2<TSource,System.Boolean>,System.Func`2<TSource,System.Boolean>) */,
	{ 10841, -1, 21 } /* System.Linq.IOrderedEnumerable`1<TSource> System.Linq.Enumerable::OrderBy<System.Object,System.Object>(System.Collections.Generic.IEnumerable`1<TSource>,System.Func`2<TSource,TKey>) */,
	{ 10842, -1, 21 } /* System.Linq.IOrderedEnumerable`1<TSource> System.Linq.Enumerable::ThenBy<System.Object,System.Object>(System.Linq.IOrderedEnumerable`1<TSource>,System.Func`2<TSource,TKey>) */,
	{ 10843, -1, 0 } /* System.Collections.Generic.List`1<TSource> System.Linq.Enumerable::ToList<System.Object>(System.Collections.Generic.IEnumerable`1<TSource>) */,
	{ 10844, -1, 0 } /* TSource System.Linq.Enumerable::Last<System.Object>(System.Collections.Generic.IEnumerable`1<TSource>) */,
	{ 10845, -1, 0 } /* TSource System.Linq.Enumerable::SingleOrDefault<System.Object>(System.Collections.Generic.IEnumerable`1<TSource>,System.Func`2<TSource,System.Boolean>) */,
	{ 10846, -1, 0 } /* System.Collections.Generic.IEnumerable`1<TResult> System.Linq.Enumerable::Empty<System.Object>() */,
	{ 10847, -1, 0 } /* System.Boolean System.Linq.Enumerable::Any<System.Object>(System.Collections.Generic.IEnumerable`1<TSource>) */,
	{ 10848, -1, 0 } /* System.Boolean System.Linq.Enumerable::Any<System.Object>(System.Collections.Generic.IEnumerable`1<TSource>,System.Func`2<TSource,System.Boolean>) */,
	{ 10849, -1, 0 } /* System.Boolean System.Linq.Enumerable::Contains<System.Object>(System.Collections.Generic.IEnumerable`1<TSource>,TSource) */,
	{ 10850, -1, 0 } /* System.Boolean System.Linq.Enumerable::Contains<System.Object>(System.Collections.Generic.IEnumerable`1<TSource>,TSource,System.Collections.Generic.IEqualityComparer`1<TSource>) */,
	{ 10852, 0, -1 } /* TSource System.Linq.Enumerable/Iterator`1<System.Object>::get_Current() */,
	{ 10858, 0, -1 } /* System.Object System.Linq.Enumerable/Iterator`1<System.Object>::System.Collections.IEnumerator.get_Current() */,
	{ 10851, 0, -1 } /* System.Void System.Linq.Enumerable/Iterator`1<System.Object>::.ctor() */,
	{ 10853, 0, -1 } /* System.Linq.Enumerable/Iterator`1<TSource> System.Linq.Enumerable/Iterator`1<System.Object>::Clone() */,
	{ 10854, 0, -1 } /* System.Void System.Linq.Enumerable/Iterator`1<System.Object>::Dispose() */,
	{ 10855, 0, -1 } /* System.Collections.Generic.IEnumerator`1<TSource> System.Linq.Enumerable/Iterator`1<System.Object>::GetEnumerator() */,
	{ 10856, 0, -1 } /* System.Boolean System.Linq.Enumerable/Iterator`1<System.Object>::MoveNext() */,
	{ 10857, 0, -1 } /* System.Collections.Generic.IEnumerable`1<TSource> System.Linq.Enumerable/Iterator`1<System.Object>::Where(System.Func`2<TSource,System.Boolean>) */,
	{ 10859, 0, -1 } /* System.Collections.IEnumerator System.Linq.Enumerable/Iterator`1<System.Object>::System.Collections.IEnumerable.GetEnumerator() */,
	{ 10860, 0, -1 } /* System.Void System.Linq.Enumerable/Iterator`1<System.Object>::System.Collections.IEnumerator.Reset() */,
	{ 10861, 0, -1 } /* System.Void System.Linq.Enumerable/WhereEnumerableIterator`1<System.Object>::.ctor(System.Collections.Generic.IEnumerable`1<TSource>,System.Func`2<TSource,System.Boolean>) */,
	{ 10862, 0, -1 } /* System.Linq.Enumerable/Iterator`1<TSource> System.Linq.Enumerable/WhereEnumerableIterator`1<System.Object>::Clone() */,
	{ 10863, 0, -1 } /* System.Void System.Linq.Enumerable/WhereEnumerableIterator`1<System.Object>::Dispose() */,
	{ 10864, 0, -1 } /* System.Boolean System.Linq.Enumerable/WhereEnumerableIterator`1<System.Object>::MoveNext() */,
	{ 10865, 0, -1 } /* System.Collections.Generic.IEnumerable`1<TSource> System.Linq.Enumerable/WhereEnumerableIterator`1<System.Object>::Where(System.Func`2<TSource,System.Boolean>) */,
	{ 10866, 0, -1 } /* System.Void System.Linq.Enumerable/WhereArrayIterator`1<System.Object>::.ctor(TSource[],System.Func`2<TSource,System.Boolean>) */,
	{ 10867, 0, -1 } /* System.Linq.Enumerable/Iterator`1<TSource> System.Linq.Enumerable/WhereArrayIterator`1<System.Object>::Clone() */,
	{ 10868, 0, -1 } /* System.Boolean System.Linq.Enumerable/WhereArrayIterator`1<System.Object>::MoveNext() */,
	{ 10869, 0, -1 } /* System.Collections.Generic.IEnumerable`1<TSource> System.Linq.Enumerable/WhereArrayIterator`1<System.Object>::Where(System.Func`2<TSource,System.Boolean>) */,
	{ 10870, 0, -1 } /* System.Void System.Linq.Enumerable/WhereListIterator`1<System.Object>::.ctor(System.Collections.Generic.List`1<TSource>,System.Func`2<TSource,System.Boolean>) */,
	{ 10871, 0, -1 } /* System.Linq.Enumerable/Iterator`1<TSource> System.Linq.Enumerable/WhereListIterator`1<System.Object>::Clone() */,
	{ 10872, 0, -1 } /* System.Boolean System.Linq.Enumerable/WhereListIterator`1<System.Object>::MoveNext() */,
	{ 10873, 0, -1 } /* System.Collections.Generic.IEnumerable`1<TSource> System.Linq.Enumerable/WhereListIterator`1<System.Object>::Where(System.Func`2<TSource,System.Boolean>) */,
	{ 10874, 0, -1 } /* System.Void System.Linq.Enumerable/<>c__DisplayClass6_0`1<System.Object>::.ctor() */,
	{ 10875, 0, -1 } /* System.Boolean System.Linq.Enumerable/<>c__DisplayClass6_0`1<System.Object>::<CombinePredicates>b__0(TSource) */,
	{ 10876, 0, -1 } /* System.Void System.Linq.EmptyEnumerable`1<System.Object>::.cctor() */,
	{ 10877, 0, 0 } /* System.Linq.IOrderedEnumerable`1<TElement> System.Linq.IOrderedEnumerable`1<System.Object>::CreateOrderedEnumerable<System.Object>(System.Func`2<TElement,TKey>,System.Collections.Generic.IComparer`1<TKey>,System.Boolean) */,
	{ 10878, 0, -1 } /* System.Collections.Generic.IEnumerator`1<TElement> System.Linq.OrderedEnumerable`1<System.Object>::GetEnumerator() */,
	{ 10879, 0, -1 } /* System.Linq.EnumerableSorter`1<TElement> System.Linq.OrderedEnumerable`1<System.Object>::GetEnumerableSorter(System.Linq.EnumerableSorter`1<TElement>) */,
	{ 10880, 0, -1 } /* System.Collections.IEnumerator System.Linq.OrderedEnumerable`1<System.Object>::System.Collections.IEnumerable.GetEnumerator() */,
	{ 10881, 0, 0 } /* System.Linq.IOrderedEnumerable`1<TElement> System.Linq.OrderedEnumerable`1<System.Object>::System.Linq.IOrderedEnumerable<TElement>.CreateOrderedEnumerable<System.Object>(System.Func`2<TElement,TKey>,System.Collections.Generic.IComparer`1<TKey>,System.Boolean) */,
	{ 10882, 0, -1 } /* System.Void System.Linq.OrderedEnumerable`1<System.Object>::.ctor() */,
	{ 10886, 0, -1 } /* TElement System.Linq.OrderedEnumerable`1/<GetEnumerator>d__1<System.Object>::System.Collections.Generic.IEnumerator<TElement>.get_Current() */,
	{ 10888, 0, -1 } /* System.Object System.Linq.OrderedEnumerable`1/<GetEnumerator>d__1<System.Object>::System.Collections.IEnumerator.get_Current() */,
	{ 10883, 0, -1 } /* System.Void System.Linq.OrderedEnumerable`1/<GetEnumerator>d__1<System.Object>::.ctor(System.Int32) */,
	{ 10884, 0, -1 } /* System.Void System.Linq.OrderedEnumerable`1/<GetEnumerator>d__1<System.Object>::System.IDisposable.Dispose() */,
	{ 10885, 0, -1 } /* System.Boolean System.Linq.OrderedEnumerable`1/<GetEnumerator>d__1<System.Object>::MoveNext() */,
	{ 10887, 0, -1 } /* System.Void System.Linq.OrderedEnumerable`1/<GetEnumerator>d__1<System.Object>::System.Collections.IEnumerator.Reset() */,
	{ 10889, 21, -1 } /* System.Void System.Linq.OrderedEnumerable`2<System.Object,System.Object>::.ctor(System.Collections.Generic.IEnumerable`1<TElement>,System.Func`2<TElement,TKey>,System.Collections.Generic.IComparer`1<TKey>,System.Boolean) */,
	{ 10890, 21, -1 } /* System.Linq.EnumerableSorter`1<TElement> System.Linq.OrderedEnumerable`2<System.Object,System.Object>::GetEnumerableSorter(System.Linq.EnumerableSorter`1<TElement>) */,
	{ 10891, 0, -1 } /* System.Void System.Linq.EnumerableSorter`1<System.Object>::ComputeKeys(TElement[],System.Int32) */,
	{ 10892, 0, -1 } /* System.Int32 System.Linq.EnumerableSorter`1<System.Object>::CompareKeys(System.Int32,System.Int32) */,
	{ 10893, 0, -1 } /* System.Int32[] System.Linq.EnumerableSorter`1<System.Object>::Sort(TElement[],System.Int32) */,
	{ 10894, 0, -1 } /* System.Void System.Linq.EnumerableSorter`1<System.Object>::QuickSort(System.Int32[],System.Int32,System.Int32) */,
	{ 10895, 0, -1 } /* System.Void System.Linq.EnumerableSorter`1<System.Object>::.ctor() */,
	{ 10896, 21, -1 } /* System.Void System.Linq.EnumerableSorter`2<System.Object,System.Object>::.ctor(System.Func`2<TElement,TKey>,System.Collections.Generic.IComparer`1<TKey>,System.Boolean,System.Linq.EnumerableSorter`1<TElement>) */,
	{ 10897, 21, -1 } /* System.Void System.Linq.EnumerableSorter`2<System.Object,System.Object>::ComputeKeys(TElement[],System.Int32) */,
	{ 10898, 21, -1 } /* System.Int32 System.Linq.EnumerableSorter`2<System.Object,System.Object>::CompareKeys(System.Int32,System.Int32) */,
	{ 10899, 0, -1 } /* System.Void System.Linq.Buffer`1<System.Object>::.ctor(System.Collections.Generic.IEnumerable`1<TElement>) */,
	{ 10908, 0, -1 } /* System.Int32 System.Collections.Generic.HashSet`1<System.Object>::get_Count() */,
	{ 10909, 0, -1 } /* System.Boolean System.Collections.Generic.HashSet`1<System.Object>::System.Collections.Generic.ICollection<T>.get_IsReadOnly() */,
	{ 10900, 0, -1 } /* System.Void System.Collections.Generic.HashSet`1<System.Object>::.ctor() */,
	{ 10901, 0, -1 } /* System.Void System.Collections.Generic.HashSet`1<System.Object>::.ctor(System.Collections.Generic.IEqualityComparer`1<T>) */,
	{ 10902, 0, -1 } /* System.Void System.Collections.Generic.HashSet`1<System.Object>::.ctor(System.Runtime.Serialization.SerializationInfo,System.Runtime.Serialization.StreamingContext) */,
	{ 10903, 0, -1 } /* System.Void System.Collections.Generic.HashSet`1<System.Object>::System.Collections.Generic.ICollection<T>.Add(T) */,
	{ 10904, 0, -1 } /* System.Void System.Collections.Generic.HashSet`1<System.Object>::Clear() */,
	{ 10905, 0, -1 } /* System.Boolean System.Collections.Generic.HashSet`1<System.Object>::Contains(T) */,
	{ 10906, 0, -1 } /* System.Void System.Collections.Generic.HashSet`1<System.Object>::CopyTo(T[],System.Int32) */,
	{ 10907, 0, -1 } /* System.Boolean System.Collections.Generic.HashSet`1<System.Object>::Remove(T) */,
	{ 10910, 0, -1 } /* System.Collections.Generic.HashSet`1/Enumerator<T> System.Collections.Generic.HashSet`1<System.Object>::GetEnumerator() */,
	{ 10911, 0, -1 } /* System.Collections.Generic.IEnumerator`1<T> System.Collections.Generic.HashSet`1<System.Object>::System.Collections.Generic.IEnumerable<T>.GetEnumerator() */,
	{ 10912, 0, -1 } /* System.Collections.IEnumerator System.Collections.Generic.HashSet`1<System.Object>::System.Collections.IEnumerable.GetEnumerator() */,
	{ 10913, 0, -1 } /* System.Void System.Collections.Generic.HashSet`1<System.Object>::GetObjectData(System.Runtime.Serialization.SerializationInfo,System.Runtime.Serialization.StreamingContext) */,
	{ 10914, 0, -1 } /* System.Void System.Collections.Generic.HashSet`1<System.Object>::OnDeserialization(System.Object) */,
	{ 10915, 0, -1 } /* System.Boolean System.Collections.Generic.HashSet`1<System.Object>::Add(T) */,
	{ 10916, 0, -1 } /* System.Void System.Collections.Generic.HashSet`1<System.Object>::CopyTo(T[]) */,
	{ 10917, 0, -1 } /* System.Void System.Collections.Generic.HashSet`1<System.Object>::CopyTo(T[],System.Int32,System.Int32) */,
	{ 10918, 0, -1 } /* System.Void System.Collections.Generic.HashSet`1<System.Object>::Initialize(System.Int32) */,
	{ 10919, 0, -1 } /* System.Void System.Collections.Generic.HashSet`1<System.Object>::IncreaseCapacity() */,
	{ 10920, 0, -1 } /* System.Void System.Collections.Generic.HashSet`1<System.Object>::SetCapacity(System.Int32) */,
	{ 10921, 0, -1 } /* System.Boolean System.Collections.Generic.HashSet`1<System.Object>::AddIfNotPresent(T) */,
	{ 10922, 0, -1 } /* System.Int32 System.Collections.Generic.HashSet`1<System.Object>::InternalGetHashCode(T) */,
	{ 10926, 0, -1 } /* T System.Collections.Generic.HashSet`1/Enumerator<System.Object>::get_Current() */,
	{ 10927, 0, -1 } /* System.Object System.Collections.Generic.HashSet`1/Enumerator<System.Object>::System.Collections.IEnumerator.get_Current() */,
	{ 10923, 0, -1 } /* System.Void System.Collections.Generic.HashSet`1/Enumerator<System.Object>::.ctor(System.Collections.Generic.HashSet`1<T>) */,
	{ 10924, 0, -1 } /* System.Void System.Collections.Generic.HashSet`1/Enumerator<System.Object>::Dispose() */,
	{ 10925, 0, -1 } /* System.Boolean System.Collections.Generic.HashSet`1/Enumerator<System.Object>::MoveNext() */,
	{ 10928, 0, -1 } /* System.Void System.Collections.Generic.HashSet`1/Enumerator<System.Object>::System.Collections.IEnumerator.Reset() */,
	{ 11043, -1, 0 } /* T UnityEngine.AttributeHelperEngine::GetCustomAttributeOfType<System.Object>(System.Type) */,
	{ 11170, -1, 0 } /* T UnityEngine.Component::GetComponent<System.Object>() */,
	{ 11172, -1, 0 } /* T UnityEngine.Component::GetComponentInChildren<System.Object>() */,
	{ 11173, -1, 0 } /* T[] UnityEngine.Component::GetComponentsInChildren<System.Object>(System.Boolean) */,
	{ 11174, -1, 0 } /* System.Void UnityEngine.Component::GetComponentsInChildren<System.Object>(System.Boolean,System.Collections.Generic.List`1<T>) */,
	{ 11175, -1, 0 } /* T[] UnityEngine.Component::GetComponentsInChildren<System.Object>() */,
	{ 11176, -1, 0 } /* System.Void UnityEngine.Component::GetComponentsInChildren<System.Object>(System.Collections.Generic.List`1<T>) */,
	{ 11178, -1, 0 } /* T UnityEngine.Component::GetComponentInParent<System.Object>() */,
	{ 11179, -1, 0 } /* System.Void UnityEngine.Component::GetComponentsInParent<System.Object>(System.Boolean,System.Collections.Generic.List`1<T>) */,
	{ 11182, -1, 0 } /* System.Void UnityEngine.Component::GetComponents<System.Object>(System.Collections.Generic.List`1<T>) */,
	{ 11183, -1, 0 } /* T[] UnityEngine.Component::GetComponents<System.Object>() */,
	{ 11242, 0, -1 } /* T UnityEngine.ExposedReference`1<System.Object>::Resolve(UnityEngine.IExposedPropertyTable) */,
	{ 11246, -1, 0 } /* T UnityEngine.GameObject::GetComponent<System.Object>() */,
	{ 11250, -1, 0 } /* T UnityEngine.GameObject::GetComponentInChildren<System.Object>() */,
	{ 11251, -1, 0 } /* T UnityEngine.GameObject::GetComponentInChildren<System.Object>(System.Boolean) */,
	{ 11254, -1, 0 } /* T[] UnityEngine.GameObject::GetComponents<System.Object>() */,
	{ 11255, -1, 0 } /* System.Void UnityEngine.GameObject::GetComponents<System.Object>(System.Collections.Generic.List`1<T>) */,
	{ 11256, -1, 0 } /* T[] UnityEngine.GameObject::GetComponentsInChildren<System.Object>(System.Boolean) */,
	{ 11257, -1, 0 } /* System.Void UnityEngine.GameObject::GetComponentsInChildren<System.Object>(System.Boolean,System.Collections.Generic.List`1<T>) */,
	{ 11258, -1, 0 } /* T[] UnityEngine.GameObject::GetComponentsInChildren<System.Object>() */,
	{ 11259, -1, 0 } /* System.Void UnityEngine.GameObject::GetComponentsInParent<System.Object>(System.Boolean,System.Collections.Generic.List`1<T>) */,
	{ 11262, -1, 0 } /* T UnityEngine.GameObject::AddComponent<System.Object>() */,
	{ 11596, -1, 0 } /* T[] UnityEngine.Mesh::GetAllocArrayFromChannel<System.Object>(UnityEngine.Rendering.VertexAttribute,UnityEngine.Mesh/InternalVertexChannelType,System.Int32) */,
	{ 11597, -1, 0 } /* T[] UnityEngine.Mesh::GetAllocArrayFromChannel<System.Object>(UnityEngine.Rendering.VertexAttribute) */,
	{ 11599, -1, 0 } /* System.Void UnityEngine.Mesh::SetArrayForChannel<System.Object>(UnityEngine.Rendering.VertexAttribute,UnityEngine.Mesh/InternalVertexChannelType,System.Int32,T[]) */,
	{ 11600, -1, 0 } /* System.Void UnityEngine.Mesh::SetArrayForChannel<System.Object>(UnityEngine.Rendering.VertexAttribute,T[]) */,
	{ 11601, -1, 0 } /* System.Void UnityEngine.Mesh::SetListForChannel<System.Object>(UnityEngine.Rendering.VertexAttribute,UnityEngine.Mesh/InternalVertexChannelType,System.Int32,System.Collections.Generic.List`1<T>) */,
	{ 11602, -1, 0 } /* System.Void UnityEngine.Mesh::SetListForChannel<System.Object>(UnityEngine.Rendering.VertexAttribute,System.Collections.Generic.List`1<T>) */,
	{ 11621, -1, 0 } /* System.Void UnityEngine.Mesh::SetUvsImpl<System.Object>(System.Int32,System.Int32,System.Collections.Generic.List`1<T>) */,
	{ 11677, -1, 0 } /* System.Int32 UnityEngine.NoAllocHelpers::SafeLength<System.Object>(System.Collections.Generic.List`1<T>) */,
	{ 11790, -1, 0 } /* T UnityEngine.Resources::Load<System.Object>(System.String) */,
	{ 11793, -1, 0 } /* T UnityEngine.Resources::GetBuiltinResource<System.Object>(System.String) */,
	{ 11799, -1, 0 } /* T UnityEngine.ScriptableObject::CreateInstance<System.Object>() */,
	{ 11933, -1, 0 } /* T UnityEngine.Object::Instantiate<System.Object>(T) */,
	{ 11934, -1, 0 } /* T UnityEngine.Object::Instantiate<System.Object>(T,UnityEngine.Vector3,UnityEngine.Quaternion) */,
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	{ 17333, 0, -1 } /* System.Void TMPro.FastAction`1<System.Object>::Add(System.Action`1<A>) */,
	{ 17334, 0, -1 } /* System.Void TMPro.FastAction`1<System.Object>::Remove(System.Action`1<A>) */,
	{ 17335, 0, -1 } /* System.Void TMPro.FastAction`1<System.Object>::Call(A) */,
	{ 17336, 0, -1 } /* System.Void TMPro.FastAction`1<System.Object>::.ctor() */,
	{ 17337, 21, -1 } /* System.Void TMPro.FastAction`2<System.Object,System.Object>::Add(System.Action`2<A,B>) */,
	{ 17338, 21, -1 } /* System.Void TMPro.FastAction`2<System.Object,System.Object>::Remove(System.Action`2<A,B>) */,
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	{ 17340, 21, -1 } /* System.Void TMPro.FastAction`2<System.Object,System.Object>::.ctor() */,
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	{ 17342, 40, -1 } /* System.Void TMPro.FastAction`3<System.Object,System.Object,System.Object>::Remove(System.Action`3<A,B,C>) */,
	{ 17343, 40, -1 } /* System.Void TMPro.FastAction`3<System.Object,System.Object,System.Object>::Call(A,B,C) */,
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	{ 17636, -1, 0 } /* T TMPro.TMP_Dropdown::GetOrAddComponent<System.Object>(UnityEngine.GameObject) */,
	{ 17930, -1, 0 } /* System.Boolean TMPro.SetPropertyUtility::SetEquatableStruct<System.Object>(T&,T) */,
	{ 17932, -1, 0 } /* System.Boolean TMPro.SetPropertyUtility::SetClass<System.Object>(T&,T) */,
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	{ 17936, 0, -1 } /* System.Void TMPro.TMP_ListPool`1<System.Object>::Release(System.Collections.Generic.List`1<T>) */,
	{ 17937, 0, -1 } /* System.Void TMPro.TMP_ListPool`1<System.Object>::.cctor() */,
	{ 17938, 0, -1 } /* System.Void TMPro.TMP_ListPool`1/<>c<System.Object>::.cctor() */,
	{ 17939, 0, -1 } /* System.Void TMPro.TMP_ListPool`1/<>c<System.Object>::.ctor() */,
	{ 17940, 0, -1 } /* System.Void TMPro.TMP_ListPool`1/<>c<System.Object>::<.cctor>b__3_0(System.Collections.Generic.List`1<T>) */,
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	{ 17985, 0, -1 } /* System.Void TMPro.TMP_ObjectPool`1<System.Object>::set_countAll(System.Int32) */,
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	{ 17988, 0, -1 } /* System.Void TMPro.TMP_ObjectPool`1<System.Object>::.ctor(UnityEngine.Events.UnityAction`1<T>,UnityEngine.Events.UnityAction`1<T>) */,
	{ 17989, 0, -1 } /* T TMPro.TMP_ObjectPool`1<System.Object>::Get() */,
	{ 17990, 0, -1 } /* System.Void TMPro.TMP_ObjectPool`1<System.Object>::Release(T) */,
	{ 18374, -1, 0 } /* System.Void TMPro.TMP_Text::ResizeInternalArray<System.Object>(T[]&) */,
	{ 18444, -1, 0 } /* System.Void TMPro.TMP_TextInfo::Resize<System.Object>(T[]&,System.Int32) */,
	{ 18445, -1, 0 } /* System.Void TMPro.TMP_TextInfo::Resize<System.Object>(T[]&,System.Int32,System.Boolean) */,
	{ 18498, 0, -1 } /* System.Void TMPro.TMP_XmlTagStack`1<System.Object>::.ctor(T[]) */,
	{ 18499, 0, -1 } /* System.Void TMPro.TMP_XmlTagStack`1<System.Object>::Clear() */,
	{ 18500, 0, -1 } /* System.Void TMPro.TMP_XmlTagStack`1<System.Object>::SetDefault(T) */,
	{ 18501, 0, -1 } /* System.Void TMPro.TMP_XmlTagStack`1<System.Object>::Add(T) */,
	{ 18502, 0, -1 } /* T TMPro.TMP_XmlTagStack`1<System.Object>::Remove() */,
	{ 18503, 0, -1 } /* System.Void TMPro.TMP_XmlTagStack`1<System.Object>::Push(T) */,
	{ 18504, 0, -1 } /* T TMPro.TMP_XmlTagStack`1<System.Object>::Pop() */,
	{ 18505, 0, -1 } /* T TMPro.TMP_XmlTagStack`1<System.Object>::CurrentItem() */,
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	{ 18526, -1, 0 } /* System.Int32 TMPro.TMPro_ExtensionMethods::FindInstanceID<System.Object>(System.Collections.Generic.List`1<T>,T) */,
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	{ 761, -1, 8 } /* System.Void System.Array::Reverse<System.Byte>(T[]) */,
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	{ 6236, -1, 192 } /* T System.Threading.LazyInitializer::EnsureInitialized<System.Threading.SemaphoreSlim>(T&,System.Func`1<T>) */,
	{ 1010, 188, -1 } /* System.Void System.Func`2<System.Object,System.Int32>::.ctor(System.Object,System.IntPtr) */,
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	{ 1006, 207, -1 } /* System.Void System.Func`1<System.Threading.ManualResetEvent>::.ctor(System.Object,System.IntPtr) */,
	{ 6236, -1, 207 } /* T System.Threading.LazyInitializer::EnsureInitialized<System.Threading.ManualResetEvent>(T&,System.Func`1<T>) */,
	{ 5094, 1, -1 } /* System.Void System.IO.SearchResultHandler`1<System.String>::.ctor() */,
	{ 1010, 208, -1 } /* System.Void System.Func`2<System.Object,System.String>::.ctor(System.Object,System.IntPtr) */,
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	{ 9417, 448, -1 } /* System.Collections.Generic.Dictionary`2/Enumerator<!0,!1> System.Collections.Generic.Dictionary`2<System.Int32,UnityEngine.Experimental.TerrainAPI.TerrainUtility/TerrainMap>::GetEnumerator() */,
	{ 9440, 448, -1 } /* System.Collections.Generic.KeyValuePair`2<!0,!1> System.Collections.Generic.Dictionary`2/Enumerator<System.Int32,UnityEngine.Experimental.TerrainAPI.TerrainUtility/TerrainMap>::get_Current() */,
	{ 9370, 448, -1 } /* !0 System.Collections.Generic.KeyValuePair`2<System.Int32,UnityEngine.Experimental.TerrainAPI.TerrainUtility/TerrainMap>::get_Key() */,
	{ 9371, 448, -1 } /* !1 System.Collections.Generic.KeyValuePair`2<System.Int32,UnityEngine.Experimental.TerrainAPI.TerrainUtility/TerrainMap>::get_Value() */,
	{ 9417, 452, -1 } /* System.Collections.Generic.Dictionary`2/Enumerator<!0,!1> System.Collections.Generic.Dictionary`2<UnityEngine.Experimental.TerrainAPI.TerrainUtility/TerrainMap/TileCoord,UnityEngine.Terrain>::GetEnumerator() */,
	{ 9440, 452, -1 } /* System.Collections.Generic.KeyValuePair`2<!0,!1> System.Collections.Generic.Dictionary`2/Enumerator<UnityEngine.Experimental.TerrainAPI.TerrainUtility/TerrainMap/TileCoord,UnityEngine.Terrain>::get_Current() */,
	{ 9370, 452, -1 } /* !0 System.Collections.Generic.KeyValuePair`2<UnityEngine.Experimental.TerrainAPI.TerrainUtility/TerrainMap/TileCoord,UnityEngine.Terrain>::get_Key() */,
	{ 9439, 452, -1 } /* System.Boolean System.Collections.Generic.Dictionary`2/Enumerator<UnityEngine.Experimental.TerrainAPI.TerrainUtility/TerrainMap/TileCoord,UnityEngine.Terrain>::MoveNext() */,
	{ 9441, 452, -1 } /* System.Void System.Collections.Generic.Dictionary`2/Enumerator<UnityEngine.Experimental.TerrainAPI.TerrainUtility/TerrainMap/TileCoord,UnityEngine.Terrain>::Dispose() */,
	{ 9439, 448, -1 } /* System.Boolean System.Collections.Generic.Dictionary`2/Enumerator<System.Int32,UnityEngine.Experimental.TerrainAPI.TerrainUtility/TerrainMap>::MoveNext() */,
	{ 9441, 448, -1 } /* System.Void System.Collections.Generic.Dictionary`2/Enumerator<System.Int32,UnityEngine.Experimental.TerrainAPI.TerrainUtility/TerrainMap>::Dispose() */,
	{ 9399, 448, -1 } /* System.Void System.Collections.Generic.Dictionary`2<System.Int32,UnityEngine.Experimental.TerrainAPI.TerrainUtility/TerrainMap>::.ctor() */,
	{ 9399, 452, -1 } /* System.Void System.Collections.Generic.Dictionary`2<UnityEngine.Experimental.TerrainAPI.TerrainUtility/TerrainMap/TileCoord,UnityEngine.Terrain>::.ctor() */,
	{ 9427, 452, -1 } /* System.Boolean System.Collections.Generic.Dictionary`2<UnityEngine.Experimental.TerrainAPI.TerrainUtility/TerrainMap/TileCoord,UnityEngine.Terrain>::TryGetValue(!0,!1&) */,
	{ 9404, 452, -1 } /* System.Int32 System.Collections.Generic.Dictionary`2<UnityEngine.Experimental.TerrainAPI.TerrainUtility/TerrainMap/TileCoord,UnityEngine.Terrain>::get_Count() */,
	{ 9409, 452, -1 } /* System.Void System.Collections.Generic.Dictionary`2<UnityEngine.Experimental.TerrainAPI.TerrainUtility/TerrainMap/TileCoord,UnityEngine.Terrain>::Add(!0,!1) */,
	{ 9405, 452, -1 } /* System.Collections.Generic.Dictionary`2/KeyCollection<!0,!1> System.Collections.Generic.Dictionary`2<UnityEngine.Experimental.TerrainAPI.TerrainUtility/TerrainMap/TileCoord,UnityEngine.Terrain>::get_Keys() */,
	{ 9448, 452, -1 } /* System.Collections.Generic.Dictionary`2/KeyCollection/Enumerator<!0,!1> System.Collections.Generic.Dictionary`2/KeyCollection<UnityEngine.Experimental.TerrainAPI.TerrainUtility/TerrainMap/TileCoord,UnityEngine.Terrain>::GetEnumerator() */,
	{ 9464, 452, -1 } /* !0 System.Collections.Generic.Dictionary`2/KeyCollection/Enumerator<UnityEngine.Experimental.TerrainAPI.TerrainUtility/TerrainMap/TileCoord,UnityEngine.Terrain>::get_Current() */,
	{ 9463, 452, -1 } /* System.Boolean System.Collections.Generic.Dictionary`2/KeyCollection/Enumerator<UnityEngine.Experimental.TerrainAPI.TerrainUtility/TerrainMap/TileCoord,UnityEngine.Terrain>::MoveNext() */,
	{ 9462, 452, -1 } /* System.Void System.Collections.Generic.Dictionary`2/KeyCollection/Enumerator<UnityEngine.Experimental.TerrainAPI.TerrainUtility/TerrainMap/TileCoord,UnityEngine.Terrain>::Dispose() */,
	{ 10846, -1, 460 } /* System.Collections.Generic.IEnumerable`1<!!0> System.Linq.Enumerable::Empty<UnityEngine.Yoga.YogaNode>() */,
	{ 986, 328, -1 } /* System.Void System.Action`1<UnityEngine.Camera>::.ctor(System.Object,System.IntPtr) */,
	{ 987, 1, -1 } /* System.Void System.Action`1<System.String>::Invoke(!0) */,
	{ 9603, 462, -1 } /* System.Int32 System.Collections.Generic.List`1<DG.Tweening.TweenCallback>::get_Count() */,
	{ 9609, 462, -1 } /* !0 System.Collections.Generic.List`1<DG.Tweening.TweenCallback>::get_Item(System.Int32) */,
	{ 11262, -1, 881 } /* !!0 UnityEngine.GameObject::AddComponent<DG.Tweening.Core.DOTweenComponent>() */,
	{ 1003, 495, -1 } /* System.Void System.Action`4<DG.Tweening.Plugins.Options.PathOptions,DG.Tweening.Tween,UnityEngine.Quaternion,UnityEngine.Transform>::Invoke(!0,!1,!2,!3) */,
	{ 10748, 469, -1 } /* System.Void System.Collections.Generic.Stack`1<DG.Tweening.Tween>::.ctor() */,
	{ 9599, 469, -1 } /* System.Void System.Collections.Generic.List`1<DG.Tweening.Tween>::.ctor(System.Int32) */,
	{ 10756, 469, -1 } /* !0 System.Collections.Generic.Stack`1<DG.Tweening.Tween>::Pop() */,
	{ 10757, 469, -1 } /* System.Void System.Collections.Generic.Stack`1<DG.Tweening.Tween>::Push(!0) */,
	{ 9603, 469, -1 } /* System.Int32 System.Collections.Generic.List`1<DG.Tweening.Tween>::get_Count() */,
	{ 9609, 469, -1 } /* !0 System.Collections.Generic.List`1<DG.Tweening.Tween>::get_Item(System.Int32) */,
	{ 705, -1, 469 } /* System.Void System.Array::Resize<DG.Tweening.Tween>(!!0[]&,System.Int32) */,
	{ 9602, 469, -1 } /* System.Void System.Collections.Generic.List`1<DG.Tweening.Tween>::set_Capacity(System.Int32) */,
	{ 9618, 469, -1 } /* System.Void System.Collections.Generic.List`1<DG.Tweening.Tween>::Clear() */,
	{ 9614, 469, -1 } /* System.Void System.Collections.Generic.List`1<DG.Tweening.Tween>::Add(!0) */,
	{ 9601, 469, -1 } /* System.Int32 System.Collections.Generic.List`1<DG.Tweening.Tween>::get_Capacity() */,
	{ 3319, 464, -1 } /* System.Boolean System.Nullable`1<DG.Tweening.LogBehaviour>::get_HasValue() */,
	{ 3320, 464, -1 } /* !0 System.Nullable`1<DG.Tweening.LogBehaviour>::get_Value() */,
	{ 13847, -1, 465 } /* DG.Tweening.Core.TweenerCore`3<T1,T2,TPlugOptions> DG.Tweening.DOTween::ApplyTo<System.Single,System.Single,DG.Tweening.Plugins.Options.FloatOptions>(DG.Tweening.Core.DOGetter`1<T1>,DG.Tweening.Core.DOSetter`1<T1>,T2,System.Single,DG.Tweening.Plugins.Core.ABSTweenPlugin`3<T1,T2,TPlugOptions>) */,
	{ 13847, -1, 471 } /* DG.Tweening.Core.TweenerCore`3<T1,T2,TPlugOptions> DG.Tweening.DOTween::ApplyTo<System.String,System.String,DG.Tweening.Plugins.Options.StringOptions>(DG.Tweening.Core.DOGetter`1<T1>,DG.Tweening.Core.DOSetter`1<T1>,T2,System.Single,DG.Tweening.Plugins.Core.ABSTweenPlugin`3<T1,T2,TPlugOptions>) */,
	{ 13847, -1, 473 } /* DG.Tweening.Core.TweenerCore`3<T1,T2,TPlugOptions> DG.Tweening.DOTween::ApplyTo<UnityEngine.Vector2,UnityEngine.Vector2,DG.Tweening.Plugins.Options.VectorOptions>(DG.Tweening.Core.DOGetter`1<T1>,DG.Tweening.Core.DOSetter`1<T1>,T2,System.Single,DG.Tweening.Plugins.Core.ABSTweenPlugin`3<T1,T2,TPlugOptions>) */,
	{ 13847, -1, 474 } /* DG.Tweening.Core.TweenerCore`3<T1,T2,TPlugOptions> DG.Tweening.DOTween::ApplyTo<UnityEngine.Vector3,UnityEngine.Vector3,DG.Tweening.Plugins.Options.VectorOptions>(DG.Tweening.Core.DOGetter`1<T1>,DG.Tweening.Core.DOSetter`1<T1>,T2,System.Single,DG.Tweening.Plugins.Core.ABSTweenPlugin`3<T1,T2,TPlugOptions>) */,
	{ 13847, -1, 466 } /* DG.Tweening.Core.TweenerCore`3<T1,T2,TPlugOptions> DG.Tweening.DOTween::ApplyTo<UnityEngine.Quaternion,UnityEngine.Vector3,DG.Tweening.Plugins.Options.QuaternionOptions>(DG.Tweening.Core.DOGetter`1<T1>,DG.Tweening.Core.DOSetter`1<T1>,T2,System.Single,DG.Tweening.Plugins.Core.ABSTweenPlugin`3<T1,T2,TPlugOptions>) */,
	{ 13847, -1, 475 } /* DG.Tweening.Core.TweenerCore`3<T1,T2,TPlugOptions> DG.Tweening.DOTween::ApplyTo<UnityEngine.Color,UnityEngine.Color,DG.Tweening.Plugins.Options.ColorOptions>(DG.Tweening.Core.DOGetter`1<T1>,DG.Tweening.Core.DOSetter`1<T1>,T2,System.Single,DG.Tweening.Plugins.Core.ABSTweenPlugin`3<T1,T2,TPlugOptions>) */,
	{ 14179, -1, 467 } /* DG.Tweening.Core.TweenerCore`3<T1,T2,TPlugOptions> DG.Tweening.Core.Extensions::NoFrom<UnityEngine.Vector3,UnityEngine.Vector3[],DG.Tweening.Plugins.Options.Vector3ArrayOptions>(DG.Tweening.Core.TweenerCore`3<T1,T2,TPlugOptions>) */,
	{ 14177, -1, 882 } /* T DG.Tweening.Core.Extensions::SetSpecialStartupMode<DG.Tweening.Core.TweenerCore`3<UnityEngine.Vector3,UnityEngine.Vector3[],DG.Tweening.Plugins.Options.Vector3ArrayOptions>>(T,DG.Tweening.Core.Enums.SpecialStartupMode) */,
	{ 13847, -1, 467 } /* DG.Tweening.Core.TweenerCore`3<T1,T2,TPlugOptions> DG.Tweening.DOTween::ApplyTo<UnityEngine.Vector3,UnityEngine.Vector3[],DG.Tweening.Plugins.Options.Vector3ArrayOptions>(DG.Tweening.Core.DOGetter`1<T1>,DG.Tweening.Core.DOSetter`1<T1>,T2,System.Single,DG.Tweening.Plugins.Core.ABSTweenPlugin`3<T1,T2,TPlugOptions>) */,
	{ 9598, 462, -1 } /* System.Void System.Collections.Generic.List`1<DG.Tweening.TweenCallback>::.ctor() */,
	{ 14102, 110, -1 } /* System.Void DG.Tweening.Core.DOGetter`1<System.Single>::.ctor(System.Object,System.IntPtr) */,
	{ 14106, 110, -1 } /* System.Void DG.Tweening.Core.DOSetter`1<System.Single>::.ctor(System.Object,System.IntPtr) */,
	{ 13899, -1, 883 } /* T DG.Tweening.TweenSettingsExtensions::OnUpdate<DG.Tweening.Core.TweenerCore`3<System.Single,System.Single,DG.Tweening.Plugins.Options.FloatOptions>>(T,DG.Tweening.TweenCallback) */,
	{ 13900, -1, 884 } /* T DG.Tweening.TweenSettingsExtensions::OnStepComplete<DG.Tweening.Sequence>(T,DG.Tweening.TweenCallback) */,
	{ 13897, -1, 884 } /* T DG.Tweening.TweenSettingsExtensions::SetUpdate<DG.Tweening.Sequence>(T,DG.Tweening.UpdateType,System.Boolean) */,
	{ 13893, -1, 884 } /* T DG.Tweening.TweenSettingsExtensions::SetAutoKill<DG.Tweening.Sequence>(T,System.Boolean) */,
	{ 13821, 110, -1 } /* System.Void DG.Tweening.TweenCallback`1<System.Single>::Invoke(T) */,
	{ 14107, 479, -1 } /* System.Void DG.Tweening.Core.DOSetter`1<DG.Tweening.Color2>::Invoke(T) */,
	{ 14103, 479, -1 } /* T DG.Tweening.Core.DOGetter`1<DG.Tweening.Color2>::Invoke() */,
	{ 14084, 478, -1 } /* System.Void DG.Tweening.Plugins.Core.ABSTweenPlugin`3<DG.Tweening.Color2,DG.Tweening.Color2,DG.Tweening.Plugins.Options.ColorOptions>::.ctor() */,
	{ 14107, 332, -1 } /* System.Void DG.Tweening.Core.DOSetter`1<UnityEngine.Color>::Invoke(T) */,
	{ 14103, 332, -1 } /* T DG.Tweening.Core.DOGetter`1<UnityEngine.Color>::Invoke() */,
	{ 14084, 475, -1 } /* System.Void DG.Tweening.Plugins.Core.ABSTweenPlugin`3<UnityEngine.Color,UnityEngine.Color,DG.Tweening.Plugins.Options.ColorOptions>::.ctor() */,
	{ 9638, 462, -1 } /* System.Boolean System.Collections.Generic.List`1<DG.Tweening.TweenCallback>::Remove(!0) */,
	{ 9614, 462, -1 } /* System.Void System.Collections.Generic.List`1<DG.Tweening.TweenCallback>::Add(!0) */,
	{ 3319, 338, -1 } /* System.Boolean System.Nullable`1<UnityEngine.Vector3>::get_HasValue() */,
	{ 3320, 338, -1 } /* !0 System.Nullable`1<UnityEngine.Vector3>::get_Value() */,
	{ 14103, 338, -1 } /* T DG.Tweening.Core.DOGetter`1<UnityEngine.Vector3>::Invoke() */,
	{ 14107, 82, -1 } /* System.Void DG.Tweening.Core.DOSetter`1<System.Double>::Invoke(T) */,
	{ 14084, 480, -1 } /* System.Void DG.Tweening.Plugins.Core.ABSTweenPlugin`3<System.Double,System.Double,DG.Tweening.Plugins.Options.NoOptions>::.ctor() */,
	{ 14107, 110, -1 } /* System.Void DG.Tweening.Core.DOSetter`1<System.Single>::Invoke(T) */,
	{ 14084, 465, -1 } /* System.Void DG.Tweening.Plugins.Core.ABSTweenPlugin`3<System.Single,System.Single,DG.Tweening.Plugins.Options.FloatOptions>::.ctor() */,
	{ 14107, 24, -1 } /* System.Void DG.Tweening.Core.DOSetter`1<System.Int32>::Invoke(T) */,
	{ 14084, 487, -1 } /* System.Void DG.Tweening.Plugins.Core.ABSTweenPlugin`3<System.Int32,System.Int32,DG.Tweening.Plugins.Options.NoOptions>::.ctor() */,
	{ 14107, 30, -1 } /* System.Void DG.Tweening.Core.DOSetter`1<System.Int64>::Invoke(T) */,
	{ 14084, 481, -1 } /* System.Void DG.Tweening.Plugins.Core.ABSTweenPlugin`3<System.Int64,System.Int64,DG.Tweening.Plugins.Options.NoOptions>::.ctor() */,
	{ 14086, -1, 885 } /* DG.Tweening.Plugins.Core.ABSTweenPlugin`3<T1,T2,TPlugOptions> DG.Tweening.Plugins.Core.PluginsManager::GetCustomPlugin<DG.Tweening.Plugins.PathPlugin,UnityEngine.Vector3,DG.Tweening.Plugins.Core.PathCore.Path,DG.Tweening.Plugins.Options.PathOptions>() */,
	{ 14107, 338, -1 } /* System.Void DG.Tweening.Core.DOSetter`1<UnityEngine.Vector3>::Invoke(T) */,
	{ 13927, -1, 24 } /* System.Boolean DG.Tweening.Tween::OnTweenCallback<System.Int32>(DG.Tweening.TweenCallback`1<T>,T) */,
	{ 3318, 338, -1 } /* System.Void System.Nullable`1<UnityEngine.Vector3>::.ctor(!0) */,
	{ 14084, 476, -1 } /* System.Void DG.Tweening.Plugins.Core.ABSTweenPlugin`3<UnityEngine.Vector3,DG.Tweening.Plugins.Core.PathCore.Path,DG.Tweening.Plugins.Options.PathOptions>::.ctor() */,
	{ 14107, 339, -1 } /* System.Void DG.Tweening.Core.DOSetter`1<UnityEngine.Quaternion>::Invoke(T) */,
	{ 14084, 466, -1 } /* System.Void DG.Tweening.Plugins.Core.ABSTweenPlugin`3<UnityEngine.Quaternion,UnityEngine.Vector3,DG.Tweening.Plugins.Options.QuaternionOptions>::.ctor() */,
	{ 14107, 490, -1 } /* System.Void DG.Tweening.Core.DOSetter`1<UnityEngine.RectOffset>::Invoke(T) */,
	{ 14084, 488, -1 } /* System.Void DG.Tweening.Plugins.Core.ABSTweenPlugin`3<UnityEngine.RectOffset,UnityEngine.RectOffset,DG.Tweening.Plugins.Options.NoOptions>::.ctor() */,
	{ 14107, 347, -1 } /* System.Void DG.Tweening.Core.DOSetter`1<UnityEngine.Rect>::Invoke(T) */,
	{ 14084, 491, -1 } /* System.Void DG.Tweening.Plugins.Core.ABSTweenPlugin`3<UnityEngine.Rect,UnityEngine.Rect,DG.Tweening.Plugins.Options.RectOptions>::.ctor() */,
	{ 14107, 1, -1 } /* System.Void DG.Tweening.Core.DOSetter`1<System.String>::Invoke(T) */,
	{ 9618, 9, -1 } /* System.Void System.Collections.Generic.List`1<System.Char>::Clear() */,
	{ 9614, 9, -1 } /* System.Void System.Collections.Generic.List`1<System.Char>::Add(!0) */,
	{ 9603, 9, -1 } /* System.Int32 System.Collections.Generic.List`1<System.Char>::get_Count() */,
	{ 9641, 9, -1 } /* System.Void System.Collections.Generic.List`1<System.Char>::RemoveAt(System.Int32) */,
	{ 750, -1, 9 } /* System.Int32 System.Array::IndexOf<System.Char>(!!0[],!!0) */,
	{ 9609, 9, -1 } /* !0 System.Collections.Generic.List`1<System.Char>::get_Item(System.Int32) */,
	{ 14084, 471, -1 } /* System.Void DG.Tweening.Plugins.Core.ABSTweenPlugin`3<System.String,System.String,DG.Tweening.Plugins.Options.StringOptions>::.ctor() */,
	{ 9598, 9, -1 } /* System.Void System.Collections.Generic.List`1<System.Char>::.ctor() */,
	{ 14107, 35, -1 } /* System.Void DG.Tweening.Core.DOSetter`1<System.UInt32>::Invoke(T) */,
	{ 14084, 492, -1 } /* System.Void DG.Tweening.Plugins.Core.ABSTweenPlugin`3<System.UInt32,System.UInt32,DG.Tweening.Plugins.Options.UintOptions>::.ctor() */,
	{ 14107, 83, -1 } /* System.Void DG.Tweening.Core.DOSetter`1<System.UInt64>::Invoke(T) */,
	{ 14084, 482, -1 } /* System.Void DG.Tweening.Plugins.Core.ABSTweenPlugin`3<System.UInt64,System.UInt64,DG.Tweening.Plugins.Options.NoOptions>::.ctor() */,
	{ 14103, 341, -1 } /* T DG.Tweening.Core.DOGetter`1<UnityEngine.Vector2>::Invoke() */,
	{ 14107, 341, -1 } /* System.Void DG.Tweening.Core.DOSetter`1<UnityEngine.Vector2>::Invoke(T) */,
	{ 14084, 473, -1 } /* System.Void DG.Tweening.Plugins.Core.ABSTweenPlugin`3<UnityEngine.Vector2,UnityEngine.Vector2,DG.Tweening.Plugins.Options.VectorOptions>::.ctor() */,
	{ 14084, 467, -1 } /* System.Void DG.Tweening.Plugins.Core.ABSTweenPlugin`3<UnityEngine.Vector3,UnityEngine.Vector3[],DG.Tweening.Plugins.Options.Vector3ArrayOptions>::.ctor() */,
	{ 14084, 474, -1 } /* System.Void DG.Tweening.Plugins.Core.ABSTweenPlugin`3<UnityEngine.Vector3,UnityEngine.Vector3,DG.Tweening.Plugins.Options.VectorOptions>::.ctor() */,
	{ 14103, 340, -1 } /* T DG.Tweening.Core.DOGetter`1<UnityEngine.Vector4>::Invoke() */,
	{ 14107, 340, -1 } /* System.Void DG.Tweening.Core.DOSetter`1<UnityEngine.Vector4>::Invoke(T) */,
	{ 14084, 493, -1 } /* System.Void DG.Tweening.Plugins.Core.ABSTweenPlugin`3<UnityEngine.Vector4,UnityEngine.Vector4,DG.Tweening.Plugins.Options.VectorOptions>::.ctor() */,
	{ 9598, 469, -1 } /* System.Void System.Collections.Generic.List`1<DG.Tweening.Tween>::.ctor() */,
	{ 9598, 470, -1 } /* System.Void System.Collections.Generic.List`1<DG.Tweening.Core.ABSSequentiable>::.ctor() */,
	{ 9614, 470, -1 } /* System.Void System.Collections.Generic.List`1<DG.Tweening.Core.ABSSequentiable>::Add(!0) */,
	{ 9618, 470, -1 } /* System.Void System.Collections.Generic.List`1<DG.Tweening.Core.ABSSequentiable>::Clear() */,
	{ 9603, 470, -1 } /* System.Int32 System.Collections.Generic.List`1<DG.Tweening.Core.ABSSequentiable>::get_Count() */,
	{ 9609, 470, -1 } /* !0 System.Collections.Generic.List`1<DG.Tweening.Core.ABSSequentiable>::get_Item(System.Int32) */,
	{ 9641, 470, -1 } /* System.Void System.Collections.Generic.List`1<DG.Tweening.Core.ABSSequentiable>::RemoveAt(System.Int32) */,
	{ 9610, 470, -1 } /* System.Void System.Collections.Generic.List`1<DG.Tweening.Core.ABSSequentiable>::set_Item(System.Int32,!0) */,
	{ 14102, 332, -1 } /* System.Void DG.Tweening.Core.DOGetter`1<UnityEngine.Color>::.ctor(System.Object,System.IntPtr) */,
	{ 14106, 332, -1 } /* System.Void DG.Tweening.Core.DOSetter`1<UnityEngine.Color>::.ctor(System.Object,System.IntPtr) */,
	{ 13894, -1, 886 } /* T DG.Tweening.TweenSettingsExtensions::SetTarget<DG.Tweening.Core.TweenerCore`3<UnityEngine.Color,UnityEngine.Color,DG.Tweening.Plugins.Options.ColorOptions>>(T,System.Object) */,
	{ 14102, 339, -1 } /* System.Void DG.Tweening.Core.DOGetter`1<UnityEngine.Quaternion>::.ctor(System.Object,System.IntPtr) */,
	{ 14106, 339, -1 } /* System.Void DG.Tweening.Core.DOSetter`1<UnityEngine.Quaternion>::.ctor(System.Object,System.IntPtr) */,
	{ 13894, -1, 887 } /* T DG.Tweening.TweenSettingsExtensions::SetTarget<DG.Tweening.Core.TweenerCore`3<UnityEngine.Quaternion,UnityEngine.Vector3,DG.Tweening.Plugins.Options.QuaternionOptions>>(T,System.Object) */,
	{ 14102, 338, -1 } /* System.Void DG.Tweening.Core.DOGetter`1<UnityEngine.Vector3>::.ctor(System.Object,System.IntPtr) */,
	{ 14106, 338, -1 } /* System.Void DG.Tweening.Core.DOSetter`1<UnityEngine.Vector3>::.ctor(System.Object,System.IntPtr) */,
	{ 13838, -1, 476 } /* DG.Tweening.Core.TweenerCore`3<T1,T2,TPlugOptions> DG.Tweening.DOTween::To<UnityEngine.Vector3,DG.Tweening.Plugins.Core.PathCore.Path,DG.Tweening.Plugins.Options.PathOptions>(DG.Tweening.Plugins.Core.ABSTweenPlugin`3<T1,T2,TPlugOptions>,DG.Tweening.Core.DOGetter`1<T1>,DG.Tweening.Core.DOSetter`1<T1>,T2,System.Single) */,
	{ 13894, -1, 888 } /* T DG.Tweening.TweenSettingsExtensions::SetTarget<DG.Tweening.Core.TweenerCore`3<UnityEngine.Vector3,DG.Tweening.Plugins.Core.PathCore.Path,DG.Tweening.Plugins.Options.PathOptions>>(T,System.Object) */,
	{ 12378, 535, -1 } /* UnityEngine.Playables.ScriptPlayable`1<!0> UnityEngine.Playables.ScriptPlayable`1<UnityEngine.Timeline.ActivationControlPlayable>::get_Null() */,
	{ 12379, 535, -1 } /* UnityEngine.Playables.ScriptPlayable`1<!0> UnityEngine.Playables.ScriptPlayable`1<UnityEngine.Timeline.ActivationControlPlayable>::Create(UnityEngine.Playables.PlayableGraph,System.Int32) */,
	{ 12387, 535, -1 } /* !0 UnityEngine.Playables.ScriptPlayable`1<UnityEngine.Timeline.ActivationControlPlayable>::GetBehaviour() */,
	{ 12379, 524, -1 } /* UnityEngine.Playables.ScriptPlayable`1<!0> UnityEngine.Playables.ScriptPlayable`1<UnityEngine.Timeline.ActivationMixerPlayable>::Create(UnityEngine.Playables.PlayableGraph,System.Int32) */,
	{ 12256, -1, 357 } /* System.Int32 UnityEngine.Playables.PlayableExtensions::GetInputCount<UnityEngine.Playables.Playable>(!!0) */,
	{ 12260, -1, 357 } /* System.Single UnityEngine.Playables.PlayableExtensions::GetInputWeight<UnityEngine.Playables.Playable>(!!0,System.Int32) */,
	{ 12387, 524, -1 } /* !0 UnityEngine.Playables.ScriptPlayable`1<UnityEngine.Timeline.ActivationMixerPlayable>::GetBehaviour() */,
	{ 12388, 524, -1 } /* UnityEngine.Playables.Playable UnityEngine.Playables.ScriptPlayable`1<UnityEngine.Timeline.ActivationMixerPlayable>::op_Implicit(UnityEngine.Playables.ScriptPlayable`1<!0>) */,
	{ 9598, 525, -1 } /* System.Void System.Collections.Generic.List`1<UnityEngine.Timeline.AnimationOutputWeightProcessor/WeightInfo>::.ctor() */,
	{ 9618, 525, -1 } /* System.Void System.Collections.Generic.List`1<UnityEngine.Timeline.AnimationOutputWeightProcessor/WeightInfo>::Clear() */,
	{ 12348, -1, 880 } /* UnityEngine.Playables.Playable UnityEngine.Playables.PlayableOutputExtensions::GetSourcePlayable<UnityEngine.Animations.AnimationPlayableOutput>(!!0) */,
	{ 12350, -1, 880 } /* System.Int32 UnityEngine.Playables.PlayableOutputExtensions::GetSourceOutputPort<UnityEngine.Animations.AnimationPlayableOutput>(!!0) */,
	{ 12243, -1, 357 } /* System.Boolean UnityEngine.Playables.PlayableExtensions::IsValid<UnityEngine.Playables.Playable>(!!0) */,
	{ 12257, -1, 357 } /* UnityEngine.Playables.Playable UnityEngine.Playables.PlayableExtensions::GetInput<UnityEngine.Playables.Playable>(!!0,System.Int32) */,
	{ 12218, -1, 436 } /* System.Boolean UnityEngine.Playables.Playable::IsPlayableOfType<UnityEngine.Animations.AnimationMotionXToDeltaPlayable>() */,
	{ 12257, -1, 436 } /* UnityEngine.Playables.Playable UnityEngine.Playables.PlayableExtensions::GetInput<UnityEngine.Animations.AnimationMotionXToDeltaPlayable>(!!0,System.Int32) */,
	{ 12218, -1, 435 } /* System.Boolean UnityEngine.Playables.Playable::IsPlayableOfType<UnityEngine.Animations.AnimationMixerPlayable>() */,
	{ 12257, -1, 435 } /* UnityEngine.Playables.Playable UnityEngine.Playables.PlayableExtensions::GetInput<UnityEngine.Animations.AnimationMixerPlayable>(!!0,System.Int32) */,
	{ 12218, -1, 434 } /* System.Boolean UnityEngine.Playables.Playable::IsPlayableOfType<UnityEngine.Animations.AnimationLayerMixerPlayable>() */,
	{ 12243, -1, 434 } /* System.Boolean UnityEngine.Playables.PlayableExtensions::IsValid<UnityEngine.Animations.AnimationLayerMixerPlayable>(!!0) */,
	{ 12256, -1, 434 } /* System.Int32 UnityEngine.Playables.PlayableExtensions::GetInputCount<UnityEngine.Animations.AnimationLayerMixerPlayable>(!!0) */,
	{ 12257, -1, 434 } /* UnityEngine.Playables.Playable UnityEngine.Playables.PlayableExtensions::GetInput<UnityEngine.Animations.AnimationLayerMixerPlayable>(!!0,System.Int32) */,
	{ 9614, 525, -1 } /* System.Void System.Collections.Generic.List`1<UnityEngine.Timeline.AnimationOutputWeightProcessor/WeightInfo>::Add(!0) */,
	{ 9609, 525, -1 } /* !0 System.Collections.Generic.List`1<UnityEngine.Timeline.AnimationOutputWeightProcessor/WeightInfo>::get_Item(System.Int32) */,
	{ 12258, -1, 357 } /* System.Void UnityEngine.Playables.PlayableExtensions::SetInputWeight<UnityEngine.Playables.Playable>(!!0,System.Int32,System.Single) */,
	{ 9603, 525, -1 } /* System.Int32 System.Collections.Generic.List`1<UnityEngine.Timeline.AnimationOutputWeightProcessor/WeightInfo>::get_Count() */,
	{ 12243, -1, 436 } /* System.Boolean UnityEngine.Playables.PlayableExtensions::IsValid<UnityEngine.Animations.AnimationMotionXToDeltaPlayable>(!!0) */,
	{ 12258, -1, 435 } /* System.Void UnityEngine.Playables.PlayableExtensions::SetInputWeight<UnityEngine.Animations.AnimationMixerPlayable>(!!0,System.Int32,System.Single) */,
	{ 12352, -1, 880 } /* System.Void UnityEngine.Playables.PlayableOutputExtensions::SetWeight<UnityEngine.Animations.AnimationPlayableOutput>(!!0,System.Single) */,
	{ 12263, -1, 889 } /* System.Boolean UnityEngine.Playables.PlayableGraph::Connect<UnityEngine.Playables.Playable,UnityEngine.Animations.AnimationRemoveScalePlayable>(!!0,System.Int32,!!1,System.Int32) */,
	{ 12258, -1, 439 } /* System.Void UnityEngine.Playables.PlayableExtensions::SetInputWeight<UnityEngine.Animations.AnimationRemoveScalePlayable>(!!0,System.Int32,System.Single) */,
	{ 12263, -1, 890 } /* System.Boolean UnityEngine.Playables.PlayableGraph::Connect<UnityEngine.Playables.Playable,UnityEngine.Animations.AnimationOffsetPlayable>(!!0,System.Int32,!!1,System.Int32) */,
	{ 12258, -1, 437 } /* System.Void UnityEngine.Playables.PlayableExtensions::SetInputWeight<UnityEngine.Animations.AnimationOffsetPlayable>(!!0,System.Int32,System.Single) */,
	{ 9603, 499, -1 } /* System.Int32 System.Collections.Generic.List`1<UnityEngine.Timeline.TimelineClip>::get_Count() */,
	{ 14405, -1, 891 } /* UnityEngine.Timeline.TimelineClip UnityEngine.Timeline.TrackAsset::CreateClip<UnityEngine.Timeline.AnimationPlayableAsset>() */,
	{ 14656, 505, -1 } /* System.Void UnityEngine.IntervalTree`1<UnityEngine.Timeline.RuntimeElement>::Add(T) */,
	{ 12263, -1, 892 } /* System.Boolean UnityEngine.Playables.PlayableGraph::Connect<UnityEngine.Playables.Playable,UnityEngine.Animations.AnimationMixerPlayable>(!!0,System.Int32,!!1,System.Int32) */,
	{ 9598, 526, -1 } /* System.Void System.Collections.Generic.List`1<UnityEngine.Timeline.AnimationTrack>::.ctor() */,
	{ 9614, 526, -1 } /* System.Void System.Collections.Generic.List`1<UnityEngine.Timeline.AnimationTrack>::Add(!0) */,
	{ 9603, 526, -1 } /* System.Int32 System.Collections.Generic.List`1<UnityEngine.Timeline.AnimationTrack>::get_Count() */,
	{ 9609, 526, -1 } /* !0 System.Collections.Generic.List`1<UnityEngine.Timeline.AnimationTrack>::get_Item(System.Int32) */,
	{ 12263, -1, 893 } /* System.Boolean UnityEngine.Playables.PlayableGraph::Connect<UnityEngine.Playables.Playable,UnityEngine.Animations.AnimationLayerMixerPlayable>(!!0,System.Int32,!!1,System.Int32) */,
	{ 12258, -1, 434 } /* System.Void UnityEngine.Playables.PlayableExtensions::SetInputWeight<UnityEngine.Animations.AnimationLayerMixerPlayable>(!!0,System.Int32,System.Single) */,
	{ 12263, -1, 894 } /* System.Boolean UnityEngine.Playables.PlayableGraph::Connect<UnityEngine.Playables.Playable,UnityEngine.Animations.AnimationMotionXToDeltaPlayable>(!!0,System.Int32,!!1,System.Int32) */,
	{ 12258, -1, 436 } /* System.Void UnityEngine.Playables.PlayableExtensions::SetInputWeight<UnityEngine.Animations.AnimationMotionXToDeltaPlayable>(!!0,System.Int32,System.Single) */,
	{ 11246, -1, 443 } /* !!0 UnityEngine.GameObject::GetComponent<UnityEngine.Playables.PlayableDirector>() */,
	{ 11246, -1, 895 } /* !!0 UnityEngine.GameObject::GetComponent<UnityEngine.Animator>() */,
	{ 9614, 527, -1 } /* System.Void System.Collections.Generic.List`1<UnityEngine.AnimationClip>::Add(!0) */,
	{ 12263, -1, 896 } /* System.Boolean UnityEngine.Playables.PlayableGraph::Connect<UnityEngine.Playables.Playable,UnityEngine.Audio.AudioMixerPlayable>(!!0,System.Int32,!!1,System.Int32) */,
	{ 12248, -1, 357 } /* System.Void UnityEngine.Playables.PlayableExtensions::SetSpeed<UnityEngine.Playables.Playable>(!!0,System.Double) */,
	{ 12249, -1, 357 } /* System.Void UnityEngine.Playables.PlayableExtensions::SetDuration<UnityEngine.Playables.Playable>(!!0,System.Double) */,
	{ 12259, -1, 897 } /* System.Void UnityEngine.Playables.PlayableExtensions::SetInputWeight<UnityEngine.Audio.AudioMixerPlayable,UnityEngine.Playables.Playable>(!!0,!!1,System.Single) */,
	{ 12380, 539, -1 } /* UnityEngine.Playables.ScriptPlayable`1<!0> UnityEngine.Playables.ScriptPlayable`1<UnityEngine.Timeline.BasicPlayableBehaviour>::Create(UnityEngine.Playables.PlayableGraph,!0,System.Int32) */,
	{ 12388, 539, -1 } /* UnityEngine.Playables.Playable UnityEngine.Playables.ScriptPlayable`1<UnityEngine.Timeline.BasicPlayableBehaviour>::op_Implicit(UnityEngine.Playables.ScriptPlayable`1<!0>) */,
	{ 10905, 530, -1 } /* System.Boolean System.Collections.Generic.HashSet`1<UnityEngine.GameObject>::Contains(!0) */,
	{ 10915, 530, -1 } /* System.Boolean System.Collections.Generic.HashSet`1<UnityEngine.GameObject>::Add(!0) */,
	{ 9598, 357, -1 } /* System.Void System.Collections.Generic.List`1<UnityEngine.Playables.Playable>::.ctor() */,
	{ 11242, 530, -1 } /* !0 UnityEngine.ExposedReference`1<UnityEngine.GameObject>::Resolve(UnityEngine.IExposedPropertyTable) */,
	{ 12387, 533, -1 } /* !0 UnityEngine.Playables.ScriptPlayable`1<UnityEngine.Timeline.PrefabControlPlayable>::GetBehaviour() */,
	{ 12388, 533, -1 } /* UnityEngine.Playables.Playable UnityEngine.Playables.ScriptPlayable`1<UnityEngine.Timeline.PrefabControlPlayable>::op_Implicit(UnityEngine.Playables.ScriptPlayable`1<!0>) */,
	{ 9614, 357, -1 } /* System.Void System.Collections.Generic.List`1<UnityEngine.Playables.Playable>::Add(!0) */,
	{ 14626, -1, 443 } /* System.Collections.Generic.IList`1<T> UnityEngine.Timeline.ControlPlayableAsset::GetComponent<UnityEngine.Playables.PlayableDirector>(UnityEngine.GameObject) */,
	{ 10907, 530, -1 } /* System.Boolean System.Collections.Generic.HashSet`1<UnityEngine.GameObject>::Remove(!0) */,
	{ 9603, 357, -1 } /* System.Int32 System.Collections.Generic.List`1<UnityEngine.Playables.Playable>::get_Count() */,
	{ 9609, 357, -1 } /* !0 System.Collections.Generic.List`1<UnityEngine.Playables.Playable>::get_Item(System.Int32) */,
	{ 12254, -1, 357 } /* System.Void UnityEngine.Playables.PlayableExtensions::SetPropagateSetTime<UnityEngine.Playables.Playable>(!!0,System.Boolean) */,
	{ 12243, -1, 898 } /* System.Boolean UnityEngine.Playables.PlayableExtensions::IsValid<UnityEngine.Playables.ScriptPlayable`1<UnityEngine.Timeline.ActivationControlPlayable>>(!!0) */,
	{ 12388, 535, -1 } /* UnityEngine.Playables.Playable UnityEngine.Playables.ScriptPlayable`1<UnityEngine.Timeline.ActivationControlPlayable>::op_Implicit(UnityEngine.Playables.ScriptPlayable`1<!0>) */,
	{ 12388, 536, -1 } /* UnityEngine.Playables.Playable UnityEngine.Playables.ScriptPlayable`1<UnityEngine.Timeline.ParticleControlPlayable>::op_Implicit(UnityEngine.Playables.ScriptPlayable`1<!0>) */,
	{ 12388, 537, -1 } /* UnityEngine.Playables.Playable UnityEngine.Playables.ScriptPlayable`1<UnityEngine.Timeline.DirectorControlPlayable>::op_Implicit(UnityEngine.Playables.ScriptPlayable`1<!0>) */,
	{ 12388, 538, -1 } /* UnityEngine.Playables.Playable UnityEngine.Playables.ScriptPlayable`1<UnityEngine.Timeline.TimeControlPlayable>::op_Implicit(UnityEngine.Playables.ScriptPlayable`1<!0>) */,
	{ 12263, -1, 899 } /* System.Boolean UnityEngine.Playables.PlayableGraph::Connect<UnityEngine.Playables.Playable,UnityEngine.Playables.Playable>(!!0,System.Int32,!!1,System.Int32) */,
	{ 12259, -1, 899 } /* System.Void UnityEngine.Playables.PlayableExtensions::SetInputWeight<UnityEngine.Playables.Playable,UnityEngine.Playables.Playable>(!!0,!!1,System.Single) */,
	{ 9598, 529, -1 } /* System.Void System.Collections.Generic.List`1<UnityEngine.ParticleSystem>::.ctor() */,
	{ 14626, -1, 529 } /* System.Collections.Generic.IList`1<T> UnityEngine.Timeline.ControlPlayableAsset::GetComponent<UnityEngine.ParticleSystem>(UnityEngine.GameObject) */,
	{ 11170, -1, 529 } /* !!0 UnityEngine.Component::GetComponent<UnityEngine.ParticleSystem>() */,
	{ 10905, 443, -1 } /* System.Boolean System.Collections.Generic.HashSet`1<UnityEngine.Playables.PlayableDirector>::Contains(!0) */,
	{ 10915, 443, -1 } /* System.Boolean System.Collections.Generic.HashSet`1<UnityEngine.Playables.PlayableDirector>::Add(!0) */,
	{ 11256, -1, 529 } /* !!0[] UnityEngine.GameObject::GetComponentsInChildren<UnityEngine.ParticleSystem>(System.Boolean) */,
	{ 14751, -1, 529 } /* System.Void UnityEngine.Timeline.IPropertyCollector::AddFromName<UnityEngine.ParticleSystem>(UnityEngine.GameObject,System.String) */,
	{ 10907, 443, -1 } /* System.Boolean System.Collections.Generic.HashSet`1<UnityEngine.Playables.PlayableDirector>::Remove(!0) */,
	{ 9599, 443, -1 } /* System.Void System.Collections.Generic.List`1<UnityEngine.Playables.PlayableDirector>::.ctor(System.Int32) */,
	{ 9598, 443, -1 } /* System.Void System.Collections.Generic.List`1<UnityEngine.Playables.PlayableDirector>::.ctor() */,
	{ 9614, 443, -1 } /* System.Void System.Collections.Generic.List`1<UnityEngine.Playables.PlayableDirector>::Add(!0) */,
	{ 9599, 529, -1 } /* System.Void System.Collections.Generic.List`1<UnityEngine.ParticleSystem>::.ctor(System.Int32) */,
	{ 10900, 443, -1 } /* System.Void System.Collections.Generic.HashSet`1<UnityEngine.Playables.PlayableDirector>::.ctor() */,
	{ 10900, 530, -1 } /* System.Void System.Collections.Generic.HashSet`1<UnityEngine.GameObject>::.ctor() */,
	{ 11258, -1, 534 } /* !!0[] UnityEngine.GameObject::GetComponentsInChildren<UnityEngine.MonoBehaviour>() */,
	{ 12378, 537, -1 } /* UnityEngine.Playables.ScriptPlayable`1<!0> UnityEngine.Playables.ScriptPlayable`1<UnityEngine.Timeline.DirectorControlPlayable>::get_Null() */,
	{ 12379, 537, -1 } /* UnityEngine.Playables.ScriptPlayable`1<!0> UnityEngine.Playables.ScriptPlayable`1<UnityEngine.Timeline.DirectorControlPlayable>::Create(UnityEngine.Playables.PlayableGraph,System.Int32) */,
	{ 12387, 537, -1 } /* !0 UnityEngine.Playables.ScriptPlayable`1<UnityEngine.Timeline.DirectorControlPlayable>::GetBehaviour() */,
	{ 12244, -1, 357 } /* UnityEngine.Playables.PlayableGraph UnityEngine.Playables.PlayableExtensions::GetGraph<UnityEngine.Playables.Playable>(!!0) */,
	{ 12252, -1, 357 } /* System.Double UnityEngine.Playables.PlayableExtensions::GetTime<UnityEngine.Playables.Playable>(!!0) */,
	{ 12253, -1, 357 } /* System.Double UnityEngine.Playables.PlayableExtensions::GetPreviousTime<UnityEngine.Playables.Playable>(!!0) */,
	{ 1026, 499, -1 } /* System.Void System.Comparison`1<UnityEngine.Timeline.TimelineClip>::.ctor(System.Object,System.IntPtr) */,
	{ 779, -1, 499 } /* System.Void System.Array::Sort<UnityEngine.Timeline.TimelineClip>(!!0[],System.Comparison`1<!!0>) */,
	{ 12246, -1, 357 } /* System.Void UnityEngine.Playables.PlayableExtensions::Play<UnityEngine.Playables.Playable>(!!0) */,
	{ 12247, -1, 357 } /* System.Void UnityEngine.Playables.PlayableExtensions::Pause<UnityEngine.Playables.Playable>(!!0) */,
	{ 12251, -1, 357 } /* System.Void UnityEngine.Playables.PlayableExtensions::SetTime<UnityEngine.Playables.Playable>(!!0,System.Double) */,
	{ 12378, 536, -1 } /* UnityEngine.Playables.ScriptPlayable`1<!0> UnityEngine.Playables.ScriptPlayable`1<UnityEngine.Timeline.ParticleControlPlayable>::get_Null() */,
	{ 12379, 536, -1 } /* UnityEngine.Playables.ScriptPlayable`1<!0> UnityEngine.Playables.ScriptPlayable`1<UnityEngine.Timeline.ParticleControlPlayable>::Create(UnityEngine.Playables.PlayableGraph,System.Int32) */,
	{ 12387, 536, -1 } /* !0 UnityEngine.Playables.ScriptPlayable`1<UnityEngine.Timeline.ParticleControlPlayable>::GetBehaviour() */,
	{ 11258, -1, 529 } /* !!0[] UnityEngine.GameObject::GetComponentsInChildren<UnityEngine.ParticleSystem>() */,
	{ 12378, 533, -1 } /* UnityEngine.Playables.ScriptPlayable`1<!0> UnityEngine.Playables.ScriptPlayable`1<UnityEngine.Timeline.PrefabControlPlayable>::get_Null() */,
	{ 12379, 533, -1 } /* UnityEngine.Playables.ScriptPlayable`1<!0> UnityEngine.Playables.ScriptPlayable`1<UnityEngine.Timeline.PrefabControlPlayable>::Create(UnityEngine.Playables.PlayableGraph,System.Int32) */,
	{ 11935, -1, 530 } /* !!0 UnityEngine.Object::Instantiate<UnityEngine.GameObject>(!!0,UnityEngine.Transform,System.Boolean) */,
	{ 12245, -1, 357 } /* UnityEngine.Playables.PlayState UnityEngine.Playables.PlayableExtensions::GetPlayState<UnityEngine.Playables.Playable>(!!0) */,
	{ 12218, -1, 390 } /* System.Boolean UnityEngine.Playables.Playable::IsPlayableOfType<UnityEngine.Audio.AudioClipPlayable>() */,
	{ 12378, 538, -1 } /* UnityEngine.Playables.ScriptPlayable`1<!0> UnityEngine.Playables.ScriptPlayable`1<UnityEngine.Timeline.TimeControlPlayable>::get_Null() */,
	{ 12379, 538, -1 } /* UnityEngine.Playables.ScriptPlayable`1<!0> UnityEngine.Playables.ScriptPlayable`1<UnityEngine.Timeline.TimeControlPlayable>::Create(UnityEngine.Playables.PlayableGraph,System.Int32) */,
	{ 12387, 538, -1 } /* !0 UnityEngine.Playables.ScriptPlayable`1<UnityEngine.Timeline.TimeControlPlayable>::GetBehaviour() */,
	{ 9603, 498, -1 } /* System.Int32 System.Collections.Generic.List`1<UnityEngine.Timeline.TrackAsset>::get_Count() */,
	{ 9609, 498, -1 } /* !0 System.Collections.Generic.List`1<UnityEngine.Timeline.TrackAsset>::get_Item(System.Int32) */,
	{ 9598, 498, -1 } /* System.Void System.Collections.Generic.List`1<UnityEngine.Timeline.TrackAsset>::.ctor() */,
	{ 9603, 389, -1 } /* System.Int32 System.Collections.Generic.List`1<UnityEngine.ScriptableObject>::get_Count() */,
	{ 9599, 498, -1 } /* System.Void System.Collections.Generic.List`1<UnityEngine.Timeline.TrackAsset>::.ctor(System.Int32) */,
	{ 9609, 389, -1 } /* !0 System.Collections.Generic.List`1<UnityEngine.ScriptableObject>::get_Item(System.Int32) */,
	{ 9614, 498, -1 } /* System.Void System.Collections.Generic.List`1<UnityEngine.Timeline.TrackAsset>::Add(!0) */,
	{ 9649, 498, -1 } /* !0[] System.Collections.Generic.List`1<UnityEngine.Timeline.TrackAsset>::ToArray() */,
	{ 9616, 498, -1 } /* System.Void System.Collections.Generic.List`1<UnityEngine.Timeline.TrackAsset>::AddRange(System.Collections.Generic.IEnumerable`1<!0>) */,
	{ 9614, 389, -1 } /* System.Void System.Collections.Generic.List`1<UnityEngine.ScriptableObject>::Add(!0) */,
	{ 9638, 389, -1 } /* System.Boolean System.Collections.Generic.List`1<UnityEngine.ScriptableObject>::Remove(!0) */,
	{ 12243, -1, 900 } /* System.Boolean UnityEngine.Playables.PlayableExtensions::IsValid<UnityEngine.Playables.ScriptPlayable`1<UnityEngine.Timeline.TimelinePlayable>>(!!0) */,
	{ 12388, 504, -1 } /* UnityEngine.Playables.Playable UnityEngine.Playables.ScriptPlayable`1<UnityEngine.Timeline.TimelinePlayable>::op_Implicit(UnityEngine.Playables.ScriptPlayable`1<!0>) */,
	{ 9598, 389, -1 } /* System.Void System.Collections.Generic.List`1<UnityEngine.ScriptableObject>::.ctor() */,
	{ 9600, 499, -1 } /* System.Void System.Collections.Generic.List`1<UnityEngine.Timeline.TimelineClip>::.ctor(System.Collections.Generic.IEnumerable`1<!0>) */,
	{ 9630, 499, -1 } /* System.Collections.Generic.List`1/Enumerator<!0> System.Collections.Generic.List`1<UnityEngine.Timeline.TimelineClip>::GetEnumerator() */,
	{ 9656, 499, -1 } /* !0 System.Collections.Generic.List`1/Enumerator<UnityEngine.Timeline.TimelineClip>::get_Current() */,
	{ 9654, 499, -1 } /* System.Boolean System.Collections.Generic.List`1/Enumerator<UnityEngine.Timeline.TimelineClip>::MoveNext() */,
	{ 9653, 499, -1 } /* System.Void System.Collections.Generic.List`1/Enumerator<UnityEngine.Timeline.TimelineClip>::Dispose() */,
	{ 1034, 389, -1 } /* System.Void System.Predicate`1<UnityEngine.ScriptableObject>::.ctor(System.Object,System.IntPtr) */,
	{ 9626, 389, -1 } /* System.Boolean System.Collections.Generic.List`1<UnityEngine.ScriptableObject>::Exists(System.Predicate`1<!0>) */,
	{ 14653, 505, -1 } /* System.Void UnityEngine.IntervalTree`1<UnityEngine.Timeline.RuntimeElement>::.ctor() */,
	{ 9598, 505, -1 } /* System.Void System.Collections.Generic.List`1<UnityEngine.Timeline.RuntimeElement>::.ctor() */,
	{ 9598, 511, -1 } /* System.Void System.Collections.Generic.List`1<UnityEngine.Timeline.ITimelineEvaluateCallback>::.ctor() */,
	{ 9399, 512, -1 } /* System.Void System.Collections.Generic.Dictionary`2<UnityEngine.Timeline.TrackAsset,UnityEngine.Playables.Playable>::.ctor() */,
	{ 12379, 504, -1 } /* UnityEngine.Playables.ScriptPlayable`1<!0> UnityEngine.Playables.ScriptPlayable`1<UnityEngine.Timeline.TimelinePlayable>::Create(UnityEngine.Playables.PlayableGraph,System.Int32) */,
	{ 12261, -1, 900 } /* System.Void UnityEngine.Playables.PlayableExtensions::SetTraversalMode<UnityEngine.Playables.ScriptPlayable`1<UnityEngine.Timeline.TimelinePlayable>>(!!0,UnityEngine.Playables.PlayableTraversalMode) */,
	{ 12387, 504, -1 } /* !0 UnityEngine.Playables.ScriptPlayable`1<UnityEngine.Timeline.TimelinePlayable>::GetBehaviour() */,
	{ 9600, 498, -1 } /* System.Void System.Collections.Generic.List`1<UnityEngine.Timeline.TrackAsset>::.ctor(System.Collections.Generic.IEnumerable`1<!0>) */,
	{ 9599, 505, -1 } /* System.Void System.Collections.Generic.List`1<UnityEngine.Timeline.RuntimeElement>::.ctor(System.Int32) */,
	{ 9618, 511, -1 } /* System.Void System.Collections.Generic.List`1<UnityEngine.Timeline.ITimelineEvaluateCallback>::Clear() */,
	{ 9413, 512, -1 } /* System.Void System.Collections.Generic.Dictionary`2<UnityEngine.Timeline.TrackAsset,UnityEngine.Playables.Playable>::Clear() */,
	{ 9414, 512, -1 } /* System.Boolean System.Collections.Generic.Dictionary`2<UnityEngine.Timeline.TrackAsset,UnityEngine.Playables.Playable>::ContainsKey(!0) */,
	{ 12347, -1, 360 } /* System.Void UnityEngine.Playables.PlayableOutputExtensions::SetReferenceObject<UnityEngine.Playables.PlayableOutput>(!!0,UnityEngine.Object) */,
	{ 12349, -1, 901 } /* System.Void UnityEngine.Playables.PlayableOutputExtensions::SetSourcePlayable<UnityEngine.Playables.PlayableOutput,UnityEngine.Playables.Playable>(!!0,!!1) */,
	{ 12351, -1, 360 } /* System.Void UnityEngine.Playables.PlayableOutputExtensions::SetSourceOutputPort<UnityEngine.Playables.PlayableOutput>(!!0,System.Int32) */,
	{ 12352, -1, 360 } /* System.Void UnityEngine.Playables.PlayableOutputExtensions::SetWeight<UnityEngine.Playables.PlayableOutput>(!!0,System.Single) */,
	{ 12343, -1, 879 } /* System.Boolean UnityEngine.Playables.PlayableOutput::IsPlayableOutputOfType<UnityEngine.Audio.AudioPlayableOutput>() */,
	{ 9614, 511, -1 } /* System.Void System.Collections.Generic.List`1<UnityEngine.Timeline.ITimelineEvaluateCallback>::Add(!0) */,
	{ 9427, 512, -1 } /* System.Boolean System.Collections.Generic.Dictionary`2<UnityEngine.Timeline.TrackAsset,UnityEngine.Playables.Playable>::TryGetValue(!0,!1&) */,
	{ 9618, 505, -1 } /* System.Void System.Collections.Generic.List`1<UnityEngine.Timeline.RuntimeElement>::Clear() */,
	{ 14657, 505, -1 } /* System.Void UnityEngine.IntervalTree`1<UnityEngine.Timeline.RuntimeElement>::IntersectsWith(System.Int64,System.Int32,System.Collections.Generic.List`1<T>) */,
	{ 9609, 505, -1 } /* !0 System.Collections.Generic.List`1<UnityEngine.Timeline.RuntimeElement>::get_Item(System.Int32) */,
	{ 9603, 505, -1 } /* System.Int32 System.Collections.Generic.List`1<UnityEngine.Timeline.RuntimeElement>::get_Count() */,
	{ 9614, 505, -1 } /* System.Void System.Collections.Generic.List`1<UnityEngine.Timeline.RuntimeElement>::Add(!0) */,
	{ 9603, 511, -1 } /* System.Int32 System.Collections.Generic.List`1<UnityEngine.Timeline.ITimelineEvaluateCallback>::get_Count() */,
	{ 9609, 511, -1 } /* !0 System.Collections.Generic.List`1<UnityEngine.Timeline.ITimelineEvaluateCallback>::get_Item(System.Int32) */,
	{ 9408, 512, -1 } /* System.Void System.Collections.Generic.Dictionary`2<UnityEngine.Timeline.TrackAsset,UnityEngine.Playables.Playable>::set_Item(!0,!1) */,
	{ 9598, 499, -1 } /* System.Void System.Collections.Generic.List`1<UnityEngine.Timeline.TimelineClip>::.ctor() */,
	{ 9649, 499, -1 } /* !0[] System.Collections.Generic.List`1<UnityEngine.Timeline.TimelineClip>::ToArray() */,
	{ 9619, 499, -1 } /* System.Boolean System.Collections.Generic.List`1<UnityEngine.Timeline.TimelineClip>::Contains(!0) */,
	{ 9614, 499, -1 } /* System.Void System.Collections.Generic.List`1<UnityEngine.Timeline.TimelineClip>::Add(!0) */,
	{ 9609, 499, -1 } /* !0 System.Collections.Generic.List`1<UnityEngine.Timeline.TimelineClip>::get_Item(System.Int32) */,
	{ 9633, 389, -1 } /* System.Int32 System.Collections.Generic.List`1<UnityEngine.ScriptableObject>::IndexOf(!0) */,
	{ 9635, 389, -1 } /* System.Void System.Collections.Generic.List`1<UnityEngine.ScriptableObject>::Insert(System.Int32,!0) */,
	{ 9638, 499, -1 } /* System.Boolean System.Collections.Generic.List`1<UnityEngine.Timeline.TimelineClip>::Remove(!0) */,
	{ 13437, -1, 357 } /* System.Void UnityEngine.Animations.AnimationPlayableExtensions::SetAnimatedProperties<UnityEngine.Playables.Playable>(!!0,UnityEngine.AnimationClip) */,
	{ 999, 522, -1 } /* System.Void System.Action`3<UnityEngine.Timeline.TimelineClip,UnityEngine.GameObject,UnityEngine.Playables.Playable>::Invoke(!0,!1,!2) */,
	{ 9399, 518, -1 } /* System.Void System.Collections.Generic.Dictionary`2<System.Type,UnityEngine.Timeline.TrackBindingTypeAttribute>::.ctor() */,
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	{ 9409, 518, -1 } /* System.Void System.Collections.Generic.Dictionary`2<System.Type,UnityEngine.Timeline.TrackBindingTypeAttribute>::Add(!0,!1) */,
	{ 9598, 543, -1 } /* System.Void System.Collections.Generic.List`1<UnityEngine.EventSystems.RaycastResult>::.ctor() */,
	{ 11183, -1, 569 } /* !!0[] UnityEngine.Component::GetComponents<UnityEngine.EventSystems.BaseInput>() */,
	{ 11262, -1, 569 } /* !!0 UnityEngine.GameObject::AddComponent<UnityEngine.EventSystems.BaseInput>() */,
	{ 11170, -1, 540 } /* !!0 UnityEngine.Component::GetComponent<UnityEngine.EventSystems.EventSystem>() */,
	{ 9609, 543, -1 } /* !0 System.Collections.Generic.List`1<UnityEngine.EventSystems.RaycastResult>::get_Item(System.Int32) */,
	{ 9603, 543, -1 } /* System.Int32 System.Collections.Generic.List`1<UnityEngine.EventSystems.RaycastResult>::get_Count() */,
	{ 9609, 530, -1 } /* !0 System.Collections.Generic.List`1<UnityEngine.GameObject>::get_Item(System.Int32) */,
	{ 14872, -1, 554 } /* System.Boolean UnityEngine.EventSystems.ExecuteEvents::Execute<UnityEngine.EventSystems.IPointerExitHandler>(UnityEngine.GameObject,UnityEngine.EventSystems.BaseEventData,UnityEngine.EventSystems.ExecuteEvents/EventFunction`1<T>) */,
	{ 9603, 530, -1 } /* System.Int32 System.Collections.Generic.List`1<UnityEngine.GameObject>::get_Count() */,
	{ 9618, 530, -1 } /* System.Void System.Collections.Generic.List`1<UnityEngine.GameObject>::Clear() */,
	{ 9638, 530, -1 } /* System.Boolean System.Collections.Generic.List`1<UnityEngine.GameObject>::Remove(!0) */,
	{ 14872, -1, 553 } /* System.Boolean UnityEngine.EventSystems.ExecuteEvents::Execute<UnityEngine.EventSystems.IPointerEnterHandler>(UnityEngine.GameObject,UnityEngine.EventSystems.BaseEventData,UnityEngine.EventSystems.ExecuteEvents/EventFunction`1<T>) */,
	{ 9614, 530, -1 } /* System.Void System.Collections.Generic.List`1<UnityEngine.GameObject>::Add(!0) */,
	{ 9598, 542, -1 } /* System.Void System.Collections.Generic.List`1<UnityEngine.EventSystems.BaseInputModule>::.ctor() */,
	{ 9603, 540, -1 } /* System.Int32 System.Collections.Generic.List`1<UnityEngine.EventSystems.EventSystem>::get_Count() */,
	{ 9609, 540, -1 } /* !0 System.Collections.Generic.List`1<UnityEngine.EventSystems.EventSystem>::get_Item(System.Int32) */,
	{ 9633, 540, -1 } /* System.Int32 System.Collections.Generic.List`1<UnityEngine.EventSystems.EventSystem>::IndexOf(!0) */,
	{ 9641, 540, -1 } /* System.Void System.Collections.Generic.List`1<UnityEngine.EventSystems.EventSystem>::RemoveAt(System.Int32) */,
	{ 9635, 540, -1 } /* System.Void System.Collections.Generic.List`1<UnityEngine.EventSystems.EventSystem>::Insert(System.Int32,!0) */,
	{ 11182, -1, 542 } /* System.Void UnityEngine.Component::GetComponents<UnityEngine.EventSystems.BaseInputModule>(System.Collections.Generic.List`1<!!0>) */,
	{ 9603, 542, -1 } /* System.Int32 System.Collections.Generic.List`1<UnityEngine.EventSystems.BaseInputModule>::get_Count() */,
	{ 9609, 542, -1 } /* !0 System.Collections.Generic.List`1<UnityEngine.EventSystems.BaseInputModule>::get_Item(System.Int32) */,
	{ 9641, 542, -1 } /* System.Void System.Collections.Generic.List`1<UnityEngine.EventSystems.BaseInputModule>::RemoveAt(System.Int32) */,
	{ 14872, -1, 544 } /* System.Boolean UnityEngine.EventSystems.ExecuteEvents::Execute<UnityEngine.EventSystems.IDeselectHandler>(UnityEngine.GameObject,UnityEngine.EventSystems.BaseEventData,UnityEngine.EventSystems.ExecuteEvents/EventFunction`1<T>) */,
	{ 14872, -1, 549 } /* System.Boolean UnityEngine.EventSystems.ExecuteEvents::Execute<UnityEngine.EventSystems.ISelectHandler>(UnityEngine.GameObject,UnityEngine.EventSystems.BaseEventData,UnityEngine.EventSystems.ExecuteEvents/EventFunction`1<T>) */,
	{ 9618, 543, -1 } /* System.Void System.Collections.Generic.List`1<UnityEngine.EventSystems.RaycastResult>::Clear() */,
	{ 9609, 550, -1 } /* !0 System.Collections.Generic.List`1<UnityEngine.EventSystems.BaseRaycaster>::get_Item(System.Int32) */,
	{ 9603, 550, -1 } /* System.Int32 System.Collections.Generic.List`1<UnityEngine.EventSystems.BaseRaycaster>::get_Count() */,
	{ 9648, 543, -1 } /* System.Void System.Collections.Generic.List`1<UnityEngine.EventSystems.RaycastResult>::Sort(System.Comparison`1<!0>) */,
	{ 9614, 540, -1 } /* System.Void System.Collections.Generic.List`1<UnityEngine.EventSystems.EventSystem>::Add(!0) */,
	{ 9638, 540, -1 } /* System.Boolean System.Collections.Generic.List`1<UnityEngine.EventSystems.EventSystem>::Remove(!0) */,
	{ 9598, 540, -1 } /* System.Void System.Collections.Generic.List`1<UnityEngine.EventSystems.EventSystem>::.ctor() */,
	{ 1026, 543, -1 } /* System.Void System.Comparison`1<UnityEngine.EventSystems.RaycastResult>::.ctor(System.Object,System.IntPtr) */,
	{ 9598, 551, -1 } /* System.Void System.Collections.Generic.List`1<UnityEngine.EventSystems.EventTrigger/Entry>::.ctor() */,
	{ 9603, 551, -1 } /* System.Int32 System.Collections.Generic.List`1<UnityEngine.EventSystems.EventTrigger/Entry>::get_Count() */,
	{ 9609, 551, -1 } /* !0 System.Collections.Generic.List`1<UnityEngine.EventSystems.EventTrigger/Entry>::get_Item(System.Int32) */,
	{ 12054, 552, -1 } /* System.Void UnityEngine.Events.UnityEvent`1<UnityEngine.EventSystems.BaseEventData>::Invoke(!0) */,
	{ 12048, 552, -1 } /* System.Void UnityEngine.Events.UnityEvent`1<UnityEngine.EventSystems.BaseEventData>::.ctor() */,
	{ 14836, -1, 572 } /* T UnityEngine.EventSystems.ExecuteEvents::ValidateEventData<UnityEngine.EventSystems.PointerEventData>(UnityEngine.EventSystems.BaseEventData) */,
	{ 14836, -1, 902 } /* T UnityEngine.EventSystems.ExecuteEvents::ValidateEventData<UnityEngine.EventSystems.AxisEventData>(UnityEngine.EventSystems.BaseEventData) */,
	{ 14880, 553, -1 } /* System.Void UnityEngine.EventSystems.ExecuteEvents/EventFunction`1<UnityEngine.EventSystems.IPointerEnterHandler>::.ctor(System.Object,System.IntPtr) */,
	{ 14880, 554, -1 } /* System.Void UnityEngine.EventSystems.ExecuteEvents/EventFunction`1<UnityEngine.EventSystems.IPointerExitHandler>::.ctor(System.Object,System.IntPtr) */,
	{ 14880, 555, -1 } /* System.Void UnityEngine.EventSystems.ExecuteEvents/EventFunction`1<UnityEngine.EventSystems.IPointerDownHandler>::.ctor(System.Object,System.IntPtr) */,
	{ 14880, 556, -1 } /* System.Void UnityEngine.EventSystems.ExecuteEvents/EventFunction`1<UnityEngine.EventSystems.IPointerUpHandler>::.ctor(System.Object,System.IntPtr) */,
	{ 14880, 557, -1 } /* System.Void UnityEngine.EventSystems.ExecuteEvents/EventFunction`1<UnityEngine.EventSystems.IPointerClickHandler>::.ctor(System.Object,System.IntPtr) */,
	{ 14880, 558, -1 } /* System.Void UnityEngine.EventSystems.ExecuteEvents/EventFunction`1<UnityEngine.EventSystems.IInitializePotentialDragHandler>::.ctor(System.Object,System.IntPtr) */,
	{ 14880, 559, -1 } /* System.Void UnityEngine.EventSystems.ExecuteEvents/EventFunction`1<UnityEngine.EventSystems.IBeginDragHandler>::.ctor(System.Object,System.IntPtr) */,
	{ 14880, 560, -1 } /* System.Void UnityEngine.EventSystems.ExecuteEvents/EventFunction`1<UnityEngine.EventSystems.IDragHandler>::.ctor(System.Object,System.IntPtr) */,
	{ 14880, 561, -1 } /* System.Void UnityEngine.EventSystems.ExecuteEvents/EventFunction`1<UnityEngine.EventSystems.IEndDragHandler>::.ctor(System.Object,System.IntPtr) */,
	{ 14880, 562, -1 } /* System.Void UnityEngine.EventSystems.ExecuteEvents/EventFunction`1<UnityEngine.EventSystems.IDropHandler>::.ctor(System.Object,System.IntPtr) */,
	{ 14880, 563, -1 } /* System.Void UnityEngine.EventSystems.ExecuteEvents/EventFunction`1<UnityEngine.EventSystems.IScrollHandler>::.ctor(System.Object,System.IntPtr) */,
	{ 14880, 564, -1 } /* System.Void UnityEngine.EventSystems.ExecuteEvents/EventFunction`1<UnityEngine.EventSystems.IUpdateSelectedHandler>::.ctor(System.Object,System.IntPtr) */,
	{ 14880, 549, -1 } /* System.Void UnityEngine.EventSystems.ExecuteEvents/EventFunction`1<UnityEngine.EventSystems.ISelectHandler>::.ctor(System.Object,System.IntPtr) */,
	{ 14880, 544, -1 } /* System.Void UnityEngine.EventSystems.ExecuteEvents/EventFunction`1<UnityEngine.EventSystems.IDeselectHandler>::.ctor(System.Object,System.IntPtr) */,
	{ 14880, 565, -1 } /* System.Void UnityEngine.EventSystems.ExecuteEvents/EventFunction`1<UnityEngine.EventSystems.IMoveHandler>::.ctor(System.Object,System.IntPtr) */,
	{ 14880, 566, -1 } /* System.Void UnityEngine.EventSystems.ExecuteEvents/EventFunction`1<UnityEngine.EventSystems.ISubmitHandler>::.ctor(System.Object,System.IntPtr) */,
	{ 14880, 567, -1 } /* System.Void UnityEngine.EventSystems.ExecuteEvents/EventFunction`1<UnityEngine.EventSystems.ICancelHandler>::.ctor(System.Object,System.IntPtr) */,
	{ 12044, 546, -1 } /* System.Void UnityEngine.Events.UnityAction`1<System.Collections.Generic.List`1<UnityEngine.EventSystems.IEventSystemHandler>>::.ctor(System.Object,System.IntPtr) */,
	{ 16342, 546, -1 } /* System.Void UnityEngine.UI.ObjectPool`1<System.Collections.Generic.List`1<UnityEngine.EventSystems.IEventSystemHandler>>::.ctor(UnityEngine.Events.UnityAction`1<T>,UnityEngine.Events.UnityAction`1<T>) */,
	{ 9599, 568, -1 } /* System.Void System.Collections.Generic.List`1<UnityEngine.Transform>::.ctor(System.Int32) */,
	{ 9618, 545, -1 } /* System.Void System.Collections.Generic.List`1<UnityEngine.EventSystems.IEventSystemHandler>::Clear() */,
	{ 11246, -1, 903 } /* !!0 UnityEngine.GameObject::GetComponent<UnityEngine.SpriteRenderer>() */,
	{ 9614, 543, -1 } /* System.Void System.Collections.Generic.List`1<UnityEngine.EventSystems.RaycastResult>::Add(!0) */,
	{ 11170, -1, 328 } /* !!0 UnityEngine.Component::GetComponent<UnityEngine.Camera>() */,
	{ 1026, 379, -1 } /* System.Void System.Comparison`1<UnityEngine.RaycastHit>::.ctor(System.Object,System.IntPtr) */,
	{ 779, -1, 379 } /* System.Void System.Array::Sort<UnityEngine.RaycastHit>(!!0[],System.Comparison`1<!!0>) */,
	{ 9598, 530, -1 } /* System.Void System.Collections.Generic.List`1<UnityEngine.GameObject>::.ctor() */,
	{ 9399, 570, -1 } /* System.Void System.Collections.Generic.Dictionary`2<System.Int32,UnityEngine.EventSystems.PointerEventData>::.ctor() */,
	{ 9427, 570, -1 } /* System.Boolean System.Collections.Generic.Dictionary`2<System.Int32,UnityEngine.EventSystems.PointerEventData>::TryGetValue(!0,!1&) */,
	{ 9409, 570, -1 } /* System.Void System.Collections.Generic.Dictionary`2<System.Int32,UnityEngine.EventSystems.PointerEventData>::Add(!0,!1) */,
	{ 9426, 570, -1 } /* System.Boolean System.Collections.Generic.Dictionary`2<System.Int32,UnityEngine.EventSystems.PointerEventData>::Remove(!0) */,
	{ 14872, -1, 559 } /* System.Boolean UnityEngine.EventSystems.ExecuteEvents::Execute<UnityEngine.EventSystems.IBeginDragHandler>(UnityEngine.GameObject,UnityEngine.EventSystems.BaseEventData,UnityEngine.EventSystems.ExecuteEvents/EventFunction`1<T>) */,
	{ 14872, -1, 556 } /* System.Boolean UnityEngine.EventSystems.ExecuteEvents::Execute<UnityEngine.EventSystems.IPointerUpHandler>(UnityEngine.GameObject,UnityEngine.EventSystems.BaseEventData,UnityEngine.EventSystems.ExecuteEvents/EventFunction`1<T>) */,
	{ 14872, -1, 560 } /* System.Boolean UnityEngine.EventSystems.ExecuteEvents::Execute<UnityEngine.EventSystems.IDragHandler>(UnityEngine.GameObject,UnityEngine.EventSystems.BaseEventData,UnityEngine.EventSystems.ExecuteEvents/EventFunction`1<T>) */,
	{ 9406, 570, -1 } /* System.Collections.Generic.Dictionary`2/ValueCollection<!0,!1> System.Collections.Generic.Dictionary`2<System.Int32,UnityEngine.EventSystems.PointerEventData>::get_Values() */,
	{ 9468, 570, -1 } /* System.Collections.Generic.Dictionary`2/ValueCollection/Enumerator<!0,!1> System.Collections.Generic.Dictionary`2/ValueCollection<System.Int32,UnityEngine.EventSystems.PointerEventData>::GetEnumerator() */,
	{ 9484, 570, -1 } /* !1 System.Collections.Generic.Dictionary`2/ValueCollection/Enumerator<System.Int32,UnityEngine.EventSystems.PointerEventData>::get_Current() */,
	{ 9483, 570, -1 } /* System.Boolean System.Collections.Generic.Dictionary`2/ValueCollection/Enumerator<System.Int32,UnityEngine.EventSystems.PointerEventData>::MoveNext() */,
	{ 9482, 570, -1 } /* System.Void System.Collections.Generic.Dictionary`2/ValueCollection/Enumerator<System.Int32,UnityEngine.EventSystems.PointerEventData>::Dispose() */,
	{ 9413, 570, -1 } /* System.Void System.Collections.Generic.Dictionary`2<System.Int32,UnityEngine.EventSystems.PointerEventData>::Clear() */,
	{ 9417, 570, -1 } /* System.Collections.Generic.Dictionary`2/Enumerator<!0,!1> System.Collections.Generic.Dictionary`2<System.Int32,UnityEngine.EventSystems.PointerEventData>::GetEnumerator() */,
	{ 9440, 570, -1 } /* System.Collections.Generic.KeyValuePair`2<!0,!1> System.Collections.Generic.Dictionary`2/Enumerator<System.Int32,UnityEngine.EventSystems.PointerEventData>::get_Current() */,
	{ 9371, 570, -1 } /* !1 System.Collections.Generic.KeyValuePair`2<System.Int32,UnityEngine.EventSystems.PointerEventData>::get_Value() */,
	{ 9370, 570, -1 } /* !0 System.Collections.Generic.KeyValuePair`2<System.Int32,UnityEngine.EventSystems.PointerEventData>::get_Key() */,
	{ 9439, 570, -1 } /* System.Boolean System.Collections.Generic.Dictionary`2/Enumerator<System.Int32,UnityEngine.EventSystems.PointerEventData>::MoveNext() */,
	{ 9441, 570, -1 } /* System.Void System.Collections.Generic.Dictionary`2/Enumerator<System.Int32,UnityEngine.EventSystems.PointerEventData>::Dispose() */,
	{ 14877, -1, 549 } /* UnityEngine.GameObject UnityEngine.EventSystems.ExecuteEvents::GetEventHandler<UnityEngine.EventSystems.ISelectHandler>(UnityEngine.GameObject) */,
	{ 9598, 575, -1 } /* System.Void System.Collections.Generic.List`1<UnityEngine.EventSystems.PointerInputModule/ButtonState>::.ctor() */,
	{ 9609, 575, -1 } /* !0 System.Collections.Generic.List`1<UnityEngine.EventSystems.PointerInputModule/ButtonState>::get_Item(System.Int32) */,
	{ 9603, 575, -1 } /* System.Int32 System.Collections.Generic.List`1<UnityEngine.EventSystems.PointerInputModule/ButtonState>::get_Count() */,
	{ 9614, 575, -1 } /* System.Void System.Collections.Generic.List`1<UnityEngine.EventSystems.PointerInputModule/ButtonState>::Add(!0) */,
	{ 9619, 550, -1 } /* System.Boolean System.Collections.Generic.List`1<UnityEngine.EventSystems.BaseRaycaster>::Contains(!0) */,
	{ 9614, 550, -1 } /* System.Void System.Collections.Generic.List`1<UnityEngine.EventSystems.BaseRaycaster>::Add(!0) */,
	{ 9638, 550, -1 } /* System.Boolean System.Collections.Generic.List`1<UnityEngine.EventSystems.BaseRaycaster>::Remove(!0) */,
	{ 9598, 550, -1 } /* System.Void System.Collections.Generic.List`1<UnityEngine.EventSystems.BaseRaycaster>::.ctor() */,
	{ 14872, -1, 561 } /* System.Boolean UnityEngine.EventSystems.ExecuteEvents::Execute<UnityEngine.EventSystems.IEndDragHandler>(UnityEngine.GameObject,UnityEngine.EventSystems.BaseEventData,UnityEngine.EventSystems.ExecuteEvents/EventFunction`1<T>) */,
	{ 14873, -1, 555 } /* UnityEngine.GameObject UnityEngine.EventSystems.ExecuteEvents::ExecuteHierarchy<UnityEngine.EventSystems.IPointerDownHandler>(UnityEngine.GameObject,UnityEngine.EventSystems.BaseEventData,UnityEngine.EventSystems.ExecuteEvents/EventFunction`1<T>) */,
	{ 14877, -1, 557 } /* UnityEngine.GameObject UnityEngine.EventSystems.ExecuteEvents::GetEventHandler<UnityEngine.EventSystems.IPointerClickHandler>(UnityEngine.GameObject) */,
	{ 14877, -1, 560 } /* UnityEngine.GameObject UnityEngine.EventSystems.ExecuteEvents::GetEventHandler<UnityEngine.EventSystems.IDragHandler>(UnityEngine.GameObject) */,
	{ 14872, -1, 558 } /* System.Boolean UnityEngine.EventSystems.ExecuteEvents::Execute<UnityEngine.EventSystems.IInitializePotentialDragHandler>(UnityEngine.GameObject,UnityEngine.EventSystems.BaseEventData,UnityEngine.EventSystems.ExecuteEvents/EventFunction`1<T>) */,
	{ 14872, -1, 557 } /* System.Boolean UnityEngine.EventSystems.ExecuteEvents::Execute<UnityEngine.EventSystems.IPointerClickHandler>(UnityEngine.GameObject,UnityEngine.EventSystems.BaseEventData,UnityEngine.EventSystems.ExecuteEvents/EventFunction`1<T>) */,
	{ 14873, -1, 562 } /* UnityEngine.GameObject UnityEngine.EventSystems.ExecuteEvents::ExecuteHierarchy<UnityEngine.EventSystems.IDropHandler>(UnityEngine.GameObject,UnityEngine.EventSystems.BaseEventData,UnityEngine.EventSystems.ExecuteEvents/EventFunction`1<T>) */,
	{ 14873, -1, 554 } /* UnityEngine.GameObject UnityEngine.EventSystems.ExecuteEvents::ExecuteHierarchy<UnityEngine.EventSystems.IPointerExitHandler>(UnityEngine.GameObject,UnityEngine.EventSystems.BaseEventData,UnityEngine.EventSystems.ExecuteEvents/EventFunction`1<T>) */,
	{ 14872, -1, 566 } /* System.Boolean UnityEngine.EventSystems.ExecuteEvents::Execute<UnityEngine.EventSystems.ISubmitHandler>(UnityEngine.GameObject,UnityEngine.EventSystems.BaseEventData,UnityEngine.EventSystems.ExecuteEvents/EventFunction`1<T>) */,
	{ 14872, -1, 567 } /* System.Boolean UnityEngine.EventSystems.ExecuteEvents::Execute<UnityEngine.EventSystems.ICancelHandler>(UnityEngine.GameObject,UnityEngine.EventSystems.BaseEventData,UnityEngine.EventSystems.ExecuteEvents/EventFunction`1<T>) */,
	{ 14872, -1, 565 } /* System.Boolean UnityEngine.EventSystems.ExecuteEvents::Execute<UnityEngine.EventSystems.IMoveHandler>(UnityEngine.GameObject,UnityEngine.EventSystems.BaseEventData,UnityEngine.EventSystems.ExecuteEvents/EventFunction`1<T>) */,
	{ 14877, -1, 563 } /* UnityEngine.GameObject UnityEngine.EventSystems.ExecuteEvents::GetEventHandler<UnityEngine.EventSystems.IScrollHandler>(UnityEngine.GameObject) */,
	{ 14873, -1, 563 } /* UnityEngine.GameObject UnityEngine.EventSystems.ExecuteEvents::ExecuteHierarchy<UnityEngine.EventSystems.IScrollHandler>(UnityEngine.GameObject,UnityEngine.EventSystems.BaseEventData,UnityEngine.EventSystems.ExecuteEvents/EventFunction`1<T>) */,
	{ 14872, -1, 564 } /* System.Boolean UnityEngine.EventSystems.ExecuteEvents::Execute<UnityEngine.EventSystems.IUpdateSelectedHandler>(UnityEngine.GameObject,UnityEngine.EventSystems.BaseEventData,UnityEngine.EventSystems.ExecuteEvents/EventFunction`1<T>) */,
	{ 9372, 570, -1 } /* System.String System.Collections.Generic.KeyValuePair`2<System.Int32,UnityEngine.EventSystems.PointerEventData>::ToString() */,
	{ 15934, -1, 904 } /* System.Boolean UnityEngine.UI.SetPropertyUtility::SetStruct<UnityEngine.UI.AspectRatioFitter/AspectMode>(T&,T) */,
	{ 15934, -1, 110 } /* System.Boolean UnityEngine.UI.SetPropertyUtility::SetStruct<System.Single>(T&,T) */,
	{ 11170, -1, 626 } /* !!0 UnityEngine.Component::GetComponent<UnityEngine.RectTransform>() */,
	{ 11170, -1, 594 } /* !!0 UnityEngine.Component::GetComponent<UnityEngine.UI.Graphic>() */,
	{ 11170, -1, 584 } /* !!0 UnityEngine.Component::GetComponent<UnityEngine.Canvas>() */,
	{ 16320, 576, -1 } /* System.Void UnityEngine.UI.Collections.IndexedSet`1<UnityEngine.UI.ICanvasElement>::.ctor() */,
	{ 16329, 576, -1 } /* System.Int32 UnityEngine.UI.Collections.IndexedSet`1<UnityEngine.UI.ICanvasElement>::get_Count() */,
	{ 16334, 576, -1 } /* T UnityEngine.UI.Collections.IndexedSet`1<UnityEngine.UI.ICanvasElement>::get_Item(System.Int32) */,
	{ 16333, 576, -1 } /* System.Void UnityEngine.UI.Collections.IndexedSet`1<UnityEngine.UI.ICanvasElement>::RemoveAt(System.Int32) */,
	{ 16337, 576, -1 } /* System.Void UnityEngine.UI.Collections.IndexedSet`1<UnityEngine.UI.ICanvasElement>::Sort(System.Comparison`1<T>) */,
	{ 16326, 576, -1 } /* System.Void UnityEngine.UI.Collections.IndexedSet`1<UnityEngine.UI.ICanvasElement>::Clear() */,
	{ 16327, 576, -1 } /* System.Boolean UnityEngine.UI.Collections.IndexedSet`1<UnityEngine.UI.ICanvasElement>::Contains(T) */,
	{ 16322, 576, -1 } /* System.Boolean UnityEngine.UI.Collections.IndexedSet`1<UnityEngine.UI.ICanvasElement>::AddUnique(T) */,
	{ 16323, 576, -1 } /* System.Boolean UnityEngine.UI.Collections.IndexedSet`1<UnityEngine.UI.ICanvasElement>::Remove(T) */,
	{ 1026, 576, -1 } /* System.Void System.Comparison`1<UnityEngine.UI.ICanvasElement>::.ctor(System.Object,System.IntPtr) */,
	{ 16320, 609, -1 } /* System.Void UnityEngine.UI.Collections.IndexedSet`1<UnityEngine.UI.IClipper>::.ctor() */,
	{ 16334, 609, -1 } /* T UnityEngine.UI.Collections.IndexedSet`1<UnityEngine.UI.IClipper>::get_Item(System.Int32) */,
	{ 16329, 609, -1 } /* System.Int32 UnityEngine.UI.Collections.IndexedSet`1<UnityEngine.UI.IClipper>::get_Count() */,
	{ 16322, 609, -1 } /* System.Boolean UnityEngine.UI.Collections.IndexedSet`1<UnityEngine.UI.IClipper>::AddUnique(T) */,
	{ 16323, 609, -1 } /* System.Boolean UnityEngine.UI.Collections.IndexedSet`1<UnityEngine.UI.IClipper>::Remove(T) */,
	{ 9603, 616, -1 } /* System.Int32 System.Collections.Generic.List`1<UnityEngine.UI.RectMask2D>::get_Count() */,
	{ 9609, 616, -1 } /* !0 System.Collections.Generic.List`1<UnityEngine.UI.RectMask2D>::get_Item(System.Int32) */,
	{ 15934, -1, 905 } /* System.Boolean UnityEngine.UI.SetPropertyUtility::SetStruct<UnityEngine.UI.ContentSizeFitter/FitMode>(T&,T) */,
	{ 12054, 332, -1 } /* System.Void UnityEngine.Events.UnityEvent`1<UnityEngine.Color>::Invoke(!0) */,
	{ 12049, 332, -1 } /* System.Void UnityEngine.Events.UnityEvent`1<UnityEngine.Color>::AddListener(UnityEngine.Events.UnityAction`1<!0>) */,
	{ 12048, 332, -1 } /* System.Void UnityEngine.Events.UnityEvent`1<UnityEngine.Color>::.ctor() */,
	{ 12054, 110, -1 } /* System.Void UnityEngine.Events.UnityEvent`1<System.Single>::Invoke(!0) */,
	{ 12049, 110, -1 } /* System.Void UnityEngine.Events.UnityEvent`1<System.Single>::AddListener(UnityEngine.Events.UnityAction`1<!0>) */,
	{ 12048, 110, -1 } /* System.Void UnityEngine.Events.UnityEvent`1<System.Single>::.ctor() */,
	{ 11262, -1, 626 } /* !!0 UnityEngine.GameObject::AddComponent<UnityEngine.RectTransform>() */,
	{ 11246, -1, 626 } /* !!0 UnityEngine.GameObject::GetComponent<UnityEngine.RectTransform>() */,
	{ 11262, -1, 611 } /* !!0 UnityEngine.GameObject::AddComponent<UnityEngine.UI.Image>() */,
	{ 11262, -1, 906 } /* !!0 UnityEngine.GameObject::AddComponent<UnityEngine.UI.Button>() */,
	{ 11262, -1, 587 } /* !!0 UnityEngine.GameObject::AddComponent<UnityEngine.UI.Text>() */,
	{ 11262, -1, 907 } /* !!0 UnityEngine.GameObject::AddComponent<UnityEngine.UI.RawImage>() */,
	{ 11262, -1, 908 } /* !!0 UnityEngine.GameObject::AddComponent<UnityEngine.UI.Slider>() */,
	{ 11262, -1, 909 } /* !!0 UnityEngine.GameObject::AddComponent<UnityEngine.UI.Scrollbar>() */,
	{ 11262, -1, 624 } /* !!0 UnityEngine.GameObject::AddComponent<UnityEngine.UI.Toggle>() */,
	{ 11262, -1, 910 } /* !!0 UnityEngine.GameObject::AddComponent<UnityEngine.UI.InputField>() */,
	{ 11246, -1, 909 } /* !!0 UnityEngine.GameObject::GetComponent<UnityEngine.UI.Scrollbar>() */,
	{ 11262, -1, 911 } /* !!0 UnityEngine.GameObject::AddComponent<UnityEngine.UI.ScrollRect>() */,
	{ 11262, -1, 614 } /* !!0 UnityEngine.GameObject::AddComponent<UnityEngine.UI.Mask>() */,
	{ 11262, -1, 912 } /* !!0 UnityEngine.GameObject::AddComponent<UnityEngine.UI.Dropdown>() */,
	{ 9614, 581, -1 } /* System.Void System.Collections.Generic.List`1<UnityEngine.UI.Dropdown/OptionData>::Add(!0) */,
	{ 9598, 582, -1 } /* System.Void System.Collections.Generic.List`1<UnityEngine.UI.Dropdown/DropdownItem>::.ctor() */,
	{ 9603, 581, -1 } /* System.Int32 System.Collections.Generic.List`1<UnityEngine.UI.Dropdown/OptionData>::get_Count() */,
	{ 15140, 583, -1 } /* System.Void UnityEngine.UI.CoroutineTween.TweenRunner`1<UnityEngine.UI.CoroutineTween.FloatTween>::.ctor() */,
	{ 15142, 583, -1 } /* System.Void UnityEngine.UI.CoroutineTween.TweenRunner`1<UnityEngine.UI.CoroutineTween.FloatTween>::Init(UnityEngine.MonoBehaviour) */,
	{ 9609, 581, -1 } /* !0 System.Collections.Generic.List`1<UnityEngine.UI.Dropdown/OptionData>::get_Item(System.Int32) */,
	{ 9616, 581, -1 } /* System.Void System.Collections.Generic.List`1<UnityEngine.UI.Dropdown/OptionData>::AddRange(System.Collections.Generic.IEnumerable`1<!0>) */,
	{ 9609, 459, -1 } /* !0 System.Collections.Generic.List`1<UnityEngine.Sprite>::get_Item(System.Int32) */,
	{ 9603, 459, -1 } /* System.Int32 System.Collections.Generic.List`1<UnityEngine.Sprite>::get_Count() */,
	{ 9618, 581, -1 } /* System.Void System.Collections.Generic.List`1<UnityEngine.UI.Dropdown/OptionData>::Clear() */,
	{ 11172, -1, 624 } /* !!0 UnityEngine.Component::GetComponentInChildren<UnityEngine.UI.Toggle>() */,
	{ 11262, -1, 582 } /* !!0 UnityEngine.GameObject::AddComponent<UnityEngine.UI.Dropdown/DropdownItem>() */,
	{ 15259, -1, 584 } /* T UnityEngine.UI.Dropdown::GetOrAddComponent<UnityEngine.Canvas>(UnityEngine.GameObject) */,
	{ 15259, -1, 913 } /* T UnityEngine.UI.Dropdown::GetOrAddComponent<UnityEngine.UI.GraphicRaycaster>(UnityEngine.GameObject) */,
	{ 15259, -1, 622 } /* T UnityEngine.UI.Dropdown::GetOrAddComponent<UnityEngine.CanvasGroup>(UnityEngine.GameObject) */,
	{ 16339, 584, -1 } /* System.Collections.Generic.List`1<T> UnityEngine.UI.ListPool`1<UnityEngine.Canvas>::Get() */,
	{ 11259, -1, 584 } /* System.Void UnityEngine.GameObject::GetComponentsInParent<UnityEngine.Canvas>(System.Boolean,System.Collections.Generic.List`1<!!0>) */,
	{ 9603, 584, -1 } /* System.Int32 System.Collections.Generic.List`1<UnityEngine.Canvas>::get_Count() */,
	{ 9609, 584, -1 } /* !0 System.Collections.Generic.List`1<UnityEngine.Canvas>::get_Item(System.Int32) */,
	{ 16340, 584, -1 } /* System.Void UnityEngine.UI.ListPool`1<UnityEngine.Canvas>::Release(System.Collections.Generic.List`1<T>) */,
	{ 11250, -1, 582 } /* !!0 UnityEngine.GameObject::GetComponentInChildren<UnityEngine.UI.Dropdown/DropdownItem>() */,
	{ 9618, 582, -1 } /* System.Void System.Collections.Generic.List`1<UnityEngine.UI.Dropdown/DropdownItem>::Clear() */,
	{ 12044, 47, -1 } /* System.Void UnityEngine.Events.UnityAction`1<System.Boolean>::.ctor(System.Object,System.IntPtr) */,
	{ 12049, 47, -1 } /* System.Void UnityEngine.Events.UnityEvent`1<System.Boolean>::AddListener(UnityEngine.Events.UnityAction`1<!0>) */,
	{ 9603, 582, -1 } /* System.Int32 System.Collections.Generic.List`1<UnityEngine.UI.Dropdown/DropdownItem>::get_Count() */,
	{ 9609, 582, -1 } /* !0 System.Collections.Generic.List`1<UnityEngine.UI.Dropdown/DropdownItem>::get_Item(System.Int32) */,
	{ 11262, -1, 584 } /* !!0 UnityEngine.GameObject::AddComponent<UnityEngine.Canvas>() */,
	{ 11246, -1, 584 } /* !!0 UnityEngine.GameObject::GetComponent<UnityEngine.Canvas>() */,
	{ 11262, -1, 913 } /* !!0 UnityEngine.GameObject::AddComponent<UnityEngine.UI.GraphicRaycaster>() */,
	{ 11933, -1, 530 } /* !!0 UnityEngine.Object::Instantiate<UnityEngine.GameObject>(!!0) */,
	{ 11933, -1, 582 } /* !!0 UnityEngine.Object::Instantiate<UnityEngine.UI.Dropdown/DropdownItem>(!!0) */,
	{ 9614, 582, -1 } /* System.Void System.Collections.Generic.List`1<UnityEngine.UI.Dropdown/DropdownItem>::Add(!0) */,
	{ 11246, -1, 622 } /* !!0 UnityEngine.GameObject::GetComponent<UnityEngine.CanvasGroup>() */,
	{ 12044, 110, -1 } /* System.Void UnityEngine.Events.UnityAction`1<System.Single>::.ctor(System.Object,System.IntPtr) */,
	{ 15143, 583, -1 } /* System.Void UnityEngine.UI.CoroutineTween.TweenRunner`1<UnityEngine.UI.CoroutineTween.FloatTween>::StartTween(T) */,
	{ 11178, -1, 912 } /* !!0 UnityEngine.Component::GetComponentInParent<UnityEngine.UI.Dropdown>() */,
	{ 9598, 581, -1 } /* System.Void System.Collections.Generic.List`1<UnityEngine.UI.Dropdown/OptionData>::.ctor() */,
	{ 9427, 586, -1 } /* System.Boolean System.Collections.Generic.Dictionary`2<UnityEngine.Font,System.Collections.Generic.HashSet`1<UnityEngine.UI.Text>>::TryGetValue(!0,!1&) */,
	{ 9404, 586, -1 } /* System.Int32 System.Collections.Generic.Dictionary`2<UnityEngine.Font,System.Collections.Generic.HashSet`1<UnityEngine.UI.Text>>::get_Count() */,
	{ 986, 384, -1 } /* System.Void System.Action`1<UnityEngine.Font>::.ctor(System.Object,System.IntPtr) */,
	{ 10900, 587, -1 } /* System.Void System.Collections.Generic.HashSet`1<UnityEngine.UI.Text>::.ctor() */,
	{ 9409, 586, -1 } /* System.Void System.Collections.Generic.Dictionary`2<UnityEngine.Font,System.Collections.Generic.HashSet`1<UnityEngine.UI.Text>>::Add(!0,!1) */,
	{ 10905, 587, -1 } /* System.Boolean System.Collections.Generic.HashSet`1<UnityEngine.UI.Text>::Contains(!0) */,
	{ 10915, 587, -1 } /* System.Boolean System.Collections.Generic.HashSet`1<UnityEngine.UI.Text>::Add(!0) */,
	{ 10910, 587, -1 } /* System.Collections.Generic.HashSet`1/Enumerator<!0> System.Collections.Generic.HashSet`1<UnityEngine.UI.Text>::GetEnumerator() */,
	{ 10926, 587, -1 } /* !0 System.Collections.Generic.HashSet`1/Enumerator<UnityEngine.UI.Text>::get_Current() */,
	{ 10925, 587, -1 } /* System.Boolean System.Collections.Generic.HashSet`1/Enumerator<UnityEngine.UI.Text>::MoveNext() */,
	{ 10924, 587, -1 } /* System.Void System.Collections.Generic.HashSet`1/Enumerator<UnityEngine.UI.Text>::Dispose() */,
	{ 10907, 587, -1 } /* System.Boolean System.Collections.Generic.HashSet`1<UnityEngine.UI.Text>::Remove(!0) */,
	{ 10908, 587, -1 } /* System.Int32 System.Collections.Generic.HashSet`1<UnityEngine.UI.Text>::get_Count() */,
	{ 9426, 586, -1 } /* System.Boolean System.Collections.Generic.Dictionary`2<UnityEngine.Font,System.Collections.Generic.HashSet`1<UnityEngine.UI.Text>>::Remove(!0) */,
	{ 9399, 586, -1 } /* System.Void System.Collections.Generic.Dictionary`2<UnityEngine.Font,System.Collections.Generic.HashSet`1<UnityEngine.UI.Text>>::.ctor() */,
	{ 15140, 599, -1 } /* System.Void UnityEngine.UI.CoroutineTween.TweenRunner`1<UnityEngine.UI.CoroutineTween.ColorTween>::.ctor() */,
	{ 15142, 599, -1 } /* System.Void UnityEngine.UI.CoroutineTween.TweenRunner`1<UnityEngine.UI.CoroutineTween.ColorTween>::Init(UnityEngine.MonoBehaviour) */,
	{ 11170, -1, 914 } /* !!0 UnityEngine.Component::GetComponent<UnityEngine.CanvasRenderer>() */,
	{ 16339, 330, -1 } /* System.Collections.Generic.List`1<T> UnityEngine.UI.ListPool`1<UnityEngine.Component>::Get() */,
	{ 9609, 330, -1 } /* !0 System.Collections.Generic.List`1<UnityEngine.Component>::get_Item(System.Int32) */,
	{ 9603, 330, -1 } /* System.Int32 System.Collections.Generic.List`1<UnityEngine.Component>::get_Count() */,
	{ 16340, 330, -1 } /* System.Void UnityEngine.UI.ListPool`1<UnityEngine.Component>::Release(System.Collections.Generic.List`1<T>) */,
	{ 11182, -1, 330 } /* System.Void UnityEngine.Component::GetComponents<UnityEngine.Component>(System.Collections.Generic.List`1<!!0>) */,
	{ 15144, 599, -1 } /* System.Void UnityEngine.UI.CoroutineTween.TweenRunner`1<UnityEngine.UI.CoroutineTween.ColorTween>::StopTween() */,
	{ 12044, 332, -1 } /* System.Void UnityEngine.Events.UnityAction`1<UnityEngine.Color>::.ctor(System.Object,System.IntPtr) */,
	{ 15143, 599, -1 } /* System.Void UnityEngine.UI.CoroutineTween.TweenRunner`1<UnityEngine.UI.CoroutineTween.ColorTween>::StartTween(T) */,
	{ 9598, 594, -1 } /* System.Void System.Collections.Generic.List`1<UnityEngine.UI.Graphic>::.ctor() */,
	{ 9618, 594, -1 } /* System.Void System.Collections.Generic.List`1<UnityEngine.UI.Graphic>::Clear() */,
	{ 9603, 594, -1 } /* System.Int32 System.Collections.Generic.List`1<UnityEngine.UI.Graphic>::get_Count() */,
	{ 9609, 594, -1 } /* !0 System.Collections.Generic.List`1<UnityEngine.UI.Graphic>::get_Item(System.Int32) */,
	{ 9614, 594, -1 } /* System.Void System.Collections.Generic.List`1<UnityEngine.UI.Graphic>::Add(!0) */,
	{ 1026, 594, -1 } /* System.Void System.Comparison`1<UnityEngine.UI.Graphic>::.ctor(System.Object,System.IntPtr) */,
	{ 9648, 594, -1 } /* System.Void System.Collections.Generic.List`1<UnityEngine.UI.Graphic>::Sort(System.Comparison`1<!0>) */,
	{ 9399, 600, -1 } /* System.Void System.Collections.Generic.Dictionary`2<UnityEngine.Canvas,UnityEngine.UI.Collections.IndexedSet`1<UnityEngine.UI.Graphic>>::.ctor() */,
	{ 9399, 601, -1 } /* System.Void System.Collections.Generic.Dictionary`2<UnityEngine.UI.Graphic,System.Int32>::.ctor() */,
	{ 9399, 577, -1 } /* System.Void System.Collections.Generic.Dictionary`2<UnityEngine.UI.ICanvasElement,System.Int32>::.ctor() */,
	{ 9399, 607, -1 } /* System.Void System.Collections.Generic.Dictionary`2<UnityEngine.UI.IClipper,System.Int32>::.ctor() */,
	{ 9427, 600, -1 } /* System.Boolean System.Collections.Generic.Dictionary`2<UnityEngine.Canvas,UnityEngine.UI.Collections.IndexedSet`1<UnityEngine.UI.Graphic>>::TryGetValue(!0,!1&) */,
	{ 16322, 594, -1 } /* System.Boolean UnityEngine.UI.Collections.IndexedSet`1<UnityEngine.UI.Graphic>::AddUnique(T) */,
	{ 16320, 594, -1 } /* System.Void UnityEngine.UI.Collections.IndexedSet`1<UnityEngine.UI.Graphic>::.ctor() */,
	{ 16321, 594, -1 } /* System.Void UnityEngine.UI.Collections.IndexedSet`1<UnityEngine.UI.Graphic>::Add(T) */,
	{ 9409, 600, -1 } /* System.Void System.Collections.Generic.Dictionary`2<UnityEngine.Canvas,UnityEngine.UI.Collections.IndexedSet`1<UnityEngine.UI.Graphic>>::Add(!0,!1) */,
	{ 16323, 594, -1 } /* System.Boolean UnityEngine.UI.Collections.IndexedSet`1<UnityEngine.UI.Graphic>::Remove(T) */,
	{ 16329, 594, -1 } /* System.Int32 UnityEngine.UI.Collections.IndexedSet`1<UnityEngine.UI.Graphic>::get_Count() */,
	{ 9426, 600, -1 } /* System.Boolean System.Collections.Generic.Dictionary`2<UnityEngine.Canvas,UnityEngine.UI.Collections.IndexedSet`1<UnityEngine.UI.Graphic>>::Remove(!0) */,
	{ 16260, -1, 915 } /* System.Void UnityEngine.UI.LayoutGroup::SetProperty<UnityEngine.UI.GridLayoutGroup/Corner>(T&,T) */,
	{ 16260, -1, 916 } /* System.Void UnityEngine.UI.LayoutGroup::SetProperty<UnityEngine.UI.GridLayoutGroup/Axis>(T&,T) */,
	{ 16260, -1, 341 } /* System.Void UnityEngine.UI.LayoutGroup::SetProperty<UnityEngine.Vector2>(T&,T) */,
	{ 16260, -1, 917 } /* System.Void UnityEngine.UI.LayoutGroup::SetProperty<UnityEngine.UI.GridLayoutGroup/Constraint>(T&,T) */,
	{ 16260, -1, 24 } /* System.Void UnityEngine.UI.LayoutGroup::SetProperty<System.Int32>(T&,T) */,
	{ 9603, 626, -1 } /* System.Int32 System.Collections.Generic.List`1<UnityEngine.RectTransform>::get_Count() */,
	{ 9609, 626, -1 } /* !0 System.Collections.Generic.List`1<UnityEngine.RectTransform>::get_Item(System.Int32) */,
	{ 16260, -1, 110 } /* System.Void UnityEngine.UI.LayoutGroup::SetProperty<System.Single>(T&,T) */,
	{ 16260, -1, 47 } /* System.Void UnityEngine.UI.LayoutGroup::SetProperty<System.Boolean>(T&,T) */,
	{ 15935, -1, 459 } /* System.Boolean UnityEngine.UI.SetPropertyUtility::SetClass<UnityEngine.Sprite>(T&,T) */,
	{ 15934, -1, 918 } /* System.Boolean UnityEngine.UI.SetPropertyUtility::SetStruct<UnityEngine.UI.Image/Type>(T&,T) */,
	{ 15934, -1, 47 } /* System.Boolean UnityEngine.UI.SetPropertyUtility::SetStruct<System.Boolean>(T&,T) */,
	{ 15934, -1, 919 } /* System.Boolean UnityEngine.UI.SetPropertyUtility::SetStruct<UnityEngine.UI.Image/FillMethod>(T&,T) */,
	{ 15934, -1, 24 } /* System.Boolean UnityEngine.UI.SetPropertyUtility::SetStruct<System.Int32>(T&,T) */,
	{ 9603, 611, -1 } /* System.Int32 System.Collections.Generic.List`1<UnityEngine.UI.Image>::get_Count() */,
	{ 9609, 611, -1 } /* !0 System.Collections.Generic.List`1<UnityEngine.UI.Image>::get_Item(System.Int32) */,
	{ 9641, 611, -1 } /* System.Void System.Collections.Generic.List`1<UnityEngine.UI.Image>::RemoveAt(System.Int32) */,
	{ 9614, 611, -1 } /* System.Void System.Collections.Generic.List`1<UnityEngine.UI.Image>::Add(!0) */,
	{ 9638, 611, -1 } /* System.Boolean System.Collections.Generic.List`1<UnityEngine.UI.Image>::Remove(!0) */,
	{ 9598, 611, -1 } /* System.Void System.Collections.Generic.List`1<UnityEngine.UI.Image>::.ctor() */,
	{ 15935, -1, 587 } /* System.Boolean UnityEngine.UI.SetPropertyUtility::SetClass<UnityEngine.UI.Text>(T&,T) */,
	{ 15935, -1, 594 } /* System.Boolean UnityEngine.UI.SetPropertyUtility::SetClass<UnityEngine.UI.Graphic>(T&,T) */,
	{ 15935, -1, 920 } /* System.Boolean UnityEngine.UI.SetPropertyUtility::SetClass<UnityEngine.UI.InputField/SubmitEvent>(T&,T) */,
	{ 15935, -1, 921 } /* System.Boolean UnityEngine.UI.SetPropertyUtility::SetClass<UnityEngine.UI.InputField/OnChangeEvent>(T&,T) */,
	{ 15935, -1, 922 } /* System.Boolean UnityEngine.UI.SetPropertyUtility::SetClass<UnityEngine.UI.InputField/OnValidateInput>(T&,T) */,
	{ 15934, -1, 613 } /* System.Boolean UnityEngine.UI.SetPropertyUtility::SetStruct<UnityEngine.UI.InputField/ContentType>(T&,T) */,
	{ 15934, -1, 923 } /* System.Boolean UnityEngine.UI.SetPropertyUtility::SetStruct<UnityEngine.UI.InputField/LineType>(T&,T) */,
	{ 15934, -1, 924 } /* System.Boolean UnityEngine.UI.SetPropertyUtility::SetStruct<UnityEngine.UI.InputField/InputType>(T&,T) */,
	{ 15934, -1, 925 } /* System.Boolean UnityEngine.UI.SetPropertyUtility::SetStruct<UnityEngine.TouchScreenKeyboardType>(T&,T) */,
	{ 15934, -1, 926 } /* System.Boolean UnityEngine.UI.SetPropertyUtility::SetStruct<UnityEngine.UI.InputField/CharacterValidation>(T&,T) */,
	{ 15934, -1, 9 } /* System.Boolean UnityEngine.UI.SetPropertyUtility::SetStruct<System.Char>(T&,T) */,
	{ 12054, 1, -1 } /* System.Void UnityEngine.Events.UnityEvent`1<System.String>::Invoke(!0) */,
	{ 11246, -1, 914 } /* !!0 UnityEngine.GameObject::GetComponent<UnityEngine.CanvasRenderer>() */,
	{ 11262, -1, 927 } /* !!0 UnityEngine.GameObject::AddComponent<UnityEngine.UI.LayoutElement>() */,
	{ 12048, 1, -1 } /* System.Void UnityEngine.Events.UnityEvent`1<System.String>::.ctor() */,
	{ 9598, 626, -1 } /* System.Void System.Collections.Generic.List`1<UnityEngine.RectTransform>::.ctor() */,
	{ 16260, -1, 490 } /* System.Void UnityEngine.UI.LayoutGroup::SetProperty<UnityEngine.RectOffset>(T&,T) */,
	{ 16260, -1, 928 } /* System.Void UnityEngine.UI.LayoutGroup::SetProperty<UnityEngine.TextAnchor>(T&,T) */,
	{ 9618, 626, -1 } /* System.Void System.Collections.Generic.List`1<UnityEngine.RectTransform>::Clear() */,
	{ 9614, 626, -1 } /* System.Void System.Collections.Generic.List`1<UnityEngine.RectTransform>::Add(!0) */,
	{ 12044, 627, -1 } /* System.Void UnityEngine.Events.UnityAction`1<UnityEngine.UI.LayoutRebuilder>::.ctor(System.Object,System.IntPtr) */,
	{ 16342, 627, -1 } /* System.Void UnityEngine.UI.ObjectPool`1<UnityEngine.UI.LayoutRebuilder>::.ctor(UnityEngine.Events.UnityAction`1<T>,UnityEngine.Events.UnityAction`1<T>) */,
	{ 1034, 330, -1 } /* System.Void System.Predicate`1<UnityEngine.Component>::.ctor(System.Object,System.IntPtr) */,
	{ 9640, 330, -1 } /* System.Int32 System.Collections.Generic.List`1<UnityEngine.Component>::RemoveAll(System.Predicate`1<!0>) */,
	{ 16347, 627, -1 } /* T UnityEngine.UI.ObjectPool`1<UnityEngine.UI.LayoutRebuilder>::Get() */,
	{ 16348, 627, -1 } /* System.Void UnityEngine.UI.ObjectPool`1<UnityEngine.UI.LayoutRebuilder>::Release(T) */,
	{ 12044, 330, -1 } /* System.Void UnityEngine.Events.UnityAction`1<UnityEngine.Component>::.ctor(System.Object,System.IntPtr) */,
	{ 12045, 330, -1 } /* System.Void UnityEngine.Events.UnityAction`1<UnityEngine.Component>::Invoke(!0) */,
	{ 1010, 628, -1 } /* System.Void System.Func`2<UnityEngine.UI.ILayoutElement,System.Single>::.ctor(System.Object,System.IntPtr) */,
	{ 1011, 628, -1 } /* !1 System.Func`2<UnityEngine.UI.ILayoutElement,System.Single>::Invoke(!0) */,
	{ 11176, -1, 330 } /* System.Void UnityEngine.Component::GetComponentsInChildren<UnityEngine.Component>(System.Collections.Generic.List`1<!!0>) */,
	{ 11179, -1, 584 } /* System.Void UnityEngine.Component::GetComponentsInParent<UnityEngine.Canvas>(System.Boolean,System.Collections.Generic.List`1<!!0>) */,
	{ 16339, 614, -1 } /* System.Collections.Generic.List`1<T> UnityEngine.UI.ListPool`1<UnityEngine.UI.Mask>::Get() */,
	{ 11182, -1, 614 } /* System.Void UnityEngine.Component::GetComponents<UnityEngine.UI.Mask>(System.Collections.Generic.List`1<!!0>) */,
	{ 9609, 614, -1 } /* !0 System.Collections.Generic.List`1<UnityEngine.UI.Mask>::get_Item(System.Int32) */,
	{ 9603, 614, -1 } /* System.Int32 System.Collections.Generic.List`1<UnityEngine.UI.Mask>::get_Count() */,
	{ 16340, 614, -1 } /* System.Void UnityEngine.UI.ListPool`1<UnityEngine.UI.Mask>::Release(System.Collections.Generic.List`1<T>) */,
	{ 16339, 616, -1 } /* System.Collections.Generic.List`1<T> UnityEngine.UI.ListPool`1<UnityEngine.UI.RectMask2D>::Get() */,
	{ 11179, -1, 616 } /* System.Void UnityEngine.Component::GetComponentsInParent<UnityEngine.UI.RectMask2D>(System.Boolean,System.Collections.Generic.List`1<!!0>) */,
	{ 16340, 616, -1 } /* System.Void UnityEngine.UI.ListPool`1<UnityEngine.UI.RectMask2D>::Release(System.Collections.Generic.List`1<T>) */,
	{ 9618, 616, -1 } /* System.Void System.Collections.Generic.List`1<UnityEngine.UI.RectMask2D>::Clear() */,
	{ 9614, 616, -1 } /* System.Void System.Collections.Generic.List`1<UnityEngine.UI.RectMask2D>::Add(!0) */,
	{ 11170, -1, 614 } /* !!0 UnityEngine.Component::GetComponent<UnityEngine.UI.Mask>() */,
	{ 12054, 47, -1 } /* System.Void UnityEngine.Events.UnityEvent`1<System.Boolean>::Invoke(!0) */,
	{ 12048, 47, -1 } /* System.Void UnityEngine.Events.UnityEvent`1<System.Boolean>::.ctor() */,
	{ 16339, 381, -1 } /* System.Collections.Generic.List`1<T> UnityEngine.UI.ListPool`1<UnityEngine.UIVertex>::Get() */,
	{ 9603, 381, -1 } /* System.Int32 System.Collections.Generic.List`1<UnityEngine.UIVertex>::get_Count() */,
	{ 9601, 381, -1 } /* System.Int32 System.Collections.Generic.List`1<UnityEngine.UIVertex>::get_Capacity() */,
	{ 9602, 381, -1 } /* System.Void System.Collections.Generic.List`1<UnityEngine.UIVertex>::set_Capacity(System.Int32) */,
	{ 16340, 381, -1 } /* System.Void UnityEngine.UI.ListPool`1<UnityEngine.UIVertex>::Release(System.Collections.Generic.List`1<T>) */,
	{ 10900, 591, -1 } /* System.Void System.Collections.Generic.HashSet`1<UnityEngine.UI.IClippable>::.ctor() */,
	{ 9598, 616, -1 } /* System.Void System.Collections.Generic.List`1<UnityEngine.UI.RectMask2D>::.ctor() */,
	{ 10904, 591, -1 } /* System.Void System.Collections.Generic.HashSet`1<UnityEngine.UI.IClippable>::Clear() */,
	{ 10910, 591, -1 } /* System.Collections.Generic.HashSet`1/Enumerator<!0> System.Collections.Generic.HashSet`1<UnityEngine.UI.IClippable>::GetEnumerator() */,
	{ 10926, 591, -1 } /* !0 System.Collections.Generic.HashSet`1/Enumerator<UnityEngine.UI.IClippable>::get_Current() */,
	{ 10925, 591, -1 } /* System.Boolean System.Collections.Generic.HashSet`1/Enumerator<UnityEngine.UI.IClippable>::MoveNext() */,
	{ 10924, 591, -1 } /* System.Void System.Collections.Generic.HashSet`1/Enumerator<UnityEngine.UI.IClippable>::Dispose() */,
	{ 10905, 591, -1 } /* System.Boolean System.Collections.Generic.HashSet`1<UnityEngine.UI.IClippable>::Contains(!0) */,
	{ 10915, 591, -1 } /* System.Boolean System.Collections.Generic.HashSet`1<UnityEngine.UI.IClippable>::Add(!0) */,
	{ 10907, 591, -1 } /* System.Boolean System.Collections.Generic.HashSet`1<UnityEngine.UI.IClippable>::Remove(!0) */,
	{ 11170, -1, 568 } /* !!0 UnityEngine.Component::GetComponent<UnityEngine.Transform>() */,
	{ 12050, 110, -1 } /* System.Void UnityEngine.Events.UnityEvent`1<System.Single>::RemoveListener(UnityEngine.Events.UnityAction`1<!0>) */,
	{ 12054, 341, -1 } /* System.Void UnityEngine.Events.UnityEvent`1<UnityEngine.Vector2>::Invoke(!0) */,
	{ 12048, 341, -1 } /* System.Void UnityEngine.Events.UnityEvent`1<UnityEngine.Vector2>::.ctor() */,
	{ 15935, -1, 626 } /* System.Boolean UnityEngine.UI.SetPropertyUtility::SetClass<UnityEngine.RectTransform>(T&,T) */,
	{ 15934, -1, 929 } /* System.Boolean UnityEngine.UI.SetPropertyUtility::SetStruct<UnityEngine.UI.Scrollbar/Direction>(T&,T) */,
	{ 9598, 622, -1 } /* System.Void System.Collections.Generic.List`1<UnityEngine.CanvasGroup>::.ctor() */,
	{ 15934, -1, 618 } /* System.Boolean UnityEngine.UI.SetPropertyUtility::SetStruct<UnityEngine.UI.Navigation>(T&,T) */,
	{ 15934, -1, 930 } /* System.Boolean UnityEngine.UI.SetPropertyUtility::SetStruct<UnityEngine.UI.Selectable/Transition>(T&,T) */,
	{ 15934, -1, 580 } /* System.Boolean UnityEngine.UI.SetPropertyUtility::SetStruct<UnityEngine.UI.ColorBlock>(T&,T) */,
	{ 15934, -1, 621 } /* System.Boolean UnityEngine.UI.SetPropertyUtility::SetStruct<UnityEngine.UI.SpriteState>(T&,T) */,
	{ 15935, -1, 931 } /* System.Boolean UnityEngine.UI.SetPropertyUtility::SetClass<UnityEngine.UI.AnimationTriggers>(T&,T) */,
	{ 11170, -1, 895 } /* !!0 UnityEngine.Component::GetComponent<UnityEngine.Animator>() */,
	{ 11182, -1, 622 } /* System.Void UnityEngine.Component::GetComponents<UnityEngine.CanvasGroup>(System.Collections.Generic.List`1<!!0>) */,
	{ 9609, 622, -1 } /* !0 System.Collections.Generic.List`1<UnityEngine.CanvasGroup>::get_Item(System.Int32) */,
	{ 9603, 622, -1 } /* System.Int32 System.Collections.Generic.List`1<UnityEngine.CanvasGroup>::get_Count() */,
	{ 9614, 620, -1 } /* System.Void System.Collections.Generic.List`1<UnityEngine.UI.Selectable>::Add(!0) */,
	{ 9638, 620, -1 } /* System.Boolean System.Collections.Generic.List`1<UnityEngine.UI.Selectable>::Remove(!0) */,
	{ 9609, 620, -1 } /* !0 System.Collections.Generic.List`1<UnityEngine.UI.Selectable>::get_Item(System.Int32) */,
	{ 9603, 620, -1 } /* System.Int32 System.Collections.Generic.List`1<UnityEngine.UI.Selectable>::get_Count() */,
	{ 9598, 620, -1 } /* System.Void System.Collections.Generic.List`1<UnityEngine.UI.Selectable>::.ctor() */,
	{ 9609, 381, -1 } /* !0 System.Collections.Generic.List`1<UnityEngine.UIVertex>::get_Item(System.Int32) */,
	{ 9614, 381, -1 } /* System.Void System.Collections.Generic.List`1<UnityEngine.UIVertex>::Add(!0) */,
	{ 9610, 381, -1 } /* System.Void System.Collections.Generic.List`1<UnityEngine.UIVertex>::set_Item(System.Int32,!0) */,
	{ 15934, -1, 932 } /* System.Boolean UnityEngine.UI.SetPropertyUtility::SetStruct<UnityEngine.UI.Slider/Direction>(T&,T) */,
	{ 11170, -1, 611 } /* !!0 UnityEngine.Component::GetComponent<UnityEngine.UI.Image>() */,
	{ 9609, 623, -1 } /* !0 System.Collections.Generic.List`1<UnityEngine.UI.StencilMaterial/MatEntry>::get_Item(System.Int32) */,
	{ 9603, 623, -1 } /* System.Int32 System.Collections.Generic.List`1<UnityEngine.UI.StencilMaterial/MatEntry>::get_Count() */,
	{ 9614, 623, -1 } /* System.Void System.Collections.Generic.List`1<UnityEngine.UI.StencilMaterial/MatEntry>::Add(!0) */,
	{ 9641, 623, -1 } /* System.Void System.Collections.Generic.List`1<UnityEngine.UI.StencilMaterial/MatEntry>::RemoveAt(System.Int32) */,
	{ 9618, 623, -1 } /* System.Void System.Collections.Generic.List`1<UnityEngine.UI.StencilMaterial/MatEntry>::Clear() */,
	{ 9598, 623, -1 } /* System.Void System.Collections.Generic.List`1<UnityEngine.UI.StencilMaterial/MatEntry>::.ctor() */,
	{ 11793, -1, 384 } /* !!0 UnityEngine.Resources::GetBuiltinResource<UnityEngine.Font>(System.String) */,
	{ 9598, 624, -1 } /* System.Void System.Collections.Generic.List`1<UnityEngine.UI.Toggle>::.ctor() */,
	{ 9619, 624, -1 } /* System.Boolean System.Collections.Generic.List`1<UnityEngine.UI.Toggle>::Contains(!0) */,
	{ 9609, 624, -1 } /* !0 System.Collections.Generic.List`1<UnityEngine.UI.Toggle>::get_Item(System.Int32) */,
	{ 9603, 624, -1 } /* System.Int32 System.Collections.Generic.List`1<UnityEngine.UI.Toggle>::get_Count() */,
	{ 9638, 624, -1 } /* System.Boolean System.Collections.Generic.List`1<UnityEngine.UI.Toggle>::Remove(!0) */,
	{ 9614, 624, -1 } /* System.Void System.Collections.Generic.List`1<UnityEngine.UI.Toggle>::Add(!0) */,
	{ 1034, 624, -1 } /* System.Void System.Predicate`1<UnityEngine.UI.Toggle>::.ctor(System.Object,System.IntPtr) */,
	{ 9627, 624, -1 } /* !0 System.Collections.Generic.List`1<UnityEngine.UI.Toggle>::Find(System.Predicate`1<!0>) */,
	{ 1010, 625, -1 } /* System.Void System.Func`2<UnityEngine.UI.Toggle,System.Boolean>::.ctor(System.Object,System.IntPtr) */,
	{ 10839, -1, 624 } /* System.Collections.Generic.IEnumerable`1<!!0> System.Linq.Enumerable::Where<UnityEngine.UI.Toggle>(System.Collections.Generic.IEnumerable`1<!!0>,System.Func`2<!!0,System.Boolean>) */,
	{ 9616, 338, -1 } /* System.Void System.Collections.Generic.List`1<UnityEngine.Vector3>::AddRange(System.Collections.Generic.IEnumerable`1<!0>) */,
	{ 9616, 342, -1 } /* System.Void System.Collections.Generic.List`1<UnityEngine.Color32>::AddRange(System.Collections.Generic.IEnumerable`1<!0>) */,
	{ 9616, 341, -1 } /* System.Void System.Collections.Generic.List`1<UnityEngine.Vector2>::AddRange(System.Collections.Generic.IEnumerable`1<!0>) */,
	{ 9616, 340, -1 } /* System.Void System.Collections.Generic.List`1<UnityEngine.Vector4>::AddRange(System.Collections.Generic.IEnumerable`1<!0>) */,
	{ 9616, 24, -1 } /* System.Void System.Collections.Generic.List`1<System.Int32>::AddRange(System.Collections.Generic.IEnumerable`1<!0>) */,
	{ 16339, 338, -1 } /* System.Collections.Generic.List`1<T> UnityEngine.UI.ListPool`1<UnityEngine.Vector3>::Get() */,
	{ 16339, 342, -1 } /* System.Collections.Generic.List`1<T> UnityEngine.UI.ListPool`1<UnityEngine.Color32>::Get() */,
	{ 16339, 341, -1 } /* System.Collections.Generic.List`1<T> UnityEngine.UI.ListPool`1<UnityEngine.Vector2>::Get() */,
	{ 16339, 340, -1 } /* System.Collections.Generic.List`1<T> UnityEngine.UI.ListPool`1<UnityEngine.Vector4>::Get() */,
	{ 16339, 24, -1 } /* System.Collections.Generic.List`1<T> UnityEngine.UI.ListPool`1<System.Int32>::Get() */,
	{ 16340, 338, -1 } /* System.Void UnityEngine.UI.ListPool`1<UnityEngine.Vector3>::Release(System.Collections.Generic.List`1<T>) */,
	{ 16340, 342, -1 } /* System.Void UnityEngine.UI.ListPool`1<UnityEngine.Color32>::Release(System.Collections.Generic.List`1<T>) */,
	{ 16340, 341, -1 } /* System.Void UnityEngine.UI.ListPool`1<UnityEngine.Vector2>::Release(System.Collections.Generic.List`1<T>) */,
	{ 16340, 340, -1 } /* System.Void UnityEngine.UI.ListPool`1<UnityEngine.Vector4>::Release(System.Collections.Generic.List`1<T>) */,
	{ 16340, 24, -1 } /* System.Void UnityEngine.UI.ListPool`1<System.Int32>::Release(System.Collections.Generic.List`1<T>) */,
	{ 9618, 338, -1 } /* System.Void System.Collections.Generic.List`1<UnityEngine.Vector3>::Clear() */,
	{ 9618, 342, -1 } /* System.Void System.Collections.Generic.List`1<UnityEngine.Color32>::Clear() */,
	{ 9618, 341, -1 } /* System.Void System.Collections.Generic.List`1<UnityEngine.Vector2>::Clear() */,
	{ 9618, 340, -1 } /* System.Void System.Collections.Generic.List`1<UnityEngine.Vector4>::Clear() */,
	{ 9618, 24, -1 } /* System.Void System.Collections.Generic.List`1<System.Int32>::Clear() */,
	{ 9603, 338, -1 } /* System.Int32 System.Collections.Generic.List`1<UnityEngine.Vector3>::get_Count() */,
	{ 9609, 338, -1 } /* !0 System.Collections.Generic.List`1<UnityEngine.Vector3>::get_Item(System.Int32) */,
	{ 9609, 342, -1 } /* !0 System.Collections.Generic.List`1<UnityEngine.Color32>::get_Item(System.Int32) */,
	{ 9609, 341, -1 } /* !0 System.Collections.Generic.List`1<UnityEngine.Vector2>::get_Item(System.Int32) */,
	{ 9609, 340, -1 } /* !0 System.Collections.Generic.List`1<UnityEngine.Vector4>::get_Item(System.Int32) */,
	{ 9610, 338, -1 } /* System.Void System.Collections.Generic.List`1<UnityEngine.Vector3>::set_Item(System.Int32,!0) */,
	{ 9610, 342, -1 } /* System.Void System.Collections.Generic.List`1<UnityEngine.Color32>::set_Item(System.Int32,!0) */,
	{ 9610, 341, -1 } /* System.Void System.Collections.Generic.List`1<UnityEngine.Vector2>::set_Item(System.Int32,!0) */,
	{ 9610, 340, -1 } /* System.Void System.Collections.Generic.List`1<UnityEngine.Vector4>::set_Item(System.Int32,!0) */,
	{ 9614, 338, -1 } /* System.Void System.Collections.Generic.List`1<UnityEngine.Vector3>::Add(!0) */,
	{ 9614, 342, -1 } /* System.Void System.Collections.Generic.List`1<UnityEngine.Color32>::Add(!0) */,
	{ 9614, 341, -1 } /* System.Void System.Collections.Generic.List`1<UnityEngine.Vector2>::Add(!0) */,
	{ 9614, 340, -1 } /* System.Void System.Collections.Generic.List`1<UnityEngine.Vector4>::Add(!0) */,
	{ 9603, 670, -1 } /* System.Int32 System.Collections.Generic.List`1<Cinemachine.CameraState/CustomBlendable>::get_Count() */,
	{ 9609, 670, -1 } /* !0 System.Collections.Generic.List`1<Cinemachine.CameraState/CustomBlendable>::get_Item(System.Int32) */,
	{ 9598, 670, -1 } /* System.Void System.Collections.Generic.List`1<Cinemachine.CameraState/CustomBlendable>::.ctor() */,
	{ 9614, 670, -1 } /* System.Void System.Collections.Generic.List`1<Cinemachine.CameraState/CustomBlendable>::Add(!0) */,
	{ 9598, 636, -1 } /* System.Void System.Collections.Generic.List`1<Cinemachine.CinemachineVirtualCameraBase>::.ctor() */,
	{ 11173, -1, 636 } /* !!0[] UnityEngine.Component::GetComponentsInChildren<Cinemachine.CinemachineVirtualCameraBase>(System.Boolean) */,
	{ 9614, 636, -1 } /* System.Void System.Collections.Generic.List`1<Cinemachine.CinemachineVirtualCameraBase>::Add(!0) */,
	{ 9649, 636, -1 } /* !0[] System.Collections.Generic.List`1<Cinemachine.CinemachineVirtualCameraBase>::ToArray() */,
	{ 9603, 639, -1 } /* System.Int32 System.Collections.Generic.List`1<Cinemachine.CinemachineBrain/BrainFrame>::get_Count() */,
	{ 9614, 639, -1 } /* System.Void System.Collections.Generic.List`1<Cinemachine.CinemachineBrain/BrainFrame>::Add(!0) */,
	{ 9618, 639, -1 } /* System.Void System.Collections.Generic.List`1<Cinemachine.CinemachineBrain/BrainFrame>::Clear() */,
	{ 9609, 639, -1 } /* !0 System.Collections.Generic.List`1<Cinemachine.CinemachineBrain/BrainFrame>::get_Item(System.Int32) */,
	{ 9641, 639, -1 } /* System.Void System.Collections.Generic.List`1<Cinemachine.CinemachineBrain/BrainFrame>::RemoveAt(System.Int32) */,
	{ 12062, 640, -1 } /* System.Void UnityEngine.Events.UnityEvent`2<Cinemachine.ICinemachineCamera,Cinemachine.ICinemachineCamera>::Invoke(!0,!1) */,
	{ 12054, 641, -1 } /* System.Void UnityEngine.Events.UnityEvent`1<Cinemachine.CinemachineBrain>::Invoke(!0) */,
	{ 9598, 639, -1 } /* System.Void System.Collections.Generic.List`1<Cinemachine.CinemachineBrain/BrainFrame>::.ctor() */,
	{ 12048, 641, -1 } /* System.Void UnityEngine.Events.UnityEvent`1<Cinemachine.CinemachineBrain>::.ctor() */,
	{ 12059, 640, -1 } /* System.Void UnityEngine.Events.UnityEvent`2<Cinemachine.ICinemachineCamera,Cinemachine.ICinemachineCamera>::.ctor() */,
	{ 9598, 642, -1 } /* System.Void System.Collections.Generic.List`1<Cinemachine.CinemachineClearShot/Pair>::.ctor() */,
	{ 9614, 642, -1 } /* System.Void System.Collections.Generic.List`1<Cinemachine.CinemachineClearShot/Pair>::Add(!0) */,
	{ 1026, 642, -1 } /* System.Void System.Comparison`1<Cinemachine.CinemachineClearShot/Pair>::.ctor(System.Object,System.IntPtr) */,
	{ 9648, 642, -1 } /* System.Void System.Collections.Generic.List`1<Cinemachine.CinemachineClearShot/Pair>::Sort(System.Comparison`1<!0>) */,
	{ 9649, 642, -1 } /* !0[] System.Collections.Generic.List`1<Cinemachine.CinemachineClearShot/Pair>::ToArray() */,
	{ 17049, -1, 643 } /* T Cinemachine.CinemachineExtension::GetExtraState<Cinemachine.CinemachineCollider/VcamExtraState>(Cinemachine.ICinemachineCamera) */,
	{ 9598, 630, -1 } /* System.Void System.Collections.Generic.List`1<System.Collections.Generic.List`1<UnityEngine.Vector3>>::.ctor() */,
	{ 17050, -1, 643 } /* System.Collections.Generic.List`1<T> Cinemachine.CinemachineExtension::GetAllExtraStates<Cinemachine.CinemachineCollider/VcamExtraState>() */,
	{ 9630, 643, -1 } /* System.Collections.Generic.List`1/Enumerator<!0> System.Collections.Generic.List`1<Cinemachine.CinemachineCollider/VcamExtraState>::GetEnumerator() */,
	{ 9656, 643, -1 } /* !0 System.Collections.Generic.List`1/Enumerator<Cinemachine.CinemachineCollider/VcamExtraState>::get_Current() */,
	{ 9614, 630, -1 } /* System.Void System.Collections.Generic.List`1<System.Collections.Generic.List`1<UnityEngine.Vector3>>::Add(!0) */,
	{ 9654, 643, -1 } /* System.Boolean System.Collections.Generic.List`1/Enumerator<Cinemachine.CinemachineCollider/VcamExtraState>::MoveNext() */,
	{ 9653, 643, -1 } /* System.Void System.Collections.Generic.List`1/Enumerator<Cinemachine.CinemachineCollider/VcamExtraState>::Dispose() */,
	{ 9642, 338, -1 } /* System.Void System.Collections.Generic.List`1<UnityEngine.Vector3>::RemoveRange(System.Int32,System.Int32) */,
	{ 11262, -1, 933 } /* !!0 UnityEngine.GameObject::AddComponent<UnityEngine.SphereCollider>() */,
	{ 11262, -1, 934 } /* !!0 UnityEngine.GameObject::AddComponent<UnityEngine.Rigidbody>() */,
	{ 11170, -1, 934 } /* !!0 UnityEngine.Component::GetComponent<UnityEngine.Rigidbody>() */,
	{ 11170, -1, 406 } /* !!0 UnityEngine.Component::GetComponent<UnityEngine.Rigidbody2D>() */,
	{ 11170, -1, 636 } /* !!0 UnityEngine.Component::GetComponent<Cinemachine.CinemachineVirtualCameraBase>() */,
	{ 11170, -1, 935 } /* !!0 UnityEngine.Component::GetComponent<Cinemachine.CinemachineTargetGroup>() */,
	{ 17049, -1, 936 } /* T Cinemachine.CinemachineExtension::GetExtraState<Cinemachine.CinemachineConfiner/VcamExtraState>(Cinemachine.ICinemachineCamera) */,
	{ 9603, 632, -1 } /* System.Int32 System.Collections.Generic.List`1<System.Collections.Generic.List`1<UnityEngine.Vector2>>::get_Count() */,
	{ 9598, 632, -1 } /* System.Void System.Collections.Generic.List`1<System.Collections.Generic.List`1<UnityEngine.Vector2>>::.ctor() */,
	{ 9598, 341, -1 } /* System.Void System.Collections.Generic.List`1<UnityEngine.Vector2>::.ctor() */,
	{ 9614, 632, -1 } /* System.Void System.Collections.Generic.List`1<System.Collections.Generic.List`1<UnityEngine.Vector2>>::Add(!0) */,
	{ 9609, 632, -1 } /* !0 System.Collections.Generic.List`1<System.Collections.Generic.List`1<UnityEngine.Vector2>>::get_Item(System.Int32) */,
	{ 9603, 341, -1 } /* System.Int32 System.Collections.Generic.List`1<UnityEngine.Vector2>::get_Count() */,
	{ 9603, 641, -1 } /* System.Int32 System.Collections.Generic.List`1<Cinemachine.CinemachineBrain>::get_Count() */,
	{ 9609, 641, -1 } /* !0 System.Collections.Generic.List`1<Cinemachine.CinemachineBrain>::get_Item(System.Int32) */,
	{ 9635, 641, -1 } /* System.Void System.Collections.Generic.List`1<Cinemachine.CinemachineBrain>::Insert(System.Int32,!0) */,
	{ 9638, 641, -1 } /* System.Boolean System.Collections.Generic.List`1<Cinemachine.CinemachineBrain>::Remove(!0) */,
	{ 9603, 636, -1 } /* System.Int32 System.Collections.Generic.List`1<Cinemachine.CinemachineVirtualCameraBase>::get_Count() */,
	{ 9609, 636, -1 } /* !0 System.Collections.Generic.List`1<Cinemachine.CinemachineVirtualCameraBase>::get_Item(System.Int32) */,
	{ 9635, 636, -1 } /* System.Void System.Collections.Generic.List`1<Cinemachine.CinemachineVirtualCameraBase>::Insert(System.Int32,!0) */,
	{ 9638, 636, -1 } /* System.Boolean System.Collections.Generic.List`1<Cinemachine.CinemachineVirtualCameraBase>::Remove(!0) */,
	{ 9614, 673, -1 } /* System.Void System.Collections.Generic.List`1<System.Collections.Generic.List`1<Cinemachine.CinemachineVirtualCameraBase>>::Add(!0) */,
	{ 9603, 673, -1 } /* System.Int32 System.Collections.Generic.List`1<System.Collections.Generic.List`1<Cinemachine.CinemachineVirtualCameraBase>>::get_Count() */,
	{ 9609, 673, -1 } /* !0 System.Collections.Generic.List`1<System.Collections.Generic.List`1<Cinemachine.CinemachineVirtualCameraBase>>::get_Item(System.Int32) */,
	{ 9641, 636, -1 } /* System.Void System.Collections.Generic.List`1<Cinemachine.CinemachineVirtualCameraBase>::RemoveAt(System.Int32) */,
	{ 9399, 674, -1 } /* System.Void System.Collections.Generic.Dictionary`2<Cinemachine.CinemachineVirtualCameraBase,Cinemachine.CinemachineCore/UpdateStatus>::.ctor() */,
	{ 9427, 674, -1 } /* System.Boolean System.Collections.Generic.Dictionary`2<Cinemachine.CinemachineVirtualCameraBase,Cinemachine.CinemachineCore/UpdateStatus>::TryGetValue(!0,!1&) */,
	{ 9409, 674, -1 } /* System.Void System.Collections.Generic.Dictionary`2<Cinemachine.CinemachineVirtualCameraBase,Cinemachine.CinemachineCore/UpdateStatus>::Add(!0,!1) */,
	{ 9598, 641, -1 } /* System.Void System.Collections.Generic.List`1<Cinemachine.CinemachineBrain>::.ctor() */,
	{ 9598, 673, -1 } /* System.Void System.Collections.Generic.List`1<System.Collections.Generic.List`1<Cinemachine.CinemachineVirtualCameraBase>>::.ctor() */,
	{ 17049, -1, 937 } /* T Cinemachine.CinemachineExtension::GetExtraState<Cinemachine.CinemachineFollowZoom/VcamExtraState>(Cinemachine.ICinemachineCamera) */,
	{ 11170, -1, 648 } /* !!0 UnityEngine.Component::GetComponent<Cinemachine.CinemachineVirtualCamera>() */,
	{ 11262, -1, 648 } /* !!0 UnityEngine.GameObject::AddComponent<Cinemachine.CinemachineVirtualCamera>() */,
	{ 11262, -1, 649 } /* !!0 UnityEngine.GameObject::AddComponent<Cinemachine.CinemachineOrbitalTransposer>() */,
	{ 11262, -1, 938 } /* !!0 UnityEngine.GameObject::AddComponent<Cinemachine.CinemachineComposer>() */,
	{ 16733, -1, 649 } /* T Cinemachine.CinemachineVirtualCamera::GetCinemachineComponent<Cinemachine.CinemachineOrbitalTransposer>() */,
	{ 16734, -1, 649 } /* T Cinemachine.CinemachineVirtualCamera::AddCinemachineComponent<Cinemachine.CinemachineOrbitalTransposer>() */,
	{ 16733, -1, 938 } /* T Cinemachine.CinemachineVirtualCamera::GetCinemachineComponent<Cinemachine.CinemachineComposer>() */,
	{ 9603, 683, -1 } /* System.Int32 System.Collections.Generic.List`1<Cinemachine.CinemachineImpulseManager/ImpulseEvent>::get_Count() */,
	{ 9609, 683, -1 } /* !0 System.Collections.Generic.List`1<Cinemachine.CinemachineImpulseManager/ImpulseEvent>::get_Item(System.Int32) */,
	{ 9641, 683, -1 } /* System.Void System.Collections.Generic.List`1<Cinemachine.CinemachineImpulseManager/ImpulseEvent>::RemoveAt(System.Int32) */,
	{ 9598, 683, -1 } /* System.Void System.Collections.Generic.List`1<Cinemachine.CinemachineImpulseManager/ImpulseEvent>::.ctor() */,
	{ 9614, 683, -1 } /* System.Void System.Collections.Generic.List`1<Cinemachine.CinemachineImpulseManager/ImpulseEvent>::Add(!0) */,
	{ 9618, 683, -1 } /* System.Void System.Collections.Generic.List`1<Cinemachine.CinemachineImpulseManager/ImpulseEvent>::Clear() */,
	{ 9427, 653, -1 } /* System.Boolean System.Collections.Generic.Dictionary`2<Cinemachine.CinemachineVirtualCameraBase,System.Int32>::TryGetValue(!0,!1&) */,
	{ 9399, 653, -1 } /* System.Void System.Collections.Generic.Dictionary`2<Cinemachine.CinemachineVirtualCameraBase,System.Int32>::.ctor() */,
	{ 9409, 653, -1 } /* System.Void System.Collections.Generic.Dictionary`2<Cinemachine.CinemachineVirtualCameraBase,System.Int32>::Add(!0,!1) */,
	{ 9399, 660, -1 } /* System.Void System.Collections.Generic.Dictionary`2<UnityEngine.AnimationClip,System.Collections.Generic.List`1<Cinemachine.CinemachineStateDrivenCamera/HashPair>>::.ctor() */,
	{ 9427, 660, -1 } /* System.Boolean System.Collections.Generic.Dictionary`2<UnityEngine.AnimationClip,System.Collections.Generic.List`1<Cinemachine.CinemachineStateDrivenCamera/HashPair>>::TryGetValue(!0,!1&) */,
	{ 9598, 661, -1 } /* System.Void System.Collections.Generic.List`1<Cinemachine.CinemachineStateDrivenCamera/HashPair>::.ctor() */,
	{ 9408, 660, -1 } /* System.Void System.Collections.Generic.Dictionary`2<UnityEngine.AnimationClip,System.Collections.Generic.List`1<Cinemachine.CinemachineStateDrivenCamera/HashPair>>::set_Item(!0,!1) */,
	{ 9609, 661, -1 } /* !0 System.Collections.Generic.List`1<Cinemachine.CinemachineStateDrivenCamera/HashPair>::get_Item(System.Int32) */,
	{ 9603, 661, -1 } /* System.Int32 System.Collections.Generic.List`1<Cinemachine.CinemachineStateDrivenCamera/HashPair>::get_Count() */,
	{ 9614, 661, -1 } /* System.Void System.Collections.Generic.List`1<Cinemachine.CinemachineStateDrivenCamera/HashPair>::Add(!0) */,
	{ 9399, 308, -1 } /* System.Void System.Collections.Generic.Dictionary`2<System.Int32,System.Int32>::.ctor() */,
	{ 9408, 308, -1 } /* System.Void System.Collections.Generic.Dictionary`2<System.Int32,System.Int32>::set_Item(!0,!1) */,
	{ 9414, 308, -1 } /* System.Boolean System.Collections.Generic.Dictionary`2<System.Int32,System.Int32>::ContainsKey(!0) */,
	{ 9407, 308, -1 } /* !1 System.Collections.Generic.Dictionary`2<System.Int32,System.Int32>::get_Item(!0) */,
	{ 9603, 441, -1 } /* System.Int32 System.Collections.Generic.List`1<UnityEngine.AnimatorClipInfo>::get_Count() */,
	{ 9609, 441, -1 } /* !0 System.Collections.Generic.List`1<UnityEngine.AnimatorClipInfo>::get_Item(System.Int32) */,
	{ 9598, 441, -1 } /* System.Void System.Collections.Generic.List`1<UnityEngine.AnimatorClipInfo>::.ctor() */,
	{ 12044, 641, -1 } /* System.Void UnityEngine.Events.UnityAction`1<Cinemachine.CinemachineBrain>::.ctor(System.Object,System.IntPtr) */,
	{ 12050, 641, -1 } /* System.Void UnityEngine.Events.UnityEvent`1<Cinemachine.CinemachineBrain>::RemoveListener(UnityEngine.Events.UnityAction`1<!0>) */,
	{ 12049, 641, -1 } /* System.Void UnityEngine.Events.UnityEvent`1<Cinemachine.CinemachineBrain>::AddListener(UnityEngine.Events.UnityAction`1<!0>) */,
	{ 9609, 667, -1 } /* !0 System.Collections.Generic.List`1<Cinemachine.CinemachineStoryboard/CanvasInfo>::get_Item(System.Int32) */,
	{ 9603, 667, -1 } /* System.Int32 System.Collections.Generic.List`1<Cinemachine.CinemachineStoryboard/CanvasInfo>::get_Count() */,
	{ 11250, -1, 626 } /* !!0 UnityEngine.GameObject::GetComponentInChildren<UnityEngine.RectTransform>() */,
	{ 11250, -1, 907 } /* !!0 UnityEngine.GameObject::GetComponentInChildren<UnityEngine.UI.RawImage>() */,
	{ 9614, 667, -1 } /* System.Void System.Collections.Generic.List`1<Cinemachine.CinemachineStoryboard/CanvasInfo>::Add(!0) */,
	{ 11262, -1, 616 } /* !!0 UnityEngine.GameObject::AddComponent<UnityEngine.UI.RectMask2D>() */,
	{ 9618, 667, -1 } /* System.Void System.Collections.Generic.List`1<Cinemachine.CinemachineStoryboard/CanvasInfo>::Clear() */,
	{ 9598, 667, -1 } /* System.Void System.Collections.Generic.List`1<Cinemachine.CinemachineStoryboard/CanvasInfo>::.ctor() */,
	{ 11246, -1, 636 } /* !!0 UnityEngine.GameObject::GetComponent<Cinemachine.CinemachineVirtualCameraBase>() */,
	{ 11246, -1, 939 } /* !!0 UnityEngine.GameObject::GetComponent<UnityEngine.Animation>() */,
	{ 16734, -1, 940 } /* T Cinemachine.CinemachineVirtualCamera::AddCinemachineComponent<Cinemachine.CinemachineHardLockToTarget>() */,
	{ 16734, -1, 941 } /* T Cinemachine.CinemachineVirtualCamera::AddCinemachineComponent<Cinemachine.CinemachineHardLookAt>() */,
	{ 11170, -1, 942 } /* !!0 UnityEngine.Component::GetComponent<Cinemachine.CinemachinePipeline>() */,
	{ 9598, 568, -1 } /* System.Void System.Collections.Generic.List`1<UnityEngine.Transform>::.ctor() */,
	{ 9614, 568, -1 } /* System.Void System.Collections.Generic.List`1<UnityEngine.Transform>::Add(!0) */,
	{ 9630, 568, -1 } /* System.Collections.Generic.List`1/Enumerator<!0> System.Collections.Generic.List`1<UnityEngine.Transform>::GetEnumerator() */,
	{ 9656, 568, -1 } /* !0 System.Collections.Generic.List`1/Enumerator<UnityEngine.Transform>::get_Current() */,
	{ 9654, 568, -1 } /* System.Boolean System.Collections.Generic.List`1/Enumerator<UnityEngine.Transform>::MoveNext() */,
	{ 9653, 568, -1 } /* System.Void System.Collections.Generic.List`1/Enumerator<UnityEngine.Transform>::Dispose() */,
	{ 11262, -1, 942 } /* !!0 UnityEngine.GameObject::AddComponent<Cinemachine.CinemachinePipeline>() */,
	{ 9598, 651, -1 } /* System.Void System.Collections.Generic.List`1<Cinemachine.CinemachineComponentBase>::.ctor() */,
	{ 11183, -1, 651 } /* !!0[] UnityEngine.Component::GetComponents<Cinemachine.CinemachineComponentBase>() */,
	{ 9614, 651, -1 } /* System.Void System.Collections.Generic.List`1<Cinemachine.CinemachineComponentBase>::Add(!0) */,
	{ 1026, 651, -1 } /* System.Void System.Comparison`1<Cinemachine.CinemachineComponentBase>::.ctor(System.Object,System.IntPtr) */,
	{ 9648, 651, -1 } /* System.Void System.Collections.Generic.List`1<Cinemachine.CinemachineComponentBase>::Sort(System.Comparison`1<!0>) */,
	{ 9649, 651, -1 } /* !0[] System.Collections.Generic.List`1<Cinemachine.CinemachineComponentBase>::ToArray() */,
	{ 9598, 678, -1 } /* System.Void System.Collections.Generic.List`1<Cinemachine.CinemachineExtension>::.ctor() */,
	{ 9638, 678, -1 } /* System.Boolean System.Collections.Generic.List`1<Cinemachine.CinemachineExtension>::Remove(!0) */,
	{ 9614, 678, -1 } /* System.Void System.Collections.Generic.List`1<Cinemachine.CinemachineExtension>::Add(!0) */,
	{ 9609, 678, -1 } /* !0 System.Collections.Generic.List`1<Cinemachine.CinemachineExtension>::get_Item(System.Int32) */,
	{ 9641, 678, -1 } /* System.Void System.Collections.Generic.List`1<Cinemachine.CinemachineExtension>::RemoveAt(System.Int32) */,
	{ 9603, 678, -1 } /* System.Int32 System.Collections.Generic.List`1<Cinemachine.CinemachineExtension>::get_Count() */,
	{ 11183, -1, 636 } /* !!0[] UnityEngine.Component::GetComponents<Cinemachine.CinemachineVirtualCameraBase>() */,
	{ 11183, -1, 678 } /* !!0[] UnityEngine.Component::GetComponents<Cinemachine.CinemachineExtension>() */,
	{ 11246, -1, 641 } /* !!0 UnityEngine.GameObject::GetComponent<Cinemachine.CinemachineBrain>() */,
	{ 12389, 684, -1 } /* UnityEngine.Playables.ScriptPlayable`1<!0> UnityEngine.Playables.ScriptPlayable`1<Cinemachine.Timeline.CinemachineShotPlayable>::op_Explicit(UnityEngine.Playables.Playable) */,
	{ 12387, 684, -1 } /* !0 UnityEngine.Playables.ScriptPlayable`1<Cinemachine.Timeline.CinemachineShotPlayable>::GetBehaviour() */,
	{ 12252, -1, 943 } /* System.Double UnityEngine.Playables.PlayableExtensions::GetTime<UnityEngine.Playables.ScriptPlayable`1<Cinemachine.Timeline.CinemachineShotPlayable>>(!!0) */,
	{ 12250, -1, 943 } /* System.Double UnityEngine.Playables.PlayableExtensions::GetDuration<UnityEngine.Playables.ScriptPlayable`1<Cinemachine.Timeline.CinemachineShotPlayable>>(!!0) */,
	{ 12379, 684, -1 } /* UnityEngine.Playables.ScriptPlayable`1<!0> UnityEngine.Playables.ScriptPlayable`1<Cinemachine.Timeline.CinemachineShotPlayable>::Create(UnityEngine.Playables.PlayableGraph,System.Int32) */,
	{ 11242, 636, -1 } /* !0 UnityEngine.ExposedReference`1<Cinemachine.CinemachineVirtualCameraBase>::Resolve(UnityEngine.IExposedPropertyTable) */,
	{ 12388, 684, -1 } /* UnityEngine.Playables.Playable UnityEngine.Playables.ScriptPlayable`1<Cinemachine.Timeline.CinemachineShotPlayable>::op_Implicit(UnityEngine.Playables.ScriptPlayable`1<!0>) */,
	{ 14750, -1, 568 } /* System.Void UnityEngine.Timeline.IPropertyCollector::AddFromName<UnityEngine.Transform>(System.String) */,
	{ 14750, -1, 328 } /* System.Void UnityEngine.Timeline.IPropertyCollector::AddFromName<UnityEngine.Camera>(System.String) */,
	{ 12379, 685, -1 } /* UnityEngine.Playables.ScriptPlayable`1<!0> UnityEngine.Playables.ScriptPlayable`1<Cinemachine.Timeline.CinemachineMixer>::Create(UnityEngine.Playables.PlayableGraph,System.Int32) */,
	{ 12255, -1, 944 } /* System.Void UnityEngine.Playables.PlayableExtensions::SetInputCount<UnityEngine.Playables.ScriptPlayable`1<Cinemachine.Timeline.CinemachineMixer>>(!!0,System.Int32) */,
	{ 12388, 685, -1 } /* UnityEngine.Playables.Playable UnityEngine.Playables.ScriptPlayable`1<Cinemachine.Timeline.CinemachineMixer>::op_Implicit(UnityEngine.Playables.ScriptPlayable`1<!0>) */,
	{ 9413, 679, -1 } /* System.Void System.Collections.Generic.Dictionary`2<UnityEngine.Transform,Cinemachine.UpdateTracker/UpdateStatus>::Clear() */,
	{ 9417, 679, -1 } /* System.Collections.Generic.Dictionary`2/Enumerator<!0,!1> System.Collections.Generic.Dictionary`2<UnityEngine.Transform,Cinemachine.UpdateTracker/UpdateStatus>::GetEnumerator() */,
	{ 9440, 679, -1 } /* System.Collections.Generic.KeyValuePair`2<!0,!1> System.Collections.Generic.Dictionary`2/Enumerator<UnityEngine.Transform,Cinemachine.UpdateTracker/UpdateStatus>::get_Current() */,
	{ 9370, 679, -1 } /* !0 System.Collections.Generic.KeyValuePair`2<UnityEngine.Transform,Cinemachine.UpdateTracker/UpdateStatus>::get_Key() */,
	{ 9371, 679, -1 } /* !1 System.Collections.Generic.KeyValuePair`2<UnityEngine.Transform,Cinemachine.UpdateTracker/UpdateStatus>::get_Value() */,
	{ 9439, 679, -1 } /* System.Boolean System.Collections.Generic.Dictionary`2/Enumerator<UnityEngine.Transform,Cinemachine.UpdateTracker/UpdateStatus>::MoveNext() */,
	{ 9603, 568, -1 } /* System.Int32 System.Collections.Generic.List`1<UnityEngine.Transform>::get_Count() */,
	{ 9609, 568, -1 } /* !0 System.Collections.Generic.List`1<UnityEngine.Transform>::get_Item(System.Int32) */,
	{ 9426, 679, -1 } /* System.Boolean System.Collections.Generic.Dictionary`2<UnityEngine.Transform,Cinemachine.UpdateTracker/UpdateStatus>::Remove(!0) */,
	{ 9618, 568, -1 } /* System.Void System.Collections.Generic.List`1<UnityEngine.Transform>::Clear() */,
	{ 9427, 679, -1 } /* System.Boolean System.Collections.Generic.Dictionary`2<UnityEngine.Transform,Cinemachine.UpdateTracker/UpdateStatus>::TryGetValue(!0,!1&) */,
	{ 9409, 679, -1 } /* System.Void System.Collections.Generic.Dictionary`2<UnityEngine.Transform,Cinemachine.UpdateTracker/UpdateStatus>::Add(!0,!1) */,
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	{ 10905, 331, -1 } /* System.Boolean System.Collections.Generic.HashSet`1<UnityEngine.Object>::Contains(!0) */,
	{ 10907, 331, -1 } /* System.Boolean System.Collections.Generic.HashSet`1<UnityEngine.Object>::Remove(!0) */,
	{ 10900, 331, -1 } /* System.Void System.Collections.Generic.HashSet`1<UnityEngine.Object>::.ctor() */,
	{ 10915, 331, -1 } /* System.Boolean System.Collections.Generic.HashSet`1<UnityEngine.Object>::Add(!0) */,
	{ 10910, 331, -1 } /* System.Collections.Generic.HashSet`1/Enumerator<!0> System.Collections.Generic.HashSet`1<UnityEngine.Object>::GetEnumerator() */,
	{ 10926, 331, -1 } /* !0 System.Collections.Generic.HashSet`1/Enumerator<UnityEngine.Object>::get_Current() */,
	{ 10925, 331, -1 } /* System.Boolean System.Collections.Generic.HashSet`1/Enumerator<UnityEngine.Object>::MoveNext() */,
	{ 10924, 331, -1 } /* System.Void System.Collections.Generic.HashSet`1/Enumerator<UnityEngine.Object>::Dispose() */,
	{ 9603, 687, -1 } /* System.Int32 System.Collections.Generic.List`1<System.Text.StringBuilder>::get_Count() */,
	{ 9609, 687, -1 } /* !0 System.Collections.Generic.List`1<System.Text.StringBuilder>::get_Item(System.Int32) */,
	{ 9641, 687, -1 } /* System.Void System.Collections.Generic.List`1<System.Text.StringBuilder>::RemoveAt(System.Int32) */,
	{ 9598, 687, -1 } /* System.Void System.Collections.Generic.List`1<System.Text.StringBuilder>::.ctor() */,
	{ 9614, 687, -1 } /* System.Void System.Collections.Generic.List`1<System.Text.StringBuilder>::Add(!0) */,
	{ 17272, 341, -1 } /* System.Void Cinemachine.Utility.GaussianWindow1d`1<UnityEngine.Vector2>::.ctor(System.Single,System.Int32) */,
	{ 17269, 341, -1 } /* System.Int32 Cinemachine.Utility.GaussianWindow1d`1<UnityEngine.Vector2>::get_KernelSize() */,
	{ 17272, 339, -1 } /* System.Void Cinemachine.Utility.GaussianWindow1d`1<UnityEngine.Quaternion>::.ctor(System.Single,System.Int32) */,
	{ 17269, 339, -1 } /* System.Int32 Cinemachine.Utility.GaussianWindow1d`1<UnityEngine.Quaternion>::get_KernelSize() */,
	{ 17272, 338, -1 } /* System.Void Cinemachine.Utility.GaussianWindow1d`1<UnityEngine.Vector3>::.ctor(System.Single,System.Int32) */,
	{ 17269, 338, -1 } /* System.Int32 Cinemachine.Utility.GaussianWindow1d`1<UnityEngine.Vector3>::get_KernelSize() */,
	{ 17274, 338, -1 } /* System.Boolean Cinemachine.Utility.GaussianWindow1d`1<UnityEngine.Vector3>::IsEmpty() */,
	{ 17273, 338, -1 } /* System.Void Cinemachine.Utility.GaussianWindow1d`1<UnityEngine.Vector3>::Reset() */,
	{ 17275, 338, -1 } /* System.Void Cinemachine.Utility.GaussianWindow1d`1<UnityEngine.Vector3>::AddValue(T) */,
	{ 17277, 338, -1 } /* T Cinemachine.Utility.GaussianWindow1d`1<UnityEngine.Vector3>::Value() */,
	{ 9414, 690, -1 } /* System.Boolean System.Collections.Generic.Dictionary`2<System.Action,System.Collections.Generic.LinkedListNode`1<System.Action>>::ContainsKey(!0) */,
	{ 10694, 689, -1 } /* System.Collections.Generic.LinkedListNode`1<!0> System.Collections.Generic.LinkedList`1<System.Action>::AddLast(!0) */,
	{ 9408, 690, -1 } /* System.Void System.Collections.Generic.Dictionary`2<System.Action,System.Collections.Generic.LinkedListNode`1<System.Action>>::set_Item(!0,!1) */,
	{ 9427, 690, -1 } /* System.Boolean System.Collections.Generic.Dictionary`2<System.Action,System.Collections.Generic.LinkedListNode`1<System.Action>>::TryGetValue(!0,!1&) */,
	{ 9426, 690, -1 } /* System.Boolean System.Collections.Generic.Dictionary`2<System.Action,System.Collections.Generic.LinkedListNode`1<System.Action>>::Remove(!0) */,
	{ 10702, 689, -1 } /* System.Void System.Collections.Generic.LinkedList`1<System.Action>::Remove(System.Collections.Generic.LinkedListNode`1<!0>) */,
	{ 10689, 689, -1 } /* System.Collections.Generic.LinkedListNode`1<!0> System.Collections.Generic.LinkedList`1<System.Action>::get_First() */,
	{ 10726, 689, -1 } /* !0 System.Collections.Generic.LinkedListNode`1<System.Action>::get_Value() */,
	{ 10725, 689, -1 } /* System.Collections.Generic.LinkedListNode`1<!0> System.Collections.Generic.LinkedListNode`1<System.Action>::get_Next() */,
	{ 10686, 689, -1 } /* System.Void System.Collections.Generic.LinkedList`1<System.Action>::.ctor() */,
	{ 9399, 690, -1 } /* System.Void System.Collections.Generic.Dictionary`2<System.Action,System.Collections.Generic.LinkedListNode`1<System.Action>>::.ctor() */,
	{ 9598, 740, -1 } /* System.Void System.Collections.Generic.List`1<TMPro.KerningPair>::.ctor() */,
	{ 9603, 740, -1 } /* System.Int32 System.Collections.Generic.List`1<TMPro.KerningPair>::get_Count() */,
	{ 9614, 740, -1 } /* System.Void System.Collections.Generic.List`1<TMPro.KerningPair>::Add(!0) */,
	{ 10844, -1, 740 } /* !!0 System.Linq.Enumerable::Last<TMPro.KerningPair>(System.Collections.Generic.IEnumerable`1<!!0>) */,
	{ 1034, 740, -1 } /* System.Void System.Predicate`1<TMPro.KerningPair>::.ctor(System.Object,System.IntPtr) */,
	{ 9628, 740, -1 } /* System.Int32 System.Collections.Generic.List`1<TMPro.KerningPair>::FindIndex(System.Predicate`1<!0>) */,
	{ 9641, 740, -1 } /* System.Void System.Collections.Generic.List`1<TMPro.KerningPair>::RemoveAt(System.Int32) */,
	{ 1010, 840, -1 } /* System.Void System.Func`2<TMPro.KerningPair,System.UInt32>::.ctor(System.Object,System.IntPtr) */,
	{ 10841, -1, 840 } /* System.Linq.IOrderedEnumerable`1<!!0> System.Linq.Enumerable::OrderBy<TMPro.KerningPair,System.UInt32>(System.Collections.Generic.IEnumerable`1<!!0>,System.Func`2<!!0,!!1>) */,
	{ 10842, -1, 840 } /* System.Linq.IOrderedEnumerable`1<!!0> System.Linq.Enumerable::ThenBy<TMPro.KerningPair,System.UInt32>(System.Linq.IOrderedEnumerable`1<!!0>,System.Func`2<!!0,!!1>) */,
	{ 10843, -1, 740 } /* System.Collections.Generic.List`1<!!0> System.Linq.Enumerable::ToList<TMPro.KerningPair>(System.Collections.Generic.IEnumerable`1<!!0>) */,
	{ 9427, 308, -1 } /* System.Boolean System.Collections.Generic.Dictionary`2<System.Int32,System.Int32>::TryGetValue(!0,!1&) */,
	{ 9404, 308, -1 } /* System.Int32 System.Collections.Generic.Dictionary`2<System.Int32,System.Int32>::get_Count() */,
	{ 9414, 713, -1 } /* System.Boolean System.Collections.Generic.Dictionary`2<System.Int32,TMPro.TMP_FontAsset>::ContainsKey(!0) */,
	{ 9409, 713, -1 } /* System.Void System.Collections.Generic.Dictionary`2<System.Int32,TMPro.TMP_FontAsset>::Add(!0,!1) */,
	{ 9409, 709, -1 } /* System.Void System.Collections.Generic.Dictionary`2<System.Int32,UnityEngine.Material>::Add(!0,!1) */,
	{ 9414, 718, -1 } /* System.Boolean System.Collections.Generic.Dictionary`2<System.Int32,TMPro.TMP_SpriteAsset>::ContainsKey(!0) */,
	{ 9409, 718, -1 } /* System.Void System.Collections.Generic.Dictionary`2<System.Int32,TMPro.TMP_SpriteAsset>::Add(!0,!1) */,
	{ 9414, 722, -1 } /* System.Boolean System.Collections.Generic.Dictionary`2<System.Int32,TMPro.TMP_ColorGradient>::ContainsKey(!0) */,
	{ 9409, 722, -1 } /* System.Void System.Collections.Generic.Dictionary`2<System.Int32,TMPro.TMP_ColorGradient>::Add(!0,!1) */,
	{ 9427, 713, -1 } /* System.Boolean System.Collections.Generic.Dictionary`2<System.Int32,TMPro.TMP_FontAsset>::TryGetValue(!0,!1&) */,
	{ 9427, 718, -1 } /* System.Boolean System.Collections.Generic.Dictionary`2<System.Int32,TMPro.TMP_SpriteAsset>::TryGetValue(!0,!1&) */,
	{ 9427, 722, -1 } /* System.Boolean System.Collections.Generic.Dictionary`2<System.Int32,TMPro.TMP_ColorGradient>::TryGetValue(!0,!1&) */,
	{ 9427, 709, -1 } /* System.Boolean System.Collections.Generic.Dictionary`2<System.Int32,UnityEngine.Material>::TryGetValue(!0,!1&) */,
	{ 9399, 709, -1 } /* System.Void System.Collections.Generic.Dictionary`2<System.Int32,UnityEngine.Material>::.ctor() */,
	{ 9399, 713, -1 } /* System.Void System.Collections.Generic.Dictionary`2<System.Int32,TMPro.TMP_FontAsset>::.ctor() */,
	{ 9399, 718, -1 } /* System.Void System.Collections.Generic.Dictionary`2<System.Int32,TMPro.TMP_SpriteAsset>::.ctor() */,
	{ 9399, 722, -1 } /* System.Void System.Collections.Generic.Dictionary`2<System.Int32,TMPro.TMP_ColorGradient>::.ctor() */,
	{ 10849, -1, 1 } /* System.Boolean System.Linq.Enumerable::Contains<System.String>(System.Collections.Generic.IEnumerable`1<!!0>,!!0) */,
	{ 11262, -1, 945 } /* !!0 UnityEngine.GameObject::AddComponent<TMPro.TMP_InputField>() */,
	{ 11262, -1, 946 } /* !!0 UnityEngine.GameObject::AddComponent<TMPro.TextMeshProUGUI>() */,
	{ 11262, -1, 947 } /* !!0 UnityEngine.GameObject::AddComponent<TMPro.TMP_Dropdown>() */,
	{ 9614, 748, -1 } /* System.Void System.Collections.Generic.List`1<TMPro.TMP_Dropdown/OptionData>::Add(!0) */,
	{ 9603, 748, -1 } /* System.Int32 System.Collections.Generic.List`1<TMPro.TMP_Dropdown/OptionData>::get_Count() */,
	{ 9598, 749, -1 } /* System.Void System.Collections.Generic.List`1<TMPro.TMP_Dropdown/DropdownItem>::.ctor() */,
	{ 17594, 750, -1 } /* System.Void TMPro.TweenRunner`1<TMPro.FloatTween>::.ctor() */,
	{ 17591, 750, -1 } /* System.Void TMPro.TweenRunner`1<TMPro.FloatTween>::Init(UnityEngine.MonoBehaviour) */,
	{ 9609, 748, -1 } /* !0 System.Collections.Generic.List`1<TMPro.TMP_Dropdown/OptionData>::get_Item(System.Int32) */,
	{ 9616, 748, -1 } /* System.Void System.Collections.Generic.List`1<TMPro.TMP_Dropdown/OptionData>::AddRange(System.Collections.Generic.IEnumerable`1<!0>) */,
	{ 9618, 748, -1 } /* System.Void System.Collections.Generic.List`1<TMPro.TMP_Dropdown/OptionData>::Clear() */,
	{ 11262, -1, 749 } /* !!0 UnityEngine.GameObject::AddComponent<TMPro.TMP_Dropdown/DropdownItem>() */,
	{ 17636, -1, 584 } /* T TMPro.TMP_Dropdown::GetOrAddComponent<UnityEngine.Canvas>(UnityEngine.GameObject) */,
	{ 17636, -1, 913 } /* T TMPro.TMP_Dropdown::GetOrAddComponent<UnityEngine.UI.GraphicRaycaster>(UnityEngine.GameObject) */,
	{ 17636, -1, 622 } /* T TMPro.TMP_Dropdown::GetOrAddComponent<UnityEngine.CanvasGroup>(UnityEngine.GameObject) */,
	{ 17935, 584, -1 } /* System.Collections.Generic.List`1<T> TMPro.TMP_ListPool`1<UnityEngine.Canvas>::Get() */,
	{ 17936, 584, -1 } /* System.Void TMPro.TMP_ListPool`1<UnityEngine.Canvas>::Release(System.Collections.Generic.List`1<T>) */,
	{ 11250, -1, 749 } /* !!0 UnityEngine.GameObject::GetComponentInChildren<TMPro.TMP_Dropdown/DropdownItem>() */,
	{ 9618, 749, -1 } /* System.Void System.Collections.Generic.List`1<TMPro.TMP_Dropdown/DropdownItem>::Clear() */,
	{ 9603, 749, -1 } /* System.Int32 System.Collections.Generic.List`1<TMPro.TMP_Dropdown/DropdownItem>::get_Count() */,
	{ 9609, 749, -1 } /* !0 System.Collections.Generic.List`1<TMPro.TMP_Dropdown/DropdownItem>::get_Item(System.Int32) */,
	{ 11933, -1, 749 } /* !!0 UnityEngine.Object::Instantiate<TMPro.TMP_Dropdown/DropdownItem>(!!0) */,
	{ 9614, 749, -1 } /* System.Void System.Collections.Generic.List`1<TMPro.TMP_Dropdown/DropdownItem>::Add(!0) */,
	{ 17592, 750, -1 } /* System.Void TMPro.TweenRunner`1<TMPro.FloatTween>::StartTween(T) */,
	{ 11178, -1, 947 } /* !!0 UnityEngine.Component::GetComponentInParent<TMPro.TMP_Dropdown>() */,
	{ 9598, 748, -1 } /* System.Void System.Collections.Generic.List`1<TMPro.TMP_Dropdown/OptionData>::.ctor() */,
	{ 11790, -1, 715 } /* !!0 UnityEngine.Resources::Load<TMPro.TMP_FontAsset>(System.String) */,
	{ 9598, 731, -1 } /* System.Void System.Collections.Generic.List`1<TMPro.TMP_Glyph>::.ctor() */,
	{ 9614, 731, -1 } /* System.Void System.Collections.Generic.List`1<TMPro.TMP_Glyph>::Add(!0) */,
	{ 1010, 752, -1 } /* System.Void System.Func`2<TMPro.TMP_Glyph,System.Int32>::.ctor(System.Object,System.IntPtr) */,
	{ 10841, -1, 752 } /* System.Linq.IOrderedEnumerable`1<!!0> System.Linq.Enumerable::OrderBy<TMPro.TMP_Glyph,System.Int32>(System.Collections.Generic.IEnumerable`1<!!0>,System.Func`2<!!0,!!1>) */,
	{ 10843, -1, 731 } /* System.Collections.Generic.List`1<!!0> System.Linq.Enumerable::ToList<TMPro.TMP_Glyph>(System.Collections.Generic.IEnumerable`1<!!0>) */,
	{ 9399, 729, -1 } /* System.Void System.Collections.Generic.Dictionary`2<System.Int32,TMPro.TMP_Glyph>::.ctor() */,
	{ 9609, 731, -1 } /* !0 System.Collections.Generic.List`1<TMPro.TMP_Glyph>::get_Item(System.Int32) */,
	{ 9414, 729, -1 } /* System.Boolean System.Collections.Generic.Dictionary`2<System.Int32,TMPro.TMP_Glyph>::ContainsKey(!0) */,
	{ 9409, 729, -1 } /* System.Void System.Collections.Generic.Dictionary`2<System.Int32,TMPro.TMP_Glyph>::Add(!0,!1) */,
	{ 9603, 731, -1 } /* System.Int32 System.Collections.Generic.List`1<TMPro.TMP_Glyph>::get_Count() */,
	{ 9407, 729, -1 } /* !1 System.Collections.Generic.Dictionary`2<System.Int32,TMPro.TMP_Glyph>::get_Item(!0) */,
	{ 9399, 738, -1 } /* System.Void System.Collections.Generic.Dictionary`2<System.Int32,TMPro.KerningPair>::.ctor() */,
	{ 9609, 740, -1 } /* !0 System.Collections.Generic.List`1<TMPro.KerningPair>::get_Item(System.Int32) */,
	{ 9414, 738, -1 } /* System.Boolean System.Collections.Generic.Dictionary`2<System.Int32,TMPro.KerningPair>::ContainsKey(!0) */,
	{ 9409, 738, -1 } /* System.Void System.Collections.Generic.Dictionary`2<System.Int32,TMPro.KerningPair>::Add(!0,!1) */,
	{ 9603, 715, -1 } /* System.Int32 System.Collections.Generic.List`1<TMPro.TMP_FontAsset>::get_Count() */,
	{ 9609, 715, -1 } /* !0 System.Collections.Generic.List`1<TMPro.TMP_FontAsset>::get_Item(System.Int32) */,
	{ 9427, 729, -1 } /* System.Boolean System.Collections.Generic.Dictionary`2<System.Int32,TMPro.TMP_Glyph>::TryGetValue(!0,!1&) */,
	{ 9619, 24, -1 } /* System.Boolean System.Collections.Generic.List`1<System.Int32>::Contains(!0) */,
	{ 17931, -1, 47 } /* System.Boolean TMPro.SetPropertyUtility::SetStruct<System.Boolean>(T&,T) */,
	{ 17931, -1, 110 } /* System.Boolean TMPro.SetPropertyUtility::SetStruct<System.Single>(T&,T) */,
	{ 17931, -1, 24 } /* System.Boolean TMPro.SetPropertyUtility::SetStruct<System.Int32>(T&,T) */,
	{ 17932, -1, 626 } /* System.Boolean TMPro.SetPropertyUtility::SetClass<UnityEngine.RectTransform>(T&,T) */,
	{ 17932, -1, 781 } /* System.Boolean TMPro.SetPropertyUtility::SetClass<TMPro.TMP_Text>(T&,T) */,
	{ 17932, -1, 594 } /* System.Boolean TMPro.SetPropertyUtility::SetClass<UnityEngine.UI.Graphic>(T&,T) */,
	{ 17932, -1, 909 } /* System.Boolean TMPro.SetPropertyUtility::SetClass<UnityEngine.UI.Scrollbar>(T&,T) */,
	{ 17932, -1, 948 } /* System.Boolean TMPro.SetPropertyUtility::SetClass<TMPro.TMP_InputField/SubmitEvent>(T&,T) */,
	{ 17932, -1, 949 } /* System.Boolean TMPro.SetPropertyUtility::SetClass<TMPro.TMP_InputField/SelectionEvent>(T&,T) */,
	{ 17932, -1, 950 } /* System.Boolean TMPro.SetPropertyUtility::SetClass<TMPro.TMP_InputField/TextSelectionEvent>(T&,T) */,
	{ 17932, -1, 951 } /* System.Boolean TMPro.SetPropertyUtility::SetClass<TMPro.TMP_InputField/OnChangeEvent>(T&,T) */,
	{ 17932, -1, 952 } /* System.Boolean TMPro.SetPropertyUtility::SetClass<TMPro.TMP_InputField/OnValidateInput>(T&,T) */,
	{ 17932, -1, 715 } /* System.Boolean TMPro.SetPropertyUtility::SetClass<TMPro.TMP_FontAsset>(T&,T) */,
	{ 17931, -1, 753 } /* System.Boolean TMPro.SetPropertyUtility::SetStruct<TMPro.TMP_InputField/ContentType>(T&,T) */,
	{ 17931, -1, 953 } /* System.Boolean TMPro.SetPropertyUtility::SetStruct<TMPro.TMP_InputField/LineType>(T&,T) */,
	{ 17931, -1, 954 } /* System.Boolean TMPro.SetPropertyUtility::SetStruct<TMPro.TMP_InputField/InputType>(T&,T) */,
	{ 17931, -1, 925 } /* System.Boolean TMPro.SetPropertyUtility::SetStruct<UnityEngine.TouchScreenKeyboardType>(T&,T) */,
	{ 17931, -1, 955 } /* System.Boolean TMPro.SetPropertyUtility::SetStruct<TMPro.TMP_InputField/CharacterValidation>(T&,T) */,
	{ 17932, -1, 956 } /* System.Boolean TMPro.SetPropertyUtility::SetClass<TMPro.TMP_InputValidator>(T&,T) */,
	{ 17931, -1, 9 } /* System.Boolean TMPro.SetPropertyUtility::SetStruct<System.Char>(T&,T) */,
	{ 11262, -1, 957 } /* !!0 UnityEngine.GameObject::AddComponent<TMPro.TMP_SelectionCaret>() */,
	{ 986, 331, -1 } /* System.Void System.Action`1<UnityEngine.Object>::.ctor(System.Object,System.IntPtr) */,
	{ 17333, 331, -1 } /* System.Void TMPro.FastAction`1<UnityEngine.Object>::Add(System.Action`1<A>) */,
	{ 17334, 331, -1 } /* System.Void TMPro.FastAction`1<UnityEngine.Object>::Remove(System.Action`1<A>) */,
	{ 12070, 759, -1 } /* System.Void UnityEngine.Events.UnityEvent`3<System.String,System.Int32,System.Int32>::Invoke(!0,!1,!2) */,
	{ 12067, 759, -1 } /* System.Void UnityEngine.Events.UnityEvent`3<System.String,System.Int32,System.Int32>::.ctor() */,
	{ 9598, 761, -1 } /* System.Void System.Collections.Generic.List`1<TMPro.TMP_MaterialManager/MaskingMaterial>::.ctor() */,
	{ 9399, 762, -1 } /* System.Void System.Collections.Generic.Dictionary`2<System.Int64,TMPro.TMP_MaterialManager/FallbackMaterial>::.ctor() */,
	{ 9399, 769, -1 } /* System.Void System.Collections.Generic.Dictionary`2<System.Int32,System.Int64>::.ctor() */,
	{ 9598, 767, -1 } /* System.Void System.Collections.Generic.List`1<TMPro.TMP_MaterialManager/FallbackMaterial>::.ctor() */,
	{ 9609, 761, -1 } /* !0 System.Collections.Generic.List`1<TMPro.TMP_MaterialManager/MaskingMaterial>::get_Item(System.Int32) */,
	{ 9603, 761, -1 } /* System.Int32 System.Collections.Generic.List`1<TMPro.TMP_MaterialManager/MaskingMaterial>::get_Count() */,
	{ 9614, 761, -1 } /* System.Void System.Collections.Generic.List`1<TMPro.TMP_MaterialManager/MaskingMaterial>::Add(!0) */,
	{ 9641, 761, -1 } /* System.Void System.Collections.Generic.List`1<TMPro.TMP_MaterialManager/MaskingMaterial>::RemoveAt(System.Int32) */,
	{ 1034, 761, -1 } /* System.Void System.Predicate`1<TMPro.TMP_MaterialManager/MaskingMaterial>::.ctor(System.Object,System.IntPtr) */,
	{ 9628, 761, -1 } /* System.Int32 System.Collections.Generic.List`1<TMPro.TMP_MaterialManager/MaskingMaterial>::FindIndex(System.Predicate`1<!0>) */,
	{ 17935, 614, -1 } /* System.Collections.Generic.List`1<T> TMPro.TMP_ListPool`1<UnityEngine.UI.Mask>::Get() */,
	{ 17936, 614, -1 } /* System.Void TMPro.TMP_ListPool`1<UnityEngine.UI.Mask>::Release(System.Collections.Generic.List`1<T>) */,
	{ 17935, 593, -1 } /* System.Collections.Generic.List`1<T> TMPro.TMP_ListPool`1<UnityEngine.UI.IMaterialModifier>::Get() */,
	{ 11182, -1, 593 } /* System.Void UnityEngine.Component::GetComponents<UnityEngine.UI.IMaterialModifier>(System.Collections.Generic.List`1<!!0>) */,
	{ 9609, 593, -1 } /* !0 System.Collections.Generic.List`1<UnityEngine.UI.IMaterialModifier>::get_Item(System.Int32) */,
	{ 9603, 593, -1 } /* System.Int32 System.Collections.Generic.List`1<UnityEngine.UI.IMaterialModifier>::get_Count() */,
	{ 17936, 593, -1 } /* System.Void TMPro.TMP_ListPool`1<UnityEngine.UI.IMaterialModifier>::Release(System.Collections.Generic.List`1<T>) */,
	{ 9427, 762, -1 } /* System.Boolean System.Collections.Generic.Dictionary`2<System.Int64,TMPro.TMP_MaterialManager/FallbackMaterial>::TryGetValue(!0,!1&) */,
	{ 9409, 762, -1 } /* System.Void System.Collections.Generic.Dictionary`2<System.Int64,TMPro.TMP_MaterialManager/FallbackMaterial>::Add(!0,!1) */,
	{ 9409, 769, -1 } /* System.Void System.Collections.Generic.Dictionary`2<System.Int32,System.Int64>::Add(!0,!1) */,
	{ 9427, 769, -1 } /* System.Boolean System.Collections.Generic.Dictionary`2<System.Int32,System.Int64>::TryGetValue(!0,!1&) */,
	{ 9614, 767, -1 } /* System.Void System.Collections.Generic.List`1<TMPro.TMP_MaterialManager/FallbackMaterial>::Add(!0) */,
	{ 9603, 767, -1 } /* System.Int32 System.Collections.Generic.List`1<TMPro.TMP_MaterialManager/FallbackMaterial>::get_Count() */,
	{ 9609, 767, -1 } /* !0 System.Collections.Generic.List`1<TMPro.TMP_MaterialManager/FallbackMaterial>::get_Item(System.Int32) */,
	{ 9426, 762, -1 } /* System.Boolean System.Collections.Generic.Dictionary`2<System.Int64,TMPro.TMP_MaterialManager/FallbackMaterial>::Remove(!0) */,
	{ 9426, 769, -1 } /* System.Boolean System.Collections.Generic.Dictionary`2<System.Int32,System.Int64>::Remove(!0) */,
	{ 9618, 767, -1 } /* System.Void System.Collections.Generic.List`1<TMPro.TMP_MaterialManager/FallbackMaterial>::Clear() */,
	{ 705, -1, 338 } /* System.Void System.Array::Resize<UnityEngine.Vector3>(!!0[]&,System.Int32) */,
	{ 705, -1, 340 } /* System.Void System.Array::Resize<UnityEngine.Vector4>(!!0[]&,System.Int32) */,
	{ 705, -1, 341 } /* System.Void System.Array::Resize<UnityEngine.Vector2>(!!0[]&,System.Int32) */,
	{ 705, -1, 342 } /* System.Void System.Array::Resize<UnityEngine.Color32>(!!0[]&,System.Int32) */,
	{ 705, -1, 24 } /* System.Void System.Array::Resize<System.Int32>(!!0[]&,System.Int32) */,
	{ 11790, -1, 958 } /* !!0 UnityEngine.Resources::Load<TMPro.TMP_Settings>(System.String) */,
	{ 9399, 743, -1 } /* System.Void System.Collections.Generic.Dictionary`2<System.Int32,System.Char>::.ctor() */,
	{ 9414, 743, -1 } /* System.Boolean System.Collections.Generic.Dictionary`2<System.Int32,System.Char>::ContainsKey(!0) */,
	{ 9409, 743, -1 } /* System.Void System.Collections.Generic.Dictionary`2<System.Int32,System.Char>::Add(!0,!1) */,
	{ 11170, -1, 781 } /* !!0 UnityEngine.Component::GetComponent<TMPro.TMP_Text>() */,
	{ 9413, 302, -1 } /* System.Void System.Collections.Generic.Dictionary`2<System.Int32,System.Boolean>::Clear() */,
	{ 9427, 302, -1 } /* System.Boolean System.Collections.Generic.Dictionary`2<System.Int32,System.Boolean>::TryGetValue(!0,!1&) */,
	{ 9409, 302, -1 } /* System.Void System.Collections.Generic.Dictionary`2<System.Int32,System.Boolean>::Add(!0,!1) */,
	{ 9400, 302, -1 } /* System.Void System.Collections.Generic.Dictionary`2<System.Int32,System.Boolean>::.ctor(System.Int32) */,
	{ 9603, 737, -1 } /* System.Int32 System.Collections.Generic.List`1<TMPro.TMP_Sprite>::get_Count() */,
	{ 9609, 737, -1 } /* !0 System.Collections.Generic.List`1<TMPro.TMP_Sprite>::get_Item(System.Int32) */,
	{ 11790, -1, 720 } /* !!0 UnityEngine.Resources::Load<TMPro.TMP_SpriteAsset>(System.String) */,
	{ 9413, 308, -1 } /* System.Void System.Collections.Generic.Dictionary`2<System.Int32,System.Int32>::Clear() */,
	{ 9409, 308, -1 } /* System.Void System.Collections.Generic.Dictionary`2<System.Int32,System.Int32>::Add(!0,!1) */,
	{ 9603, 720, -1 } /* System.Int32 System.Collections.Generic.List`1<TMPro.TMP_SpriteAsset>::get_Count() */,
	{ 9609, 720, -1 } /* !0 System.Collections.Generic.List`1<TMPro.TMP_SpriteAsset>::get_Item(System.Int32) */,
	{ 11790, -1, 959 } /* !!0 UnityEngine.Resources::Load<TMPro.TMP_StyleSheet>(System.String) */,
	{ 9427, 776, -1 } /* System.Boolean System.Collections.Generic.Dictionary`2<System.Int32,TMPro.TMP_Style>::TryGetValue(!0,!1&) */,
	{ 9414, 776, -1 } /* System.Boolean System.Collections.Generic.Dictionary`2<System.Int32,TMPro.TMP_Style>::ContainsKey(!0) */,
	{ 9407, 776, -1 } /* !1 System.Collections.Generic.Dictionary`2<System.Int32,TMPro.TMP_Style>::get_Item(!0) */,
	{ 9409, 776, -1 } /* System.Void System.Collections.Generic.Dictionary`2<System.Int32,TMPro.TMP_Style>::Add(!0,!1) */,
	{ 9426, 776, -1 } /* System.Boolean System.Collections.Generic.Dictionary`2<System.Int32,TMPro.TMP_Style>::Remove(!0) */,
	{ 9413, 776, -1 } /* System.Void System.Collections.Generic.Dictionary`2<System.Int32,TMPro.TMP_Style>::Clear() */,
	{ 9609, 775, -1 } /* !0 System.Collections.Generic.List`1<TMPro.TMP_Style>::get_Item(System.Int32) */,
	{ 9603, 775, -1 } /* System.Int32 System.Collections.Generic.List`1<TMPro.TMP_Style>::get_Count() */,
	{ 9599, 775, -1 } /* System.Void System.Collections.Generic.List`1<TMPro.TMP_Style>::.ctor(System.Int32) */,
	{ 9399, 776, -1 } /* System.Void System.Collections.Generic.Dictionary`2<System.Int32,TMPro.TMP_Style>::.ctor() */,
	{ 11170, -1, 960 } /* !!0 UnityEngine.Component::GetComponent<UnityEngine.Renderer>() */,
	{ 11170, -1, 961 } /* !!0 UnityEngine.Component::GetComponent<UnityEngine.MeshFilter>() */,
	{ 11246, -1, 727 } /* !!0 UnityEngine.GameObject::GetComponent<TMPro.TMP_SubMesh>() */,
	{ 11246, -1, 961 } /* !!0 UnityEngine.GameObject::GetComponent<UnityEngine.MeshFilter>() */,
	{ 11262, -1, 747 } /* !!0 UnityEngine.GameObject::AddComponent<TMPro.TMP_SubMeshUI>() */,
	{ 11170, -1, 962 } /* !!0 UnityEngine.Component::GetComponent<TMPro.TMP_SpriteAnimator>() */,
	{ 11262, -1, 962 } /* !!0 UnityEngine.GameObject::AddComponent<TMPro.TMP_SpriteAnimator>() */,
	{ 11170, -1, 927 } /* !!0 UnityEngine.Component::GetComponent<UnityEngine.UI.LayoutElement>() */,
	{ 18499, 24, -1 } /* System.Void TMPro.TMP_XmlTagStack`1<System.Int32>::Clear() */,
	{ 18374, -1, 24 } /* System.Void TMPro.TMP_Text::ResizeInternalArray<System.Int32>(T[]&) */,
	{ 18500, 24, -1 } /* System.Void TMPro.TMP_XmlTagStack`1<System.Int32>::SetDefault(T) */,
	{ 18501, 24, -1 } /* System.Void TMPro.TMP_XmlTagStack`1<System.Int32>::Add(T) */,
	{ 18505, 24, -1 } /* T TMPro.TMP_XmlTagStack`1<System.Int32>::CurrentItem() */,
	{ 18502, 24, -1 } /* T TMPro.TMP_XmlTagStack`1<System.Int32>::Remove() */,
	{ 18500, 726, -1 } /* System.Void TMPro.TMP_XmlTagStack`1<TMPro.MaterialReference>::SetDefault(T) */,
	{ 18500, 110, -1 } /* System.Void TMPro.TMP_XmlTagStack`1<System.Single>::SetDefault(T) */,
	{ 18500, 735, -1 } /* System.Void TMPro.TMP_XmlTagStack`1<TMPro.TextAlignmentOptions>::SetDefault(T) */,
	{ 18499, 110, -1 } /* System.Void TMPro.TMP_XmlTagStack`1<System.Single>::Clear() */,
	{ 9427, 738, -1 } /* System.Boolean System.Collections.Generic.Dictionary`2<System.Int32,TMPro.KerningPair>::TryGetValue(!0,!1&) */,
	{ 18501, 342, -1 } /* System.Void TMPro.TMP_XmlTagStack`1<UnityEngine.Color32>::Add(T) */,
	{ 18502, 342, -1 } /* T TMPro.TMP_XmlTagStack`1<UnityEngine.Color32>::Remove() */,
	{ 18503, 110, -1 } /* System.Void TMPro.TMP_XmlTagStack`1<System.Single>::Push(T) */,
	{ 18504, 110, -1 } /* T TMPro.TMP_XmlTagStack`1<System.Single>::Pop() */,
	{ 18501, 110, -1 } /* System.Void TMPro.TMP_XmlTagStack`1<System.Single>::Add(T) */,
	{ 18502, 110, -1 } /* T TMPro.TMP_XmlTagStack`1<System.Single>::Remove() */,
	{ 18501, 726, -1 } /* System.Void TMPro.TMP_XmlTagStack`1<TMPro.MaterialReference>::Add(T) */,
	{ 11790, -1, 711 } /* !!0 UnityEngine.Resources::Load<UnityEngine.Material>(System.String) */,
	{ 18502, 726, -1 } /* T TMPro.TMP_XmlTagStack`1<TMPro.MaterialReference>::Remove() */,
	{ 18444, -1, 780 } /* System.Void TMPro.TMP_TextInfo::Resize<TMPro.TMP_LinkInfo>(T[]&,System.Int32) */,
	{ 18501, 735, -1 } /* System.Void TMPro.TMP_XmlTagStack`1<TMPro.TextAlignmentOptions>::Add(T) */,
	{ 18502, 735, -1 } /* T TMPro.TMP_XmlTagStack`1<TMPro.TextAlignmentOptions>::Remove() */,
	{ 11790, -1, 724 } /* !!0 UnityEngine.Resources::Load<TMPro.TMP_ColorGradient>(System.String) */,
	{ 18501, 724, -1 } /* System.Void TMPro.TMP_XmlTagStack`1<TMPro.TMP_ColorGradient>::Add(T) */,
	{ 18502, 724, -1 } /* T TMPro.TMP_XmlTagStack`1<TMPro.TMP_ColorGradient>::Remove() */,
	{ 18498, 726, -1 } /* System.Void TMPro.TMP_XmlTagStack`1<TMPro.MaterialReference>::.ctor(T[]) */,
	{ 18498, 110, -1 } /* System.Void TMPro.TMP_XmlTagStack`1<System.Single>::.ctor(T[]) */,
	{ 18498, 24, -1 } /* System.Void TMPro.TMP_XmlTagStack`1<System.Int32>::.ctor(T[]) */,
	{ 18498, 735, -1 } /* System.Void TMPro.TMP_XmlTagStack`1<TMPro.TextAlignmentOptions>::.ctor(T[]) */,
	{ 18498, 342, -1 } /* System.Void TMPro.TMP_XmlTagStack`1<UnityEngine.Color32>::.ctor(T[]) */,
	{ 18498, 724, -1 } /* System.Void TMPro.TMP_XmlTagStack`1<TMPro.TMP_ColorGradient>::.ctor(T[]) */,
	{ 9598, 781, -1 } /* System.Void System.Collections.Generic.List`1<TMPro.TMP_Text>::.ctor() */,
	{ 986, 367, -1 } /* System.Void System.Action`1<UnityEngine.Camera[]>::.ctor(System.Object,System.IntPtr) */,
	{ 9614, 781, -1 } /* System.Void System.Collections.Generic.List`1<TMPro.TMP_Text>::Add(!0) */,
	{ 9609, 781, -1 } /* !0 System.Collections.Generic.List`1<TMPro.TMP_Text>::get_Item(System.Int32) */,
	{ 9603, 781, -1 } /* System.Int32 System.Collections.Generic.List`1<TMPro.TMP_Text>::get_Count() */,
	{ 9618, 781, -1 } /* System.Void System.Collections.Generic.List`1<TMPro.TMP_Text>::Clear() */,
	{ 9638, 781, -1 } /* System.Boolean System.Collections.Generic.List`1<TMPro.TMP_Text>::Remove(!0) */,
	{ 9426, 308, -1 } /* System.Boolean System.Collections.Generic.Dictionary`2<System.Int32,System.Int32>::Remove(!0) */,
	{ 9598, 576, -1 } /* System.Void System.Collections.Generic.List`1<UnityEngine.UI.ICanvasElement>::.ctor() */,
	{ 9614, 576, -1 } /* System.Void System.Collections.Generic.List`1<UnityEngine.UI.ICanvasElement>::Add(!0) */,
	{ 9609, 576, -1 } /* !0 System.Collections.Generic.List`1<UnityEngine.UI.ICanvasElement>::get_Item(System.Int32) */,
	{ 9603, 576, -1 } /* System.Int32 System.Collections.Generic.List`1<UnityEngine.UI.ICanvasElement>::get_Count() */,
	{ 9618, 576, -1 } /* System.Void System.Collections.Generic.List`1<UnityEngine.UI.ICanvasElement>::Clear() */,
	{ 9638, 576, -1 } /* System.Boolean System.Collections.Generic.List`1<UnityEngine.UI.ICanvasElement>::Remove(!0) */,
	{ 17339, 788, -1 } /* System.Void TMPro.FastAction`2<System.Boolean,UnityEngine.Material>::Call(A,B) */,
	{ 17339, 800, -1 } /* System.Void TMPro.FastAction`2<System.Boolean,TMPro.TMP_FontAsset>::Call(A,B) */,
	{ 17339, 806, -1 } /* System.Void TMPro.FastAction`2<System.Boolean,UnityEngine.Object>::Call(A,B) */,
	{ 17339, 812, -1 } /* System.Void TMPro.FastAction`2<System.Boolean,TMPro.TextMeshPro>::Call(A,B) */,
	{ 17343, 818, -1 } /* System.Void TMPro.FastAction`3<UnityEngine.GameObject,UnityEngine.Material,UnityEngine.Material>::Call(A,B,C) */,
	{ 17335, 47, -1 } /* System.Void TMPro.FastAction`1<System.Boolean>::Call(A) */,
	{ 17335, 724, -1 } /* System.Void TMPro.FastAction`1<TMPro.TMP_ColorGradient>::Call(A) */,
	{ 17335, 331, -1 } /* System.Void TMPro.FastAction`1<UnityEngine.Object>::Call(A) */,
	{ 17339, 834, -1 } /* System.Void TMPro.FastAction`2<System.Boolean,TMPro.TextMeshProUGUI>::Call(A,B) */,
	{ 17339, 782, -1 } /* System.Void TMPro.FastAction`2<System.Object,TMPro.Compute_DT_EventArgs>::Call(A,B) */,
	{ 17340, 782, -1 } /* System.Void TMPro.FastAction`2<System.Object,TMPro.Compute_DT_EventArgs>::.ctor() */,
	{ 17340, 788, -1 } /* System.Void TMPro.FastAction`2<System.Boolean,UnityEngine.Material>::.ctor() */,
	{ 17340, 800, -1 } /* System.Void TMPro.FastAction`2<System.Boolean,TMPro.TMP_FontAsset>::.ctor() */,
	{ 17340, 806, -1 } /* System.Void TMPro.FastAction`2<System.Boolean,UnityEngine.Object>::.ctor() */,
	{ 17340, 812, -1 } /* System.Void TMPro.FastAction`2<System.Boolean,TMPro.TextMeshPro>::.ctor() */,
	{ 17344, 818, -1 } /* System.Void TMPro.FastAction`3<UnityEngine.GameObject,UnityEngine.Material,UnityEngine.Material>::.ctor() */,
	{ 17336, 47, -1 } /* System.Void TMPro.FastAction`1<System.Boolean>::.ctor() */,
	{ 17336, 724, -1 } /* System.Void TMPro.FastAction`1<TMPro.TMP_ColorGradient>::.ctor() */,
	{ 17340, 834, -1 } /* System.Void TMPro.FastAction`2<System.Boolean,TMPro.TextMeshProUGUI>::.ctor() */,
	{ 17336, 331, -1 } /* System.Void TMPro.FastAction`1<UnityEngine.Object>::.ctor() */,
	{ 11170, -1, 963 } /* !!0 UnityEngine.Component::GetComponent<TMPro.TextMeshPro>() */,
	{ 11262, -1, 960 } /* !!0 UnityEngine.GameObject::AddComponent<UnityEngine.Renderer>() */,
	{ 11262, -1, 914 } /* !!0 UnityEngine.GameObject::AddComponent<UnityEngine.CanvasRenderer>() */,
	{ 11262, -1, 961 } /* !!0 UnityEngine.GameObject::AddComponent<UnityEngine.MeshFilter>() */,
	{ 11175, -1, 727 } /* !!0[] UnityEngine.Component::GetComponentsInChildren<TMPro.TMP_SubMesh>() */,
	{ 18445, -1, 711 } /* System.Void TMPro.TMP_TextInfo::Resize<UnityEngine.Material>(T[]&,System.Int32,System.Boolean) */,
	{ 18445, -1, 734 } /* System.Void TMPro.TMP_TextInfo::Resize<TMPro.TMP_CharacterInfo>(T[]&,System.Int32,System.Boolean) */,
	{ 18445, -1, 728 } /* System.Void TMPro.TMP_TextInfo::Resize<TMPro.TMP_MeshInfo>(T[]&,System.Int32,System.Boolean) */,
	{ 18444, -1, 727 } /* System.Void TMPro.TMP_TextInfo::Resize<TMPro.TMP_SubMesh>(T[]&,System.Int32) */,
	{ 18500, 342, -1 } /* System.Void TMPro.TMP_XmlTagStack`1<UnityEngine.Color32>::SetDefault(T) */,
	{ 18500, 724, -1 } /* System.Void TMPro.TMP_XmlTagStack`1<TMPro.TMP_ColorGradient>::SetDefault(T) */,
	{ 18445, -1, 736 } /* System.Void TMPro.TMP_TextInfo::Resize<TMPro.TMP_PageInfo>(T[]&,System.Int32,System.Boolean) */,
	{ 18444, -1, 746 } /* System.Void TMPro.TMP_TextInfo::Resize<TMPro.TMP_WordInfo>(T[]&,System.Int32) */,
	{ 11175, -1, 747 } /* !!0[] UnityEngine.Component::GetComponentsInChildren<TMPro.TMP_SubMeshUI>() */,
	{ 18444, -1, 747 } /* System.Void TMPro.TMP_TextInfo::Resize<TMPro.TMP_SubMeshUI>(T[]&,System.Int32) */,
	{ 13820, 110, -1 } /* System.Void DG.Tweening.TweenCallback`1<System.Single>::.ctor(System.Object,System.IntPtr) */,
	{ 13896, -1, 964 } /* !!0 DG.Tweening.TweenSettingsExtensions::SetEase<DG.Tweening.Tweener>(!!0,DG.Tweening.Ease) */,
	{ 14102, 341, -1 } /* System.Void DG.Tweening.Core.DOGetter`1<UnityEngine.Vector2>::.ctor(System.Object,System.IntPtr) */,
	{ 14106, 341, -1 } /* System.Void DG.Tweening.Core.DOSetter`1<UnityEngine.Vector2>::.ctor(System.Object,System.IntPtr) */,
	{ 13894, -1, 964 } /* !!0 DG.Tweening.TweenSettingsExtensions::SetTarget<DG.Tweening.Tweener>(!!0,System.Object) */,
	{ 13894, -1, 883 } /* !!0 DG.Tweening.TweenSettingsExtensions::SetTarget<DG.Tweening.Core.TweenerCore`3<System.Single,System.Single,DG.Tweening.Plugins.Options.FloatOptions>>(!!0,System.Object) */,
	{ 13904, -1, 964 } /* !!0 DG.Tweening.TweenSettingsExtensions::SetRelative<DG.Tweening.Tweener>(!!0) */,
	{ 13895, -1, 964 } /* !!0 DG.Tweening.TweenSettingsExtensions::SetLoops<DG.Tweening.Tweener>(!!0,System.Int32,DG.Tweening.LoopType) */,
	{ 13898, -1, 964 } /* !!0 DG.Tweening.TweenSettingsExtensions::OnStart<DG.Tweening.Tweener>(!!0,DG.Tweening.TweenCallback) */,
	{ 13894, -1, 884 } /* !!0 DG.Tweening.TweenSettingsExtensions::SetTarget<DG.Tweening.Sequence>(!!0,System.Object) */,
	{ 13896, -1, 884 } /* !!0 DG.Tweening.TweenSettingsExtensions::SetEase<DG.Tweening.Sequence>(!!0,DG.Tweening.Ease) */,
	{ 13899, -1, 469 } /* !!0 DG.Tweening.TweenSettingsExtensions::OnUpdate<DG.Tweening.Tween>(!!0,DG.Tweening.TweenCallback) */,
	{ 14178, -1, 475 } /* DG.Tweening.Core.TweenerCore`3<!!0,!!1,!!2> DG.Tweening.Core.Extensions::Blendable<UnityEngine.Color,UnityEngine.Color,DG.Tweening.Plugins.Options.ColorOptions>(DG.Tweening.Core.TweenerCore`3<!!0,!!1,!!2>) */,
	{ 13894, -1, 965 } /* !!0 DG.Tweening.TweenSettingsExtensions::SetTarget<DG.Tweening.Core.TweenerCore`3<UnityEngine.Vector2,UnityEngine.Vector2,DG.Tweening.Plugins.Options.VectorOptions>>(!!0,System.Object) */,
	{ 13894, -1, 882 } /* !!0 DG.Tweening.TweenSettingsExtensions::SetTarget<DG.Tweening.Core.TweenerCore`3<UnityEngine.Vector3,UnityEngine.Vector3[],DG.Tweening.Plugins.Options.Vector3ArrayOptions>>(!!0,System.Object) */,
	{ 13899, -1, 884 } /* !!0 DG.Tweening.TweenSettingsExtensions::OnUpdate<DG.Tweening.Sequence>(!!0,DG.Tweening.TweenCallback) */,
	{ 14102, 1, -1 } /* System.Void DG.Tweening.Core.DOGetter`1<System.String>::.ctor(System.Object,System.IntPtr) */,
	{ 14106, 1, -1 } /* System.Void DG.Tweening.Core.DOSetter`1<System.String>::.ctor(System.Object,System.IntPtr) */,
	{ 1002, 495, -1 } /* System.Void System.Action`4<DG.Tweening.Plugins.Options.PathOptions,DG.Tweening.Tween,UnityEngine.Quaternion,UnityEngine.Transform>::.ctor(System.Object,System.IntPtr) */,
	{ 1010, 853, -1 } /* System.Void System.Func`2<UnityEngine.Tilemaps.TileBase,System.Boolean>::.ctor(System.Object,System.IntPtr) */,
	{ 10848, -1, 852 } /* System.Boolean System.Linq.Enumerable::Any<UnityEngine.Tilemaps.TileBase>(System.Collections.Generic.IEnumerable`1<!!0>,System.Func`2<!!0,System.Boolean>) */,
	{ 11934, -1, 406 } /* !!0 UnityEngine.Object::Instantiate<UnityEngine.Rigidbody2D>(!!0,UnityEngine.Vector3,UnityEngine.Quaternion) */,
	{ 11246, -1, 854 } /* !!0 UnityEngine.GameObject::GetComponent<Game.Scripts.Shell>() */,
	{ 11170, -1, 966 } /* !!0 UnityEngine.Component::GetComponent<Game.Scripts.CrabController>() */,
	{ 11934, -1, 967 } /* !!0 UnityEngine.Object::Instantiate<Game.Scripts.EnemyProjectile>(!!0,UnityEngine.Vector3,UnityEngine.Quaternion) */,
	{ 9598, 854, -1 } /* System.Void System.Collections.Generic.List`1<Game.Scripts.Shell>::.ctor() */,
	{ 11944, -1, 968 } /* !!0 UnityEngine.Object::FindObjectOfType<Game.Scripts.FamilyManager>() */,
	{ 11944, -1, 969 } /* !!0 UnityEngine.Object::FindObjectOfType<Game.Scripts.PlayerController>() */,
	{ 11944, -1, 970 } /* !!0 UnityEngine.Object::FindObjectOfType<SFXManager>() */,
	{ 9407, 843, -1 } /* !1 System.Collections.Generic.Dictionary`2<SFXManager/SFX,UnityEngine.AudioSource>::get_Item(!0) */,
	{ 9399, 843, -1 } /* System.Void System.Collections.Generic.Dictionary`2<SFXManager/SFX,UnityEngine.AudioSource>::.ctor() */,
	{ 9409, 843, -1 } /* System.Void System.Collections.Generic.Dictionary`2<SFXManager/SFX,UnityEngine.AudioSource>::Add(!0,!1) */,
	{ 14179, -1, 468 } /* DG.Tweening.Core.TweenerCore`3<T1,T2,TPlugOptions> DG.Tweening.Core.Extensions::NoFrom<UnityEngine.Vector3,System.Object,DG.Tweening.Plugins.Options.Vector3ArrayOptions>(DG.Tweening.Core.TweenerCore`3<T1,T2,TPlugOptions>) */,
	{ 14184, -1, 472 } /* DG.Tweening.Core.TweenerCore`3<T1,T2,TPlugOptions> DG.Tweening.Core.TweenManager::GetTweener<System.Object,System.Object,DG.Tweening.Plugins.Options.StringOptions>() */,
	{ 14184, -1, 465 } /* DG.Tweening.Core.TweenerCore`3<T1,T2,TPlugOptions> DG.Tweening.Core.TweenManager::GetTweener<System.Single,System.Single,DG.Tweening.Plugins.Options.FloatOptions>() */,
	{ 14184, -1, 475 } /* DG.Tweening.Core.TweenerCore`3<T1,T2,TPlugOptions> DG.Tweening.Core.TweenManager::GetTweener<UnityEngine.Color,UnityEngine.Color,DG.Tweening.Plugins.Options.ColorOptions>() */,
	{ 14184, -1, 466 } /* DG.Tweening.Core.TweenerCore`3<T1,T2,TPlugOptions> DG.Tweening.Core.TweenManager::GetTweener<UnityEngine.Quaternion,UnityEngine.Vector3,DG.Tweening.Plugins.Options.QuaternionOptions>() */,
	{ 14184, -1, 473 } /* DG.Tweening.Core.TweenerCore`3<T1,T2,TPlugOptions> DG.Tweening.Core.TweenManager::GetTweener<UnityEngine.Vector2,UnityEngine.Vector2,DG.Tweening.Plugins.Options.VectorOptions>() */,
	{ 14184, -1, 477 } /* DG.Tweening.Core.TweenerCore`3<T1,T2,TPlugOptions> DG.Tweening.Core.TweenManager::GetTweener<UnityEngine.Vector3,System.Object,DG.Tweening.Plugins.Options.PathOptions>() */,
	{ 14184, -1, 468 } /* DG.Tweening.Core.TweenerCore`3<T1,T2,TPlugOptions> DG.Tweening.Core.TweenManager::GetTweener<UnityEngine.Vector3,System.Object,DG.Tweening.Plugins.Options.Vector3ArrayOptions>() */,
	{ 14184, -1, 474 } /* DG.Tweening.Core.TweenerCore`3<T1,T2,TPlugOptions> DG.Tweening.Core.TweenManager::GetTweener<UnityEngine.Vector3,UnityEngine.Vector3,DG.Tweening.Plugins.Options.VectorOptions>() */,
	{ 13847, -1, 472 } /* DG.Tweening.Core.TweenerCore`3<T1,T2,TPlugOptions> DG.Tweening.DOTween::ApplyTo<System.Object,System.Object,DG.Tweening.Plugins.Options.StringOptions>(DG.Tweening.Core.DOGetter`1<T1>,DG.Tweening.Core.DOSetter`1<T1>,T2,System.Single,DG.Tweening.Plugins.Core.ABSTweenPlugin`3<T1,T2,TPlugOptions>) */,
	{ 13847, -1, 477 } /* DG.Tweening.Core.TweenerCore`3<T1,T2,TPlugOptions> DG.Tweening.DOTween::ApplyTo<UnityEngine.Vector3,System.Object,DG.Tweening.Plugins.Options.PathOptions>(DG.Tweening.Core.DOGetter`1<T1>,DG.Tweening.Core.DOSetter`1<T1>,T2,System.Single,DG.Tweening.Plugins.Core.ABSTweenPlugin`3<T1,T2,TPlugOptions>) */,
	{ 13847, -1, 468 } /* DG.Tweening.Core.TweenerCore`3<T1,T2,TPlugOptions> DG.Tweening.DOTween::ApplyTo<UnityEngine.Vector3,System.Object,DG.Tweening.Plugins.Options.Vector3ArrayOptions>(DG.Tweening.Core.DOGetter`1<T1>,DG.Tweening.Core.DOSetter`1<T1>,T2,System.Single,DG.Tweening.Plugins.Core.ABSTweenPlugin`3<T1,T2,TPlugOptions>) */,
	{ 13838, -1, 477 } /* DG.Tweening.Core.TweenerCore`3<T1,T2,TPlugOptions> DG.Tweening.DOTween::To<UnityEngine.Vector3,System.Object,DG.Tweening.Plugins.Options.PathOptions>(DG.Tweening.Plugins.Core.ABSTweenPlugin`3<T1,T2,TPlugOptions>,DG.Tweening.Core.DOGetter`1<T1>,DG.Tweening.Core.DOSetter`1<T1>,T2,System.Single) */,
	{ 14086, -1, 971 } /* DG.Tweening.Plugins.Core.ABSTweenPlugin`3<T1,T2,TPlugOptions> DG.Tweening.Plugins.Core.PluginsManager::GetCustomPlugin<System.Object,UnityEngine.Vector3,System.Object,DG.Tweening.Plugins.Options.PathOptions>() */,
	{ 9400, 483, -1 } /* System.Void System.Collections.Generic.Dictionary`2<System.Type,DG.Tweening.Plugins.Core.ITweenPlugin>::.ctor(System.Int32) */,
	{ 9427, 483, -1 } /* System.Boolean System.Collections.Generic.Dictionary`2<System.Type,DG.Tweening.Plugins.Core.ITweenPlugin>::TryGetValue(!0,!1&) */,
	{ 9409, 483, -1 } /* System.Void System.Collections.Generic.Dictionary`2<System.Type,DG.Tweening.Plugins.Core.ITweenPlugin>::Add(!0,!1) */,
	{ 14085, -1, 472 } /* DG.Tweening.Plugins.Core.ABSTweenPlugin`3<T1,T2,TPlugOptions> DG.Tweening.Plugins.Core.PluginsManager::GetDefaultPlugin<System.Object,System.Object,DG.Tweening.Plugins.Options.StringOptions>() */,
	{ 14085, -1, 465 } /* DG.Tweening.Plugins.Core.ABSTweenPlugin`3<T1,T2,TPlugOptions> DG.Tweening.Plugins.Core.PluginsManager::GetDefaultPlugin<System.Single,System.Single,DG.Tweening.Plugins.Options.FloatOptions>() */,
	{ 14085, -1, 475 } /* DG.Tweening.Plugins.Core.ABSTweenPlugin`3<T1,T2,TPlugOptions> DG.Tweening.Plugins.Core.PluginsManager::GetDefaultPlugin<UnityEngine.Color,UnityEngine.Color,DG.Tweening.Plugins.Options.ColorOptions>() */,
	{ 14085, -1, 466 } /* DG.Tweening.Plugins.Core.ABSTweenPlugin`3<T1,T2,TPlugOptions> DG.Tweening.Plugins.Core.PluginsManager::GetDefaultPlugin<UnityEngine.Quaternion,UnityEngine.Vector3,DG.Tweening.Plugins.Options.QuaternionOptions>() */,
	{ 14085, -1, 473 } /* DG.Tweening.Plugins.Core.ABSTweenPlugin`3<T1,T2,TPlugOptions> DG.Tweening.Plugins.Core.PluginsManager::GetDefaultPlugin<UnityEngine.Vector2,UnityEngine.Vector2,DG.Tweening.Plugins.Options.VectorOptions>() */,
	{ 14085, -1, 477 } /* DG.Tweening.Plugins.Core.ABSTweenPlugin`3<T1,T2,TPlugOptions> DG.Tweening.Plugins.Core.PluginsManager::GetDefaultPlugin<UnityEngine.Vector3,System.Object,DG.Tweening.Plugins.Options.PathOptions>() */,
	{ 14085, -1, 468 } /* DG.Tweening.Plugins.Core.ABSTweenPlugin`3<T1,T2,TPlugOptions> DG.Tweening.Plugins.Core.PluginsManager::GetDefaultPlugin<UnityEngine.Vector3,System.Object,DG.Tweening.Plugins.Options.Vector3ArrayOptions>() */,
	{ 14085, -1, 474 } /* DG.Tweening.Plugins.Core.ABSTweenPlugin`3<T1,T2,TPlugOptions> DG.Tweening.Plugins.Core.PluginsManager::GetDefaultPlugin<UnityEngine.Vector3,UnityEngine.Vector3,DG.Tweening.Plugins.Options.VectorOptions>() */,
	{ 856, -1, 972 } /* R System.Array::UnsafeMov<System.Int32Enum,System.Int32>(S) */,
	{ 13933, -1, 478 } /* System.Boolean DG.Tweening.Tweener::DOStartupSpecials<DG.Tweening.Color2,DG.Tweening.Color2,DG.Tweening.Plugins.Options.ColorOptions>(DG.Tweening.Core.TweenerCore`3<T1,T2,TPlugOptions>) */,
	{ 13933, -1, 480 } /* System.Boolean DG.Tweening.Tweener::DOStartupSpecials<System.Double,System.Double,DG.Tweening.Plugins.Options.NoOptions>(DG.Tweening.Core.TweenerCore`3<T1,T2,TPlugOptions>) */,
	{ 13933, -1, 487 } /* System.Boolean DG.Tweening.Tweener::DOStartupSpecials<System.Int32,System.Int32,DG.Tweening.Plugins.Options.NoOptions>(DG.Tweening.Core.TweenerCore`3<T1,T2,TPlugOptions>) */,
	{ 13933, -1, 481 } /* System.Boolean DG.Tweening.Tweener::DOStartupSpecials<System.Int64,System.Int64,DG.Tweening.Plugins.Options.NoOptions>(DG.Tweening.Core.TweenerCore`3<T1,T2,TPlugOptions>) */,
	{ 13933, -1, 489 } /* System.Boolean DG.Tweening.Tweener::DOStartupSpecials<System.Object,System.Object,DG.Tweening.Plugins.Options.NoOptions>(DG.Tweening.Core.TweenerCore`3<T1,T2,TPlugOptions>) */,
	{ 13933, -1, 472 } /* System.Boolean DG.Tweening.Tweener::DOStartupSpecials<System.Object,System.Object,DG.Tweening.Plugins.Options.StringOptions>(DG.Tweening.Core.TweenerCore`3<T1,T2,TPlugOptions>) */,
	{ 13933, -1, 465 } /* System.Boolean DG.Tweening.Tweener::DOStartupSpecials<System.Single,System.Single,DG.Tweening.Plugins.Options.FloatOptions>(DG.Tweening.Core.TweenerCore`3<T1,T2,TPlugOptions>) */,
	{ 13933, -1, 492 } /* System.Boolean DG.Tweening.Tweener::DOStartupSpecials<System.UInt32,System.UInt32,DG.Tweening.Plugins.Options.UintOptions>(DG.Tweening.Core.TweenerCore`3<T1,T2,TPlugOptions>) */,
	{ 13933, -1, 482 } /* System.Boolean DG.Tweening.Tweener::DOStartupSpecials<System.UInt64,System.UInt64,DG.Tweening.Plugins.Options.NoOptions>(DG.Tweening.Core.TweenerCore`3<T1,T2,TPlugOptions>) */,
	{ 13933, -1, 475 } /* System.Boolean DG.Tweening.Tweener::DOStartupSpecials<UnityEngine.Color,UnityEngine.Color,DG.Tweening.Plugins.Options.ColorOptions>(DG.Tweening.Core.TweenerCore`3<T1,T2,TPlugOptions>) */,
	{ 13933, -1, 466 } /* System.Boolean DG.Tweening.Tweener::DOStartupSpecials<UnityEngine.Quaternion,UnityEngine.Vector3,DG.Tweening.Plugins.Options.QuaternionOptions>(DG.Tweening.Core.TweenerCore`3<T1,T2,TPlugOptions>) */,
	{ 13933, -1, 491 } /* System.Boolean DG.Tweening.Tweener::DOStartupSpecials<UnityEngine.Rect,UnityEngine.Rect,DG.Tweening.Plugins.Options.RectOptions>(DG.Tweening.Core.TweenerCore`3<T1,T2,TPlugOptions>) */,
	{ 13933, -1, 473 } /* System.Boolean DG.Tweening.Tweener::DOStartupSpecials<UnityEngine.Vector2,UnityEngine.Vector2,DG.Tweening.Plugins.Options.VectorOptions>(DG.Tweening.Core.TweenerCore`3<T1,T2,TPlugOptions>) */,
	{ 13933, -1, 477 } /* System.Boolean DG.Tweening.Tweener::DOStartupSpecials<UnityEngine.Vector3,System.Object,DG.Tweening.Plugins.Options.PathOptions>(DG.Tweening.Core.TweenerCore`3<T1,T2,TPlugOptions>) */,
	{ 13933, -1, 468 } /* System.Boolean DG.Tweening.Tweener::DOStartupSpecials<UnityEngine.Vector3,System.Object,DG.Tweening.Plugins.Options.Vector3ArrayOptions>(DG.Tweening.Core.TweenerCore`3<T1,T2,TPlugOptions>) */,
	{ 13933, -1, 474 } /* System.Boolean DG.Tweening.Tweener::DOStartupSpecials<UnityEngine.Vector3,UnityEngine.Vector3,DG.Tweening.Plugins.Options.VectorOptions>(DG.Tweening.Core.TweenerCore`3<T1,T2,TPlugOptions>) */,
	{ 13933, -1, 493 } /* System.Boolean DG.Tweening.Tweener::DOStartupSpecials<UnityEngine.Vector4,UnityEngine.Vector4,DG.Tweening.Plugins.Options.VectorOptions>(DG.Tweening.Core.TweenerCore`3<T1,T2,TPlugOptions>) */,
	{ 13932, -1, 478 } /* System.Boolean DG.Tweening.Tweener::DoStartup<DG.Tweening.Color2,DG.Tweening.Color2,DG.Tweening.Plugins.Options.ColorOptions>(DG.Tweening.Core.TweenerCore`3<T1,T2,TPlugOptions>) */,
	{ 13932, -1, 480 } /* System.Boolean DG.Tweening.Tweener::DoStartup<System.Double,System.Double,DG.Tweening.Plugins.Options.NoOptions>(DG.Tweening.Core.TweenerCore`3<T1,T2,TPlugOptions>) */,
	{ 13932, -1, 487 } /* System.Boolean DG.Tweening.Tweener::DoStartup<System.Int32,System.Int32,DG.Tweening.Plugins.Options.NoOptions>(DG.Tweening.Core.TweenerCore`3<T1,T2,TPlugOptions>) */,
	{ 13932, -1, 481 } /* System.Boolean DG.Tweening.Tweener::DoStartup<System.Int64,System.Int64,DG.Tweening.Plugins.Options.NoOptions>(DG.Tweening.Core.TweenerCore`3<T1,T2,TPlugOptions>) */,
	{ 13932, -1, 489 } /* System.Boolean DG.Tweening.Tweener::DoStartup<System.Object,System.Object,DG.Tweening.Plugins.Options.NoOptions>(DG.Tweening.Core.TweenerCore`3<T1,T2,TPlugOptions>) */,
	{ 13932, -1, 472 } /* System.Boolean DG.Tweening.Tweener::DoStartup<System.Object,System.Object,DG.Tweening.Plugins.Options.StringOptions>(DG.Tweening.Core.TweenerCore`3<T1,T2,TPlugOptions>) */,
	{ 13932, -1, 465 } /* System.Boolean DG.Tweening.Tweener::DoStartup<System.Single,System.Single,DG.Tweening.Plugins.Options.FloatOptions>(DG.Tweening.Core.TweenerCore`3<T1,T2,TPlugOptions>) */,
	{ 13932, -1, 492 } /* System.Boolean DG.Tweening.Tweener::DoStartup<System.UInt32,System.UInt32,DG.Tweening.Plugins.Options.UintOptions>(DG.Tweening.Core.TweenerCore`3<T1,T2,TPlugOptions>) */,
	{ 13932, -1, 482 } /* System.Boolean DG.Tweening.Tweener::DoStartup<System.UInt64,System.UInt64,DG.Tweening.Plugins.Options.NoOptions>(DG.Tweening.Core.TweenerCore`3<T1,T2,TPlugOptions>) */,
	{ 13932, -1, 475 } /* System.Boolean DG.Tweening.Tweener::DoStartup<UnityEngine.Color,UnityEngine.Color,DG.Tweening.Plugins.Options.ColorOptions>(DG.Tweening.Core.TweenerCore`3<T1,T2,TPlugOptions>) */,
	{ 13932, -1, 466 } /* System.Boolean DG.Tweening.Tweener::DoStartup<UnityEngine.Quaternion,UnityEngine.Vector3,DG.Tweening.Plugins.Options.QuaternionOptions>(DG.Tweening.Core.TweenerCore`3<T1,T2,TPlugOptions>) */,
	{ 13932, -1, 491 } /* System.Boolean DG.Tweening.Tweener::DoStartup<UnityEngine.Rect,UnityEngine.Rect,DG.Tweening.Plugins.Options.RectOptions>(DG.Tweening.Core.TweenerCore`3<T1,T2,TPlugOptions>) */,
	{ 13932, -1, 473 } /* System.Boolean DG.Tweening.Tweener::DoStartup<UnityEngine.Vector2,UnityEngine.Vector2,DG.Tweening.Plugins.Options.VectorOptions>(DG.Tweening.Core.TweenerCore`3<T1,T2,TPlugOptions>) */,
	{ 13932, -1, 477 } /* System.Boolean DG.Tweening.Tweener::DoStartup<UnityEngine.Vector3,System.Object,DG.Tweening.Plugins.Options.PathOptions>(DG.Tweening.Core.TweenerCore`3<T1,T2,TPlugOptions>) */,
	{ 13932, -1, 468 } /* System.Boolean DG.Tweening.Tweener::DoStartup<UnityEngine.Vector3,System.Object,DG.Tweening.Plugins.Options.Vector3ArrayOptions>(DG.Tweening.Core.TweenerCore`3<T1,T2,TPlugOptions>) */,
	{ 13932, -1, 474 } /* System.Boolean DG.Tweening.Tweener::DoStartup<UnityEngine.Vector3,UnityEngine.Vector3,DG.Tweening.Plugins.Options.VectorOptions>(DG.Tweening.Core.TweenerCore`3<T1,T2,TPlugOptions>) */,
	{ 13932, -1, 493 } /* System.Boolean DG.Tweening.Tweener::DoStartup<UnityEngine.Vector4,UnityEngine.Vector4,DG.Tweening.Plugins.Options.VectorOptions>(DG.Tweening.Core.TweenerCore`3<T1,T2,TPlugOptions>) */,
	{ 13930, -1, 472 } /* System.Boolean DG.Tweening.Tweener::Setup<System.Object,System.Object,DG.Tweening.Plugins.Options.StringOptions>(DG.Tweening.Core.TweenerCore`3<T1,T2,TPlugOptions>,DG.Tweening.Core.DOGetter`1<T1>,DG.Tweening.Core.DOSetter`1<T1>,T2,System.Single,DG.Tweening.Plugins.Core.ABSTweenPlugin`3<T1,T2,TPlugOptions>) */,
	{ 13930, -1, 465 } /* System.Boolean DG.Tweening.Tweener::Setup<System.Single,System.Single,DG.Tweening.Plugins.Options.FloatOptions>(DG.Tweening.Core.TweenerCore`3<T1,T2,TPlugOptions>,DG.Tweening.Core.DOGetter`1<T1>,DG.Tweening.Core.DOSetter`1<T1>,T2,System.Single,DG.Tweening.Plugins.Core.ABSTweenPlugin`3<T1,T2,TPlugOptions>) */,
	{ 13930, -1, 475 } /* System.Boolean DG.Tweening.Tweener::Setup<UnityEngine.Color,UnityEngine.Color,DG.Tweening.Plugins.Options.ColorOptions>(DG.Tweening.Core.TweenerCore`3<T1,T2,TPlugOptions>,DG.Tweening.Core.DOGetter`1<T1>,DG.Tweening.Core.DOSetter`1<T1>,T2,System.Single,DG.Tweening.Plugins.Core.ABSTweenPlugin`3<T1,T2,TPlugOptions>) */,
	{ 13930, -1, 466 } /* System.Boolean DG.Tweening.Tweener::Setup<UnityEngine.Quaternion,UnityEngine.Vector3,DG.Tweening.Plugins.Options.QuaternionOptions>(DG.Tweening.Core.TweenerCore`3<T1,T2,TPlugOptions>,DG.Tweening.Core.DOGetter`1<T1>,DG.Tweening.Core.DOSetter`1<T1>,T2,System.Single,DG.Tweening.Plugins.Core.ABSTweenPlugin`3<T1,T2,TPlugOptions>) */,
	{ 13930, -1, 473 } /* System.Boolean DG.Tweening.Tweener::Setup<UnityEngine.Vector2,UnityEngine.Vector2,DG.Tweening.Plugins.Options.VectorOptions>(DG.Tweening.Core.TweenerCore`3<T1,T2,TPlugOptions>,DG.Tweening.Core.DOGetter`1<T1>,DG.Tweening.Core.DOSetter`1<T1>,T2,System.Single,DG.Tweening.Plugins.Core.ABSTweenPlugin`3<T1,T2,TPlugOptions>) */,
	{ 13930, -1, 477 } /* System.Boolean DG.Tweening.Tweener::Setup<UnityEngine.Vector3,System.Object,DG.Tweening.Plugins.Options.PathOptions>(DG.Tweening.Core.TweenerCore`3<T1,T2,TPlugOptions>,DG.Tweening.Core.DOGetter`1<T1>,DG.Tweening.Core.DOSetter`1<T1>,T2,System.Single,DG.Tweening.Plugins.Core.ABSTweenPlugin`3<T1,T2,TPlugOptions>) */,
	{ 13930, -1, 468 } /* System.Boolean DG.Tweening.Tweener::Setup<UnityEngine.Vector3,System.Object,DG.Tweening.Plugins.Options.Vector3ArrayOptions>(DG.Tweening.Core.TweenerCore`3<T1,T2,TPlugOptions>,DG.Tweening.Core.DOGetter`1<T1>,DG.Tweening.Core.DOSetter`1<T1>,T2,System.Single,DG.Tweening.Plugins.Core.ABSTweenPlugin`3<T1,T2,TPlugOptions>) */,
	{ 13930, -1, 474 } /* System.Boolean DG.Tweening.Tweener::Setup<UnityEngine.Vector3,UnityEngine.Vector3,DG.Tweening.Plugins.Options.VectorOptions>(DG.Tweening.Core.TweenerCore`3<T1,T2,TPlugOptions>,DG.Tweening.Core.DOGetter`1<T1>,DG.Tweening.Core.DOSetter`1<T1>,T2,System.Single,DG.Tweening.Plugins.Core.ABSTweenPlugin`3<T1,T2,TPlugOptions>) */,
	{ 805, -1, 670 } /* System.Boolean System.Array::InternalArray__ICollection_Contains<Cinemachine.CameraState/CustomBlendable>(T) */,
	{ 805, -1, 638 } /* System.Boolean System.Array::InternalArray__ICollection_Contains<Cinemachine.CinemachineBlendListCamera/Instruction>(T) */,
	{ 805, -1, 672 } /* System.Boolean System.Array::InternalArray__ICollection_Contains<Cinemachine.CinemachineBlenderSettings/CustomBlend>(T) */,
	{ 805, -1, 642 } /* System.Boolean System.Array::InternalArray__ICollection_Contains<Cinemachine.CinemachineClearShot/Pair>(T) */,
	{ 805, -1, 647 } /* System.Boolean System.Array::InternalArray__ICollection_Contains<Cinemachine.CinemachineFreeLook/Orbit>(T) */,
	{ 805, -1, 656 } /* System.Boolean System.Array::InternalArray__ICollection_Contains<Cinemachine.CinemachinePath/Waypoint>(T) */,
	{ 805, -1, 657 } /* System.Boolean System.Array::InternalArray__ICollection_Contains<Cinemachine.CinemachineSmoothPath/Waypoint>(T) */,
	{ 805, -1, 661 } /* System.Boolean System.Array::InternalArray__ICollection_Contains<Cinemachine.CinemachineStateDrivenCamera/HashPair>(T) */,
	{ 805, -1, 658 } /* System.Boolean System.Array::InternalArray__ICollection_Contains<Cinemachine.CinemachineStateDrivenCamera/Instruction>(T) */,
	{ 805, -1, 659 } /* System.Boolean System.Array::InternalArray__ICollection_Contains<Cinemachine.CinemachineStateDrivenCamera/ParentHash>(T) */,
	{ 805, -1, 668 } /* System.Boolean System.Array::InternalArray__ICollection_Contains<Cinemachine.CinemachineTargetGroup/Target>(T) */,
	{ 805, -1, 669 } /* System.Boolean System.Array::InternalArray__ICollection_Contains<Cinemachine.NoiseSettings/TransformNoiseParams>(T) */,
	{ 805, -1, 688 } /* System.Boolean System.Array::InternalArray__ICollection_Contains<Cinemachine.Utility.HeadingTracker/Item>(T) */,
	{ 805, -1, 494 } /* System.Boolean System.Array::InternalArray__ICollection_Contains<DG.Tweening.Plugins.Core.PathCore.ControlPoint>(T) */,
	{ 805, -1, 31 } /* System.Boolean System.Array::InternalArray__ICollection_Contains<Mono.Globalization.Unicode.CodePointIndexer/TableRange>(T) */,
	{ 805, -1, 47 } /* System.Boolean System.Array::InternalArray__ICollection_Contains<System.Boolean>(T) */,
	{ 805, -1, 8 } /* System.Boolean System.Array::InternalArray__ICollection_Contains<System.Byte>(T) */,
	{ 805, -1, 9 } /* System.Boolean System.Array::InternalArray__ICollection_Contains<System.Char>(T) */,
	{ 805, -1, 27 } /* System.Boolean System.Array::InternalArray__ICollection_Contains<System.Collections.DictionaryEntry>(T) */,
	{ 805, -1, 774 } /* System.Boolean System.Array::InternalArray__ICollection_Contains<System.Collections.Generic.Dictionary`2/Entry<System.Int32,System.Boolean>>(T) */,
	{ 805, -1, 745 } /* System.Boolean System.Array::InternalArray__ICollection_Contains<System.Collections.Generic.Dictionary`2/Entry<System.Int32,System.Char>>(T) */,
	{ 805, -1, 666 } /* System.Boolean System.Array::InternalArray__ICollection_Contains<System.Collections.Generic.Dictionary`2/Entry<System.Int32,System.Int32>>(T) */,
	{ 805, -1, 771 } /* System.Boolean System.Array::InternalArray__ICollection_Contains<System.Collections.Generic.Dictionary`2/Entry<System.Int32,System.Int64>>(T) */,
	{ 805, -1, 124 } /* System.Boolean System.Array::InternalArray__ICollection_Contains<System.Collections.Generic.Dictionary`2/Entry<System.Int32,System.Object>>(T) */,
	{ 805, -1, 846 } /* System.Boolean System.Array::InternalArray__ICollection_Contains<System.Collections.Generic.Dictionary`2/Entry<System.Int32Enum,System.Object>>(T) */,
	{ 805, -1, 765 } /* System.Boolean System.Array::InternalArray__ICollection_Contains<System.Collections.Generic.Dictionary`2/Entry<System.Int64,System.Object>>(T) */,
	{ 805, -1, 279 } /* System.Boolean System.Array::InternalArray__ICollection_Contains<System.Collections.Generic.Dictionary`2/Entry<System.Object,System.Int32>>(T) */,
	{ 805, -1, 23 } /* System.Boolean System.Array::InternalArray__ICollection_Contains<System.Collections.Generic.Dictionary`2/Entry<System.Object,System.Object>>(T) */,
	{ 805, -1, 169 } /* System.Boolean System.Array::InternalArray__ICollection_Contains<System.Collections.Generic.Dictionary`2/Entry<System.Object,System.Resources.ResourceLocator>>(T) */,
	{ 805, -1, 515 } /* System.Boolean System.Array::InternalArray__ICollection_Contains<System.Collections.Generic.Dictionary`2/Entry<System.Object,UnityEngine.Playables.Playable>>(T) */,
	{ 805, -1, 456 } /* System.Boolean System.Array::InternalArray__ICollection_Contains<System.Collections.Generic.Dictionary`2/Entry<UnityEngine.Experimental.TerrainAPI.TerrainUtility/TerrainMap/TileCoord,System.Object>>(T) */,
	{ 805, -1, 319 } /* System.Boolean System.Array::InternalArray__ICollection_Contains<System.Collections.Generic.HashSet`1/Slot<System.Object>>(T) */,
	{ 805, -1, 115 } /* System.Boolean System.Array::InternalArray__ICollection_Contains<System.Collections.Generic.KeyValuePair`2<System.DateTime,System.Object>>(T) */,
	{ 805, -1, 773 } /* System.Boolean System.Array::InternalArray__ICollection_Contains<System.Collections.Generic.KeyValuePair`2<System.Int32,System.Boolean>>(T) */,
	{ 805, -1, 744 } /* System.Boolean System.Array::InternalArray__ICollection_Contains<System.Collections.Generic.KeyValuePair`2<System.Int32,System.Char>>(T) */,
	{ 805, -1, 665 } /* System.Boolean System.Array::InternalArray__ICollection_Contains<System.Collections.Generic.KeyValuePair`2<System.Int32,System.Int32>>(T) */,
	{ 805, -1, 770 } /* System.Boolean System.Array::InternalArray__ICollection_Contains<System.Collections.Generic.KeyValuePair`2<System.Int32,System.Int64>>(T) */,
	{ 805, -1, 123 } /* System.Boolean System.Array::InternalArray__ICollection_Contains<System.Collections.Generic.KeyValuePair`2<System.Int32,System.Object>>(T) */,
	{ 805, -1, 845 } /* System.Boolean System.Array::InternalArray__ICollection_Contains<System.Collections.Generic.KeyValuePair`2<System.Int32Enum,System.Object>>(T) */,
	{ 805, -1, 764 } /* System.Boolean System.Array::InternalArray__ICollection_Contains<System.Collections.Generic.KeyValuePair`2<System.Int64,System.Object>>(T) */,
	{ 805, -1, 278 } /* System.Boolean System.Array::InternalArray__ICollection_Contains<System.Collections.Generic.KeyValuePair`2<System.Object,System.Int32>>(T) */,
	{ 805, -1, 22 } /* System.Boolean System.Array::InternalArray__ICollection_Contains<System.Collections.Generic.KeyValuePair`2<System.Object,System.Object>>(T) */,
	{ 805, -1, 168 } /* System.Boolean System.Array::InternalArray__ICollection_Contains<System.Collections.Generic.KeyValuePair`2<System.Object,System.Resources.ResourceLocator>>(T) */,
	{ 805, -1, 514 } /* System.Boolean System.Array::InternalArray__ICollection_Contains<System.Collections.Generic.KeyValuePair`2<System.Object,UnityEngine.Playables.Playable>>(T) */,
	{ 805, -1, 454 } /* System.Boolean System.Array::InternalArray__ICollection_Contains<System.Collections.Generic.KeyValuePair`2<UnityEngine.Experimental.TerrainAPI.TerrainUtility/TerrainMap/TileCoord,System.Object>>(T) */,
	{ 805, -1, 295 } /* System.Boolean System.Array::InternalArray__ICollection_Contains<System.Collections.Hashtable/bucket>(T) */,
	{ 805, -1, 61 } /* System.Boolean System.Array::InternalArray__ICollection_Contains<System.DateTime>(T) */,
	{ 805, -1, 62 } /* System.Boolean System.Array::InternalArray__ICollection_Contains<System.Decimal>(T) */,
	{ 805, -1, 82 } /* System.Boolean System.Array::InternalArray__ICollection_Contains<System.Double>(T) */,
	{ 805, -1, 231 } /* System.Boolean System.Array::InternalArray__ICollection_Contains<System.Globalization.InternalCodePageDataItem>(T) */,
	{ 805, -1, 232 } /* System.Boolean System.Array::InternalArray__ICollection_Contains<System.Globalization.InternalEncodingDataItem>(T) */,
	{ 805, -1, 96 } /* System.Boolean System.Array::InternalArray__ICollection_Contains<System.Int16>(T) */,
	{ 805, -1, 24 } /* System.Boolean System.Array::InternalArray__ICollection_Contains<System.Int32>(T) */,
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	{ 851, -1, 22 } /* System.Int32 System.Array::IndexOfImpl<System.Collections.Generic.KeyValuePair`2<System.Object,System.Object>>(T[],T,System.Int32,System.Int32) */,
	{ 851, -1, 24 } /* System.Int32 System.Array::IndexOfImpl<System.Int32>(T[],T,System.Int32,System.Int32) */,
	{ 851, -1, 91 } /* System.Int32 System.Array::IndexOfImpl<System.Int32Enum>(T[],T,System.Int32,System.Int32) */,
	{ 851, -1, 110 } /* System.Int32 System.Array::IndexOfImpl<System.Single>(T[],T,System.Int32,System.Int32) */,
	{ 851, -1, 842 } /* System.Int32 System.Array::IndexOfImpl<TMPro.SpriteAssetUtilities.TexturePacker/SpriteData>(T[],T,System.Int32,System.Int32) */,
	{ 851, -1, 441 } /* System.Int32 System.Array::IndexOfImpl<UnityEngine.AnimatorClipInfo>(T[],T,System.Int32,System.Int32) */,
	{ 851, -1, 326 } /* System.Int32 System.Array::IndexOfImpl<UnityEngine.BeforeRenderHelper/OrderBlock>(T[],T,System.Int32,System.Int32) */,
	{ 851, -1, 342 } /* System.Int32 System.Array::IndexOfImpl<UnityEngine.Color32>(T[],T,System.Int32,System.Int32) */,
	{ 851, -1, 543 } /* System.Int32 System.Array::IndexOfImpl<UnityEngine.EventSystems.RaycastResult>(T[],T,System.Int32,System.Int32) */,
	{ 851, -1, 506 } /* System.Int32 System.Array::IndexOfImpl<UnityEngine.IntervalTree`1/Entry<System.Object>>(T[],T,System.Int32,System.Int32) */,
	{ 851, -1, 507 } /* System.Int32 System.Array::IndexOfImpl<UnityEngine.IntervalTree`1/Node<System.Object>>(T[],T,System.Int32,System.Int32) */,
	{ 851, -1, 357 } /* System.Int32 System.Array::IndexOfImpl<UnityEngine.Playables.Playable>(T[],T,System.Int32,System.Int32) */,
	{ 851, -1, 525 } /* System.Int32 System.Array::IndexOfImpl<UnityEngine.Timeline.AnimationOutputWeightProcessor/WeightInfo>(T[],T,System.Int32,System.Int32) */,
	{ 851, -1, 382 } /* System.Int32 System.Array::IndexOfImpl<UnityEngine.UICharInfo>(T[],T,System.Int32,System.Int32) */,
	{ 851, -1, 383 } /* System.Int32 System.Array::IndexOfImpl<UnityEngine.UILineInfo>(T[],T,System.Int32,System.Int32) */,
	{ 851, -1, 381 } /* System.Int32 System.Array::IndexOfImpl<UnityEngine.UIVertex>(T[],T,System.Int32,System.Int32) */,
	{ 851, -1, 341 } /* System.Int32 System.Array::IndexOfImpl<UnityEngine.Vector2>(T[],T,System.Int32,System.Int32) */,
	{ 851, -1, 338 } /* System.Int32 System.Array::IndexOfImpl<UnityEngine.Vector3>(T[],T,System.Int32,System.Int32) */,
	{ 851, -1, 340 } /* System.Int32 System.Array::IndexOfImpl<UnityEngine.Vector4>(T[],T,System.Int32,System.Int32) */,
	{ 811, -1, 670 } /* System.Int32 System.Array::InternalArray__IndexOf<Cinemachine.CameraState/CustomBlendable>(T) */,
	{ 811, -1, 638 } /* System.Int32 System.Array::InternalArray__IndexOf<Cinemachine.CinemachineBlendListCamera/Instruction>(T) */,
	{ 811, -1, 672 } /* System.Int32 System.Array::InternalArray__IndexOf<Cinemachine.CinemachineBlenderSettings/CustomBlend>(T) */,
	{ 811, -1, 642 } /* System.Int32 System.Array::InternalArray__IndexOf<Cinemachine.CinemachineClearShot/Pair>(T) */,
	{ 811, -1, 647 } /* System.Int32 System.Array::InternalArray__IndexOf<Cinemachine.CinemachineFreeLook/Orbit>(T) */,
	{ 811, -1, 656 } /* System.Int32 System.Array::InternalArray__IndexOf<Cinemachine.CinemachinePath/Waypoint>(T) */,
	{ 811, -1, 657 } /* System.Int32 System.Array::InternalArray__IndexOf<Cinemachine.CinemachineSmoothPath/Waypoint>(T) */,
	{ 811, -1, 661 } /* System.Int32 System.Array::InternalArray__IndexOf<Cinemachine.CinemachineStateDrivenCamera/HashPair>(T) */,
	{ 811, -1, 658 } /* System.Int32 System.Array::InternalArray__IndexOf<Cinemachine.CinemachineStateDrivenCamera/Instruction>(T) */,
	{ 811, -1, 659 } /* System.Int32 System.Array::InternalArray__IndexOf<Cinemachine.CinemachineStateDrivenCamera/ParentHash>(T) */,
	{ 811, -1, 668 } /* System.Int32 System.Array::InternalArray__IndexOf<Cinemachine.CinemachineTargetGroup/Target>(T) */,
	{ 811, -1, 669 } /* System.Int32 System.Array::InternalArray__IndexOf<Cinemachine.NoiseSettings/TransformNoiseParams>(T) */,
	{ 811, -1, 688 } /* System.Int32 System.Array::InternalArray__IndexOf<Cinemachine.Utility.HeadingTracker/Item>(T) */,
	{ 811, -1, 494 } /* System.Int32 System.Array::InternalArray__IndexOf<DG.Tweening.Plugins.Core.PathCore.ControlPoint>(T) */,
	{ 811, -1, 31 } /* System.Int32 System.Array::InternalArray__IndexOf<Mono.Globalization.Unicode.CodePointIndexer/TableRange>(T) */,
	{ 811, -1, 47 } /* System.Int32 System.Array::InternalArray__IndexOf<System.Boolean>(T) */,
	{ 811, -1, 8 } /* System.Int32 System.Array::InternalArray__IndexOf<System.Byte>(T) */,
	{ 811, -1, 9 } /* System.Int32 System.Array::InternalArray__IndexOf<System.Char>(T) */,
	{ 811, -1, 27 } /* System.Int32 System.Array::InternalArray__IndexOf<System.Collections.DictionaryEntry>(T) */,
	{ 811, -1, 774 } /* System.Int32 System.Array::InternalArray__IndexOf<System.Collections.Generic.Dictionary`2/Entry<System.Int32,System.Boolean>>(T) */,
	{ 811, -1, 745 } /* System.Int32 System.Array::InternalArray__IndexOf<System.Collections.Generic.Dictionary`2/Entry<System.Int32,System.Char>>(T) */,
	{ 811, -1, 666 } /* System.Int32 System.Array::InternalArray__IndexOf<System.Collections.Generic.Dictionary`2/Entry<System.Int32,System.Int32>>(T) */,
	{ 811, -1, 771 } /* System.Int32 System.Array::InternalArray__IndexOf<System.Collections.Generic.Dictionary`2/Entry<System.Int32,System.Int64>>(T) */,
	{ 811, -1, 124 } /* System.Int32 System.Array::InternalArray__IndexOf<System.Collections.Generic.Dictionary`2/Entry<System.Int32,System.Object>>(T) */,
	{ 811, -1, 846 } /* System.Int32 System.Array::InternalArray__IndexOf<System.Collections.Generic.Dictionary`2/Entry<System.Int32Enum,System.Object>>(T) */,
	{ 811, -1, 765 } /* System.Int32 System.Array::InternalArray__IndexOf<System.Collections.Generic.Dictionary`2/Entry<System.Int64,System.Object>>(T) */,
	{ 811, -1, 279 } /* System.Int32 System.Array::InternalArray__IndexOf<System.Collections.Generic.Dictionary`2/Entry<System.Object,System.Int32>>(T) */,
	{ 811, -1, 23 } /* System.Int32 System.Array::InternalArray__IndexOf<System.Collections.Generic.Dictionary`2/Entry<System.Object,System.Object>>(T) */,
	{ 811, -1, 169 } /* System.Int32 System.Array::InternalArray__IndexOf<System.Collections.Generic.Dictionary`2/Entry<System.Object,System.Resources.ResourceLocator>>(T) */,
	{ 811, -1, 515 } /* System.Int32 System.Array::InternalArray__IndexOf<System.Collections.Generic.Dictionary`2/Entry<System.Object,UnityEngine.Playables.Playable>>(T) */,
	{ 811, -1, 456 } /* System.Int32 System.Array::InternalArray__IndexOf<System.Collections.Generic.Dictionary`2/Entry<UnityEngine.Experimental.TerrainAPI.TerrainUtility/TerrainMap/TileCoord,System.Object>>(T) */,
	{ 811, -1, 319 } /* System.Int32 System.Array::InternalArray__IndexOf<System.Collections.Generic.HashSet`1/Slot<System.Object>>(T) */,
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	{ 811, -1, 773 } /* System.Int32 System.Array::InternalArray__IndexOf<System.Collections.Generic.KeyValuePair`2<System.Int32,System.Boolean>>(T) */,
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	{ 811, -1, 123 } /* System.Int32 System.Array::InternalArray__IndexOf<System.Collections.Generic.KeyValuePair`2<System.Int32,System.Object>>(T) */,
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	{ 811, -1, 764 } /* System.Int32 System.Array::InternalArray__IndexOf<System.Collections.Generic.KeyValuePair`2<System.Int64,System.Object>>(T) */,
	{ 811, -1, 278 } /* System.Int32 System.Array::InternalArray__IndexOf<System.Collections.Generic.KeyValuePair`2<System.Object,System.Int32>>(T) */,
	{ 811, -1, 22 } /* System.Int32 System.Array::InternalArray__IndexOf<System.Collections.Generic.KeyValuePair`2<System.Object,System.Object>>(T) */,
	{ 811, -1, 168 } /* System.Int32 System.Array::InternalArray__IndexOf<System.Collections.Generic.KeyValuePair`2<System.Object,System.Resources.ResourceLocator>>(T) */,
	{ 811, -1, 514 } /* System.Int32 System.Array::InternalArray__IndexOf<System.Collections.Generic.KeyValuePair`2<System.Object,UnityEngine.Playables.Playable>>(T) */,
	{ 811, -1, 454 } /* System.Int32 System.Array::InternalArray__IndexOf<System.Collections.Generic.KeyValuePair`2<UnityEngine.Experimental.TerrainAPI.TerrainUtility/TerrainMap/TileCoord,System.Object>>(T) */,
	{ 811, -1, 295 } /* System.Int32 System.Array::InternalArray__IndexOf<System.Collections.Hashtable/bucket>(T) */,
	{ 811, -1, 61 } /* System.Int32 System.Array::InternalArray__IndexOf<System.DateTime>(T) */,
	{ 811, -1, 62 } /* System.Int32 System.Array::InternalArray__IndexOf<System.Decimal>(T) */,
	{ 811, -1, 82 } /* System.Int32 System.Array::InternalArray__IndexOf<System.Double>(T) */,
	{ 811, -1, 231 } /* System.Int32 System.Array::InternalArray__IndexOf<System.Globalization.InternalCodePageDataItem>(T) */,
	{ 811, -1, 232 } /* System.Int32 System.Array::InternalArray__IndexOf<System.Globalization.InternalEncodingDataItem>(T) */,
	{ 811, -1, 96 } /* System.Int32 System.Array::InternalArray__IndexOf<System.Int16>(T) */,
	{ 811, -1, 24 } /* System.Int32 System.Array::InternalArray__IndexOf<System.Int32>(T) */,
	{ 811, -1, 91 } /* System.Int32 System.Array::InternalArray__IndexOf<System.Int32Enum>(T) */,
	{ 811, -1, 30 } /* System.Int32 System.Array::InternalArray__IndexOf<System.Int64>(T) */,
	{ 811, -1, 86 } /* System.Int32 System.Array::InternalArray__IndexOf<System.IntPtr>(T) */,
	{ 811, -1, 153 } /* System.Int32 System.Array::InternalArray__IndexOf<System.ParameterizedStrings/FormatParam>(T) */,
	{ 811, -1, 176 } /* System.Int32 System.Array::InternalArray__IndexOf<System.Reflection.CustomAttributeNamedArgument>(T) */,
	{ 811, -1, 175 } /* System.Int32 System.Array::InternalArray__IndexOf<System.Reflection.CustomAttributeTypedArgument>(T) */,
	{ 811, -1, 65 } /* System.Int32 System.Array::InternalArray__IndexOf<System.Reflection.ParameterModifier>(T) */,
	{ 811, -1, 170 } /* System.Int32 System.Array::InternalArray__IndexOf<System.Resources.ResourceLocator>(T) */,
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	{ 811, -1, 110 } /* System.Int32 System.Array::InternalArray__IndexOf<System.Single>(T) */,
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	{ 811, -1, 242 } /* System.Int32 System.Array::InternalArray__IndexOf<System.Threading.CancellationTokenRegistration>(T) */,
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	{ 811, -1, 321 } /* System.Int32 System.Array::InternalArray__IndexOf<UnityEngine.Keyframe>(T) */,
	{ 811, -1, 357 } /* System.Int32 System.Array::InternalArray__IndexOf<UnityEngine.Playables.Playable>(T) */,
	{ 811, -1, 358 } /* System.Int32 System.Array::InternalArray__IndexOf<UnityEngine.Playables.PlayableBinding>(T) */,
	{ 811, -1, 339 } /* System.Int32 System.Array::InternalArray__IndexOf<UnityEngine.Quaternion>(T) */,
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	{ 811, -1, 379 } /* System.Int32 System.Array::InternalArray__IndexOf<UnityEngine.RaycastHit>(T) */,
	{ 811, -1, 343 } /* System.Int32 System.Array::InternalArray__IndexOf<UnityEngine.SendMouseEvents/HitInfo>(T) */,
	{ 811, -1, 525 } /* System.Int32 System.Array::InternalArray__IndexOf<UnityEngine.Timeline.AnimationOutputWeightProcessor/WeightInfo>(T) */,
	{ 811, -1, 336 } /* System.Int32 System.Array::InternalArray__IndexOf<UnityEngine.Touch>(T) */,
	{ 811, -1, 580 } /* System.Int32 System.Array::InternalArray__IndexOf<UnityEngine.UI.ColorBlock>(T) */,
	{ 811, -1, 618 } /* System.Int32 System.Array::InternalArray__IndexOf<UnityEngine.UI.Navigation>(T) */,
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	{ 811, -1, 382 } /* System.Int32 System.Array::InternalArray__IndexOf<UnityEngine.UICharInfo>(T) */,
	{ 811, -1, 383 } /* System.Int32 System.Array::InternalArray__IndexOf<UnityEngine.UILineInfo>(T) */,
	{ 811, -1, 381 } /* System.Int32 System.Array::InternalArray__IndexOf<UnityEngine.UIVertex>(T) */,
	{ 811, -1, 353 } /* System.Int32 System.Array::InternalArray__IndexOf<UnityEngine.UnitySynchronizationContext/WorkRequest>(T) */,
	{ 811, -1, 341 } /* System.Int32 System.Array::InternalArray__IndexOf<UnityEngine.Vector2>(T) */,
	{ 811, -1, 338 } /* System.Int32 System.Array::InternalArray__IndexOf<UnityEngine.Vector3>(T) */,
	{ 811, -1, 340 } /* System.Int32 System.Array::InternalArray__IndexOf<UnityEngine.Vector4>(T) */,
	{ 811, -1, 372 } /* System.Int32 System.Array::InternalArray__IndexOf<UnityEngine.Windows.Speech.SemanticMeaning>(T) */,
	{ 8890, -1, 91 } /* System.Int32 System.Runtime.CompilerServices.JitHelpers::UnsafeEnumCast<System.Int32Enum>(T) */,
	{ 11677, -1, 342 } /* System.Int32 UnityEngine.NoAllocHelpers::SafeLength<UnityEngine.Color32>(System.Collections.Generic.List`1<T>) */,
	{ 11677, -1, 341 } /* System.Int32 UnityEngine.NoAllocHelpers::SafeLength<UnityEngine.Vector2>(System.Collections.Generic.List`1<T>) */,
	{ 11677, -1, 338 } /* System.Int32 UnityEngine.NoAllocHelpers::SafeLength<UnityEngine.Vector3>(System.Collections.Generic.List`1<T>) */,
	{ 11677, -1, 340 } /* System.Int32 UnityEngine.NoAllocHelpers::SafeLength<UnityEngine.Vector4>(System.Collections.Generic.List`1<T>) */,
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	{ 10841, -1, 188 } /* System.Linq.IOrderedEnumerable`1<TSource> System.Linq.Enumerable::OrderBy<System.Object,System.Int32>(System.Collections.Generic.IEnumerable`1<TSource>,System.Func`2<TSource,TKey>) */,
	{ 10841, -1, 841 } /* System.Linq.IOrderedEnumerable`1<TSource> System.Linq.Enumerable::OrderBy<System.Object,System.UInt32>(System.Collections.Generic.IEnumerable`1<TSource>,System.Func`2<TSource,TKey>) */,
	{ 10842, -1, 841 } /* System.Linq.IOrderedEnumerable`1<TSource> System.Linq.Enumerable::ThenBy<System.Object,System.UInt32>(System.Linq.IOrderedEnumerable`1<TSource>,System.Func`2<TSource,TKey>) */,
	{ 13931, -1, 478 } /* System.Single DG.Tweening.Tweener::DoUpdateDelay<DG.Tweening.Color2,DG.Tweening.Color2,DG.Tweening.Plugins.Options.ColorOptions>(DG.Tweening.Core.TweenerCore`3<T1,T2,TPlugOptions>,System.Single) */,
	{ 13931, -1, 480 } /* System.Single DG.Tweening.Tweener::DoUpdateDelay<System.Double,System.Double,DG.Tweening.Plugins.Options.NoOptions>(DG.Tweening.Core.TweenerCore`3<T1,T2,TPlugOptions>,System.Single) */,
	{ 13931, -1, 487 } /* System.Single DG.Tweening.Tweener::DoUpdateDelay<System.Int32,System.Int32,DG.Tweening.Plugins.Options.NoOptions>(DG.Tweening.Core.TweenerCore`3<T1,T2,TPlugOptions>,System.Single) */,
	{ 13931, -1, 481 } /* System.Single DG.Tweening.Tweener::DoUpdateDelay<System.Int64,System.Int64,DG.Tweening.Plugins.Options.NoOptions>(DG.Tweening.Core.TweenerCore`3<T1,T2,TPlugOptions>,System.Single) */,
	{ 13931, -1, 489 } /* System.Single DG.Tweening.Tweener::DoUpdateDelay<System.Object,System.Object,DG.Tweening.Plugins.Options.NoOptions>(DG.Tweening.Core.TweenerCore`3<T1,T2,TPlugOptions>,System.Single) */,
	{ 13931, -1, 472 } /* System.Single DG.Tweening.Tweener::DoUpdateDelay<System.Object,System.Object,DG.Tweening.Plugins.Options.StringOptions>(DG.Tweening.Core.TweenerCore`3<T1,T2,TPlugOptions>,System.Single) */,
	{ 13931, -1, 465 } /* System.Single DG.Tweening.Tweener::DoUpdateDelay<System.Single,System.Single,DG.Tweening.Plugins.Options.FloatOptions>(DG.Tweening.Core.TweenerCore`3<T1,T2,TPlugOptions>,System.Single) */,
	{ 13931, -1, 492 } /* System.Single DG.Tweening.Tweener::DoUpdateDelay<System.UInt32,System.UInt32,DG.Tweening.Plugins.Options.UintOptions>(DG.Tweening.Core.TweenerCore`3<T1,T2,TPlugOptions>,System.Single) */,
	{ 13931, -1, 482 } /* System.Single DG.Tweening.Tweener::DoUpdateDelay<System.UInt64,System.UInt64,DG.Tweening.Plugins.Options.NoOptions>(DG.Tweening.Core.TweenerCore`3<T1,T2,TPlugOptions>,System.Single) */,
	{ 13931, -1, 475 } /* System.Single DG.Tweening.Tweener::DoUpdateDelay<UnityEngine.Color,UnityEngine.Color,DG.Tweening.Plugins.Options.ColorOptions>(DG.Tweening.Core.TweenerCore`3<T1,T2,TPlugOptions>,System.Single) */,
	{ 13931, -1, 466 } /* System.Single DG.Tweening.Tweener::DoUpdateDelay<UnityEngine.Quaternion,UnityEngine.Vector3,DG.Tweening.Plugins.Options.QuaternionOptions>(DG.Tweening.Core.TweenerCore`3<T1,T2,TPlugOptions>,System.Single) */,
	{ 13931, -1, 491 } /* System.Single DG.Tweening.Tweener::DoUpdateDelay<UnityEngine.Rect,UnityEngine.Rect,DG.Tweening.Plugins.Options.RectOptions>(DG.Tweening.Core.TweenerCore`3<T1,T2,TPlugOptions>,System.Single) */,
	{ 13931, -1, 473 } /* System.Single DG.Tweening.Tweener::DoUpdateDelay<UnityEngine.Vector2,UnityEngine.Vector2,DG.Tweening.Plugins.Options.VectorOptions>(DG.Tweening.Core.TweenerCore`3<T1,T2,TPlugOptions>,System.Single) */,
	{ 13931, -1, 477 } /* System.Single DG.Tweening.Tweener::DoUpdateDelay<UnityEngine.Vector3,System.Object,DG.Tweening.Plugins.Options.PathOptions>(DG.Tweening.Core.TweenerCore`3<T1,T2,TPlugOptions>,System.Single) */,
	{ 13931, -1, 468 } /* System.Single DG.Tweening.Tweener::DoUpdateDelay<UnityEngine.Vector3,System.Object,DG.Tweening.Plugins.Options.Vector3ArrayOptions>(DG.Tweening.Core.TweenerCore`3<T1,T2,TPlugOptions>,System.Single) */,
	{ 13931, -1, 474 } /* System.Single DG.Tweening.Tweener::DoUpdateDelay<UnityEngine.Vector3,UnityEngine.Vector3,DG.Tweening.Plugins.Options.VectorOptions>(DG.Tweening.Core.TweenerCore`3<T1,T2,TPlugOptions>,System.Single) */,
	{ 13931, -1, 493 } /* System.Single DG.Tweening.Tweener::DoUpdateDelay<UnityEngine.Vector4,UnityEngine.Vector4,DG.Tweening.Plugins.Options.VectorOptions>(DG.Tweening.Core.TweenerCore`3<T1,T2,TPlugOptions>,System.Single) */,
	{ 8810, -1, 299 } /* System.Threading.Tasks.Task`1<TResult> System.Runtime.CompilerServices.AsyncTaskCache::CreateCacheableTask<System.Nullable`1<System.Int32>>(TResult) */,
	{ 8810, -1, 189 } /* System.Threading.Tasks.Task`1<TResult> System.Runtime.CompilerServices.AsyncTaskCache::CreateCacheableTask<System.Threading.Tasks.VoidTaskResult>(TResult) */,
	{ 6648, 24, 973 } /* System.Threading.Tasks.Task`1<TResult> System.Threading.Tasks.TaskFactory`1<System.Int32>::FromAsyncTrim<System.Object,System.IO.Stream/ReadWriteParameters>(TInstance,TArgs,System.Func`5<TInstance,TArgs,System.AsyncCallback,System.Object,System.IAsyncResult>,System.Func`3<TInstance,System.IAsyncResult,TResult>) */,
	{ 6648, 189, 973 } /* System.Threading.Tasks.Task`1<TResult> System.Threading.Tasks.TaskFactory`1<System.Threading.Tasks.VoidTaskResult>::FromAsyncTrim<System.Object,System.IO.Stream/ReadWriteParameters>(TInstance,TArgs,System.Func`5<TInstance,TArgs,System.AsyncCallback,System.Object,System.IAsyncResult>,System.Func`3<TInstance,System.IAsyncResult,TResult>) */,
	{ 13934, -1, 478 } /* System.Void DG.Tweening.Tweener::DOStartupDurationBased<DG.Tweening.Color2,DG.Tweening.Color2,DG.Tweening.Plugins.Options.ColorOptions>(DG.Tweening.Core.TweenerCore`3<T1,T2,TPlugOptions>) */,
	{ 13934, -1, 480 } /* System.Void DG.Tweening.Tweener::DOStartupDurationBased<System.Double,System.Double,DG.Tweening.Plugins.Options.NoOptions>(DG.Tweening.Core.TweenerCore`3<T1,T2,TPlugOptions>) */,
	{ 13934, -1, 487 } /* System.Void DG.Tweening.Tweener::DOStartupDurationBased<System.Int32,System.Int32,DG.Tweening.Plugins.Options.NoOptions>(DG.Tweening.Core.TweenerCore`3<T1,T2,TPlugOptions>) */,
	{ 13934, -1, 481 } /* System.Void DG.Tweening.Tweener::DOStartupDurationBased<System.Int64,System.Int64,DG.Tweening.Plugins.Options.NoOptions>(DG.Tweening.Core.TweenerCore`3<T1,T2,TPlugOptions>) */,
	{ 13934, -1, 489 } /* System.Void DG.Tweening.Tweener::DOStartupDurationBased<System.Object,System.Object,DG.Tweening.Plugins.Options.NoOptions>(DG.Tweening.Core.TweenerCore`3<T1,T2,TPlugOptions>) */,
	{ 13934, -1, 472 } /* System.Void DG.Tweening.Tweener::DOStartupDurationBased<System.Object,System.Object,DG.Tweening.Plugins.Options.StringOptions>(DG.Tweening.Core.TweenerCore`3<T1,T2,TPlugOptions>) */,
	{ 13934, -1, 465 } /* System.Void DG.Tweening.Tweener::DOStartupDurationBased<System.Single,System.Single,DG.Tweening.Plugins.Options.FloatOptions>(DG.Tweening.Core.TweenerCore`3<T1,T2,TPlugOptions>) */,
	{ 13934, -1, 492 } /* System.Void DG.Tweening.Tweener::DOStartupDurationBased<System.UInt32,System.UInt32,DG.Tweening.Plugins.Options.UintOptions>(DG.Tweening.Core.TweenerCore`3<T1,T2,TPlugOptions>) */,
	{ 13934, -1, 482 } /* System.Void DG.Tweening.Tweener::DOStartupDurationBased<System.UInt64,System.UInt64,DG.Tweening.Plugins.Options.NoOptions>(DG.Tweening.Core.TweenerCore`3<T1,T2,TPlugOptions>) */,
	{ 13934, -1, 475 } /* System.Void DG.Tweening.Tweener::DOStartupDurationBased<UnityEngine.Color,UnityEngine.Color,DG.Tweening.Plugins.Options.ColorOptions>(DG.Tweening.Core.TweenerCore`3<T1,T2,TPlugOptions>) */,
	{ 13934, -1, 466 } /* System.Void DG.Tweening.Tweener::DOStartupDurationBased<UnityEngine.Quaternion,UnityEngine.Vector3,DG.Tweening.Plugins.Options.QuaternionOptions>(DG.Tweening.Core.TweenerCore`3<T1,T2,TPlugOptions>) */,
	{ 13934, -1, 491 } /* System.Void DG.Tweening.Tweener::DOStartupDurationBased<UnityEngine.Rect,UnityEngine.Rect,DG.Tweening.Plugins.Options.RectOptions>(DG.Tweening.Core.TweenerCore`3<T1,T2,TPlugOptions>) */,
	{ 13934, -1, 473 } /* System.Void DG.Tweening.Tweener::DOStartupDurationBased<UnityEngine.Vector2,UnityEngine.Vector2,DG.Tweening.Plugins.Options.VectorOptions>(DG.Tweening.Core.TweenerCore`3<T1,T2,TPlugOptions>) */,
	{ 13934, -1, 477 } /* System.Void DG.Tweening.Tweener::DOStartupDurationBased<UnityEngine.Vector3,System.Object,DG.Tweening.Plugins.Options.PathOptions>(DG.Tweening.Core.TweenerCore`3<T1,T2,TPlugOptions>) */,
	{ 13934, -1, 468 } /* System.Void DG.Tweening.Tweener::DOStartupDurationBased<UnityEngine.Vector3,System.Object,DG.Tweening.Plugins.Options.Vector3ArrayOptions>(DG.Tweening.Core.TweenerCore`3<T1,T2,TPlugOptions>) */,
	{ 13934, -1, 474 } /* System.Void DG.Tweening.Tweener::DOStartupDurationBased<UnityEngine.Vector3,UnityEngine.Vector3,DG.Tweening.Plugins.Options.VectorOptions>(DG.Tweening.Core.TweenerCore`3<T1,T2,TPlugOptions>) */,
	{ 13934, -1, 493 } /* System.Void DG.Tweening.Tweener::DOStartupDurationBased<UnityEngine.Vector4,UnityEngine.Vector4,DG.Tweening.Plugins.Options.VectorOptions>(DG.Tweening.Core.TweenerCore`3<T1,T2,TPlugOptions>) */,
	{ 803, -1, 670 } /* System.Void System.Array::InternalArray__ICollection_Add<Cinemachine.CameraState/CustomBlendable>(T) */,
	{ 803, -1, 638 } /* System.Void System.Array::InternalArray__ICollection_Add<Cinemachine.CinemachineBlendListCamera/Instruction>(T) */,
	{ 803, -1, 672 } /* System.Void System.Array::InternalArray__ICollection_Add<Cinemachine.CinemachineBlenderSettings/CustomBlend>(T) */,
	{ 803, -1, 642 } /* System.Void System.Array::InternalArray__ICollection_Add<Cinemachine.CinemachineClearShot/Pair>(T) */,
	{ 803, -1, 647 } /* System.Void System.Array::InternalArray__ICollection_Add<Cinemachine.CinemachineFreeLook/Orbit>(T) */,
	{ 803, -1, 656 } /* System.Void System.Array::InternalArray__ICollection_Add<Cinemachine.CinemachinePath/Waypoint>(T) */,
	{ 803, -1, 657 } /* System.Void System.Array::InternalArray__ICollection_Add<Cinemachine.CinemachineSmoothPath/Waypoint>(T) */,
	{ 803, -1, 661 } /* System.Void System.Array::InternalArray__ICollection_Add<Cinemachine.CinemachineStateDrivenCamera/HashPair>(T) */,
	{ 803, -1, 658 } /* System.Void System.Array::InternalArray__ICollection_Add<Cinemachine.CinemachineStateDrivenCamera/Instruction>(T) */,
	{ 803, -1, 659 } /* System.Void System.Array::InternalArray__ICollection_Add<Cinemachine.CinemachineStateDrivenCamera/ParentHash>(T) */,
	{ 803, -1, 668 } /* System.Void System.Array::InternalArray__ICollection_Add<Cinemachine.CinemachineTargetGroup/Target>(T) */,
	{ 803, -1, 669 } /* System.Void System.Array::InternalArray__ICollection_Add<Cinemachine.NoiseSettings/TransformNoiseParams>(T) */,
	{ 803, -1, 688 } /* System.Void System.Array::InternalArray__ICollection_Add<Cinemachine.Utility.HeadingTracker/Item>(T) */,
	{ 803, -1, 494 } /* System.Void System.Array::InternalArray__ICollection_Add<DG.Tweening.Plugins.Core.PathCore.ControlPoint>(T) */,
	{ 803, -1, 31 } /* System.Void System.Array::InternalArray__ICollection_Add<Mono.Globalization.Unicode.CodePointIndexer/TableRange>(T) */,
	{ 803, -1, 47 } /* System.Void System.Array::InternalArray__ICollection_Add<System.Boolean>(T) */,
	{ 803, -1, 8 } /* System.Void System.Array::InternalArray__ICollection_Add<System.Byte>(T) */,
	{ 803, -1, 9 } /* System.Void System.Array::InternalArray__ICollection_Add<System.Char>(T) */,
	{ 803, -1, 27 } /* System.Void System.Array::InternalArray__ICollection_Add<System.Collections.DictionaryEntry>(T) */,
	{ 803, -1, 774 } /* System.Void System.Array::InternalArray__ICollection_Add<System.Collections.Generic.Dictionary`2/Entry<System.Int32,System.Boolean>>(T) */,
	{ 803, -1, 745 } /* System.Void System.Array::InternalArray__ICollection_Add<System.Collections.Generic.Dictionary`2/Entry<System.Int32,System.Char>>(T) */,
	{ 803, -1, 666 } /* System.Void System.Array::InternalArray__ICollection_Add<System.Collections.Generic.Dictionary`2/Entry<System.Int32,System.Int32>>(T) */,
	{ 803, -1, 771 } /* System.Void System.Array::InternalArray__ICollection_Add<System.Collections.Generic.Dictionary`2/Entry<System.Int32,System.Int64>>(T) */,
	{ 803, -1, 124 } /* System.Void System.Array::InternalArray__ICollection_Add<System.Collections.Generic.Dictionary`2/Entry<System.Int32,System.Object>>(T) */,
	{ 803, -1, 846 } /* System.Void System.Array::InternalArray__ICollection_Add<System.Collections.Generic.Dictionary`2/Entry<System.Int32Enum,System.Object>>(T) */,
	{ 803, -1, 765 } /* System.Void System.Array::InternalArray__ICollection_Add<System.Collections.Generic.Dictionary`2/Entry<System.Int64,System.Object>>(T) */,
	{ 803, -1, 279 } /* System.Void System.Array::InternalArray__ICollection_Add<System.Collections.Generic.Dictionary`2/Entry<System.Object,System.Int32>>(T) */,
	{ 803, -1, 23 } /* System.Void System.Array::InternalArray__ICollection_Add<System.Collections.Generic.Dictionary`2/Entry<System.Object,System.Object>>(T) */,
	{ 803, -1, 169 } /* System.Void System.Array::InternalArray__ICollection_Add<System.Collections.Generic.Dictionary`2/Entry<System.Object,System.Resources.ResourceLocator>>(T) */,
	{ 803, -1, 515 } /* System.Void System.Array::InternalArray__ICollection_Add<System.Collections.Generic.Dictionary`2/Entry<System.Object,UnityEngine.Playables.Playable>>(T) */,
	{ 803, -1, 456 } /* System.Void System.Array::InternalArray__ICollection_Add<System.Collections.Generic.Dictionary`2/Entry<UnityEngine.Experimental.TerrainAPI.TerrainUtility/TerrainMap/TileCoord,System.Object>>(T) */,
	{ 803, -1, 319 } /* System.Void System.Array::InternalArray__ICollection_Add<System.Collections.Generic.HashSet`1/Slot<System.Object>>(T) */,
	{ 803, -1, 115 } /* System.Void System.Array::InternalArray__ICollection_Add<System.Collections.Generic.KeyValuePair`2<System.DateTime,System.Object>>(T) */,
	{ 803, -1, 773 } /* System.Void System.Array::InternalArray__ICollection_Add<System.Collections.Generic.KeyValuePair`2<System.Int32,System.Boolean>>(T) */,
	{ 803, -1, 744 } /* System.Void System.Array::InternalArray__ICollection_Add<System.Collections.Generic.KeyValuePair`2<System.Int32,System.Char>>(T) */,
	{ 803, -1, 665 } /* System.Void System.Array::InternalArray__ICollection_Add<System.Collections.Generic.KeyValuePair`2<System.Int32,System.Int32>>(T) */,
	{ 803, -1, 770 } /* System.Void System.Array::InternalArray__ICollection_Add<System.Collections.Generic.KeyValuePair`2<System.Int32,System.Int64>>(T) */,
	{ 803, -1, 123 } /* System.Void System.Array::InternalArray__ICollection_Add<System.Collections.Generic.KeyValuePair`2<System.Int32,System.Object>>(T) */,
	{ 803, -1, 845 } /* System.Void System.Array::InternalArray__ICollection_Add<System.Collections.Generic.KeyValuePair`2<System.Int32Enum,System.Object>>(T) */,
	{ 803, -1, 764 } /* System.Void System.Array::InternalArray__ICollection_Add<System.Collections.Generic.KeyValuePair`2<System.Int64,System.Object>>(T) */,
	{ 803, -1, 278 } /* System.Void System.Array::InternalArray__ICollection_Add<System.Collections.Generic.KeyValuePair`2<System.Object,System.Int32>>(T) */,
	{ 803, -1, 22 } /* System.Void System.Array::InternalArray__ICollection_Add<System.Collections.Generic.KeyValuePair`2<System.Object,System.Object>>(T) */,
	{ 803, -1, 168 } /* System.Void System.Array::InternalArray__ICollection_Add<System.Collections.Generic.KeyValuePair`2<System.Object,System.Resources.ResourceLocator>>(T) */,
	{ 803, -1, 514 } /* System.Void System.Array::InternalArray__ICollection_Add<System.Collections.Generic.KeyValuePair`2<System.Object,UnityEngine.Playables.Playable>>(T) */,
	{ 803, -1, 454 } /* System.Void System.Array::InternalArray__ICollection_Add<System.Collections.Generic.KeyValuePair`2<UnityEngine.Experimental.TerrainAPI.TerrainUtility/TerrainMap/TileCoord,System.Object>>(T) */,
	{ 803, -1, 295 } /* System.Void System.Array::InternalArray__ICollection_Add<System.Collections.Hashtable/bucket>(T) */,
	{ 803, -1, 61 } /* System.Void System.Array::InternalArray__ICollection_Add<System.DateTime>(T) */,
	{ 803, -1, 62 } /* System.Void System.Array::InternalArray__ICollection_Add<System.Decimal>(T) */,
	{ 803, -1, 82 } /* System.Void System.Array::InternalArray__ICollection_Add<System.Double>(T) */,
	{ 803, -1, 231 } /* System.Void System.Array::InternalArray__ICollection_Add<System.Globalization.InternalCodePageDataItem>(T) */,
	{ 803, -1, 232 } /* System.Void System.Array::InternalArray__ICollection_Add<System.Globalization.InternalEncodingDataItem>(T) */,
	{ 803, -1, 96 } /* System.Void System.Array::InternalArray__ICollection_Add<System.Int16>(T) */,
	{ 803, -1, 24 } /* System.Void System.Array::InternalArray__ICollection_Add<System.Int32>(T) */,
	{ 803, -1, 91 } /* System.Void System.Array::InternalArray__ICollection_Add<System.Int32Enum>(T) */,
	{ 803, -1, 30 } /* System.Void System.Array::InternalArray__ICollection_Add<System.Int64>(T) */,
	{ 803, -1, 86 } /* System.Void System.Array::InternalArray__ICollection_Add<System.IntPtr>(T) */,
	{ 803, -1, 153 } /* System.Void System.Array::InternalArray__ICollection_Add<System.ParameterizedStrings/FormatParam>(T) */,
	{ 803, -1, 176 } /* System.Void System.Array::InternalArray__ICollection_Add<System.Reflection.CustomAttributeNamedArgument>(T) */,
	{ 803, -1, 175 } /* System.Void System.Array::InternalArray__ICollection_Add<System.Reflection.CustomAttributeTypedArgument>(T) */,
	{ 803, -1, 65 } /* System.Void System.Array::InternalArray__ICollection_Add<System.Reflection.ParameterModifier>(T) */,
	{ 803, -1, 170 } /* System.Void System.Array::InternalArray__ICollection_Add<System.Resources.ResourceLocator>(T) */,
	{ 803, -1, 26 } /* System.Void System.Array::InternalArray__ICollection_Add<System.Runtime.CompilerServices.Ephemeron>(T) */,
	{ 803, -1, 109 } /* System.Void System.Array::InternalArray__ICollection_Add<System.SByte>(T) */,
	{ 803, -1, 318 } /* System.Void System.Array::InternalArray__ICollection_Add<System.Security.Cryptography.X509Certificates.X509ChainStatus>(T) */,
	{ 803, -1, 110 } /* System.Void System.Array::InternalArray__ICollection_Add<System.Single>(T) */,
	{ 803, -1, 311 } /* System.Void System.Array::InternalArray__ICollection_Add<System.Text.RegularExpressions.RegexCharClass/LowerCaseMapping>(T) */,
	{ 803, -1, 242 } /* System.Void System.Array::InternalArray__ICollection_Add<System.Threading.CancellationTokenRegistration>(T) */,
	{ 803, -1, 111 } /* System.Void System.Array::InternalArray__ICollection_Add<System.TimeSpan>(T) */,
	{ 803, -1, 135 } /* System.Void System.Array::InternalArray__ICollection_Add<System.UInt16>(T) */,
	{ 803, -1, 35 } /* System.Void System.Array::InternalArray__ICollection_Add<System.UInt32>(T) */,
	{ 803, -1, 83 } /* System.Void System.Array::InternalArray__ICollection_Add<System.UInt64>(T) */,
	{ 803, -1, 726 } /* System.Void System.Array::InternalArray__ICollection_Add<TMPro.MaterialReference>(T) */,
	{ 803, -1, 842 } /* System.Void System.Array::InternalArray__ICollection_Add<TMPro.SpriteAssetUtilities.TexturePacker/SpriteData>(T) */,
	{ 803, -1, 734 } /* System.Void System.Array::InternalArray__ICollection_Add<TMPro.TMP_CharacterInfo>(T) */,
	{ 803, -1, 751 } /* System.Void System.Array::InternalArray__ICollection_Add<TMPro.TMP_FontWeights>(T) */,
	{ 803, -1, 742 } /* System.Void System.Array::InternalArray__ICollection_Add<TMPro.TMP_LineInfo>(T) */,
	{ 803, -1, 780 } /* System.Void System.Array::InternalArray__ICollection_Add<TMPro.TMP_LinkInfo>(T) */,
	{ 803, -1, 728 } /* System.Void System.Array::InternalArray__ICollection_Add<TMPro.TMP_MeshInfo>(T) */,
	{ 803, -1, 736 } /* System.Void System.Array::InternalArray__ICollection_Add<TMPro.TMP_PageInfo>(T) */,
	{ 803, -1, 746 } /* System.Void System.Array::InternalArray__ICollection_Add<TMPro.TMP_WordInfo>(T) */,
	{ 803, -1, 779 } /* System.Void System.Array::InternalArray__ICollection_Add<TMPro.XML_TagAttribute>(T) */,
	{ 803, -1, 441 } /* System.Void System.Array::InternalArray__ICollection_Add<UnityEngine.AnimatorClipInfo>(T) */,
	{ 803, -1, 326 } /* System.Void System.Array::InternalArray__ICollection_Add<UnityEngine.BeforeRenderHelper/OrderBlock>(T) */,
	{ 803, -1, 342 } /* System.Void System.Array::InternalArray__ICollection_Add<UnityEngine.Color32>(T) */,
	{ 803, -1, 332 } /* System.Void System.Array::InternalArray__ICollection_Add<UnityEngine.Color>(T) */,
	{ 803, -1, 407 } /* System.Void System.Array::InternalArray__ICollection_Add<UnityEngine.ContactPoint2D>(T) */,
	{ 803, -1, 377 } /* System.Void System.Array::InternalArray__ICollection_Add<UnityEngine.ContactPoint>(T) */,
	{ 803, -1, 543 } /* System.Void System.Array::InternalArray__ICollection_Add<UnityEngine.EventSystems.RaycastResult>(T) */,
	{ 803, -1, 344 } /* System.Void System.Array::InternalArray__ICollection_Add<UnityEngine.Experimental.LowLevel.PlayerLoopSystem>(T) */,
	{ 803, -1, 455 } /* System.Void System.Array::InternalArray__ICollection_Add<UnityEngine.Experimental.TerrainAPI.TerrainUtility/TerrainMap/TileCoord>(T) */,
	{ 803, -1, 335 } /* System.Void System.Array::InternalArray__ICollection_Add<UnityEngine.GradientColorKey>(T) */,
	{ 803, -1, 506 } /* System.Void System.Array::InternalArray__ICollection_Add<UnityEngine.IntervalTree`1/Entry<System.Object>>(T) */,
	{ 803, -1, 507 } /* System.Void System.Array::InternalArray__ICollection_Add<UnityEngine.IntervalTree`1/Node<System.Object>>(T) */,
	{ 803, -1, 321 } /* System.Void System.Array::InternalArray__ICollection_Add<UnityEngine.Keyframe>(T) */,
	{ 803, -1, 357 } /* System.Void System.Array::InternalArray__ICollection_Add<UnityEngine.Playables.Playable>(T) */,
	{ 803, -1, 358 } /* System.Void System.Array::InternalArray__ICollection_Add<UnityEngine.Playables.PlayableBinding>(T) */,
	{ 803, -1, 339 } /* System.Void System.Array::InternalArray__ICollection_Add<UnityEngine.Quaternion>(T) */,
	{ 803, -1, 405 } /* System.Void System.Array::InternalArray__ICollection_Add<UnityEngine.RaycastHit2D>(T) */,
	{ 803, -1, 379 } /* System.Void System.Array::InternalArray__ICollection_Add<UnityEngine.RaycastHit>(T) */,
	{ 803, -1, 343 } /* System.Void System.Array::InternalArray__ICollection_Add<UnityEngine.SendMouseEvents/HitInfo>(T) */,
	{ 803, -1, 525 } /* System.Void System.Array::InternalArray__ICollection_Add<UnityEngine.Timeline.AnimationOutputWeightProcessor/WeightInfo>(T) */,
	{ 803, -1, 336 } /* System.Void System.Array::InternalArray__ICollection_Add<UnityEngine.Touch>(T) */,
	{ 803, -1, 580 } /* System.Void System.Array::InternalArray__ICollection_Add<UnityEngine.UI.ColorBlock>(T) */,
	{ 803, -1, 618 } /* System.Void System.Array::InternalArray__ICollection_Add<UnityEngine.UI.Navigation>(T) */,
	{ 803, -1, 621 } /* System.Void System.Array::InternalArray__ICollection_Add<UnityEngine.UI.SpriteState>(T) */,
	{ 803, -1, 382 } /* System.Void System.Array::InternalArray__ICollection_Add<UnityEngine.UICharInfo>(T) */,
	{ 803, -1, 383 } /* System.Void System.Array::InternalArray__ICollection_Add<UnityEngine.UILineInfo>(T) */,
	{ 803, -1, 381 } /* System.Void System.Array::InternalArray__ICollection_Add<UnityEngine.UIVertex>(T) */,
	{ 803, -1, 353 } /* System.Void System.Array::InternalArray__ICollection_Add<UnityEngine.UnitySynchronizationContext/WorkRequest>(T) */,
	{ 803, -1, 341 } /* System.Void System.Array::InternalArray__ICollection_Add<UnityEngine.Vector2>(T) */,
	{ 803, -1, 338 } /* System.Void System.Array::InternalArray__ICollection_Add<UnityEngine.Vector3>(T) */,
	{ 803, -1, 340 } /* System.Void System.Array::InternalArray__ICollection_Add<UnityEngine.Vector4>(T) */,
	{ 803, -1, 372 } /* System.Void System.Array::InternalArray__ICollection_Add<UnityEngine.Windows.Speech.SemanticMeaning>(T) */,
	{ 806, -1, 670 } /* System.Void System.Array::InternalArray__ICollection_CopyTo<Cinemachine.CameraState/CustomBlendable>(T[],System.Int32) */,
	{ 806, -1, 638 } /* System.Void System.Array::InternalArray__ICollection_CopyTo<Cinemachine.CinemachineBlendListCamera/Instruction>(T[],System.Int32) */,
	{ 806, -1, 672 } /* System.Void System.Array::InternalArray__ICollection_CopyTo<Cinemachine.CinemachineBlenderSettings/CustomBlend>(T[],System.Int32) */,
	{ 806, -1, 642 } /* System.Void System.Array::InternalArray__ICollection_CopyTo<Cinemachine.CinemachineClearShot/Pair>(T[],System.Int32) */,
	{ 806, -1, 647 } /* System.Void System.Array::InternalArray__ICollection_CopyTo<Cinemachine.CinemachineFreeLook/Orbit>(T[],System.Int32) */,
	{ 806, -1, 656 } /* System.Void System.Array::InternalArray__ICollection_CopyTo<Cinemachine.CinemachinePath/Waypoint>(T[],System.Int32) */,
	{ 806, -1, 657 } /* System.Void System.Array::InternalArray__ICollection_CopyTo<Cinemachine.CinemachineSmoothPath/Waypoint>(T[],System.Int32) */,
	{ 806, -1, 661 } /* System.Void System.Array::InternalArray__ICollection_CopyTo<Cinemachine.CinemachineStateDrivenCamera/HashPair>(T[],System.Int32) */,
	{ 806, -1, 658 } /* System.Void System.Array::InternalArray__ICollection_CopyTo<Cinemachine.CinemachineStateDrivenCamera/Instruction>(T[],System.Int32) */,
	{ 806, -1, 659 } /* System.Void System.Array::InternalArray__ICollection_CopyTo<Cinemachine.CinemachineStateDrivenCamera/ParentHash>(T[],System.Int32) */,
	{ 806, -1, 668 } /* System.Void System.Array::InternalArray__ICollection_CopyTo<Cinemachine.CinemachineTargetGroup/Target>(T[],System.Int32) */,
	{ 806, -1, 669 } /* System.Void System.Array::InternalArray__ICollection_CopyTo<Cinemachine.NoiseSettings/TransformNoiseParams>(T[],System.Int32) */,
	{ 806, -1, 688 } /* System.Void System.Array::InternalArray__ICollection_CopyTo<Cinemachine.Utility.HeadingTracker/Item>(T[],System.Int32) */,
	{ 806, -1, 494 } /* System.Void System.Array::InternalArray__ICollection_CopyTo<DG.Tweening.Plugins.Core.PathCore.ControlPoint>(T[],System.Int32) */,
	{ 806, -1, 31 } /* System.Void System.Array::InternalArray__ICollection_CopyTo<Mono.Globalization.Unicode.CodePointIndexer/TableRange>(T[],System.Int32) */,
	{ 806, -1, 47 } /* System.Void System.Array::InternalArray__ICollection_CopyTo<System.Boolean>(T[],System.Int32) */,
	{ 806, -1, 8 } /* System.Void System.Array::InternalArray__ICollection_CopyTo<System.Byte>(T[],System.Int32) */,
	{ 806, -1, 9 } /* System.Void System.Array::InternalArray__ICollection_CopyTo<System.Char>(T[],System.Int32) */,
	{ 806, -1, 27 } /* System.Void System.Array::InternalArray__ICollection_CopyTo<System.Collections.DictionaryEntry>(T[],System.Int32) */,
	{ 806, -1, 774 } /* System.Void System.Array::InternalArray__ICollection_CopyTo<System.Collections.Generic.Dictionary`2/Entry<System.Int32,System.Boolean>>(T[],System.Int32) */,
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	{ 809, -1, 110 } /* System.Void System.Array::InternalArray__Insert<System.Single>(System.Int32,T) */,
	{ 809, -1, 311 } /* System.Void System.Array::InternalArray__Insert<System.Text.RegularExpressions.RegexCharClass/LowerCaseMapping>(System.Int32,T) */,
	{ 809, -1, 242 } /* System.Void System.Array::InternalArray__Insert<System.Threading.CancellationTokenRegistration>(System.Int32,T) */,
	{ 809, -1, 111 } /* System.Void System.Array::InternalArray__Insert<System.TimeSpan>(System.Int32,T) */,
	{ 809, -1, 135 } /* System.Void System.Array::InternalArray__Insert<System.UInt16>(System.Int32,T) */,
	{ 809, -1, 35 } /* System.Void System.Array::InternalArray__Insert<System.UInt32>(System.Int32,T) */,
	{ 809, -1, 83 } /* System.Void System.Array::InternalArray__Insert<System.UInt64>(System.Int32,T) */,
	{ 809, -1, 726 } /* System.Void System.Array::InternalArray__Insert<TMPro.MaterialReference>(System.Int32,T) */,
	{ 809, -1, 842 } /* System.Void System.Array::InternalArray__Insert<TMPro.SpriteAssetUtilities.TexturePacker/SpriteData>(System.Int32,T) */,
	{ 809, -1, 734 } /* System.Void System.Array::InternalArray__Insert<TMPro.TMP_CharacterInfo>(System.Int32,T) */,
	{ 809, -1, 751 } /* System.Void System.Array::InternalArray__Insert<TMPro.TMP_FontWeights>(System.Int32,T) */,
	{ 809, -1, 742 } /* System.Void System.Array::InternalArray__Insert<TMPro.TMP_LineInfo>(System.Int32,T) */,
	{ 809, -1, 780 } /* System.Void System.Array::InternalArray__Insert<TMPro.TMP_LinkInfo>(System.Int32,T) */,
	{ 809, -1, 728 } /* System.Void System.Array::InternalArray__Insert<TMPro.TMP_MeshInfo>(System.Int32,T) */,
	{ 809, -1, 736 } /* System.Void System.Array::InternalArray__Insert<TMPro.TMP_PageInfo>(System.Int32,T) */,
	{ 809, -1, 746 } /* System.Void System.Array::InternalArray__Insert<TMPro.TMP_WordInfo>(System.Int32,T) */,
	{ 809, -1, 779 } /* System.Void System.Array::InternalArray__Insert<TMPro.XML_TagAttribute>(System.Int32,T) */,
	{ 809, -1, 441 } /* System.Void System.Array::InternalArray__Insert<UnityEngine.AnimatorClipInfo>(System.Int32,T) */,
	{ 809, -1, 326 } /* System.Void System.Array::InternalArray__Insert<UnityEngine.BeforeRenderHelper/OrderBlock>(System.Int32,T) */,
	{ 809, -1, 342 } /* System.Void System.Array::InternalArray__Insert<UnityEngine.Color32>(System.Int32,T) */,
	{ 809, -1, 332 } /* System.Void System.Array::InternalArray__Insert<UnityEngine.Color>(System.Int32,T) */,
	{ 809, -1, 407 } /* System.Void System.Array::InternalArray__Insert<UnityEngine.ContactPoint2D>(System.Int32,T) */,
	{ 809, -1, 377 } /* System.Void System.Array::InternalArray__Insert<UnityEngine.ContactPoint>(System.Int32,T) */,
	{ 809, -1, 543 } /* System.Void System.Array::InternalArray__Insert<UnityEngine.EventSystems.RaycastResult>(System.Int32,T) */,
	{ 809, -1, 344 } /* System.Void System.Array::InternalArray__Insert<UnityEngine.Experimental.LowLevel.PlayerLoopSystem>(System.Int32,T) */,
	{ 809, -1, 455 } /* System.Void System.Array::InternalArray__Insert<UnityEngine.Experimental.TerrainAPI.TerrainUtility/TerrainMap/TileCoord>(System.Int32,T) */,
	{ 809, -1, 335 } /* System.Void System.Array::InternalArray__Insert<UnityEngine.GradientColorKey>(System.Int32,T) */,
	{ 809, -1, 506 } /* System.Void System.Array::InternalArray__Insert<UnityEngine.IntervalTree`1/Entry<System.Object>>(System.Int32,T) */,
	{ 809, -1, 507 } /* System.Void System.Array::InternalArray__Insert<UnityEngine.IntervalTree`1/Node<System.Object>>(System.Int32,T) */,
	{ 809, -1, 321 } /* System.Void System.Array::InternalArray__Insert<UnityEngine.Keyframe>(System.Int32,T) */,
	{ 809, -1, 357 } /* System.Void System.Array::InternalArray__Insert<UnityEngine.Playables.Playable>(System.Int32,T) */,
	{ 809, -1, 358 } /* System.Void System.Array::InternalArray__Insert<UnityEngine.Playables.PlayableBinding>(System.Int32,T) */,
	{ 809, -1, 339 } /* System.Void System.Array::InternalArray__Insert<UnityEngine.Quaternion>(System.Int32,T) */,
	{ 809, -1, 405 } /* System.Void System.Array::InternalArray__Insert<UnityEngine.RaycastHit2D>(System.Int32,T) */,
	{ 809, -1, 379 } /* System.Void System.Array::InternalArray__Insert<UnityEngine.RaycastHit>(System.Int32,T) */,
	{ 809, -1, 343 } /* System.Void System.Array::InternalArray__Insert<UnityEngine.SendMouseEvents/HitInfo>(System.Int32,T) */,
	{ 809, -1, 525 } /* System.Void System.Array::InternalArray__Insert<UnityEngine.Timeline.AnimationOutputWeightProcessor/WeightInfo>(System.Int32,T) */,
	{ 809, -1, 336 } /* System.Void System.Array::InternalArray__Insert<UnityEngine.Touch>(System.Int32,T) */,
	{ 809, -1, 580 } /* System.Void System.Array::InternalArray__Insert<UnityEngine.UI.ColorBlock>(System.Int32,T) */,
	{ 809, -1, 618 } /* System.Void System.Array::InternalArray__Insert<UnityEngine.UI.Navigation>(System.Int32,T) */,
	{ 809, -1, 621 } /* System.Void System.Array::InternalArray__Insert<UnityEngine.UI.SpriteState>(System.Int32,T) */,
	{ 809, -1, 382 } /* System.Void System.Array::InternalArray__Insert<UnityEngine.UICharInfo>(System.Int32,T) */,
	{ 809, -1, 383 } /* System.Void System.Array::InternalArray__Insert<UnityEngine.UILineInfo>(System.Int32,T) */,
	{ 809, -1, 381 } /* System.Void System.Array::InternalArray__Insert<UnityEngine.UIVertex>(System.Int32,T) */,
	{ 809, -1, 353 } /* System.Void System.Array::InternalArray__Insert<UnityEngine.UnitySynchronizationContext/WorkRequest>(System.Int32,T) */,
	{ 809, -1, 341 } /* System.Void System.Array::InternalArray__Insert<UnityEngine.Vector2>(System.Int32,T) */,
	{ 809, -1, 338 } /* System.Void System.Array::InternalArray__Insert<UnityEngine.Vector3>(System.Int32,T) */,
	{ 809, -1, 340 } /* System.Void System.Array::InternalArray__Insert<UnityEngine.Vector4>(System.Int32,T) */,
	{ 809, -1, 372 } /* System.Void System.Array::InternalArray__Insert<UnityEngine.Windows.Speech.SemanticMeaning>(System.Int32,T) */,
	{ 813, -1, 670 } /* System.Void System.Array::InternalArray__set_Item<Cinemachine.CameraState/CustomBlendable>(System.Int32,T) */,
	{ 813, -1, 638 } /* System.Void System.Array::InternalArray__set_Item<Cinemachine.CinemachineBlendListCamera/Instruction>(System.Int32,T) */,
	{ 813, -1, 672 } /* System.Void System.Array::InternalArray__set_Item<Cinemachine.CinemachineBlenderSettings/CustomBlend>(System.Int32,T) */,
	{ 813, -1, 642 } /* System.Void System.Array::InternalArray__set_Item<Cinemachine.CinemachineClearShot/Pair>(System.Int32,T) */,
	{ 813, -1, 647 } /* System.Void System.Array::InternalArray__set_Item<Cinemachine.CinemachineFreeLook/Orbit>(System.Int32,T) */,
	{ 813, -1, 656 } /* System.Void System.Array::InternalArray__set_Item<Cinemachine.CinemachinePath/Waypoint>(System.Int32,T) */,
	{ 813, -1, 657 } /* System.Void System.Array::InternalArray__set_Item<Cinemachine.CinemachineSmoothPath/Waypoint>(System.Int32,T) */,
	{ 813, -1, 661 } /* System.Void System.Array::InternalArray__set_Item<Cinemachine.CinemachineStateDrivenCamera/HashPair>(System.Int32,T) */,
	{ 813, -1, 658 } /* System.Void System.Array::InternalArray__set_Item<Cinemachine.CinemachineStateDrivenCamera/Instruction>(System.Int32,T) */,
	{ 813, -1, 659 } /* System.Void System.Array::InternalArray__set_Item<Cinemachine.CinemachineStateDrivenCamera/ParentHash>(System.Int32,T) */,
	{ 813, -1, 668 } /* System.Void System.Array::InternalArray__set_Item<Cinemachine.CinemachineTargetGroup/Target>(System.Int32,T) */,
	{ 813, -1, 669 } /* System.Void System.Array::InternalArray__set_Item<Cinemachine.NoiseSettings/TransformNoiseParams>(System.Int32,T) */,
	{ 813, -1, 688 } /* System.Void System.Array::InternalArray__set_Item<Cinemachine.Utility.HeadingTracker/Item>(System.Int32,T) */,
	{ 813, -1, 494 } /* System.Void System.Array::InternalArray__set_Item<DG.Tweening.Plugins.Core.PathCore.ControlPoint>(System.Int32,T) */,
	{ 813, -1, 31 } /* System.Void System.Array::InternalArray__set_Item<Mono.Globalization.Unicode.CodePointIndexer/TableRange>(System.Int32,T) */,
	{ 813, -1, 47 } /* System.Void System.Array::InternalArray__set_Item<System.Boolean>(System.Int32,T) */,
	{ 813, -1, 8 } /* System.Void System.Array::InternalArray__set_Item<System.Byte>(System.Int32,T) */,
	{ 813, -1, 9 } /* System.Void System.Array::InternalArray__set_Item<System.Char>(System.Int32,T) */,
	{ 813, -1, 27 } /* System.Void System.Array::InternalArray__set_Item<System.Collections.DictionaryEntry>(System.Int32,T) */,
	{ 813, -1, 774 } /* System.Void System.Array::InternalArray__set_Item<System.Collections.Generic.Dictionary`2/Entry<System.Int32,System.Boolean>>(System.Int32,T) */,
	{ 813, -1, 745 } /* System.Void System.Array::InternalArray__set_Item<System.Collections.Generic.Dictionary`2/Entry<System.Int32,System.Char>>(System.Int32,T) */,
	{ 813, -1, 666 } /* System.Void System.Array::InternalArray__set_Item<System.Collections.Generic.Dictionary`2/Entry<System.Int32,System.Int32>>(System.Int32,T) */,
	{ 813, -1, 771 } /* System.Void System.Array::InternalArray__set_Item<System.Collections.Generic.Dictionary`2/Entry<System.Int32,System.Int64>>(System.Int32,T) */,
	{ 813, -1, 124 } /* System.Void System.Array::InternalArray__set_Item<System.Collections.Generic.Dictionary`2/Entry<System.Int32,System.Object>>(System.Int32,T) */,
	{ 813, -1, 846 } /* System.Void System.Array::InternalArray__set_Item<System.Collections.Generic.Dictionary`2/Entry<System.Int32Enum,System.Object>>(System.Int32,T) */,
	{ 813, -1, 765 } /* System.Void System.Array::InternalArray__set_Item<System.Collections.Generic.Dictionary`2/Entry<System.Int64,System.Object>>(System.Int32,T) */,
	{ 813, -1, 279 } /* System.Void System.Array::InternalArray__set_Item<System.Collections.Generic.Dictionary`2/Entry<System.Object,System.Int32>>(System.Int32,T) */,
	{ 813, -1, 23 } /* System.Void System.Array::InternalArray__set_Item<System.Collections.Generic.Dictionary`2/Entry<System.Object,System.Object>>(System.Int32,T) */,
	{ 813, -1, 169 } /* System.Void System.Array::InternalArray__set_Item<System.Collections.Generic.Dictionary`2/Entry<System.Object,System.Resources.ResourceLocator>>(System.Int32,T) */,
	{ 813, -1, 515 } /* System.Void System.Array::InternalArray__set_Item<System.Collections.Generic.Dictionary`2/Entry<System.Object,UnityEngine.Playables.Playable>>(System.Int32,T) */,
	{ 813, -1, 456 } /* System.Void System.Array::InternalArray__set_Item<System.Collections.Generic.Dictionary`2/Entry<UnityEngine.Experimental.TerrainAPI.TerrainUtility/TerrainMap/TileCoord,System.Object>>(System.Int32,T) */,
	{ 813, -1, 319 } /* System.Void System.Array::InternalArray__set_Item<System.Collections.Generic.HashSet`1/Slot<System.Object>>(System.Int32,T) */,
	{ 813, -1, 115 } /* System.Void System.Array::InternalArray__set_Item<System.Collections.Generic.KeyValuePair`2<System.DateTime,System.Object>>(System.Int32,T) */,
	{ 813, -1, 773 } /* System.Void System.Array::InternalArray__set_Item<System.Collections.Generic.KeyValuePair`2<System.Int32,System.Boolean>>(System.Int32,T) */,
	{ 813, -1, 744 } /* System.Void System.Array::InternalArray__set_Item<System.Collections.Generic.KeyValuePair`2<System.Int32,System.Char>>(System.Int32,T) */,
	{ 813, -1, 665 } /* System.Void System.Array::InternalArray__set_Item<System.Collections.Generic.KeyValuePair`2<System.Int32,System.Int32>>(System.Int32,T) */,
	{ 813, -1, 770 } /* System.Void System.Array::InternalArray__set_Item<System.Collections.Generic.KeyValuePair`2<System.Int32,System.Int64>>(System.Int32,T) */,
	{ 813, -1, 123 } /* System.Void System.Array::InternalArray__set_Item<System.Collections.Generic.KeyValuePair`2<System.Int32,System.Object>>(System.Int32,T) */,
	{ 813, -1, 845 } /* System.Void System.Array::InternalArray__set_Item<System.Collections.Generic.KeyValuePair`2<System.Int32Enum,System.Object>>(System.Int32,T) */,
	{ 813, -1, 764 } /* System.Void System.Array::InternalArray__set_Item<System.Collections.Generic.KeyValuePair`2<System.Int64,System.Object>>(System.Int32,T) */,
	{ 813, -1, 278 } /* System.Void System.Array::InternalArray__set_Item<System.Collections.Generic.KeyValuePair`2<System.Object,System.Int32>>(System.Int32,T) */,
	{ 813, -1, 22 } /* System.Void System.Array::InternalArray__set_Item<System.Collections.Generic.KeyValuePair`2<System.Object,System.Object>>(System.Int32,T) */,
	{ 813, -1, 168 } /* System.Void System.Array::InternalArray__set_Item<System.Collections.Generic.KeyValuePair`2<System.Object,System.Resources.ResourceLocator>>(System.Int32,T) */,
	{ 813, -1, 514 } /* System.Void System.Array::InternalArray__set_Item<System.Collections.Generic.KeyValuePair`2<System.Object,UnityEngine.Playables.Playable>>(System.Int32,T) */,
	{ 813, -1, 454 } /* System.Void System.Array::InternalArray__set_Item<System.Collections.Generic.KeyValuePair`2<UnityEngine.Experimental.TerrainAPI.TerrainUtility/TerrainMap/TileCoord,System.Object>>(System.Int32,T) */,
	{ 813, -1, 295 } /* System.Void System.Array::InternalArray__set_Item<System.Collections.Hashtable/bucket>(System.Int32,T) */,
	{ 813, -1, 61 } /* System.Void System.Array::InternalArray__set_Item<System.DateTime>(System.Int32,T) */,
	{ 813, -1, 62 } /* System.Void System.Array::InternalArray__set_Item<System.Decimal>(System.Int32,T) */,
	{ 813, -1, 82 } /* System.Void System.Array::InternalArray__set_Item<System.Double>(System.Int32,T) */,
	{ 813, -1, 231 } /* System.Void System.Array::InternalArray__set_Item<System.Globalization.InternalCodePageDataItem>(System.Int32,T) */,
	{ 813, -1, 232 } /* System.Void System.Array::InternalArray__set_Item<System.Globalization.InternalEncodingDataItem>(System.Int32,T) */,
	{ 813, -1, 96 } /* System.Void System.Array::InternalArray__set_Item<System.Int16>(System.Int32,T) */,
	{ 813, -1, 24 } /* System.Void System.Array::InternalArray__set_Item<System.Int32>(System.Int32,T) */,
	{ 813, -1, 91 } /* System.Void System.Array::InternalArray__set_Item<System.Int32Enum>(System.Int32,T) */,
	{ 813, -1, 30 } /* System.Void System.Array::InternalArray__set_Item<System.Int64>(System.Int32,T) */,
	{ 813, -1, 86 } /* System.Void System.Array::InternalArray__set_Item<System.IntPtr>(System.Int32,T) */,
	{ 813, -1, 153 } /* System.Void System.Array::InternalArray__set_Item<System.ParameterizedStrings/FormatParam>(System.Int32,T) */,
	{ 813, -1, 176 } /* System.Void System.Array::InternalArray__set_Item<System.Reflection.CustomAttributeNamedArgument>(System.Int32,T) */,
	{ 813, -1, 175 } /* System.Void System.Array::InternalArray__set_Item<System.Reflection.CustomAttributeTypedArgument>(System.Int32,T) */,
	{ 813, -1, 65 } /* System.Void System.Array::InternalArray__set_Item<System.Reflection.ParameterModifier>(System.Int32,T) */,
	{ 813, -1, 170 } /* System.Void System.Array::InternalArray__set_Item<System.Resources.ResourceLocator>(System.Int32,T) */,
	{ 813, -1, 26 } /* System.Void System.Array::InternalArray__set_Item<System.Runtime.CompilerServices.Ephemeron>(System.Int32,T) */,
	{ 813, -1, 109 } /* System.Void System.Array::InternalArray__set_Item<System.SByte>(System.Int32,T) */,
	{ 813, -1, 318 } /* System.Void System.Array::InternalArray__set_Item<System.Security.Cryptography.X509Certificates.X509ChainStatus>(System.Int32,T) */,
	{ 813, -1, 110 } /* System.Void System.Array::InternalArray__set_Item<System.Single>(System.Int32,T) */,
	{ 813, -1, 311 } /* System.Void System.Array::InternalArray__set_Item<System.Text.RegularExpressions.RegexCharClass/LowerCaseMapping>(System.Int32,T) */,
	{ 813, -1, 242 } /* System.Void System.Array::InternalArray__set_Item<System.Threading.CancellationTokenRegistration>(System.Int32,T) */,
	{ 813, -1, 111 } /* System.Void System.Array::InternalArray__set_Item<System.TimeSpan>(System.Int32,T) */,
	{ 813, -1, 135 } /* System.Void System.Array::InternalArray__set_Item<System.UInt16>(System.Int32,T) */,
	{ 813, -1, 35 } /* System.Void System.Array::InternalArray__set_Item<System.UInt32>(System.Int32,T) */,
	{ 813, -1, 83 } /* System.Void System.Array::InternalArray__set_Item<System.UInt64>(System.Int32,T) */,
	{ 813, -1, 726 } /* System.Void System.Array::InternalArray__set_Item<TMPro.MaterialReference>(System.Int32,T) */,
	{ 813, -1, 842 } /* System.Void System.Array::InternalArray__set_Item<TMPro.SpriteAssetUtilities.TexturePacker/SpriteData>(System.Int32,T) */,
	{ 813, -1, 734 } /* System.Void System.Array::InternalArray__set_Item<TMPro.TMP_CharacterInfo>(System.Int32,T) */,
	{ 813, -1, 751 } /* System.Void System.Array::InternalArray__set_Item<TMPro.TMP_FontWeights>(System.Int32,T) */,
	{ 813, -1, 742 } /* System.Void System.Array::InternalArray__set_Item<TMPro.TMP_LineInfo>(System.Int32,T) */,
	{ 813, -1, 780 } /* System.Void System.Array::InternalArray__set_Item<TMPro.TMP_LinkInfo>(System.Int32,T) */,
	{ 813, -1, 728 } /* System.Void System.Array::InternalArray__set_Item<TMPro.TMP_MeshInfo>(System.Int32,T) */,
	{ 813, -1, 736 } /* System.Void System.Array::InternalArray__set_Item<TMPro.TMP_PageInfo>(System.Int32,T) */,
	{ 813, -1, 746 } /* System.Void System.Array::InternalArray__set_Item<TMPro.TMP_WordInfo>(System.Int32,T) */,
	{ 813, -1, 779 } /* System.Void System.Array::InternalArray__set_Item<TMPro.XML_TagAttribute>(System.Int32,T) */,
	{ 813, -1, 441 } /* System.Void System.Array::InternalArray__set_Item<UnityEngine.AnimatorClipInfo>(System.Int32,T) */,
	{ 813, -1, 326 } /* System.Void System.Array::InternalArray__set_Item<UnityEngine.BeforeRenderHelper/OrderBlock>(System.Int32,T) */,
	{ 813, -1, 342 } /* System.Void System.Array::InternalArray__set_Item<UnityEngine.Color32>(System.Int32,T) */,
	{ 813, -1, 332 } /* System.Void System.Array::InternalArray__set_Item<UnityEngine.Color>(System.Int32,T) */,
	{ 813, -1, 407 } /* System.Void System.Array::InternalArray__set_Item<UnityEngine.ContactPoint2D>(System.Int32,T) */,
	{ 813, -1, 377 } /* System.Void System.Array::InternalArray__set_Item<UnityEngine.ContactPoint>(System.Int32,T) */,
	{ 813, -1, 543 } /* System.Void System.Array::InternalArray__set_Item<UnityEngine.EventSystems.RaycastResult>(System.Int32,T) */,
	{ 813, -1, 344 } /* System.Void System.Array::InternalArray__set_Item<UnityEngine.Experimental.LowLevel.PlayerLoopSystem>(System.Int32,T) */,
	{ 813, -1, 455 } /* System.Void System.Array::InternalArray__set_Item<UnityEngine.Experimental.TerrainAPI.TerrainUtility/TerrainMap/TileCoord>(System.Int32,T) */,
	{ 813, -1, 335 } /* System.Void System.Array::InternalArray__set_Item<UnityEngine.GradientColorKey>(System.Int32,T) */,
	{ 813, -1, 506 } /* System.Void System.Array::InternalArray__set_Item<UnityEngine.IntervalTree`1/Entry<System.Object>>(System.Int32,T) */,
	{ 813, -1, 507 } /* System.Void System.Array::InternalArray__set_Item<UnityEngine.IntervalTree`1/Node<System.Object>>(System.Int32,T) */,
	{ 813, -1, 321 } /* System.Void System.Array::InternalArray__set_Item<UnityEngine.Keyframe>(System.Int32,T) */,
	{ 813, -1, 357 } /* System.Void System.Array::InternalArray__set_Item<UnityEngine.Playables.Playable>(System.Int32,T) */,
	{ 813, -1, 358 } /* System.Void System.Array::InternalArray__set_Item<UnityEngine.Playables.PlayableBinding>(System.Int32,T) */,
	{ 813, -1, 339 } /* System.Void System.Array::InternalArray__set_Item<UnityEngine.Quaternion>(System.Int32,T) */,
	{ 813, -1, 405 } /* System.Void System.Array::InternalArray__set_Item<UnityEngine.RaycastHit2D>(System.Int32,T) */,
	{ 813, -1, 379 } /* System.Void System.Array::InternalArray__set_Item<UnityEngine.RaycastHit>(System.Int32,T) */,
	{ 813, -1, 343 } /* System.Void System.Array::InternalArray__set_Item<UnityEngine.SendMouseEvents/HitInfo>(System.Int32,T) */,
	{ 813, -1, 525 } /* System.Void System.Array::InternalArray__set_Item<UnityEngine.Timeline.AnimationOutputWeightProcessor/WeightInfo>(System.Int32,T) */,
	{ 813, -1, 336 } /* System.Void System.Array::InternalArray__set_Item<UnityEngine.Touch>(System.Int32,T) */,
	{ 813, -1, 580 } /* System.Void System.Array::InternalArray__set_Item<UnityEngine.UI.ColorBlock>(System.Int32,T) */,
	{ 813, -1, 618 } /* System.Void System.Array::InternalArray__set_Item<UnityEngine.UI.Navigation>(System.Int32,T) */,
	{ 813, -1, 621 } /* System.Void System.Array::InternalArray__set_Item<UnityEngine.UI.SpriteState>(System.Int32,T) */,
	{ 813, -1, 382 } /* System.Void System.Array::InternalArray__set_Item<UnityEngine.UICharInfo>(System.Int32,T) */,
	{ 813, -1, 383 } /* System.Void System.Array::InternalArray__set_Item<UnityEngine.UILineInfo>(System.Int32,T) */,
	{ 813, -1, 381 } /* System.Void System.Array::InternalArray__set_Item<UnityEngine.UIVertex>(System.Int32,T) */,
	{ 813, -1, 353 } /* System.Void System.Array::InternalArray__set_Item<UnityEngine.UnitySynchronizationContext/WorkRequest>(System.Int32,T) */,
	{ 813, -1, 341 } /* System.Void System.Array::InternalArray__set_Item<UnityEngine.Vector2>(System.Int32,T) */,
	{ 813, -1, 338 } /* System.Void System.Array::InternalArray__set_Item<UnityEngine.Vector3>(System.Int32,T) */,
	{ 813, -1, 340 } /* System.Void System.Array::InternalArray__set_Item<UnityEngine.Vector4>(System.Int32,T) */,
	{ 813, -1, 372 } /* System.Void System.Array::InternalArray__set_Item<UnityEngine.Windows.Speech.SemanticMeaning>(System.Int32,T) */,
	{ 705, -1, 91 } /* System.Void System.Array::Resize<System.Int32Enum>(T[]&,System.Int32) */,
	{ 705, -1, 110 } /* System.Void System.Array::Resize<System.Single>(T[]&,System.Int32) */,
	{ 705, -1, 726 } /* System.Void System.Array::Resize<TMPro.MaterialReference>(T[]&,System.Int32) */,
	{ 705, -1, 734 } /* System.Void System.Array::Resize<TMPro.TMP_CharacterInfo>(T[]&,System.Int32) */,
	{ 705, -1, 780 } /* System.Void System.Array::Resize<TMPro.TMP_LinkInfo>(T[]&,System.Int32) */,
	{ 705, -1, 728 } /* System.Void System.Array::Resize<TMPro.TMP_MeshInfo>(T[]&,System.Int32) */,
	{ 705, -1, 736 } /* System.Void System.Array::Resize<TMPro.TMP_PageInfo>(T[]&,System.Int32) */,
	{ 705, -1, 746 } /* System.Void System.Array::Resize<TMPro.TMP_WordInfo>(T[]&,System.Int32) */,
	{ 762, -1, 670 } /* System.Void System.Array::Reverse<Cinemachine.CameraState/CustomBlendable>(T[],System.Int32,System.Int32) */,
	{ 762, -1, 642 } /* System.Void System.Array::Reverse<Cinemachine.CinemachineClearShot/Pair>(T[],System.Int32,System.Int32) */,
	{ 762, -1, 661 } /* System.Void System.Array::Reverse<Cinemachine.CinemachineStateDrivenCamera/HashPair>(T[],System.Int32,System.Int32) */,
	{ 762, -1, 9 } /* System.Void System.Array::Reverse<System.Char>(T[],System.Int32,System.Int32) */,
	{ 762, -1, 115 } /* System.Void System.Array::Reverse<System.Collections.Generic.KeyValuePair`2<System.DateTime,System.Object>>(T[],System.Int32,System.Int32) */,
	{ 762, -1, 22 } /* System.Void System.Array::Reverse<System.Collections.Generic.KeyValuePair`2<System.Object,System.Object>>(T[],System.Int32,System.Int32) */,
	{ 762, -1, 24 } /* System.Void System.Array::Reverse<System.Int32>(T[],System.Int32,System.Int32) */,
	{ 762, -1, 91 } /* System.Void System.Array::Reverse<System.Int32Enum>(T[],System.Int32,System.Int32) */,
	{ 762, -1, 110 } /* System.Void System.Array::Reverse<System.Single>(T[],System.Int32,System.Int32) */,
	{ 762, -1, 842 } /* System.Void System.Array::Reverse<TMPro.SpriteAssetUtilities.TexturePacker/SpriteData>(T[],System.Int32,System.Int32) */,
	{ 762, -1, 441 } /* System.Void System.Array::Reverse<UnityEngine.AnimatorClipInfo>(T[],System.Int32,System.Int32) */,
	{ 762, -1, 326 } /* System.Void System.Array::Reverse<UnityEngine.BeforeRenderHelper/OrderBlock>(T[],System.Int32,System.Int32) */,
	{ 762, -1, 342 } /* System.Void System.Array::Reverse<UnityEngine.Color32>(T[],System.Int32,System.Int32) */,
	{ 762, -1, 543 } /* System.Void System.Array::Reverse<UnityEngine.EventSystems.RaycastResult>(T[],System.Int32,System.Int32) */,
	{ 762, -1, 506 } /* System.Void System.Array::Reverse<UnityEngine.IntervalTree`1/Entry<System.Object>>(T[],System.Int32,System.Int32) */,
	{ 762, -1, 507 } /* System.Void System.Array::Reverse<UnityEngine.IntervalTree`1/Node<System.Object>>(T[],System.Int32,System.Int32) */,
	{ 762, -1, 357 } /* System.Void System.Array::Reverse<UnityEngine.Playables.Playable>(T[],System.Int32,System.Int32) */,
	{ 762, -1, 525 } /* System.Void System.Array::Reverse<UnityEngine.Timeline.AnimationOutputWeightProcessor/WeightInfo>(T[],System.Int32,System.Int32) */,
	{ 762, -1, 382 } /* System.Void System.Array::Reverse<UnityEngine.UICharInfo>(T[],System.Int32,System.Int32) */,
	{ 762, -1, 383 } /* System.Void System.Array::Reverse<UnityEngine.UILineInfo>(T[],System.Int32,System.Int32) */,
	{ 762, -1, 381 } /* System.Void System.Array::Reverse<UnityEngine.UIVertex>(T[],System.Int32,System.Int32) */,
	{ 762, -1, 341 } /* System.Void System.Array::Reverse<UnityEngine.Vector2>(T[],System.Int32,System.Int32) */,
	{ 762, -1, 338 } /* System.Void System.Array::Reverse<UnityEngine.Vector3>(T[],System.Int32,System.Int32) */,
	{ 762, -1, 340 } /* System.Void System.Array::Reverse<UnityEngine.Vector4>(T[],System.Int32,System.Int32) */,
	{ 778, -1, 670 } /* System.Void System.Array::Sort<Cinemachine.CameraState/CustomBlendable>(T[],System.Int32,System.Int32,System.Collections.Generic.IComparer`1<T>) */,
	{ 778, -1, 642 } /* System.Void System.Array::Sort<Cinemachine.CinemachineClearShot/Pair>(T[],System.Int32,System.Int32,System.Collections.Generic.IComparer`1<T>) */,
	{ 778, -1, 661 } /* System.Void System.Array::Sort<Cinemachine.CinemachineStateDrivenCamera/HashPair>(T[],System.Int32,System.Int32,System.Collections.Generic.IComparer`1<T>) */,
	{ 778, -1, 9 } /* System.Void System.Array::Sort<System.Char>(T[],System.Int32,System.Int32,System.Collections.Generic.IComparer`1<T>) */,
	{ 778, -1, 115 } /* System.Void System.Array::Sort<System.Collections.Generic.KeyValuePair`2<System.DateTime,System.Object>>(T[],System.Int32,System.Int32,System.Collections.Generic.IComparer`1<T>) */,
	{ 778, -1, 22 } /* System.Void System.Array::Sort<System.Collections.Generic.KeyValuePair`2<System.Object,System.Object>>(T[],System.Int32,System.Int32,System.Collections.Generic.IComparer`1<T>) */,
	{ 778, -1, 24 } /* System.Void System.Array::Sort<System.Int32>(T[],System.Int32,System.Int32,System.Collections.Generic.IComparer`1<T>) */,
	{ 778, -1, 91 } /* System.Void System.Array::Sort<System.Int32Enum>(T[],System.Int32,System.Int32,System.Collections.Generic.IComparer`1<T>) */,
	{ 778, -1, 110 } /* System.Void System.Array::Sort<System.Single>(T[],System.Int32,System.Int32,System.Collections.Generic.IComparer`1<T>) */,
	{ 782, -1, 84 } /* System.Void System.Array::Sort<System.UInt64,System.Object>(TKey[],TValue[],System.Collections.Generic.IComparer`1<TKey>) */,
	{ 783, -1, 84 } /* System.Void System.Array::Sort<System.UInt64,System.Object>(TKey[],TValue[],System.Int32,System.Int32,System.Collections.Generic.IComparer`1<TKey>) */,
	{ 778, -1, 83 } /* System.Void System.Array::Sort<System.UInt64>(T[],System.Int32,System.Int32,System.Collections.Generic.IComparer`1<T>) */,
	{ 778, -1, 842 } /* System.Void System.Array::Sort<TMPro.SpriteAssetUtilities.TexturePacker/SpriteData>(T[],System.Int32,System.Int32,System.Collections.Generic.IComparer`1<T>) */,
	{ 778, -1, 441 } /* System.Void System.Array::Sort<UnityEngine.AnimatorClipInfo>(T[],System.Int32,System.Int32,System.Collections.Generic.IComparer`1<T>) */,
	{ 778, -1, 326 } /* System.Void System.Array::Sort<UnityEngine.BeforeRenderHelper/OrderBlock>(T[],System.Int32,System.Int32,System.Collections.Generic.IComparer`1<T>) */,
	{ 778, -1, 342 } /* System.Void System.Array::Sort<UnityEngine.Color32>(T[],System.Int32,System.Int32,System.Collections.Generic.IComparer`1<T>) */,
	{ 778, -1, 543 } /* System.Void System.Array::Sort<UnityEngine.EventSystems.RaycastResult>(T[],System.Int32,System.Int32,System.Collections.Generic.IComparer`1<T>) */,
	{ 778, -1, 506 } /* System.Void System.Array::Sort<UnityEngine.IntervalTree`1/Entry<System.Object>>(T[],System.Int32,System.Int32,System.Collections.Generic.IComparer`1<T>) */,
	{ 778, -1, 507 } /* System.Void System.Array::Sort<UnityEngine.IntervalTree`1/Node<System.Object>>(T[],System.Int32,System.Int32,System.Collections.Generic.IComparer`1<T>) */,
	{ 778, -1, 357 } /* System.Void System.Array::Sort<UnityEngine.Playables.Playable>(T[],System.Int32,System.Int32,System.Collections.Generic.IComparer`1<T>) */,
	{ 778, -1, 525 } /* System.Void System.Array::Sort<UnityEngine.Timeline.AnimationOutputWeightProcessor/WeightInfo>(T[],System.Int32,System.Int32,System.Collections.Generic.IComparer`1<T>) */,
	{ 778, -1, 382 } /* System.Void System.Array::Sort<UnityEngine.UICharInfo>(T[],System.Int32,System.Int32,System.Collections.Generic.IComparer`1<T>) */,
	{ 778, -1, 383 } /* System.Void System.Array::Sort<UnityEngine.UILineInfo>(T[],System.Int32,System.Int32,System.Collections.Generic.IComparer`1<T>) */,
	{ 778, -1, 381 } /* System.Void System.Array::Sort<UnityEngine.UIVertex>(T[],System.Int32,System.Int32,System.Collections.Generic.IComparer`1<T>) */,
	{ 778, -1, 341 } /* System.Void System.Array::Sort<UnityEngine.Vector2>(T[],System.Int32,System.Int32,System.Collections.Generic.IComparer`1<T>) */,
	{ 778, -1, 338 } /* System.Void System.Array::Sort<UnityEngine.Vector3>(T[],System.Int32,System.Int32,System.Collections.Generic.IComparer`1<T>) */,
	{ 778, -1, 340 } /* System.Void System.Array::Sort<UnityEngine.Vector4>(T[],System.Int32,System.Int32,System.Collections.Generic.IComparer`1<T>) */,
	{ 8802, 47, 974 } /* System.Void System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1<System.Boolean>::AwaitUnsafeOnCompleted<System.Runtime.CompilerServices.ConfiguredTaskAwaitable`1/ConfiguredTaskAwaiter<System.Object>,System.Threading.SemaphoreSlim/<WaitUntilCountOrTimeoutAsync>d__31>(TAwaiter&,TStateMachine&) */,
	{ 8802, 24, 975 } /* System.Void System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1<System.Int32>::AwaitUnsafeOnCompleted<System.Runtime.CompilerServices.ConfiguredTaskAwaitable`1/ConfiguredTaskAwaiter<System.Object>,Mono.Net.Security.MobileAuthenticatedStream/<StartOperation>d__58>(TAwaiter&,TStateMachine&) */,
	{ 8802, 0, 867 } /* System.Void System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1<System.Object>::AwaitUnsafeOnCompleted<System.Runtime.CompilerServices.ConfiguredTaskAwaitable/ConfiguredTaskAwaiter,Mono.Net.Security.AsyncProtocolRequest/<StartOperation>d__23>(TAwaiter&,TStateMachine&) */,
	{ 8800, 0, 861 } /* System.Void System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1<System.Object>::Start<Mono.Net.Security.AsyncProtocolRequest/<StartOperation>d__23>(TStateMachine&) */,
	{ 8802, 189, 21 } /* System.Void System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1<System.Threading.Tasks.VoidTaskResult>::AwaitUnsafeOnCompleted<System.Object,System.Object>(TAwaiter&,TStateMachine&) */,
	{ 8802, 189, 866 } /* System.Void System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1<System.Threading.Tasks.VoidTaskResult>::AwaitUnsafeOnCompleted<System.Runtime.CompilerServices.ConfiguredTaskAwaitable/ConfiguredTaskAwaiter,Mono.Net.Security.AsyncProtocolRequest/<ProcessOperation>d__24>(TAwaiter&,TStateMachine&) */,
	{ 8802, 189, 872 } /* System.Void System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1<System.Threading.Tasks.VoidTaskResult>::AwaitUnsafeOnCompleted<System.Runtime.CompilerServices.ConfiguredTaskAwaitable/ConfiguredTaskAwaiter,Mono.Net.Security.MobileAuthenticatedStream/<InnerWrite>d__67>(TAwaiter&,TStateMachine&) */,
	{ 8802, 189, 865 } /* System.Void System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1<System.Threading.Tasks.VoidTaskResult>::AwaitUnsafeOnCompleted<System.Runtime.CompilerServices.ConfiguredTaskAwaitable`1/ConfiguredTaskAwaiter<System.Nullable`1<System.Int32>>,Mono.Net.Security.AsyncProtocolRequest/<ProcessOperation>d__24>(TAwaiter&,TStateMachine&) */,
	{ 680, -1, 670 } /* System.Void System.ThrowHelper::IfNullAndNullsAreIllegalThenThrow<Cinemachine.CameraState/CustomBlendable>(System.Object,System.ExceptionArgument) */,
	{ 680, -1, 642 } /* System.Void System.ThrowHelper::IfNullAndNullsAreIllegalThenThrow<Cinemachine.CinemachineClearShot/Pair>(System.Object,System.ExceptionArgument) */,
	{ 680, -1, 661 } /* System.Void System.ThrowHelper::IfNullAndNullsAreIllegalThenThrow<Cinemachine.CinemachineStateDrivenCamera/HashPair>(System.Object,System.ExceptionArgument) */,
	{ 680, -1, 9 } /* System.Void System.ThrowHelper::IfNullAndNullsAreIllegalThenThrow<System.Char>(System.Object,System.ExceptionArgument) */,
	{ 680, -1, 115 } /* System.Void System.ThrowHelper::IfNullAndNullsAreIllegalThenThrow<System.Collections.Generic.KeyValuePair`2<System.DateTime,System.Object>>(System.Object,System.ExceptionArgument) */,
	{ 680, -1, 22 } /* System.Void System.ThrowHelper::IfNullAndNullsAreIllegalThenThrow<System.Collections.Generic.KeyValuePair`2<System.Object,System.Object>>(System.Object,System.ExceptionArgument) */,
	{ 680, -1, 24 } /* System.Void System.ThrowHelper::IfNullAndNullsAreIllegalThenThrow<System.Int32>(System.Object,System.ExceptionArgument) */,
	{ 680, -1, 91 } /* System.Void System.ThrowHelper::IfNullAndNullsAreIllegalThenThrow<System.Int32Enum>(System.Object,System.ExceptionArgument) */,
	{ 680, -1, 110 } /* System.Void System.ThrowHelper::IfNullAndNullsAreIllegalThenThrow<System.Single>(System.Object,System.ExceptionArgument) */,
	{ 680, -1, 842 } /* System.Void System.ThrowHelper::IfNullAndNullsAreIllegalThenThrow<TMPro.SpriteAssetUtilities.TexturePacker/SpriteData>(System.Object,System.ExceptionArgument) */,
	{ 680, -1, 441 } /* System.Void System.ThrowHelper::IfNullAndNullsAreIllegalThenThrow<UnityEngine.AnimatorClipInfo>(System.Object,System.ExceptionArgument) */,
	{ 680, -1, 326 } /* System.Void System.ThrowHelper::IfNullAndNullsAreIllegalThenThrow<UnityEngine.BeforeRenderHelper/OrderBlock>(System.Object,System.ExceptionArgument) */,
	{ 680, -1, 342 } /* System.Void System.ThrowHelper::IfNullAndNullsAreIllegalThenThrow<UnityEngine.Color32>(System.Object,System.ExceptionArgument) */,
	{ 680, -1, 543 } /* System.Void System.ThrowHelper::IfNullAndNullsAreIllegalThenThrow<UnityEngine.EventSystems.RaycastResult>(System.Object,System.ExceptionArgument) */,
	{ 680, -1, 506 } /* System.Void System.ThrowHelper::IfNullAndNullsAreIllegalThenThrow<UnityEngine.IntervalTree`1/Entry<System.Object>>(System.Object,System.ExceptionArgument) */,
	{ 680, -1, 507 } /* System.Void System.ThrowHelper::IfNullAndNullsAreIllegalThenThrow<UnityEngine.IntervalTree`1/Node<System.Object>>(System.Object,System.ExceptionArgument) */,
	{ 680, -1, 357 } /* System.Void System.ThrowHelper::IfNullAndNullsAreIllegalThenThrow<UnityEngine.Playables.Playable>(System.Object,System.ExceptionArgument) */,
	{ 680, -1, 525 } /* System.Void System.ThrowHelper::IfNullAndNullsAreIllegalThenThrow<UnityEngine.Timeline.AnimationOutputWeightProcessor/WeightInfo>(System.Object,System.ExceptionArgument) */,
	{ 680, -1, 382 } /* System.Void System.ThrowHelper::IfNullAndNullsAreIllegalThenThrow<UnityEngine.UICharInfo>(System.Object,System.ExceptionArgument) */,
	{ 680, -1, 383 } /* System.Void System.ThrowHelper::IfNullAndNullsAreIllegalThenThrow<UnityEngine.UILineInfo>(System.Object,System.ExceptionArgument) */,
	{ 680, -1, 381 } /* System.Void System.ThrowHelper::IfNullAndNullsAreIllegalThenThrow<UnityEngine.UIVertex>(System.Object,System.ExceptionArgument) */,
	{ 680, -1, 341 } /* System.Void System.ThrowHelper::IfNullAndNullsAreIllegalThenThrow<UnityEngine.Vector2>(System.Object,System.ExceptionArgument) */,
	{ 680, -1, 338 } /* System.Void System.ThrowHelper::IfNullAndNullsAreIllegalThenThrow<UnityEngine.Vector3>(System.Object,System.ExceptionArgument) */,
	{ 680, -1, 340 } /* System.Void System.ThrowHelper::IfNullAndNullsAreIllegalThenThrow<UnityEngine.Vector4>(System.Object,System.ExceptionArgument) */,
	{ 12177, -1, 24 } /* System.Void UnityEngine.Assertions.Assert::AreEqual<System.Int32>(T,T,System.String,System.Collections.Generic.IEqualityComparer`1<T>) */,
	{ 11255, -1, 330 } /* System.Void UnityEngine.GameObject::GetComponents<UnityEngine.Component>(System.Collections.Generic.List`1<!!0>) */,
	{ 11973, -1, 47 } /* System.Void UnityEngine.Events.BaseInvokableCall::ThrowOnInvalidArg<System.Boolean>(System.Object) */,
	{ 11973, -1, 24 } /* System.Void UnityEngine.Events.BaseInvokableCall::ThrowOnInvalidArg<System.Int32>(System.Object) */,
	{ 11973, -1, 110 } /* System.Void UnityEngine.Events.BaseInvokableCall::ThrowOnInvalidArg<System.Single>(System.Object) */,
	{ 11973, -1, 332 } /* System.Void UnityEngine.Events.BaseInvokableCall::ThrowOnInvalidArg<UnityEngine.Color>(System.Object) */,
	{ 11973, -1, 341 } /* System.Void UnityEngine.Events.BaseInvokableCall::ThrowOnInvalidArg<UnityEngine.Vector2>(System.Object) */,
	{ 11601, -1, 341 } /* System.Void UnityEngine.Mesh::SetListForChannel<UnityEngine.Vector2>(UnityEngine.Rendering.VertexAttribute,UnityEngine.Mesh/InternalVertexChannelType,System.Int32,System.Collections.Generic.List`1<T>) */,
	{ 12255, -1, 362 } /* System.Void UnityEngine.Playables.PlayableExtensions::SetInputCount<UnityEngine.Playables.ScriptPlayable`1<System.Object>>(U,System.Int32) */,
	{ 12261, -1, 362 } /* System.Void UnityEngine.Playables.PlayableExtensions::SetTraversalMode<UnityEngine.Playables.ScriptPlayable`1<System.Object>>(U,UnityEngine.Playables.PlayableTraversalMode) */,
	{ 16260, -1, 91 } /* System.Void UnityEngine.UI.LayoutGroup::SetProperty<System.Int32Enum>(T&,T) */,
	{ 9399, 644, -1 } /* System.Void System.Collections.Generic.Dictionary`2<Cinemachine.ICinemachineCamera,System.Object>::.ctor() */,
	{ 9427, 644, -1 } /* System.Boolean System.Collections.Generic.Dictionary`2<Cinemachine.ICinemachineCamera,System.Object>::TryGetValue(!0,!1&) */,
	{ 9408, 644, -1 } /* System.Void System.Collections.Generic.Dictionary`2<Cinemachine.ICinemachineCamera,System.Object>::set_Item(!0,!1) */,
	{ 807, -1, 670 } /* T System.Array::InternalArray__IReadOnlyList_get_Item<Cinemachine.CameraState/CustomBlendable>(System.Int32) */,
	{ 807, -1, 638 } /* T System.Array::InternalArray__IReadOnlyList_get_Item<Cinemachine.CinemachineBlendListCamera/Instruction>(System.Int32) */,
	{ 807, -1, 672 } /* T System.Array::InternalArray__IReadOnlyList_get_Item<Cinemachine.CinemachineBlenderSettings/CustomBlend>(System.Int32) */,
	{ 807, -1, 642 } /* T System.Array::InternalArray__IReadOnlyList_get_Item<Cinemachine.CinemachineClearShot/Pair>(System.Int32) */,
	{ 807, -1, 647 } /* T System.Array::InternalArray__IReadOnlyList_get_Item<Cinemachine.CinemachineFreeLook/Orbit>(System.Int32) */,
	{ 807, -1, 656 } /* T System.Array::InternalArray__IReadOnlyList_get_Item<Cinemachine.CinemachinePath/Waypoint>(System.Int32) */,
	{ 807, -1, 657 } /* T System.Array::InternalArray__IReadOnlyList_get_Item<Cinemachine.CinemachineSmoothPath/Waypoint>(System.Int32) */,
	{ 807, -1, 661 } /* T System.Array::InternalArray__IReadOnlyList_get_Item<Cinemachine.CinemachineStateDrivenCamera/HashPair>(System.Int32) */,
	{ 807, -1, 658 } /* T System.Array::InternalArray__IReadOnlyList_get_Item<Cinemachine.CinemachineStateDrivenCamera/Instruction>(System.Int32) */,
	{ 807, -1, 659 } /* T System.Array::InternalArray__IReadOnlyList_get_Item<Cinemachine.CinemachineStateDrivenCamera/ParentHash>(System.Int32) */,
	{ 807, -1, 668 } /* T System.Array::InternalArray__IReadOnlyList_get_Item<Cinemachine.CinemachineTargetGroup/Target>(System.Int32) */,
	{ 807, -1, 669 } /* T System.Array::InternalArray__IReadOnlyList_get_Item<Cinemachine.NoiseSettings/TransformNoiseParams>(System.Int32) */,
	{ 807, -1, 688 } /* T System.Array::InternalArray__IReadOnlyList_get_Item<Cinemachine.Utility.HeadingTracker/Item>(System.Int32) */,
	{ 807, -1, 494 } /* T System.Array::InternalArray__IReadOnlyList_get_Item<DG.Tweening.Plugins.Core.PathCore.ControlPoint>(System.Int32) */,
	{ 807, -1, 31 } /* T System.Array::InternalArray__IReadOnlyList_get_Item<Mono.Globalization.Unicode.CodePointIndexer/TableRange>(System.Int32) */,
	{ 807, -1, 47 } /* T System.Array::InternalArray__IReadOnlyList_get_Item<System.Boolean>(System.Int32) */,
	{ 807, -1, 8 } /* T System.Array::InternalArray__IReadOnlyList_get_Item<System.Byte>(System.Int32) */,
	{ 807, -1, 9 } /* T System.Array::InternalArray__IReadOnlyList_get_Item<System.Char>(System.Int32) */,
	{ 807, -1, 27 } /* T System.Array::InternalArray__IReadOnlyList_get_Item<System.Collections.DictionaryEntry>(System.Int32) */,
	{ 807, -1, 774 } /* T System.Array::InternalArray__IReadOnlyList_get_Item<System.Collections.Generic.Dictionary`2/Entry<System.Int32,System.Boolean>>(System.Int32) */,
	{ 807, -1, 745 } /* T System.Array::InternalArray__IReadOnlyList_get_Item<System.Collections.Generic.Dictionary`2/Entry<System.Int32,System.Char>>(System.Int32) */,
	{ 807, -1, 666 } /* T System.Array::InternalArray__IReadOnlyList_get_Item<System.Collections.Generic.Dictionary`2/Entry<System.Int32,System.Int32>>(System.Int32) */,
	{ 807, -1, 771 } /* T System.Array::InternalArray__IReadOnlyList_get_Item<System.Collections.Generic.Dictionary`2/Entry<System.Int32,System.Int64>>(System.Int32) */,
	{ 807, -1, 124 } /* T System.Array::InternalArray__IReadOnlyList_get_Item<System.Collections.Generic.Dictionary`2/Entry<System.Int32,System.Object>>(System.Int32) */,
	{ 807, -1, 846 } /* T System.Array::InternalArray__IReadOnlyList_get_Item<System.Collections.Generic.Dictionary`2/Entry<System.Int32Enum,System.Object>>(System.Int32) */,
	{ 807, -1, 765 } /* T System.Array::InternalArray__IReadOnlyList_get_Item<System.Collections.Generic.Dictionary`2/Entry<System.Int64,System.Object>>(System.Int32) */,
	{ 807, -1, 279 } /* T System.Array::InternalArray__IReadOnlyList_get_Item<System.Collections.Generic.Dictionary`2/Entry<System.Object,System.Int32>>(System.Int32) */,
	{ 807, -1, 23 } /* T System.Array::InternalArray__IReadOnlyList_get_Item<System.Collections.Generic.Dictionary`2/Entry<System.Object,System.Object>>(System.Int32) */,
	{ 807, -1, 169 } /* T System.Array::InternalArray__IReadOnlyList_get_Item<System.Collections.Generic.Dictionary`2/Entry<System.Object,System.Resources.ResourceLocator>>(System.Int32) */,
	{ 807, -1, 515 } /* T System.Array::InternalArray__IReadOnlyList_get_Item<System.Collections.Generic.Dictionary`2/Entry<System.Object,UnityEngine.Playables.Playable>>(System.Int32) */,
	{ 807, -1, 456 } /* T System.Array::InternalArray__IReadOnlyList_get_Item<System.Collections.Generic.Dictionary`2/Entry<UnityEngine.Experimental.TerrainAPI.TerrainUtility/TerrainMap/TileCoord,System.Object>>(System.Int32) */,
	{ 807, -1, 319 } /* T System.Array::InternalArray__IReadOnlyList_get_Item<System.Collections.Generic.HashSet`1/Slot<System.Object>>(System.Int32) */,
	{ 807, -1, 115 } /* T System.Array::InternalArray__IReadOnlyList_get_Item<System.Collections.Generic.KeyValuePair`2<System.DateTime,System.Object>>(System.Int32) */,
	{ 807, -1, 773 } /* T System.Array::InternalArray__IReadOnlyList_get_Item<System.Collections.Generic.KeyValuePair`2<System.Int32,System.Boolean>>(System.Int32) */,
	{ 807, -1, 744 } /* T System.Array::InternalArray__IReadOnlyList_get_Item<System.Collections.Generic.KeyValuePair`2<System.Int32,System.Char>>(System.Int32) */,
	{ 807, -1, 665 } /* T System.Array::InternalArray__IReadOnlyList_get_Item<System.Collections.Generic.KeyValuePair`2<System.Int32,System.Int32>>(System.Int32) */,
	{ 807, -1, 770 } /* T System.Array::InternalArray__IReadOnlyList_get_Item<System.Collections.Generic.KeyValuePair`2<System.Int32,System.Int64>>(System.Int32) */,
	{ 807, -1, 123 } /* T System.Array::InternalArray__IReadOnlyList_get_Item<System.Collections.Generic.KeyValuePair`2<System.Int32,System.Object>>(System.Int32) */,
	{ 807, -1, 845 } /* T System.Array::InternalArray__IReadOnlyList_get_Item<System.Collections.Generic.KeyValuePair`2<System.Int32Enum,System.Object>>(System.Int32) */,
	{ 807, -1, 764 } /* T System.Array::InternalArray__IReadOnlyList_get_Item<System.Collections.Generic.KeyValuePair`2<System.Int64,System.Object>>(System.Int32) */,
	{ 807, -1, 278 } /* T System.Array::InternalArray__IReadOnlyList_get_Item<System.Collections.Generic.KeyValuePair`2<System.Object,System.Int32>>(System.Int32) */,
	{ 807, -1, 22 } /* T System.Array::InternalArray__IReadOnlyList_get_Item<System.Collections.Generic.KeyValuePair`2<System.Object,System.Object>>(System.Int32) */,
	{ 807, -1, 168 } /* T System.Array::InternalArray__IReadOnlyList_get_Item<System.Collections.Generic.KeyValuePair`2<System.Object,System.Resources.ResourceLocator>>(System.Int32) */,
	{ 807, -1, 514 } /* T System.Array::InternalArray__IReadOnlyList_get_Item<System.Collections.Generic.KeyValuePair`2<System.Object,UnityEngine.Playables.Playable>>(System.Int32) */,
	{ 807, -1, 454 } /* T System.Array::InternalArray__IReadOnlyList_get_Item<System.Collections.Generic.KeyValuePair`2<UnityEngine.Experimental.TerrainAPI.TerrainUtility/TerrainMap/TileCoord,System.Object>>(System.Int32) */,
	{ 807, -1, 295 } /* T System.Array::InternalArray__IReadOnlyList_get_Item<System.Collections.Hashtable/bucket>(System.Int32) */,
	{ 807, -1, 61 } /* T System.Array::InternalArray__IReadOnlyList_get_Item<System.DateTime>(System.Int32) */,
	{ 807, -1, 62 } /* T System.Array::InternalArray__IReadOnlyList_get_Item<System.Decimal>(System.Int32) */,
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	{ 854, -1, 115 } /* T System.Array::UnsafeLoad<System.Collections.Generic.KeyValuePair`2<System.DateTime,System.Object>>(T[],System.Int32) */,
	{ 854, -1, 22 } /* T System.Array::UnsafeLoad<System.Collections.Generic.KeyValuePair`2<System.Object,System.Object>>(T[],System.Int32) */,
	{ 854, -1, 24 } /* T System.Array::UnsafeLoad<System.Int32>(T[],System.Int32) */,
	{ 854, -1, 91 } /* T System.Array::UnsafeLoad<System.Int32Enum>(T[],System.Int32) */,
	{ 854, -1, 110 } /* T System.Array::UnsafeLoad<System.Single>(T[],System.Int32) */,
	{ 854, -1, 842 } /* T System.Array::UnsafeLoad<TMPro.SpriteAssetUtilities.TexturePacker/SpriteData>(T[],System.Int32) */,
	{ 854, -1, 441 } /* T System.Array::UnsafeLoad<UnityEngine.AnimatorClipInfo>(T[],System.Int32) */,
	{ 854, -1, 326 } /* T System.Array::UnsafeLoad<UnityEngine.BeforeRenderHelper/OrderBlock>(T[],System.Int32) */,
	{ 854, -1, 342 } /* T System.Array::UnsafeLoad<UnityEngine.Color32>(T[],System.Int32) */,
	{ 854, -1, 543 } /* T System.Array::UnsafeLoad<UnityEngine.EventSystems.RaycastResult>(T[],System.Int32) */,
	{ 854, -1, 506 } /* T System.Array::UnsafeLoad<UnityEngine.IntervalTree`1/Entry<System.Object>>(T[],System.Int32) */,
	{ 854, -1, 507 } /* T System.Array::UnsafeLoad<UnityEngine.IntervalTree`1/Node<System.Object>>(T[],System.Int32) */,
	{ 854, -1, 357 } /* T System.Array::UnsafeLoad<UnityEngine.Playables.Playable>(T[],System.Int32) */,
	{ 854, -1, 525 } /* T System.Array::UnsafeLoad<UnityEngine.Timeline.AnimationOutputWeightProcessor/WeightInfo>(T[],System.Int32) */,
	{ 854, -1, 382 } /* T System.Array::UnsafeLoad<UnityEngine.UICharInfo>(T[],System.Int32) */,
	{ 854, -1, 383 } /* T System.Array::UnsafeLoad<UnityEngine.UILineInfo>(T[],System.Int32) */,
	{ 854, -1, 381 } /* T System.Array::UnsafeLoad<UnityEngine.UIVertex>(T[],System.Int32) */,
	{ 854, -1, 341 } /* T System.Array::UnsafeLoad<UnityEngine.Vector2>(T[],System.Int32) */,
	{ 854, -1, 338 } /* T System.Array::UnsafeLoad<UnityEngine.Vector3>(T[],System.Int32) */,
	{ 854, -1, 340 } /* T System.Array::UnsafeLoad<UnityEngine.Vector4>(T[],System.Int32) */,
	{ 849, -1, 353 } /* T[] System.Array::Empty<UnityEngine.UnitySynchronizationContext/WorkRequest>() */,
	{ 11596, -1, 341 } /* T[] UnityEngine.Mesh::GetAllocArrayFromChannel<UnityEngine.Vector2>(UnityEngine.Rendering.VertexAttribute,UnityEngine.Mesh/InternalVertexChannelType,System.Int32) */,
	{ 11596, -1, 338 } /* T[] UnityEngine.Mesh::GetAllocArrayFromChannel<UnityEngine.Vector3>(UnityEngine.Rendering.VertexAttribute,UnityEngine.Mesh/InternalVertexChannelType,System.Int32) */,
	{ 11596, -1, 340 } /* T[] UnityEngine.Mesh::GetAllocArrayFromChannel<UnityEngine.Vector4>(UnityEngine.Rendering.VertexAttribute,UnityEngine.Mesh/InternalVertexChannelType,System.Int32) */,
	{ 17267, 339, -1 } /* System.Single Cinemachine.Utility.GaussianWindow1d`1<UnityEngine.Quaternion>::get_Sigma() */,
	{ 17268, 339, -1 } /* System.Void Cinemachine.Utility.GaussianWindow1d`1<UnityEngine.Quaternion>::set_Sigma(System.Single) */,
	{ 17270, 339, -1 } /* System.Void Cinemachine.Utility.GaussianWindow1d`1<UnityEngine.Quaternion>::GenerateKernel(System.Single,System.Int32) */,
	{ 17273, 339, -1 } /* System.Void Cinemachine.Utility.GaussianWindow1d`1<UnityEngine.Quaternion>::Reset() */,
	{ 17274, 339, -1 } /* System.Boolean Cinemachine.Utility.GaussianWindow1d`1<UnityEngine.Quaternion>::IsEmpty() */,
	{ 17275, 339, -1 } /* System.Void Cinemachine.Utility.GaussianWindow1d`1<UnityEngine.Quaternion>::AddValue(T) */,
	{ 17276, 339, -1 } /* T Cinemachine.Utility.GaussianWindow1d`1<UnityEngine.Quaternion>::Filter(T) */,
	{ 17277, 339, -1 } /* T Cinemachine.Utility.GaussianWindow1d`1<UnityEngine.Quaternion>::Value() */,
	{ 17278, 339, -1 } /* System.Int32 Cinemachine.Utility.GaussianWindow1d`1<UnityEngine.Quaternion>::get_BufferLength() */,
	{ 17279, 339, -1 } /* System.Void Cinemachine.Utility.GaussianWindow1d`1<UnityEngine.Quaternion>::SetBufferValue(System.Int32,T) */,
	{ 17280, 339, -1 } /* T Cinemachine.Utility.GaussianWindow1d`1<UnityEngine.Quaternion>::GetBufferValue(System.Int32) */,
	{ 17267, 341, -1 } /* System.Single Cinemachine.Utility.GaussianWindow1d`1<UnityEngine.Vector2>::get_Sigma() */,
	{ 17268, 341, -1 } /* System.Void Cinemachine.Utility.GaussianWindow1d`1<UnityEngine.Vector2>::set_Sigma(System.Single) */,
	{ 17270, 341, -1 } /* System.Void Cinemachine.Utility.GaussianWindow1d`1<UnityEngine.Vector2>::GenerateKernel(System.Single,System.Int32) */,
	{ 17273, 341, -1 } /* System.Void Cinemachine.Utility.GaussianWindow1d`1<UnityEngine.Vector2>::Reset() */,
	{ 17274, 341, -1 } /* System.Boolean Cinemachine.Utility.GaussianWindow1d`1<UnityEngine.Vector2>::IsEmpty() */,
	{ 17275, 341, -1 } /* System.Void Cinemachine.Utility.GaussianWindow1d`1<UnityEngine.Vector2>::AddValue(T) */,
	{ 17276, 341, -1 } /* T Cinemachine.Utility.GaussianWindow1d`1<UnityEngine.Vector2>::Filter(T) */,
	{ 17277, 341, -1 } /* T Cinemachine.Utility.GaussianWindow1d`1<UnityEngine.Vector2>::Value() */,
	{ 17278, 341, -1 } /* System.Int32 Cinemachine.Utility.GaussianWindow1d`1<UnityEngine.Vector2>::get_BufferLength() */,
	{ 17279, 341, -1 } /* System.Void Cinemachine.Utility.GaussianWindow1d`1<UnityEngine.Vector2>::SetBufferValue(System.Int32,T) */,
	{ 17280, 341, -1 } /* T Cinemachine.Utility.GaussianWindow1d`1<UnityEngine.Vector2>::GetBufferValue(System.Int32) */,
	{ 17267, 338, -1 } /* System.Single Cinemachine.Utility.GaussianWindow1d`1<UnityEngine.Vector3>::get_Sigma() */,
	{ 17268, 338, -1 } /* System.Void Cinemachine.Utility.GaussianWindow1d`1<UnityEngine.Vector3>::set_Sigma(System.Single) */,
	{ 17270, 338, -1 } /* System.Void Cinemachine.Utility.GaussianWindow1d`1<UnityEngine.Vector3>::GenerateKernel(System.Single,System.Int32) */,
	{ 17276, 338, -1 } /* T Cinemachine.Utility.GaussianWindow1d`1<UnityEngine.Vector3>::Filter(T) */,
	{ 17278, 338, -1 } /* System.Int32 Cinemachine.Utility.GaussianWindow1d`1<UnityEngine.Vector3>::get_BufferLength() */,
	{ 17279, 338, -1 } /* System.Void Cinemachine.Utility.GaussianWindow1d`1<UnityEngine.Vector3>::SetBufferValue(System.Int32,T) */,
	{ 17280, 338, -1 } /* T Cinemachine.Utility.GaussianWindow1d`1<UnityEngine.Vector3>::GetBufferValue(System.Int32) */,
	{ 14102, 479, -1 } /* System.Void DG.Tweening.Core.DOGetter`1<DG.Tweening.Color2>::.ctor(System.Object,System.IntPtr) */,
	{ 14104, 479, -1 } /* System.IAsyncResult DG.Tweening.Core.DOGetter`1<DG.Tweening.Color2>::BeginInvoke(System.AsyncCallback,System.Object) */,
	{ 14105, 479, -1 } /* T DG.Tweening.Core.DOGetter`1<DG.Tweening.Color2>::EndInvoke(System.IAsyncResult) */,
	{ 14102, 82, -1 } /* System.Void DG.Tweening.Core.DOGetter`1<System.Double>::.ctor(System.Object,System.IntPtr) */,
	{ 14103, 82, -1 } /* T DG.Tweening.Core.DOGetter`1<System.Double>::Invoke() */,
	{ 14104, 82, -1 } /* System.IAsyncResult DG.Tweening.Core.DOGetter`1<System.Double>::BeginInvoke(System.AsyncCallback,System.Object) */,
	{ 14105, 82, -1 } /* T DG.Tweening.Core.DOGetter`1<System.Double>::EndInvoke(System.IAsyncResult) */,
	{ 14102, 24, -1 } /* System.Void DG.Tweening.Core.DOGetter`1<System.Int32>::.ctor(System.Object,System.IntPtr) */,
	{ 14103, 24, -1 } /* T DG.Tweening.Core.DOGetter`1<System.Int32>::Invoke() */,
	{ 14104, 24, -1 } /* System.IAsyncResult DG.Tweening.Core.DOGetter`1<System.Int32>::BeginInvoke(System.AsyncCallback,System.Object) */,
	{ 14105, 24, -1 } /* T DG.Tweening.Core.DOGetter`1<System.Int32>::EndInvoke(System.IAsyncResult) */,
	{ 14102, 30, -1 } /* System.Void DG.Tweening.Core.DOGetter`1<System.Int64>::.ctor(System.Object,System.IntPtr) */,
	{ 14103, 30, -1 } /* T DG.Tweening.Core.DOGetter`1<System.Int64>::Invoke() */,
	{ 14104, 30, -1 } /* System.IAsyncResult DG.Tweening.Core.DOGetter`1<System.Int64>::BeginInvoke(System.AsyncCallback,System.Object) */,
	{ 14105, 30, -1 } /* T DG.Tweening.Core.DOGetter`1<System.Int64>::EndInvoke(System.IAsyncResult) */,
	{ 14103, 110, -1 } /* T DG.Tweening.Core.DOGetter`1<System.Single>::Invoke() */,
	{ 14104, 110, -1 } /* System.IAsyncResult DG.Tweening.Core.DOGetter`1<System.Single>::BeginInvoke(System.AsyncCallback,System.Object) */,
	{ 14105, 110, -1 } /* T DG.Tweening.Core.DOGetter`1<System.Single>::EndInvoke(System.IAsyncResult) */,
	{ 14102, 35, -1 } /* System.Void DG.Tweening.Core.DOGetter`1<System.UInt32>::.ctor(System.Object,System.IntPtr) */,
	{ 14103, 35, -1 } /* T DG.Tweening.Core.DOGetter`1<System.UInt32>::Invoke() */,
	{ 14104, 35, -1 } /* System.IAsyncResult DG.Tweening.Core.DOGetter`1<System.UInt32>::BeginInvoke(System.AsyncCallback,System.Object) */,
	{ 14105, 35, -1 } /* T DG.Tweening.Core.DOGetter`1<System.UInt32>::EndInvoke(System.IAsyncResult) */,
	{ 14102, 83, -1 } /* System.Void DG.Tweening.Core.DOGetter`1<System.UInt64>::.ctor(System.Object,System.IntPtr) */,
	{ 14103, 83, -1 } /* T DG.Tweening.Core.DOGetter`1<System.UInt64>::Invoke() */,
	{ 14104, 83, -1 } /* System.IAsyncResult DG.Tweening.Core.DOGetter`1<System.UInt64>::BeginInvoke(System.AsyncCallback,System.Object) */,
	{ 14105, 83, -1 } /* T DG.Tweening.Core.DOGetter`1<System.UInt64>::EndInvoke(System.IAsyncResult) */,
	{ 14104, 332, -1 } /* System.IAsyncResult DG.Tweening.Core.DOGetter`1<UnityEngine.Color>::BeginInvoke(System.AsyncCallback,System.Object) */,
	{ 14105, 332, -1 } /* T DG.Tweening.Core.DOGetter`1<UnityEngine.Color>::EndInvoke(System.IAsyncResult) */,
	{ 14103, 339, -1 } /* T DG.Tweening.Core.DOGetter`1<UnityEngine.Quaternion>::Invoke() */,
	{ 14104, 339, -1 } /* System.IAsyncResult DG.Tweening.Core.DOGetter`1<UnityEngine.Quaternion>::BeginInvoke(System.AsyncCallback,System.Object) */,
	{ 14105, 339, -1 } /* T DG.Tweening.Core.DOGetter`1<UnityEngine.Quaternion>::EndInvoke(System.IAsyncResult) */,
	{ 14102, 347, -1 } /* System.Void DG.Tweening.Core.DOGetter`1<UnityEngine.Rect>::.ctor(System.Object,System.IntPtr) */,
	{ 14103, 347, -1 } /* T DG.Tweening.Core.DOGetter`1<UnityEngine.Rect>::Invoke() */,
	{ 14104, 347, -1 } /* System.IAsyncResult DG.Tweening.Core.DOGetter`1<UnityEngine.Rect>::BeginInvoke(System.AsyncCallback,System.Object) */,
	{ 14105, 347, -1 } /* T DG.Tweening.Core.DOGetter`1<UnityEngine.Rect>::EndInvoke(System.IAsyncResult) */,
	{ 14104, 341, -1 } /* System.IAsyncResult DG.Tweening.Core.DOGetter`1<UnityEngine.Vector2>::BeginInvoke(System.AsyncCallback,System.Object) */,
	{ 14105, 341, -1 } /* T DG.Tweening.Core.DOGetter`1<UnityEngine.Vector2>::EndInvoke(System.IAsyncResult) */,
	{ 14104, 338, -1 } /* System.IAsyncResult DG.Tweening.Core.DOGetter`1<UnityEngine.Vector3>::BeginInvoke(System.AsyncCallback,System.Object) */,
	{ 14105, 338, -1 } /* T DG.Tweening.Core.DOGetter`1<UnityEngine.Vector3>::EndInvoke(System.IAsyncResult) */,
	{ 14102, 340, -1 } /* System.Void DG.Tweening.Core.DOGetter`1<UnityEngine.Vector4>::.ctor(System.Object,System.IntPtr) */,
	{ 14104, 340, -1 } /* System.IAsyncResult DG.Tweening.Core.DOGetter`1<UnityEngine.Vector4>::BeginInvoke(System.AsyncCallback,System.Object) */,
	{ 14105, 340, -1 } /* T DG.Tweening.Core.DOGetter`1<UnityEngine.Vector4>::EndInvoke(System.IAsyncResult) */,
	{ 14106, 479, -1 } /* System.Void DG.Tweening.Core.DOSetter`1<DG.Tweening.Color2>::.ctor(System.Object,System.IntPtr) */,
	{ 14108, 479, -1 } /* System.IAsyncResult DG.Tweening.Core.DOSetter`1<DG.Tweening.Color2>::BeginInvoke(T,System.AsyncCallback,System.Object) */,
	{ 14109, 479, -1 } /* System.Void DG.Tweening.Core.DOSetter`1<DG.Tweening.Color2>::EndInvoke(System.IAsyncResult) */,
	{ 14106, 82, -1 } /* System.Void DG.Tweening.Core.DOSetter`1<System.Double>::.ctor(System.Object,System.IntPtr) */,
	{ 14108, 82, -1 } /* System.IAsyncResult DG.Tweening.Core.DOSetter`1<System.Double>::BeginInvoke(T,System.AsyncCallback,System.Object) */,
	{ 14109, 82, -1 } /* System.Void DG.Tweening.Core.DOSetter`1<System.Double>::EndInvoke(System.IAsyncResult) */,
	{ 14106, 24, -1 } /* System.Void DG.Tweening.Core.DOSetter`1<System.Int32>::.ctor(System.Object,System.IntPtr) */,
	{ 14108, 24, -1 } /* System.IAsyncResult DG.Tweening.Core.DOSetter`1<System.Int32>::BeginInvoke(T,System.AsyncCallback,System.Object) */,
	{ 14109, 24, -1 } /* System.Void DG.Tweening.Core.DOSetter`1<System.Int32>::EndInvoke(System.IAsyncResult) */,
	{ 14106, 30, -1 } /* System.Void DG.Tweening.Core.DOSetter`1<System.Int64>::.ctor(System.Object,System.IntPtr) */,
	{ 14108, 30, -1 } /* System.IAsyncResult DG.Tweening.Core.DOSetter`1<System.Int64>::BeginInvoke(T,System.AsyncCallback,System.Object) */,
	{ 14109, 30, -1 } /* System.Void DG.Tweening.Core.DOSetter`1<System.Int64>::EndInvoke(System.IAsyncResult) */,
	{ 14108, 110, -1 } /* System.IAsyncResult DG.Tweening.Core.DOSetter`1<System.Single>::BeginInvoke(T,System.AsyncCallback,System.Object) */,
	{ 14109, 110, -1 } /* System.Void DG.Tweening.Core.DOSetter`1<System.Single>::EndInvoke(System.IAsyncResult) */,
	{ 14106, 35, -1 } /* System.Void DG.Tweening.Core.DOSetter`1<System.UInt32>::.ctor(System.Object,System.IntPtr) */,
	{ 14108, 35, -1 } /* System.IAsyncResult DG.Tweening.Core.DOSetter`1<System.UInt32>::BeginInvoke(T,System.AsyncCallback,System.Object) */,
	{ 14109, 35, -1 } /* System.Void DG.Tweening.Core.DOSetter`1<System.UInt32>::EndInvoke(System.IAsyncResult) */,
	{ 14106, 83, -1 } /* System.Void DG.Tweening.Core.DOSetter`1<System.UInt64>::.ctor(System.Object,System.IntPtr) */,
	{ 14108, 83, -1 } /* System.IAsyncResult DG.Tweening.Core.DOSetter`1<System.UInt64>::BeginInvoke(T,System.AsyncCallback,System.Object) */,
	{ 14109, 83, -1 } /* System.Void DG.Tweening.Core.DOSetter`1<System.UInt64>::EndInvoke(System.IAsyncResult) */,
	{ 14108, 332, -1 } /* System.IAsyncResult DG.Tweening.Core.DOSetter`1<UnityEngine.Color>::BeginInvoke(T,System.AsyncCallback,System.Object) */,
	{ 14109, 332, -1 } /* System.Void DG.Tweening.Core.DOSetter`1<UnityEngine.Color>::EndInvoke(System.IAsyncResult) */,
	{ 14108, 339, -1 } /* System.IAsyncResult DG.Tweening.Core.DOSetter`1<UnityEngine.Quaternion>::BeginInvoke(T,System.AsyncCallback,System.Object) */,
	{ 14109, 339, -1 } /* System.Void DG.Tweening.Core.DOSetter`1<UnityEngine.Quaternion>::EndInvoke(System.IAsyncResult) */,
	{ 14106, 347, -1 } /* System.Void DG.Tweening.Core.DOSetter`1<UnityEngine.Rect>::.ctor(System.Object,System.IntPtr) */,
	{ 14108, 347, -1 } /* System.IAsyncResult DG.Tweening.Core.DOSetter`1<UnityEngine.Rect>::BeginInvoke(T,System.AsyncCallback,System.Object) */,
	{ 14109, 347, -1 } /* System.Void DG.Tweening.Core.DOSetter`1<UnityEngine.Rect>::EndInvoke(System.IAsyncResult) */,
	{ 14108, 341, -1 } /* System.IAsyncResult DG.Tweening.Core.DOSetter`1<UnityEngine.Vector2>::BeginInvoke(T,System.AsyncCallback,System.Object) */,
	{ 14109, 341, -1 } /* System.Void DG.Tweening.Core.DOSetter`1<UnityEngine.Vector2>::EndInvoke(System.IAsyncResult) */,
	{ 14108, 338, -1 } /* System.IAsyncResult DG.Tweening.Core.DOSetter`1<UnityEngine.Vector3>::BeginInvoke(T,System.AsyncCallback,System.Object) */,
	{ 14109, 338, -1 } /* System.Void DG.Tweening.Core.DOSetter`1<UnityEngine.Vector3>::EndInvoke(System.IAsyncResult) */,
	{ 14106, 340, -1 } /* System.Void DG.Tweening.Core.DOSetter`1<UnityEngine.Vector4>::.ctor(System.Object,System.IntPtr) */,
	{ 14108, 340, -1 } /* System.IAsyncResult DG.Tweening.Core.DOSetter`1<UnityEngine.Vector4>::BeginInvoke(T,System.AsyncCallback,System.Object) */,
	{ 14109, 340, -1 } /* System.Void DG.Tweening.Core.DOSetter`1<UnityEngine.Vector4>::EndInvoke(System.IAsyncResult) */,
	{ 14205, 478, -1 } /* System.Void DG.Tweening.Core.TweenerCore`3<DG.Tweening.Color2,DG.Tweening.Color2,DG.Tweening.Plugins.Options.ColorOptions>::.ctor() */,
	{ 14206, 478, -1 } /* System.Void DG.Tweening.Core.TweenerCore`3<DG.Tweening.Color2,DG.Tweening.Color2,DG.Tweening.Plugins.Options.ColorOptions>::Reset() */,
	{ 14207, 478, -1 } /* System.Single DG.Tweening.Core.TweenerCore`3<DG.Tweening.Color2,DG.Tweening.Color2,DG.Tweening.Plugins.Options.ColorOptions>::UpdateDelay(System.Single) */,
	{ 14208, 478, -1 } /* System.Boolean DG.Tweening.Core.TweenerCore`3<DG.Tweening.Color2,DG.Tweening.Color2,DG.Tweening.Plugins.Options.ColorOptions>::Startup() */,
	{ 14209, 478, -1 } /* System.Boolean DG.Tweening.Core.TweenerCore`3<DG.Tweening.Color2,DG.Tweening.Color2,DG.Tweening.Plugins.Options.ColorOptions>::ApplyTween(System.Single,System.Int32,System.Int32,System.Boolean,DG.Tweening.Core.Enums.UpdateMode,DG.Tweening.Core.Enums.UpdateNotice) */,
	{ 14205, 480, -1 } /* System.Void DG.Tweening.Core.TweenerCore`3<System.Double,System.Double,DG.Tweening.Plugins.Options.NoOptions>::.ctor() */,
	{ 14206, 480, -1 } /* System.Void DG.Tweening.Core.TweenerCore`3<System.Double,System.Double,DG.Tweening.Plugins.Options.NoOptions>::Reset() */,
	{ 14207, 480, -1 } /* System.Single DG.Tweening.Core.TweenerCore`3<System.Double,System.Double,DG.Tweening.Plugins.Options.NoOptions>::UpdateDelay(System.Single) */,
	{ 14208, 480, -1 } /* System.Boolean DG.Tweening.Core.TweenerCore`3<System.Double,System.Double,DG.Tweening.Plugins.Options.NoOptions>::Startup() */,
	{ 14209, 480, -1 } /* System.Boolean DG.Tweening.Core.TweenerCore`3<System.Double,System.Double,DG.Tweening.Plugins.Options.NoOptions>::ApplyTween(System.Single,System.Int32,System.Int32,System.Boolean,DG.Tweening.Core.Enums.UpdateMode,DG.Tweening.Core.Enums.UpdateNotice) */,
	{ 14205, 487, -1 } /* System.Void DG.Tweening.Core.TweenerCore`3<System.Int32,System.Int32,DG.Tweening.Plugins.Options.NoOptions>::.ctor() */,
	{ 14206, 487, -1 } /* System.Void DG.Tweening.Core.TweenerCore`3<System.Int32,System.Int32,DG.Tweening.Plugins.Options.NoOptions>::Reset() */,
	{ 14207, 487, -1 } /* System.Single DG.Tweening.Core.TweenerCore`3<System.Int32,System.Int32,DG.Tweening.Plugins.Options.NoOptions>::UpdateDelay(System.Single) */,
	{ 14208, 487, -1 } /* System.Boolean DG.Tweening.Core.TweenerCore`3<System.Int32,System.Int32,DG.Tweening.Plugins.Options.NoOptions>::Startup() */,
	{ 14209, 487, -1 } /* System.Boolean DG.Tweening.Core.TweenerCore`3<System.Int32,System.Int32,DG.Tweening.Plugins.Options.NoOptions>::ApplyTween(System.Single,System.Int32,System.Int32,System.Boolean,DG.Tweening.Core.Enums.UpdateMode,DG.Tweening.Core.Enums.UpdateNotice) */,
	{ 14205, 481, -1 } /* System.Void DG.Tweening.Core.TweenerCore`3<System.Int64,System.Int64,DG.Tweening.Plugins.Options.NoOptions>::.ctor() */,
	{ 14206, 481, -1 } /* System.Void DG.Tweening.Core.TweenerCore`3<System.Int64,System.Int64,DG.Tweening.Plugins.Options.NoOptions>::Reset() */,
	{ 14207, 481, -1 } /* System.Single DG.Tweening.Core.TweenerCore`3<System.Int64,System.Int64,DG.Tweening.Plugins.Options.NoOptions>::UpdateDelay(System.Single) */,
	{ 14208, 481, -1 } /* System.Boolean DG.Tweening.Core.TweenerCore`3<System.Int64,System.Int64,DG.Tweening.Plugins.Options.NoOptions>::Startup() */,
	{ 14209, 481, -1 } /* System.Boolean DG.Tweening.Core.TweenerCore`3<System.Int64,System.Int64,DG.Tweening.Plugins.Options.NoOptions>::ApplyTween(System.Single,System.Int32,System.Int32,System.Boolean,DG.Tweening.Core.Enums.UpdateMode,DG.Tweening.Core.Enums.UpdateNotice) */,
	{ 14205, 489, -1 } /* System.Void DG.Tweening.Core.TweenerCore`3<System.Object,System.Object,DG.Tweening.Plugins.Options.NoOptions>::.ctor() */,
	{ 14206, 489, -1 } /* System.Void DG.Tweening.Core.TweenerCore`3<System.Object,System.Object,DG.Tweening.Plugins.Options.NoOptions>::Reset() */,
	{ 14207, 489, -1 } /* System.Single DG.Tweening.Core.TweenerCore`3<System.Object,System.Object,DG.Tweening.Plugins.Options.NoOptions>::UpdateDelay(System.Single) */,
	{ 14208, 489, -1 } /* System.Boolean DG.Tweening.Core.TweenerCore`3<System.Object,System.Object,DG.Tweening.Plugins.Options.NoOptions>::Startup() */,
	{ 14209, 489, -1 } /* System.Boolean DG.Tweening.Core.TweenerCore`3<System.Object,System.Object,DG.Tweening.Plugins.Options.NoOptions>::ApplyTween(System.Single,System.Int32,System.Int32,System.Boolean,DG.Tweening.Core.Enums.UpdateMode,DG.Tweening.Core.Enums.UpdateNotice) */,
	{ 14205, 472, -1 } /* System.Void DG.Tweening.Core.TweenerCore`3<System.Object,System.Object,DG.Tweening.Plugins.Options.StringOptions>::.ctor() */,
	{ 14206, 472, -1 } /* System.Void DG.Tweening.Core.TweenerCore`3<System.Object,System.Object,DG.Tweening.Plugins.Options.StringOptions>::Reset() */,
	{ 14207, 472, -1 } /* System.Single DG.Tweening.Core.TweenerCore`3<System.Object,System.Object,DG.Tweening.Plugins.Options.StringOptions>::UpdateDelay(System.Single) */,
	{ 14208, 472, -1 } /* System.Boolean DG.Tweening.Core.TweenerCore`3<System.Object,System.Object,DG.Tweening.Plugins.Options.StringOptions>::Startup() */,
	{ 14209, 472, -1 } /* System.Boolean DG.Tweening.Core.TweenerCore`3<System.Object,System.Object,DG.Tweening.Plugins.Options.StringOptions>::ApplyTween(System.Single,System.Int32,System.Int32,System.Boolean,DG.Tweening.Core.Enums.UpdateMode,DG.Tweening.Core.Enums.UpdateNotice) */,
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	{ 14206, 465, -1 } /* System.Void DG.Tweening.Core.TweenerCore`3<System.Single,System.Single,DG.Tweening.Plugins.Options.FloatOptions>::Reset() */,
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	{ 14208, 482, -1 } /* System.Boolean DG.Tweening.Core.TweenerCore`3<System.UInt64,System.UInt64,DG.Tweening.Plugins.Options.NoOptions>::Startup() */,
	{ 14209, 482, -1 } /* System.Boolean DG.Tweening.Core.TweenerCore`3<System.UInt64,System.UInt64,DG.Tweening.Plugins.Options.NoOptions>::ApplyTween(System.Single,System.Int32,System.Int32,System.Boolean,DG.Tweening.Core.Enums.UpdateMode,DG.Tweening.Core.Enums.UpdateNotice) */,
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	{ 14207, 475, -1 } /* System.Single DG.Tweening.Core.TweenerCore`3<UnityEngine.Color,UnityEngine.Color,DG.Tweening.Plugins.Options.ColorOptions>::UpdateDelay(System.Single) */,
	{ 14208, 475, -1 } /* System.Boolean DG.Tweening.Core.TweenerCore`3<UnityEngine.Color,UnityEngine.Color,DG.Tweening.Plugins.Options.ColorOptions>::Startup() */,
	{ 14209, 475, -1 } /* System.Boolean DG.Tweening.Core.TweenerCore`3<UnityEngine.Color,UnityEngine.Color,DG.Tweening.Plugins.Options.ColorOptions>::ApplyTween(System.Single,System.Int32,System.Int32,System.Boolean,DG.Tweening.Core.Enums.UpdateMode,DG.Tweening.Core.Enums.UpdateNotice) */,
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	{ 14207, 466, -1 } /* System.Single DG.Tweening.Core.TweenerCore`3<UnityEngine.Quaternion,UnityEngine.Vector3,DG.Tweening.Plugins.Options.QuaternionOptions>::UpdateDelay(System.Single) */,
	{ 14208, 466, -1 } /* System.Boolean DG.Tweening.Core.TweenerCore`3<UnityEngine.Quaternion,UnityEngine.Vector3,DG.Tweening.Plugins.Options.QuaternionOptions>::Startup() */,
	{ 14209, 466, -1 } /* System.Boolean DG.Tweening.Core.TweenerCore`3<UnityEngine.Quaternion,UnityEngine.Vector3,DG.Tweening.Plugins.Options.QuaternionOptions>::ApplyTween(System.Single,System.Int32,System.Int32,System.Boolean,DG.Tweening.Core.Enums.UpdateMode,DG.Tweening.Core.Enums.UpdateNotice) */,
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	{ 14206, 491, -1 } /* System.Void DG.Tweening.Core.TweenerCore`3<UnityEngine.Rect,UnityEngine.Rect,DG.Tweening.Plugins.Options.RectOptions>::Reset() */,
	{ 14207, 491, -1 } /* System.Single DG.Tweening.Core.TweenerCore`3<UnityEngine.Rect,UnityEngine.Rect,DG.Tweening.Plugins.Options.RectOptions>::UpdateDelay(System.Single) */,
	{ 14208, 491, -1 } /* System.Boolean DG.Tweening.Core.TweenerCore`3<UnityEngine.Rect,UnityEngine.Rect,DG.Tweening.Plugins.Options.RectOptions>::Startup() */,
	{ 14209, 491, -1 } /* System.Boolean DG.Tweening.Core.TweenerCore`3<UnityEngine.Rect,UnityEngine.Rect,DG.Tweening.Plugins.Options.RectOptions>::ApplyTween(System.Single,System.Int32,System.Int32,System.Boolean,DG.Tweening.Core.Enums.UpdateMode,DG.Tweening.Core.Enums.UpdateNotice) */,
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	{ 14207, 473, -1 } /* System.Single DG.Tweening.Core.TweenerCore`3<UnityEngine.Vector2,UnityEngine.Vector2,DG.Tweening.Plugins.Options.VectorOptions>::UpdateDelay(System.Single) */,
	{ 14208, 473, -1 } /* System.Boolean DG.Tweening.Core.TweenerCore`3<UnityEngine.Vector2,UnityEngine.Vector2,DG.Tweening.Plugins.Options.VectorOptions>::Startup() */,
	{ 14209, 473, -1 } /* System.Boolean DG.Tweening.Core.TweenerCore`3<UnityEngine.Vector2,UnityEngine.Vector2,DG.Tweening.Plugins.Options.VectorOptions>::ApplyTween(System.Single,System.Int32,System.Int32,System.Boolean,DG.Tweening.Core.Enums.UpdateMode,DG.Tweening.Core.Enums.UpdateNotice) */,
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	{ 14208, 477, -1 } /* System.Boolean DG.Tweening.Core.TweenerCore`3<UnityEngine.Vector3,System.Object,DG.Tweening.Plugins.Options.PathOptions>::Startup() */,
	{ 14209, 477, -1 } /* System.Boolean DG.Tweening.Core.TweenerCore`3<UnityEngine.Vector3,System.Object,DG.Tweening.Plugins.Options.PathOptions>::ApplyTween(System.Single,System.Int32,System.Int32,System.Boolean,DG.Tweening.Core.Enums.UpdateMode,DG.Tweening.Core.Enums.UpdateNotice) */,
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	{ 14208, 468, -1 } /* System.Boolean DG.Tweening.Core.TweenerCore`3<UnityEngine.Vector3,System.Object,DG.Tweening.Plugins.Options.Vector3ArrayOptions>::Startup() */,
	{ 14209, 468, -1 } /* System.Boolean DG.Tweening.Core.TweenerCore`3<UnityEngine.Vector3,System.Object,DG.Tweening.Plugins.Options.Vector3ArrayOptions>::ApplyTween(System.Single,System.Int32,System.Int32,System.Boolean,DG.Tweening.Core.Enums.UpdateMode,DG.Tweening.Core.Enums.UpdateNotice) */,
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	{ 14207, 474, -1 } /* System.Single DG.Tweening.Core.TweenerCore`3<UnityEngine.Vector3,UnityEngine.Vector3,DG.Tweening.Plugins.Options.VectorOptions>::UpdateDelay(System.Single) */,
	{ 14208, 474, -1 } /* System.Boolean DG.Tweening.Core.TweenerCore`3<UnityEngine.Vector3,UnityEngine.Vector3,DG.Tweening.Plugins.Options.VectorOptions>::Startup() */,
	{ 14209, 474, -1 } /* System.Boolean DG.Tweening.Core.TweenerCore`3<UnityEngine.Vector3,UnityEngine.Vector3,DG.Tweening.Plugins.Options.VectorOptions>::ApplyTween(System.Single,System.Int32,System.Int32,System.Boolean,DG.Tweening.Core.Enums.UpdateMode,DG.Tweening.Core.Enums.UpdateNotice) */,
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	{ 14208, 493, -1 } /* System.Boolean DG.Tweening.Core.TweenerCore`3<UnityEngine.Vector4,UnityEngine.Vector4,DG.Tweening.Plugins.Options.VectorOptions>::Startup() */,
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	{ 870, 670, -1 } /* T System.Array/EmptyInternalEnumerator`1<Cinemachine.CameraState/CustomBlendable>::get_Current() */,
	{ 871, 670, -1 } /* System.Object System.Array/EmptyInternalEnumerator`1<Cinemachine.CameraState/CustomBlendable>::System.Collections.IEnumerator.get_Current() */,
	{ 872, 670, -1 } /* System.Void System.Array/EmptyInternalEnumerator`1<Cinemachine.CameraState/CustomBlendable>::System.Collections.IEnumerator.Reset() */,
	{ 873, 670, -1 } /* System.Void System.Array/EmptyInternalEnumerator`1<Cinemachine.CameraState/CustomBlendable>::.ctor() */,
	{ 874, 670, -1 } /* System.Void System.Array/EmptyInternalEnumerator`1<Cinemachine.CameraState/CustomBlendable>::.cctor() */,
	{ 868, 638, -1 } /* System.Void System.Array/EmptyInternalEnumerator`1<Cinemachine.CinemachineBlendListCamera/Instruction>::Dispose() */,
	{ 869, 638, -1 } /* System.Boolean System.Array/EmptyInternalEnumerator`1<Cinemachine.CinemachineBlendListCamera/Instruction>::MoveNext() */,
	{ 870, 638, -1 } /* T System.Array/EmptyInternalEnumerator`1<Cinemachine.CinemachineBlendListCamera/Instruction>::get_Current() */,
	{ 871, 638, -1 } /* System.Object System.Array/EmptyInternalEnumerator`1<Cinemachine.CinemachineBlendListCamera/Instruction>::System.Collections.IEnumerator.get_Current() */,
	{ 872, 638, -1 } /* System.Void System.Array/EmptyInternalEnumerator`1<Cinemachine.CinemachineBlendListCamera/Instruction>::System.Collections.IEnumerator.Reset() */,
	{ 873, 638, -1 } /* System.Void System.Array/EmptyInternalEnumerator`1<Cinemachine.CinemachineBlendListCamera/Instruction>::.ctor() */,
	{ 874, 638, -1 } /* System.Void System.Array/EmptyInternalEnumerator`1<Cinemachine.CinemachineBlendListCamera/Instruction>::.cctor() */,
	{ 868, 672, -1 } /* System.Void System.Array/EmptyInternalEnumerator`1<Cinemachine.CinemachineBlenderSettings/CustomBlend>::Dispose() */,
	{ 869, 672, -1 } /* System.Boolean System.Array/EmptyInternalEnumerator`1<Cinemachine.CinemachineBlenderSettings/CustomBlend>::MoveNext() */,
	{ 870, 672, -1 } /* T System.Array/EmptyInternalEnumerator`1<Cinemachine.CinemachineBlenderSettings/CustomBlend>::get_Current() */,
	{ 871, 672, -1 } /* System.Object System.Array/EmptyInternalEnumerator`1<Cinemachine.CinemachineBlenderSettings/CustomBlend>::System.Collections.IEnumerator.get_Current() */,
	{ 872, 672, -1 } /* System.Void System.Array/EmptyInternalEnumerator`1<Cinemachine.CinemachineBlenderSettings/CustomBlend>::System.Collections.IEnumerator.Reset() */,
	{ 873, 672, -1 } /* System.Void System.Array/EmptyInternalEnumerator`1<Cinemachine.CinemachineBlenderSettings/CustomBlend>::.ctor() */,
	{ 874, 672, -1 } /* System.Void System.Array/EmptyInternalEnumerator`1<Cinemachine.CinemachineBlenderSettings/CustomBlend>::.cctor() */,
	{ 868, 642, -1 } /* System.Void System.Array/EmptyInternalEnumerator`1<Cinemachine.CinemachineClearShot/Pair>::Dispose() */,
	{ 869, 642, -1 } /* System.Boolean System.Array/EmptyInternalEnumerator`1<Cinemachine.CinemachineClearShot/Pair>::MoveNext() */,
	{ 870, 642, -1 } /* T System.Array/EmptyInternalEnumerator`1<Cinemachine.CinemachineClearShot/Pair>::get_Current() */,
	{ 871, 642, -1 } /* System.Object System.Array/EmptyInternalEnumerator`1<Cinemachine.CinemachineClearShot/Pair>::System.Collections.IEnumerator.get_Current() */,
	{ 872, 642, -1 } /* System.Void System.Array/EmptyInternalEnumerator`1<Cinemachine.CinemachineClearShot/Pair>::System.Collections.IEnumerator.Reset() */,
	{ 873, 642, -1 } /* System.Void System.Array/EmptyInternalEnumerator`1<Cinemachine.CinemachineClearShot/Pair>::.ctor() */,
	{ 874, 642, -1 } /* System.Void System.Array/EmptyInternalEnumerator`1<Cinemachine.CinemachineClearShot/Pair>::.cctor() */,
	{ 868, 647, -1 } /* System.Void System.Array/EmptyInternalEnumerator`1<Cinemachine.CinemachineFreeLook/Orbit>::Dispose() */,
	{ 869, 647, -1 } /* System.Boolean System.Array/EmptyInternalEnumerator`1<Cinemachine.CinemachineFreeLook/Orbit>::MoveNext() */,
	{ 870, 647, -1 } /* T System.Array/EmptyInternalEnumerator`1<Cinemachine.CinemachineFreeLook/Orbit>::get_Current() */,
	{ 871, 647, -1 } /* System.Object System.Array/EmptyInternalEnumerator`1<Cinemachine.CinemachineFreeLook/Orbit>::System.Collections.IEnumerator.get_Current() */,
	{ 872, 647, -1 } /* System.Void System.Array/EmptyInternalEnumerator`1<Cinemachine.CinemachineFreeLook/Orbit>::System.Collections.IEnumerator.Reset() */,
	{ 873, 647, -1 } /* System.Void System.Array/EmptyInternalEnumerator`1<Cinemachine.CinemachineFreeLook/Orbit>::.ctor() */,
	{ 874, 647, -1 } /* System.Void System.Array/EmptyInternalEnumerator`1<Cinemachine.CinemachineFreeLook/Orbit>::.cctor() */,
	{ 868, 656, -1 } /* System.Void System.Array/EmptyInternalEnumerator`1<Cinemachine.CinemachinePath/Waypoint>::Dispose() */,
	{ 869, 656, -1 } /* System.Boolean System.Array/EmptyInternalEnumerator`1<Cinemachine.CinemachinePath/Waypoint>::MoveNext() */,
	{ 870, 656, -1 } /* T System.Array/EmptyInternalEnumerator`1<Cinemachine.CinemachinePath/Waypoint>::get_Current() */,
	{ 871, 656, -1 } /* System.Object System.Array/EmptyInternalEnumerator`1<Cinemachine.CinemachinePath/Waypoint>::System.Collections.IEnumerator.get_Current() */,
	{ 872, 656, -1 } /* System.Void System.Array/EmptyInternalEnumerator`1<Cinemachine.CinemachinePath/Waypoint>::System.Collections.IEnumerator.Reset() */,
	{ 873, 656, -1 } /* System.Void System.Array/EmptyInternalEnumerator`1<Cinemachine.CinemachinePath/Waypoint>::.ctor() */,
	{ 874, 656, -1 } /* System.Void System.Array/EmptyInternalEnumerator`1<Cinemachine.CinemachinePath/Waypoint>::.cctor() */,
	{ 868, 657, -1 } /* System.Void System.Array/EmptyInternalEnumerator`1<Cinemachine.CinemachineSmoothPath/Waypoint>::Dispose() */,
	{ 869, 657, -1 } /* System.Boolean System.Array/EmptyInternalEnumerator`1<Cinemachine.CinemachineSmoothPath/Waypoint>::MoveNext() */,
	{ 870, 657, -1 } /* T System.Array/EmptyInternalEnumerator`1<Cinemachine.CinemachineSmoothPath/Waypoint>::get_Current() */,
	{ 871, 657, -1 } /* System.Object System.Array/EmptyInternalEnumerator`1<Cinemachine.CinemachineSmoothPath/Waypoint>::System.Collections.IEnumerator.get_Current() */,
	{ 872, 657, -1 } /* System.Void System.Array/EmptyInternalEnumerator`1<Cinemachine.CinemachineSmoothPath/Waypoint>::System.Collections.IEnumerator.Reset() */,
	{ 873, 657, -1 } /* System.Void System.Array/EmptyInternalEnumerator`1<Cinemachine.CinemachineSmoothPath/Waypoint>::.ctor() */,
	{ 874, 657, -1 } /* System.Void System.Array/EmptyInternalEnumerator`1<Cinemachine.CinemachineSmoothPath/Waypoint>::.cctor() */,
	{ 868, 661, -1 } /* System.Void System.Array/EmptyInternalEnumerator`1<Cinemachine.CinemachineStateDrivenCamera/HashPair>::Dispose() */,
	{ 869, 661, -1 } /* System.Boolean System.Array/EmptyInternalEnumerator`1<Cinemachine.CinemachineStateDrivenCamera/HashPair>::MoveNext() */,
	{ 870, 661, -1 } /* T System.Array/EmptyInternalEnumerator`1<Cinemachine.CinemachineStateDrivenCamera/HashPair>::get_Current() */,
	{ 871, 661, -1 } /* System.Object System.Array/EmptyInternalEnumerator`1<Cinemachine.CinemachineStateDrivenCamera/HashPair>::System.Collections.IEnumerator.get_Current() */,
	{ 872, 661, -1 } /* System.Void System.Array/EmptyInternalEnumerator`1<Cinemachine.CinemachineStateDrivenCamera/HashPair>::System.Collections.IEnumerator.Reset() */,
	{ 873, 661, -1 } /* System.Void System.Array/EmptyInternalEnumerator`1<Cinemachine.CinemachineStateDrivenCamera/HashPair>::.ctor() */,
	{ 874, 661, -1 } /* System.Void System.Array/EmptyInternalEnumerator`1<Cinemachine.CinemachineStateDrivenCamera/HashPair>::.cctor() */,
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	{ 869, 658, -1 } /* System.Boolean System.Array/EmptyInternalEnumerator`1<Cinemachine.CinemachineStateDrivenCamera/Instruction>::MoveNext() */,
	{ 870, 658, -1 } /* T System.Array/EmptyInternalEnumerator`1<Cinemachine.CinemachineStateDrivenCamera/Instruction>::get_Current() */,
	{ 871, 658, -1 } /* System.Object System.Array/EmptyInternalEnumerator`1<Cinemachine.CinemachineStateDrivenCamera/Instruction>::System.Collections.IEnumerator.get_Current() */,
	{ 872, 658, -1 } /* System.Void System.Array/EmptyInternalEnumerator`1<Cinemachine.CinemachineStateDrivenCamera/Instruction>::System.Collections.IEnumerator.Reset() */,
	{ 873, 658, -1 } /* System.Void System.Array/EmptyInternalEnumerator`1<Cinemachine.CinemachineStateDrivenCamera/Instruction>::.ctor() */,
	{ 874, 658, -1 } /* System.Void System.Array/EmptyInternalEnumerator`1<Cinemachine.CinemachineStateDrivenCamera/Instruction>::.cctor() */,
	{ 868, 659, -1 } /* System.Void System.Array/EmptyInternalEnumerator`1<Cinemachine.CinemachineStateDrivenCamera/ParentHash>::Dispose() */,
	{ 869, 659, -1 } /* System.Boolean System.Array/EmptyInternalEnumerator`1<Cinemachine.CinemachineStateDrivenCamera/ParentHash>::MoveNext() */,
	{ 870, 659, -1 } /* T System.Array/EmptyInternalEnumerator`1<Cinemachine.CinemachineStateDrivenCamera/ParentHash>::get_Current() */,
	{ 871, 659, -1 } /* System.Object System.Array/EmptyInternalEnumerator`1<Cinemachine.CinemachineStateDrivenCamera/ParentHash>::System.Collections.IEnumerator.get_Current() */,
	{ 872, 659, -1 } /* System.Void System.Array/EmptyInternalEnumerator`1<Cinemachine.CinemachineStateDrivenCamera/ParentHash>::System.Collections.IEnumerator.Reset() */,
	{ 873, 659, -1 } /* System.Void System.Array/EmptyInternalEnumerator`1<Cinemachine.CinemachineStateDrivenCamera/ParentHash>::.ctor() */,
	{ 874, 659, -1 } /* System.Void System.Array/EmptyInternalEnumerator`1<Cinemachine.CinemachineStateDrivenCamera/ParentHash>::.cctor() */,
	{ 868, 668, -1 } /* System.Void System.Array/EmptyInternalEnumerator`1<Cinemachine.CinemachineTargetGroup/Target>::Dispose() */,
	{ 869, 668, -1 } /* System.Boolean System.Array/EmptyInternalEnumerator`1<Cinemachine.CinemachineTargetGroup/Target>::MoveNext() */,
	{ 870, 668, -1 } /* T System.Array/EmptyInternalEnumerator`1<Cinemachine.CinemachineTargetGroup/Target>::get_Current() */,
	{ 871, 668, -1 } /* System.Object System.Array/EmptyInternalEnumerator`1<Cinemachine.CinemachineTargetGroup/Target>::System.Collections.IEnumerator.get_Current() */,
	{ 872, 668, -1 } /* System.Void System.Array/EmptyInternalEnumerator`1<Cinemachine.CinemachineTargetGroup/Target>::System.Collections.IEnumerator.Reset() */,
	{ 873, 668, -1 } /* System.Void System.Array/EmptyInternalEnumerator`1<Cinemachine.CinemachineTargetGroup/Target>::.ctor() */,
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	{ 868, 669, -1 } /* System.Void System.Array/EmptyInternalEnumerator`1<Cinemachine.NoiseSettings/TransformNoiseParams>::Dispose() */,
	{ 869, 669, -1 } /* System.Boolean System.Array/EmptyInternalEnumerator`1<Cinemachine.NoiseSettings/TransformNoiseParams>::MoveNext() */,
	{ 870, 669, -1 } /* T System.Array/EmptyInternalEnumerator`1<Cinemachine.NoiseSettings/TransformNoiseParams>::get_Current() */,
	{ 871, 669, -1 } /* System.Object System.Array/EmptyInternalEnumerator`1<Cinemachine.NoiseSettings/TransformNoiseParams>::System.Collections.IEnumerator.get_Current() */,
	{ 872, 669, -1 } /* System.Void System.Array/EmptyInternalEnumerator`1<Cinemachine.NoiseSettings/TransformNoiseParams>::System.Collections.IEnumerator.Reset() */,
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	{ 874, 669, -1 } /* System.Void System.Array/EmptyInternalEnumerator`1<Cinemachine.NoiseSettings/TransformNoiseParams>::.cctor() */,
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	{ 869, 688, -1 } /* System.Boolean System.Array/EmptyInternalEnumerator`1<Cinemachine.Utility.HeadingTracker/Item>::MoveNext() */,
	{ 870, 688, -1 } /* T System.Array/EmptyInternalEnumerator`1<Cinemachine.Utility.HeadingTracker/Item>::get_Current() */,
	{ 871, 688, -1 } /* System.Object System.Array/EmptyInternalEnumerator`1<Cinemachine.Utility.HeadingTracker/Item>::System.Collections.IEnumerator.get_Current() */,
	{ 872, 688, -1 } /* System.Void System.Array/EmptyInternalEnumerator`1<Cinemachine.Utility.HeadingTracker/Item>::System.Collections.IEnumerator.Reset() */,
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	{ 869, 494, -1 } /* System.Boolean System.Array/EmptyInternalEnumerator`1<DG.Tweening.Plugins.Core.PathCore.ControlPoint>::MoveNext() */,
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	{ 869, 31, -1 } /* System.Boolean System.Array/EmptyInternalEnumerator`1<Mono.Globalization.Unicode.CodePointIndexer/TableRange>::MoveNext() */,
	{ 870, 31, -1 } /* T System.Array/EmptyInternalEnumerator`1<Mono.Globalization.Unicode.CodePointIndexer/TableRange>::get_Current() */,
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	{ 872, 31, -1 } /* System.Void System.Array/EmptyInternalEnumerator`1<Mono.Globalization.Unicode.CodePointIndexer/TableRange>::System.Collections.IEnumerator.Reset() */,
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	{ 869, 47, -1 } /* System.Boolean System.Array/EmptyInternalEnumerator`1<System.Boolean>::MoveNext() */,
	{ 870, 47, -1 } /* T System.Array/EmptyInternalEnumerator`1<System.Boolean>::get_Current() */,
	{ 871, 47, -1 } /* System.Object System.Array/EmptyInternalEnumerator`1<System.Boolean>::System.Collections.IEnumerator.get_Current() */,
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	{ 871, 8, -1 } /* System.Object System.Array/EmptyInternalEnumerator`1<System.Byte>::System.Collections.IEnumerator.get_Current() */,
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	{ 869, 9, -1 } /* System.Boolean System.Array/EmptyInternalEnumerator`1<System.Char>::MoveNext() */,
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	{ 869, 27, -1 } /* System.Boolean System.Array/EmptyInternalEnumerator`1<System.Collections.DictionaryEntry>::MoveNext() */,
	{ 870, 27, -1 } /* T System.Array/EmptyInternalEnumerator`1<System.Collections.DictionaryEntry>::get_Current() */,
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	{ 872, 27, -1 } /* System.Void System.Array/EmptyInternalEnumerator`1<System.Collections.DictionaryEntry>::System.Collections.IEnumerator.Reset() */,
	{ 873, 27, -1 } /* System.Void System.Array/EmptyInternalEnumerator`1<System.Collections.DictionaryEntry>::.ctor() */,
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	{ 871, 774, -1 } /* System.Object System.Array/EmptyInternalEnumerator`1<System.Collections.Generic.Dictionary`2/Entry<System.Int32,System.Boolean>>::System.Collections.IEnumerator.get_Current() */,
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	{ 868, 745, -1 } /* System.Void System.Array/EmptyInternalEnumerator`1<System.Collections.Generic.Dictionary`2/Entry<System.Int32,System.Char>>::Dispose() */,
	{ 869, 745, -1 } /* System.Boolean System.Array/EmptyInternalEnumerator`1<System.Collections.Generic.Dictionary`2/Entry<System.Int32,System.Char>>::MoveNext() */,
	{ 870, 745, -1 } /* T System.Array/EmptyInternalEnumerator`1<System.Collections.Generic.Dictionary`2/Entry<System.Int32,System.Char>>::get_Current() */,
	{ 871, 745, -1 } /* System.Object System.Array/EmptyInternalEnumerator`1<System.Collections.Generic.Dictionary`2/Entry<System.Int32,System.Char>>::System.Collections.IEnumerator.get_Current() */,
	{ 872, 745, -1 } /* System.Void System.Array/EmptyInternalEnumerator`1<System.Collections.Generic.Dictionary`2/Entry<System.Int32,System.Char>>::System.Collections.IEnumerator.Reset() */,
	{ 873, 745, -1 } /* System.Void System.Array/EmptyInternalEnumerator`1<System.Collections.Generic.Dictionary`2/Entry<System.Int32,System.Char>>::.ctor() */,
	{ 874, 745, -1 } /* System.Void System.Array/EmptyInternalEnumerator`1<System.Collections.Generic.Dictionary`2/Entry<System.Int32,System.Char>>::.cctor() */,
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	{ 869, 666, -1 } /* System.Boolean System.Array/EmptyInternalEnumerator`1<System.Collections.Generic.Dictionary`2/Entry<System.Int32,System.Int32>>::MoveNext() */,
	{ 870, 666, -1 } /* T System.Array/EmptyInternalEnumerator`1<System.Collections.Generic.Dictionary`2/Entry<System.Int32,System.Int32>>::get_Current() */,
	{ 871, 666, -1 } /* System.Object System.Array/EmptyInternalEnumerator`1<System.Collections.Generic.Dictionary`2/Entry<System.Int32,System.Int32>>::System.Collections.IEnumerator.get_Current() */,
	{ 872, 666, -1 } /* System.Void System.Array/EmptyInternalEnumerator`1<System.Collections.Generic.Dictionary`2/Entry<System.Int32,System.Int32>>::System.Collections.IEnumerator.Reset() */,
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	{ 874, 666, -1 } /* System.Void System.Array/EmptyInternalEnumerator`1<System.Collections.Generic.Dictionary`2/Entry<System.Int32,System.Int32>>::.cctor() */,
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	{ 869, 771, -1 } /* System.Boolean System.Array/EmptyInternalEnumerator`1<System.Collections.Generic.Dictionary`2/Entry<System.Int32,System.Int64>>::MoveNext() */,
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	{ 870, 124, -1 } /* T System.Array/EmptyInternalEnumerator`1<System.Collections.Generic.Dictionary`2/Entry<System.Int32,System.Object>>::get_Current() */,
	{ 871, 124, -1 } /* System.Object System.Array/EmptyInternalEnumerator`1<System.Collections.Generic.Dictionary`2/Entry<System.Int32,System.Object>>::System.Collections.IEnumerator.get_Current() */,
	{ 872, 124, -1 } /* System.Void System.Array/EmptyInternalEnumerator`1<System.Collections.Generic.Dictionary`2/Entry<System.Int32,System.Object>>::System.Collections.IEnumerator.Reset() */,
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	{ 870, 765, -1 } /* T System.Array/EmptyInternalEnumerator`1<System.Collections.Generic.Dictionary`2/Entry<System.Int64,System.Object>>::get_Current() */,
	{ 871, 765, -1 } /* System.Object System.Array/EmptyInternalEnumerator`1<System.Collections.Generic.Dictionary`2/Entry<System.Int64,System.Object>>::System.Collections.IEnumerator.get_Current() */,
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	{ 868, 279, -1 } /* System.Void System.Array/EmptyInternalEnumerator`1<System.Collections.Generic.Dictionary`2/Entry<System.Object,System.Int32>>::Dispose() */,
	{ 869, 279, -1 } /* System.Boolean System.Array/EmptyInternalEnumerator`1<System.Collections.Generic.Dictionary`2/Entry<System.Object,System.Int32>>::MoveNext() */,
	{ 870, 279, -1 } /* T System.Array/EmptyInternalEnumerator`1<System.Collections.Generic.Dictionary`2/Entry<System.Object,System.Int32>>::get_Current() */,
	{ 871, 279, -1 } /* System.Object System.Array/EmptyInternalEnumerator`1<System.Collections.Generic.Dictionary`2/Entry<System.Object,System.Int32>>::System.Collections.IEnumerator.get_Current() */,
	{ 872, 279, -1 } /* System.Void System.Array/EmptyInternalEnumerator`1<System.Collections.Generic.Dictionary`2/Entry<System.Object,System.Int32>>::System.Collections.IEnumerator.Reset() */,
	{ 873, 279, -1 } /* System.Void System.Array/EmptyInternalEnumerator`1<System.Collections.Generic.Dictionary`2/Entry<System.Object,System.Int32>>::.ctor() */,
	{ 874, 279, -1 } /* System.Void System.Array/EmptyInternalEnumerator`1<System.Collections.Generic.Dictionary`2/Entry<System.Object,System.Int32>>::.cctor() */,
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	{ 869, 23, -1 } /* System.Boolean System.Array/EmptyInternalEnumerator`1<System.Collections.Generic.Dictionary`2/Entry<System.Object,System.Object>>::MoveNext() */,
	{ 870, 23, -1 } /* T System.Array/EmptyInternalEnumerator`1<System.Collections.Generic.Dictionary`2/Entry<System.Object,System.Object>>::get_Current() */,
	{ 871, 23, -1 } /* System.Object System.Array/EmptyInternalEnumerator`1<System.Collections.Generic.Dictionary`2/Entry<System.Object,System.Object>>::System.Collections.IEnumerator.get_Current() */,
	{ 872, 23, -1 } /* System.Void System.Array/EmptyInternalEnumerator`1<System.Collections.Generic.Dictionary`2/Entry<System.Object,System.Object>>::System.Collections.IEnumerator.Reset() */,
	{ 873, 23, -1 } /* System.Void System.Array/EmptyInternalEnumerator`1<System.Collections.Generic.Dictionary`2/Entry<System.Object,System.Object>>::.ctor() */,
	{ 874, 23, -1 } /* System.Void System.Array/EmptyInternalEnumerator`1<System.Collections.Generic.Dictionary`2/Entry<System.Object,System.Object>>::.cctor() */,
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	{ 869, 169, -1 } /* System.Boolean System.Array/EmptyInternalEnumerator`1<System.Collections.Generic.Dictionary`2/Entry<System.Object,System.Resources.ResourceLocator>>::MoveNext() */,
	{ 870, 169, -1 } /* T System.Array/EmptyInternalEnumerator`1<System.Collections.Generic.Dictionary`2/Entry<System.Object,System.Resources.ResourceLocator>>::get_Current() */,
	{ 871, 169, -1 } /* System.Object System.Array/EmptyInternalEnumerator`1<System.Collections.Generic.Dictionary`2/Entry<System.Object,System.Resources.ResourceLocator>>::System.Collections.IEnumerator.get_Current() */,
	{ 872, 169, -1 } /* System.Void System.Array/EmptyInternalEnumerator`1<System.Collections.Generic.Dictionary`2/Entry<System.Object,System.Resources.ResourceLocator>>::System.Collections.IEnumerator.Reset() */,
	{ 873, 169, -1 } /* System.Void System.Array/EmptyInternalEnumerator`1<System.Collections.Generic.Dictionary`2/Entry<System.Object,System.Resources.ResourceLocator>>::.ctor() */,
	{ 874, 169, -1 } /* System.Void System.Array/EmptyInternalEnumerator`1<System.Collections.Generic.Dictionary`2/Entry<System.Object,System.Resources.ResourceLocator>>::.cctor() */,
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	{ 869, 515, -1 } /* System.Boolean System.Array/EmptyInternalEnumerator`1<System.Collections.Generic.Dictionary`2/Entry<System.Object,UnityEngine.Playables.Playable>>::MoveNext() */,
	{ 870, 515, -1 } /* T System.Array/EmptyInternalEnumerator`1<System.Collections.Generic.Dictionary`2/Entry<System.Object,UnityEngine.Playables.Playable>>::get_Current() */,
	{ 871, 515, -1 } /* System.Object System.Array/EmptyInternalEnumerator`1<System.Collections.Generic.Dictionary`2/Entry<System.Object,UnityEngine.Playables.Playable>>::System.Collections.IEnumerator.get_Current() */,
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	{ 874, 515, -1 } /* System.Void System.Array/EmptyInternalEnumerator`1<System.Collections.Generic.Dictionary`2/Entry<System.Object,UnityEngine.Playables.Playable>>::.cctor() */,
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	{ 869, 456, -1 } /* System.Boolean System.Array/EmptyInternalEnumerator`1<System.Collections.Generic.Dictionary`2/Entry<UnityEngine.Experimental.TerrainAPI.TerrainUtility/TerrainMap/TileCoord,System.Object>>::MoveNext() */,
	{ 870, 456, -1 } /* T System.Array/EmptyInternalEnumerator`1<System.Collections.Generic.Dictionary`2/Entry<UnityEngine.Experimental.TerrainAPI.TerrainUtility/TerrainMap/TileCoord,System.Object>>::get_Current() */,
	{ 871, 456, -1 } /* System.Object System.Array/EmptyInternalEnumerator`1<System.Collections.Generic.Dictionary`2/Entry<UnityEngine.Experimental.TerrainAPI.TerrainUtility/TerrainMap/TileCoord,System.Object>>::System.Collections.IEnumerator.get_Current() */,
	{ 872, 456, -1 } /* System.Void System.Array/EmptyInternalEnumerator`1<System.Collections.Generic.Dictionary`2/Entry<UnityEngine.Experimental.TerrainAPI.TerrainUtility/TerrainMap/TileCoord,System.Object>>::System.Collections.IEnumerator.Reset() */,
	{ 873, 456, -1 } /* System.Void System.Array/EmptyInternalEnumerator`1<System.Collections.Generic.Dictionary`2/Entry<UnityEngine.Experimental.TerrainAPI.TerrainUtility/TerrainMap/TileCoord,System.Object>>::.ctor() */,
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	{ 869, 319, -1 } /* System.Boolean System.Array/EmptyInternalEnumerator`1<System.Collections.Generic.HashSet`1/Slot<System.Object>>::MoveNext() */,
	{ 870, 319, -1 } /* T System.Array/EmptyInternalEnumerator`1<System.Collections.Generic.HashSet`1/Slot<System.Object>>::get_Current() */,
	{ 871, 319, -1 } /* System.Object System.Array/EmptyInternalEnumerator`1<System.Collections.Generic.HashSet`1/Slot<System.Object>>::System.Collections.IEnumerator.get_Current() */,
	{ 872, 319, -1 } /* System.Void System.Array/EmptyInternalEnumerator`1<System.Collections.Generic.HashSet`1/Slot<System.Object>>::System.Collections.IEnumerator.Reset() */,
	{ 873, 319, -1 } /* System.Void System.Array/EmptyInternalEnumerator`1<System.Collections.Generic.HashSet`1/Slot<System.Object>>::.ctor() */,
	{ 874, 319, -1 } /* System.Void System.Array/EmptyInternalEnumerator`1<System.Collections.Generic.HashSet`1/Slot<System.Object>>::.cctor() */,
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	{ 869, 115, -1 } /* System.Boolean System.Array/EmptyInternalEnumerator`1<System.Collections.Generic.KeyValuePair`2<System.DateTime,System.Object>>::MoveNext() */,
	{ 870, 115, -1 } /* T System.Array/EmptyInternalEnumerator`1<System.Collections.Generic.KeyValuePair`2<System.DateTime,System.Object>>::get_Current() */,
	{ 871, 115, -1 } /* System.Object System.Array/EmptyInternalEnumerator`1<System.Collections.Generic.KeyValuePair`2<System.DateTime,System.Object>>::System.Collections.IEnumerator.get_Current() */,
	{ 872, 115, -1 } /* System.Void System.Array/EmptyInternalEnumerator`1<System.Collections.Generic.KeyValuePair`2<System.DateTime,System.Object>>::System.Collections.IEnumerator.Reset() */,
	{ 873, 115, -1 } /* System.Void System.Array/EmptyInternalEnumerator`1<System.Collections.Generic.KeyValuePair`2<System.DateTime,System.Object>>::.ctor() */,
	{ 874, 115, -1 } /* System.Void System.Array/EmptyInternalEnumerator`1<System.Collections.Generic.KeyValuePair`2<System.DateTime,System.Object>>::.cctor() */,
	{ 868, 773, -1 } /* System.Void System.Array/EmptyInternalEnumerator`1<System.Collections.Generic.KeyValuePair`2<System.Int32,System.Boolean>>::Dispose() */,
	{ 869, 773, -1 } /* System.Boolean System.Array/EmptyInternalEnumerator`1<System.Collections.Generic.KeyValuePair`2<System.Int32,System.Boolean>>::MoveNext() */,
	{ 870, 773, -1 } /* T System.Array/EmptyInternalEnumerator`1<System.Collections.Generic.KeyValuePair`2<System.Int32,System.Boolean>>::get_Current() */,
	{ 871, 773, -1 } /* System.Object System.Array/EmptyInternalEnumerator`1<System.Collections.Generic.KeyValuePair`2<System.Int32,System.Boolean>>::System.Collections.IEnumerator.get_Current() */,
	{ 872, 773, -1 } /* System.Void System.Array/EmptyInternalEnumerator`1<System.Collections.Generic.KeyValuePair`2<System.Int32,System.Boolean>>::System.Collections.IEnumerator.Reset() */,
	{ 873, 773, -1 } /* System.Void System.Array/EmptyInternalEnumerator`1<System.Collections.Generic.KeyValuePair`2<System.Int32,System.Boolean>>::.ctor() */,
	{ 874, 773, -1 } /* System.Void System.Array/EmptyInternalEnumerator`1<System.Collections.Generic.KeyValuePair`2<System.Int32,System.Boolean>>::.cctor() */,
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	{ 869, 744, -1 } /* System.Boolean System.Array/EmptyInternalEnumerator`1<System.Collections.Generic.KeyValuePair`2<System.Int32,System.Char>>::MoveNext() */,
	{ 870, 744, -1 } /* T System.Array/EmptyInternalEnumerator`1<System.Collections.Generic.KeyValuePair`2<System.Int32,System.Char>>::get_Current() */,
	{ 871, 744, -1 } /* System.Object System.Array/EmptyInternalEnumerator`1<System.Collections.Generic.KeyValuePair`2<System.Int32,System.Char>>::System.Collections.IEnumerator.get_Current() */,
	{ 872, 744, -1 } /* System.Void System.Array/EmptyInternalEnumerator`1<System.Collections.Generic.KeyValuePair`2<System.Int32,System.Char>>::System.Collections.IEnumerator.Reset() */,
	{ 873, 744, -1 } /* System.Void System.Array/EmptyInternalEnumerator`1<System.Collections.Generic.KeyValuePair`2<System.Int32,System.Char>>::.ctor() */,
	{ 874, 744, -1 } /* System.Void System.Array/EmptyInternalEnumerator`1<System.Collections.Generic.KeyValuePair`2<System.Int32,System.Char>>::.cctor() */,
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	{ 869, 665, -1 } /* System.Boolean System.Array/EmptyInternalEnumerator`1<System.Collections.Generic.KeyValuePair`2<System.Int32,System.Int32>>::MoveNext() */,
	{ 870, 665, -1 } /* T System.Array/EmptyInternalEnumerator`1<System.Collections.Generic.KeyValuePair`2<System.Int32,System.Int32>>::get_Current() */,
	{ 871, 665, -1 } /* System.Object System.Array/EmptyInternalEnumerator`1<System.Collections.Generic.KeyValuePair`2<System.Int32,System.Int32>>::System.Collections.IEnumerator.get_Current() */,
	{ 872, 665, -1 } /* System.Void System.Array/EmptyInternalEnumerator`1<System.Collections.Generic.KeyValuePair`2<System.Int32,System.Int32>>::System.Collections.IEnumerator.Reset() */,
	{ 873, 665, -1 } /* System.Void System.Array/EmptyInternalEnumerator`1<System.Collections.Generic.KeyValuePair`2<System.Int32,System.Int32>>::.ctor() */,
	{ 874, 665, -1 } /* System.Void System.Array/EmptyInternalEnumerator`1<System.Collections.Generic.KeyValuePair`2<System.Int32,System.Int32>>::.cctor() */,
	{ 868, 770, -1 } /* System.Void System.Array/EmptyInternalEnumerator`1<System.Collections.Generic.KeyValuePair`2<System.Int32,System.Int64>>::Dispose() */,
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	{ 870, 770, -1 } /* T System.Array/EmptyInternalEnumerator`1<System.Collections.Generic.KeyValuePair`2<System.Int32,System.Int64>>::get_Current() */,
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	{ 874, 770, -1 } /* System.Void System.Array/EmptyInternalEnumerator`1<System.Collections.Generic.KeyValuePair`2<System.Int32,System.Int64>>::.cctor() */,
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	{ 869, 123, -1 } /* System.Boolean System.Array/EmptyInternalEnumerator`1<System.Collections.Generic.KeyValuePair`2<System.Int32,System.Object>>::MoveNext() */,
	{ 870, 123, -1 } /* T System.Array/EmptyInternalEnumerator`1<System.Collections.Generic.KeyValuePair`2<System.Int32,System.Object>>::get_Current() */,
	{ 871, 123, -1 } /* System.Object System.Array/EmptyInternalEnumerator`1<System.Collections.Generic.KeyValuePair`2<System.Int32,System.Object>>::System.Collections.IEnumerator.get_Current() */,
	{ 872, 123, -1 } /* System.Void System.Array/EmptyInternalEnumerator`1<System.Collections.Generic.KeyValuePair`2<System.Int32,System.Object>>::System.Collections.IEnumerator.Reset() */,
	{ 873, 123, -1 } /* System.Void System.Array/EmptyInternalEnumerator`1<System.Collections.Generic.KeyValuePair`2<System.Int32,System.Object>>::.ctor() */,
	{ 874, 123, -1 } /* System.Void System.Array/EmptyInternalEnumerator`1<System.Collections.Generic.KeyValuePair`2<System.Int32,System.Object>>::.cctor() */,
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	{ 869, 845, -1 } /* System.Boolean System.Array/EmptyInternalEnumerator`1<System.Collections.Generic.KeyValuePair`2<System.Int32Enum,System.Object>>::MoveNext() */,
	{ 870, 845, -1 } /* T System.Array/EmptyInternalEnumerator`1<System.Collections.Generic.KeyValuePair`2<System.Int32Enum,System.Object>>::get_Current() */,
	{ 871, 845, -1 } /* System.Object System.Array/EmptyInternalEnumerator`1<System.Collections.Generic.KeyValuePair`2<System.Int32Enum,System.Object>>::System.Collections.IEnumerator.get_Current() */,
	{ 872, 845, -1 } /* System.Void System.Array/EmptyInternalEnumerator`1<System.Collections.Generic.KeyValuePair`2<System.Int32Enum,System.Object>>::System.Collections.IEnumerator.Reset() */,
	{ 873, 845, -1 } /* System.Void System.Array/EmptyInternalEnumerator`1<System.Collections.Generic.KeyValuePair`2<System.Int32Enum,System.Object>>::.ctor() */,
	{ 874, 845, -1 } /* System.Void System.Array/EmptyInternalEnumerator`1<System.Collections.Generic.KeyValuePair`2<System.Int32Enum,System.Object>>::.cctor() */,
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	{ 869, 764, -1 } /* System.Boolean System.Array/EmptyInternalEnumerator`1<System.Collections.Generic.KeyValuePair`2<System.Int64,System.Object>>::MoveNext() */,
	{ 870, 764, -1 } /* T System.Array/EmptyInternalEnumerator`1<System.Collections.Generic.KeyValuePair`2<System.Int64,System.Object>>::get_Current() */,
	{ 871, 764, -1 } /* System.Object System.Array/EmptyInternalEnumerator`1<System.Collections.Generic.KeyValuePair`2<System.Int64,System.Object>>::System.Collections.IEnumerator.get_Current() */,
	{ 872, 764, -1 } /* System.Void System.Array/EmptyInternalEnumerator`1<System.Collections.Generic.KeyValuePair`2<System.Int64,System.Object>>::System.Collections.IEnumerator.Reset() */,
	{ 873, 764, -1 } /* System.Void System.Array/EmptyInternalEnumerator`1<System.Collections.Generic.KeyValuePair`2<System.Int64,System.Object>>::.ctor() */,
	{ 874, 764, -1 } /* System.Void System.Array/EmptyInternalEnumerator`1<System.Collections.Generic.KeyValuePair`2<System.Int64,System.Object>>::.cctor() */,
	{ 868, 278, -1 } /* System.Void System.Array/EmptyInternalEnumerator`1<System.Collections.Generic.KeyValuePair`2<System.Object,System.Int32>>::Dispose() */,
	{ 869, 278, -1 } /* System.Boolean System.Array/EmptyInternalEnumerator`1<System.Collections.Generic.KeyValuePair`2<System.Object,System.Int32>>::MoveNext() */,
	{ 870, 278, -1 } /* T System.Array/EmptyInternalEnumerator`1<System.Collections.Generic.KeyValuePair`2<System.Object,System.Int32>>::get_Current() */,
	{ 871, 278, -1 } /* System.Object System.Array/EmptyInternalEnumerator`1<System.Collections.Generic.KeyValuePair`2<System.Object,System.Int32>>::System.Collections.IEnumerator.get_Current() */,
	{ 872, 278, -1 } /* System.Void System.Array/EmptyInternalEnumerator`1<System.Collections.Generic.KeyValuePair`2<System.Object,System.Int32>>::System.Collections.IEnumerator.Reset() */,
	{ 873, 278, -1 } /* System.Void System.Array/EmptyInternalEnumerator`1<System.Collections.Generic.KeyValuePair`2<System.Object,System.Int32>>::.ctor() */,
	{ 874, 278, -1 } /* System.Void System.Array/EmptyInternalEnumerator`1<System.Collections.Generic.KeyValuePair`2<System.Object,System.Int32>>::.cctor() */,
	{ 868, 22, -1 } /* System.Void System.Array/EmptyInternalEnumerator`1<System.Collections.Generic.KeyValuePair`2<System.Object,System.Object>>::Dispose() */,
	{ 869, 22, -1 } /* System.Boolean System.Array/EmptyInternalEnumerator`1<System.Collections.Generic.KeyValuePair`2<System.Object,System.Object>>::MoveNext() */,
	{ 870, 22, -1 } /* T System.Array/EmptyInternalEnumerator`1<System.Collections.Generic.KeyValuePair`2<System.Object,System.Object>>::get_Current() */,
	{ 871, 22, -1 } /* System.Object System.Array/EmptyInternalEnumerator`1<System.Collections.Generic.KeyValuePair`2<System.Object,System.Object>>::System.Collections.IEnumerator.get_Current() */,
	{ 872, 22, -1 } /* System.Void System.Array/EmptyInternalEnumerator`1<System.Collections.Generic.KeyValuePair`2<System.Object,System.Object>>::System.Collections.IEnumerator.Reset() */,
	{ 873, 22, -1 } /* System.Void System.Array/EmptyInternalEnumerator`1<System.Collections.Generic.KeyValuePair`2<System.Object,System.Object>>::.ctor() */,
	{ 874, 22, -1 } /* System.Void System.Array/EmptyInternalEnumerator`1<System.Collections.Generic.KeyValuePair`2<System.Object,System.Object>>::.cctor() */,
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	{ 869, 168, -1 } /* System.Boolean System.Array/EmptyInternalEnumerator`1<System.Collections.Generic.KeyValuePair`2<System.Object,System.Resources.ResourceLocator>>::MoveNext() */,
	{ 870, 168, -1 } /* T System.Array/EmptyInternalEnumerator`1<System.Collections.Generic.KeyValuePair`2<System.Object,System.Resources.ResourceLocator>>::get_Current() */,
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	{ 864, 22, -1 } /* System.Boolean System.Array/InternalEnumerator`1<System.Collections.Generic.KeyValuePair`2<System.Object,System.Object>>::MoveNext() */,
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	{ 864, 61, -1 } /* System.Boolean System.Array/InternalEnumerator`1<System.DateTime>::MoveNext() */,
	{ 865, 61, -1 } /* T System.Array/InternalEnumerator`1<System.DateTime>::get_Current() */,
	{ 866, 61, -1 } /* System.Void System.Array/InternalEnumerator`1<System.DateTime>::System.Collections.IEnumerator.Reset() */,
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	{ 864, 62, -1 } /* System.Boolean System.Array/InternalEnumerator`1<System.Decimal>::MoveNext() */,
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	{ 866, 62, -1 } /* System.Void System.Array/InternalEnumerator`1<System.Decimal>::System.Collections.IEnumerator.Reset() */,
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	{ 866, 82, -1 } /* System.Void System.Array/InternalEnumerator`1<System.Double>::System.Collections.IEnumerator.Reset() */,
	{ 867, 82, -1 } /* System.Object System.Array/InternalEnumerator`1<System.Double>::System.Collections.IEnumerator.get_Current() */,
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	{ 864, 96, -1 } /* System.Boolean System.Array/InternalEnumerator`1<System.Int16>::MoveNext() */,
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	{ 866, 96, -1 } /* System.Void System.Array/InternalEnumerator`1<System.Int16>::System.Collections.IEnumerator.Reset() */,
	{ 867, 96, -1 } /* System.Object System.Array/InternalEnumerator`1<System.Int16>::System.Collections.IEnumerator.get_Current() */,
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	{ 9386, 642, -1 } /* System.Void System.Collections.Generic.ArraySortHelper`1<Cinemachine.CinemachineClearShot/Pair>::InsertionSort(T[],System.Int32,System.Int32,System.Comparison`1<T>) */,
	{ 9375, 661, -1 } /* System.Void System.Collections.Generic.ArraySortHelper`1<Cinemachine.CinemachineStateDrivenCamera/HashPair>::Sort(T[],System.Int32,System.Int32,System.Collections.Generic.IComparer`1<T>) */,
	{ 9376, 661, -1 } /* System.Int32 System.Collections.Generic.ArraySortHelper`1<Cinemachine.CinemachineStateDrivenCamera/HashPair>::BinarySearch(T[],System.Int32,System.Int32,T,System.Collections.Generic.IComparer`1<T>) */,
	{ 9377, 661, -1 } /* System.Void System.Collections.Generic.ArraySortHelper`1<Cinemachine.CinemachineStateDrivenCamera/HashPair>::Sort(T[],System.Int32,System.Int32,System.Comparison`1<T>) */,
	{ 9378, 661, -1 } /* System.Int32 System.Collections.Generic.ArraySortHelper`1<Cinemachine.CinemachineStateDrivenCamera/HashPair>::InternalBinarySearch(T[],System.Int32,System.Int32,T,System.Collections.Generic.IComparer`1<T>) */,
	{ 9379, 661, -1 } /* System.Void System.Collections.Generic.ArraySortHelper`1<Cinemachine.CinemachineStateDrivenCamera/HashPair>::SwapIfGreater(T[],System.Comparison`1<T>,System.Int32,System.Int32) */,
	{ 9380, 661, -1 } /* System.Void System.Collections.Generic.ArraySortHelper`1<Cinemachine.CinemachineStateDrivenCamera/HashPair>::Swap(T[],System.Int32,System.Int32) */,
	{ 9381, 661, -1 } /* System.Void System.Collections.Generic.ArraySortHelper`1<Cinemachine.CinemachineStateDrivenCamera/HashPair>::IntrospectiveSort(T[],System.Int32,System.Int32,System.Comparison`1<T>) */,
	{ 9382, 661, -1 } /* System.Void System.Collections.Generic.ArraySortHelper`1<Cinemachine.CinemachineStateDrivenCamera/HashPair>::IntroSort(T[],System.Int32,System.Int32,System.Int32,System.Comparison`1<T>) */,
	{ 9383, 661, -1 } /* System.Int32 System.Collections.Generic.ArraySortHelper`1<Cinemachine.CinemachineStateDrivenCamera/HashPair>::PickPivotAndPartition(T[],System.Int32,System.Int32,System.Comparison`1<T>) */,
	{ 9384, 661, -1 } /* System.Void System.Collections.Generic.ArraySortHelper`1<Cinemachine.CinemachineStateDrivenCamera/HashPair>::Heapsort(T[],System.Int32,System.Int32,System.Comparison`1<T>) */,
	{ 9385, 661, -1 } /* System.Void System.Collections.Generic.ArraySortHelper`1<Cinemachine.CinemachineStateDrivenCamera/HashPair>::DownHeap(T[],System.Int32,System.Int32,System.Int32,System.Comparison`1<T>) */,
	{ 9386, 661, -1 } /* System.Void System.Collections.Generic.ArraySortHelper`1<Cinemachine.CinemachineStateDrivenCamera/HashPair>::InsertionSort(T[],System.Int32,System.Int32,System.Comparison`1<T>) */,
	{ 9375, 9, -1 } /* System.Void System.Collections.Generic.ArraySortHelper`1<System.Char>::Sort(T[],System.Int32,System.Int32,System.Collections.Generic.IComparer`1<T>) */,
	{ 9376, 9, -1 } /* System.Int32 System.Collections.Generic.ArraySortHelper`1<System.Char>::BinarySearch(T[],System.Int32,System.Int32,T,System.Collections.Generic.IComparer`1<T>) */,
	{ 9377, 9, -1 } /* System.Void System.Collections.Generic.ArraySortHelper`1<System.Char>::Sort(T[],System.Int32,System.Int32,System.Comparison`1<T>) */,
	{ 9378, 9, -1 } /* System.Int32 System.Collections.Generic.ArraySortHelper`1<System.Char>::InternalBinarySearch(T[],System.Int32,System.Int32,T,System.Collections.Generic.IComparer`1<T>) */,
	{ 9379, 9, -1 } /* System.Void System.Collections.Generic.ArraySortHelper`1<System.Char>::SwapIfGreater(T[],System.Comparison`1<T>,System.Int32,System.Int32) */,
	{ 9380, 9, -1 } /* System.Void System.Collections.Generic.ArraySortHelper`1<System.Char>::Swap(T[],System.Int32,System.Int32) */,
	{ 9381, 9, -1 } /* System.Void System.Collections.Generic.ArraySortHelper`1<System.Char>::IntrospectiveSort(T[],System.Int32,System.Int32,System.Comparison`1<T>) */,
	{ 9382, 9, -1 } /* System.Void System.Collections.Generic.ArraySortHelper`1<System.Char>::IntroSort(T[],System.Int32,System.Int32,System.Int32,System.Comparison`1<T>) */,
	{ 9383, 9, -1 } /* System.Int32 System.Collections.Generic.ArraySortHelper`1<System.Char>::PickPivotAndPartition(T[],System.Int32,System.Int32,System.Comparison`1<T>) */,
	{ 9384, 9, -1 } /* System.Void System.Collections.Generic.ArraySortHelper`1<System.Char>::Heapsort(T[],System.Int32,System.Int32,System.Comparison`1<T>) */,
	{ 9385, 9, -1 } /* System.Void System.Collections.Generic.ArraySortHelper`1<System.Char>::DownHeap(T[],System.Int32,System.Int32,System.Int32,System.Comparison`1<T>) */,
	{ 9386, 9, -1 } /* System.Void System.Collections.Generic.ArraySortHelper`1<System.Char>::InsertionSort(T[],System.Int32,System.Int32,System.Comparison`1<T>) */,
	{ 9375, 115, -1 } /* System.Void System.Collections.Generic.ArraySortHelper`1<System.Collections.Generic.KeyValuePair`2<System.DateTime,System.Object>>::Sort(T[],System.Int32,System.Int32,System.Collections.Generic.IComparer`1<T>) */,
	{ 9376, 115, -1 } /* System.Int32 System.Collections.Generic.ArraySortHelper`1<System.Collections.Generic.KeyValuePair`2<System.DateTime,System.Object>>::BinarySearch(T[],System.Int32,System.Int32,T,System.Collections.Generic.IComparer`1<T>) */,
	{ 9377, 115, -1 } /* System.Void System.Collections.Generic.ArraySortHelper`1<System.Collections.Generic.KeyValuePair`2<System.DateTime,System.Object>>::Sort(T[],System.Int32,System.Int32,System.Comparison`1<T>) */,
	{ 9378, 115, -1 } /* System.Int32 System.Collections.Generic.ArraySortHelper`1<System.Collections.Generic.KeyValuePair`2<System.DateTime,System.Object>>::InternalBinarySearch(T[],System.Int32,System.Int32,T,System.Collections.Generic.IComparer`1<T>) */,
	{ 9379, 115, -1 } /* System.Void System.Collections.Generic.ArraySortHelper`1<System.Collections.Generic.KeyValuePair`2<System.DateTime,System.Object>>::SwapIfGreater(T[],System.Comparison`1<T>,System.Int32,System.Int32) */,
	{ 9380, 115, -1 } /* System.Void System.Collections.Generic.ArraySortHelper`1<System.Collections.Generic.KeyValuePair`2<System.DateTime,System.Object>>::Swap(T[],System.Int32,System.Int32) */,
	{ 9381, 115, -1 } /* System.Void System.Collections.Generic.ArraySortHelper`1<System.Collections.Generic.KeyValuePair`2<System.DateTime,System.Object>>::IntrospectiveSort(T[],System.Int32,System.Int32,System.Comparison`1<T>) */,
	{ 9382, 115, -1 } /* System.Void System.Collections.Generic.ArraySortHelper`1<System.Collections.Generic.KeyValuePair`2<System.DateTime,System.Object>>::IntroSort(T[],System.Int32,System.Int32,System.Int32,System.Comparison`1<T>) */,
	{ 9383, 115, -1 } /* System.Int32 System.Collections.Generic.ArraySortHelper`1<System.Collections.Generic.KeyValuePair`2<System.DateTime,System.Object>>::PickPivotAndPartition(T[],System.Int32,System.Int32,System.Comparison`1<T>) */,
	{ 9384, 115, -1 } /* System.Void System.Collections.Generic.ArraySortHelper`1<System.Collections.Generic.KeyValuePair`2<System.DateTime,System.Object>>::Heapsort(T[],System.Int32,System.Int32,System.Comparison`1<T>) */,
	{ 9385, 115, -1 } /* System.Void System.Collections.Generic.ArraySortHelper`1<System.Collections.Generic.KeyValuePair`2<System.DateTime,System.Object>>::DownHeap(T[],System.Int32,System.Int32,System.Int32,System.Comparison`1<T>) */,
	{ 9386, 115, -1 } /* System.Void System.Collections.Generic.ArraySortHelper`1<System.Collections.Generic.KeyValuePair`2<System.DateTime,System.Object>>::InsertionSort(T[],System.Int32,System.Int32,System.Comparison`1<T>) */,
	{ 9375, 22, -1 } /* System.Void System.Collections.Generic.ArraySortHelper`1<System.Collections.Generic.KeyValuePair`2<System.Object,System.Object>>::Sort(T[],System.Int32,System.Int32,System.Collections.Generic.IComparer`1<T>) */,
	{ 9376, 22, -1 } /* System.Int32 System.Collections.Generic.ArraySortHelper`1<System.Collections.Generic.KeyValuePair`2<System.Object,System.Object>>::BinarySearch(T[],System.Int32,System.Int32,T,System.Collections.Generic.IComparer`1<T>) */,
	{ 9377, 22, -1 } /* System.Void System.Collections.Generic.ArraySortHelper`1<System.Collections.Generic.KeyValuePair`2<System.Object,System.Object>>::Sort(T[],System.Int32,System.Int32,System.Comparison`1<T>) */,
	{ 9378, 22, -1 } /* System.Int32 System.Collections.Generic.ArraySortHelper`1<System.Collections.Generic.KeyValuePair`2<System.Object,System.Object>>::InternalBinarySearch(T[],System.Int32,System.Int32,T,System.Collections.Generic.IComparer`1<T>) */,
	{ 9379, 22, -1 } /* System.Void System.Collections.Generic.ArraySortHelper`1<System.Collections.Generic.KeyValuePair`2<System.Object,System.Object>>::SwapIfGreater(T[],System.Comparison`1<T>,System.Int32,System.Int32) */,
	{ 9380, 22, -1 } /* System.Void System.Collections.Generic.ArraySortHelper`1<System.Collections.Generic.KeyValuePair`2<System.Object,System.Object>>::Swap(T[],System.Int32,System.Int32) */,
	{ 9381, 22, -1 } /* System.Void System.Collections.Generic.ArraySortHelper`1<System.Collections.Generic.KeyValuePair`2<System.Object,System.Object>>::IntrospectiveSort(T[],System.Int32,System.Int32,System.Comparison`1<T>) */,
	{ 9382, 22, -1 } /* System.Void System.Collections.Generic.ArraySortHelper`1<System.Collections.Generic.KeyValuePair`2<System.Object,System.Object>>::IntroSort(T[],System.Int32,System.Int32,System.Int32,System.Comparison`1<T>) */,
	{ 9383, 22, -1 } /* System.Int32 System.Collections.Generic.ArraySortHelper`1<System.Collections.Generic.KeyValuePair`2<System.Object,System.Object>>::PickPivotAndPartition(T[],System.Int32,System.Int32,System.Comparison`1<T>) */,
	{ 9384, 22, -1 } /* System.Void System.Collections.Generic.ArraySortHelper`1<System.Collections.Generic.KeyValuePair`2<System.Object,System.Object>>::Heapsort(T[],System.Int32,System.Int32,System.Comparison`1<T>) */,
	{ 9385, 22, -1 } /* System.Void System.Collections.Generic.ArraySortHelper`1<System.Collections.Generic.KeyValuePair`2<System.Object,System.Object>>::DownHeap(T[],System.Int32,System.Int32,System.Int32,System.Comparison`1<T>) */,
	{ 9386, 22, -1 } /* System.Void System.Collections.Generic.ArraySortHelper`1<System.Collections.Generic.KeyValuePair`2<System.Object,System.Object>>::InsertionSort(T[],System.Int32,System.Int32,System.Comparison`1<T>) */,
	{ 9375, 24, -1 } /* System.Void System.Collections.Generic.ArraySortHelper`1<System.Int32>::Sort(T[],System.Int32,System.Int32,System.Collections.Generic.IComparer`1<T>) */,
	{ 9376, 24, -1 } /* System.Int32 System.Collections.Generic.ArraySortHelper`1<System.Int32>::BinarySearch(T[],System.Int32,System.Int32,T,System.Collections.Generic.IComparer`1<T>) */,
	{ 9377, 24, -1 } /* System.Void System.Collections.Generic.ArraySortHelper`1<System.Int32>::Sort(T[],System.Int32,System.Int32,System.Comparison`1<T>) */,
	{ 9378, 24, -1 } /* System.Int32 System.Collections.Generic.ArraySortHelper`1<System.Int32>::InternalBinarySearch(T[],System.Int32,System.Int32,T,System.Collections.Generic.IComparer`1<T>) */,
	{ 9379, 24, -1 } /* System.Void System.Collections.Generic.ArraySortHelper`1<System.Int32>::SwapIfGreater(T[],System.Comparison`1<T>,System.Int32,System.Int32) */,
	{ 9380, 24, -1 } /* System.Void System.Collections.Generic.ArraySortHelper`1<System.Int32>::Swap(T[],System.Int32,System.Int32) */,
	{ 9381, 24, -1 } /* System.Void System.Collections.Generic.ArraySortHelper`1<System.Int32>::IntrospectiveSort(T[],System.Int32,System.Int32,System.Comparison`1<T>) */,
	{ 9382, 24, -1 } /* System.Void System.Collections.Generic.ArraySortHelper`1<System.Int32>::IntroSort(T[],System.Int32,System.Int32,System.Int32,System.Comparison`1<T>) */,
	{ 9383, 24, -1 } /* System.Int32 System.Collections.Generic.ArraySortHelper`1<System.Int32>::PickPivotAndPartition(T[],System.Int32,System.Int32,System.Comparison`1<T>) */,
	{ 9384, 24, -1 } /* System.Void System.Collections.Generic.ArraySortHelper`1<System.Int32>::Heapsort(T[],System.Int32,System.Int32,System.Comparison`1<T>) */,
	{ 9385, 24, -1 } /* System.Void System.Collections.Generic.ArraySortHelper`1<System.Int32>::DownHeap(T[],System.Int32,System.Int32,System.Int32,System.Comparison`1<T>) */,
	{ 9386, 24, -1 } /* System.Void System.Collections.Generic.ArraySortHelper`1<System.Int32>::InsertionSort(T[],System.Int32,System.Int32,System.Comparison`1<T>) */,
	{ 9375, 91, -1 } /* System.Void System.Collections.Generic.ArraySortHelper`1<System.Int32Enum>::Sort(T[],System.Int32,System.Int32,System.Collections.Generic.IComparer`1<T>) */,
	{ 9376, 91, -1 } /* System.Int32 System.Collections.Generic.ArraySortHelper`1<System.Int32Enum>::BinarySearch(T[],System.Int32,System.Int32,T,System.Collections.Generic.IComparer`1<T>) */,
	{ 9377, 91, -1 } /* System.Void System.Collections.Generic.ArraySortHelper`1<System.Int32Enum>::Sort(T[],System.Int32,System.Int32,System.Comparison`1<T>) */,
	{ 9378, 91, -1 } /* System.Int32 System.Collections.Generic.ArraySortHelper`1<System.Int32Enum>::InternalBinarySearch(T[],System.Int32,System.Int32,T,System.Collections.Generic.IComparer`1<T>) */,
	{ 9379, 91, -1 } /* System.Void System.Collections.Generic.ArraySortHelper`1<System.Int32Enum>::SwapIfGreater(T[],System.Comparison`1<T>,System.Int32,System.Int32) */,
	{ 9380, 91, -1 } /* System.Void System.Collections.Generic.ArraySortHelper`1<System.Int32Enum>::Swap(T[],System.Int32,System.Int32) */,
	{ 9381, 91, -1 } /* System.Void System.Collections.Generic.ArraySortHelper`1<System.Int32Enum>::IntrospectiveSort(T[],System.Int32,System.Int32,System.Comparison`1<T>) */,
	{ 9382, 91, -1 } /* System.Void System.Collections.Generic.ArraySortHelper`1<System.Int32Enum>::IntroSort(T[],System.Int32,System.Int32,System.Int32,System.Comparison`1<T>) */,
	{ 9383, 91, -1 } /* System.Int32 System.Collections.Generic.ArraySortHelper`1<System.Int32Enum>::PickPivotAndPartition(T[],System.Int32,System.Int32,System.Comparison`1<T>) */,
	{ 9384, 91, -1 } /* System.Void System.Collections.Generic.ArraySortHelper`1<System.Int32Enum>::Heapsort(T[],System.Int32,System.Int32,System.Comparison`1<T>) */,
	{ 9385, 91, -1 } /* System.Void System.Collections.Generic.ArraySortHelper`1<System.Int32Enum>::DownHeap(T[],System.Int32,System.Int32,System.Int32,System.Comparison`1<T>) */,
	{ 9386, 91, -1 } /* System.Void System.Collections.Generic.ArraySortHelper`1<System.Int32Enum>::InsertionSort(T[],System.Int32,System.Int32,System.Comparison`1<T>) */,
	{ 9375, 110, -1 } /* System.Void System.Collections.Generic.ArraySortHelper`1<System.Single>::Sort(T[],System.Int32,System.Int32,System.Collections.Generic.IComparer`1<T>) */,
	{ 9376, 110, -1 } /* System.Int32 System.Collections.Generic.ArraySortHelper`1<System.Single>::BinarySearch(T[],System.Int32,System.Int32,T,System.Collections.Generic.IComparer`1<T>) */,
	{ 9377, 110, -1 } /* System.Void System.Collections.Generic.ArraySortHelper`1<System.Single>::Sort(T[],System.Int32,System.Int32,System.Comparison`1<T>) */,
	{ 9378, 110, -1 } /* System.Int32 System.Collections.Generic.ArraySortHelper`1<System.Single>::InternalBinarySearch(T[],System.Int32,System.Int32,T,System.Collections.Generic.IComparer`1<T>) */,
	{ 9379, 110, -1 } /* System.Void System.Collections.Generic.ArraySortHelper`1<System.Single>::SwapIfGreater(T[],System.Comparison`1<T>,System.Int32,System.Int32) */,
	{ 9380, 110, -1 } /* System.Void System.Collections.Generic.ArraySortHelper`1<System.Single>::Swap(T[],System.Int32,System.Int32) */,
	{ 9381, 110, -1 } /* System.Void System.Collections.Generic.ArraySortHelper`1<System.Single>::IntrospectiveSort(T[],System.Int32,System.Int32,System.Comparison`1<T>) */,
	{ 9382, 110, -1 } /* System.Void System.Collections.Generic.ArraySortHelper`1<System.Single>::IntroSort(T[],System.Int32,System.Int32,System.Int32,System.Comparison`1<T>) */,
	{ 9383, 110, -1 } /* System.Int32 System.Collections.Generic.ArraySortHelper`1<System.Single>::PickPivotAndPartition(T[],System.Int32,System.Int32,System.Comparison`1<T>) */,
	{ 9384, 110, -1 } /* System.Void System.Collections.Generic.ArraySortHelper`1<System.Single>::Heapsort(T[],System.Int32,System.Int32,System.Comparison`1<T>) */,
	{ 9385, 110, -1 } /* System.Void System.Collections.Generic.ArraySortHelper`1<System.Single>::DownHeap(T[],System.Int32,System.Int32,System.Int32,System.Comparison`1<T>) */,
	{ 9386, 110, -1 } /* System.Void System.Collections.Generic.ArraySortHelper`1<System.Single>::InsertionSort(T[],System.Int32,System.Int32,System.Comparison`1<T>) */,
	{ 9375, 83, -1 } /* System.Void System.Collections.Generic.ArraySortHelper`1<System.UInt64>::Sort(T[],System.Int32,System.Int32,System.Collections.Generic.IComparer`1<T>) */,
	{ 9376, 83, -1 } /* System.Int32 System.Collections.Generic.ArraySortHelper`1<System.UInt64>::BinarySearch(T[],System.Int32,System.Int32,T,System.Collections.Generic.IComparer`1<T>) */,
	{ 9377, 83, -1 } /* System.Void System.Collections.Generic.ArraySortHelper`1<System.UInt64>::Sort(T[],System.Int32,System.Int32,System.Comparison`1<T>) */,
	{ 9378, 83, -1 } /* System.Int32 System.Collections.Generic.ArraySortHelper`1<System.UInt64>::InternalBinarySearch(T[],System.Int32,System.Int32,T,System.Collections.Generic.IComparer`1<T>) */,
	{ 9379, 83, -1 } /* System.Void System.Collections.Generic.ArraySortHelper`1<System.UInt64>::SwapIfGreater(T[],System.Comparison`1<T>,System.Int32,System.Int32) */,
	{ 9380, 83, -1 } /* System.Void System.Collections.Generic.ArraySortHelper`1<System.UInt64>::Swap(T[],System.Int32,System.Int32) */,
	{ 9381, 83, -1 } /* System.Void System.Collections.Generic.ArraySortHelper`1<System.UInt64>::IntrospectiveSort(T[],System.Int32,System.Int32,System.Comparison`1<T>) */,
	{ 9382, 83, -1 } /* System.Void System.Collections.Generic.ArraySortHelper`1<System.UInt64>::IntroSort(T[],System.Int32,System.Int32,System.Int32,System.Comparison`1<T>) */,
	{ 9383, 83, -1 } /* System.Int32 System.Collections.Generic.ArraySortHelper`1<System.UInt64>::PickPivotAndPartition(T[],System.Int32,System.Int32,System.Comparison`1<T>) */,
	{ 9384, 83, -1 } /* System.Void System.Collections.Generic.ArraySortHelper`1<System.UInt64>::Heapsort(T[],System.Int32,System.Int32,System.Comparison`1<T>) */,
	{ 9385, 83, -1 } /* System.Void System.Collections.Generic.ArraySortHelper`1<System.UInt64>::DownHeap(T[],System.Int32,System.Int32,System.Int32,System.Comparison`1<T>) */,
	{ 9386, 83, -1 } /* System.Void System.Collections.Generic.ArraySortHelper`1<System.UInt64>::InsertionSort(T[],System.Int32,System.Int32,System.Comparison`1<T>) */,
	{ 9375, 842, -1 } /* System.Void System.Collections.Generic.ArraySortHelper`1<TMPro.SpriteAssetUtilities.TexturePacker/SpriteData>::Sort(T[],System.Int32,System.Int32,System.Collections.Generic.IComparer`1<T>) */,
	{ 9376, 842, -1 } /* System.Int32 System.Collections.Generic.ArraySortHelper`1<TMPro.SpriteAssetUtilities.TexturePacker/SpriteData>::BinarySearch(T[],System.Int32,System.Int32,T,System.Collections.Generic.IComparer`1<T>) */,
	{ 9377, 842, -1 } /* System.Void System.Collections.Generic.ArraySortHelper`1<TMPro.SpriteAssetUtilities.TexturePacker/SpriteData>::Sort(T[],System.Int32,System.Int32,System.Comparison`1<T>) */,
	{ 9378, 842, -1 } /* System.Int32 System.Collections.Generic.ArraySortHelper`1<TMPro.SpriteAssetUtilities.TexturePacker/SpriteData>::InternalBinarySearch(T[],System.Int32,System.Int32,T,System.Collections.Generic.IComparer`1<T>) */,
	{ 9379, 842, -1 } /* System.Void System.Collections.Generic.ArraySortHelper`1<TMPro.SpriteAssetUtilities.TexturePacker/SpriteData>::SwapIfGreater(T[],System.Comparison`1<T>,System.Int32,System.Int32) */,
	{ 9380, 842, -1 } /* System.Void System.Collections.Generic.ArraySortHelper`1<TMPro.SpriteAssetUtilities.TexturePacker/SpriteData>::Swap(T[],System.Int32,System.Int32) */,
	{ 9381, 842, -1 } /* System.Void System.Collections.Generic.ArraySortHelper`1<TMPro.SpriteAssetUtilities.TexturePacker/SpriteData>::IntrospectiveSort(T[],System.Int32,System.Int32,System.Comparison`1<T>) */,
	{ 9382, 842, -1 } /* System.Void System.Collections.Generic.ArraySortHelper`1<TMPro.SpriteAssetUtilities.TexturePacker/SpriteData>::IntroSort(T[],System.Int32,System.Int32,System.Int32,System.Comparison`1<T>) */,
	{ 9383, 842, -1 } /* System.Int32 System.Collections.Generic.ArraySortHelper`1<TMPro.SpriteAssetUtilities.TexturePacker/SpriteData>::PickPivotAndPartition(T[],System.Int32,System.Int32,System.Comparison`1<T>) */,
	{ 9384, 842, -1 } /* System.Void System.Collections.Generic.ArraySortHelper`1<TMPro.SpriteAssetUtilities.TexturePacker/SpriteData>::Heapsort(T[],System.Int32,System.Int32,System.Comparison`1<T>) */,
	{ 9385, 842, -1 } /* System.Void System.Collections.Generic.ArraySortHelper`1<TMPro.SpriteAssetUtilities.TexturePacker/SpriteData>::DownHeap(T[],System.Int32,System.Int32,System.Int32,System.Comparison`1<T>) */,
	{ 9386, 842, -1 } /* System.Void System.Collections.Generic.ArraySortHelper`1<TMPro.SpriteAssetUtilities.TexturePacker/SpriteData>::InsertionSort(T[],System.Int32,System.Int32,System.Comparison`1<T>) */,
	{ 9375, 441, -1 } /* System.Void System.Collections.Generic.ArraySortHelper`1<UnityEngine.AnimatorClipInfo>::Sort(T[],System.Int32,System.Int32,System.Collections.Generic.IComparer`1<T>) */,
	{ 9376, 441, -1 } /* System.Int32 System.Collections.Generic.ArraySortHelper`1<UnityEngine.AnimatorClipInfo>::BinarySearch(T[],System.Int32,System.Int32,T,System.Collections.Generic.IComparer`1<T>) */,
	{ 9377, 441, -1 } /* System.Void System.Collections.Generic.ArraySortHelper`1<UnityEngine.AnimatorClipInfo>::Sort(T[],System.Int32,System.Int32,System.Comparison`1<T>) */,
	{ 9378, 441, -1 } /* System.Int32 System.Collections.Generic.ArraySortHelper`1<UnityEngine.AnimatorClipInfo>::InternalBinarySearch(T[],System.Int32,System.Int32,T,System.Collections.Generic.IComparer`1<T>) */,
	{ 9379, 441, -1 } /* System.Void System.Collections.Generic.ArraySortHelper`1<UnityEngine.AnimatorClipInfo>::SwapIfGreater(T[],System.Comparison`1<T>,System.Int32,System.Int32) */,
	{ 9380, 441, -1 } /* System.Void System.Collections.Generic.ArraySortHelper`1<UnityEngine.AnimatorClipInfo>::Swap(T[],System.Int32,System.Int32) */,
	{ 9381, 441, -1 } /* System.Void System.Collections.Generic.ArraySortHelper`1<UnityEngine.AnimatorClipInfo>::IntrospectiveSort(T[],System.Int32,System.Int32,System.Comparison`1<T>) */,
	{ 9382, 441, -1 } /* System.Void System.Collections.Generic.ArraySortHelper`1<UnityEngine.AnimatorClipInfo>::IntroSort(T[],System.Int32,System.Int32,System.Int32,System.Comparison`1<T>) */,
	{ 9383, 441, -1 } /* System.Int32 System.Collections.Generic.ArraySortHelper`1<UnityEngine.AnimatorClipInfo>::PickPivotAndPartition(T[],System.Int32,System.Int32,System.Comparison`1<T>) */,
	{ 9384, 441, -1 } /* System.Void System.Collections.Generic.ArraySortHelper`1<UnityEngine.AnimatorClipInfo>::Heapsort(T[],System.Int32,System.Int32,System.Comparison`1<T>) */,
	{ 9385, 441, -1 } /* System.Void System.Collections.Generic.ArraySortHelper`1<UnityEngine.AnimatorClipInfo>::DownHeap(T[],System.Int32,System.Int32,System.Int32,System.Comparison`1<T>) */,
	{ 9386, 441, -1 } /* System.Void System.Collections.Generic.ArraySortHelper`1<UnityEngine.AnimatorClipInfo>::InsertionSort(T[],System.Int32,System.Int32,System.Comparison`1<T>) */,
	{ 9375, 326, -1 } /* System.Void System.Collections.Generic.ArraySortHelper`1<UnityEngine.BeforeRenderHelper/OrderBlock>::Sort(T[],System.Int32,System.Int32,System.Collections.Generic.IComparer`1<T>) */,
	{ 9376, 326, -1 } /* System.Int32 System.Collections.Generic.ArraySortHelper`1<UnityEngine.BeforeRenderHelper/OrderBlock>::BinarySearch(T[],System.Int32,System.Int32,T,System.Collections.Generic.IComparer`1<T>) */,
	{ 9377, 326, -1 } /* System.Void System.Collections.Generic.ArraySortHelper`1<UnityEngine.BeforeRenderHelper/OrderBlock>::Sort(T[],System.Int32,System.Int32,System.Comparison`1<T>) */,
	{ 9378, 326, -1 } /* System.Int32 System.Collections.Generic.ArraySortHelper`1<UnityEngine.BeforeRenderHelper/OrderBlock>::InternalBinarySearch(T[],System.Int32,System.Int32,T,System.Collections.Generic.IComparer`1<T>) */,
	{ 9379, 326, -1 } /* System.Void System.Collections.Generic.ArraySortHelper`1<UnityEngine.BeforeRenderHelper/OrderBlock>::SwapIfGreater(T[],System.Comparison`1<T>,System.Int32,System.Int32) */,
	{ 9380, 326, -1 } /* System.Void System.Collections.Generic.ArraySortHelper`1<UnityEngine.BeforeRenderHelper/OrderBlock>::Swap(T[],System.Int32,System.Int32) */,
	{ 9381, 326, -1 } /* System.Void System.Collections.Generic.ArraySortHelper`1<UnityEngine.BeforeRenderHelper/OrderBlock>::IntrospectiveSort(T[],System.Int32,System.Int32,System.Comparison`1<T>) */,
	{ 9382, 326, -1 } /* System.Void System.Collections.Generic.ArraySortHelper`1<UnityEngine.BeforeRenderHelper/OrderBlock>::IntroSort(T[],System.Int32,System.Int32,System.Int32,System.Comparison`1<T>) */,
	{ 9383, 326, -1 } /* System.Int32 System.Collections.Generic.ArraySortHelper`1<UnityEngine.BeforeRenderHelper/OrderBlock>::PickPivotAndPartition(T[],System.Int32,System.Int32,System.Comparison`1<T>) */,
	{ 9384, 326, -1 } /* System.Void System.Collections.Generic.ArraySortHelper`1<UnityEngine.BeforeRenderHelper/OrderBlock>::Heapsort(T[],System.Int32,System.Int32,System.Comparison`1<T>) */,
	{ 9385, 326, -1 } /* System.Void System.Collections.Generic.ArraySortHelper`1<UnityEngine.BeforeRenderHelper/OrderBlock>::DownHeap(T[],System.Int32,System.Int32,System.Int32,System.Comparison`1<T>) */,
	{ 9386, 326, -1 } /* System.Void System.Collections.Generic.ArraySortHelper`1<UnityEngine.BeforeRenderHelper/OrderBlock>::InsertionSort(T[],System.Int32,System.Int32,System.Comparison`1<T>) */,
	{ 9375, 342, -1 } /* System.Void System.Collections.Generic.ArraySortHelper`1<UnityEngine.Color32>::Sort(T[],System.Int32,System.Int32,System.Collections.Generic.IComparer`1<T>) */,
	{ 9376, 342, -1 } /* System.Int32 System.Collections.Generic.ArraySortHelper`1<UnityEngine.Color32>::BinarySearch(T[],System.Int32,System.Int32,T,System.Collections.Generic.IComparer`1<T>) */,
	{ 9377, 342, -1 } /* System.Void System.Collections.Generic.ArraySortHelper`1<UnityEngine.Color32>::Sort(T[],System.Int32,System.Int32,System.Comparison`1<T>) */,
	{ 9378, 342, -1 } /* System.Int32 System.Collections.Generic.ArraySortHelper`1<UnityEngine.Color32>::InternalBinarySearch(T[],System.Int32,System.Int32,T,System.Collections.Generic.IComparer`1<T>) */,
	{ 9379, 342, -1 } /* System.Void System.Collections.Generic.ArraySortHelper`1<UnityEngine.Color32>::SwapIfGreater(T[],System.Comparison`1<T>,System.Int32,System.Int32) */,
	{ 9380, 342, -1 } /* System.Void System.Collections.Generic.ArraySortHelper`1<UnityEngine.Color32>::Swap(T[],System.Int32,System.Int32) */,
	{ 9381, 342, -1 } /* System.Void System.Collections.Generic.ArraySortHelper`1<UnityEngine.Color32>::IntrospectiveSort(T[],System.Int32,System.Int32,System.Comparison`1<T>) */,
	{ 9382, 342, -1 } /* System.Void System.Collections.Generic.ArraySortHelper`1<UnityEngine.Color32>::IntroSort(T[],System.Int32,System.Int32,System.Int32,System.Comparison`1<T>) */,
	{ 9383, 342, -1 } /* System.Int32 System.Collections.Generic.ArraySortHelper`1<UnityEngine.Color32>::PickPivotAndPartition(T[],System.Int32,System.Int32,System.Comparison`1<T>) */,
	{ 9384, 342, -1 } /* System.Void System.Collections.Generic.ArraySortHelper`1<UnityEngine.Color32>::Heapsort(T[],System.Int32,System.Int32,System.Comparison`1<T>) */,
	{ 9385, 342, -1 } /* System.Void System.Collections.Generic.ArraySortHelper`1<UnityEngine.Color32>::DownHeap(T[],System.Int32,System.Int32,System.Int32,System.Comparison`1<T>) */,
	{ 9386, 342, -1 } /* System.Void System.Collections.Generic.ArraySortHelper`1<UnityEngine.Color32>::InsertionSort(T[],System.Int32,System.Int32,System.Comparison`1<T>) */,
	{ 9375, 543, -1 } /* System.Void System.Collections.Generic.ArraySortHelper`1<UnityEngine.EventSystems.RaycastResult>::Sort(T[],System.Int32,System.Int32,System.Collections.Generic.IComparer`1<T>) */,
	{ 9376, 543, -1 } /* System.Int32 System.Collections.Generic.ArraySortHelper`1<UnityEngine.EventSystems.RaycastResult>::BinarySearch(T[],System.Int32,System.Int32,T,System.Collections.Generic.IComparer`1<T>) */,
	{ 9377, 543, -1 } /* System.Void System.Collections.Generic.ArraySortHelper`1<UnityEngine.EventSystems.RaycastResult>::Sort(T[],System.Int32,System.Int32,System.Comparison`1<T>) */,
	{ 9378, 543, -1 } /* System.Int32 System.Collections.Generic.ArraySortHelper`1<UnityEngine.EventSystems.RaycastResult>::InternalBinarySearch(T[],System.Int32,System.Int32,T,System.Collections.Generic.IComparer`1<T>) */,
	{ 9379, 543, -1 } /* System.Void System.Collections.Generic.ArraySortHelper`1<UnityEngine.EventSystems.RaycastResult>::SwapIfGreater(T[],System.Comparison`1<T>,System.Int32,System.Int32) */,
	{ 9380, 543, -1 } /* System.Void System.Collections.Generic.ArraySortHelper`1<UnityEngine.EventSystems.RaycastResult>::Swap(T[],System.Int32,System.Int32) */,
	{ 9381, 543, -1 } /* System.Void System.Collections.Generic.ArraySortHelper`1<UnityEngine.EventSystems.RaycastResult>::IntrospectiveSort(T[],System.Int32,System.Int32,System.Comparison`1<T>) */,
	{ 9382, 543, -1 } /* System.Void System.Collections.Generic.ArraySortHelper`1<UnityEngine.EventSystems.RaycastResult>::IntroSort(T[],System.Int32,System.Int32,System.Int32,System.Comparison`1<T>) */,
	{ 9383, 543, -1 } /* System.Int32 System.Collections.Generic.ArraySortHelper`1<UnityEngine.EventSystems.RaycastResult>::PickPivotAndPartition(T[],System.Int32,System.Int32,System.Comparison`1<T>) */,
	{ 9384, 543, -1 } /* System.Void System.Collections.Generic.ArraySortHelper`1<UnityEngine.EventSystems.RaycastResult>::Heapsort(T[],System.Int32,System.Int32,System.Comparison`1<T>) */,
	{ 9385, 543, -1 } /* System.Void System.Collections.Generic.ArraySortHelper`1<UnityEngine.EventSystems.RaycastResult>::DownHeap(T[],System.Int32,System.Int32,System.Int32,System.Comparison`1<T>) */,
	{ 9386, 543, -1 } /* System.Void System.Collections.Generic.ArraySortHelper`1<UnityEngine.EventSystems.RaycastResult>::InsertionSort(T[],System.Int32,System.Int32,System.Comparison`1<T>) */,
	{ 9375, 506, -1 } /* System.Void System.Collections.Generic.ArraySortHelper`1<UnityEngine.IntervalTree`1/Entry<System.Object>>::Sort(T[],System.Int32,System.Int32,System.Collections.Generic.IComparer`1<T>) */,
	{ 9376, 506, -1 } /* System.Int32 System.Collections.Generic.ArraySortHelper`1<UnityEngine.IntervalTree`1/Entry<System.Object>>::BinarySearch(T[],System.Int32,System.Int32,T,System.Collections.Generic.IComparer`1<T>) */,
	{ 9377, 506, -1 } /* System.Void System.Collections.Generic.ArraySortHelper`1<UnityEngine.IntervalTree`1/Entry<System.Object>>::Sort(T[],System.Int32,System.Int32,System.Comparison`1<T>) */,
	{ 9378, 506, -1 } /* System.Int32 System.Collections.Generic.ArraySortHelper`1<UnityEngine.IntervalTree`1/Entry<System.Object>>::InternalBinarySearch(T[],System.Int32,System.Int32,T,System.Collections.Generic.IComparer`1<T>) */,
	{ 9379, 506, -1 } /* System.Void System.Collections.Generic.ArraySortHelper`1<UnityEngine.IntervalTree`1/Entry<System.Object>>::SwapIfGreater(T[],System.Comparison`1<T>,System.Int32,System.Int32) */,
	{ 9380, 506, -1 } /* System.Void System.Collections.Generic.ArraySortHelper`1<UnityEngine.IntervalTree`1/Entry<System.Object>>::Swap(T[],System.Int32,System.Int32) */,
	{ 9381, 506, -1 } /* System.Void System.Collections.Generic.ArraySortHelper`1<UnityEngine.IntervalTree`1/Entry<System.Object>>::IntrospectiveSort(T[],System.Int32,System.Int32,System.Comparison`1<T>) */,
	{ 9382, 506, -1 } /* System.Void System.Collections.Generic.ArraySortHelper`1<UnityEngine.IntervalTree`1/Entry<System.Object>>::IntroSort(T[],System.Int32,System.Int32,System.Int32,System.Comparison`1<T>) */,
	{ 9383, 506, -1 } /* System.Int32 System.Collections.Generic.ArraySortHelper`1<UnityEngine.IntervalTree`1/Entry<System.Object>>::PickPivotAndPartition(T[],System.Int32,System.Int32,System.Comparison`1<T>) */,
	{ 9384, 506, -1 } /* System.Void System.Collections.Generic.ArraySortHelper`1<UnityEngine.IntervalTree`1/Entry<System.Object>>::Heapsort(T[],System.Int32,System.Int32,System.Comparison`1<T>) */,
	{ 9385, 506, -1 } /* System.Void System.Collections.Generic.ArraySortHelper`1<UnityEngine.IntervalTree`1/Entry<System.Object>>::DownHeap(T[],System.Int32,System.Int32,System.Int32,System.Comparison`1<T>) */,
	{ 9386, 506, -1 } /* System.Void System.Collections.Generic.ArraySortHelper`1<UnityEngine.IntervalTree`1/Entry<System.Object>>::InsertionSort(T[],System.Int32,System.Int32,System.Comparison`1<T>) */,
	{ 9375, 507, -1 } /* System.Void System.Collections.Generic.ArraySortHelper`1<UnityEngine.IntervalTree`1/Node<System.Object>>::Sort(T[],System.Int32,System.Int32,System.Collections.Generic.IComparer`1<T>) */,
	{ 9376, 507, -1 } /* System.Int32 System.Collections.Generic.ArraySortHelper`1<UnityEngine.IntervalTree`1/Node<System.Object>>::BinarySearch(T[],System.Int32,System.Int32,T,System.Collections.Generic.IComparer`1<T>) */,
	{ 9377, 507, -1 } /* System.Void System.Collections.Generic.ArraySortHelper`1<UnityEngine.IntervalTree`1/Node<System.Object>>::Sort(T[],System.Int32,System.Int32,System.Comparison`1<T>) */,
	{ 9378, 507, -1 } /* System.Int32 System.Collections.Generic.ArraySortHelper`1<UnityEngine.IntervalTree`1/Node<System.Object>>::InternalBinarySearch(T[],System.Int32,System.Int32,T,System.Collections.Generic.IComparer`1<T>) */,
	{ 9379, 507, -1 } /* System.Void System.Collections.Generic.ArraySortHelper`1<UnityEngine.IntervalTree`1/Node<System.Object>>::SwapIfGreater(T[],System.Comparison`1<T>,System.Int32,System.Int32) */,
	{ 9380, 507, -1 } /* System.Void System.Collections.Generic.ArraySortHelper`1<UnityEngine.IntervalTree`1/Node<System.Object>>::Swap(T[],System.Int32,System.Int32) */,
	{ 9381, 507, -1 } /* System.Void System.Collections.Generic.ArraySortHelper`1<UnityEngine.IntervalTree`1/Node<System.Object>>::IntrospectiveSort(T[],System.Int32,System.Int32,System.Comparison`1<T>) */,
	{ 9382, 507, -1 } /* System.Void System.Collections.Generic.ArraySortHelper`1<UnityEngine.IntervalTree`1/Node<System.Object>>::IntroSort(T[],System.Int32,System.Int32,System.Int32,System.Comparison`1<T>) */,
	{ 9383, 507, -1 } /* System.Int32 System.Collections.Generic.ArraySortHelper`1<UnityEngine.IntervalTree`1/Node<System.Object>>::PickPivotAndPartition(T[],System.Int32,System.Int32,System.Comparison`1<T>) */,
	{ 9384, 507, -1 } /* System.Void System.Collections.Generic.ArraySortHelper`1<UnityEngine.IntervalTree`1/Node<System.Object>>::Heapsort(T[],System.Int32,System.Int32,System.Comparison`1<T>) */,
	{ 9385, 507, -1 } /* System.Void System.Collections.Generic.ArraySortHelper`1<UnityEngine.IntervalTree`1/Node<System.Object>>::DownHeap(T[],System.Int32,System.Int32,System.Int32,System.Comparison`1<T>) */,
	{ 9386, 507, -1 } /* System.Void System.Collections.Generic.ArraySortHelper`1<UnityEngine.IntervalTree`1/Node<System.Object>>::InsertionSort(T[],System.Int32,System.Int32,System.Comparison`1<T>) */,
	{ 9375, 357, -1 } /* System.Void System.Collections.Generic.ArraySortHelper`1<UnityEngine.Playables.Playable>::Sort(T[],System.Int32,System.Int32,System.Collections.Generic.IComparer`1<T>) */,
	{ 9376, 357, -1 } /* System.Int32 System.Collections.Generic.ArraySortHelper`1<UnityEngine.Playables.Playable>::BinarySearch(T[],System.Int32,System.Int32,T,System.Collections.Generic.IComparer`1<T>) */,
	{ 9377, 357, -1 } /* System.Void System.Collections.Generic.ArraySortHelper`1<UnityEngine.Playables.Playable>::Sort(T[],System.Int32,System.Int32,System.Comparison`1<T>) */,
	{ 9378, 357, -1 } /* System.Int32 System.Collections.Generic.ArraySortHelper`1<UnityEngine.Playables.Playable>::InternalBinarySearch(T[],System.Int32,System.Int32,T,System.Collections.Generic.IComparer`1<T>) */,
	{ 9379, 357, -1 } /* System.Void System.Collections.Generic.ArraySortHelper`1<UnityEngine.Playables.Playable>::SwapIfGreater(T[],System.Comparison`1<T>,System.Int32,System.Int32) */,
	{ 9380, 357, -1 } /* System.Void System.Collections.Generic.ArraySortHelper`1<UnityEngine.Playables.Playable>::Swap(T[],System.Int32,System.Int32) */,
	{ 9381, 357, -1 } /* System.Void System.Collections.Generic.ArraySortHelper`1<UnityEngine.Playables.Playable>::IntrospectiveSort(T[],System.Int32,System.Int32,System.Comparison`1<T>) */,
	{ 9382, 357, -1 } /* System.Void System.Collections.Generic.ArraySortHelper`1<UnityEngine.Playables.Playable>::IntroSort(T[],System.Int32,System.Int32,System.Int32,System.Comparison`1<T>) */,
	{ 9383, 357, -1 } /* System.Int32 System.Collections.Generic.ArraySortHelper`1<UnityEngine.Playables.Playable>::PickPivotAndPartition(T[],System.Int32,System.Int32,System.Comparison`1<T>) */,
	{ 9384, 357, -1 } /* System.Void System.Collections.Generic.ArraySortHelper`1<UnityEngine.Playables.Playable>::Heapsort(T[],System.Int32,System.Int32,System.Comparison`1<T>) */,
	{ 9385, 357, -1 } /* System.Void System.Collections.Generic.ArraySortHelper`1<UnityEngine.Playables.Playable>::DownHeap(T[],System.Int32,System.Int32,System.Int32,System.Comparison`1<T>) */,
	{ 9386, 357, -1 } /* System.Void System.Collections.Generic.ArraySortHelper`1<UnityEngine.Playables.Playable>::InsertionSort(T[],System.Int32,System.Int32,System.Comparison`1<T>) */,
	{ 9375, 379, -1 } /* System.Void System.Collections.Generic.ArraySortHelper`1<UnityEngine.RaycastHit>::Sort(T[],System.Int32,System.Int32,System.Collections.Generic.IComparer`1<T>) */,
	{ 9376, 379, -1 } /* System.Int32 System.Collections.Generic.ArraySortHelper`1<UnityEngine.RaycastHit>::BinarySearch(T[],System.Int32,System.Int32,T,System.Collections.Generic.IComparer`1<T>) */,
	{ 9377, 379, -1 } /* System.Void System.Collections.Generic.ArraySortHelper`1<UnityEngine.RaycastHit>::Sort(T[],System.Int32,System.Int32,System.Comparison`1<T>) */,
	{ 9378, 379, -1 } /* System.Int32 System.Collections.Generic.ArraySortHelper`1<UnityEngine.RaycastHit>::InternalBinarySearch(T[],System.Int32,System.Int32,T,System.Collections.Generic.IComparer`1<T>) */,
	{ 9379, 379, -1 } /* System.Void System.Collections.Generic.ArraySortHelper`1<UnityEngine.RaycastHit>::SwapIfGreater(T[],System.Comparison`1<T>,System.Int32,System.Int32) */,
	{ 9380, 379, -1 } /* System.Void System.Collections.Generic.ArraySortHelper`1<UnityEngine.RaycastHit>::Swap(T[],System.Int32,System.Int32) */,
	{ 9381, 379, -1 } /* System.Void System.Collections.Generic.ArraySortHelper`1<UnityEngine.RaycastHit>::IntrospectiveSort(T[],System.Int32,System.Int32,System.Comparison`1<T>) */,
	{ 9382, 379, -1 } /* System.Void System.Collections.Generic.ArraySortHelper`1<UnityEngine.RaycastHit>::IntroSort(T[],System.Int32,System.Int32,System.Int32,System.Comparison`1<T>) */,
	{ 9383, 379, -1 } /* System.Int32 System.Collections.Generic.ArraySortHelper`1<UnityEngine.RaycastHit>::PickPivotAndPartition(T[],System.Int32,System.Int32,System.Comparison`1<T>) */,
	{ 9384, 379, -1 } /* System.Void System.Collections.Generic.ArraySortHelper`1<UnityEngine.RaycastHit>::Heapsort(T[],System.Int32,System.Int32,System.Comparison`1<T>) */,
	{ 9385, 379, -1 } /* System.Void System.Collections.Generic.ArraySortHelper`1<UnityEngine.RaycastHit>::DownHeap(T[],System.Int32,System.Int32,System.Int32,System.Comparison`1<T>) */,
	{ 9386, 379, -1 } /* System.Void System.Collections.Generic.ArraySortHelper`1<UnityEngine.RaycastHit>::InsertionSort(T[],System.Int32,System.Int32,System.Comparison`1<T>) */,
	{ 9375, 525, -1 } /* System.Void System.Collections.Generic.ArraySortHelper`1<UnityEngine.Timeline.AnimationOutputWeightProcessor/WeightInfo>::Sort(T[],System.Int32,System.Int32,System.Collections.Generic.IComparer`1<T>) */,
	{ 9376, 525, -1 } /* System.Int32 System.Collections.Generic.ArraySortHelper`1<UnityEngine.Timeline.AnimationOutputWeightProcessor/WeightInfo>::BinarySearch(T[],System.Int32,System.Int32,T,System.Collections.Generic.IComparer`1<T>) */,
	{ 9377, 525, -1 } /* System.Void System.Collections.Generic.ArraySortHelper`1<UnityEngine.Timeline.AnimationOutputWeightProcessor/WeightInfo>::Sort(T[],System.Int32,System.Int32,System.Comparison`1<T>) */,
	{ 9378, 525, -1 } /* System.Int32 System.Collections.Generic.ArraySortHelper`1<UnityEngine.Timeline.AnimationOutputWeightProcessor/WeightInfo>::InternalBinarySearch(T[],System.Int32,System.Int32,T,System.Collections.Generic.IComparer`1<T>) */,
	{ 9379, 525, -1 } /* System.Void System.Collections.Generic.ArraySortHelper`1<UnityEngine.Timeline.AnimationOutputWeightProcessor/WeightInfo>::SwapIfGreater(T[],System.Comparison`1<T>,System.Int32,System.Int32) */,
	{ 9380, 525, -1 } /* System.Void System.Collections.Generic.ArraySortHelper`1<UnityEngine.Timeline.AnimationOutputWeightProcessor/WeightInfo>::Swap(T[],System.Int32,System.Int32) */,
	{ 9381, 525, -1 } /* System.Void System.Collections.Generic.ArraySortHelper`1<UnityEngine.Timeline.AnimationOutputWeightProcessor/WeightInfo>::IntrospectiveSort(T[],System.Int32,System.Int32,System.Comparison`1<T>) */,
	{ 9382, 525, -1 } /* System.Void System.Collections.Generic.ArraySortHelper`1<UnityEngine.Timeline.AnimationOutputWeightProcessor/WeightInfo>::IntroSort(T[],System.Int32,System.Int32,System.Int32,System.Comparison`1<T>) */,
	{ 9383, 525, -1 } /* System.Int32 System.Collections.Generic.ArraySortHelper`1<UnityEngine.Timeline.AnimationOutputWeightProcessor/WeightInfo>::PickPivotAndPartition(T[],System.Int32,System.Int32,System.Comparison`1<T>) */,
	{ 9384, 525, -1 } /* System.Void System.Collections.Generic.ArraySortHelper`1<UnityEngine.Timeline.AnimationOutputWeightProcessor/WeightInfo>::Heapsort(T[],System.Int32,System.Int32,System.Comparison`1<T>) */,
	{ 9385, 525, -1 } /* System.Void System.Collections.Generic.ArraySortHelper`1<UnityEngine.Timeline.AnimationOutputWeightProcessor/WeightInfo>::DownHeap(T[],System.Int32,System.Int32,System.Int32,System.Comparison`1<T>) */,
	{ 9386, 525, -1 } /* System.Void System.Collections.Generic.ArraySortHelper`1<UnityEngine.Timeline.AnimationOutputWeightProcessor/WeightInfo>::InsertionSort(T[],System.Int32,System.Int32,System.Comparison`1<T>) */,
	{ 9375, 382, -1 } /* System.Void System.Collections.Generic.ArraySortHelper`1<UnityEngine.UICharInfo>::Sort(T[],System.Int32,System.Int32,System.Collections.Generic.IComparer`1<T>) */,
	{ 9376, 382, -1 } /* System.Int32 System.Collections.Generic.ArraySortHelper`1<UnityEngine.UICharInfo>::BinarySearch(T[],System.Int32,System.Int32,T,System.Collections.Generic.IComparer`1<T>) */,
	{ 9377, 382, -1 } /* System.Void System.Collections.Generic.ArraySortHelper`1<UnityEngine.UICharInfo>::Sort(T[],System.Int32,System.Int32,System.Comparison`1<T>) */,
	{ 9378, 382, -1 } /* System.Int32 System.Collections.Generic.ArraySortHelper`1<UnityEngine.UICharInfo>::InternalBinarySearch(T[],System.Int32,System.Int32,T,System.Collections.Generic.IComparer`1<T>) */,
	{ 9379, 382, -1 } /* System.Void System.Collections.Generic.ArraySortHelper`1<UnityEngine.UICharInfo>::SwapIfGreater(T[],System.Comparison`1<T>,System.Int32,System.Int32) */,
	{ 9380, 382, -1 } /* System.Void System.Collections.Generic.ArraySortHelper`1<UnityEngine.UICharInfo>::Swap(T[],System.Int32,System.Int32) */,
	{ 9381, 382, -1 } /* System.Void System.Collections.Generic.ArraySortHelper`1<UnityEngine.UICharInfo>::IntrospectiveSort(T[],System.Int32,System.Int32,System.Comparison`1<T>) */,
	{ 9382, 382, -1 } /* System.Void System.Collections.Generic.ArraySortHelper`1<UnityEngine.UICharInfo>::IntroSort(T[],System.Int32,System.Int32,System.Int32,System.Comparison`1<T>) */,
	{ 9383, 382, -1 } /* System.Int32 System.Collections.Generic.ArraySortHelper`1<UnityEngine.UICharInfo>::PickPivotAndPartition(T[],System.Int32,System.Int32,System.Comparison`1<T>) */,
	{ 9384, 382, -1 } /* System.Void System.Collections.Generic.ArraySortHelper`1<UnityEngine.UICharInfo>::Heapsort(T[],System.Int32,System.Int32,System.Comparison`1<T>) */,
	{ 9385, 382, -1 } /* System.Void System.Collections.Generic.ArraySortHelper`1<UnityEngine.UICharInfo>::DownHeap(T[],System.Int32,System.Int32,System.Int32,System.Comparison`1<T>) */,
	{ 9386, 382, -1 } /* System.Void System.Collections.Generic.ArraySortHelper`1<UnityEngine.UICharInfo>::InsertionSort(T[],System.Int32,System.Int32,System.Comparison`1<T>) */,
	{ 9375, 383, -1 } /* System.Void System.Collections.Generic.ArraySortHelper`1<UnityEngine.UILineInfo>::Sort(T[],System.Int32,System.Int32,System.Collections.Generic.IComparer`1<T>) */,
	{ 9376, 383, -1 } /* System.Int32 System.Collections.Generic.ArraySortHelper`1<UnityEngine.UILineInfo>::BinarySearch(T[],System.Int32,System.Int32,T,System.Collections.Generic.IComparer`1<T>) */,
	{ 9377, 383, -1 } /* System.Void System.Collections.Generic.ArraySortHelper`1<UnityEngine.UILineInfo>::Sort(T[],System.Int32,System.Int32,System.Comparison`1<T>) */,
	{ 9378, 383, -1 } /* System.Int32 System.Collections.Generic.ArraySortHelper`1<UnityEngine.UILineInfo>::InternalBinarySearch(T[],System.Int32,System.Int32,T,System.Collections.Generic.IComparer`1<T>) */,
	{ 9379, 383, -1 } /* System.Void System.Collections.Generic.ArraySortHelper`1<UnityEngine.UILineInfo>::SwapIfGreater(T[],System.Comparison`1<T>,System.Int32,System.Int32) */,
	{ 9380, 383, -1 } /* System.Void System.Collections.Generic.ArraySortHelper`1<UnityEngine.UILineInfo>::Swap(T[],System.Int32,System.Int32) */,
	{ 9381, 383, -1 } /* System.Void System.Collections.Generic.ArraySortHelper`1<UnityEngine.UILineInfo>::IntrospectiveSort(T[],System.Int32,System.Int32,System.Comparison`1<T>) */,
	{ 9382, 383, -1 } /* System.Void System.Collections.Generic.ArraySortHelper`1<UnityEngine.UILineInfo>::IntroSort(T[],System.Int32,System.Int32,System.Int32,System.Comparison`1<T>) */,
	{ 9383, 383, -1 } /* System.Int32 System.Collections.Generic.ArraySortHelper`1<UnityEngine.UILineInfo>::PickPivotAndPartition(T[],System.Int32,System.Int32,System.Comparison`1<T>) */,
	{ 9384, 383, -1 } /* System.Void System.Collections.Generic.ArraySortHelper`1<UnityEngine.UILineInfo>::Heapsort(T[],System.Int32,System.Int32,System.Comparison`1<T>) */,
	{ 9385, 383, -1 } /* System.Void System.Collections.Generic.ArraySortHelper`1<UnityEngine.UILineInfo>::DownHeap(T[],System.Int32,System.Int32,System.Int32,System.Comparison`1<T>) */,
	{ 9386, 383, -1 } /* System.Void System.Collections.Generic.ArraySortHelper`1<UnityEngine.UILineInfo>::InsertionSort(T[],System.Int32,System.Int32,System.Comparison`1<T>) */,
	{ 9375, 381, -1 } /* System.Void System.Collections.Generic.ArraySortHelper`1<UnityEngine.UIVertex>::Sort(T[],System.Int32,System.Int32,System.Collections.Generic.IComparer`1<T>) */,
	{ 9376, 381, -1 } /* System.Int32 System.Collections.Generic.ArraySortHelper`1<UnityEngine.UIVertex>::BinarySearch(T[],System.Int32,System.Int32,T,System.Collections.Generic.IComparer`1<T>) */,
	{ 9377, 381, -1 } /* System.Void System.Collections.Generic.ArraySortHelper`1<UnityEngine.UIVertex>::Sort(T[],System.Int32,System.Int32,System.Comparison`1<T>) */,
	{ 9378, 381, -1 } /* System.Int32 System.Collections.Generic.ArraySortHelper`1<UnityEngine.UIVertex>::InternalBinarySearch(T[],System.Int32,System.Int32,T,System.Collections.Generic.IComparer`1<T>) */,
	{ 9379, 381, -1 } /* System.Void System.Collections.Generic.ArraySortHelper`1<UnityEngine.UIVertex>::SwapIfGreater(T[],System.Comparison`1<T>,System.Int32,System.Int32) */,
	{ 9380, 381, -1 } /* System.Void System.Collections.Generic.ArraySortHelper`1<UnityEngine.UIVertex>::Swap(T[],System.Int32,System.Int32) */,
	{ 9381, 381, -1 } /* System.Void System.Collections.Generic.ArraySortHelper`1<UnityEngine.UIVertex>::IntrospectiveSort(T[],System.Int32,System.Int32,System.Comparison`1<T>) */,
	{ 9382, 381, -1 } /* System.Void System.Collections.Generic.ArraySortHelper`1<UnityEngine.UIVertex>::IntroSort(T[],System.Int32,System.Int32,System.Int32,System.Comparison`1<T>) */,
	{ 9383, 381, -1 } /* System.Int32 System.Collections.Generic.ArraySortHelper`1<UnityEngine.UIVertex>::PickPivotAndPartition(T[],System.Int32,System.Int32,System.Comparison`1<T>) */,
	{ 9384, 381, -1 } /* System.Void System.Collections.Generic.ArraySortHelper`1<UnityEngine.UIVertex>::Heapsort(T[],System.Int32,System.Int32,System.Comparison`1<T>) */,
	{ 9385, 381, -1 } /* System.Void System.Collections.Generic.ArraySortHelper`1<UnityEngine.UIVertex>::DownHeap(T[],System.Int32,System.Int32,System.Int32,System.Comparison`1<T>) */,
	{ 9386, 381, -1 } /* System.Void System.Collections.Generic.ArraySortHelper`1<UnityEngine.UIVertex>::InsertionSort(T[],System.Int32,System.Int32,System.Comparison`1<T>) */,
	{ 9375, 341, -1 } /* System.Void System.Collections.Generic.ArraySortHelper`1<UnityEngine.Vector2>::Sort(T[],System.Int32,System.Int32,System.Collections.Generic.IComparer`1<T>) */,
	{ 9376, 341, -1 } /* System.Int32 System.Collections.Generic.ArraySortHelper`1<UnityEngine.Vector2>::BinarySearch(T[],System.Int32,System.Int32,T,System.Collections.Generic.IComparer`1<T>) */,
	{ 9377, 341, -1 } /* System.Void System.Collections.Generic.ArraySortHelper`1<UnityEngine.Vector2>::Sort(T[],System.Int32,System.Int32,System.Comparison`1<T>) */,
	{ 9378, 341, -1 } /* System.Int32 System.Collections.Generic.ArraySortHelper`1<UnityEngine.Vector2>::InternalBinarySearch(T[],System.Int32,System.Int32,T,System.Collections.Generic.IComparer`1<T>) */,
	{ 9379, 341, -1 } /* System.Void System.Collections.Generic.ArraySortHelper`1<UnityEngine.Vector2>::SwapIfGreater(T[],System.Comparison`1<T>,System.Int32,System.Int32) */,
	{ 9380, 341, -1 } /* System.Void System.Collections.Generic.ArraySortHelper`1<UnityEngine.Vector2>::Swap(T[],System.Int32,System.Int32) */,
	{ 9381, 341, -1 } /* System.Void System.Collections.Generic.ArraySortHelper`1<UnityEngine.Vector2>::IntrospectiveSort(T[],System.Int32,System.Int32,System.Comparison`1<T>) */,
	{ 9382, 341, -1 } /* System.Void System.Collections.Generic.ArraySortHelper`1<UnityEngine.Vector2>::IntroSort(T[],System.Int32,System.Int32,System.Int32,System.Comparison`1<T>) */,
	{ 9383, 341, -1 } /* System.Int32 System.Collections.Generic.ArraySortHelper`1<UnityEngine.Vector2>::PickPivotAndPartition(T[],System.Int32,System.Int32,System.Comparison`1<T>) */,
	{ 9384, 341, -1 } /* System.Void System.Collections.Generic.ArraySortHelper`1<UnityEngine.Vector2>::Heapsort(T[],System.Int32,System.Int32,System.Comparison`1<T>) */,
	{ 9385, 341, -1 } /* System.Void System.Collections.Generic.ArraySortHelper`1<UnityEngine.Vector2>::DownHeap(T[],System.Int32,System.Int32,System.Int32,System.Comparison`1<T>) */,
	{ 9386, 341, -1 } /* System.Void System.Collections.Generic.ArraySortHelper`1<UnityEngine.Vector2>::InsertionSort(T[],System.Int32,System.Int32,System.Comparison`1<T>) */,
	{ 9375, 338, -1 } /* System.Void System.Collections.Generic.ArraySortHelper`1<UnityEngine.Vector3>::Sort(T[],System.Int32,System.Int32,System.Collections.Generic.IComparer`1<T>) */,
	{ 9376, 338, -1 } /* System.Int32 System.Collections.Generic.ArraySortHelper`1<UnityEngine.Vector3>::BinarySearch(T[],System.Int32,System.Int32,T,System.Collections.Generic.IComparer`1<T>) */,
	{ 9377, 338, -1 } /* System.Void System.Collections.Generic.ArraySortHelper`1<UnityEngine.Vector3>::Sort(T[],System.Int32,System.Int32,System.Comparison`1<T>) */,
	{ 9378, 338, -1 } /* System.Int32 System.Collections.Generic.ArraySortHelper`1<UnityEngine.Vector3>::InternalBinarySearch(T[],System.Int32,System.Int32,T,System.Collections.Generic.IComparer`1<T>) */,
	{ 9379, 338, -1 } /* System.Void System.Collections.Generic.ArraySortHelper`1<UnityEngine.Vector3>::SwapIfGreater(T[],System.Comparison`1<T>,System.Int32,System.Int32) */,
	{ 9380, 338, -1 } /* System.Void System.Collections.Generic.ArraySortHelper`1<UnityEngine.Vector3>::Swap(T[],System.Int32,System.Int32) */,
	{ 9381, 338, -1 } /* System.Void System.Collections.Generic.ArraySortHelper`1<UnityEngine.Vector3>::IntrospectiveSort(T[],System.Int32,System.Int32,System.Comparison`1<T>) */,
	{ 9382, 338, -1 } /* System.Void System.Collections.Generic.ArraySortHelper`1<UnityEngine.Vector3>::IntroSort(T[],System.Int32,System.Int32,System.Int32,System.Comparison`1<T>) */,
	{ 9383, 338, -1 } /* System.Int32 System.Collections.Generic.ArraySortHelper`1<UnityEngine.Vector3>::PickPivotAndPartition(T[],System.Int32,System.Int32,System.Comparison`1<T>) */,
	{ 9384, 338, -1 } /* System.Void System.Collections.Generic.ArraySortHelper`1<UnityEngine.Vector3>::Heapsort(T[],System.Int32,System.Int32,System.Comparison`1<T>) */,
	{ 9385, 338, -1 } /* System.Void System.Collections.Generic.ArraySortHelper`1<UnityEngine.Vector3>::DownHeap(T[],System.Int32,System.Int32,System.Int32,System.Comparison`1<T>) */,
	{ 9386, 338, -1 } /* System.Void System.Collections.Generic.ArraySortHelper`1<UnityEngine.Vector3>::InsertionSort(T[],System.Int32,System.Int32,System.Comparison`1<T>) */,
	{ 9375, 340, -1 } /* System.Void System.Collections.Generic.ArraySortHelper`1<UnityEngine.Vector4>::Sort(T[],System.Int32,System.Int32,System.Collections.Generic.IComparer`1<T>) */,
	{ 9376, 340, -1 } /* System.Int32 System.Collections.Generic.ArraySortHelper`1<UnityEngine.Vector4>::BinarySearch(T[],System.Int32,System.Int32,T,System.Collections.Generic.IComparer`1<T>) */,
	{ 9377, 340, -1 } /* System.Void System.Collections.Generic.ArraySortHelper`1<UnityEngine.Vector4>::Sort(T[],System.Int32,System.Int32,System.Comparison`1<T>) */,
	{ 9378, 340, -1 } /* System.Int32 System.Collections.Generic.ArraySortHelper`1<UnityEngine.Vector4>::InternalBinarySearch(T[],System.Int32,System.Int32,T,System.Collections.Generic.IComparer`1<T>) */,
	{ 9379, 340, -1 } /* System.Void System.Collections.Generic.ArraySortHelper`1<UnityEngine.Vector4>::SwapIfGreater(T[],System.Comparison`1<T>,System.Int32,System.Int32) */,
	{ 9380, 340, -1 } /* System.Void System.Collections.Generic.ArraySortHelper`1<UnityEngine.Vector4>::Swap(T[],System.Int32,System.Int32) */,
	{ 9381, 340, -1 } /* System.Void System.Collections.Generic.ArraySortHelper`1<UnityEngine.Vector4>::IntrospectiveSort(T[],System.Int32,System.Int32,System.Comparison`1<T>) */,
	{ 9382, 340, -1 } /* System.Void System.Collections.Generic.ArraySortHelper`1<UnityEngine.Vector4>::IntroSort(T[],System.Int32,System.Int32,System.Int32,System.Comparison`1<T>) */,
	{ 9383, 340, -1 } /* System.Int32 System.Collections.Generic.ArraySortHelper`1<UnityEngine.Vector4>::PickPivotAndPartition(T[],System.Int32,System.Int32,System.Comparison`1<T>) */,
	{ 9384, 340, -1 } /* System.Void System.Collections.Generic.ArraySortHelper`1<UnityEngine.Vector4>::Heapsort(T[],System.Int32,System.Int32,System.Comparison`1<T>) */,
	{ 9385, 340, -1 } /* System.Void System.Collections.Generic.ArraySortHelper`1<UnityEngine.Vector4>::DownHeap(T[],System.Int32,System.Int32,System.Int32,System.Comparison`1<T>) */,
	{ 9386, 340, -1 } /* System.Void System.Collections.Generic.ArraySortHelper`1<UnityEngine.Vector4>::InsertionSort(T[],System.Int32,System.Int32,System.Comparison`1<T>) */,
	{ 9387, 84, -1 } /* System.Collections.Generic.ArraySortHelper`2<TKey,TValue> System.Collections.Generic.ArraySortHelper`2<System.UInt64,System.Object>::get_Default() */,
	{ 9388, 84, -1 } /* System.Collections.Generic.ArraySortHelper`2<TKey,TValue> System.Collections.Generic.ArraySortHelper`2<System.UInt64,System.Object>::CreateArraySortHelper() */,
	{ 9389, 84, -1 } /* System.Void System.Collections.Generic.ArraySortHelper`2<System.UInt64,System.Object>::Sort(TKey[],TValue[],System.Int32,System.Int32,System.Collections.Generic.IComparer`1<TKey>) */,
	{ 9390, 84, -1 } /* System.Void System.Collections.Generic.ArraySortHelper`2<System.UInt64,System.Object>::SwapIfGreaterWithItems(TKey[],TValue[],System.Collections.Generic.IComparer`1<TKey>,System.Int32,System.Int32) */,
	{ 9391, 84, -1 } /* System.Void System.Collections.Generic.ArraySortHelper`2<System.UInt64,System.Object>::Swap(TKey[],TValue[],System.Int32,System.Int32) */,
	{ 9392, 84, -1 } /* System.Void System.Collections.Generic.ArraySortHelper`2<System.UInt64,System.Object>::IntrospectiveSort(TKey[],TValue[],System.Int32,System.Int32,System.Collections.Generic.IComparer`1<TKey>) */,
	{ 9393, 84, -1 } /* System.Void System.Collections.Generic.ArraySortHelper`2<System.UInt64,System.Object>::IntroSort(TKey[],TValue[],System.Int32,System.Int32,System.Int32,System.Collections.Generic.IComparer`1<TKey>) */,
	{ 9394, 84, -1 } /* System.Int32 System.Collections.Generic.ArraySortHelper`2<System.UInt64,System.Object>::PickPivotAndPartition(TKey[],TValue[],System.Int32,System.Int32,System.Collections.Generic.IComparer`1<TKey>) */,
	{ 9395, 84, -1 } /* System.Void System.Collections.Generic.ArraySortHelper`2<System.UInt64,System.Object>::Heapsort(TKey[],TValue[],System.Int32,System.Int32,System.Collections.Generic.IComparer`1<TKey>) */,
	{ 9396, 84, -1 } /* System.Void System.Collections.Generic.ArraySortHelper`2<System.UInt64,System.Object>::DownHeap(TKey[],TValue[],System.Int32,System.Int32,System.Int32,System.Collections.Generic.IComparer`1<TKey>) */,
	{ 9397, 84, -1 } /* System.Void System.Collections.Generic.ArraySortHelper`2<System.UInt64,System.Object>::InsertionSort(TKey[],TValue[],System.Int32,System.Int32,System.Collections.Generic.IComparer`1<TKey>) */,
	{ 9398, 84, -1 } /* System.Void System.Collections.Generic.ArraySortHelper`2<System.UInt64,System.Object>::.ctor() */,
	{ 9496, 670, -1 } /* System.Collections.Generic.Comparer`1<T> System.Collections.Generic.Comparer`1<Cinemachine.CameraState/CustomBlendable>::get_Default() */,
	{ 9497, 670, -1 } /* System.Collections.Generic.Comparer`1<T> System.Collections.Generic.Comparer`1<Cinemachine.CameraState/CustomBlendable>::CreateComparer() */,
	{ 9499, 670, -1 } /* System.Int32 System.Collections.Generic.Comparer`1<Cinemachine.CameraState/CustomBlendable>::System.Collections.IComparer.Compare(System.Object,System.Object) */,
	{ 9500, 670, -1 } /* System.Void System.Collections.Generic.Comparer`1<Cinemachine.CameraState/CustomBlendable>::.ctor() */,
	{ 9496, 642, -1 } /* System.Collections.Generic.Comparer`1<T> System.Collections.Generic.Comparer`1<Cinemachine.CinemachineClearShot/Pair>::get_Default() */,
	{ 9497, 642, -1 } /* System.Collections.Generic.Comparer`1<T> System.Collections.Generic.Comparer`1<Cinemachine.CinemachineClearShot/Pair>::CreateComparer() */,
	{ 9499, 642, -1 } /* System.Int32 System.Collections.Generic.Comparer`1<Cinemachine.CinemachineClearShot/Pair>::System.Collections.IComparer.Compare(System.Object,System.Object) */,
	{ 9500, 642, -1 } /* System.Void System.Collections.Generic.Comparer`1<Cinemachine.CinemachineClearShot/Pair>::.ctor() */,
	{ 9496, 661, -1 } /* System.Collections.Generic.Comparer`1<T> System.Collections.Generic.Comparer`1<Cinemachine.CinemachineStateDrivenCamera/HashPair>::get_Default() */,
	{ 9497, 661, -1 } /* System.Collections.Generic.Comparer`1<T> System.Collections.Generic.Comparer`1<Cinemachine.CinemachineStateDrivenCamera/HashPair>::CreateComparer() */,
	{ 9499, 661, -1 } /* System.Int32 System.Collections.Generic.Comparer`1<Cinemachine.CinemachineStateDrivenCamera/HashPair>::System.Collections.IComparer.Compare(System.Object,System.Object) */,
	{ 9500, 661, -1 } /* System.Void System.Collections.Generic.Comparer`1<Cinemachine.CinemachineStateDrivenCamera/HashPair>::.ctor() */,
	{ 9496, 47, -1 } /* System.Collections.Generic.Comparer`1<T> System.Collections.Generic.Comparer`1<System.Boolean>::get_Default() */,
	{ 9497, 47, -1 } /* System.Collections.Generic.Comparer`1<T> System.Collections.Generic.Comparer`1<System.Boolean>::CreateComparer() */,
	{ 9499, 47, -1 } /* System.Int32 System.Collections.Generic.Comparer`1<System.Boolean>::System.Collections.IComparer.Compare(System.Object,System.Object) */,
	{ 9500, 47, -1 } /* System.Void System.Collections.Generic.Comparer`1<System.Boolean>::.ctor() */,
	{ 9496, 9, -1 } /* System.Collections.Generic.Comparer`1<T> System.Collections.Generic.Comparer`1<System.Char>::get_Default() */,
	{ 9497, 9, -1 } /* System.Collections.Generic.Comparer`1<T> System.Collections.Generic.Comparer`1<System.Char>::CreateComparer() */,
	{ 9499, 9, -1 } /* System.Int32 System.Collections.Generic.Comparer`1<System.Char>::System.Collections.IComparer.Compare(System.Object,System.Object) */,
	{ 9500, 9, -1 } /* System.Void System.Collections.Generic.Comparer`1<System.Char>::.ctor() */,
	{ 9496, 115, -1 } /* System.Collections.Generic.Comparer`1<T> System.Collections.Generic.Comparer`1<System.Collections.Generic.KeyValuePair`2<System.DateTime,System.Object>>::get_Default() */,
	{ 9497, 115, -1 } /* System.Collections.Generic.Comparer`1<T> System.Collections.Generic.Comparer`1<System.Collections.Generic.KeyValuePair`2<System.DateTime,System.Object>>::CreateComparer() */,
	{ 9499, 115, -1 } /* System.Int32 System.Collections.Generic.Comparer`1<System.Collections.Generic.KeyValuePair`2<System.DateTime,System.Object>>::System.Collections.IComparer.Compare(System.Object,System.Object) */,
	{ 9500, 115, -1 } /* System.Void System.Collections.Generic.Comparer`1<System.Collections.Generic.KeyValuePair`2<System.DateTime,System.Object>>::.ctor() */,
	{ 9496, 22, -1 } /* System.Collections.Generic.Comparer`1<T> System.Collections.Generic.Comparer`1<System.Collections.Generic.KeyValuePair`2<System.Object,System.Object>>::get_Default() */,
	{ 9497, 22, -1 } /* System.Collections.Generic.Comparer`1<T> System.Collections.Generic.Comparer`1<System.Collections.Generic.KeyValuePair`2<System.Object,System.Object>>::CreateComparer() */,
	{ 9499, 22, -1 } /* System.Int32 System.Collections.Generic.Comparer`1<System.Collections.Generic.KeyValuePair`2<System.Object,System.Object>>::System.Collections.IComparer.Compare(System.Object,System.Object) */,
	{ 9500, 22, -1 } /* System.Void System.Collections.Generic.Comparer`1<System.Collections.Generic.KeyValuePair`2<System.Object,System.Object>>::.ctor() */,
	{ 9497, 24, -1 } /* System.Collections.Generic.Comparer`1<T> System.Collections.Generic.Comparer`1<System.Int32>::CreateComparer() */,
	{ 9499, 24, -1 } /* System.Int32 System.Collections.Generic.Comparer`1<System.Int32>::System.Collections.IComparer.Compare(System.Object,System.Object) */,
	{ 9500, 24, -1 } /* System.Void System.Collections.Generic.Comparer`1<System.Int32>::.ctor() */,
	{ 9496, 91, -1 } /* System.Collections.Generic.Comparer`1<T> System.Collections.Generic.Comparer`1<System.Int32Enum>::get_Default() */,
	{ 9497, 91, -1 } /* System.Collections.Generic.Comparer`1<T> System.Collections.Generic.Comparer`1<System.Int32Enum>::CreateComparer() */,
	{ 9499, 91, -1 } /* System.Int32 System.Collections.Generic.Comparer`1<System.Int32Enum>::System.Collections.IComparer.Compare(System.Object,System.Object) */,
	{ 9500, 91, -1 } /* System.Void System.Collections.Generic.Comparer`1<System.Int32Enum>::.ctor() */,
	{ 9496, 110, -1 } /* System.Collections.Generic.Comparer`1<T> System.Collections.Generic.Comparer`1<System.Single>::get_Default() */,
	{ 9497, 110, -1 } /* System.Collections.Generic.Comparer`1<T> System.Collections.Generic.Comparer`1<System.Single>::CreateComparer() */,
	{ 9499, 110, -1 } /* System.Int32 System.Collections.Generic.Comparer`1<System.Single>::System.Collections.IComparer.Compare(System.Object,System.Object) */,
	{ 9500, 110, -1 } /* System.Void System.Collections.Generic.Comparer`1<System.Single>::.ctor() */,
	{ 9496, 35, -1 } /* System.Collections.Generic.Comparer`1<T> System.Collections.Generic.Comparer`1<System.UInt32>::get_Default() */,
	{ 9497, 35, -1 } /* System.Collections.Generic.Comparer`1<T> System.Collections.Generic.Comparer`1<System.UInt32>::CreateComparer() */,
	{ 9499, 35, -1 } /* System.Int32 System.Collections.Generic.Comparer`1<System.UInt32>::System.Collections.IComparer.Compare(System.Object,System.Object) */,
	{ 9500, 35, -1 } /* System.Void System.Collections.Generic.Comparer`1<System.UInt32>::.ctor() */,
	{ 9497, 83, -1 } /* System.Collections.Generic.Comparer`1<T> System.Collections.Generic.Comparer`1<System.UInt64>::CreateComparer() */,
	{ 9499, 83, -1 } /* System.Int32 System.Collections.Generic.Comparer`1<System.UInt64>::System.Collections.IComparer.Compare(System.Object,System.Object) */,
	{ 9500, 83, -1 } /* System.Void System.Collections.Generic.Comparer`1<System.UInt64>::.ctor() */,
	{ 9496, 842, -1 } /* System.Collections.Generic.Comparer`1<T> System.Collections.Generic.Comparer`1<TMPro.SpriteAssetUtilities.TexturePacker/SpriteData>::get_Default() */,
	{ 9497, 842, -1 } /* System.Collections.Generic.Comparer`1<T> System.Collections.Generic.Comparer`1<TMPro.SpriteAssetUtilities.TexturePacker/SpriteData>::CreateComparer() */,
	{ 9499, 842, -1 } /* System.Int32 System.Collections.Generic.Comparer`1<TMPro.SpriteAssetUtilities.TexturePacker/SpriteData>::System.Collections.IComparer.Compare(System.Object,System.Object) */,
	{ 9500, 842, -1 } /* System.Void System.Collections.Generic.Comparer`1<TMPro.SpriteAssetUtilities.TexturePacker/SpriteData>::.ctor() */,
	{ 9496, 441, -1 } /* System.Collections.Generic.Comparer`1<T> System.Collections.Generic.Comparer`1<UnityEngine.AnimatorClipInfo>::get_Default() */,
	{ 9497, 441, -1 } /* System.Collections.Generic.Comparer`1<T> System.Collections.Generic.Comparer`1<UnityEngine.AnimatorClipInfo>::CreateComparer() */,
	{ 9499, 441, -1 } /* System.Int32 System.Collections.Generic.Comparer`1<UnityEngine.AnimatorClipInfo>::System.Collections.IComparer.Compare(System.Object,System.Object) */,
	{ 9500, 441, -1 } /* System.Void System.Collections.Generic.Comparer`1<UnityEngine.AnimatorClipInfo>::.ctor() */,
	{ 9496, 326, -1 } /* System.Collections.Generic.Comparer`1<T> System.Collections.Generic.Comparer`1<UnityEngine.BeforeRenderHelper/OrderBlock>::get_Default() */,
	{ 9497, 326, -1 } /* System.Collections.Generic.Comparer`1<T> System.Collections.Generic.Comparer`1<UnityEngine.BeforeRenderHelper/OrderBlock>::CreateComparer() */,
	{ 9499, 326, -1 } /* System.Int32 System.Collections.Generic.Comparer`1<UnityEngine.BeforeRenderHelper/OrderBlock>::System.Collections.IComparer.Compare(System.Object,System.Object) */,
	{ 9500, 326, -1 } /* System.Void System.Collections.Generic.Comparer`1<UnityEngine.BeforeRenderHelper/OrderBlock>::.ctor() */,
	{ 9496, 342, -1 } /* System.Collections.Generic.Comparer`1<T> System.Collections.Generic.Comparer`1<UnityEngine.Color32>::get_Default() */,
	{ 9497, 342, -1 } /* System.Collections.Generic.Comparer`1<T> System.Collections.Generic.Comparer`1<UnityEngine.Color32>::CreateComparer() */,
	{ 9499, 342, -1 } /* System.Int32 System.Collections.Generic.Comparer`1<UnityEngine.Color32>::System.Collections.IComparer.Compare(System.Object,System.Object) */,
	{ 9500, 342, -1 } /* System.Void System.Collections.Generic.Comparer`1<UnityEngine.Color32>::.ctor() */,
	{ 9496, 543, -1 } /* System.Collections.Generic.Comparer`1<T> System.Collections.Generic.Comparer`1<UnityEngine.EventSystems.RaycastResult>::get_Default() */,
	{ 9497, 543, -1 } /* System.Collections.Generic.Comparer`1<T> System.Collections.Generic.Comparer`1<UnityEngine.EventSystems.RaycastResult>::CreateComparer() */,
	{ 9499, 543, -1 } /* System.Int32 System.Collections.Generic.Comparer`1<UnityEngine.EventSystems.RaycastResult>::System.Collections.IComparer.Compare(System.Object,System.Object) */,
	{ 9500, 543, -1 } /* System.Void System.Collections.Generic.Comparer`1<UnityEngine.EventSystems.RaycastResult>::.ctor() */,
	{ 9496, 506, -1 } /* System.Collections.Generic.Comparer`1<T> System.Collections.Generic.Comparer`1<UnityEngine.IntervalTree`1/Entry<System.Object>>::get_Default() */,
	{ 9497, 506, -1 } /* System.Collections.Generic.Comparer`1<T> System.Collections.Generic.Comparer`1<UnityEngine.IntervalTree`1/Entry<System.Object>>::CreateComparer() */,
	{ 9499, 506, -1 } /* System.Int32 System.Collections.Generic.Comparer`1<UnityEngine.IntervalTree`1/Entry<System.Object>>::System.Collections.IComparer.Compare(System.Object,System.Object) */,
	{ 9500, 506, -1 } /* System.Void System.Collections.Generic.Comparer`1<UnityEngine.IntervalTree`1/Entry<System.Object>>::.ctor() */,
	{ 9496, 507, -1 } /* System.Collections.Generic.Comparer`1<T> System.Collections.Generic.Comparer`1<UnityEngine.IntervalTree`1/Node<System.Object>>::get_Default() */,
	{ 9497, 507, -1 } /* System.Collections.Generic.Comparer`1<T> System.Collections.Generic.Comparer`1<UnityEngine.IntervalTree`1/Node<System.Object>>::CreateComparer() */,
	{ 9499, 507, -1 } /* System.Int32 System.Collections.Generic.Comparer`1<UnityEngine.IntervalTree`1/Node<System.Object>>::System.Collections.IComparer.Compare(System.Object,System.Object) */,
	{ 9500, 507, -1 } /* System.Void System.Collections.Generic.Comparer`1<UnityEngine.IntervalTree`1/Node<System.Object>>::.ctor() */,
	{ 9496, 357, -1 } /* System.Collections.Generic.Comparer`1<T> System.Collections.Generic.Comparer`1<UnityEngine.Playables.Playable>::get_Default() */,
	{ 9497, 357, -1 } /* System.Collections.Generic.Comparer`1<T> System.Collections.Generic.Comparer`1<UnityEngine.Playables.Playable>::CreateComparer() */,
	{ 9499, 357, -1 } /* System.Int32 System.Collections.Generic.Comparer`1<UnityEngine.Playables.Playable>::System.Collections.IComparer.Compare(System.Object,System.Object) */,
	{ 9500, 357, -1 } /* System.Void System.Collections.Generic.Comparer`1<UnityEngine.Playables.Playable>::.ctor() */,
	{ 9496, 379, -1 } /* System.Collections.Generic.Comparer`1<T> System.Collections.Generic.Comparer`1<UnityEngine.RaycastHit>::get_Default() */,
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	{ 9497, 381, -1 } /* System.Collections.Generic.Comparer`1<T> System.Collections.Generic.Comparer`1<UnityEngine.UIVertex>::CreateComparer() */,
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	{ 9500, 381, -1 } /* System.Void System.Collections.Generic.Comparer`1<UnityEngine.UIVertex>::.ctor() */,
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	{ 9499, 341, -1 } /* System.Int32 System.Collections.Generic.Comparer`1<UnityEngine.Vector2>::System.Collections.IComparer.Compare(System.Object,System.Object) */,
	{ 9500, 341, -1 } /* System.Void System.Collections.Generic.Comparer`1<UnityEngine.Vector2>::.ctor() */,
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	{ 9497, 338, -1 } /* System.Collections.Generic.Comparer`1<T> System.Collections.Generic.Comparer`1<UnityEngine.Vector3>::CreateComparer() */,
	{ 9499, 338, -1 } /* System.Int32 System.Collections.Generic.Comparer`1<UnityEngine.Vector3>::System.Collections.IComparer.Compare(System.Object,System.Object) */,
	{ 9500, 338, -1 } /* System.Void System.Collections.Generic.Comparer`1<UnityEngine.Vector3>::.ctor() */,
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	{ 9497, 340, -1 } /* System.Collections.Generic.Comparer`1<T> System.Collections.Generic.Comparer`1<UnityEngine.Vector4>::CreateComparer() */,
	{ 9499, 340, -1 } /* System.Int32 System.Collections.Generic.Comparer`1<UnityEngine.Vector4>::System.Collections.IComparer.Compare(System.Object,System.Object) */,
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	{ 9442, 308, -1 } /* System.Object System.Collections.Generic.Dictionary`2/Enumerator<System.Int32,System.Int32>::System.Collections.IEnumerator.get_Current() */,
	{ 9443, 308, -1 } /* System.Void System.Collections.Generic.Dictionary`2/Enumerator<System.Int32,System.Int32>::System.Collections.IEnumerator.Reset() */,
	{ 9444, 308, -1 } /* System.Collections.DictionaryEntry System.Collections.Generic.Dictionary`2/Enumerator<System.Int32,System.Int32>::System.Collections.IDictionaryEnumerator.get_Entry() */,
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	{ 9442, 769, -1 } /* System.Object System.Collections.Generic.Dictionary`2/Enumerator<System.Int32,System.Int64>::System.Collections.IEnumerator.get_Current() */,
	{ 9443, 769, -1 } /* System.Void System.Collections.Generic.Dictionary`2/Enumerator<System.Int32,System.Int64>::System.Collections.IEnumerator.Reset() */,
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	{ 9442, 122, -1 } /* System.Object System.Collections.Generic.Dictionary`2/Enumerator<System.Int32,System.Object>::System.Collections.IEnumerator.get_Current() */,
	{ 9443, 122, -1 } /* System.Void System.Collections.Generic.Dictionary`2/Enumerator<System.Int32,System.Object>::System.Collections.IEnumerator.Reset() */,
	{ 9444, 122, -1 } /* System.Collections.DictionaryEntry System.Collections.Generic.Dictionary`2/Enumerator<System.Int32,System.Object>::System.Collections.IDictionaryEnumerator.get_Entry() */,
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	{ 9442, 763, -1 } /* System.Object System.Collections.Generic.Dictionary`2/Enumerator<System.Int64,System.Object>::System.Collections.IEnumerator.get_Current() */,
	{ 9443, 763, -1 } /* System.Void System.Collections.Generic.Dictionary`2/Enumerator<System.Int64,System.Object>::System.Collections.IEnumerator.Reset() */,
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	{ 9439, 188, -1 } /* System.Boolean System.Collections.Generic.Dictionary`2/Enumerator<System.Object,System.Int32>::MoveNext() */,
	{ 9440, 188, -1 } /* System.Collections.Generic.KeyValuePair`2<TKey,TValue> System.Collections.Generic.Dictionary`2/Enumerator<System.Object,System.Int32>::get_Current() */,
	{ 9441, 188, -1 } /* System.Void System.Collections.Generic.Dictionary`2/Enumerator<System.Object,System.Int32>::Dispose() */,
	{ 9442, 188, -1 } /* System.Object System.Collections.Generic.Dictionary`2/Enumerator<System.Object,System.Int32>::System.Collections.IEnumerator.get_Current() */,
	{ 9443, 188, -1 } /* System.Void System.Collections.Generic.Dictionary`2/Enumerator<System.Object,System.Int32>::System.Collections.IEnumerator.Reset() */,
	{ 9444, 188, -1 } /* System.Collections.DictionaryEntry System.Collections.Generic.Dictionary`2/Enumerator<System.Object,System.Int32>::System.Collections.IDictionaryEnumerator.get_Entry() */,
	{ 9445, 188, -1 } /* System.Object System.Collections.Generic.Dictionary`2/Enumerator<System.Object,System.Int32>::System.Collections.IDictionaryEnumerator.get_Key() */,
	{ 9446, 188, -1 } /* System.Object System.Collections.Generic.Dictionary`2/Enumerator<System.Object,System.Int32>::System.Collections.IDictionaryEnumerator.get_Value() */,
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	{ 9441, 167, -1 } /* System.Void System.Collections.Generic.Dictionary`2/Enumerator<System.Object,System.Resources.ResourceLocator>::Dispose() */,
	{ 9442, 167, -1 } /* System.Object System.Collections.Generic.Dictionary`2/Enumerator<System.Object,System.Resources.ResourceLocator>::System.Collections.IEnumerator.get_Current() */,
	{ 9443, 167, -1 } /* System.Void System.Collections.Generic.Dictionary`2/Enumerator<System.Object,System.Resources.ResourceLocator>::System.Collections.IEnumerator.Reset() */,
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	{ 9442, 513, -1 } /* System.Object System.Collections.Generic.Dictionary`2/Enumerator<System.Object,UnityEngine.Playables.Playable>::System.Collections.IEnumerator.get_Current() */,
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	{ 9446, 513, -1 } /* System.Object System.Collections.Generic.Dictionary`2/Enumerator<System.Object,UnityEngine.Playables.Playable>::System.Collections.IDictionaryEnumerator.get_Value() */,
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	{ 9439, 453, -1 } /* System.Boolean System.Collections.Generic.Dictionary`2/Enumerator<UnityEngine.Experimental.TerrainAPI.TerrainUtility/TerrainMap/TileCoord,System.Object>::MoveNext() */,
	{ 9440, 453, -1 } /* System.Collections.Generic.KeyValuePair`2<TKey,TValue> System.Collections.Generic.Dictionary`2/Enumerator<UnityEngine.Experimental.TerrainAPI.TerrainUtility/TerrainMap/TileCoord,System.Object>::get_Current() */,
	{ 9441, 453, -1 } /* System.Void System.Collections.Generic.Dictionary`2/Enumerator<UnityEngine.Experimental.TerrainAPI.TerrainUtility/TerrainMap/TileCoord,System.Object>::Dispose() */,
	{ 9442, 453, -1 } /* System.Object System.Collections.Generic.Dictionary`2/Enumerator<UnityEngine.Experimental.TerrainAPI.TerrainUtility/TerrainMap/TileCoord,System.Object>::System.Collections.IEnumerator.get_Current() */,
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	{ 9463, 302, -1 } /* System.Boolean System.Collections.Generic.Dictionary`2/KeyCollection/Enumerator<System.Int32,System.Boolean>::MoveNext() */,
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	{ 9463, 308, -1 } /* System.Boolean System.Collections.Generic.Dictionary`2/KeyCollection/Enumerator<System.Int32,System.Int32>::MoveNext() */,
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	{ 9463, 769, -1 } /* System.Boolean System.Collections.Generic.Dictionary`2/KeyCollection/Enumerator<System.Int32,System.Int64>::MoveNext() */,
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	{ 9465, 769, -1 } /* System.Object System.Collections.Generic.Dictionary`2/KeyCollection/Enumerator<System.Int32,System.Int64>::System.Collections.IEnumerator.get_Current() */,
	{ 9466, 769, -1 } /* System.Void System.Collections.Generic.Dictionary`2/KeyCollection/Enumerator<System.Int32,System.Int64>::System.Collections.IEnumerator.Reset() */,
	{ 9461, 122, -1 } /* System.Void System.Collections.Generic.Dictionary`2/KeyCollection/Enumerator<System.Int32,System.Object>::.ctor(System.Collections.Generic.Dictionary`2<TKey,TValue>) */,
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	{ 9463, 122, -1 } /* System.Boolean System.Collections.Generic.Dictionary`2/KeyCollection/Enumerator<System.Int32,System.Object>::MoveNext() */,
	{ 9464, 122, -1 } /* TKey System.Collections.Generic.Dictionary`2/KeyCollection/Enumerator<System.Int32,System.Object>::get_Current() */,
	{ 9465, 122, -1 } /* System.Object System.Collections.Generic.Dictionary`2/KeyCollection/Enumerator<System.Int32,System.Object>::System.Collections.IEnumerator.get_Current() */,
	{ 9466, 122, -1 } /* System.Void System.Collections.Generic.Dictionary`2/KeyCollection/Enumerator<System.Int32,System.Object>::System.Collections.IEnumerator.Reset() */,
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	{ 9463, 844, -1 } /* System.Boolean System.Collections.Generic.Dictionary`2/KeyCollection/Enumerator<System.Int32Enum,System.Object>::MoveNext() */,
	{ 9464, 844, -1 } /* TKey System.Collections.Generic.Dictionary`2/KeyCollection/Enumerator<System.Int32Enum,System.Object>::get_Current() */,
	{ 9465, 844, -1 } /* System.Object System.Collections.Generic.Dictionary`2/KeyCollection/Enumerator<System.Int32Enum,System.Object>::System.Collections.IEnumerator.get_Current() */,
	{ 9466, 844, -1 } /* System.Void System.Collections.Generic.Dictionary`2/KeyCollection/Enumerator<System.Int32Enum,System.Object>::System.Collections.IEnumerator.Reset() */,
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	{ 9462, 763, -1 } /* System.Void System.Collections.Generic.Dictionary`2/KeyCollection/Enumerator<System.Int64,System.Object>::Dispose() */,
	{ 9463, 763, -1 } /* System.Boolean System.Collections.Generic.Dictionary`2/KeyCollection/Enumerator<System.Int64,System.Object>::MoveNext() */,
	{ 9464, 763, -1 } /* TKey System.Collections.Generic.Dictionary`2/KeyCollection/Enumerator<System.Int64,System.Object>::get_Current() */,
	{ 9465, 763, -1 } /* System.Object System.Collections.Generic.Dictionary`2/KeyCollection/Enumerator<System.Int64,System.Object>::System.Collections.IEnumerator.get_Current() */,
	{ 9466, 763, -1 } /* System.Void System.Collections.Generic.Dictionary`2/KeyCollection/Enumerator<System.Int64,System.Object>::System.Collections.IEnumerator.Reset() */,
	{ 9461, 188, -1 } /* System.Void System.Collections.Generic.Dictionary`2/KeyCollection/Enumerator<System.Object,System.Int32>::.ctor(System.Collections.Generic.Dictionary`2<TKey,TValue>) */,
	{ 9462, 188, -1 } /* System.Void System.Collections.Generic.Dictionary`2/KeyCollection/Enumerator<System.Object,System.Int32>::Dispose() */,
	{ 9463, 188, -1 } /* System.Boolean System.Collections.Generic.Dictionary`2/KeyCollection/Enumerator<System.Object,System.Int32>::MoveNext() */,
	{ 9464, 188, -1 } /* TKey System.Collections.Generic.Dictionary`2/KeyCollection/Enumerator<System.Object,System.Int32>::get_Current() */,
	{ 9465, 188, -1 } /* System.Object System.Collections.Generic.Dictionary`2/KeyCollection/Enumerator<System.Object,System.Int32>::System.Collections.IEnumerator.get_Current() */,
	{ 9466, 188, -1 } /* System.Void System.Collections.Generic.Dictionary`2/KeyCollection/Enumerator<System.Object,System.Int32>::System.Collections.IEnumerator.Reset() */,
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	{ 9463, 167, -1 } /* System.Boolean System.Collections.Generic.Dictionary`2/KeyCollection/Enumerator<System.Object,System.Resources.ResourceLocator>::MoveNext() */,
	{ 9464, 167, -1 } /* TKey System.Collections.Generic.Dictionary`2/KeyCollection/Enumerator<System.Object,System.Resources.ResourceLocator>::get_Current() */,
	{ 9465, 167, -1 } /* System.Object System.Collections.Generic.Dictionary`2/KeyCollection/Enumerator<System.Object,System.Resources.ResourceLocator>::System.Collections.IEnumerator.get_Current() */,
	{ 9466, 167, -1 } /* System.Void System.Collections.Generic.Dictionary`2/KeyCollection/Enumerator<System.Object,System.Resources.ResourceLocator>::System.Collections.IEnumerator.Reset() */,
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	{ 9463, 513, -1 } /* System.Boolean System.Collections.Generic.Dictionary`2/KeyCollection/Enumerator<System.Object,UnityEngine.Playables.Playable>::MoveNext() */,
	{ 9464, 513, -1 } /* TKey System.Collections.Generic.Dictionary`2/KeyCollection/Enumerator<System.Object,UnityEngine.Playables.Playable>::get_Current() */,
	{ 9465, 513, -1 } /* System.Object System.Collections.Generic.Dictionary`2/KeyCollection/Enumerator<System.Object,UnityEngine.Playables.Playable>::System.Collections.IEnumerator.get_Current() */,
	{ 9466, 513, -1 } /* System.Void System.Collections.Generic.Dictionary`2/KeyCollection/Enumerator<System.Object,UnityEngine.Playables.Playable>::System.Collections.IEnumerator.Reset() */,
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	{ 9462, 453, -1 } /* System.Void System.Collections.Generic.Dictionary`2/KeyCollection/Enumerator<UnityEngine.Experimental.TerrainAPI.TerrainUtility/TerrainMap/TileCoord,System.Object>::Dispose() */,
	{ 9463, 453, -1 } /* System.Boolean System.Collections.Generic.Dictionary`2/KeyCollection/Enumerator<UnityEngine.Experimental.TerrainAPI.TerrainUtility/TerrainMap/TileCoord,System.Object>::MoveNext() */,
	{ 9464, 453, -1 } /* TKey System.Collections.Generic.Dictionary`2/KeyCollection/Enumerator<UnityEngine.Experimental.TerrainAPI.TerrainUtility/TerrainMap/TileCoord,System.Object>::get_Current() */,
	{ 9465, 453, -1 } /* System.Object System.Collections.Generic.Dictionary`2/KeyCollection/Enumerator<UnityEngine.Experimental.TerrainAPI.TerrainUtility/TerrainMap/TileCoord,System.Object>::System.Collections.IEnumerator.get_Current() */,
	{ 9466, 453, -1 } /* System.Void System.Collections.Generic.Dictionary`2/KeyCollection/Enumerator<UnityEngine.Experimental.TerrainAPI.TerrainUtility/TerrainMap/TileCoord,System.Object>::System.Collections.IEnumerator.Reset() */,
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	{ 9448, 302, -1 } /* System.Collections.Generic.Dictionary`2/KeyCollection/Enumerator<TKey,TValue> System.Collections.Generic.Dictionary`2/KeyCollection<System.Int32,System.Boolean>::GetEnumerator() */,
	{ 9449, 302, -1 } /* System.Void System.Collections.Generic.Dictionary`2/KeyCollection<System.Int32,System.Boolean>::CopyTo(TKey[],System.Int32) */,
	{ 9450, 302, -1 } /* System.Int32 System.Collections.Generic.Dictionary`2/KeyCollection<System.Int32,System.Boolean>::get_Count() */,
	{ 9451, 302, -1 } /* System.Boolean System.Collections.Generic.Dictionary`2/KeyCollection<System.Int32,System.Boolean>::System.Collections.Generic.ICollection<TKey>.get_IsReadOnly() */,
	{ 9452, 302, -1 } /* System.Void System.Collections.Generic.Dictionary`2/KeyCollection<System.Int32,System.Boolean>::System.Collections.Generic.ICollection<TKey>.Add(TKey) */,
	{ 9453, 302, -1 } /* System.Void System.Collections.Generic.Dictionary`2/KeyCollection<System.Int32,System.Boolean>::System.Collections.Generic.ICollection<TKey>.Clear() */,
	{ 9454, 302, -1 } /* System.Boolean System.Collections.Generic.Dictionary`2/KeyCollection<System.Int32,System.Boolean>::System.Collections.Generic.ICollection<TKey>.Contains(TKey) */,
	{ 9455, 302, -1 } /* System.Boolean System.Collections.Generic.Dictionary`2/KeyCollection<System.Int32,System.Boolean>::System.Collections.Generic.ICollection<TKey>.Remove(TKey) */,
	{ 9456, 302, -1 } /* System.Collections.Generic.IEnumerator`1<TKey> System.Collections.Generic.Dictionary`2/KeyCollection<System.Int32,System.Boolean>::System.Collections.Generic.IEnumerable<TKey>.GetEnumerator() */,
	{ 9457, 302, -1 } /* System.Collections.IEnumerator System.Collections.Generic.Dictionary`2/KeyCollection<System.Int32,System.Boolean>::System.Collections.IEnumerable.GetEnumerator() */,
	{ 9458, 302, -1 } /* System.Void System.Collections.Generic.Dictionary`2/KeyCollection<System.Int32,System.Boolean>::System.Collections.ICollection.CopyTo(System.Array,System.Int32) */,
	{ 9459, 302, -1 } /* System.Boolean System.Collections.Generic.Dictionary`2/KeyCollection<System.Int32,System.Boolean>::System.Collections.ICollection.get_IsSynchronized() */,
	{ 9460, 302, -1 } /* System.Object System.Collections.Generic.Dictionary`2/KeyCollection<System.Int32,System.Boolean>::System.Collections.ICollection.get_SyncRoot() */,
	{ 9447, 743, -1 } /* System.Void System.Collections.Generic.Dictionary`2/KeyCollection<System.Int32,System.Char>::.ctor(System.Collections.Generic.Dictionary`2<TKey,TValue>) */,
	{ 9448, 743, -1 } /* System.Collections.Generic.Dictionary`2/KeyCollection/Enumerator<TKey,TValue> System.Collections.Generic.Dictionary`2/KeyCollection<System.Int32,System.Char>::GetEnumerator() */,
	{ 9449, 743, -1 } /* System.Void System.Collections.Generic.Dictionary`2/KeyCollection<System.Int32,System.Char>::CopyTo(TKey[],System.Int32) */,
	{ 9450, 743, -1 } /* System.Int32 System.Collections.Generic.Dictionary`2/KeyCollection<System.Int32,System.Char>::get_Count() */,
	{ 9451, 743, -1 } /* System.Boolean System.Collections.Generic.Dictionary`2/KeyCollection<System.Int32,System.Char>::System.Collections.Generic.ICollection<TKey>.get_IsReadOnly() */,
	{ 9452, 743, -1 } /* System.Void System.Collections.Generic.Dictionary`2/KeyCollection<System.Int32,System.Char>::System.Collections.Generic.ICollection<TKey>.Add(TKey) */,
	{ 9453, 743, -1 } /* System.Void System.Collections.Generic.Dictionary`2/KeyCollection<System.Int32,System.Char>::System.Collections.Generic.ICollection<TKey>.Clear() */,
	{ 9454, 743, -1 } /* System.Boolean System.Collections.Generic.Dictionary`2/KeyCollection<System.Int32,System.Char>::System.Collections.Generic.ICollection<TKey>.Contains(TKey) */,
	{ 9455, 743, -1 } /* System.Boolean System.Collections.Generic.Dictionary`2/KeyCollection<System.Int32,System.Char>::System.Collections.Generic.ICollection<TKey>.Remove(TKey) */,
	{ 9456, 743, -1 } /* System.Collections.Generic.IEnumerator`1<TKey> System.Collections.Generic.Dictionary`2/KeyCollection<System.Int32,System.Char>::System.Collections.Generic.IEnumerable<TKey>.GetEnumerator() */,
	{ 9457, 743, -1 } /* System.Collections.IEnumerator System.Collections.Generic.Dictionary`2/KeyCollection<System.Int32,System.Char>::System.Collections.IEnumerable.GetEnumerator() */,
	{ 9458, 743, -1 } /* System.Void System.Collections.Generic.Dictionary`2/KeyCollection<System.Int32,System.Char>::System.Collections.ICollection.CopyTo(System.Array,System.Int32) */,
	{ 9459, 743, -1 } /* System.Boolean System.Collections.Generic.Dictionary`2/KeyCollection<System.Int32,System.Char>::System.Collections.ICollection.get_IsSynchronized() */,
	{ 9460, 743, -1 } /* System.Object System.Collections.Generic.Dictionary`2/KeyCollection<System.Int32,System.Char>::System.Collections.ICollection.get_SyncRoot() */,
	{ 9447, 308, -1 } /* System.Void System.Collections.Generic.Dictionary`2/KeyCollection<System.Int32,System.Int32>::.ctor(System.Collections.Generic.Dictionary`2<TKey,TValue>) */,
	{ 9448, 308, -1 } /* System.Collections.Generic.Dictionary`2/KeyCollection/Enumerator<TKey,TValue> System.Collections.Generic.Dictionary`2/KeyCollection<System.Int32,System.Int32>::GetEnumerator() */,
	{ 9449, 308, -1 } /* System.Void System.Collections.Generic.Dictionary`2/KeyCollection<System.Int32,System.Int32>::CopyTo(TKey[],System.Int32) */,
	{ 9450, 308, -1 } /* System.Int32 System.Collections.Generic.Dictionary`2/KeyCollection<System.Int32,System.Int32>::get_Count() */,
	{ 9451, 308, -1 } /* System.Boolean System.Collections.Generic.Dictionary`2/KeyCollection<System.Int32,System.Int32>::System.Collections.Generic.ICollection<TKey>.get_IsReadOnly() */,
	{ 9452, 308, -1 } /* System.Void System.Collections.Generic.Dictionary`2/KeyCollection<System.Int32,System.Int32>::System.Collections.Generic.ICollection<TKey>.Add(TKey) */,
	{ 9453, 308, -1 } /* System.Void System.Collections.Generic.Dictionary`2/KeyCollection<System.Int32,System.Int32>::System.Collections.Generic.ICollection<TKey>.Clear() */,
	{ 9454, 308, -1 } /* System.Boolean System.Collections.Generic.Dictionary`2/KeyCollection<System.Int32,System.Int32>::System.Collections.Generic.ICollection<TKey>.Contains(TKey) */,
	{ 9455, 308, -1 } /* System.Boolean System.Collections.Generic.Dictionary`2/KeyCollection<System.Int32,System.Int32>::System.Collections.Generic.ICollection<TKey>.Remove(TKey) */,
	{ 9456, 308, -1 } /* System.Collections.Generic.IEnumerator`1<TKey> System.Collections.Generic.Dictionary`2/KeyCollection<System.Int32,System.Int32>::System.Collections.Generic.IEnumerable<TKey>.GetEnumerator() */,
	{ 9457, 308, -1 } /* System.Collections.IEnumerator System.Collections.Generic.Dictionary`2/KeyCollection<System.Int32,System.Int32>::System.Collections.IEnumerable.GetEnumerator() */,
	{ 9458, 308, -1 } /* System.Void System.Collections.Generic.Dictionary`2/KeyCollection<System.Int32,System.Int32>::System.Collections.ICollection.CopyTo(System.Array,System.Int32) */,
	{ 9459, 308, -1 } /* System.Boolean System.Collections.Generic.Dictionary`2/KeyCollection<System.Int32,System.Int32>::System.Collections.ICollection.get_IsSynchronized() */,
	{ 9460, 308, -1 } /* System.Object System.Collections.Generic.Dictionary`2/KeyCollection<System.Int32,System.Int32>::System.Collections.ICollection.get_SyncRoot() */,
	{ 9447, 769, -1 } /* System.Void System.Collections.Generic.Dictionary`2/KeyCollection<System.Int32,System.Int64>::.ctor(System.Collections.Generic.Dictionary`2<TKey,TValue>) */,
	{ 9448, 769, -1 } /* System.Collections.Generic.Dictionary`2/KeyCollection/Enumerator<TKey,TValue> System.Collections.Generic.Dictionary`2/KeyCollection<System.Int32,System.Int64>::GetEnumerator() */,
	{ 9449, 769, -1 } /* System.Void System.Collections.Generic.Dictionary`2/KeyCollection<System.Int32,System.Int64>::CopyTo(TKey[],System.Int32) */,
	{ 9450, 769, -1 } /* System.Int32 System.Collections.Generic.Dictionary`2/KeyCollection<System.Int32,System.Int64>::get_Count() */,
	{ 9451, 769, -1 } /* System.Boolean System.Collections.Generic.Dictionary`2/KeyCollection<System.Int32,System.Int64>::System.Collections.Generic.ICollection<TKey>.get_IsReadOnly() */,
	{ 9452, 769, -1 } /* System.Void System.Collections.Generic.Dictionary`2/KeyCollection<System.Int32,System.Int64>::System.Collections.Generic.ICollection<TKey>.Add(TKey) */,
	{ 9453, 769, -1 } /* System.Void System.Collections.Generic.Dictionary`2/KeyCollection<System.Int32,System.Int64>::System.Collections.Generic.ICollection<TKey>.Clear() */,
	{ 9454, 769, -1 } /* System.Boolean System.Collections.Generic.Dictionary`2/KeyCollection<System.Int32,System.Int64>::System.Collections.Generic.ICollection<TKey>.Contains(TKey) */,
	{ 9455, 769, -1 } /* System.Boolean System.Collections.Generic.Dictionary`2/KeyCollection<System.Int32,System.Int64>::System.Collections.Generic.ICollection<TKey>.Remove(TKey) */,
	{ 9456, 769, -1 } /* System.Collections.Generic.IEnumerator`1<TKey> System.Collections.Generic.Dictionary`2/KeyCollection<System.Int32,System.Int64>::System.Collections.Generic.IEnumerable<TKey>.GetEnumerator() */,
	{ 9457, 769, -1 } /* System.Collections.IEnumerator System.Collections.Generic.Dictionary`2/KeyCollection<System.Int32,System.Int64>::System.Collections.IEnumerable.GetEnumerator() */,
	{ 9458, 769, -1 } /* System.Void System.Collections.Generic.Dictionary`2/KeyCollection<System.Int32,System.Int64>::System.Collections.ICollection.CopyTo(System.Array,System.Int32) */,
	{ 9459, 769, -1 } /* System.Boolean System.Collections.Generic.Dictionary`2/KeyCollection<System.Int32,System.Int64>::System.Collections.ICollection.get_IsSynchronized() */,
	{ 9460, 769, -1 } /* System.Object System.Collections.Generic.Dictionary`2/KeyCollection<System.Int32,System.Int64>::System.Collections.ICollection.get_SyncRoot() */,
	{ 9447, 122, -1 } /* System.Void System.Collections.Generic.Dictionary`2/KeyCollection<System.Int32,System.Object>::.ctor(System.Collections.Generic.Dictionary`2<TKey,TValue>) */,
	{ 9448, 122, -1 } /* System.Collections.Generic.Dictionary`2/KeyCollection/Enumerator<TKey,TValue> System.Collections.Generic.Dictionary`2/KeyCollection<System.Int32,System.Object>::GetEnumerator() */,
	{ 9449, 122, -1 } /* System.Void System.Collections.Generic.Dictionary`2/KeyCollection<System.Int32,System.Object>::CopyTo(TKey[],System.Int32) */,
	{ 9450, 122, -1 } /* System.Int32 System.Collections.Generic.Dictionary`2/KeyCollection<System.Int32,System.Object>::get_Count() */,
	{ 9451, 122, -1 } /* System.Boolean System.Collections.Generic.Dictionary`2/KeyCollection<System.Int32,System.Object>::System.Collections.Generic.ICollection<TKey>.get_IsReadOnly() */,
	{ 9452, 122, -1 } /* System.Void System.Collections.Generic.Dictionary`2/KeyCollection<System.Int32,System.Object>::System.Collections.Generic.ICollection<TKey>.Add(TKey) */,
	{ 9453, 122, -1 } /* System.Void System.Collections.Generic.Dictionary`2/KeyCollection<System.Int32,System.Object>::System.Collections.Generic.ICollection<TKey>.Clear() */,
	{ 9454, 122, -1 } /* System.Boolean System.Collections.Generic.Dictionary`2/KeyCollection<System.Int32,System.Object>::System.Collections.Generic.ICollection<TKey>.Contains(TKey) */,
	{ 9455, 122, -1 } /* System.Boolean System.Collections.Generic.Dictionary`2/KeyCollection<System.Int32,System.Object>::System.Collections.Generic.ICollection<TKey>.Remove(TKey) */,
	{ 9456, 122, -1 } /* System.Collections.Generic.IEnumerator`1<TKey> System.Collections.Generic.Dictionary`2/KeyCollection<System.Int32,System.Object>::System.Collections.Generic.IEnumerable<TKey>.GetEnumerator() */,
	{ 9457, 122, -1 } /* System.Collections.IEnumerator System.Collections.Generic.Dictionary`2/KeyCollection<System.Int32,System.Object>::System.Collections.IEnumerable.GetEnumerator() */,
	{ 9458, 122, -1 } /* System.Void System.Collections.Generic.Dictionary`2/KeyCollection<System.Int32,System.Object>::System.Collections.ICollection.CopyTo(System.Array,System.Int32) */,
	{ 9459, 122, -1 } /* System.Boolean System.Collections.Generic.Dictionary`2/KeyCollection<System.Int32,System.Object>::System.Collections.ICollection.get_IsSynchronized() */,
	{ 9460, 122, -1 } /* System.Object System.Collections.Generic.Dictionary`2/KeyCollection<System.Int32,System.Object>::System.Collections.ICollection.get_SyncRoot() */,
	{ 9447, 844, -1 } /* System.Void System.Collections.Generic.Dictionary`2/KeyCollection<System.Int32Enum,System.Object>::.ctor(System.Collections.Generic.Dictionary`2<TKey,TValue>) */,
	{ 9448, 844, -1 } /* System.Collections.Generic.Dictionary`2/KeyCollection/Enumerator<TKey,TValue> System.Collections.Generic.Dictionary`2/KeyCollection<System.Int32Enum,System.Object>::GetEnumerator() */,
	{ 9449, 844, -1 } /* System.Void System.Collections.Generic.Dictionary`2/KeyCollection<System.Int32Enum,System.Object>::CopyTo(TKey[],System.Int32) */,
	{ 9450, 844, -1 } /* System.Int32 System.Collections.Generic.Dictionary`2/KeyCollection<System.Int32Enum,System.Object>::get_Count() */,
	{ 9451, 844, -1 } /* System.Boolean System.Collections.Generic.Dictionary`2/KeyCollection<System.Int32Enum,System.Object>::System.Collections.Generic.ICollection<TKey>.get_IsReadOnly() */,
	{ 9452, 844, -1 } /* System.Void System.Collections.Generic.Dictionary`2/KeyCollection<System.Int32Enum,System.Object>::System.Collections.Generic.ICollection<TKey>.Add(TKey) */,
	{ 9453, 844, -1 } /* System.Void System.Collections.Generic.Dictionary`2/KeyCollection<System.Int32Enum,System.Object>::System.Collections.Generic.ICollection<TKey>.Clear() */,
	{ 9454, 844, -1 } /* System.Boolean System.Collections.Generic.Dictionary`2/KeyCollection<System.Int32Enum,System.Object>::System.Collections.Generic.ICollection<TKey>.Contains(TKey) */,
	{ 9455, 844, -1 } /* System.Boolean System.Collections.Generic.Dictionary`2/KeyCollection<System.Int32Enum,System.Object>::System.Collections.Generic.ICollection<TKey>.Remove(TKey) */,
	{ 9456, 844, -1 } /* System.Collections.Generic.IEnumerator`1<TKey> System.Collections.Generic.Dictionary`2/KeyCollection<System.Int32Enum,System.Object>::System.Collections.Generic.IEnumerable<TKey>.GetEnumerator() */,
	{ 9457, 844, -1 } /* System.Collections.IEnumerator System.Collections.Generic.Dictionary`2/KeyCollection<System.Int32Enum,System.Object>::System.Collections.IEnumerable.GetEnumerator() */,
	{ 9458, 844, -1 } /* System.Void System.Collections.Generic.Dictionary`2/KeyCollection<System.Int32Enum,System.Object>::System.Collections.ICollection.CopyTo(System.Array,System.Int32) */,
	{ 9459, 844, -1 } /* System.Boolean System.Collections.Generic.Dictionary`2/KeyCollection<System.Int32Enum,System.Object>::System.Collections.ICollection.get_IsSynchronized() */,
	{ 9460, 844, -1 } /* System.Object System.Collections.Generic.Dictionary`2/KeyCollection<System.Int32Enum,System.Object>::System.Collections.ICollection.get_SyncRoot() */,
	{ 9447, 763, -1 } /* System.Void System.Collections.Generic.Dictionary`2/KeyCollection<System.Int64,System.Object>::.ctor(System.Collections.Generic.Dictionary`2<TKey,TValue>) */,
	{ 9448, 763, -1 } /* System.Collections.Generic.Dictionary`2/KeyCollection/Enumerator<TKey,TValue> System.Collections.Generic.Dictionary`2/KeyCollection<System.Int64,System.Object>::GetEnumerator() */,
	{ 9449, 763, -1 } /* System.Void System.Collections.Generic.Dictionary`2/KeyCollection<System.Int64,System.Object>::CopyTo(TKey[],System.Int32) */,
	{ 9450, 763, -1 } /* System.Int32 System.Collections.Generic.Dictionary`2/KeyCollection<System.Int64,System.Object>::get_Count() */,
	{ 9451, 763, -1 } /* System.Boolean System.Collections.Generic.Dictionary`2/KeyCollection<System.Int64,System.Object>::System.Collections.Generic.ICollection<TKey>.get_IsReadOnly() */,
	{ 9452, 763, -1 } /* System.Void System.Collections.Generic.Dictionary`2/KeyCollection<System.Int64,System.Object>::System.Collections.Generic.ICollection<TKey>.Add(TKey) */,
	{ 9453, 763, -1 } /* System.Void System.Collections.Generic.Dictionary`2/KeyCollection<System.Int64,System.Object>::System.Collections.Generic.ICollection<TKey>.Clear() */,
	{ 9454, 763, -1 } /* System.Boolean System.Collections.Generic.Dictionary`2/KeyCollection<System.Int64,System.Object>::System.Collections.Generic.ICollection<TKey>.Contains(TKey) */,
	{ 9455, 763, -1 } /* System.Boolean System.Collections.Generic.Dictionary`2/KeyCollection<System.Int64,System.Object>::System.Collections.Generic.ICollection<TKey>.Remove(TKey) */,
	{ 9456, 763, -1 } /* System.Collections.Generic.IEnumerator`1<TKey> System.Collections.Generic.Dictionary`2/KeyCollection<System.Int64,System.Object>::System.Collections.Generic.IEnumerable<TKey>.GetEnumerator() */,
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	{ 9449, 188, -1 } /* System.Void System.Collections.Generic.Dictionary`2/KeyCollection<System.Object,System.Int32>::CopyTo(TKey[],System.Int32) */,
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	{ 9451, 188, -1 } /* System.Boolean System.Collections.Generic.Dictionary`2/KeyCollection<System.Object,System.Int32>::System.Collections.Generic.ICollection<TKey>.get_IsReadOnly() */,
	{ 9452, 188, -1 } /* System.Void System.Collections.Generic.Dictionary`2/KeyCollection<System.Object,System.Int32>::System.Collections.Generic.ICollection<TKey>.Add(TKey) */,
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	{ 9454, 188, -1 } /* System.Boolean System.Collections.Generic.Dictionary`2/KeyCollection<System.Object,System.Int32>::System.Collections.Generic.ICollection<TKey>.Contains(TKey) */,
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	{ 9458, 188, -1 } /* System.Void System.Collections.Generic.Dictionary`2/KeyCollection<System.Object,System.Int32>::System.Collections.ICollection.CopyTo(System.Array,System.Int32) */,
	{ 9459, 188, -1 } /* System.Boolean System.Collections.Generic.Dictionary`2/KeyCollection<System.Object,System.Int32>::System.Collections.ICollection.get_IsSynchronized() */,
	{ 9460, 188, -1 } /* System.Object System.Collections.Generic.Dictionary`2/KeyCollection<System.Object,System.Int32>::System.Collections.ICollection.get_SyncRoot() */,
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	{ 9450, 167, -1 } /* System.Int32 System.Collections.Generic.Dictionary`2/KeyCollection<System.Object,System.Resources.ResourceLocator>::get_Count() */,
	{ 9451, 167, -1 } /* System.Boolean System.Collections.Generic.Dictionary`2/KeyCollection<System.Object,System.Resources.ResourceLocator>::System.Collections.Generic.ICollection<TKey>.get_IsReadOnly() */,
	{ 9452, 167, -1 } /* System.Void System.Collections.Generic.Dictionary`2/KeyCollection<System.Object,System.Resources.ResourceLocator>::System.Collections.Generic.ICollection<TKey>.Add(TKey) */,
	{ 9453, 167, -1 } /* System.Void System.Collections.Generic.Dictionary`2/KeyCollection<System.Object,System.Resources.ResourceLocator>::System.Collections.Generic.ICollection<TKey>.Clear() */,
	{ 9454, 167, -1 } /* System.Boolean System.Collections.Generic.Dictionary`2/KeyCollection<System.Object,System.Resources.ResourceLocator>::System.Collections.Generic.ICollection<TKey>.Contains(TKey) */,
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	{ 9456, 167, -1 } /* System.Collections.Generic.IEnumerator`1<TKey> System.Collections.Generic.Dictionary`2/KeyCollection<System.Object,System.Resources.ResourceLocator>::System.Collections.Generic.IEnumerable<TKey>.GetEnumerator() */,
	{ 9457, 167, -1 } /* System.Collections.IEnumerator System.Collections.Generic.Dictionary`2/KeyCollection<System.Object,System.Resources.ResourceLocator>::System.Collections.IEnumerable.GetEnumerator() */,
	{ 9458, 167, -1 } /* System.Void System.Collections.Generic.Dictionary`2/KeyCollection<System.Object,System.Resources.ResourceLocator>::System.Collections.ICollection.CopyTo(System.Array,System.Int32) */,
	{ 9459, 167, -1 } /* System.Boolean System.Collections.Generic.Dictionary`2/KeyCollection<System.Object,System.Resources.ResourceLocator>::System.Collections.ICollection.get_IsSynchronized() */,
	{ 9460, 167, -1 } /* System.Object System.Collections.Generic.Dictionary`2/KeyCollection<System.Object,System.Resources.ResourceLocator>::System.Collections.ICollection.get_SyncRoot() */,
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	{ 9448, 513, -1 } /* System.Collections.Generic.Dictionary`2/KeyCollection/Enumerator<TKey,TValue> System.Collections.Generic.Dictionary`2/KeyCollection<System.Object,UnityEngine.Playables.Playable>::GetEnumerator() */,
	{ 9449, 513, -1 } /* System.Void System.Collections.Generic.Dictionary`2/KeyCollection<System.Object,UnityEngine.Playables.Playable>::CopyTo(TKey[],System.Int32) */,
	{ 9450, 513, -1 } /* System.Int32 System.Collections.Generic.Dictionary`2/KeyCollection<System.Object,UnityEngine.Playables.Playable>::get_Count() */,
	{ 9451, 513, -1 } /* System.Boolean System.Collections.Generic.Dictionary`2/KeyCollection<System.Object,UnityEngine.Playables.Playable>::System.Collections.Generic.ICollection<TKey>.get_IsReadOnly() */,
	{ 9452, 513, -1 } /* System.Void System.Collections.Generic.Dictionary`2/KeyCollection<System.Object,UnityEngine.Playables.Playable>::System.Collections.Generic.ICollection<TKey>.Add(TKey) */,
	{ 9453, 513, -1 } /* System.Void System.Collections.Generic.Dictionary`2/KeyCollection<System.Object,UnityEngine.Playables.Playable>::System.Collections.Generic.ICollection<TKey>.Clear() */,
	{ 9454, 513, -1 } /* System.Boolean System.Collections.Generic.Dictionary`2/KeyCollection<System.Object,UnityEngine.Playables.Playable>::System.Collections.Generic.ICollection<TKey>.Contains(TKey) */,
	{ 9455, 513, -1 } /* System.Boolean System.Collections.Generic.Dictionary`2/KeyCollection<System.Object,UnityEngine.Playables.Playable>::System.Collections.Generic.ICollection<TKey>.Remove(TKey) */,
	{ 9456, 513, -1 } /* System.Collections.Generic.IEnumerator`1<TKey> System.Collections.Generic.Dictionary`2/KeyCollection<System.Object,UnityEngine.Playables.Playable>::System.Collections.Generic.IEnumerable<TKey>.GetEnumerator() */,
	{ 9457, 513, -1 } /* System.Collections.IEnumerator System.Collections.Generic.Dictionary`2/KeyCollection<System.Object,UnityEngine.Playables.Playable>::System.Collections.IEnumerable.GetEnumerator() */,
	{ 9458, 513, -1 } /* System.Void System.Collections.Generic.Dictionary`2/KeyCollection<System.Object,UnityEngine.Playables.Playable>::System.Collections.ICollection.CopyTo(System.Array,System.Int32) */,
	{ 9459, 513, -1 } /* System.Boolean System.Collections.Generic.Dictionary`2/KeyCollection<System.Object,UnityEngine.Playables.Playable>::System.Collections.ICollection.get_IsSynchronized() */,
	{ 9460, 513, -1 } /* System.Object System.Collections.Generic.Dictionary`2/KeyCollection<System.Object,UnityEngine.Playables.Playable>::System.Collections.ICollection.get_SyncRoot() */,
	{ 9447, 453, -1 } /* System.Void System.Collections.Generic.Dictionary`2/KeyCollection<UnityEngine.Experimental.TerrainAPI.TerrainUtility/TerrainMap/TileCoord,System.Object>::.ctor(System.Collections.Generic.Dictionary`2<TKey,TValue>) */,
	{ 9448, 453, -1 } /* System.Collections.Generic.Dictionary`2/KeyCollection/Enumerator<TKey,TValue> System.Collections.Generic.Dictionary`2/KeyCollection<UnityEngine.Experimental.TerrainAPI.TerrainUtility/TerrainMap/TileCoord,System.Object>::GetEnumerator() */,
	{ 9449, 453, -1 } /* System.Void System.Collections.Generic.Dictionary`2/KeyCollection<UnityEngine.Experimental.TerrainAPI.TerrainUtility/TerrainMap/TileCoord,System.Object>::CopyTo(TKey[],System.Int32) */,
	{ 9450, 453, -1 } /* System.Int32 System.Collections.Generic.Dictionary`2/KeyCollection<UnityEngine.Experimental.TerrainAPI.TerrainUtility/TerrainMap/TileCoord,System.Object>::get_Count() */,
	{ 9451, 453, -1 } /* System.Boolean System.Collections.Generic.Dictionary`2/KeyCollection<UnityEngine.Experimental.TerrainAPI.TerrainUtility/TerrainMap/TileCoord,System.Object>::System.Collections.Generic.ICollection<TKey>.get_IsReadOnly() */,
	{ 9452, 453, -1 } /* System.Void System.Collections.Generic.Dictionary`2/KeyCollection<UnityEngine.Experimental.TerrainAPI.TerrainUtility/TerrainMap/TileCoord,System.Object>::System.Collections.Generic.ICollection<TKey>.Add(TKey) */,
	{ 9453, 453, -1 } /* System.Void System.Collections.Generic.Dictionary`2/KeyCollection<UnityEngine.Experimental.TerrainAPI.TerrainUtility/TerrainMap/TileCoord,System.Object>::System.Collections.Generic.ICollection<TKey>.Clear() */,
	{ 9454, 453, -1 } /* System.Boolean System.Collections.Generic.Dictionary`2/KeyCollection<UnityEngine.Experimental.TerrainAPI.TerrainUtility/TerrainMap/TileCoord,System.Object>::System.Collections.Generic.ICollection<TKey>.Contains(TKey) */,
	{ 9455, 453, -1 } /* System.Boolean System.Collections.Generic.Dictionary`2/KeyCollection<UnityEngine.Experimental.TerrainAPI.TerrainUtility/TerrainMap/TileCoord,System.Object>::System.Collections.Generic.ICollection<TKey>.Remove(TKey) */,
	{ 9456, 453, -1 } /* System.Collections.Generic.IEnumerator`1<TKey> System.Collections.Generic.Dictionary`2/KeyCollection<UnityEngine.Experimental.TerrainAPI.TerrainUtility/TerrainMap/TileCoord,System.Object>::System.Collections.Generic.IEnumerable<TKey>.GetEnumerator() */,
	{ 9457, 453, -1 } /* System.Collections.IEnumerator System.Collections.Generic.Dictionary`2/KeyCollection<UnityEngine.Experimental.TerrainAPI.TerrainUtility/TerrainMap/TileCoord,System.Object>::System.Collections.IEnumerable.GetEnumerator() */,
	{ 9458, 453, -1 } /* System.Void System.Collections.Generic.Dictionary`2/KeyCollection<UnityEngine.Experimental.TerrainAPI.TerrainUtility/TerrainMap/TileCoord,System.Object>::System.Collections.ICollection.CopyTo(System.Array,System.Int32) */,
	{ 9459, 453, -1 } /* System.Boolean System.Collections.Generic.Dictionary`2/KeyCollection<UnityEngine.Experimental.TerrainAPI.TerrainUtility/TerrainMap/TileCoord,System.Object>::System.Collections.ICollection.get_IsSynchronized() */,
	{ 9460, 453, -1 } /* System.Object System.Collections.Generic.Dictionary`2/KeyCollection<UnityEngine.Experimental.TerrainAPI.TerrainUtility/TerrainMap/TileCoord,System.Object>::System.Collections.ICollection.get_SyncRoot() */,
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	{ 9483, 302, -1 } /* System.Boolean System.Collections.Generic.Dictionary`2/ValueCollection/Enumerator<System.Int32,System.Boolean>::MoveNext() */,
	{ 9484, 302, -1 } /* TValue System.Collections.Generic.Dictionary`2/ValueCollection/Enumerator<System.Int32,System.Boolean>::get_Current() */,
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	{ 9483, 743, -1 } /* System.Boolean System.Collections.Generic.Dictionary`2/ValueCollection/Enumerator<System.Int32,System.Char>::MoveNext() */,
	{ 9484, 743, -1 } /* TValue System.Collections.Generic.Dictionary`2/ValueCollection/Enumerator<System.Int32,System.Char>::get_Current() */,
	{ 9485, 743, -1 } /* System.Object System.Collections.Generic.Dictionary`2/ValueCollection/Enumerator<System.Int32,System.Char>::System.Collections.IEnumerator.get_Current() */,
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	{ 9483, 308, -1 } /* System.Boolean System.Collections.Generic.Dictionary`2/ValueCollection/Enumerator<System.Int32,System.Int32>::MoveNext() */,
	{ 9484, 308, -1 } /* TValue System.Collections.Generic.Dictionary`2/ValueCollection/Enumerator<System.Int32,System.Int32>::get_Current() */,
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	{ 9486, 308, -1 } /* System.Void System.Collections.Generic.Dictionary`2/ValueCollection/Enumerator<System.Int32,System.Int32>::System.Collections.IEnumerator.Reset() */,
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	{ 9482, 769, -1 } /* System.Void System.Collections.Generic.Dictionary`2/ValueCollection/Enumerator<System.Int32,System.Int64>::Dispose() */,
	{ 9483, 769, -1 } /* System.Boolean System.Collections.Generic.Dictionary`2/ValueCollection/Enumerator<System.Int32,System.Int64>::MoveNext() */,
	{ 9484, 769, -1 } /* TValue System.Collections.Generic.Dictionary`2/ValueCollection/Enumerator<System.Int32,System.Int64>::get_Current() */,
	{ 9485, 769, -1 } /* System.Object System.Collections.Generic.Dictionary`2/ValueCollection/Enumerator<System.Int32,System.Int64>::System.Collections.IEnumerator.get_Current() */,
	{ 9486, 769, -1 } /* System.Void System.Collections.Generic.Dictionary`2/ValueCollection/Enumerator<System.Int32,System.Int64>::System.Collections.IEnumerator.Reset() */,
	{ 9481, 122, -1 } /* System.Void System.Collections.Generic.Dictionary`2/ValueCollection/Enumerator<System.Int32,System.Object>::.ctor(System.Collections.Generic.Dictionary`2<TKey,TValue>) */,
	{ 9482, 122, -1 } /* System.Void System.Collections.Generic.Dictionary`2/ValueCollection/Enumerator<System.Int32,System.Object>::Dispose() */,
	{ 9483, 122, -1 } /* System.Boolean System.Collections.Generic.Dictionary`2/ValueCollection/Enumerator<System.Int32,System.Object>::MoveNext() */,
	{ 9484, 122, -1 } /* TValue System.Collections.Generic.Dictionary`2/ValueCollection/Enumerator<System.Int32,System.Object>::get_Current() */,
	{ 9485, 122, -1 } /* System.Object System.Collections.Generic.Dictionary`2/ValueCollection/Enumerator<System.Int32,System.Object>::System.Collections.IEnumerator.get_Current() */,
	{ 9486, 122, -1 } /* System.Void System.Collections.Generic.Dictionary`2/ValueCollection/Enumerator<System.Int32,System.Object>::System.Collections.IEnumerator.Reset() */,
	{ 9481, 844, -1 } /* System.Void System.Collections.Generic.Dictionary`2/ValueCollection/Enumerator<System.Int32Enum,System.Object>::.ctor(System.Collections.Generic.Dictionary`2<TKey,TValue>) */,
	{ 9482, 844, -1 } /* System.Void System.Collections.Generic.Dictionary`2/ValueCollection/Enumerator<System.Int32Enum,System.Object>::Dispose() */,
	{ 9483, 844, -1 } /* System.Boolean System.Collections.Generic.Dictionary`2/ValueCollection/Enumerator<System.Int32Enum,System.Object>::MoveNext() */,
	{ 9484, 844, -1 } /* TValue System.Collections.Generic.Dictionary`2/ValueCollection/Enumerator<System.Int32Enum,System.Object>::get_Current() */,
	{ 9485, 844, -1 } /* System.Object System.Collections.Generic.Dictionary`2/ValueCollection/Enumerator<System.Int32Enum,System.Object>::System.Collections.IEnumerator.get_Current() */,
	{ 9486, 844, -1 } /* System.Void System.Collections.Generic.Dictionary`2/ValueCollection/Enumerator<System.Int32Enum,System.Object>::System.Collections.IEnumerator.Reset() */,
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	{ 9482, 763, -1 } /* System.Void System.Collections.Generic.Dictionary`2/ValueCollection/Enumerator<System.Int64,System.Object>::Dispose() */,
	{ 9483, 763, -1 } /* System.Boolean System.Collections.Generic.Dictionary`2/ValueCollection/Enumerator<System.Int64,System.Object>::MoveNext() */,
	{ 9484, 763, -1 } /* TValue System.Collections.Generic.Dictionary`2/ValueCollection/Enumerator<System.Int64,System.Object>::get_Current() */,
	{ 9485, 763, -1 } /* System.Object System.Collections.Generic.Dictionary`2/ValueCollection/Enumerator<System.Int64,System.Object>::System.Collections.IEnumerator.get_Current() */,
	{ 9486, 763, -1 } /* System.Void System.Collections.Generic.Dictionary`2/ValueCollection/Enumerator<System.Int64,System.Object>::System.Collections.IEnumerator.Reset() */,
	{ 9481, 188, -1 } /* System.Void System.Collections.Generic.Dictionary`2/ValueCollection/Enumerator<System.Object,System.Int32>::.ctor(System.Collections.Generic.Dictionary`2<TKey,TValue>) */,
	{ 9482, 188, -1 } /* System.Void System.Collections.Generic.Dictionary`2/ValueCollection/Enumerator<System.Object,System.Int32>::Dispose() */,
	{ 9483, 188, -1 } /* System.Boolean System.Collections.Generic.Dictionary`2/ValueCollection/Enumerator<System.Object,System.Int32>::MoveNext() */,
	{ 9484, 188, -1 } /* TValue System.Collections.Generic.Dictionary`2/ValueCollection/Enumerator<System.Object,System.Int32>::get_Current() */,
	{ 9485, 188, -1 } /* System.Object System.Collections.Generic.Dictionary`2/ValueCollection/Enumerator<System.Object,System.Int32>::System.Collections.IEnumerator.get_Current() */,
	{ 9486, 188, -1 } /* System.Void System.Collections.Generic.Dictionary`2/ValueCollection/Enumerator<System.Object,System.Int32>::System.Collections.IEnumerator.Reset() */,
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	{ 9482, 167, -1 } /* System.Void System.Collections.Generic.Dictionary`2/ValueCollection/Enumerator<System.Object,System.Resources.ResourceLocator>::Dispose() */,
	{ 9483, 167, -1 } /* System.Boolean System.Collections.Generic.Dictionary`2/ValueCollection/Enumerator<System.Object,System.Resources.ResourceLocator>::MoveNext() */,
	{ 9484, 167, -1 } /* TValue System.Collections.Generic.Dictionary`2/ValueCollection/Enumerator<System.Object,System.Resources.ResourceLocator>::get_Current() */,
	{ 9485, 167, -1 } /* System.Object System.Collections.Generic.Dictionary`2/ValueCollection/Enumerator<System.Object,System.Resources.ResourceLocator>::System.Collections.IEnumerator.get_Current() */,
	{ 9486, 167, -1 } /* System.Void System.Collections.Generic.Dictionary`2/ValueCollection/Enumerator<System.Object,System.Resources.ResourceLocator>::System.Collections.IEnumerator.Reset() */,
	{ 9481, 513, -1 } /* System.Void System.Collections.Generic.Dictionary`2/ValueCollection/Enumerator<System.Object,UnityEngine.Playables.Playable>::.ctor(System.Collections.Generic.Dictionary`2<TKey,TValue>) */,
	{ 9482, 513, -1 } /* System.Void System.Collections.Generic.Dictionary`2/ValueCollection/Enumerator<System.Object,UnityEngine.Playables.Playable>::Dispose() */,
	{ 9483, 513, -1 } /* System.Boolean System.Collections.Generic.Dictionary`2/ValueCollection/Enumerator<System.Object,UnityEngine.Playables.Playable>::MoveNext() */,
	{ 9484, 513, -1 } /* TValue System.Collections.Generic.Dictionary`2/ValueCollection/Enumerator<System.Object,UnityEngine.Playables.Playable>::get_Current() */,
	{ 9485, 513, -1 } /* System.Object System.Collections.Generic.Dictionary`2/ValueCollection/Enumerator<System.Object,UnityEngine.Playables.Playable>::System.Collections.IEnumerator.get_Current() */,
	{ 9486, 513, -1 } /* System.Void System.Collections.Generic.Dictionary`2/ValueCollection/Enumerator<System.Object,UnityEngine.Playables.Playable>::System.Collections.IEnumerator.Reset() */,
	{ 9481, 453, -1 } /* System.Void System.Collections.Generic.Dictionary`2/ValueCollection/Enumerator<UnityEngine.Experimental.TerrainAPI.TerrainUtility/TerrainMap/TileCoord,System.Object>::.ctor(System.Collections.Generic.Dictionary`2<TKey,TValue>) */,
	{ 9482, 453, -1 } /* System.Void System.Collections.Generic.Dictionary`2/ValueCollection/Enumerator<UnityEngine.Experimental.TerrainAPI.TerrainUtility/TerrainMap/TileCoord,System.Object>::Dispose() */,
	{ 9483, 453, -1 } /* System.Boolean System.Collections.Generic.Dictionary`2/ValueCollection/Enumerator<UnityEngine.Experimental.TerrainAPI.TerrainUtility/TerrainMap/TileCoord,System.Object>::MoveNext() */,
	{ 9484, 453, -1 } /* TValue System.Collections.Generic.Dictionary`2/ValueCollection/Enumerator<UnityEngine.Experimental.TerrainAPI.TerrainUtility/TerrainMap/TileCoord,System.Object>::get_Current() */,
	{ 9485, 453, -1 } /* System.Object System.Collections.Generic.Dictionary`2/ValueCollection/Enumerator<UnityEngine.Experimental.TerrainAPI.TerrainUtility/TerrainMap/TileCoord,System.Object>::System.Collections.IEnumerator.get_Current() */,
	{ 9486, 453, -1 } /* System.Void System.Collections.Generic.Dictionary`2/ValueCollection/Enumerator<UnityEngine.Experimental.TerrainAPI.TerrainUtility/TerrainMap/TileCoord,System.Object>::System.Collections.IEnumerator.Reset() */,
	{ 9467, 302, -1 } /* System.Void System.Collections.Generic.Dictionary`2/ValueCollection<System.Int32,System.Boolean>::.ctor(System.Collections.Generic.Dictionary`2<TKey,TValue>) */,
	{ 9468, 302, -1 } /* System.Collections.Generic.Dictionary`2/ValueCollection/Enumerator<TKey,TValue> System.Collections.Generic.Dictionary`2/ValueCollection<System.Int32,System.Boolean>::GetEnumerator() */,
	{ 9469, 302, -1 } /* System.Void System.Collections.Generic.Dictionary`2/ValueCollection<System.Int32,System.Boolean>::CopyTo(TValue[],System.Int32) */,
	{ 9470, 302, -1 } /* System.Int32 System.Collections.Generic.Dictionary`2/ValueCollection<System.Int32,System.Boolean>::get_Count() */,
	{ 9471, 302, -1 } /* System.Boolean System.Collections.Generic.Dictionary`2/ValueCollection<System.Int32,System.Boolean>::System.Collections.Generic.ICollection<TValue>.get_IsReadOnly() */,
	{ 9472, 302, -1 } /* System.Void System.Collections.Generic.Dictionary`2/ValueCollection<System.Int32,System.Boolean>::System.Collections.Generic.ICollection<TValue>.Add(TValue) */,
	{ 9473, 302, -1 } /* System.Boolean System.Collections.Generic.Dictionary`2/ValueCollection<System.Int32,System.Boolean>::System.Collections.Generic.ICollection<TValue>.Remove(TValue) */,
	{ 9474, 302, -1 } /* System.Void System.Collections.Generic.Dictionary`2/ValueCollection<System.Int32,System.Boolean>::System.Collections.Generic.ICollection<TValue>.Clear() */,
	{ 9475, 302, -1 } /* System.Boolean System.Collections.Generic.Dictionary`2/ValueCollection<System.Int32,System.Boolean>::System.Collections.Generic.ICollection<TValue>.Contains(TValue) */,
	{ 9476, 302, -1 } /* System.Collections.Generic.IEnumerator`1<TValue> System.Collections.Generic.Dictionary`2/ValueCollection<System.Int32,System.Boolean>::System.Collections.Generic.IEnumerable<TValue>.GetEnumerator() */,
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	{ 9473, 453, -1 } /* System.Boolean System.Collections.Generic.Dictionary`2/ValueCollection<UnityEngine.Experimental.TerrainAPI.TerrainUtility/TerrainMap/TileCoord,System.Object>::System.Collections.Generic.ICollection<TValue>.Remove(TValue) */,
	{ 9474, 453, -1 } /* System.Void System.Collections.Generic.Dictionary`2/ValueCollection<UnityEngine.Experimental.TerrainAPI.TerrainUtility/TerrainMap/TileCoord,System.Object>::System.Collections.Generic.ICollection<TValue>.Clear() */,
	{ 9475, 453, -1 } /* System.Boolean System.Collections.Generic.Dictionary`2/ValueCollection<UnityEngine.Experimental.TerrainAPI.TerrainUtility/TerrainMap/TileCoord,System.Object>::System.Collections.Generic.ICollection<TValue>.Contains(TValue) */,
	{ 9476, 453, -1 } /* System.Collections.Generic.IEnumerator`1<TValue> System.Collections.Generic.Dictionary`2/ValueCollection<UnityEngine.Experimental.TerrainAPI.TerrainUtility/TerrainMap/TileCoord,System.Object>::System.Collections.Generic.IEnumerable<TValue>.GetEnumerator() */,
	{ 9477, 453, -1 } /* System.Collections.IEnumerator System.Collections.Generic.Dictionary`2/ValueCollection<UnityEngine.Experimental.TerrainAPI.TerrainUtility/TerrainMap/TileCoord,System.Object>::System.Collections.IEnumerable.GetEnumerator() */,
	{ 9478, 453, -1 } /* System.Void System.Collections.Generic.Dictionary`2/ValueCollection<UnityEngine.Experimental.TerrainAPI.TerrainUtility/TerrainMap/TileCoord,System.Object>::System.Collections.ICollection.CopyTo(System.Array,System.Int32) */,
	{ 9479, 453, -1 } /* System.Boolean System.Collections.Generic.Dictionary`2/ValueCollection<UnityEngine.Experimental.TerrainAPI.TerrainUtility/TerrainMap/TileCoord,System.Object>::System.Collections.ICollection.get_IsSynchronized() */,
	{ 9480, 453, -1 } /* System.Object System.Collections.Generic.Dictionary`2/ValueCollection<UnityEngine.Experimental.TerrainAPI.TerrainUtility/TerrainMap/TileCoord,System.Object>::System.Collections.ICollection.get_SyncRoot() */,
	{ 9399, 302, -1 } /* System.Void System.Collections.Generic.Dictionary`2<System.Int32,System.Boolean>::.ctor() */,
	{ 9401, 302, -1 } /* System.Void System.Collections.Generic.Dictionary`2<System.Int32,System.Boolean>::.ctor(System.Collections.Generic.IEqualityComparer`1<TKey>) */,
	{ 9402, 302, -1 } /* System.Void System.Collections.Generic.Dictionary`2<System.Int32,System.Boolean>::.ctor(System.Int32,System.Collections.Generic.IEqualityComparer`1<TKey>) */,
	{ 9403, 302, -1 } /* System.Void System.Collections.Generic.Dictionary`2<System.Int32,System.Boolean>::.ctor(System.Runtime.Serialization.SerializationInfo,System.Runtime.Serialization.StreamingContext) */,
	{ 9404, 302, -1 } /* System.Int32 System.Collections.Generic.Dictionary`2<System.Int32,System.Boolean>::get_Count() */,
	{ 9405, 302, -1 } /* System.Collections.Generic.Dictionary`2/KeyCollection<TKey,TValue> System.Collections.Generic.Dictionary`2<System.Int32,System.Boolean>::get_Keys() */,
	{ 9406, 302, -1 } /* System.Collections.Generic.Dictionary`2/ValueCollection<TKey,TValue> System.Collections.Generic.Dictionary`2<System.Int32,System.Boolean>::get_Values() */,
	{ 9407, 302, -1 } /* TValue System.Collections.Generic.Dictionary`2<System.Int32,System.Boolean>::get_Item(TKey) */,
	{ 9408, 302, -1 } /* System.Void System.Collections.Generic.Dictionary`2<System.Int32,System.Boolean>::set_Item(TKey,TValue) */,
	{ 9410, 302, -1 } /* System.Void System.Collections.Generic.Dictionary`2<System.Int32,System.Boolean>::System.Collections.Generic.ICollection<System.Collections.Generic.KeyValuePair<TKey,TValue>>.Add(System.Collections.Generic.KeyValuePair`2<TKey,TValue>) */,
	{ 9411, 302, -1 } /* System.Boolean System.Collections.Generic.Dictionary`2<System.Int32,System.Boolean>::System.Collections.Generic.ICollection<System.Collections.Generic.KeyValuePair<TKey,TValue>>.Contains(System.Collections.Generic.KeyValuePair`2<TKey,TValue>) */,
	{ 9412, 302, -1 } /* System.Boolean System.Collections.Generic.Dictionary`2<System.Int32,System.Boolean>::System.Collections.Generic.ICollection<System.Collections.Generic.KeyValuePair<TKey,TValue>>.Remove(System.Collections.Generic.KeyValuePair`2<TKey,TValue>) */,
	{ 9414, 302, -1 } /* System.Boolean System.Collections.Generic.Dictionary`2<System.Int32,System.Boolean>::ContainsKey(TKey) */,
	{ 9415, 302, -1 } /* System.Boolean System.Collections.Generic.Dictionary`2<System.Int32,System.Boolean>::ContainsValue(TValue) */,
	{ 9416, 302, -1 } /* System.Void System.Collections.Generic.Dictionary`2<System.Int32,System.Boolean>::CopyTo(System.Collections.Generic.KeyValuePair`2<TKey,TValue>[],System.Int32) */,
	{ 9417, 302, -1 } /* System.Collections.Generic.Dictionary`2/Enumerator<TKey,TValue> System.Collections.Generic.Dictionary`2<System.Int32,System.Boolean>::GetEnumerator() */,
	{ 9418, 302, -1 } /* System.Collections.Generic.IEnumerator`1<System.Collections.Generic.KeyValuePair`2<TKey,TValue>> System.Collections.Generic.Dictionary`2<System.Int32,System.Boolean>::System.Collections.Generic.IEnumerable<System.Collections.Generic.KeyValuePair<TKey,TValue>>.GetEnumerator() */,
	{ 9419, 302, -1 } /* System.Void System.Collections.Generic.Dictionary`2<System.Int32,System.Boolean>::GetObjectData(System.Runtime.Serialization.SerializationInfo,System.Runtime.Serialization.StreamingContext) */,
	{ 9420, 302, -1 } /* System.Int32 System.Collections.Generic.Dictionary`2<System.Int32,System.Boolean>::FindEntry(TKey) */,
	{ 9421, 302, -1 } /* System.Void System.Collections.Generic.Dictionary`2<System.Int32,System.Boolean>::Initialize(System.Int32) */,
	{ 9422, 302, -1 } /* System.Boolean System.Collections.Generic.Dictionary`2<System.Int32,System.Boolean>::TryInsert(TKey,TValue,System.Collections.Generic.InsertionBehavior) */,
	{ 9513, 1, -1 } /* System.Collections.Generic.EqualityComparer`1<T> System.Collections.Generic.EqualityComparer`1<System.String>::get_Default() */,
	{ 9423, 302, -1 } /* System.Void System.Collections.Generic.Dictionary`2<System.Int32,System.Boolean>::OnDeserialization(System.Object) */,
	{ 9424, 302, -1 } /* System.Void System.Collections.Generic.Dictionary`2<System.Int32,System.Boolean>::Resize() */,
	{ 9425, 302, -1 } /* System.Void System.Collections.Generic.Dictionary`2<System.Int32,System.Boolean>::Resize(System.Int32,System.Boolean) */,
	{ 9426, 302, -1 } /* System.Boolean System.Collections.Generic.Dictionary`2<System.Int32,System.Boolean>::Remove(TKey) */,
	{ 9428, 302, -1 } /* System.Boolean System.Collections.Generic.Dictionary`2<System.Int32,System.Boolean>::System.Collections.Generic.ICollection<System.Collections.Generic.KeyValuePair<TKey,TValue>>.get_IsReadOnly() */,
	{ 9429, 302, -1 } /* System.Void System.Collections.Generic.Dictionary`2<System.Int32,System.Boolean>::System.Collections.Generic.ICollection<System.Collections.Generic.KeyValuePair<TKey,TValue>>.CopyTo(System.Collections.Generic.KeyValuePair`2<TKey,TValue>[],System.Int32) */,
	{ 9430, 302, -1 } /* System.Void System.Collections.Generic.Dictionary`2<System.Int32,System.Boolean>::System.Collections.ICollection.CopyTo(System.Array,System.Int32) */,
	{ 9431, 302, -1 } /* System.Collections.IEnumerator System.Collections.Generic.Dictionary`2<System.Int32,System.Boolean>::System.Collections.IEnumerable.GetEnumerator() */,
	{ 9432, 302, -1 } /* System.Boolean System.Collections.Generic.Dictionary`2<System.Int32,System.Boolean>::System.Collections.ICollection.get_IsSynchronized() */,
	{ 9433, 302, -1 } /* System.Object System.Collections.Generic.Dictionary`2<System.Int32,System.Boolean>::System.Collections.ICollection.get_SyncRoot() */,
	{ 9434, 302, -1 } /* System.Object System.Collections.Generic.Dictionary`2<System.Int32,System.Boolean>::System.Collections.IDictionary.get_Item(System.Object) */,
	{ 9435, 302, -1 } /* System.Void System.Collections.Generic.Dictionary`2<System.Int32,System.Boolean>::System.Collections.IDictionary.set_Item(System.Object,System.Object) */,
	{ 9436, 302, -1 } /* System.Boolean System.Collections.Generic.Dictionary`2<System.Int32,System.Boolean>::IsCompatibleKey(System.Object) */,
	{ 9437, 302, -1 } /* System.Collections.IDictionaryEnumerator System.Collections.Generic.Dictionary`2<System.Int32,System.Boolean>::System.Collections.IDictionary.GetEnumerator() */,
	{ 9400, 743, -1 } /* System.Void System.Collections.Generic.Dictionary`2<System.Int32,System.Char>::.ctor(System.Int32) */,
	{ 9401, 743, -1 } /* System.Void System.Collections.Generic.Dictionary`2<System.Int32,System.Char>::.ctor(System.Collections.Generic.IEqualityComparer`1<TKey>) */,
	{ 9402, 743, -1 } /* System.Void System.Collections.Generic.Dictionary`2<System.Int32,System.Char>::.ctor(System.Int32,System.Collections.Generic.IEqualityComparer`1<TKey>) */,
	{ 9403, 743, -1 } /* System.Void System.Collections.Generic.Dictionary`2<System.Int32,System.Char>::.ctor(System.Runtime.Serialization.SerializationInfo,System.Runtime.Serialization.StreamingContext) */,
	{ 9404, 743, -1 } /* System.Int32 System.Collections.Generic.Dictionary`2<System.Int32,System.Char>::get_Count() */,
	{ 9405, 743, -1 } /* System.Collections.Generic.Dictionary`2/KeyCollection<TKey,TValue> System.Collections.Generic.Dictionary`2<System.Int32,System.Char>::get_Keys() */,
	{ 9406, 743, -1 } /* System.Collections.Generic.Dictionary`2/ValueCollection<TKey,TValue> System.Collections.Generic.Dictionary`2<System.Int32,System.Char>::get_Values() */,
	{ 9407, 743, -1 } /* TValue System.Collections.Generic.Dictionary`2<System.Int32,System.Char>::get_Item(TKey) */,
	{ 9408, 743, -1 } /* System.Void System.Collections.Generic.Dictionary`2<System.Int32,System.Char>::set_Item(TKey,TValue) */,
	{ 9410, 743, -1 } /* System.Void System.Collections.Generic.Dictionary`2<System.Int32,System.Char>::System.Collections.Generic.ICollection<System.Collections.Generic.KeyValuePair<TKey,TValue>>.Add(System.Collections.Generic.KeyValuePair`2<TKey,TValue>) */,
	{ 9411, 743, -1 } /* System.Boolean System.Collections.Generic.Dictionary`2<System.Int32,System.Char>::System.Collections.Generic.ICollection<System.Collections.Generic.KeyValuePair<TKey,TValue>>.Contains(System.Collections.Generic.KeyValuePair`2<TKey,TValue>) */,
	{ 9412, 743, -1 } /* System.Boolean System.Collections.Generic.Dictionary`2<System.Int32,System.Char>::System.Collections.Generic.ICollection<System.Collections.Generic.KeyValuePair<TKey,TValue>>.Remove(System.Collections.Generic.KeyValuePair`2<TKey,TValue>) */,
	{ 9413, 743, -1 } /* System.Void System.Collections.Generic.Dictionary`2<System.Int32,System.Char>::Clear() */,
	{ 9415, 743, -1 } /* System.Boolean System.Collections.Generic.Dictionary`2<System.Int32,System.Char>::ContainsValue(TValue) */,
	{ 9416, 743, -1 } /* System.Void System.Collections.Generic.Dictionary`2<System.Int32,System.Char>::CopyTo(System.Collections.Generic.KeyValuePair`2<TKey,TValue>[],System.Int32) */,
	{ 9417, 743, -1 } /* System.Collections.Generic.Dictionary`2/Enumerator<TKey,TValue> System.Collections.Generic.Dictionary`2<System.Int32,System.Char>::GetEnumerator() */,
	{ 9418, 743, -1 } /* System.Collections.Generic.IEnumerator`1<System.Collections.Generic.KeyValuePair`2<TKey,TValue>> System.Collections.Generic.Dictionary`2<System.Int32,System.Char>::System.Collections.Generic.IEnumerable<System.Collections.Generic.KeyValuePair<TKey,TValue>>.GetEnumerator() */,
	{ 9419, 743, -1 } /* System.Void System.Collections.Generic.Dictionary`2<System.Int32,System.Char>::GetObjectData(System.Runtime.Serialization.SerializationInfo,System.Runtime.Serialization.StreamingContext) */,
	{ 9420, 743, -1 } /* System.Int32 System.Collections.Generic.Dictionary`2<System.Int32,System.Char>::FindEntry(TKey) */,
	{ 9421, 743, -1 } /* System.Void System.Collections.Generic.Dictionary`2<System.Int32,System.Char>::Initialize(System.Int32) */,
	{ 9422, 743, -1 } /* System.Boolean System.Collections.Generic.Dictionary`2<System.Int32,System.Char>::TryInsert(TKey,TValue,System.Collections.Generic.InsertionBehavior) */,
	{ 9423, 743, -1 } /* System.Void System.Collections.Generic.Dictionary`2<System.Int32,System.Char>::OnDeserialization(System.Object) */,
	{ 9424, 743, -1 } /* System.Void System.Collections.Generic.Dictionary`2<System.Int32,System.Char>::Resize() */,
	{ 9425, 743, -1 } /* System.Void System.Collections.Generic.Dictionary`2<System.Int32,System.Char>::Resize(System.Int32,System.Boolean) */,
	{ 9426, 743, -1 } /* System.Boolean System.Collections.Generic.Dictionary`2<System.Int32,System.Char>::Remove(TKey) */,
	{ 9427, 743, -1 } /* System.Boolean System.Collections.Generic.Dictionary`2<System.Int32,System.Char>::TryGetValue(TKey,TValue&) */,
	{ 9428, 743, -1 } /* System.Boolean System.Collections.Generic.Dictionary`2<System.Int32,System.Char>::System.Collections.Generic.ICollection<System.Collections.Generic.KeyValuePair<TKey,TValue>>.get_IsReadOnly() */,
	{ 9429, 743, -1 } /* System.Void System.Collections.Generic.Dictionary`2<System.Int32,System.Char>::System.Collections.Generic.ICollection<System.Collections.Generic.KeyValuePair<TKey,TValue>>.CopyTo(System.Collections.Generic.KeyValuePair`2<TKey,TValue>[],System.Int32) */,
	{ 9430, 743, -1 } /* System.Void System.Collections.Generic.Dictionary`2<System.Int32,System.Char>::System.Collections.ICollection.CopyTo(System.Array,System.Int32) */,
	{ 9431, 743, -1 } /* System.Collections.IEnumerator System.Collections.Generic.Dictionary`2<System.Int32,System.Char>::System.Collections.IEnumerable.GetEnumerator() */,
	{ 9432, 743, -1 } /* System.Boolean System.Collections.Generic.Dictionary`2<System.Int32,System.Char>::System.Collections.ICollection.get_IsSynchronized() */,
	{ 9433, 743, -1 } /* System.Object System.Collections.Generic.Dictionary`2<System.Int32,System.Char>::System.Collections.ICollection.get_SyncRoot() */,
	{ 9434, 743, -1 } /* System.Object System.Collections.Generic.Dictionary`2<System.Int32,System.Char>::System.Collections.IDictionary.get_Item(System.Object) */,
	{ 9435, 743, -1 } /* System.Void System.Collections.Generic.Dictionary`2<System.Int32,System.Char>::System.Collections.IDictionary.set_Item(System.Object,System.Object) */,
	{ 9436, 743, -1 } /* System.Boolean System.Collections.Generic.Dictionary`2<System.Int32,System.Char>::IsCompatibleKey(System.Object) */,
	{ 9437, 743, -1 } /* System.Collections.IDictionaryEnumerator System.Collections.Generic.Dictionary`2<System.Int32,System.Char>::System.Collections.IDictionary.GetEnumerator() */,
	{ 9400, 308, -1 } /* System.Void System.Collections.Generic.Dictionary`2<System.Int32,System.Int32>::.ctor(System.Int32) */,
	{ 9401, 308, -1 } /* System.Void System.Collections.Generic.Dictionary`2<System.Int32,System.Int32>::.ctor(System.Collections.Generic.IEqualityComparer`1<TKey>) */,
	{ 9402, 308, -1 } /* System.Void System.Collections.Generic.Dictionary`2<System.Int32,System.Int32>::.ctor(System.Int32,System.Collections.Generic.IEqualityComparer`1<TKey>) */,
	{ 9403, 308, -1 } /* System.Void System.Collections.Generic.Dictionary`2<System.Int32,System.Int32>::.ctor(System.Runtime.Serialization.SerializationInfo,System.Runtime.Serialization.StreamingContext) */,
	{ 9405, 308, -1 } /* System.Collections.Generic.Dictionary`2/KeyCollection<TKey,TValue> System.Collections.Generic.Dictionary`2<System.Int32,System.Int32>::get_Keys() */,
	{ 9406, 308, -1 } /* System.Collections.Generic.Dictionary`2/ValueCollection<TKey,TValue> System.Collections.Generic.Dictionary`2<System.Int32,System.Int32>::get_Values() */,
	{ 9410, 308, -1 } /* System.Void System.Collections.Generic.Dictionary`2<System.Int32,System.Int32>::System.Collections.Generic.ICollection<System.Collections.Generic.KeyValuePair<TKey,TValue>>.Add(System.Collections.Generic.KeyValuePair`2<TKey,TValue>) */,
	{ 9411, 308, -1 } /* System.Boolean System.Collections.Generic.Dictionary`2<System.Int32,System.Int32>::System.Collections.Generic.ICollection<System.Collections.Generic.KeyValuePair<TKey,TValue>>.Contains(System.Collections.Generic.KeyValuePair`2<TKey,TValue>) */,
	{ 9412, 308, -1 } /* System.Boolean System.Collections.Generic.Dictionary`2<System.Int32,System.Int32>::System.Collections.Generic.ICollection<System.Collections.Generic.KeyValuePair<TKey,TValue>>.Remove(System.Collections.Generic.KeyValuePair`2<TKey,TValue>) */,
	{ 9415, 308, -1 } /* System.Boolean System.Collections.Generic.Dictionary`2<System.Int32,System.Int32>::ContainsValue(TValue) */,
	{ 9416, 308, -1 } /* System.Void System.Collections.Generic.Dictionary`2<System.Int32,System.Int32>::CopyTo(System.Collections.Generic.KeyValuePair`2<TKey,TValue>[],System.Int32) */,
	{ 9417, 308, -1 } /* System.Collections.Generic.Dictionary`2/Enumerator<TKey,TValue> System.Collections.Generic.Dictionary`2<System.Int32,System.Int32>::GetEnumerator() */,
	{ 9418, 308, -1 } /* System.Collections.Generic.IEnumerator`1<System.Collections.Generic.KeyValuePair`2<TKey,TValue>> System.Collections.Generic.Dictionary`2<System.Int32,System.Int32>::System.Collections.Generic.IEnumerable<System.Collections.Generic.KeyValuePair<TKey,TValue>>.GetEnumerator() */,
	{ 9419, 308, -1 } /* System.Void System.Collections.Generic.Dictionary`2<System.Int32,System.Int32>::GetObjectData(System.Runtime.Serialization.SerializationInfo,System.Runtime.Serialization.StreamingContext) */,
	{ 9420, 308, -1 } /* System.Int32 System.Collections.Generic.Dictionary`2<System.Int32,System.Int32>::FindEntry(TKey) */,
	{ 9421, 308, -1 } /* System.Void System.Collections.Generic.Dictionary`2<System.Int32,System.Int32>::Initialize(System.Int32) */,
	{ 9422, 308, -1 } /* System.Boolean System.Collections.Generic.Dictionary`2<System.Int32,System.Int32>::TryInsert(TKey,TValue,System.Collections.Generic.InsertionBehavior) */,
	{ 9423, 308, -1 } /* System.Void System.Collections.Generic.Dictionary`2<System.Int32,System.Int32>::OnDeserialization(System.Object) */,
	{ 9424, 308, -1 } /* System.Void System.Collections.Generic.Dictionary`2<System.Int32,System.Int32>::Resize() */,
	{ 9425, 308, -1 } /* System.Void System.Collections.Generic.Dictionary`2<System.Int32,System.Int32>::Resize(System.Int32,System.Boolean) */,
	{ 9428, 308, -1 } /* System.Boolean System.Collections.Generic.Dictionary`2<System.Int32,System.Int32>::System.Collections.Generic.ICollection<System.Collections.Generic.KeyValuePair<TKey,TValue>>.get_IsReadOnly() */,
	{ 9429, 308, -1 } /* System.Void System.Collections.Generic.Dictionary`2<System.Int32,System.Int32>::System.Collections.Generic.ICollection<System.Collections.Generic.KeyValuePair<TKey,TValue>>.CopyTo(System.Collections.Generic.KeyValuePair`2<TKey,TValue>[],System.Int32) */,
	{ 9430, 308, -1 } /* System.Void System.Collections.Generic.Dictionary`2<System.Int32,System.Int32>::System.Collections.ICollection.CopyTo(System.Array,System.Int32) */,
	{ 9431, 308, -1 } /* System.Collections.IEnumerator System.Collections.Generic.Dictionary`2<System.Int32,System.Int32>::System.Collections.IEnumerable.GetEnumerator() */,
	{ 9432, 308, -1 } /* System.Boolean System.Collections.Generic.Dictionary`2<System.Int32,System.Int32>::System.Collections.ICollection.get_IsSynchronized() */,
	{ 9433, 308, -1 } /* System.Object System.Collections.Generic.Dictionary`2<System.Int32,System.Int32>::System.Collections.ICollection.get_SyncRoot() */,
	{ 9434, 308, -1 } /* System.Object System.Collections.Generic.Dictionary`2<System.Int32,System.Int32>::System.Collections.IDictionary.get_Item(System.Object) */,
	{ 9435, 308, -1 } /* System.Void System.Collections.Generic.Dictionary`2<System.Int32,System.Int32>::System.Collections.IDictionary.set_Item(System.Object,System.Object) */,
	{ 9436, 308, -1 } /* System.Boolean System.Collections.Generic.Dictionary`2<System.Int32,System.Int32>::IsCompatibleKey(System.Object) */,
	{ 9437, 308, -1 } /* System.Collections.IDictionaryEnumerator System.Collections.Generic.Dictionary`2<System.Int32,System.Int32>::System.Collections.IDictionary.GetEnumerator() */,
	{ 9400, 769, -1 } /* System.Void System.Collections.Generic.Dictionary`2<System.Int32,System.Int64>::.ctor(System.Int32) */,
	{ 9401, 769, -1 } /* System.Void System.Collections.Generic.Dictionary`2<System.Int32,System.Int64>::.ctor(System.Collections.Generic.IEqualityComparer`1<TKey>) */,
	{ 9402, 769, -1 } /* System.Void System.Collections.Generic.Dictionary`2<System.Int32,System.Int64>::.ctor(System.Int32,System.Collections.Generic.IEqualityComparer`1<TKey>) */,
	{ 9403, 769, -1 } /* System.Void System.Collections.Generic.Dictionary`2<System.Int32,System.Int64>::.ctor(System.Runtime.Serialization.SerializationInfo,System.Runtime.Serialization.StreamingContext) */,
	{ 9404, 769, -1 } /* System.Int32 System.Collections.Generic.Dictionary`2<System.Int32,System.Int64>::get_Count() */,
	{ 9405, 769, -1 } /* System.Collections.Generic.Dictionary`2/KeyCollection<TKey,TValue> System.Collections.Generic.Dictionary`2<System.Int32,System.Int64>::get_Keys() */,
	{ 9406, 769, -1 } /* System.Collections.Generic.Dictionary`2/ValueCollection<TKey,TValue> System.Collections.Generic.Dictionary`2<System.Int32,System.Int64>::get_Values() */,
	{ 9407, 769, -1 } /* TValue System.Collections.Generic.Dictionary`2<System.Int32,System.Int64>::get_Item(TKey) */,
	{ 9408, 769, -1 } /* System.Void System.Collections.Generic.Dictionary`2<System.Int32,System.Int64>::set_Item(TKey,TValue) */,
	{ 9410, 769, -1 } /* System.Void System.Collections.Generic.Dictionary`2<System.Int32,System.Int64>::System.Collections.Generic.ICollection<System.Collections.Generic.KeyValuePair<TKey,TValue>>.Add(System.Collections.Generic.KeyValuePair`2<TKey,TValue>) */,
	{ 9411, 769, -1 } /* System.Boolean System.Collections.Generic.Dictionary`2<System.Int32,System.Int64>::System.Collections.Generic.ICollection<System.Collections.Generic.KeyValuePair<TKey,TValue>>.Contains(System.Collections.Generic.KeyValuePair`2<TKey,TValue>) */,
	{ 9412, 769, -1 } /* System.Boolean System.Collections.Generic.Dictionary`2<System.Int32,System.Int64>::System.Collections.Generic.ICollection<System.Collections.Generic.KeyValuePair<TKey,TValue>>.Remove(System.Collections.Generic.KeyValuePair`2<TKey,TValue>) */,
	{ 9413, 769, -1 } /* System.Void System.Collections.Generic.Dictionary`2<System.Int32,System.Int64>::Clear() */,
	{ 9414, 769, -1 } /* System.Boolean System.Collections.Generic.Dictionary`2<System.Int32,System.Int64>::ContainsKey(TKey) */,
	{ 9415, 769, -1 } /* System.Boolean System.Collections.Generic.Dictionary`2<System.Int32,System.Int64>::ContainsValue(TValue) */,
	{ 9416, 769, -1 } /* System.Void System.Collections.Generic.Dictionary`2<System.Int32,System.Int64>::CopyTo(System.Collections.Generic.KeyValuePair`2<TKey,TValue>[],System.Int32) */,
	{ 9417, 769, -1 } /* System.Collections.Generic.Dictionary`2/Enumerator<TKey,TValue> System.Collections.Generic.Dictionary`2<System.Int32,System.Int64>::GetEnumerator() */,
	{ 9418, 769, -1 } /* System.Collections.Generic.IEnumerator`1<System.Collections.Generic.KeyValuePair`2<TKey,TValue>> System.Collections.Generic.Dictionary`2<System.Int32,System.Int64>::System.Collections.Generic.IEnumerable<System.Collections.Generic.KeyValuePair<TKey,TValue>>.GetEnumerator() */,
	{ 9419, 769, -1 } /* System.Void System.Collections.Generic.Dictionary`2<System.Int32,System.Int64>::GetObjectData(System.Runtime.Serialization.SerializationInfo,System.Runtime.Serialization.StreamingContext) */,
	{ 9420, 769, -1 } /* System.Int32 System.Collections.Generic.Dictionary`2<System.Int32,System.Int64>::FindEntry(TKey) */,
	{ 9421, 769, -1 } /* System.Void System.Collections.Generic.Dictionary`2<System.Int32,System.Int64>::Initialize(System.Int32) */,
	{ 9422, 769, -1 } /* System.Boolean System.Collections.Generic.Dictionary`2<System.Int32,System.Int64>::TryInsert(TKey,TValue,System.Collections.Generic.InsertionBehavior) */,
	{ 9423, 769, -1 } /* System.Void System.Collections.Generic.Dictionary`2<System.Int32,System.Int64>::OnDeserialization(System.Object) */,
	{ 9424, 769, -1 } /* System.Void System.Collections.Generic.Dictionary`2<System.Int32,System.Int64>::Resize() */,
	{ 9425, 769, -1 } /* System.Void System.Collections.Generic.Dictionary`2<System.Int32,System.Int64>::Resize(System.Int32,System.Boolean) */,
	{ 9428, 769, -1 } /* System.Boolean System.Collections.Generic.Dictionary`2<System.Int32,System.Int64>::System.Collections.Generic.ICollection<System.Collections.Generic.KeyValuePair<TKey,TValue>>.get_IsReadOnly() */,
	{ 9429, 769, -1 } /* System.Void System.Collections.Generic.Dictionary`2<System.Int32,System.Int64>::System.Collections.Generic.ICollection<System.Collections.Generic.KeyValuePair<TKey,TValue>>.CopyTo(System.Collections.Generic.KeyValuePair`2<TKey,TValue>[],System.Int32) */,
	{ 9430, 769, -1 } /* System.Void System.Collections.Generic.Dictionary`2<System.Int32,System.Int64>::System.Collections.ICollection.CopyTo(System.Array,System.Int32) */,
	{ 9431, 769, -1 } /* System.Collections.IEnumerator System.Collections.Generic.Dictionary`2<System.Int32,System.Int64>::System.Collections.IEnumerable.GetEnumerator() */,
	{ 9432, 769, -1 } /* System.Boolean System.Collections.Generic.Dictionary`2<System.Int32,System.Int64>::System.Collections.ICollection.get_IsSynchronized() */,
	{ 9433, 769, -1 } /* System.Object System.Collections.Generic.Dictionary`2<System.Int32,System.Int64>::System.Collections.ICollection.get_SyncRoot() */,
	{ 9434, 769, -1 } /* System.Object System.Collections.Generic.Dictionary`2<System.Int32,System.Int64>::System.Collections.IDictionary.get_Item(System.Object) */,
	{ 9435, 769, -1 } /* System.Void System.Collections.Generic.Dictionary`2<System.Int32,System.Int64>::System.Collections.IDictionary.set_Item(System.Object,System.Object) */,
	{ 9436, 769, -1 } /* System.Boolean System.Collections.Generic.Dictionary`2<System.Int32,System.Int64>::IsCompatibleKey(System.Object) */,
	{ 9437, 769, -1 } /* System.Collections.IDictionaryEnumerator System.Collections.Generic.Dictionary`2<System.Int32,System.Int64>::System.Collections.IDictionary.GetEnumerator() */,
	{ 9399, 122, -1 } /* System.Void System.Collections.Generic.Dictionary`2<System.Int32,System.Object>::.ctor() */,
	{ 9400, 122, -1 } /* System.Void System.Collections.Generic.Dictionary`2<System.Int32,System.Object>::.ctor(System.Int32) */,
	{ 9401, 122, -1 } /* System.Void System.Collections.Generic.Dictionary`2<System.Int32,System.Object>::.ctor(System.Collections.Generic.IEqualityComparer`1<TKey>) */,
	{ 9402, 122, -1 } /* System.Void System.Collections.Generic.Dictionary`2<System.Int32,System.Object>::.ctor(System.Int32,System.Collections.Generic.IEqualityComparer`1<TKey>) */,
	{ 9403, 122, -1 } /* System.Void System.Collections.Generic.Dictionary`2<System.Int32,System.Object>::.ctor(System.Runtime.Serialization.SerializationInfo,System.Runtime.Serialization.StreamingContext) */,
	{ 9404, 122, -1 } /* System.Int32 System.Collections.Generic.Dictionary`2<System.Int32,System.Object>::get_Count() */,
	{ 9405, 122, -1 } /* System.Collections.Generic.Dictionary`2/KeyCollection<TKey,TValue> System.Collections.Generic.Dictionary`2<System.Int32,System.Object>::get_Keys() */,
	{ 9406, 122, -1 } /* System.Collections.Generic.Dictionary`2/ValueCollection<TKey,TValue> System.Collections.Generic.Dictionary`2<System.Int32,System.Object>::get_Values() */,
	{ 9407, 122, -1 } /* TValue System.Collections.Generic.Dictionary`2<System.Int32,System.Object>::get_Item(TKey) */,
	{ 9408, 122, -1 } /* System.Void System.Collections.Generic.Dictionary`2<System.Int32,System.Object>::set_Item(TKey,TValue) */,
	{ 9409, 122, -1 } /* System.Void System.Collections.Generic.Dictionary`2<System.Int32,System.Object>::Add(TKey,TValue) */,
	{ 9410, 122, -1 } /* System.Void System.Collections.Generic.Dictionary`2<System.Int32,System.Object>::System.Collections.Generic.ICollection<System.Collections.Generic.KeyValuePair<TKey,TValue>>.Add(System.Collections.Generic.KeyValuePair`2<TKey,TValue>) */,
	{ 9411, 122, -1 } /* System.Boolean System.Collections.Generic.Dictionary`2<System.Int32,System.Object>::System.Collections.Generic.ICollection<System.Collections.Generic.KeyValuePair<TKey,TValue>>.Contains(System.Collections.Generic.KeyValuePair`2<TKey,TValue>) */,
	{ 9412, 122, -1 } /* System.Boolean System.Collections.Generic.Dictionary`2<System.Int32,System.Object>::System.Collections.Generic.ICollection<System.Collections.Generic.KeyValuePair<TKey,TValue>>.Remove(System.Collections.Generic.KeyValuePair`2<TKey,TValue>) */,
	{ 9413, 122, -1 } /* System.Void System.Collections.Generic.Dictionary`2<System.Int32,System.Object>::Clear() */,
	{ 9414, 122, -1 } /* System.Boolean System.Collections.Generic.Dictionary`2<System.Int32,System.Object>::ContainsKey(TKey) */,
	{ 9415, 122, -1 } /* System.Boolean System.Collections.Generic.Dictionary`2<System.Int32,System.Object>::ContainsValue(TValue) */,
	{ 9416, 122, -1 } /* System.Void System.Collections.Generic.Dictionary`2<System.Int32,System.Object>::CopyTo(System.Collections.Generic.KeyValuePair`2<TKey,TValue>[],System.Int32) */,
	{ 9417, 122, -1 } /* System.Collections.Generic.Dictionary`2/Enumerator<TKey,TValue> System.Collections.Generic.Dictionary`2<System.Int32,System.Object>::GetEnumerator() */,
	{ 9418, 122, -1 } /* System.Collections.Generic.IEnumerator`1<System.Collections.Generic.KeyValuePair`2<TKey,TValue>> System.Collections.Generic.Dictionary`2<System.Int32,System.Object>::System.Collections.Generic.IEnumerable<System.Collections.Generic.KeyValuePair<TKey,TValue>>.GetEnumerator() */,
	{ 9419, 122, -1 } /* System.Void System.Collections.Generic.Dictionary`2<System.Int32,System.Object>::GetObjectData(System.Runtime.Serialization.SerializationInfo,System.Runtime.Serialization.StreamingContext) */,
	{ 9420, 122, -1 } /* System.Int32 System.Collections.Generic.Dictionary`2<System.Int32,System.Object>::FindEntry(TKey) */,
	{ 9421, 122, -1 } /* System.Void System.Collections.Generic.Dictionary`2<System.Int32,System.Object>::Initialize(System.Int32) */,
	{ 9422, 122, -1 } /* System.Boolean System.Collections.Generic.Dictionary`2<System.Int32,System.Object>::TryInsert(TKey,TValue,System.Collections.Generic.InsertionBehavior) */,
	{ 9423, 122, -1 } /* System.Void System.Collections.Generic.Dictionary`2<System.Int32,System.Object>::OnDeserialization(System.Object) */,
	{ 9424, 122, -1 } /* System.Void System.Collections.Generic.Dictionary`2<System.Int32,System.Object>::Resize() */,
	{ 9425, 122, -1 } /* System.Void System.Collections.Generic.Dictionary`2<System.Int32,System.Object>::Resize(System.Int32,System.Boolean) */,
	{ 9426, 122, -1 } /* System.Boolean System.Collections.Generic.Dictionary`2<System.Int32,System.Object>::Remove(TKey) */,
	{ 9427, 122, -1 } /* System.Boolean System.Collections.Generic.Dictionary`2<System.Int32,System.Object>::TryGetValue(TKey,TValue&) */,
	{ 9428, 122, -1 } /* System.Boolean System.Collections.Generic.Dictionary`2<System.Int32,System.Object>::System.Collections.Generic.ICollection<System.Collections.Generic.KeyValuePair<TKey,TValue>>.get_IsReadOnly() */,
	{ 9429, 122, -1 } /* System.Void System.Collections.Generic.Dictionary`2<System.Int32,System.Object>::System.Collections.Generic.ICollection<System.Collections.Generic.KeyValuePair<TKey,TValue>>.CopyTo(System.Collections.Generic.KeyValuePair`2<TKey,TValue>[],System.Int32) */,
	{ 9430, 122, -1 } /* System.Void System.Collections.Generic.Dictionary`2<System.Int32,System.Object>::System.Collections.ICollection.CopyTo(System.Array,System.Int32) */,
	{ 9431, 122, -1 } /* System.Collections.IEnumerator System.Collections.Generic.Dictionary`2<System.Int32,System.Object>::System.Collections.IEnumerable.GetEnumerator() */,
	{ 9432, 122, -1 } /* System.Boolean System.Collections.Generic.Dictionary`2<System.Int32,System.Object>::System.Collections.ICollection.get_IsSynchronized() */,
	{ 9433, 122, -1 } /* System.Object System.Collections.Generic.Dictionary`2<System.Int32,System.Object>::System.Collections.ICollection.get_SyncRoot() */,
	{ 9434, 122, -1 } /* System.Object System.Collections.Generic.Dictionary`2<System.Int32,System.Object>::System.Collections.IDictionary.get_Item(System.Object) */,
	{ 9435, 122, -1 } /* System.Void System.Collections.Generic.Dictionary`2<System.Int32,System.Object>::System.Collections.IDictionary.set_Item(System.Object,System.Object) */,
	{ 9436, 122, -1 } /* System.Boolean System.Collections.Generic.Dictionary`2<System.Int32,System.Object>::IsCompatibleKey(System.Object) */,
	{ 9437, 122, -1 } /* System.Collections.IDictionaryEnumerator System.Collections.Generic.Dictionary`2<System.Int32,System.Object>::System.Collections.IDictionary.GetEnumerator() */,
	{ 9399, 844, -1 } /* System.Void System.Collections.Generic.Dictionary`2<System.Int32Enum,System.Object>::.ctor() */,
	{ 9400, 844, -1 } /* System.Void System.Collections.Generic.Dictionary`2<System.Int32Enum,System.Object>::.ctor(System.Int32) */,
	{ 9401, 844, -1 } /* System.Void System.Collections.Generic.Dictionary`2<System.Int32Enum,System.Object>::.ctor(System.Collections.Generic.IEqualityComparer`1<TKey>) */,
	{ 9402, 844, -1 } /* System.Void System.Collections.Generic.Dictionary`2<System.Int32Enum,System.Object>::.ctor(System.Int32,System.Collections.Generic.IEqualityComparer`1<TKey>) */,
	{ 9403, 844, -1 } /* System.Void System.Collections.Generic.Dictionary`2<System.Int32Enum,System.Object>::.ctor(System.Runtime.Serialization.SerializationInfo,System.Runtime.Serialization.StreamingContext) */,
	{ 9404, 844, -1 } /* System.Int32 System.Collections.Generic.Dictionary`2<System.Int32Enum,System.Object>::get_Count() */,
	{ 9405, 844, -1 } /* System.Collections.Generic.Dictionary`2/KeyCollection<TKey,TValue> System.Collections.Generic.Dictionary`2<System.Int32Enum,System.Object>::get_Keys() */,
	{ 9406, 844, -1 } /* System.Collections.Generic.Dictionary`2/ValueCollection<TKey,TValue> System.Collections.Generic.Dictionary`2<System.Int32Enum,System.Object>::get_Values() */,
	{ 9407, 844, -1 } /* TValue System.Collections.Generic.Dictionary`2<System.Int32Enum,System.Object>::get_Item(TKey) */,
	{ 9408, 844, -1 } /* System.Void System.Collections.Generic.Dictionary`2<System.Int32Enum,System.Object>::set_Item(TKey,TValue) */,
	{ 9409, 844, -1 } /* System.Void System.Collections.Generic.Dictionary`2<System.Int32Enum,System.Object>::Add(TKey,TValue) */,
	{ 9410, 844, -1 } /* System.Void System.Collections.Generic.Dictionary`2<System.Int32Enum,System.Object>::System.Collections.Generic.ICollection<System.Collections.Generic.KeyValuePair<TKey,TValue>>.Add(System.Collections.Generic.KeyValuePair`2<TKey,TValue>) */,
	{ 9411, 844, -1 } /* System.Boolean System.Collections.Generic.Dictionary`2<System.Int32Enum,System.Object>::System.Collections.Generic.ICollection<System.Collections.Generic.KeyValuePair<TKey,TValue>>.Contains(System.Collections.Generic.KeyValuePair`2<TKey,TValue>) */,
	{ 9412, 844, -1 } /* System.Boolean System.Collections.Generic.Dictionary`2<System.Int32Enum,System.Object>::System.Collections.Generic.ICollection<System.Collections.Generic.KeyValuePair<TKey,TValue>>.Remove(System.Collections.Generic.KeyValuePair`2<TKey,TValue>) */,
	{ 9413, 844, -1 } /* System.Void System.Collections.Generic.Dictionary`2<System.Int32Enum,System.Object>::Clear() */,
	{ 9414, 844, -1 } /* System.Boolean System.Collections.Generic.Dictionary`2<System.Int32Enum,System.Object>::ContainsKey(TKey) */,
	{ 9415, 844, -1 } /* System.Boolean System.Collections.Generic.Dictionary`2<System.Int32Enum,System.Object>::ContainsValue(TValue) */,
	{ 9416, 844, -1 } /* System.Void System.Collections.Generic.Dictionary`2<System.Int32Enum,System.Object>::CopyTo(System.Collections.Generic.KeyValuePair`2<TKey,TValue>[],System.Int32) */,
	{ 9417, 844, -1 } /* System.Collections.Generic.Dictionary`2/Enumerator<TKey,TValue> System.Collections.Generic.Dictionary`2<System.Int32Enum,System.Object>::GetEnumerator() */,
	{ 9418, 844, -1 } /* System.Collections.Generic.IEnumerator`1<System.Collections.Generic.KeyValuePair`2<TKey,TValue>> System.Collections.Generic.Dictionary`2<System.Int32Enum,System.Object>::System.Collections.Generic.IEnumerable<System.Collections.Generic.KeyValuePair<TKey,TValue>>.GetEnumerator() */,
	{ 9419, 844, -1 } /* System.Void System.Collections.Generic.Dictionary`2<System.Int32Enum,System.Object>::GetObjectData(System.Runtime.Serialization.SerializationInfo,System.Runtime.Serialization.StreamingContext) */,
	{ 9420, 844, -1 } /* System.Int32 System.Collections.Generic.Dictionary`2<System.Int32Enum,System.Object>::FindEntry(TKey) */,
	{ 9421, 844, -1 } /* System.Void System.Collections.Generic.Dictionary`2<System.Int32Enum,System.Object>::Initialize(System.Int32) */,
	{ 9422, 844, -1 } /* System.Boolean System.Collections.Generic.Dictionary`2<System.Int32Enum,System.Object>::TryInsert(TKey,TValue,System.Collections.Generic.InsertionBehavior) */,
	{ 9423, 844, -1 } /* System.Void System.Collections.Generic.Dictionary`2<System.Int32Enum,System.Object>::OnDeserialization(System.Object) */,
	{ 9424, 844, -1 } /* System.Void System.Collections.Generic.Dictionary`2<System.Int32Enum,System.Object>::Resize() */,
	{ 9425, 844, -1 } /* System.Void System.Collections.Generic.Dictionary`2<System.Int32Enum,System.Object>::Resize(System.Int32,System.Boolean) */,
	{ 9426, 844, -1 } /* System.Boolean System.Collections.Generic.Dictionary`2<System.Int32Enum,System.Object>::Remove(TKey) */,
	{ 9427, 844, -1 } /* System.Boolean System.Collections.Generic.Dictionary`2<System.Int32Enum,System.Object>::TryGetValue(TKey,TValue&) */,
	{ 9428, 844, -1 } /* System.Boolean System.Collections.Generic.Dictionary`2<System.Int32Enum,System.Object>::System.Collections.Generic.ICollection<System.Collections.Generic.KeyValuePair<TKey,TValue>>.get_IsReadOnly() */,
	{ 9429, 844, -1 } /* System.Void System.Collections.Generic.Dictionary`2<System.Int32Enum,System.Object>::System.Collections.Generic.ICollection<System.Collections.Generic.KeyValuePair<TKey,TValue>>.CopyTo(System.Collections.Generic.KeyValuePair`2<TKey,TValue>[],System.Int32) */,
	{ 9430, 844, -1 } /* System.Void System.Collections.Generic.Dictionary`2<System.Int32Enum,System.Object>::System.Collections.ICollection.CopyTo(System.Array,System.Int32) */,
	{ 9431, 844, -1 } /* System.Collections.IEnumerator System.Collections.Generic.Dictionary`2<System.Int32Enum,System.Object>::System.Collections.IEnumerable.GetEnumerator() */,
	{ 9432, 844, -1 } /* System.Boolean System.Collections.Generic.Dictionary`2<System.Int32Enum,System.Object>::System.Collections.ICollection.get_IsSynchronized() */,
	{ 9433, 844, -1 } /* System.Object System.Collections.Generic.Dictionary`2<System.Int32Enum,System.Object>::System.Collections.ICollection.get_SyncRoot() */,
	{ 9434, 844, -1 } /* System.Object System.Collections.Generic.Dictionary`2<System.Int32Enum,System.Object>::System.Collections.IDictionary.get_Item(System.Object) */,
	{ 9435, 844, -1 } /* System.Void System.Collections.Generic.Dictionary`2<System.Int32Enum,System.Object>::System.Collections.IDictionary.set_Item(System.Object,System.Object) */,
	{ 9436, 844, -1 } /* System.Boolean System.Collections.Generic.Dictionary`2<System.Int32Enum,System.Object>::IsCompatibleKey(System.Object) */,
	{ 9437, 844, -1 } /* System.Collections.IDictionaryEnumerator System.Collections.Generic.Dictionary`2<System.Int32Enum,System.Object>::System.Collections.IDictionary.GetEnumerator() */,
	{ 9399, 763, -1 } /* System.Void System.Collections.Generic.Dictionary`2<System.Int64,System.Object>::.ctor() */,
	{ 9400, 763, -1 } /* System.Void System.Collections.Generic.Dictionary`2<System.Int64,System.Object>::.ctor(System.Int32) */,
	{ 9401, 763, -1 } /* System.Void System.Collections.Generic.Dictionary`2<System.Int64,System.Object>::.ctor(System.Collections.Generic.IEqualityComparer`1<TKey>) */,
	{ 9402, 763, -1 } /* System.Void System.Collections.Generic.Dictionary`2<System.Int64,System.Object>::.ctor(System.Int32,System.Collections.Generic.IEqualityComparer`1<TKey>) */,
	{ 9403, 763, -1 } /* System.Void System.Collections.Generic.Dictionary`2<System.Int64,System.Object>::.ctor(System.Runtime.Serialization.SerializationInfo,System.Runtime.Serialization.StreamingContext) */,
	{ 9404, 763, -1 } /* System.Int32 System.Collections.Generic.Dictionary`2<System.Int64,System.Object>::get_Count() */,
	{ 9405, 763, -1 } /* System.Collections.Generic.Dictionary`2/KeyCollection<TKey,TValue> System.Collections.Generic.Dictionary`2<System.Int64,System.Object>::get_Keys() */,
	{ 9406, 763, -1 } /* System.Collections.Generic.Dictionary`2/ValueCollection<TKey,TValue> System.Collections.Generic.Dictionary`2<System.Int64,System.Object>::get_Values() */,
	{ 9407, 763, -1 } /* TValue System.Collections.Generic.Dictionary`2<System.Int64,System.Object>::get_Item(TKey) */,
	{ 9408, 763, -1 } /* System.Void System.Collections.Generic.Dictionary`2<System.Int64,System.Object>::set_Item(TKey,TValue) */,
	{ 9409, 763, -1 } /* System.Void System.Collections.Generic.Dictionary`2<System.Int64,System.Object>::Add(TKey,TValue) */,
	{ 9410, 763, -1 } /* System.Void System.Collections.Generic.Dictionary`2<System.Int64,System.Object>::System.Collections.Generic.ICollection<System.Collections.Generic.KeyValuePair<TKey,TValue>>.Add(System.Collections.Generic.KeyValuePair`2<TKey,TValue>) */,
	{ 9411, 763, -1 } /* System.Boolean System.Collections.Generic.Dictionary`2<System.Int64,System.Object>::System.Collections.Generic.ICollection<System.Collections.Generic.KeyValuePair<TKey,TValue>>.Contains(System.Collections.Generic.KeyValuePair`2<TKey,TValue>) */,
	{ 9412, 763, -1 } /* System.Boolean System.Collections.Generic.Dictionary`2<System.Int64,System.Object>::System.Collections.Generic.ICollection<System.Collections.Generic.KeyValuePair<TKey,TValue>>.Remove(System.Collections.Generic.KeyValuePair`2<TKey,TValue>) */,
	{ 9413, 763, -1 } /* System.Void System.Collections.Generic.Dictionary`2<System.Int64,System.Object>::Clear() */,
	{ 9414, 763, -1 } /* System.Boolean System.Collections.Generic.Dictionary`2<System.Int64,System.Object>::ContainsKey(TKey) */,
	{ 9415, 763, -1 } /* System.Boolean System.Collections.Generic.Dictionary`2<System.Int64,System.Object>::ContainsValue(TValue) */,
	{ 9416, 763, -1 } /* System.Void System.Collections.Generic.Dictionary`2<System.Int64,System.Object>::CopyTo(System.Collections.Generic.KeyValuePair`2<TKey,TValue>[],System.Int32) */,
	{ 9417, 763, -1 } /* System.Collections.Generic.Dictionary`2/Enumerator<TKey,TValue> System.Collections.Generic.Dictionary`2<System.Int64,System.Object>::GetEnumerator() */,
	{ 9418, 763, -1 } /* System.Collections.Generic.IEnumerator`1<System.Collections.Generic.KeyValuePair`2<TKey,TValue>> System.Collections.Generic.Dictionary`2<System.Int64,System.Object>::System.Collections.Generic.IEnumerable<System.Collections.Generic.KeyValuePair<TKey,TValue>>.GetEnumerator() */,
	{ 9419, 763, -1 } /* System.Void System.Collections.Generic.Dictionary`2<System.Int64,System.Object>::GetObjectData(System.Runtime.Serialization.SerializationInfo,System.Runtime.Serialization.StreamingContext) */,
	{ 9420, 763, -1 } /* System.Int32 System.Collections.Generic.Dictionary`2<System.Int64,System.Object>::FindEntry(TKey) */,
	{ 9421, 763, -1 } /* System.Void System.Collections.Generic.Dictionary`2<System.Int64,System.Object>::Initialize(System.Int32) */,
	{ 9422, 763, -1 } /* System.Boolean System.Collections.Generic.Dictionary`2<System.Int64,System.Object>::TryInsert(TKey,TValue,System.Collections.Generic.InsertionBehavior) */,
	{ 9423, 763, -1 } /* System.Void System.Collections.Generic.Dictionary`2<System.Int64,System.Object>::OnDeserialization(System.Object) */,
	{ 9424, 763, -1 } /* System.Void System.Collections.Generic.Dictionary`2<System.Int64,System.Object>::Resize() */,
	{ 9425, 763, -1 } /* System.Void System.Collections.Generic.Dictionary`2<System.Int64,System.Object>::Resize(System.Int32,System.Boolean) */,
	{ 9426, 763, -1 } /* System.Boolean System.Collections.Generic.Dictionary`2<System.Int64,System.Object>::Remove(TKey) */,
	{ 9427, 763, -1 } /* System.Boolean System.Collections.Generic.Dictionary`2<System.Int64,System.Object>::TryGetValue(TKey,TValue&) */,
	{ 9428, 763, -1 } /* System.Boolean System.Collections.Generic.Dictionary`2<System.Int64,System.Object>::System.Collections.Generic.ICollection<System.Collections.Generic.KeyValuePair<TKey,TValue>>.get_IsReadOnly() */,
	{ 9429, 763, -1 } /* System.Void System.Collections.Generic.Dictionary`2<System.Int64,System.Object>::System.Collections.Generic.ICollection<System.Collections.Generic.KeyValuePair<TKey,TValue>>.CopyTo(System.Collections.Generic.KeyValuePair`2<TKey,TValue>[],System.Int32) */,
	{ 9430, 763, -1 } /* System.Void System.Collections.Generic.Dictionary`2<System.Int64,System.Object>::System.Collections.ICollection.CopyTo(System.Array,System.Int32) */,
	{ 9431, 763, -1 } /* System.Collections.IEnumerator System.Collections.Generic.Dictionary`2<System.Int64,System.Object>::System.Collections.IEnumerable.GetEnumerator() */,
	{ 9432, 763, -1 } /* System.Boolean System.Collections.Generic.Dictionary`2<System.Int64,System.Object>::System.Collections.ICollection.get_IsSynchronized() */,
	{ 9433, 763, -1 } /* System.Object System.Collections.Generic.Dictionary`2<System.Int64,System.Object>::System.Collections.ICollection.get_SyncRoot() */,
	{ 9434, 763, -1 } /* System.Object System.Collections.Generic.Dictionary`2<System.Int64,System.Object>::System.Collections.IDictionary.get_Item(System.Object) */,
	{ 9435, 763, -1 } /* System.Void System.Collections.Generic.Dictionary`2<System.Int64,System.Object>::System.Collections.IDictionary.set_Item(System.Object,System.Object) */,
	{ 9436, 763, -1 } /* System.Boolean System.Collections.Generic.Dictionary`2<System.Int64,System.Object>::IsCompatibleKey(System.Object) */,
	{ 9437, 763, -1 } /* System.Collections.IDictionaryEnumerator System.Collections.Generic.Dictionary`2<System.Int64,System.Object>::System.Collections.IDictionary.GetEnumerator() */,
	{ 9399, 188, -1 } /* System.Void System.Collections.Generic.Dictionary`2<System.Object,System.Int32>::.ctor() */,
	{ 9400, 188, -1 } /* System.Void System.Collections.Generic.Dictionary`2<System.Object,System.Int32>::.ctor(System.Int32) */,
	{ 9401, 188, -1 } /* System.Void System.Collections.Generic.Dictionary`2<System.Object,System.Int32>::.ctor(System.Collections.Generic.IEqualityComparer`1<TKey>) */,
	{ 9402, 188, -1 } /* System.Void System.Collections.Generic.Dictionary`2<System.Object,System.Int32>::.ctor(System.Int32,System.Collections.Generic.IEqualityComparer`1<TKey>) */,
	{ 9403, 188, -1 } /* System.Void System.Collections.Generic.Dictionary`2<System.Object,System.Int32>::.ctor(System.Runtime.Serialization.SerializationInfo,System.Runtime.Serialization.StreamingContext) */,
	{ 9404, 188, -1 } /* System.Int32 System.Collections.Generic.Dictionary`2<System.Object,System.Int32>::get_Count() */,
	{ 9405, 188, -1 } /* System.Collections.Generic.Dictionary`2/KeyCollection<TKey,TValue> System.Collections.Generic.Dictionary`2<System.Object,System.Int32>::get_Keys() */,
	{ 9406, 188, -1 } /* System.Collections.Generic.Dictionary`2/ValueCollection<TKey,TValue> System.Collections.Generic.Dictionary`2<System.Object,System.Int32>::get_Values() */,
	{ 9407, 188, -1 } /* TValue System.Collections.Generic.Dictionary`2<System.Object,System.Int32>::get_Item(TKey) */,
	{ 9408, 188, -1 } /* System.Void System.Collections.Generic.Dictionary`2<System.Object,System.Int32>::set_Item(TKey,TValue) */,
	{ 9409, 188, -1 } /* System.Void System.Collections.Generic.Dictionary`2<System.Object,System.Int32>::Add(TKey,TValue) */,
	{ 9410, 188, -1 } /* System.Void System.Collections.Generic.Dictionary`2<System.Object,System.Int32>::System.Collections.Generic.ICollection<System.Collections.Generic.KeyValuePair<TKey,TValue>>.Add(System.Collections.Generic.KeyValuePair`2<TKey,TValue>) */,
	{ 9411, 188, -1 } /* System.Boolean System.Collections.Generic.Dictionary`2<System.Object,System.Int32>::System.Collections.Generic.ICollection<System.Collections.Generic.KeyValuePair<TKey,TValue>>.Contains(System.Collections.Generic.KeyValuePair`2<TKey,TValue>) */,
	{ 9412, 188, -1 } /* System.Boolean System.Collections.Generic.Dictionary`2<System.Object,System.Int32>::System.Collections.Generic.ICollection<System.Collections.Generic.KeyValuePair<TKey,TValue>>.Remove(System.Collections.Generic.KeyValuePair`2<TKey,TValue>) */,
	{ 9413, 188, -1 } /* System.Void System.Collections.Generic.Dictionary`2<System.Object,System.Int32>::Clear() */,
	{ 9414, 188, -1 } /* System.Boolean System.Collections.Generic.Dictionary`2<System.Object,System.Int32>::ContainsKey(TKey) */,
	{ 9415, 188, -1 } /* System.Boolean System.Collections.Generic.Dictionary`2<System.Object,System.Int32>::ContainsValue(TValue) */,
	{ 9416, 188, -1 } /* System.Void System.Collections.Generic.Dictionary`2<System.Object,System.Int32>::CopyTo(System.Collections.Generic.KeyValuePair`2<TKey,TValue>[],System.Int32) */,
	{ 9417, 188, -1 } /* System.Collections.Generic.Dictionary`2/Enumerator<TKey,TValue> System.Collections.Generic.Dictionary`2<System.Object,System.Int32>::GetEnumerator() */,
	{ 9418, 188, -1 } /* System.Collections.Generic.IEnumerator`1<System.Collections.Generic.KeyValuePair`2<TKey,TValue>> System.Collections.Generic.Dictionary`2<System.Object,System.Int32>::System.Collections.Generic.IEnumerable<System.Collections.Generic.KeyValuePair<TKey,TValue>>.GetEnumerator() */,
	{ 9419, 188, -1 } /* System.Void System.Collections.Generic.Dictionary`2<System.Object,System.Int32>::GetObjectData(System.Runtime.Serialization.SerializationInfo,System.Runtime.Serialization.StreamingContext) */,
	{ 9420, 188, -1 } /* System.Int32 System.Collections.Generic.Dictionary`2<System.Object,System.Int32>::FindEntry(TKey) */,
	{ 9421, 188, -1 } /* System.Void System.Collections.Generic.Dictionary`2<System.Object,System.Int32>::Initialize(System.Int32) */,
	{ 9422, 188, -1 } /* System.Boolean System.Collections.Generic.Dictionary`2<System.Object,System.Int32>::TryInsert(TKey,TValue,System.Collections.Generic.InsertionBehavior) */,
	{ 9423, 188, -1 } /* System.Void System.Collections.Generic.Dictionary`2<System.Object,System.Int32>::OnDeserialization(System.Object) */,
	{ 9424, 188, -1 } /* System.Void System.Collections.Generic.Dictionary`2<System.Object,System.Int32>::Resize() */,
	{ 9425, 188, -1 } /* System.Void System.Collections.Generic.Dictionary`2<System.Object,System.Int32>::Resize(System.Int32,System.Boolean) */,
	{ 9426, 188, -1 } /* System.Boolean System.Collections.Generic.Dictionary`2<System.Object,System.Int32>::Remove(TKey) */,
	{ 9427, 188, -1 } /* System.Boolean System.Collections.Generic.Dictionary`2<System.Object,System.Int32>::TryGetValue(TKey,TValue&) */,
	{ 9428, 188, -1 } /* System.Boolean System.Collections.Generic.Dictionary`2<System.Object,System.Int32>::System.Collections.Generic.ICollection<System.Collections.Generic.KeyValuePair<TKey,TValue>>.get_IsReadOnly() */,
	{ 9429, 188, -1 } /* System.Void System.Collections.Generic.Dictionary`2<System.Object,System.Int32>::System.Collections.Generic.ICollection<System.Collections.Generic.KeyValuePair<TKey,TValue>>.CopyTo(System.Collections.Generic.KeyValuePair`2<TKey,TValue>[],System.Int32) */,
	{ 9430, 188, -1 } /* System.Void System.Collections.Generic.Dictionary`2<System.Object,System.Int32>::System.Collections.ICollection.CopyTo(System.Array,System.Int32) */,
	{ 9431, 188, -1 } /* System.Collections.IEnumerator System.Collections.Generic.Dictionary`2<System.Object,System.Int32>::System.Collections.IEnumerable.GetEnumerator() */,
	{ 9432, 188, -1 } /* System.Boolean System.Collections.Generic.Dictionary`2<System.Object,System.Int32>::System.Collections.ICollection.get_IsSynchronized() */,
	{ 9433, 188, -1 } /* System.Object System.Collections.Generic.Dictionary`2<System.Object,System.Int32>::System.Collections.ICollection.get_SyncRoot() */,
	{ 9434, 188, -1 } /* System.Object System.Collections.Generic.Dictionary`2<System.Object,System.Int32>::System.Collections.IDictionary.get_Item(System.Object) */,
	{ 9435, 188, -1 } /* System.Void System.Collections.Generic.Dictionary`2<System.Object,System.Int32>::System.Collections.IDictionary.set_Item(System.Object,System.Object) */,
	{ 9436, 188, -1 } /* System.Boolean System.Collections.Generic.Dictionary`2<System.Object,System.Int32>::IsCompatibleKey(System.Object) */,
	{ 9437, 188, -1 } /* System.Collections.IDictionaryEnumerator System.Collections.Generic.Dictionary`2<System.Object,System.Int32>::System.Collections.IDictionary.GetEnumerator() */,
	{ 9399, 167, -1 } /* System.Void System.Collections.Generic.Dictionary`2<System.Object,System.Resources.ResourceLocator>::.ctor() */,
	{ 9400, 167, -1 } /* System.Void System.Collections.Generic.Dictionary`2<System.Object,System.Resources.ResourceLocator>::.ctor(System.Int32) */,
	{ 9401, 167, -1 } /* System.Void System.Collections.Generic.Dictionary`2<System.Object,System.Resources.ResourceLocator>::.ctor(System.Collections.Generic.IEqualityComparer`1<TKey>) */,
	{ 9402, 167, -1 } /* System.Void System.Collections.Generic.Dictionary`2<System.Object,System.Resources.ResourceLocator>::.ctor(System.Int32,System.Collections.Generic.IEqualityComparer`1<TKey>) */,
	{ 9403, 167, -1 } /* System.Void System.Collections.Generic.Dictionary`2<System.Object,System.Resources.ResourceLocator>::.ctor(System.Runtime.Serialization.SerializationInfo,System.Runtime.Serialization.StreamingContext) */,
	{ 9404, 167, -1 } /* System.Int32 System.Collections.Generic.Dictionary`2<System.Object,System.Resources.ResourceLocator>::get_Count() */,
	{ 9405, 167, -1 } /* System.Collections.Generic.Dictionary`2/KeyCollection<TKey,TValue> System.Collections.Generic.Dictionary`2<System.Object,System.Resources.ResourceLocator>::get_Keys() */,
	{ 9406, 167, -1 } /* System.Collections.Generic.Dictionary`2/ValueCollection<TKey,TValue> System.Collections.Generic.Dictionary`2<System.Object,System.Resources.ResourceLocator>::get_Values() */,
	{ 9407, 167, -1 } /* TValue System.Collections.Generic.Dictionary`2<System.Object,System.Resources.ResourceLocator>::get_Item(TKey) */,
	{ 9408, 167, -1 } /* System.Void System.Collections.Generic.Dictionary`2<System.Object,System.Resources.ResourceLocator>::set_Item(TKey,TValue) */,
	{ 9409, 167, -1 } /* System.Void System.Collections.Generic.Dictionary`2<System.Object,System.Resources.ResourceLocator>::Add(TKey,TValue) */,
	{ 9410, 167, -1 } /* System.Void System.Collections.Generic.Dictionary`2<System.Object,System.Resources.ResourceLocator>::System.Collections.Generic.ICollection<System.Collections.Generic.KeyValuePair<TKey,TValue>>.Add(System.Collections.Generic.KeyValuePair`2<TKey,TValue>) */,
	{ 9411, 167, -1 } /* System.Boolean System.Collections.Generic.Dictionary`2<System.Object,System.Resources.ResourceLocator>::System.Collections.Generic.ICollection<System.Collections.Generic.KeyValuePair<TKey,TValue>>.Contains(System.Collections.Generic.KeyValuePair`2<TKey,TValue>) */,
	{ 9412, 167, -1 } /* System.Boolean System.Collections.Generic.Dictionary`2<System.Object,System.Resources.ResourceLocator>::System.Collections.Generic.ICollection<System.Collections.Generic.KeyValuePair<TKey,TValue>>.Remove(System.Collections.Generic.KeyValuePair`2<TKey,TValue>) */,
	{ 9413, 167, -1 } /* System.Void System.Collections.Generic.Dictionary`2<System.Object,System.Resources.ResourceLocator>::Clear() */,
	{ 9414, 167, -1 } /* System.Boolean System.Collections.Generic.Dictionary`2<System.Object,System.Resources.ResourceLocator>::ContainsKey(TKey) */,
	{ 9415, 167, -1 } /* System.Boolean System.Collections.Generic.Dictionary`2<System.Object,System.Resources.ResourceLocator>::ContainsValue(TValue) */,
	{ 9416, 167, -1 } /* System.Void System.Collections.Generic.Dictionary`2<System.Object,System.Resources.ResourceLocator>::CopyTo(System.Collections.Generic.KeyValuePair`2<TKey,TValue>[],System.Int32) */,
	{ 9417, 167, -1 } /* System.Collections.Generic.Dictionary`2/Enumerator<TKey,TValue> System.Collections.Generic.Dictionary`2<System.Object,System.Resources.ResourceLocator>::GetEnumerator() */,
	{ 9418, 167, -1 } /* System.Collections.Generic.IEnumerator`1<System.Collections.Generic.KeyValuePair`2<TKey,TValue>> System.Collections.Generic.Dictionary`2<System.Object,System.Resources.ResourceLocator>::System.Collections.Generic.IEnumerable<System.Collections.Generic.KeyValuePair<TKey,TValue>>.GetEnumerator() */,
	{ 9419, 167, -1 } /* System.Void System.Collections.Generic.Dictionary`2<System.Object,System.Resources.ResourceLocator>::GetObjectData(System.Runtime.Serialization.SerializationInfo,System.Runtime.Serialization.StreamingContext) */,
	{ 9420, 167, -1 } /* System.Int32 System.Collections.Generic.Dictionary`2<System.Object,System.Resources.ResourceLocator>::FindEntry(TKey) */,
	{ 9421, 167, -1 } /* System.Void System.Collections.Generic.Dictionary`2<System.Object,System.Resources.ResourceLocator>::Initialize(System.Int32) */,
	{ 9422, 167, -1 } /* System.Boolean System.Collections.Generic.Dictionary`2<System.Object,System.Resources.ResourceLocator>::TryInsert(TKey,TValue,System.Collections.Generic.InsertionBehavior) */,
	{ 9423, 167, -1 } /* System.Void System.Collections.Generic.Dictionary`2<System.Object,System.Resources.ResourceLocator>::OnDeserialization(System.Object) */,
	{ 9424, 167, -1 } /* System.Void System.Collections.Generic.Dictionary`2<System.Object,System.Resources.ResourceLocator>::Resize() */,
	{ 9425, 167, -1 } /* System.Void System.Collections.Generic.Dictionary`2<System.Object,System.Resources.ResourceLocator>::Resize(System.Int32,System.Boolean) */,
	{ 9426, 167, -1 } /* System.Boolean System.Collections.Generic.Dictionary`2<System.Object,System.Resources.ResourceLocator>::Remove(TKey) */,
	{ 9427, 167, -1 } /* System.Boolean System.Collections.Generic.Dictionary`2<System.Object,System.Resources.ResourceLocator>::TryGetValue(TKey,TValue&) */,
	{ 9428, 167, -1 } /* System.Boolean System.Collections.Generic.Dictionary`2<System.Object,System.Resources.ResourceLocator>::System.Collections.Generic.ICollection<System.Collections.Generic.KeyValuePair<TKey,TValue>>.get_IsReadOnly() */,
	{ 9429, 167, -1 } /* System.Void System.Collections.Generic.Dictionary`2<System.Object,System.Resources.ResourceLocator>::System.Collections.Generic.ICollection<System.Collections.Generic.KeyValuePair<TKey,TValue>>.CopyTo(System.Collections.Generic.KeyValuePair`2<TKey,TValue>[],System.Int32) */,
	{ 9430, 167, -1 } /* System.Void System.Collections.Generic.Dictionary`2<System.Object,System.Resources.ResourceLocator>::System.Collections.ICollection.CopyTo(System.Array,System.Int32) */,
	{ 9431, 167, -1 } /* System.Collections.IEnumerator System.Collections.Generic.Dictionary`2<System.Object,System.Resources.ResourceLocator>::System.Collections.IEnumerable.GetEnumerator() */,
	{ 9432, 167, -1 } /* System.Boolean System.Collections.Generic.Dictionary`2<System.Object,System.Resources.ResourceLocator>::System.Collections.ICollection.get_IsSynchronized() */,
	{ 9433, 167, -1 } /* System.Object System.Collections.Generic.Dictionary`2<System.Object,System.Resources.ResourceLocator>::System.Collections.ICollection.get_SyncRoot() */,
	{ 9434, 167, -1 } /* System.Object System.Collections.Generic.Dictionary`2<System.Object,System.Resources.ResourceLocator>::System.Collections.IDictionary.get_Item(System.Object) */,
	{ 9435, 167, -1 } /* System.Void System.Collections.Generic.Dictionary`2<System.Object,System.Resources.ResourceLocator>::System.Collections.IDictionary.set_Item(System.Object,System.Object) */,
	{ 9436, 167, -1 } /* System.Boolean System.Collections.Generic.Dictionary`2<System.Object,System.Resources.ResourceLocator>::IsCompatibleKey(System.Object) */,
	{ 9437, 167, -1 } /* System.Collections.IDictionaryEnumerator System.Collections.Generic.Dictionary`2<System.Object,System.Resources.ResourceLocator>::System.Collections.IDictionary.GetEnumerator() */,
	{ 9399, 513, -1 } /* System.Void System.Collections.Generic.Dictionary`2<System.Object,UnityEngine.Playables.Playable>::.ctor() */,
	{ 9400, 513, -1 } /* System.Void System.Collections.Generic.Dictionary`2<System.Object,UnityEngine.Playables.Playable>::.ctor(System.Int32) */,
	{ 9401, 513, -1 } /* System.Void System.Collections.Generic.Dictionary`2<System.Object,UnityEngine.Playables.Playable>::.ctor(System.Collections.Generic.IEqualityComparer`1<TKey>) */,
	{ 9402, 513, -1 } /* System.Void System.Collections.Generic.Dictionary`2<System.Object,UnityEngine.Playables.Playable>::.ctor(System.Int32,System.Collections.Generic.IEqualityComparer`1<TKey>) */,
	{ 9403, 513, -1 } /* System.Void System.Collections.Generic.Dictionary`2<System.Object,UnityEngine.Playables.Playable>::.ctor(System.Runtime.Serialization.SerializationInfo,System.Runtime.Serialization.StreamingContext) */,
	{ 9404, 513, -1 } /* System.Int32 System.Collections.Generic.Dictionary`2<System.Object,UnityEngine.Playables.Playable>::get_Count() */,
	{ 9405, 513, -1 } /* System.Collections.Generic.Dictionary`2/KeyCollection<TKey,TValue> System.Collections.Generic.Dictionary`2<System.Object,UnityEngine.Playables.Playable>::get_Keys() */,
	{ 9406, 513, -1 } /* System.Collections.Generic.Dictionary`2/ValueCollection<TKey,TValue> System.Collections.Generic.Dictionary`2<System.Object,UnityEngine.Playables.Playable>::get_Values() */,
	{ 9407, 513, -1 } /* TValue System.Collections.Generic.Dictionary`2<System.Object,UnityEngine.Playables.Playable>::get_Item(TKey) */,
	{ 9408, 513, -1 } /* System.Void System.Collections.Generic.Dictionary`2<System.Object,UnityEngine.Playables.Playable>::set_Item(TKey,TValue) */,
	{ 9409, 513, -1 } /* System.Void System.Collections.Generic.Dictionary`2<System.Object,UnityEngine.Playables.Playable>::Add(TKey,TValue) */,
	{ 9410, 513, -1 } /* System.Void System.Collections.Generic.Dictionary`2<System.Object,UnityEngine.Playables.Playable>::System.Collections.Generic.ICollection<System.Collections.Generic.KeyValuePair<TKey,TValue>>.Add(System.Collections.Generic.KeyValuePair`2<TKey,TValue>) */,
	{ 9411, 513, -1 } /* System.Boolean System.Collections.Generic.Dictionary`2<System.Object,UnityEngine.Playables.Playable>::System.Collections.Generic.ICollection<System.Collections.Generic.KeyValuePair<TKey,TValue>>.Contains(System.Collections.Generic.KeyValuePair`2<TKey,TValue>) */,
	{ 9412, 513, -1 } /* System.Boolean System.Collections.Generic.Dictionary`2<System.Object,UnityEngine.Playables.Playable>::System.Collections.Generic.ICollection<System.Collections.Generic.KeyValuePair<TKey,TValue>>.Remove(System.Collections.Generic.KeyValuePair`2<TKey,TValue>) */,
	{ 9413, 513, -1 } /* System.Void System.Collections.Generic.Dictionary`2<System.Object,UnityEngine.Playables.Playable>::Clear() */,
	{ 9414, 513, -1 } /* System.Boolean System.Collections.Generic.Dictionary`2<System.Object,UnityEngine.Playables.Playable>::ContainsKey(TKey) */,
	{ 9415, 513, -1 } /* System.Boolean System.Collections.Generic.Dictionary`2<System.Object,UnityEngine.Playables.Playable>::ContainsValue(TValue) */,
	{ 9416, 513, -1 } /* System.Void System.Collections.Generic.Dictionary`2<System.Object,UnityEngine.Playables.Playable>::CopyTo(System.Collections.Generic.KeyValuePair`2<TKey,TValue>[],System.Int32) */,
	{ 9417, 513, -1 } /* System.Collections.Generic.Dictionary`2/Enumerator<TKey,TValue> System.Collections.Generic.Dictionary`2<System.Object,UnityEngine.Playables.Playable>::GetEnumerator() */,
	{ 9418, 513, -1 } /* System.Collections.Generic.IEnumerator`1<System.Collections.Generic.KeyValuePair`2<TKey,TValue>> System.Collections.Generic.Dictionary`2<System.Object,UnityEngine.Playables.Playable>::System.Collections.Generic.IEnumerable<System.Collections.Generic.KeyValuePair<TKey,TValue>>.GetEnumerator() */,
	{ 9419, 513, -1 } /* System.Void System.Collections.Generic.Dictionary`2<System.Object,UnityEngine.Playables.Playable>::GetObjectData(System.Runtime.Serialization.SerializationInfo,System.Runtime.Serialization.StreamingContext) */,
	{ 9420, 513, -1 } /* System.Int32 System.Collections.Generic.Dictionary`2<System.Object,UnityEngine.Playables.Playable>::FindEntry(TKey) */,
	{ 9421, 513, -1 } /* System.Void System.Collections.Generic.Dictionary`2<System.Object,UnityEngine.Playables.Playable>::Initialize(System.Int32) */,
	{ 9422, 513, -1 } /* System.Boolean System.Collections.Generic.Dictionary`2<System.Object,UnityEngine.Playables.Playable>::TryInsert(TKey,TValue,System.Collections.Generic.InsertionBehavior) */,
	{ 9423, 513, -1 } /* System.Void System.Collections.Generic.Dictionary`2<System.Object,UnityEngine.Playables.Playable>::OnDeserialization(System.Object) */,
	{ 9424, 513, -1 } /* System.Void System.Collections.Generic.Dictionary`2<System.Object,UnityEngine.Playables.Playable>::Resize() */,
	{ 9425, 513, -1 } /* System.Void System.Collections.Generic.Dictionary`2<System.Object,UnityEngine.Playables.Playable>::Resize(System.Int32,System.Boolean) */,
	{ 9426, 513, -1 } /* System.Boolean System.Collections.Generic.Dictionary`2<System.Object,UnityEngine.Playables.Playable>::Remove(TKey) */,
	{ 9427, 513, -1 } /* System.Boolean System.Collections.Generic.Dictionary`2<System.Object,UnityEngine.Playables.Playable>::TryGetValue(TKey,TValue&) */,
	{ 9428, 513, -1 } /* System.Boolean System.Collections.Generic.Dictionary`2<System.Object,UnityEngine.Playables.Playable>::System.Collections.Generic.ICollection<System.Collections.Generic.KeyValuePair<TKey,TValue>>.get_IsReadOnly() */,
	{ 9429, 513, -1 } /* System.Void System.Collections.Generic.Dictionary`2<System.Object,UnityEngine.Playables.Playable>::System.Collections.Generic.ICollection<System.Collections.Generic.KeyValuePair<TKey,TValue>>.CopyTo(System.Collections.Generic.KeyValuePair`2<TKey,TValue>[],System.Int32) */,
	{ 9430, 513, -1 } /* System.Void System.Collections.Generic.Dictionary`2<System.Object,UnityEngine.Playables.Playable>::System.Collections.ICollection.CopyTo(System.Array,System.Int32) */,
	{ 9431, 513, -1 } /* System.Collections.IEnumerator System.Collections.Generic.Dictionary`2<System.Object,UnityEngine.Playables.Playable>::System.Collections.IEnumerable.GetEnumerator() */,
	{ 9432, 513, -1 } /* System.Boolean System.Collections.Generic.Dictionary`2<System.Object,UnityEngine.Playables.Playable>::System.Collections.ICollection.get_IsSynchronized() */,
	{ 9433, 513, -1 } /* System.Object System.Collections.Generic.Dictionary`2<System.Object,UnityEngine.Playables.Playable>::System.Collections.ICollection.get_SyncRoot() */,
	{ 9434, 513, -1 } /* System.Object System.Collections.Generic.Dictionary`2<System.Object,UnityEngine.Playables.Playable>::System.Collections.IDictionary.get_Item(System.Object) */,
	{ 9435, 513, -1 } /* System.Void System.Collections.Generic.Dictionary`2<System.Object,UnityEngine.Playables.Playable>::System.Collections.IDictionary.set_Item(System.Object,System.Object) */,
	{ 9436, 513, -1 } /* System.Boolean System.Collections.Generic.Dictionary`2<System.Object,UnityEngine.Playables.Playable>::IsCompatibleKey(System.Object) */,
	{ 9437, 513, -1 } /* System.Collections.IDictionaryEnumerator System.Collections.Generic.Dictionary`2<System.Object,UnityEngine.Playables.Playable>::System.Collections.IDictionary.GetEnumerator() */,
	{ 9399, 453, -1 } /* System.Void System.Collections.Generic.Dictionary`2<UnityEngine.Experimental.TerrainAPI.TerrainUtility/TerrainMap/TileCoord,System.Object>::.ctor() */,
	{ 9400, 453, -1 } /* System.Void System.Collections.Generic.Dictionary`2<UnityEngine.Experimental.TerrainAPI.TerrainUtility/TerrainMap/TileCoord,System.Object>::.ctor(System.Int32) */,
	{ 9401, 453, -1 } /* System.Void System.Collections.Generic.Dictionary`2<UnityEngine.Experimental.TerrainAPI.TerrainUtility/TerrainMap/TileCoord,System.Object>::.ctor(System.Collections.Generic.IEqualityComparer`1<TKey>) */,
	{ 9402, 453, -1 } /* System.Void System.Collections.Generic.Dictionary`2<UnityEngine.Experimental.TerrainAPI.TerrainUtility/TerrainMap/TileCoord,System.Object>::.ctor(System.Int32,System.Collections.Generic.IEqualityComparer`1<TKey>) */,
	{ 9403, 453, -1 } /* System.Void System.Collections.Generic.Dictionary`2<UnityEngine.Experimental.TerrainAPI.TerrainUtility/TerrainMap/TileCoord,System.Object>::.ctor(System.Runtime.Serialization.SerializationInfo,System.Runtime.Serialization.StreamingContext) */,
	{ 9404, 453, -1 } /* System.Int32 System.Collections.Generic.Dictionary`2<UnityEngine.Experimental.TerrainAPI.TerrainUtility/TerrainMap/TileCoord,System.Object>::get_Count() */,
	{ 9405, 453, -1 } /* System.Collections.Generic.Dictionary`2/KeyCollection<TKey,TValue> System.Collections.Generic.Dictionary`2<UnityEngine.Experimental.TerrainAPI.TerrainUtility/TerrainMap/TileCoord,System.Object>::get_Keys() */,
	{ 9406, 453, -1 } /* System.Collections.Generic.Dictionary`2/ValueCollection<TKey,TValue> System.Collections.Generic.Dictionary`2<UnityEngine.Experimental.TerrainAPI.TerrainUtility/TerrainMap/TileCoord,System.Object>::get_Values() */,
	{ 9407, 453, -1 } /* TValue System.Collections.Generic.Dictionary`2<UnityEngine.Experimental.TerrainAPI.TerrainUtility/TerrainMap/TileCoord,System.Object>::get_Item(TKey) */,
	{ 9408, 453, -1 } /* System.Void System.Collections.Generic.Dictionary`2<UnityEngine.Experimental.TerrainAPI.TerrainUtility/TerrainMap/TileCoord,System.Object>::set_Item(TKey,TValue) */,
	{ 9409, 453, -1 } /* System.Void System.Collections.Generic.Dictionary`2<UnityEngine.Experimental.TerrainAPI.TerrainUtility/TerrainMap/TileCoord,System.Object>::Add(TKey,TValue) */,
	{ 9410, 453, -1 } /* System.Void System.Collections.Generic.Dictionary`2<UnityEngine.Experimental.TerrainAPI.TerrainUtility/TerrainMap/TileCoord,System.Object>::System.Collections.Generic.ICollection<System.Collections.Generic.KeyValuePair<TKey,TValue>>.Add(System.Collections.Generic.KeyValuePair`2<TKey,TValue>) */,
	{ 9411, 453, -1 } /* System.Boolean System.Collections.Generic.Dictionary`2<UnityEngine.Experimental.TerrainAPI.TerrainUtility/TerrainMap/TileCoord,System.Object>::System.Collections.Generic.ICollection<System.Collections.Generic.KeyValuePair<TKey,TValue>>.Contains(System.Collections.Generic.KeyValuePair`2<TKey,TValue>) */,
	{ 9412, 453, -1 } /* System.Boolean System.Collections.Generic.Dictionary`2<UnityEngine.Experimental.TerrainAPI.TerrainUtility/TerrainMap/TileCoord,System.Object>::System.Collections.Generic.ICollection<System.Collections.Generic.KeyValuePair<TKey,TValue>>.Remove(System.Collections.Generic.KeyValuePair`2<TKey,TValue>) */,
	{ 9413, 453, -1 } /* System.Void System.Collections.Generic.Dictionary`2<UnityEngine.Experimental.TerrainAPI.TerrainUtility/TerrainMap/TileCoord,System.Object>::Clear() */,
	{ 9414, 453, -1 } /* System.Boolean System.Collections.Generic.Dictionary`2<UnityEngine.Experimental.TerrainAPI.TerrainUtility/TerrainMap/TileCoord,System.Object>::ContainsKey(TKey) */,
	{ 9415, 453, -1 } /* System.Boolean System.Collections.Generic.Dictionary`2<UnityEngine.Experimental.TerrainAPI.TerrainUtility/TerrainMap/TileCoord,System.Object>::ContainsValue(TValue) */,
	{ 9416, 453, -1 } /* System.Void System.Collections.Generic.Dictionary`2<UnityEngine.Experimental.TerrainAPI.TerrainUtility/TerrainMap/TileCoord,System.Object>::CopyTo(System.Collections.Generic.KeyValuePair`2<TKey,TValue>[],System.Int32) */,
	{ 9417, 453, -1 } /* System.Collections.Generic.Dictionary`2/Enumerator<TKey,TValue> System.Collections.Generic.Dictionary`2<UnityEngine.Experimental.TerrainAPI.TerrainUtility/TerrainMap/TileCoord,System.Object>::GetEnumerator() */,
	{ 9418, 453, -1 } /* System.Collections.Generic.IEnumerator`1<System.Collections.Generic.KeyValuePair`2<TKey,TValue>> System.Collections.Generic.Dictionary`2<UnityEngine.Experimental.TerrainAPI.TerrainUtility/TerrainMap/TileCoord,System.Object>::System.Collections.Generic.IEnumerable<System.Collections.Generic.KeyValuePair<TKey,TValue>>.GetEnumerator() */,
	{ 9419, 453, -1 } /* System.Void System.Collections.Generic.Dictionary`2<UnityEngine.Experimental.TerrainAPI.TerrainUtility/TerrainMap/TileCoord,System.Object>::GetObjectData(System.Runtime.Serialization.SerializationInfo,System.Runtime.Serialization.StreamingContext) */,
	{ 9420, 453, -1 } /* System.Int32 System.Collections.Generic.Dictionary`2<UnityEngine.Experimental.TerrainAPI.TerrainUtility/TerrainMap/TileCoord,System.Object>::FindEntry(TKey) */,
	{ 9421, 453, -1 } /* System.Void System.Collections.Generic.Dictionary`2<UnityEngine.Experimental.TerrainAPI.TerrainUtility/TerrainMap/TileCoord,System.Object>::Initialize(System.Int32) */,
	{ 9422, 453, -1 } /* System.Boolean System.Collections.Generic.Dictionary`2<UnityEngine.Experimental.TerrainAPI.TerrainUtility/TerrainMap/TileCoord,System.Object>::TryInsert(TKey,TValue,System.Collections.Generic.InsertionBehavior) */,
	{ 9423, 453, -1 } /* System.Void System.Collections.Generic.Dictionary`2<UnityEngine.Experimental.TerrainAPI.TerrainUtility/TerrainMap/TileCoord,System.Object>::OnDeserialization(System.Object) */,
	{ 9424, 453, -1 } /* System.Void System.Collections.Generic.Dictionary`2<UnityEngine.Experimental.TerrainAPI.TerrainUtility/TerrainMap/TileCoord,System.Object>::Resize() */,
	{ 9425, 453, -1 } /* System.Void System.Collections.Generic.Dictionary`2<UnityEngine.Experimental.TerrainAPI.TerrainUtility/TerrainMap/TileCoord,System.Object>::Resize(System.Int32,System.Boolean) */,
	{ 9426, 453, -1 } /* System.Boolean System.Collections.Generic.Dictionary`2<UnityEngine.Experimental.TerrainAPI.TerrainUtility/TerrainMap/TileCoord,System.Object>::Remove(TKey) */,
	{ 9427, 453, -1 } /* System.Boolean System.Collections.Generic.Dictionary`2<UnityEngine.Experimental.TerrainAPI.TerrainUtility/TerrainMap/TileCoord,System.Object>::TryGetValue(TKey,TValue&) */,
	{ 9428, 453, -1 } /* System.Boolean System.Collections.Generic.Dictionary`2<UnityEngine.Experimental.TerrainAPI.TerrainUtility/TerrainMap/TileCoord,System.Object>::System.Collections.Generic.ICollection<System.Collections.Generic.KeyValuePair<TKey,TValue>>.get_IsReadOnly() */,
	{ 9429, 453, -1 } /* System.Void System.Collections.Generic.Dictionary`2<UnityEngine.Experimental.TerrainAPI.TerrainUtility/TerrainMap/TileCoord,System.Object>::System.Collections.Generic.ICollection<System.Collections.Generic.KeyValuePair<TKey,TValue>>.CopyTo(System.Collections.Generic.KeyValuePair`2<TKey,TValue>[],System.Int32) */,
	{ 9430, 453, -1 } /* System.Void System.Collections.Generic.Dictionary`2<UnityEngine.Experimental.TerrainAPI.TerrainUtility/TerrainMap/TileCoord,System.Object>::System.Collections.ICollection.CopyTo(System.Array,System.Int32) */,
	{ 9431, 453, -1 } /* System.Collections.IEnumerator System.Collections.Generic.Dictionary`2<UnityEngine.Experimental.TerrainAPI.TerrainUtility/TerrainMap/TileCoord,System.Object>::System.Collections.IEnumerable.GetEnumerator() */,
	{ 9432, 453, -1 } /* System.Boolean System.Collections.Generic.Dictionary`2<UnityEngine.Experimental.TerrainAPI.TerrainUtility/TerrainMap/TileCoord,System.Object>::System.Collections.ICollection.get_IsSynchronized() */,
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	{ 9518, 661, -1 } /* System.Int32 System.Collections.Generic.EqualityComparer`1<Cinemachine.CinemachineStateDrivenCamera/HashPair>::LastIndexOf(T[],T,System.Int32,System.Int32) */,
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	{ 9521, 661, -1 } /* System.Void System.Collections.Generic.EqualityComparer`1<Cinemachine.CinemachineStateDrivenCamera/HashPair>::.ctor() */,
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	{ 9514, 47, -1 } /* System.Collections.Generic.EqualityComparer`1<T> System.Collections.Generic.EqualityComparer`1<System.Boolean>::CreateComparer() */,
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	{ 9519, 9, -1 } /* System.Int32 System.Collections.Generic.EqualityComparer`1<System.Char>::System.Collections.IEqualityComparer.GetHashCode(System.Object) */,
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	{ 9520, 22, -1 } /* System.Boolean System.Collections.Generic.EqualityComparer`1<System.Collections.Generic.KeyValuePair`2<System.Object,System.Object>>::System.Collections.IEqualityComparer.Equals(System.Object,System.Object) */,
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	{ 9514, 170, -1 } /* System.Collections.Generic.EqualityComparer`1<T> System.Collections.Generic.EqualityComparer`1<System.Resources.ResourceLocator>::CreateComparer() */,
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	{ 9518, 170, -1 } /* System.Int32 System.Collections.Generic.EqualityComparer`1<System.Resources.ResourceLocator>::LastIndexOf(T[],T,System.Int32,System.Int32) */,
	{ 9519, 170, -1 } /* System.Int32 System.Collections.Generic.EqualityComparer`1<System.Resources.ResourceLocator>::System.Collections.IEqualityComparer.GetHashCode(System.Object) */,
	{ 9520, 170, -1 } /* System.Boolean System.Collections.Generic.EqualityComparer`1<System.Resources.ResourceLocator>::System.Collections.IEqualityComparer.Equals(System.Object,System.Object) */,
	{ 9521, 170, -1 } /* System.Void System.Collections.Generic.EqualityComparer`1<System.Resources.ResourceLocator>::.ctor() */,
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	{ 9514, 110, -1 } /* System.Collections.Generic.EqualityComparer`1<T> System.Collections.Generic.EqualityComparer`1<System.Single>::CreateComparer() */,
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	{ 9519, 110, -1 } /* System.Int32 System.Collections.Generic.EqualityComparer`1<System.Single>::System.Collections.IEqualityComparer.GetHashCode(System.Object) */,
	{ 9520, 110, -1 } /* System.Boolean System.Collections.Generic.EqualityComparer`1<System.Single>::System.Collections.IEqualityComparer.Equals(System.Object,System.Object) */,
	{ 9521, 110, -1 } /* System.Void System.Collections.Generic.EqualityComparer`1<System.Single>::.ctor() */,
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	{ 9520, 842, -1 } /* System.Boolean System.Collections.Generic.EqualityComparer`1<TMPro.SpriteAssetUtilities.TexturePacker/SpriteData>::System.Collections.IEqualityComparer.Equals(System.Object,System.Object) */,
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	{ 9514, 441, -1 } /* System.Collections.Generic.EqualityComparer`1<T> System.Collections.Generic.EqualityComparer`1<UnityEngine.AnimatorClipInfo>::CreateComparer() */,
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	{ 9520, 441, -1 } /* System.Boolean System.Collections.Generic.EqualityComparer`1<UnityEngine.AnimatorClipInfo>::System.Collections.IEqualityComparer.Equals(System.Object,System.Object) */,
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	{ 9514, 326, -1 } /* System.Collections.Generic.EqualityComparer`1<T> System.Collections.Generic.EqualityComparer`1<UnityEngine.BeforeRenderHelper/OrderBlock>::CreateComparer() */,
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	{ 9520, 326, -1 } /* System.Boolean System.Collections.Generic.EqualityComparer`1<UnityEngine.BeforeRenderHelper/OrderBlock>::System.Collections.IEqualityComparer.Equals(System.Object,System.Object) */,
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	{ 9654, 326, -1 } /* System.Boolean System.Collections.Generic.List`1/Enumerator<UnityEngine.BeforeRenderHelper/OrderBlock>::MoveNext() */,
	{ 9655, 326, -1 } /* System.Boolean System.Collections.Generic.List`1/Enumerator<UnityEngine.BeforeRenderHelper/OrderBlock>::MoveNextRare() */,
	{ 9656, 326, -1 } /* T System.Collections.Generic.List`1/Enumerator<UnityEngine.BeforeRenderHelper/OrderBlock>::get_Current() */,
	{ 9657, 326, -1 } /* System.Object System.Collections.Generic.List`1/Enumerator<UnityEngine.BeforeRenderHelper/OrderBlock>::System.Collections.IEnumerator.get_Current() */,
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	{ 9654, 342, -1 } /* System.Boolean System.Collections.Generic.List`1/Enumerator<UnityEngine.Color32>::MoveNext() */,
	{ 9655, 342, -1 } /* System.Boolean System.Collections.Generic.List`1/Enumerator<UnityEngine.Color32>::MoveNextRare() */,
	{ 9656, 342, -1 } /* T System.Collections.Generic.List`1/Enumerator<UnityEngine.Color32>::get_Current() */,
	{ 9657, 342, -1 } /* System.Object System.Collections.Generic.List`1/Enumerator<UnityEngine.Color32>::System.Collections.IEnumerator.get_Current() */,
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	{ 9654, 543, -1 } /* System.Boolean System.Collections.Generic.List`1/Enumerator<UnityEngine.EventSystems.RaycastResult>::MoveNext() */,
	{ 9655, 543, -1 } /* System.Boolean System.Collections.Generic.List`1/Enumerator<UnityEngine.EventSystems.RaycastResult>::MoveNextRare() */,
	{ 9656, 543, -1 } /* T System.Collections.Generic.List`1/Enumerator<UnityEngine.EventSystems.RaycastResult>::get_Current() */,
	{ 9657, 543, -1 } /* System.Object System.Collections.Generic.List`1/Enumerator<UnityEngine.EventSystems.RaycastResult>::System.Collections.IEnumerator.get_Current() */,
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	{ 9654, 506, -1 } /* System.Boolean System.Collections.Generic.List`1/Enumerator<UnityEngine.IntervalTree`1/Entry<System.Object>>::MoveNext() */,
	{ 9655, 506, -1 } /* System.Boolean System.Collections.Generic.List`1/Enumerator<UnityEngine.IntervalTree`1/Entry<System.Object>>::MoveNextRare() */,
	{ 9656, 506, -1 } /* T System.Collections.Generic.List`1/Enumerator<UnityEngine.IntervalTree`1/Entry<System.Object>>::get_Current() */,
	{ 9657, 506, -1 } /* System.Object System.Collections.Generic.List`1/Enumerator<UnityEngine.IntervalTree`1/Entry<System.Object>>::System.Collections.IEnumerator.get_Current() */,
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	{ 9654, 507, -1 } /* System.Boolean System.Collections.Generic.List`1/Enumerator<UnityEngine.IntervalTree`1/Node<System.Object>>::MoveNext() */,
	{ 9655, 507, -1 } /* System.Boolean System.Collections.Generic.List`1/Enumerator<UnityEngine.IntervalTree`1/Node<System.Object>>::MoveNextRare() */,
	{ 9656, 507, -1 } /* T System.Collections.Generic.List`1/Enumerator<UnityEngine.IntervalTree`1/Node<System.Object>>::get_Current() */,
	{ 9657, 507, -1 } /* System.Object System.Collections.Generic.List`1/Enumerator<UnityEngine.IntervalTree`1/Node<System.Object>>::System.Collections.IEnumerator.get_Current() */,
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	{ 9653, 357, -1 } /* System.Void System.Collections.Generic.List`1/Enumerator<UnityEngine.Playables.Playable>::Dispose() */,
	{ 9654, 357, -1 } /* System.Boolean System.Collections.Generic.List`1/Enumerator<UnityEngine.Playables.Playable>::MoveNext() */,
	{ 9655, 357, -1 } /* System.Boolean System.Collections.Generic.List`1/Enumerator<UnityEngine.Playables.Playable>::MoveNextRare() */,
	{ 9656, 357, -1 } /* T System.Collections.Generic.List`1/Enumerator<UnityEngine.Playables.Playable>::get_Current() */,
	{ 9657, 357, -1 } /* System.Object System.Collections.Generic.List`1/Enumerator<UnityEngine.Playables.Playable>::System.Collections.IEnumerator.get_Current() */,
	{ 9658, 357, -1 } /* System.Void System.Collections.Generic.List`1/Enumerator<UnityEngine.Playables.Playable>::System.Collections.IEnumerator.Reset() */,
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	{ 9653, 525, -1 } /* System.Void System.Collections.Generic.List`1/Enumerator<UnityEngine.Timeline.AnimationOutputWeightProcessor/WeightInfo>::Dispose() */,
	{ 9654, 525, -1 } /* System.Boolean System.Collections.Generic.List`1/Enumerator<UnityEngine.Timeline.AnimationOutputWeightProcessor/WeightInfo>::MoveNext() */,
	{ 9655, 525, -1 } /* System.Boolean System.Collections.Generic.List`1/Enumerator<UnityEngine.Timeline.AnimationOutputWeightProcessor/WeightInfo>::MoveNextRare() */,
	{ 9656, 525, -1 } /* T System.Collections.Generic.List`1/Enumerator<UnityEngine.Timeline.AnimationOutputWeightProcessor/WeightInfo>::get_Current() */,
	{ 9657, 525, -1 } /* System.Object System.Collections.Generic.List`1/Enumerator<UnityEngine.Timeline.AnimationOutputWeightProcessor/WeightInfo>::System.Collections.IEnumerator.get_Current() */,
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	{ 9653, 382, -1 } /* System.Void System.Collections.Generic.List`1/Enumerator<UnityEngine.UICharInfo>::Dispose() */,
	{ 9654, 382, -1 } /* System.Boolean System.Collections.Generic.List`1/Enumerator<UnityEngine.UICharInfo>::MoveNext() */,
	{ 9655, 382, -1 } /* System.Boolean System.Collections.Generic.List`1/Enumerator<UnityEngine.UICharInfo>::MoveNextRare() */,
	{ 9656, 382, -1 } /* T System.Collections.Generic.List`1/Enumerator<UnityEngine.UICharInfo>::get_Current() */,
	{ 9657, 382, -1 } /* System.Object System.Collections.Generic.List`1/Enumerator<UnityEngine.UICharInfo>::System.Collections.IEnumerator.get_Current() */,
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	{ 9652, 383, -1 } /* System.Void System.Collections.Generic.List`1/Enumerator<UnityEngine.UILineInfo>::.ctor(System.Collections.Generic.List`1<T>) */,
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	{ 9654, 383, -1 } /* System.Boolean System.Collections.Generic.List`1/Enumerator<UnityEngine.UILineInfo>::MoveNext() */,
	{ 9655, 383, -1 } /* System.Boolean System.Collections.Generic.List`1/Enumerator<UnityEngine.UILineInfo>::MoveNextRare() */,
	{ 9656, 383, -1 } /* T System.Collections.Generic.List`1/Enumerator<UnityEngine.UILineInfo>::get_Current() */,
	{ 9657, 383, -1 } /* System.Object System.Collections.Generic.List`1/Enumerator<UnityEngine.UILineInfo>::System.Collections.IEnumerator.get_Current() */,
	{ 9658, 383, -1 } /* System.Void System.Collections.Generic.List`1/Enumerator<UnityEngine.UILineInfo>::System.Collections.IEnumerator.Reset() */,
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	{ 9654, 381, -1 } /* System.Boolean System.Collections.Generic.List`1/Enumerator<UnityEngine.UIVertex>::MoveNext() */,
	{ 9655, 381, -1 } /* System.Boolean System.Collections.Generic.List`1/Enumerator<UnityEngine.UIVertex>::MoveNextRare() */,
	{ 9656, 381, -1 } /* T System.Collections.Generic.List`1/Enumerator<UnityEngine.UIVertex>::get_Current() */,
	{ 9657, 381, -1 } /* System.Object System.Collections.Generic.List`1/Enumerator<UnityEngine.UIVertex>::System.Collections.IEnumerator.get_Current() */,
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	{ 9654, 341, -1 } /* System.Boolean System.Collections.Generic.List`1/Enumerator<UnityEngine.Vector2>::MoveNext() */,
	{ 9655, 341, -1 } /* System.Boolean System.Collections.Generic.List`1/Enumerator<UnityEngine.Vector2>::MoveNextRare() */,
	{ 9656, 341, -1 } /* T System.Collections.Generic.List`1/Enumerator<UnityEngine.Vector2>::get_Current() */,
	{ 9657, 341, -1 } /* System.Object System.Collections.Generic.List`1/Enumerator<UnityEngine.Vector2>::System.Collections.IEnumerator.get_Current() */,
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	{ 9654, 338, -1 } /* System.Boolean System.Collections.Generic.List`1/Enumerator<UnityEngine.Vector3>::MoveNext() */,
	{ 9655, 338, -1 } /* System.Boolean System.Collections.Generic.List`1/Enumerator<UnityEngine.Vector3>::MoveNextRare() */,
	{ 9656, 338, -1 } /* T System.Collections.Generic.List`1/Enumerator<UnityEngine.Vector3>::get_Current() */,
	{ 9657, 338, -1 } /* System.Object System.Collections.Generic.List`1/Enumerator<UnityEngine.Vector3>::System.Collections.IEnumerator.get_Current() */,
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	{ 9654, 340, -1 } /* System.Boolean System.Collections.Generic.List`1/Enumerator<UnityEngine.Vector4>::MoveNext() */,
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	{ 9657, 340, -1 } /* System.Object System.Collections.Generic.List`1/Enumerator<UnityEngine.Vector4>::System.Collections.IEnumerator.get_Current() */,
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	{ 9611, 642, -1 } /* System.Boolean System.Collections.Generic.List`1<Cinemachine.CinemachineClearShot/Pair>::IsCompatibleObject(System.Object) */,
	{ 9612, 642, -1 } /* System.Object System.Collections.Generic.List`1<Cinemachine.CinemachineClearShot/Pair>::System.Collections.IList.get_Item(System.Int32) */,
	{ 9613, 642, -1 } /* System.Void System.Collections.Generic.List`1<Cinemachine.CinemachineClearShot/Pair>::System.Collections.IList.set_Item(System.Int32,System.Object) */,
	{ 9615, 642, -1 } /* System.Int32 System.Collections.Generic.List`1<Cinemachine.CinemachineClearShot/Pair>::System.Collections.IList.Add(System.Object) */,
	{ 9616, 642, -1 } /* System.Void System.Collections.Generic.List`1<Cinemachine.CinemachineClearShot/Pair>::AddRange(System.Collections.Generic.IEnumerable`1<T>) */,
	{ 9617, 642, -1 } /* System.Collections.ObjectModel.ReadOnlyCollection`1<T> System.Collections.Generic.List`1<Cinemachine.CinemachineClearShot/Pair>::AsReadOnly() */,
	{ 9618, 642, -1 } /* System.Void System.Collections.Generic.List`1<Cinemachine.CinemachineClearShot/Pair>::Clear() */,
	{ 9619, 642, -1 } /* System.Boolean System.Collections.Generic.List`1<Cinemachine.CinemachineClearShot/Pair>::Contains(T) */,
	{ 9620, 642, -1 } /* System.Boolean System.Collections.Generic.List`1<Cinemachine.CinemachineClearShot/Pair>::System.Collections.IList.Contains(System.Object) */,
	{ 9621, 642, -1 } /* System.Void System.Collections.Generic.List`1<Cinemachine.CinemachineClearShot/Pair>::CopyTo(T[]) */,
	{ 9622, 642, -1 } /* System.Void System.Collections.Generic.List`1<Cinemachine.CinemachineClearShot/Pair>::System.Collections.ICollection.CopyTo(System.Array,System.Int32) */,
	{ 9623, 642, -1 } /* System.Void System.Collections.Generic.List`1<Cinemachine.CinemachineClearShot/Pair>::CopyTo(System.Int32,T[],System.Int32,System.Int32) */,
	{ 9624, 642, -1 } /* System.Void System.Collections.Generic.List`1<Cinemachine.CinemachineClearShot/Pair>::CopyTo(T[],System.Int32) */,
	{ 9625, 642, -1 } /* System.Void System.Collections.Generic.List`1<Cinemachine.CinemachineClearShot/Pair>::EnsureCapacity(System.Int32) */,
	{ 9626, 642, -1 } /* System.Boolean System.Collections.Generic.List`1<Cinemachine.CinemachineClearShot/Pair>::Exists(System.Predicate`1<T>) */,
	{ 9627, 642, -1 } /* T System.Collections.Generic.List`1<Cinemachine.CinemachineClearShot/Pair>::Find(System.Predicate`1<T>) */,
	{ 9628, 642, -1 } /* System.Int32 System.Collections.Generic.List`1<Cinemachine.CinemachineClearShot/Pair>::FindIndex(System.Predicate`1<T>) */,
	{ 9629, 642, -1 } /* System.Int32 System.Collections.Generic.List`1<Cinemachine.CinemachineClearShot/Pair>::FindIndex(System.Int32,System.Int32,System.Predicate`1<T>) */,
	{ 9630, 642, -1 } /* System.Collections.Generic.List`1/Enumerator<T> System.Collections.Generic.List`1<Cinemachine.CinemachineClearShot/Pair>::GetEnumerator() */,
	{ 9631, 642, -1 } /* System.Collections.Generic.IEnumerator`1<T> System.Collections.Generic.List`1<Cinemachine.CinemachineClearShot/Pair>::System.Collections.Generic.IEnumerable<T>.GetEnumerator() */,
	{ 9632, 642, -1 } /* System.Collections.IEnumerator System.Collections.Generic.List`1<Cinemachine.CinemachineClearShot/Pair>::System.Collections.IEnumerable.GetEnumerator() */,
	{ 9633, 642, -1 } /* System.Int32 System.Collections.Generic.List`1<Cinemachine.CinemachineClearShot/Pair>::IndexOf(T) */,
	{ 9634, 642, -1 } /* System.Int32 System.Collections.Generic.List`1<Cinemachine.CinemachineClearShot/Pair>::System.Collections.IList.IndexOf(System.Object) */,
	{ 9635, 642, -1 } /* System.Void System.Collections.Generic.List`1<Cinemachine.CinemachineClearShot/Pair>::Insert(System.Int32,T) */,
	{ 9636, 642, -1 } /* System.Void System.Collections.Generic.List`1<Cinemachine.CinemachineClearShot/Pair>::System.Collections.IList.Insert(System.Int32,System.Object) */,
	{ 9637, 642, -1 } /* System.Void System.Collections.Generic.List`1<Cinemachine.CinemachineClearShot/Pair>::InsertRange(System.Int32,System.Collections.Generic.IEnumerable`1<T>) */,
	{ 9638, 642, -1 } /* System.Boolean System.Collections.Generic.List`1<Cinemachine.CinemachineClearShot/Pair>::Remove(T) */,
	{ 9639, 642, -1 } /* System.Void System.Collections.Generic.List`1<Cinemachine.CinemachineClearShot/Pair>::System.Collections.IList.Remove(System.Object) */,
	{ 9640, 642, -1 } /* System.Int32 System.Collections.Generic.List`1<Cinemachine.CinemachineClearShot/Pair>::RemoveAll(System.Predicate`1<T>) */,
	{ 9641, 642, -1 } /* System.Void System.Collections.Generic.List`1<Cinemachine.CinemachineClearShot/Pair>::RemoveAt(System.Int32) */,
	{ 9642, 642, -1 } /* System.Void System.Collections.Generic.List`1<Cinemachine.CinemachineClearShot/Pair>::RemoveRange(System.Int32,System.Int32) */,
	{ 9643, 642, -1 } /* System.Void System.Collections.Generic.List`1<Cinemachine.CinemachineClearShot/Pair>::Reverse() */,
	{ 9644, 642, -1 } /* System.Void System.Collections.Generic.List`1<Cinemachine.CinemachineClearShot/Pair>::Reverse(System.Int32,System.Int32) */,
	{ 9645, 642, -1 } /* System.Void System.Collections.Generic.List`1<Cinemachine.CinemachineClearShot/Pair>::Sort() */,
	{ 9646, 642, -1 } /* System.Void System.Collections.Generic.List`1<Cinemachine.CinemachineClearShot/Pair>::Sort(System.Collections.Generic.IComparer`1<T>) */,
	{ 9647, 642, -1 } /* System.Void System.Collections.Generic.List`1<Cinemachine.CinemachineClearShot/Pair>::Sort(System.Int32,System.Int32,System.Collections.Generic.IComparer`1<T>) */,
	{ 9650, 642, -1 } /* System.Void System.Collections.Generic.List`1<Cinemachine.CinemachineClearShot/Pair>::TrimExcess() */,
	{ 9651, 642, -1 } /* System.Void System.Collections.Generic.List`1<Cinemachine.CinemachineClearShot/Pair>::.cctor() */,
	{ 9599, 661, -1 } /* System.Void System.Collections.Generic.List`1<Cinemachine.CinemachineStateDrivenCamera/HashPair>::.ctor(System.Int32) */,
	{ 9600, 661, -1 } /* System.Void System.Collections.Generic.List`1<Cinemachine.CinemachineStateDrivenCamera/HashPair>::.ctor(System.Collections.Generic.IEnumerable`1<T>) */,
	{ 9601, 661, -1 } /* System.Int32 System.Collections.Generic.List`1<Cinemachine.CinemachineStateDrivenCamera/HashPair>::get_Capacity() */,
	{ 9602, 661, -1 } /* System.Void System.Collections.Generic.List`1<Cinemachine.CinemachineStateDrivenCamera/HashPair>::set_Capacity(System.Int32) */,
	{ 9604, 661, -1 } /* System.Boolean System.Collections.Generic.List`1<Cinemachine.CinemachineStateDrivenCamera/HashPair>::System.Collections.IList.get_IsFixedSize() */,
	{ 9605, 661, -1 } /* System.Boolean System.Collections.Generic.List`1<Cinemachine.CinemachineStateDrivenCamera/HashPair>::System.Collections.Generic.ICollection<T>.get_IsReadOnly() */,
	{ 9606, 661, -1 } /* System.Boolean System.Collections.Generic.List`1<Cinemachine.CinemachineStateDrivenCamera/HashPair>::System.Collections.IList.get_IsReadOnly() */,
	{ 9607, 661, -1 } /* System.Boolean System.Collections.Generic.List`1<Cinemachine.CinemachineStateDrivenCamera/HashPair>::System.Collections.ICollection.get_IsSynchronized() */,
	{ 9608, 661, -1 } /* System.Object System.Collections.Generic.List`1<Cinemachine.CinemachineStateDrivenCamera/HashPair>::System.Collections.ICollection.get_SyncRoot() */,
	{ 9610, 661, -1 } /* System.Void System.Collections.Generic.List`1<Cinemachine.CinemachineStateDrivenCamera/HashPair>::set_Item(System.Int32,T) */,
	{ 9611, 661, -1 } /* System.Boolean System.Collections.Generic.List`1<Cinemachine.CinemachineStateDrivenCamera/HashPair>::IsCompatibleObject(System.Object) */,
	{ 9612, 661, -1 } /* System.Object System.Collections.Generic.List`1<Cinemachine.CinemachineStateDrivenCamera/HashPair>::System.Collections.IList.get_Item(System.Int32) */,
	{ 9613, 661, -1 } /* System.Void System.Collections.Generic.List`1<Cinemachine.CinemachineStateDrivenCamera/HashPair>::System.Collections.IList.set_Item(System.Int32,System.Object) */,
	{ 9615, 661, -1 } /* System.Int32 System.Collections.Generic.List`1<Cinemachine.CinemachineStateDrivenCamera/HashPair>::System.Collections.IList.Add(System.Object) */,
	{ 9616, 661, -1 } /* System.Void System.Collections.Generic.List`1<Cinemachine.CinemachineStateDrivenCamera/HashPair>::AddRange(System.Collections.Generic.IEnumerable`1<T>) */,
	{ 9617, 661, -1 } /* System.Collections.ObjectModel.ReadOnlyCollection`1<T> System.Collections.Generic.List`1<Cinemachine.CinemachineStateDrivenCamera/HashPair>::AsReadOnly() */,
	{ 9618, 661, -1 } /* System.Void System.Collections.Generic.List`1<Cinemachine.CinemachineStateDrivenCamera/HashPair>::Clear() */,
	{ 9619, 661, -1 } /* System.Boolean System.Collections.Generic.List`1<Cinemachine.CinemachineStateDrivenCamera/HashPair>::Contains(T) */,
	{ 9620, 661, -1 } /* System.Boolean System.Collections.Generic.List`1<Cinemachine.CinemachineStateDrivenCamera/HashPair>::System.Collections.IList.Contains(System.Object) */,
	{ 9621, 661, -1 } /* System.Void System.Collections.Generic.List`1<Cinemachine.CinemachineStateDrivenCamera/HashPair>::CopyTo(T[]) */,
	{ 9622, 661, -1 } /* System.Void System.Collections.Generic.List`1<Cinemachine.CinemachineStateDrivenCamera/HashPair>::System.Collections.ICollection.CopyTo(System.Array,System.Int32) */,
	{ 9623, 661, -1 } /* System.Void System.Collections.Generic.List`1<Cinemachine.CinemachineStateDrivenCamera/HashPair>::CopyTo(System.Int32,T[],System.Int32,System.Int32) */,
	{ 9624, 661, -1 } /* System.Void System.Collections.Generic.List`1<Cinemachine.CinemachineStateDrivenCamera/HashPair>::CopyTo(T[],System.Int32) */,
	{ 9625, 661, -1 } /* System.Void System.Collections.Generic.List`1<Cinemachine.CinemachineStateDrivenCamera/HashPair>::EnsureCapacity(System.Int32) */,
	{ 9626, 661, -1 } /* System.Boolean System.Collections.Generic.List`1<Cinemachine.CinemachineStateDrivenCamera/HashPair>::Exists(System.Predicate`1<T>) */,
	{ 9627, 661, -1 } /* T System.Collections.Generic.List`1<Cinemachine.CinemachineStateDrivenCamera/HashPair>::Find(System.Predicate`1<T>) */,
	{ 9628, 661, -1 } /* System.Int32 System.Collections.Generic.List`1<Cinemachine.CinemachineStateDrivenCamera/HashPair>::FindIndex(System.Predicate`1<T>) */,
	{ 9629, 661, -1 } /* System.Int32 System.Collections.Generic.List`1<Cinemachine.CinemachineStateDrivenCamera/HashPair>::FindIndex(System.Int32,System.Int32,System.Predicate`1<T>) */,
	{ 9630, 661, -1 } /* System.Collections.Generic.List`1/Enumerator<T> System.Collections.Generic.List`1<Cinemachine.CinemachineStateDrivenCamera/HashPair>::GetEnumerator() */,
	{ 9631, 661, -1 } /* System.Collections.Generic.IEnumerator`1<T> System.Collections.Generic.List`1<Cinemachine.CinemachineStateDrivenCamera/HashPair>::System.Collections.Generic.IEnumerable<T>.GetEnumerator() */,
	{ 9632, 661, -1 } /* System.Collections.IEnumerator System.Collections.Generic.List`1<Cinemachine.CinemachineStateDrivenCamera/HashPair>::System.Collections.IEnumerable.GetEnumerator() */,
	{ 9633, 661, -1 } /* System.Int32 System.Collections.Generic.List`1<Cinemachine.CinemachineStateDrivenCamera/HashPair>::IndexOf(T) */,
	{ 9634, 661, -1 } /* System.Int32 System.Collections.Generic.List`1<Cinemachine.CinemachineStateDrivenCamera/HashPair>::System.Collections.IList.IndexOf(System.Object) */,
	{ 9635, 661, -1 } /* System.Void System.Collections.Generic.List`1<Cinemachine.CinemachineStateDrivenCamera/HashPair>::Insert(System.Int32,T) */,
	{ 9636, 661, -1 } /* System.Void System.Collections.Generic.List`1<Cinemachine.CinemachineStateDrivenCamera/HashPair>::System.Collections.IList.Insert(System.Int32,System.Object) */,
	{ 9637, 661, -1 } /* System.Void System.Collections.Generic.List`1<Cinemachine.CinemachineStateDrivenCamera/HashPair>::InsertRange(System.Int32,System.Collections.Generic.IEnumerable`1<T>) */,
	{ 9638, 661, -1 } /* System.Boolean System.Collections.Generic.List`1<Cinemachine.CinemachineStateDrivenCamera/HashPair>::Remove(T) */,
	{ 9639, 661, -1 } /* System.Void System.Collections.Generic.List`1<Cinemachine.CinemachineStateDrivenCamera/HashPair>::System.Collections.IList.Remove(System.Object) */,
	{ 9640, 661, -1 } /* System.Int32 System.Collections.Generic.List`1<Cinemachine.CinemachineStateDrivenCamera/HashPair>::RemoveAll(System.Predicate`1<T>) */,
	{ 9641, 661, -1 } /* System.Void System.Collections.Generic.List`1<Cinemachine.CinemachineStateDrivenCamera/HashPair>::RemoveAt(System.Int32) */,
	{ 9642, 661, -1 } /* System.Void System.Collections.Generic.List`1<Cinemachine.CinemachineStateDrivenCamera/HashPair>::RemoveRange(System.Int32,System.Int32) */,
	{ 9643, 661, -1 } /* System.Void System.Collections.Generic.List`1<Cinemachine.CinemachineStateDrivenCamera/HashPair>::Reverse() */,
	{ 9644, 661, -1 } /* System.Void System.Collections.Generic.List`1<Cinemachine.CinemachineStateDrivenCamera/HashPair>::Reverse(System.Int32,System.Int32) */,
	{ 9645, 661, -1 } /* System.Void System.Collections.Generic.List`1<Cinemachine.CinemachineStateDrivenCamera/HashPair>::Sort() */,
	{ 9646, 661, -1 } /* System.Void System.Collections.Generic.List`1<Cinemachine.CinemachineStateDrivenCamera/HashPair>::Sort(System.Collections.Generic.IComparer`1<T>) */,
	{ 9647, 661, -1 } /* System.Void System.Collections.Generic.List`1<Cinemachine.CinemachineStateDrivenCamera/HashPair>::Sort(System.Int32,System.Int32,System.Collections.Generic.IComparer`1<T>) */,
	{ 9648, 661, -1 } /* System.Void System.Collections.Generic.List`1<Cinemachine.CinemachineStateDrivenCamera/HashPair>::Sort(System.Comparison`1<T>) */,
	{ 9649, 661, -1 } /* T[] System.Collections.Generic.List`1<Cinemachine.CinemachineStateDrivenCamera/HashPair>::ToArray() */,
	{ 9650, 661, -1 } /* System.Void System.Collections.Generic.List`1<Cinemachine.CinemachineStateDrivenCamera/HashPair>::TrimExcess() */,
	{ 9651, 661, -1 } /* System.Void System.Collections.Generic.List`1<Cinemachine.CinemachineStateDrivenCamera/HashPair>::.cctor() */,
	{ 9599, 9, -1 } /* System.Void System.Collections.Generic.List`1<System.Char>::.ctor(System.Int32) */,
	{ 9600, 9, -1 } /* System.Void System.Collections.Generic.List`1<System.Char>::.ctor(System.Collections.Generic.IEnumerable`1<T>) */,
	{ 9601, 9, -1 } /* System.Int32 System.Collections.Generic.List`1<System.Char>::get_Capacity() */,
	{ 9602, 9, -1 } /* System.Void System.Collections.Generic.List`1<System.Char>::set_Capacity(System.Int32) */,
	{ 9604, 9, -1 } /* System.Boolean System.Collections.Generic.List`1<System.Char>::System.Collections.IList.get_IsFixedSize() */,
	{ 9605, 9, -1 } /* System.Boolean System.Collections.Generic.List`1<System.Char>::System.Collections.Generic.ICollection<T>.get_IsReadOnly() */,
	{ 9606, 9, -1 } /* System.Boolean System.Collections.Generic.List`1<System.Char>::System.Collections.IList.get_IsReadOnly() */,
	{ 9607, 9, -1 } /* System.Boolean System.Collections.Generic.List`1<System.Char>::System.Collections.ICollection.get_IsSynchronized() */,
	{ 9608, 9, -1 } /* System.Object System.Collections.Generic.List`1<System.Char>::System.Collections.ICollection.get_SyncRoot() */,
	{ 9610, 9, -1 } /* System.Void System.Collections.Generic.List`1<System.Char>::set_Item(System.Int32,T) */,
	{ 9611, 9, -1 } /* System.Boolean System.Collections.Generic.List`1<System.Char>::IsCompatibleObject(System.Object) */,
	{ 9612, 9, -1 } /* System.Object System.Collections.Generic.List`1<System.Char>::System.Collections.IList.get_Item(System.Int32) */,
	{ 9613, 9, -1 } /* System.Void System.Collections.Generic.List`1<System.Char>::System.Collections.IList.set_Item(System.Int32,System.Object) */,
	{ 9615, 9, -1 } /* System.Int32 System.Collections.Generic.List`1<System.Char>::System.Collections.IList.Add(System.Object) */,
	{ 9616, 9, -1 } /* System.Void System.Collections.Generic.List`1<System.Char>::AddRange(System.Collections.Generic.IEnumerable`1<T>) */,
	{ 9617, 9, -1 } /* System.Collections.ObjectModel.ReadOnlyCollection`1<T> System.Collections.Generic.List`1<System.Char>::AsReadOnly() */,
	{ 9619, 9, -1 } /* System.Boolean System.Collections.Generic.List`1<System.Char>::Contains(T) */,
	{ 9620, 9, -1 } /* System.Boolean System.Collections.Generic.List`1<System.Char>::System.Collections.IList.Contains(System.Object) */,
	{ 9621, 9, -1 } /* System.Void System.Collections.Generic.List`1<System.Char>::CopyTo(T[]) */,
	{ 9622, 9, -1 } /* System.Void System.Collections.Generic.List`1<System.Char>::System.Collections.ICollection.CopyTo(System.Array,System.Int32) */,
	{ 9623, 9, -1 } /* System.Void System.Collections.Generic.List`1<System.Char>::CopyTo(System.Int32,T[],System.Int32,System.Int32) */,
	{ 9624, 9, -1 } /* System.Void System.Collections.Generic.List`1<System.Char>::CopyTo(T[],System.Int32) */,
	{ 9625, 9, -1 } /* System.Void System.Collections.Generic.List`1<System.Char>::EnsureCapacity(System.Int32) */,
	{ 9626, 9, -1 } /* System.Boolean System.Collections.Generic.List`1<System.Char>::Exists(System.Predicate`1<T>) */,
	{ 9627, 9, -1 } /* T System.Collections.Generic.List`1<System.Char>::Find(System.Predicate`1<T>) */,
	{ 9628, 9, -1 } /* System.Int32 System.Collections.Generic.List`1<System.Char>::FindIndex(System.Predicate`1<T>) */,
	{ 9629, 9, -1 } /* System.Int32 System.Collections.Generic.List`1<System.Char>::FindIndex(System.Int32,System.Int32,System.Predicate`1<T>) */,
	{ 9630, 9, -1 } /* System.Collections.Generic.List`1/Enumerator<T> System.Collections.Generic.List`1<System.Char>::GetEnumerator() */,
	{ 9631, 9, -1 } /* System.Collections.Generic.IEnumerator`1<T> System.Collections.Generic.List`1<System.Char>::System.Collections.Generic.IEnumerable<T>.GetEnumerator() */,
	{ 9632, 9, -1 } /* System.Collections.IEnumerator System.Collections.Generic.List`1<System.Char>::System.Collections.IEnumerable.GetEnumerator() */,
	{ 9633, 9, -1 } /* System.Int32 System.Collections.Generic.List`1<System.Char>::IndexOf(T) */,
	{ 9634, 9, -1 } /* System.Int32 System.Collections.Generic.List`1<System.Char>::System.Collections.IList.IndexOf(System.Object) */,
	{ 9635, 9, -1 } /* System.Void System.Collections.Generic.List`1<System.Char>::Insert(System.Int32,T) */,
	{ 9636, 9, -1 } /* System.Void System.Collections.Generic.List`1<System.Char>::System.Collections.IList.Insert(System.Int32,System.Object) */,
	{ 9637, 9, -1 } /* System.Void System.Collections.Generic.List`1<System.Char>::InsertRange(System.Int32,System.Collections.Generic.IEnumerable`1<T>) */,
	{ 9638, 9, -1 } /* System.Boolean System.Collections.Generic.List`1<System.Char>::Remove(T) */,
	{ 9639, 9, -1 } /* System.Void System.Collections.Generic.List`1<System.Char>::System.Collections.IList.Remove(System.Object) */,
	{ 9640, 9, -1 } /* System.Int32 System.Collections.Generic.List`1<System.Char>::RemoveAll(System.Predicate`1<T>) */,
	{ 9642, 9, -1 } /* System.Void System.Collections.Generic.List`1<System.Char>::RemoveRange(System.Int32,System.Int32) */,
	{ 9643, 9, -1 } /* System.Void System.Collections.Generic.List`1<System.Char>::Reverse() */,
	{ 9644, 9, -1 } /* System.Void System.Collections.Generic.List`1<System.Char>::Reverse(System.Int32,System.Int32) */,
	{ 9645, 9, -1 } /* System.Void System.Collections.Generic.List`1<System.Char>::Sort() */,
	{ 9646, 9, -1 } /* System.Void System.Collections.Generic.List`1<System.Char>::Sort(System.Collections.Generic.IComparer`1<T>) */,
	{ 9647, 9, -1 } /* System.Void System.Collections.Generic.List`1<System.Char>::Sort(System.Int32,System.Int32,System.Collections.Generic.IComparer`1<T>) */,
	{ 9648, 9, -1 } /* System.Void System.Collections.Generic.List`1<System.Char>::Sort(System.Comparison`1<T>) */,
	{ 9649, 9, -1 } /* T[] System.Collections.Generic.List`1<System.Char>::ToArray() */,
	{ 9650, 9, -1 } /* System.Void System.Collections.Generic.List`1<System.Char>::TrimExcess() */,
	{ 9651, 9, -1 } /* System.Void System.Collections.Generic.List`1<System.Char>::.cctor() */,
	{ 9598, 115, -1 } /* System.Void System.Collections.Generic.List`1<System.Collections.Generic.KeyValuePair`2<System.DateTime,System.Object>>::.ctor() */,
	{ 9599, 115, -1 } /* System.Void System.Collections.Generic.List`1<System.Collections.Generic.KeyValuePair`2<System.DateTime,System.Object>>::.ctor(System.Int32) */,
	{ 9600, 115, -1 } /* System.Void System.Collections.Generic.List`1<System.Collections.Generic.KeyValuePair`2<System.DateTime,System.Object>>::.ctor(System.Collections.Generic.IEnumerable`1<T>) */,
	{ 9601, 115, -1 } /* System.Int32 System.Collections.Generic.List`1<System.Collections.Generic.KeyValuePair`2<System.DateTime,System.Object>>::get_Capacity() */,
	{ 9602, 115, -1 } /* System.Void System.Collections.Generic.List`1<System.Collections.Generic.KeyValuePair`2<System.DateTime,System.Object>>::set_Capacity(System.Int32) */,
	{ 9603, 115, -1 } /* System.Int32 System.Collections.Generic.List`1<System.Collections.Generic.KeyValuePair`2<System.DateTime,System.Object>>::get_Count() */,
	{ 9604, 115, -1 } /* System.Boolean System.Collections.Generic.List`1<System.Collections.Generic.KeyValuePair`2<System.DateTime,System.Object>>::System.Collections.IList.get_IsFixedSize() */,
	{ 9605, 115, -1 } /* System.Boolean System.Collections.Generic.List`1<System.Collections.Generic.KeyValuePair`2<System.DateTime,System.Object>>::System.Collections.Generic.ICollection<T>.get_IsReadOnly() */,
	{ 9606, 115, -1 } /* System.Boolean System.Collections.Generic.List`1<System.Collections.Generic.KeyValuePair`2<System.DateTime,System.Object>>::System.Collections.IList.get_IsReadOnly() */,
	{ 9607, 115, -1 } /* System.Boolean System.Collections.Generic.List`1<System.Collections.Generic.KeyValuePair`2<System.DateTime,System.Object>>::System.Collections.ICollection.get_IsSynchronized() */,
	{ 9608, 115, -1 } /* System.Object System.Collections.Generic.List`1<System.Collections.Generic.KeyValuePair`2<System.DateTime,System.Object>>::System.Collections.ICollection.get_SyncRoot() */,
	{ 9609, 115, -1 } /* T System.Collections.Generic.List`1<System.Collections.Generic.KeyValuePair`2<System.DateTime,System.Object>>::get_Item(System.Int32) */,
	{ 9610, 115, -1 } /* System.Void System.Collections.Generic.List`1<System.Collections.Generic.KeyValuePair`2<System.DateTime,System.Object>>::set_Item(System.Int32,T) */,
	{ 9611, 115, -1 } /* System.Boolean System.Collections.Generic.List`1<System.Collections.Generic.KeyValuePair`2<System.DateTime,System.Object>>::IsCompatibleObject(System.Object) */,
	{ 9612, 115, -1 } /* System.Object System.Collections.Generic.List`1<System.Collections.Generic.KeyValuePair`2<System.DateTime,System.Object>>::System.Collections.IList.get_Item(System.Int32) */,
	{ 9613, 115, -1 } /* System.Void System.Collections.Generic.List`1<System.Collections.Generic.KeyValuePair`2<System.DateTime,System.Object>>::System.Collections.IList.set_Item(System.Int32,System.Object) */,
	{ 9614, 115, -1 } /* System.Void System.Collections.Generic.List`1<System.Collections.Generic.KeyValuePair`2<System.DateTime,System.Object>>::Add(T) */,
	{ 9615, 115, -1 } /* System.Int32 System.Collections.Generic.List`1<System.Collections.Generic.KeyValuePair`2<System.DateTime,System.Object>>::System.Collections.IList.Add(System.Object) */,
	{ 9616, 115, -1 } /* System.Void System.Collections.Generic.List`1<System.Collections.Generic.KeyValuePair`2<System.DateTime,System.Object>>::AddRange(System.Collections.Generic.IEnumerable`1<T>) */,
	{ 9617, 115, -1 } /* System.Collections.ObjectModel.ReadOnlyCollection`1<T> System.Collections.Generic.List`1<System.Collections.Generic.KeyValuePair`2<System.DateTime,System.Object>>::AsReadOnly() */,
	{ 9618, 115, -1 } /* System.Void System.Collections.Generic.List`1<System.Collections.Generic.KeyValuePair`2<System.DateTime,System.Object>>::Clear() */,
	{ 9619, 115, -1 } /* System.Boolean System.Collections.Generic.List`1<System.Collections.Generic.KeyValuePair`2<System.DateTime,System.Object>>::Contains(T) */,
	{ 9620, 115, -1 } /* System.Boolean System.Collections.Generic.List`1<System.Collections.Generic.KeyValuePair`2<System.DateTime,System.Object>>::System.Collections.IList.Contains(System.Object) */,
	{ 9621, 115, -1 } /* System.Void System.Collections.Generic.List`1<System.Collections.Generic.KeyValuePair`2<System.DateTime,System.Object>>::CopyTo(T[]) */,
	{ 9622, 115, -1 } /* System.Void System.Collections.Generic.List`1<System.Collections.Generic.KeyValuePair`2<System.DateTime,System.Object>>::System.Collections.ICollection.CopyTo(System.Array,System.Int32) */,
	{ 9623, 115, -1 } /* System.Void System.Collections.Generic.List`1<System.Collections.Generic.KeyValuePair`2<System.DateTime,System.Object>>::CopyTo(System.Int32,T[],System.Int32,System.Int32) */,
	{ 9624, 115, -1 } /* System.Void System.Collections.Generic.List`1<System.Collections.Generic.KeyValuePair`2<System.DateTime,System.Object>>::CopyTo(T[],System.Int32) */,
	{ 9625, 115, -1 } /* System.Void System.Collections.Generic.List`1<System.Collections.Generic.KeyValuePair`2<System.DateTime,System.Object>>::EnsureCapacity(System.Int32) */,
	{ 9626, 115, -1 } /* System.Boolean System.Collections.Generic.List`1<System.Collections.Generic.KeyValuePair`2<System.DateTime,System.Object>>::Exists(System.Predicate`1<T>) */,
	{ 9627, 115, -1 } /* T System.Collections.Generic.List`1<System.Collections.Generic.KeyValuePair`2<System.DateTime,System.Object>>::Find(System.Predicate`1<T>) */,
	{ 9628, 115, -1 } /* System.Int32 System.Collections.Generic.List`1<System.Collections.Generic.KeyValuePair`2<System.DateTime,System.Object>>::FindIndex(System.Predicate`1<T>) */,
	{ 9629, 115, -1 } /* System.Int32 System.Collections.Generic.List`1<System.Collections.Generic.KeyValuePair`2<System.DateTime,System.Object>>::FindIndex(System.Int32,System.Int32,System.Predicate`1<T>) */,
	{ 9630, 115, -1 } /* System.Collections.Generic.List`1/Enumerator<T> System.Collections.Generic.List`1<System.Collections.Generic.KeyValuePair`2<System.DateTime,System.Object>>::GetEnumerator() */,
	{ 9631, 115, -1 } /* System.Collections.Generic.IEnumerator`1<T> System.Collections.Generic.List`1<System.Collections.Generic.KeyValuePair`2<System.DateTime,System.Object>>::System.Collections.Generic.IEnumerable<T>.GetEnumerator() */,
	{ 9632, 115, -1 } /* System.Collections.IEnumerator System.Collections.Generic.List`1<System.Collections.Generic.KeyValuePair`2<System.DateTime,System.Object>>::System.Collections.IEnumerable.GetEnumerator() */,
	{ 9633, 115, -1 } /* System.Int32 System.Collections.Generic.List`1<System.Collections.Generic.KeyValuePair`2<System.DateTime,System.Object>>::IndexOf(T) */,
	{ 9634, 115, -1 } /* System.Int32 System.Collections.Generic.List`1<System.Collections.Generic.KeyValuePair`2<System.DateTime,System.Object>>::System.Collections.IList.IndexOf(System.Object) */,
	{ 9635, 115, -1 } /* System.Void System.Collections.Generic.List`1<System.Collections.Generic.KeyValuePair`2<System.DateTime,System.Object>>::Insert(System.Int32,T) */,
	{ 9636, 115, -1 } /* System.Void System.Collections.Generic.List`1<System.Collections.Generic.KeyValuePair`2<System.DateTime,System.Object>>::System.Collections.IList.Insert(System.Int32,System.Object) */,
	{ 9637, 115, -1 } /* System.Void System.Collections.Generic.List`1<System.Collections.Generic.KeyValuePair`2<System.DateTime,System.Object>>::InsertRange(System.Int32,System.Collections.Generic.IEnumerable`1<T>) */,
	{ 9638, 115, -1 } /* System.Boolean System.Collections.Generic.List`1<System.Collections.Generic.KeyValuePair`2<System.DateTime,System.Object>>::Remove(T) */,
	{ 9639, 115, -1 } /* System.Void System.Collections.Generic.List`1<System.Collections.Generic.KeyValuePair`2<System.DateTime,System.Object>>::System.Collections.IList.Remove(System.Object) */,
	{ 9640, 115, -1 } /* System.Int32 System.Collections.Generic.List`1<System.Collections.Generic.KeyValuePair`2<System.DateTime,System.Object>>::RemoveAll(System.Predicate`1<T>) */,
	{ 9641, 115, -1 } /* System.Void System.Collections.Generic.List`1<System.Collections.Generic.KeyValuePair`2<System.DateTime,System.Object>>::RemoveAt(System.Int32) */,
	{ 9642, 115, -1 } /* System.Void System.Collections.Generic.List`1<System.Collections.Generic.KeyValuePair`2<System.DateTime,System.Object>>::RemoveRange(System.Int32,System.Int32) */,
	{ 9643, 115, -1 } /* System.Void System.Collections.Generic.List`1<System.Collections.Generic.KeyValuePair`2<System.DateTime,System.Object>>::Reverse() */,
	{ 9644, 115, -1 } /* System.Void System.Collections.Generic.List`1<System.Collections.Generic.KeyValuePair`2<System.DateTime,System.Object>>::Reverse(System.Int32,System.Int32) */,
	{ 9645, 115, -1 } /* System.Void System.Collections.Generic.List`1<System.Collections.Generic.KeyValuePair`2<System.DateTime,System.Object>>::Sort() */,
	{ 9646, 115, -1 } /* System.Void System.Collections.Generic.List`1<System.Collections.Generic.KeyValuePair`2<System.DateTime,System.Object>>::Sort(System.Collections.Generic.IComparer`1<T>) */,
	{ 9647, 115, -1 } /* System.Void System.Collections.Generic.List`1<System.Collections.Generic.KeyValuePair`2<System.DateTime,System.Object>>::Sort(System.Int32,System.Int32,System.Collections.Generic.IComparer`1<T>) */,
	{ 9648, 115, -1 } /* System.Void System.Collections.Generic.List`1<System.Collections.Generic.KeyValuePair`2<System.DateTime,System.Object>>::Sort(System.Comparison`1<T>) */,
	{ 9649, 115, -1 } /* T[] System.Collections.Generic.List`1<System.Collections.Generic.KeyValuePair`2<System.DateTime,System.Object>>::ToArray() */,
	{ 9650, 115, -1 } /* System.Void System.Collections.Generic.List`1<System.Collections.Generic.KeyValuePair`2<System.DateTime,System.Object>>::TrimExcess() */,
	{ 9651, 115, -1 } /* System.Void System.Collections.Generic.List`1<System.Collections.Generic.KeyValuePair`2<System.DateTime,System.Object>>::.cctor() */,
	{ 9598, 22, -1 } /* System.Void System.Collections.Generic.List`1<System.Collections.Generic.KeyValuePair`2<System.Object,System.Object>>::.ctor() */,
	{ 9599, 22, -1 } /* System.Void System.Collections.Generic.List`1<System.Collections.Generic.KeyValuePair`2<System.Object,System.Object>>::.ctor(System.Int32) */,
	{ 9600, 22, -1 } /* System.Void System.Collections.Generic.List`1<System.Collections.Generic.KeyValuePair`2<System.Object,System.Object>>::.ctor(System.Collections.Generic.IEnumerable`1<T>) */,
	{ 9601, 22, -1 } /* System.Int32 System.Collections.Generic.List`1<System.Collections.Generic.KeyValuePair`2<System.Object,System.Object>>::get_Capacity() */,
	{ 9602, 22, -1 } /* System.Void System.Collections.Generic.List`1<System.Collections.Generic.KeyValuePair`2<System.Object,System.Object>>::set_Capacity(System.Int32) */,
	{ 9603, 22, -1 } /* System.Int32 System.Collections.Generic.List`1<System.Collections.Generic.KeyValuePair`2<System.Object,System.Object>>::get_Count() */,
	{ 9604, 22, -1 } /* System.Boolean System.Collections.Generic.List`1<System.Collections.Generic.KeyValuePair`2<System.Object,System.Object>>::System.Collections.IList.get_IsFixedSize() */,
	{ 9605, 22, -1 } /* System.Boolean System.Collections.Generic.List`1<System.Collections.Generic.KeyValuePair`2<System.Object,System.Object>>::System.Collections.Generic.ICollection<T>.get_IsReadOnly() */,
	{ 9606, 22, -1 } /* System.Boolean System.Collections.Generic.List`1<System.Collections.Generic.KeyValuePair`2<System.Object,System.Object>>::System.Collections.IList.get_IsReadOnly() */,
	{ 9607, 22, -1 } /* System.Boolean System.Collections.Generic.List`1<System.Collections.Generic.KeyValuePair`2<System.Object,System.Object>>::System.Collections.ICollection.get_IsSynchronized() */,
	{ 9608, 22, -1 } /* System.Object System.Collections.Generic.List`1<System.Collections.Generic.KeyValuePair`2<System.Object,System.Object>>::System.Collections.ICollection.get_SyncRoot() */,
	{ 9609, 22, -1 } /* T System.Collections.Generic.List`1<System.Collections.Generic.KeyValuePair`2<System.Object,System.Object>>::get_Item(System.Int32) */,
	{ 9610, 22, -1 } /* System.Void System.Collections.Generic.List`1<System.Collections.Generic.KeyValuePair`2<System.Object,System.Object>>::set_Item(System.Int32,T) */,
	{ 9611, 22, -1 } /* System.Boolean System.Collections.Generic.List`1<System.Collections.Generic.KeyValuePair`2<System.Object,System.Object>>::IsCompatibleObject(System.Object) */,
	{ 9612, 22, -1 } /* System.Object System.Collections.Generic.List`1<System.Collections.Generic.KeyValuePair`2<System.Object,System.Object>>::System.Collections.IList.get_Item(System.Int32) */,
	{ 9613, 22, -1 } /* System.Void System.Collections.Generic.List`1<System.Collections.Generic.KeyValuePair`2<System.Object,System.Object>>::System.Collections.IList.set_Item(System.Int32,System.Object) */,
	{ 9614, 22, -1 } /* System.Void System.Collections.Generic.List`1<System.Collections.Generic.KeyValuePair`2<System.Object,System.Object>>::Add(T) */,
	{ 9615, 22, -1 } /* System.Int32 System.Collections.Generic.List`1<System.Collections.Generic.KeyValuePair`2<System.Object,System.Object>>::System.Collections.IList.Add(System.Object) */,
	{ 9616, 22, -1 } /* System.Void System.Collections.Generic.List`1<System.Collections.Generic.KeyValuePair`2<System.Object,System.Object>>::AddRange(System.Collections.Generic.IEnumerable`1<T>) */,
	{ 9617, 22, -1 } /* System.Collections.ObjectModel.ReadOnlyCollection`1<T> System.Collections.Generic.List`1<System.Collections.Generic.KeyValuePair`2<System.Object,System.Object>>::AsReadOnly() */,
	{ 9618, 22, -1 } /* System.Void System.Collections.Generic.List`1<System.Collections.Generic.KeyValuePair`2<System.Object,System.Object>>::Clear() */,
	{ 9619, 22, -1 } /* System.Boolean System.Collections.Generic.List`1<System.Collections.Generic.KeyValuePair`2<System.Object,System.Object>>::Contains(T) */,
	{ 9620, 22, -1 } /* System.Boolean System.Collections.Generic.List`1<System.Collections.Generic.KeyValuePair`2<System.Object,System.Object>>::System.Collections.IList.Contains(System.Object) */,
	{ 9621, 22, -1 } /* System.Void System.Collections.Generic.List`1<System.Collections.Generic.KeyValuePair`2<System.Object,System.Object>>::CopyTo(T[]) */,
	{ 9622, 22, -1 } /* System.Void System.Collections.Generic.List`1<System.Collections.Generic.KeyValuePair`2<System.Object,System.Object>>::System.Collections.ICollection.CopyTo(System.Array,System.Int32) */,
	{ 9623, 22, -1 } /* System.Void System.Collections.Generic.List`1<System.Collections.Generic.KeyValuePair`2<System.Object,System.Object>>::CopyTo(System.Int32,T[],System.Int32,System.Int32) */,
	{ 9624, 22, -1 } /* System.Void System.Collections.Generic.List`1<System.Collections.Generic.KeyValuePair`2<System.Object,System.Object>>::CopyTo(T[],System.Int32) */,
	{ 9625, 22, -1 } /* System.Void System.Collections.Generic.List`1<System.Collections.Generic.KeyValuePair`2<System.Object,System.Object>>::EnsureCapacity(System.Int32) */,
	{ 9626, 22, -1 } /* System.Boolean System.Collections.Generic.List`1<System.Collections.Generic.KeyValuePair`2<System.Object,System.Object>>::Exists(System.Predicate`1<T>) */,
	{ 9627, 22, -1 } /* T System.Collections.Generic.List`1<System.Collections.Generic.KeyValuePair`2<System.Object,System.Object>>::Find(System.Predicate`1<T>) */,
	{ 9628, 22, -1 } /* System.Int32 System.Collections.Generic.List`1<System.Collections.Generic.KeyValuePair`2<System.Object,System.Object>>::FindIndex(System.Predicate`1<T>) */,
	{ 9629, 22, -1 } /* System.Int32 System.Collections.Generic.List`1<System.Collections.Generic.KeyValuePair`2<System.Object,System.Object>>::FindIndex(System.Int32,System.Int32,System.Predicate`1<T>) */,
	{ 9630, 22, -1 } /* System.Collections.Generic.List`1/Enumerator<T> System.Collections.Generic.List`1<System.Collections.Generic.KeyValuePair`2<System.Object,System.Object>>::GetEnumerator() */,
	{ 9631, 22, -1 } /* System.Collections.Generic.IEnumerator`1<T> System.Collections.Generic.List`1<System.Collections.Generic.KeyValuePair`2<System.Object,System.Object>>::System.Collections.Generic.IEnumerable<T>.GetEnumerator() */,
	{ 9632, 22, -1 } /* System.Collections.IEnumerator System.Collections.Generic.List`1<System.Collections.Generic.KeyValuePair`2<System.Object,System.Object>>::System.Collections.IEnumerable.GetEnumerator() */,
	{ 9633, 22, -1 } /* System.Int32 System.Collections.Generic.List`1<System.Collections.Generic.KeyValuePair`2<System.Object,System.Object>>::IndexOf(T) */,
	{ 9634, 22, -1 } /* System.Int32 System.Collections.Generic.List`1<System.Collections.Generic.KeyValuePair`2<System.Object,System.Object>>::System.Collections.IList.IndexOf(System.Object) */,
	{ 9635, 22, -1 } /* System.Void System.Collections.Generic.List`1<System.Collections.Generic.KeyValuePair`2<System.Object,System.Object>>::Insert(System.Int32,T) */,
	{ 9636, 22, -1 } /* System.Void System.Collections.Generic.List`1<System.Collections.Generic.KeyValuePair`2<System.Object,System.Object>>::System.Collections.IList.Insert(System.Int32,System.Object) */,
	{ 9637, 22, -1 } /* System.Void System.Collections.Generic.List`1<System.Collections.Generic.KeyValuePair`2<System.Object,System.Object>>::InsertRange(System.Int32,System.Collections.Generic.IEnumerable`1<T>) */,
	{ 9638, 22, -1 } /* System.Boolean System.Collections.Generic.List`1<System.Collections.Generic.KeyValuePair`2<System.Object,System.Object>>::Remove(T) */,
	{ 9639, 22, -1 } /* System.Void System.Collections.Generic.List`1<System.Collections.Generic.KeyValuePair`2<System.Object,System.Object>>::System.Collections.IList.Remove(System.Object) */,
	{ 9640, 22, -1 } /* System.Int32 System.Collections.Generic.List`1<System.Collections.Generic.KeyValuePair`2<System.Object,System.Object>>::RemoveAll(System.Predicate`1<T>) */,
	{ 9641, 22, -1 } /* System.Void System.Collections.Generic.List`1<System.Collections.Generic.KeyValuePair`2<System.Object,System.Object>>::RemoveAt(System.Int32) */,
	{ 9642, 22, -1 } /* System.Void System.Collections.Generic.List`1<System.Collections.Generic.KeyValuePair`2<System.Object,System.Object>>::RemoveRange(System.Int32,System.Int32) */,
	{ 9643, 22, -1 } /* System.Void System.Collections.Generic.List`1<System.Collections.Generic.KeyValuePair`2<System.Object,System.Object>>::Reverse() */,
	{ 9644, 22, -1 } /* System.Void System.Collections.Generic.List`1<System.Collections.Generic.KeyValuePair`2<System.Object,System.Object>>::Reverse(System.Int32,System.Int32) */,
	{ 9645, 22, -1 } /* System.Void System.Collections.Generic.List`1<System.Collections.Generic.KeyValuePair`2<System.Object,System.Object>>::Sort() */,
	{ 9646, 22, -1 } /* System.Void System.Collections.Generic.List`1<System.Collections.Generic.KeyValuePair`2<System.Object,System.Object>>::Sort(System.Collections.Generic.IComparer`1<T>) */,
	{ 9647, 22, -1 } /* System.Void System.Collections.Generic.List`1<System.Collections.Generic.KeyValuePair`2<System.Object,System.Object>>::Sort(System.Int32,System.Int32,System.Collections.Generic.IComparer`1<T>) */,
	{ 9648, 22, -1 } /* System.Void System.Collections.Generic.List`1<System.Collections.Generic.KeyValuePair`2<System.Object,System.Object>>::Sort(System.Comparison`1<T>) */,
	{ 9649, 22, -1 } /* T[] System.Collections.Generic.List`1<System.Collections.Generic.KeyValuePair`2<System.Object,System.Object>>::ToArray() */,
	{ 9650, 22, -1 } /* System.Void System.Collections.Generic.List`1<System.Collections.Generic.KeyValuePair`2<System.Object,System.Object>>::TrimExcess() */,
	{ 9651, 22, -1 } /* System.Void System.Collections.Generic.List`1<System.Collections.Generic.KeyValuePair`2<System.Object,System.Object>>::.cctor() */,
	{ 9599, 24, -1 } /* System.Void System.Collections.Generic.List`1<System.Int32>::.ctor(System.Int32) */,
	{ 9600, 24, -1 } /* System.Void System.Collections.Generic.List`1<System.Int32>::.ctor(System.Collections.Generic.IEnumerable`1<T>) */,
	{ 9601, 24, -1 } /* System.Int32 System.Collections.Generic.List`1<System.Int32>::get_Capacity() */,
	{ 9602, 24, -1 } /* System.Void System.Collections.Generic.List`1<System.Int32>::set_Capacity(System.Int32) */,
	{ 9604, 24, -1 } /* System.Boolean System.Collections.Generic.List`1<System.Int32>::System.Collections.IList.get_IsFixedSize() */,
	{ 9605, 24, -1 } /* System.Boolean System.Collections.Generic.List`1<System.Int32>::System.Collections.Generic.ICollection<T>.get_IsReadOnly() */,
	{ 9606, 24, -1 } /* System.Boolean System.Collections.Generic.List`1<System.Int32>::System.Collections.IList.get_IsReadOnly() */,
	{ 9607, 24, -1 } /* System.Boolean System.Collections.Generic.List`1<System.Int32>::System.Collections.ICollection.get_IsSynchronized() */,
	{ 9608, 24, -1 } /* System.Object System.Collections.Generic.List`1<System.Int32>::System.Collections.ICollection.get_SyncRoot() */,
	{ 9610, 24, -1 } /* System.Void System.Collections.Generic.List`1<System.Int32>::set_Item(System.Int32,T) */,
	{ 9611, 24, -1 } /* System.Boolean System.Collections.Generic.List`1<System.Int32>::IsCompatibleObject(System.Object) */,
	{ 9612, 24, -1 } /* System.Object System.Collections.Generic.List`1<System.Int32>::System.Collections.IList.get_Item(System.Int32) */,
	{ 9613, 24, -1 } /* System.Void System.Collections.Generic.List`1<System.Int32>::System.Collections.IList.set_Item(System.Int32,System.Object) */,
	{ 9615, 24, -1 } /* System.Int32 System.Collections.Generic.List`1<System.Int32>::System.Collections.IList.Add(System.Object) */,
	{ 9617, 24, -1 } /* System.Collections.ObjectModel.ReadOnlyCollection`1<T> System.Collections.Generic.List`1<System.Int32>::AsReadOnly() */,
	{ 9620, 24, -1 } /* System.Boolean System.Collections.Generic.List`1<System.Int32>::System.Collections.IList.Contains(System.Object) */,
	{ 9621, 24, -1 } /* System.Void System.Collections.Generic.List`1<System.Int32>::CopyTo(T[]) */,
	{ 9622, 24, -1 } /* System.Void System.Collections.Generic.List`1<System.Int32>::System.Collections.ICollection.CopyTo(System.Array,System.Int32) */,
	{ 9623, 24, -1 } /* System.Void System.Collections.Generic.List`1<System.Int32>::CopyTo(System.Int32,T[],System.Int32,System.Int32) */,
	{ 9624, 24, -1 } /* System.Void System.Collections.Generic.List`1<System.Int32>::CopyTo(T[],System.Int32) */,
	{ 9625, 24, -1 } /* System.Void System.Collections.Generic.List`1<System.Int32>::EnsureCapacity(System.Int32) */,
	{ 9626, 24, -1 } /* System.Boolean System.Collections.Generic.List`1<System.Int32>::Exists(System.Predicate`1<T>) */,
	{ 9627, 24, -1 } /* T System.Collections.Generic.List`1<System.Int32>::Find(System.Predicate`1<T>) */,
	{ 9628, 24, -1 } /* System.Int32 System.Collections.Generic.List`1<System.Int32>::FindIndex(System.Predicate`1<T>) */,
	{ 9629, 24, -1 } /* System.Int32 System.Collections.Generic.List`1<System.Int32>::FindIndex(System.Int32,System.Int32,System.Predicate`1<T>) */,
	{ 9631, 24, -1 } /* System.Collections.Generic.IEnumerator`1<T> System.Collections.Generic.List`1<System.Int32>::System.Collections.Generic.IEnumerable<T>.GetEnumerator() */,
	{ 9632, 24, -1 } /* System.Collections.IEnumerator System.Collections.Generic.List`1<System.Int32>::System.Collections.IEnumerable.GetEnumerator() */,
	{ 9633, 24, -1 } /* System.Int32 System.Collections.Generic.List`1<System.Int32>::IndexOf(T) */,
	{ 9634, 24, -1 } /* System.Int32 System.Collections.Generic.List`1<System.Int32>::System.Collections.IList.IndexOf(System.Object) */,
	{ 9635, 24, -1 } /* System.Void System.Collections.Generic.List`1<System.Int32>::Insert(System.Int32,T) */,
	{ 9636, 24, -1 } /* System.Void System.Collections.Generic.List`1<System.Int32>::System.Collections.IList.Insert(System.Int32,System.Object) */,
	{ 9637, 24, -1 } /* System.Void System.Collections.Generic.List`1<System.Int32>::InsertRange(System.Int32,System.Collections.Generic.IEnumerable`1<T>) */,
	{ 9639, 24, -1 } /* System.Void System.Collections.Generic.List`1<System.Int32>::System.Collections.IList.Remove(System.Object) */,
	{ 9640, 24, -1 } /* System.Int32 System.Collections.Generic.List`1<System.Int32>::RemoveAll(System.Predicate`1<T>) */,
	{ 9641, 24, -1 } /* System.Void System.Collections.Generic.List`1<System.Int32>::RemoveAt(System.Int32) */,
	{ 9642, 24, -1 } /* System.Void System.Collections.Generic.List`1<System.Int32>::RemoveRange(System.Int32,System.Int32) */,
	{ 9643, 24, -1 } /* System.Void System.Collections.Generic.List`1<System.Int32>::Reverse() */,
	{ 9644, 24, -1 } /* System.Void System.Collections.Generic.List`1<System.Int32>::Reverse(System.Int32,System.Int32) */,
	{ 9645, 24, -1 } /* System.Void System.Collections.Generic.List`1<System.Int32>::Sort() */,
	{ 9646, 24, -1 } /* System.Void System.Collections.Generic.List`1<System.Int32>::Sort(System.Collections.Generic.IComparer`1<T>) */,
	{ 9647, 24, -1 } /* System.Void System.Collections.Generic.List`1<System.Int32>::Sort(System.Int32,System.Int32,System.Collections.Generic.IComparer`1<T>) */,
	{ 9648, 24, -1 } /* System.Void System.Collections.Generic.List`1<System.Int32>::Sort(System.Comparison`1<T>) */,
	{ 9650, 24, -1 } /* System.Void System.Collections.Generic.List`1<System.Int32>::TrimExcess() */,
	{ 9651, 24, -1 } /* System.Void System.Collections.Generic.List`1<System.Int32>::.cctor() */,
	{ 9598, 91, -1 } /* System.Void System.Collections.Generic.List`1<System.Int32Enum>::.ctor() */,
	{ 9599, 91, -1 } /* System.Void System.Collections.Generic.List`1<System.Int32Enum>::.ctor(System.Int32) */,
	{ 9600, 91, -1 } /* System.Void System.Collections.Generic.List`1<System.Int32Enum>::.ctor(System.Collections.Generic.IEnumerable`1<T>) */,
	{ 9601, 91, -1 } /* System.Int32 System.Collections.Generic.List`1<System.Int32Enum>::get_Capacity() */,
	{ 9602, 91, -1 } /* System.Void System.Collections.Generic.List`1<System.Int32Enum>::set_Capacity(System.Int32) */,
	{ 9603, 91, -1 } /* System.Int32 System.Collections.Generic.List`1<System.Int32Enum>::get_Count() */,
	{ 9604, 91, -1 } /* System.Boolean System.Collections.Generic.List`1<System.Int32Enum>::System.Collections.IList.get_IsFixedSize() */,
	{ 9605, 91, -1 } /* System.Boolean System.Collections.Generic.List`1<System.Int32Enum>::System.Collections.Generic.ICollection<T>.get_IsReadOnly() */,
	{ 9606, 91, -1 } /* System.Boolean System.Collections.Generic.List`1<System.Int32Enum>::System.Collections.IList.get_IsReadOnly() */,
	{ 9607, 91, -1 } /* System.Boolean System.Collections.Generic.List`1<System.Int32Enum>::System.Collections.ICollection.get_IsSynchronized() */,
	{ 9608, 91, -1 } /* System.Object System.Collections.Generic.List`1<System.Int32Enum>::System.Collections.ICollection.get_SyncRoot() */,
	{ 9609, 91, -1 } /* T System.Collections.Generic.List`1<System.Int32Enum>::get_Item(System.Int32) */,
	{ 9610, 91, -1 } /* System.Void System.Collections.Generic.List`1<System.Int32Enum>::set_Item(System.Int32,T) */,
	{ 9611, 91, -1 } /* System.Boolean System.Collections.Generic.List`1<System.Int32Enum>::IsCompatibleObject(System.Object) */,
	{ 9612, 91, -1 } /* System.Object System.Collections.Generic.List`1<System.Int32Enum>::System.Collections.IList.get_Item(System.Int32) */,
	{ 9613, 91, -1 } /* System.Void System.Collections.Generic.List`1<System.Int32Enum>::System.Collections.IList.set_Item(System.Int32,System.Object) */,
	{ 9614, 91, -1 } /* System.Void System.Collections.Generic.List`1<System.Int32Enum>::Add(T) */,
	{ 9615, 91, -1 } /* System.Int32 System.Collections.Generic.List`1<System.Int32Enum>::System.Collections.IList.Add(System.Object) */,
	{ 9616, 91, -1 } /* System.Void System.Collections.Generic.List`1<System.Int32Enum>::AddRange(System.Collections.Generic.IEnumerable`1<T>) */,
	{ 9617, 91, -1 } /* System.Collections.ObjectModel.ReadOnlyCollection`1<T> System.Collections.Generic.List`1<System.Int32Enum>::AsReadOnly() */,
	{ 9618, 91, -1 } /* System.Void System.Collections.Generic.List`1<System.Int32Enum>::Clear() */,
	{ 9619, 91, -1 } /* System.Boolean System.Collections.Generic.List`1<System.Int32Enum>::Contains(T) */,
	{ 9620, 91, -1 } /* System.Boolean System.Collections.Generic.List`1<System.Int32Enum>::System.Collections.IList.Contains(System.Object) */,
	{ 9621, 91, -1 } /* System.Void System.Collections.Generic.List`1<System.Int32Enum>::CopyTo(T[]) */,
	{ 9622, 91, -1 } /* System.Void System.Collections.Generic.List`1<System.Int32Enum>::System.Collections.ICollection.CopyTo(System.Array,System.Int32) */,
	{ 9623, 91, -1 } /* System.Void System.Collections.Generic.List`1<System.Int32Enum>::CopyTo(System.Int32,T[],System.Int32,System.Int32) */,
	{ 9624, 91, -1 } /* System.Void System.Collections.Generic.List`1<System.Int32Enum>::CopyTo(T[],System.Int32) */,
	{ 9625, 91, -1 } /* System.Void System.Collections.Generic.List`1<System.Int32Enum>::EnsureCapacity(System.Int32) */,
	{ 9626, 91, -1 } /* System.Boolean System.Collections.Generic.List`1<System.Int32Enum>::Exists(System.Predicate`1<T>) */,
	{ 9627, 91, -1 } /* T System.Collections.Generic.List`1<System.Int32Enum>::Find(System.Predicate`1<T>) */,
	{ 9628, 91, -1 } /* System.Int32 System.Collections.Generic.List`1<System.Int32Enum>::FindIndex(System.Predicate`1<T>) */,
	{ 9629, 91, -1 } /* System.Int32 System.Collections.Generic.List`1<System.Int32Enum>::FindIndex(System.Int32,System.Int32,System.Predicate`1<T>) */,
	{ 9630, 91, -1 } /* System.Collections.Generic.List`1/Enumerator<T> System.Collections.Generic.List`1<System.Int32Enum>::GetEnumerator() */,
	{ 9631, 91, -1 } /* System.Collections.Generic.IEnumerator`1<T> System.Collections.Generic.List`1<System.Int32Enum>::System.Collections.Generic.IEnumerable<T>.GetEnumerator() */,
	{ 9632, 91, -1 } /* System.Collections.IEnumerator System.Collections.Generic.List`1<System.Int32Enum>::System.Collections.IEnumerable.GetEnumerator() */,
	{ 9633, 91, -1 } /* System.Int32 System.Collections.Generic.List`1<System.Int32Enum>::IndexOf(T) */,
	{ 9634, 91, -1 } /* System.Int32 System.Collections.Generic.List`1<System.Int32Enum>::System.Collections.IList.IndexOf(System.Object) */,
	{ 9635, 91, -1 } /* System.Void System.Collections.Generic.List`1<System.Int32Enum>::Insert(System.Int32,T) */,
	{ 9636, 91, -1 } /* System.Void System.Collections.Generic.List`1<System.Int32Enum>::System.Collections.IList.Insert(System.Int32,System.Object) */,
	{ 9637, 91, -1 } /* System.Void System.Collections.Generic.List`1<System.Int32Enum>::InsertRange(System.Int32,System.Collections.Generic.IEnumerable`1<T>) */,
	{ 9638, 91, -1 } /* System.Boolean System.Collections.Generic.List`1<System.Int32Enum>::Remove(T) */,
	{ 9639, 91, -1 } /* System.Void System.Collections.Generic.List`1<System.Int32Enum>::System.Collections.IList.Remove(System.Object) */,
	{ 9640, 91, -1 } /* System.Int32 System.Collections.Generic.List`1<System.Int32Enum>::RemoveAll(System.Predicate`1<T>) */,
	{ 9641, 91, -1 } /* System.Void System.Collections.Generic.List`1<System.Int32Enum>::RemoveAt(System.Int32) */,
	{ 9642, 91, -1 } /* System.Void System.Collections.Generic.List`1<System.Int32Enum>::RemoveRange(System.Int32,System.Int32) */,
	{ 9643, 91, -1 } /* System.Void System.Collections.Generic.List`1<System.Int32Enum>::Reverse() */,
	{ 9644, 91, -1 } /* System.Void System.Collections.Generic.List`1<System.Int32Enum>::Reverse(System.Int32,System.Int32) */,
	{ 9645, 91, -1 } /* System.Void System.Collections.Generic.List`1<System.Int32Enum>::Sort() */,
	{ 9646, 91, -1 } /* System.Void System.Collections.Generic.List`1<System.Int32Enum>::Sort(System.Collections.Generic.IComparer`1<T>) */,
	{ 9647, 91, -1 } /* System.Void System.Collections.Generic.List`1<System.Int32Enum>::Sort(System.Int32,System.Int32,System.Collections.Generic.IComparer`1<T>) */,
	{ 9648, 91, -1 } /* System.Void System.Collections.Generic.List`1<System.Int32Enum>::Sort(System.Comparison`1<T>) */,
	{ 9649, 91, -1 } /* T[] System.Collections.Generic.List`1<System.Int32Enum>::ToArray() */,
	{ 9650, 91, -1 } /* System.Void System.Collections.Generic.List`1<System.Int32Enum>::TrimExcess() */,
	{ 9651, 91, -1 } /* System.Void System.Collections.Generic.List`1<System.Int32Enum>::.cctor() */,
	{ 9598, 110, -1 } /* System.Void System.Collections.Generic.List`1<System.Single>::.ctor() */,
	{ 9599, 110, -1 } /* System.Void System.Collections.Generic.List`1<System.Single>::.ctor(System.Int32) */,
	{ 9600, 110, -1 } /* System.Void System.Collections.Generic.List`1<System.Single>::.ctor(System.Collections.Generic.IEnumerable`1<T>) */,
	{ 9601, 110, -1 } /* System.Int32 System.Collections.Generic.List`1<System.Single>::get_Capacity() */,
	{ 9602, 110, -1 } /* System.Void System.Collections.Generic.List`1<System.Single>::set_Capacity(System.Int32) */,
	{ 9603, 110, -1 } /* System.Int32 System.Collections.Generic.List`1<System.Single>::get_Count() */,
	{ 9604, 110, -1 } /* System.Boolean System.Collections.Generic.List`1<System.Single>::System.Collections.IList.get_IsFixedSize() */,
	{ 9605, 110, -1 } /* System.Boolean System.Collections.Generic.List`1<System.Single>::System.Collections.Generic.ICollection<T>.get_IsReadOnly() */,
	{ 9606, 110, -1 } /* System.Boolean System.Collections.Generic.List`1<System.Single>::System.Collections.IList.get_IsReadOnly() */,
	{ 9607, 110, -1 } /* System.Boolean System.Collections.Generic.List`1<System.Single>::System.Collections.ICollection.get_IsSynchronized() */,
	{ 9608, 110, -1 } /* System.Object System.Collections.Generic.List`1<System.Single>::System.Collections.ICollection.get_SyncRoot() */,
	{ 9609, 110, -1 } /* T System.Collections.Generic.List`1<System.Single>::get_Item(System.Int32) */,
	{ 9610, 110, -1 } /* System.Void System.Collections.Generic.List`1<System.Single>::set_Item(System.Int32,T) */,
	{ 9611, 110, -1 } /* System.Boolean System.Collections.Generic.List`1<System.Single>::IsCompatibleObject(System.Object) */,
	{ 9612, 110, -1 } /* System.Object System.Collections.Generic.List`1<System.Single>::System.Collections.IList.get_Item(System.Int32) */,
	{ 9613, 110, -1 } /* System.Void System.Collections.Generic.List`1<System.Single>::System.Collections.IList.set_Item(System.Int32,System.Object) */,
	{ 9614, 110, -1 } /* System.Void System.Collections.Generic.List`1<System.Single>::Add(T) */,
	{ 9615, 110, -1 } /* System.Int32 System.Collections.Generic.List`1<System.Single>::System.Collections.IList.Add(System.Object) */,
	{ 9616, 110, -1 } /* System.Void System.Collections.Generic.List`1<System.Single>::AddRange(System.Collections.Generic.IEnumerable`1<T>) */,
	{ 9617, 110, -1 } /* System.Collections.ObjectModel.ReadOnlyCollection`1<T> System.Collections.Generic.List`1<System.Single>::AsReadOnly() */,
	{ 9618, 110, -1 } /* System.Void System.Collections.Generic.List`1<System.Single>::Clear() */,
	{ 9619, 110, -1 } /* System.Boolean System.Collections.Generic.List`1<System.Single>::Contains(T) */,
	{ 9620, 110, -1 } /* System.Boolean System.Collections.Generic.List`1<System.Single>::System.Collections.IList.Contains(System.Object) */,
	{ 9621, 110, -1 } /* System.Void System.Collections.Generic.List`1<System.Single>::CopyTo(T[]) */,
	{ 9622, 110, -1 } /* System.Void System.Collections.Generic.List`1<System.Single>::System.Collections.ICollection.CopyTo(System.Array,System.Int32) */,
	{ 9623, 110, -1 } /* System.Void System.Collections.Generic.List`1<System.Single>::CopyTo(System.Int32,T[],System.Int32,System.Int32) */,
	{ 9624, 110, -1 } /* System.Void System.Collections.Generic.List`1<System.Single>::CopyTo(T[],System.Int32) */,
	{ 9625, 110, -1 } /* System.Void System.Collections.Generic.List`1<System.Single>::EnsureCapacity(System.Int32) */,
	{ 9626, 110, -1 } /* System.Boolean System.Collections.Generic.List`1<System.Single>::Exists(System.Predicate`1<T>) */,
	{ 9627, 110, -1 } /* T System.Collections.Generic.List`1<System.Single>::Find(System.Predicate`1<T>) */,
	{ 9628, 110, -1 } /* System.Int32 System.Collections.Generic.List`1<System.Single>::FindIndex(System.Predicate`1<T>) */,
	{ 9629, 110, -1 } /* System.Int32 System.Collections.Generic.List`1<System.Single>::FindIndex(System.Int32,System.Int32,System.Predicate`1<T>) */,
	{ 9630, 110, -1 } /* System.Collections.Generic.List`1/Enumerator<T> System.Collections.Generic.List`1<System.Single>::GetEnumerator() */,
	{ 9631, 110, -1 } /* System.Collections.Generic.IEnumerator`1<T> System.Collections.Generic.List`1<System.Single>::System.Collections.Generic.IEnumerable<T>.GetEnumerator() */,
	{ 9632, 110, -1 } /* System.Collections.IEnumerator System.Collections.Generic.List`1<System.Single>::System.Collections.IEnumerable.GetEnumerator() */,
	{ 9633, 110, -1 } /* System.Int32 System.Collections.Generic.List`1<System.Single>::IndexOf(T) */,
	{ 9634, 110, -1 } /* System.Int32 System.Collections.Generic.List`1<System.Single>::System.Collections.IList.IndexOf(System.Object) */,
	{ 9635, 110, -1 } /* System.Void System.Collections.Generic.List`1<System.Single>::Insert(System.Int32,T) */,
	{ 9636, 110, -1 } /* System.Void System.Collections.Generic.List`1<System.Single>::System.Collections.IList.Insert(System.Int32,System.Object) */,
	{ 9637, 110, -1 } /* System.Void System.Collections.Generic.List`1<System.Single>::InsertRange(System.Int32,System.Collections.Generic.IEnumerable`1<T>) */,
	{ 9638, 110, -1 } /* System.Boolean System.Collections.Generic.List`1<System.Single>::Remove(T) */,
	{ 9639, 110, -1 } /* System.Void System.Collections.Generic.List`1<System.Single>::System.Collections.IList.Remove(System.Object) */,
	{ 9640, 110, -1 } /* System.Int32 System.Collections.Generic.List`1<System.Single>::RemoveAll(System.Predicate`1<T>) */,
	{ 9641, 110, -1 } /* System.Void System.Collections.Generic.List`1<System.Single>::RemoveAt(System.Int32) */,
	{ 9642, 110, -1 } /* System.Void System.Collections.Generic.List`1<System.Single>::RemoveRange(System.Int32,System.Int32) */,
	{ 9643, 110, -1 } /* System.Void System.Collections.Generic.List`1<System.Single>::Reverse() */,
	{ 9644, 110, -1 } /* System.Void System.Collections.Generic.List`1<System.Single>::Reverse(System.Int32,System.Int32) */,
	{ 9645, 110, -1 } /* System.Void System.Collections.Generic.List`1<System.Single>::Sort() */,
	{ 9646, 110, -1 } /* System.Void System.Collections.Generic.List`1<System.Single>::Sort(System.Collections.Generic.IComparer`1<T>) */,
	{ 9647, 110, -1 } /* System.Void System.Collections.Generic.List`1<System.Single>::Sort(System.Int32,System.Int32,System.Collections.Generic.IComparer`1<T>) */,
	{ 9648, 110, -1 } /* System.Void System.Collections.Generic.List`1<System.Single>::Sort(System.Comparison`1<T>) */,
	{ 9649, 110, -1 } /* T[] System.Collections.Generic.List`1<System.Single>::ToArray() */,
	{ 9650, 110, -1 } /* System.Void System.Collections.Generic.List`1<System.Single>::TrimExcess() */,
	{ 9651, 110, -1 } /* System.Void System.Collections.Generic.List`1<System.Single>::.cctor() */,
	{ 9598, 842, -1 } /* System.Void System.Collections.Generic.List`1<TMPro.SpriteAssetUtilities.TexturePacker/SpriteData>::.ctor() */,
	{ 9599, 842, -1 } /* System.Void System.Collections.Generic.List`1<TMPro.SpriteAssetUtilities.TexturePacker/SpriteData>::.ctor(System.Int32) */,
	{ 9600, 842, -1 } /* System.Void System.Collections.Generic.List`1<TMPro.SpriteAssetUtilities.TexturePacker/SpriteData>::.ctor(System.Collections.Generic.IEnumerable`1<T>) */,
	{ 9601, 842, -1 } /* System.Int32 System.Collections.Generic.List`1<TMPro.SpriteAssetUtilities.TexturePacker/SpriteData>::get_Capacity() */,
	{ 9602, 842, -1 } /* System.Void System.Collections.Generic.List`1<TMPro.SpriteAssetUtilities.TexturePacker/SpriteData>::set_Capacity(System.Int32) */,
	{ 9603, 842, -1 } /* System.Int32 System.Collections.Generic.List`1<TMPro.SpriteAssetUtilities.TexturePacker/SpriteData>::get_Count() */,
	{ 9604, 842, -1 } /* System.Boolean System.Collections.Generic.List`1<TMPro.SpriteAssetUtilities.TexturePacker/SpriteData>::System.Collections.IList.get_IsFixedSize() */,
	{ 9605, 842, -1 } /* System.Boolean System.Collections.Generic.List`1<TMPro.SpriteAssetUtilities.TexturePacker/SpriteData>::System.Collections.Generic.ICollection<T>.get_IsReadOnly() */,
	{ 9606, 842, -1 } /* System.Boolean System.Collections.Generic.List`1<TMPro.SpriteAssetUtilities.TexturePacker/SpriteData>::System.Collections.IList.get_IsReadOnly() */,
	{ 9607, 842, -1 } /* System.Boolean System.Collections.Generic.List`1<TMPro.SpriteAssetUtilities.TexturePacker/SpriteData>::System.Collections.ICollection.get_IsSynchronized() */,
	{ 9608, 842, -1 } /* System.Object System.Collections.Generic.List`1<TMPro.SpriteAssetUtilities.TexturePacker/SpriteData>::System.Collections.ICollection.get_SyncRoot() */,
	{ 9609, 842, -1 } /* T System.Collections.Generic.List`1<TMPro.SpriteAssetUtilities.TexturePacker/SpriteData>::get_Item(System.Int32) */,
	{ 9610, 842, -1 } /* System.Void System.Collections.Generic.List`1<TMPro.SpriteAssetUtilities.TexturePacker/SpriteData>::set_Item(System.Int32,T) */,
	{ 9611, 842, -1 } /* System.Boolean System.Collections.Generic.List`1<TMPro.SpriteAssetUtilities.TexturePacker/SpriteData>::IsCompatibleObject(System.Object) */,
	{ 9612, 842, -1 } /* System.Object System.Collections.Generic.List`1<TMPro.SpriteAssetUtilities.TexturePacker/SpriteData>::System.Collections.IList.get_Item(System.Int32) */,
	{ 9613, 842, -1 } /* System.Void System.Collections.Generic.List`1<TMPro.SpriteAssetUtilities.TexturePacker/SpriteData>::System.Collections.IList.set_Item(System.Int32,System.Object) */,
	{ 9614, 842, -1 } /* System.Void System.Collections.Generic.List`1<TMPro.SpriteAssetUtilities.TexturePacker/SpriteData>::Add(T) */,
	{ 9615, 842, -1 } /* System.Int32 System.Collections.Generic.List`1<TMPro.SpriteAssetUtilities.TexturePacker/SpriteData>::System.Collections.IList.Add(System.Object) */,
	{ 9616, 842, -1 } /* System.Void System.Collections.Generic.List`1<TMPro.SpriteAssetUtilities.TexturePacker/SpriteData>::AddRange(System.Collections.Generic.IEnumerable`1<T>) */,
	{ 9617, 842, -1 } /* System.Collections.ObjectModel.ReadOnlyCollection`1<T> System.Collections.Generic.List`1<TMPro.SpriteAssetUtilities.TexturePacker/SpriteData>::AsReadOnly() */,
	{ 9618, 842, -1 } /* System.Void System.Collections.Generic.List`1<TMPro.SpriteAssetUtilities.TexturePacker/SpriteData>::Clear() */,
	{ 9619, 842, -1 } /* System.Boolean System.Collections.Generic.List`1<TMPro.SpriteAssetUtilities.TexturePacker/SpriteData>::Contains(T) */,
	{ 9620, 842, -1 } /* System.Boolean System.Collections.Generic.List`1<TMPro.SpriteAssetUtilities.TexturePacker/SpriteData>::System.Collections.IList.Contains(System.Object) */,
	{ 9621, 842, -1 } /* System.Void System.Collections.Generic.List`1<TMPro.SpriteAssetUtilities.TexturePacker/SpriteData>::CopyTo(T[]) */,
	{ 9622, 842, -1 } /* System.Void System.Collections.Generic.List`1<TMPro.SpriteAssetUtilities.TexturePacker/SpriteData>::System.Collections.ICollection.CopyTo(System.Array,System.Int32) */,
	{ 9623, 842, -1 } /* System.Void System.Collections.Generic.List`1<TMPro.SpriteAssetUtilities.TexturePacker/SpriteData>::CopyTo(System.Int32,T[],System.Int32,System.Int32) */,
	{ 9624, 842, -1 } /* System.Void System.Collections.Generic.List`1<TMPro.SpriteAssetUtilities.TexturePacker/SpriteData>::CopyTo(T[],System.Int32) */,
	{ 9625, 842, -1 } /* System.Void System.Collections.Generic.List`1<TMPro.SpriteAssetUtilities.TexturePacker/SpriteData>::EnsureCapacity(System.Int32) */,
	{ 9626, 842, -1 } /* System.Boolean System.Collections.Generic.List`1<TMPro.SpriteAssetUtilities.TexturePacker/SpriteData>::Exists(System.Predicate`1<T>) */,
	{ 9627, 842, -1 } /* T System.Collections.Generic.List`1<TMPro.SpriteAssetUtilities.TexturePacker/SpriteData>::Find(System.Predicate`1<T>) */,
	{ 9628, 842, -1 } /* System.Int32 System.Collections.Generic.List`1<TMPro.SpriteAssetUtilities.TexturePacker/SpriteData>::FindIndex(System.Predicate`1<T>) */,
	{ 9629, 842, -1 } /* System.Int32 System.Collections.Generic.List`1<TMPro.SpriteAssetUtilities.TexturePacker/SpriteData>::FindIndex(System.Int32,System.Int32,System.Predicate`1<T>) */,
	{ 9630, 842, -1 } /* System.Collections.Generic.List`1/Enumerator<T> System.Collections.Generic.List`1<TMPro.SpriteAssetUtilities.TexturePacker/SpriteData>::GetEnumerator() */,
	{ 9631, 842, -1 } /* System.Collections.Generic.IEnumerator`1<T> System.Collections.Generic.List`1<TMPro.SpriteAssetUtilities.TexturePacker/SpriteData>::System.Collections.Generic.IEnumerable<T>.GetEnumerator() */,
	{ 9632, 842, -1 } /* System.Collections.IEnumerator System.Collections.Generic.List`1<TMPro.SpriteAssetUtilities.TexturePacker/SpriteData>::System.Collections.IEnumerable.GetEnumerator() */,
	{ 9633, 842, -1 } /* System.Int32 System.Collections.Generic.List`1<TMPro.SpriteAssetUtilities.TexturePacker/SpriteData>::IndexOf(T) */,
	{ 9634, 842, -1 } /* System.Int32 System.Collections.Generic.List`1<TMPro.SpriteAssetUtilities.TexturePacker/SpriteData>::System.Collections.IList.IndexOf(System.Object) */,
	{ 9635, 842, -1 } /* System.Void System.Collections.Generic.List`1<TMPro.SpriteAssetUtilities.TexturePacker/SpriteData>::Insert(System.Int32,T) */,
	{ 9636, 842, -1 } /* System.Void System.Collections.Generic.List`1<TMPro.SpriteAssetUtilities.TexturePacker/SpriteData>::System.Collections.IList.Insert(System.Int32,System.Object) */,
	{ 9637, 842, -1 } /* System.Void System.Collections.Generic.List`1<TMPro.SpriteAssetUtilities.TexturePacker/SpriteData>::InsertRange(System.Int32,System.Collections.Generic.IEnumerable`1<T>) */,
	{ 9638, 842, -1 } /* System.Boolean System.Collections.Generic.List`1<TMPro.SpriteAssetUtilities.TexturePacker/SpriteData>::Remove(T) */,
	{ 9639, 842, -1 } /* System.Void System.Collections.Generic.List`1<TMPro.SpriteAssetUtilities.TexturePacker/SpriteData>::System.Collections.IList.Remove(System.Object) */,
	{ 9640, 842, -1 } /* System.Int32 System.Collections.Generic.List`1<TMPro.SpriteAssetUtilities.TexturePacker/SpriteData>::RemoveAll(System.Predicate`1<T>) */,
	{ 9641, 842, -1 } /* System.Void System.Collections.Generic.List`1<TMPro.SpriteAssetUtilities.TexturePacker/SpriteData>::RemoveAt(System.Int32) */,
	{ 9642, 842, -1 } /* System.Void System.Collections.Generic.List`1<TMPro.SpriteAssetUtilities.TexturePacker/SpriteData>::RemoveRange(System.Int32,System.Int32) */,
	{ 9643, 842, -1 } /* System.Void System.Collections.Generic.List`1<TMPro.SpriteAssetUtilities.TexturePacker/SpriteData>::Reverse() */,
	{ 9644, 842, -1 } /* System.Void System.Collections.Generic.List`1<TMPro.SpriteAssetUtilities.TexturePacker/SpriteData>::Reverse(System.Int32,System.Int32) */,
	{ 9645, 842, -1 } /* System.Void System.Collections.Generic.List`1<TMPro.SpriteAssetUtilities.TexturePacker/SpriteData>::Sort() */,
	{ 9646, 842, -1 } /* System.Void System.Collections.Generic.List`1<TMPro.SpriteAssetUtilities.TexturePacker/SpriteData>::Sort(System.Collections.Generic.IComparer`1<T>) */,
	{ 9647, 842, -1 } /* System.Void System.Collections.Generic.List`1<TMPro.SpriteAssetUtilities.TexturePacker/SpriteData>::Sort(System.Int32,System.Int32,System.Collections.Generic.IComparer`1<T>) */,
	{ 9648, 842, -1 } /* System.Void System.Collections.Generic.List`1<TMPro.SpriteAssetUtilities.TexturePacker/SpriteData>::Sort(System.Comparison`1<T>) */,
	{ 9649, 842, -1 } /* T[] System.Collections.Generic.List`1<TMPro.SpriteAssetUtilities.TexturePacker/SpriteData>::ToArray() */,
	{ 9650, 842, -1 } /* System.Void System.Collections.Generic.List`1<TMPro.SpriteAssetUtilities.TexturePacker/SpriteData>::TrimExcess() */,
	{ 9651, 842, -1 } /* System.Void System.Collections.Generic.List`1<TMPro.SpriteAssetUtilities.TexturePacker/SpriteData>::.cctor() */,
	{ 9599, 441, -1 } /* System.Void System.Collections.Generic.List`1<UnityEngine.AnimatorClipInfo>::.ctor(System.Int32) */,
	{ 9600, 441, -1 } /* System.Void System.Collections.Generic.List`1<UnityEngine.AnimatorClipInfo>::.ctor(System.Collections.Generic.IEnumerable`1<T>) */,
	{ 9601, 441, -1 } /* System.Int32 System.Collections.Generic.List`1<UnityEngine.AnimatorClipInfo>::get_Capacity() */,
	{ 9602, 441, -1 } /* System.Void System.Collections.Generic.List`1<UnityEngine.AnimatorClipInfo>::set_Capacity(System.Int32) */,
	{ 9604, 441, -1 } /* System.Boolean System.Collections.Generic.List`1<UnityEngine.AnimatorClipInfo>::System.Collections.IList.get_IsFixedSize() */,
	{ 9605, 441, -1 } /* System.Boolean System.Collections.Generic.List`1<UnityEngine.AnimatorClipInfo>::System.Collections.Generic.ICollection<T>.get_IsReadOnly() */,
	{ 9606, 441, -1 } /* System.Boolean System.Collections.Generic.List`1<UnityEngine.AnimatorClipInfo>::System.Collections.IList.get_IsReadOnly() */,
	{ 9607, 441, -1 } /* System.Boolean System.Collections.Generic.List`1<UnityEngine.AnimatorClipInfo>::System.Collections.ICollection.get_IsSynchronized() */,
	{ 9608, 441, -1 } /* System.Object System.Collections.Generic.List`1<UnityEngine.AnimatorClipInfo>::System.Collections.ICollection.get_SyncRoot() */,
	{ 9610, 441, -1 } /* System.Void System.Collections.Generic.List`1<UnityEngine.AnimatorClipInfo>::set_Item(System.Int32,T) */,
	{ 9611, 441, -1 } /* System.Boolean System.Collections.Generic.List`1<UnityEngine.AnimatorClipInfo>::IsCompatibleObject(System.Object) */,
	{ 9612, 441, -1 } /* System.Object System.Collections.Generic.List`1<UnityEngine.AnimatorClipInfo>::System.Collections.IList.get_Item(System.Int32) */,
	{ 9613, 441, -1 } /* System.Void System.Collections.Generic.List`1<UnityEngine.AnimatorClipInfo>::System.Collections.IList.set_Item(System.Int32,System.Object) */,
	{ 9614, 441, -1 } /* System.Void System.Collections.Generic.List`1<UnityEngine.AnimatorClipInfo>::Add(T) */,
	{ 9615, 441, -1 } /* System.Int32 System.Collections.Generic.List`1<UnityEngine.AnimatorClipInfo>::System.Collections.IList.Add(System.Object) */,
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	{ 9650, 441, -1 } /* System.Void System.Collections.Generic.List`1<UnityEngine.AnimatorClipInfo>::TrimExcess() */,
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	{ 9607, 326, -1 } /* System.Boolean System.Collections.Generic.List`1<UnityEngine.BeforeRenderHelper/OrderBlock>::System.Collections.ICollection.get_IsSynchronized() */,
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	{ 9625, 326, -1 } /* System.Void System.Collections.Generic.List`1<UnityEngine.BeforeRenderHelper/OrderBlock>::EnsureCapacity(System.Int32) */,
	{ 9626, 326, -1 } /* System.Boolean System.Collections.Generic.List`1<UnityEngine.BeforeRenderHelper/OrderBlock>::Exists(System.Predicate`1<T>) */,
	{ 9627, 326, -1 } /* T System.Collections.Generic.List`1<UnityEngine.BeforeRenderHelper/OrderBlock>::Find(System.Predicate`1<T>) */,
	{ 9628, 326, -1 } /* System.Int32 System.Collections.Generic.List`1<UnityEngine.BeforeRenderHelper/OrderBlock>::FindIndex(System.Predicate`1<T>) */,
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	{ 9642, 326, -1 } /* System.Void System.Collections.Generic.List`1<UnityEngine.BeforeRenderHelper/OrderBlock>::RemoveRange(System.Int32,System.Int32) */,
	{ 9643, 326, -1 } /* System.Void System.Collections.Generic.List`1<UnityEngine.BeforeRenderHelper/OrderBlock>::Reverse() */,
	{ 9644, 326, -1 } /* System.Void System.Collections.Generic.List`1<UnityEngine.BeforeRenderHelper/OrderBlock>::Reverse(System.Int32,System.Int32) */,
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	{ 9650, 326, -1 } /* System.Void System.Collections.Generic.List`1<UnityEngine.BeforeRenderHelper/OrderBlock>::TrimExcess() */,
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	{ 9602, 342, -1 } /* System.Void System.Collections.Generic.List`1<UnityEngine.Color32>::set_Capacity(System.Int32) */,
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	{ 9604, 342, -1 } /* System.Boolean System.Collections.Generic.List`1<UnityEngine.Color32>::System.Collections.IList.get_IsFixedSize() */,
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	{ 9606, 342, -1 } /* System.Boolean System.Collections.Generic.List`1<UnityEngine.Color32>::System.Collections.IList.get_IsReadOnly() */,
	{ 9607, 342, -1 } /* System.Boolean System.Collections.Generic.List`1<UnityEngine.Color32>::System.Collections.ICollection.get_IsSynchronized() */,
	{ 9608, 342, -1 } /* System.Object System.Collections.Generic.List`1<UnityEngine.Color32>::System.Collections.ICollection.get_SyncRoot() */,
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	{ 9621, 342, -1 } /* System.Void System.Collections.Generic.List`1<UnityEngine.Color32>::CopyTo(T[]) */,
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	{ 9634, 342, -1 } /* System.Int32 System.Collections.Generic.List`1<UnityEngine.Color32>::System.Collections.IList.IndexOf(System.Object) */,
	{ 9635, 342, -1 } /* System.Void System.Collections.Generic.List`1<UnityEngine.Color32>::Insert(System.Int32,T) */,
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	{ 9639, 342, -1 } /* System.Void System.Collections.Generic.List`1<UnityEngine.Color32>::System.Collections.IList.Remove(System.Object) */,
	{ 9640, 342, -1 } /* System.Int32 System.Collections.Generic.List`1<UnityEngine.Color32>::RemoveAll(System.Predicate`1<T>) */,
	{ 9641, 342, -1 } /* System.Void System.Collections.Generic.List`1<UnityEngine.Color32>::RemoveAt(System.Int32) */,
	{ 9642, 342, -1 } /* System.Void System.Collections.Generic.List`1<UnityEngine.Color32>::RemoveRange(System.Int32,System.Int32) */,
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	{ 9644, 342, -1 } /* System.Void System.Collections.Generic.List`1<UnityEngine.Color32>::Reverse(System.Int32,System.Int32) */,
	{ 9645, 342, -1 } /* System.Void System.Collections.Generic.List`1<UnityEngine.Color32>::Sort() */,
	{ 9646, 342, -1 } /* System.Void System.Collections.Generic.List`1<UnityEngine.Color32>::Sort(System.Collections.Generic.IComparer`1<T>) */,
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	{ 9649, 342, -1 } /* T[] System.Collections.Generic.List`1<UnityEngine.Color32>::ToArray() */,
	{ 9650, 342, -1 } /* System.Void System.Collections.Generic.List`1<UnityEngine.Color32>::TrimExcess() */,
	{ 9651, 342, -1 } /* System.Void System.Collections.Generic.List`1<UnityEngine.Color32>::.cctor() */,
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	{ 9641, 507, -1 } /* System.Void System.Collections.Generic.List`1<UnityEngine.IntervalTree`1/Node<System.Object>>::RemoveAt(System.Int32) */,
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	{ 9647, 507, -1 } /* System.Void System.Collections.Generic.List`1<UnityEngine.IntervalTree`1/Node<System.Object>>::Sort(System.Int32,System.Int32,System.Collections.Generic.IComparer`1<T>) */,
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	{ 9649, 507, -1 } /* T[] System.Collections.Generic.List`1<UnityEngine.IntervalTree`1/Node<System.Object>>::ToArray() */,
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	{ 9608, 383, -1 } /* System.Object System.Collections.Generic.List`1<UnityEngine.UILineInfo>::System.Collections.ICollection.get_SyncRoot() */,
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	{ 9637, 383, -1 } /* System.Void System.Collections.Generic.List`1<UnityEngine.UILineInfo>::InsertRange(System.Int32,System.Collections.Generic.IEnumerable`1<T>) */,
	{ 9638, 383, -1 } /* System.Boolean System.Collections.Generic.List`1<UnityEngine.UILineInfo>::Remove(T) */,
	{ 9639, 383, -1 } /* System.Void System.Collections.Generic.List`1<UnityEngine.UILineInfo>::System.Collections.IList.Remove(System.Object) */,
	{ 9640, 383, -1 } /* System.Int32 System.Collections.Generic.List`1<UnityEngine.UILineInfo>::RemoveAll(System.Predicate`1<T>) */,
	{ 9641, 383, -1 } /* System.Void System.Collections.Generic.List`1<UnityEngine.UILineInfo>::RemoveAt(System.Int32) */,
	{ 9642, 383, -1 } /* System.Void System.Collections.Generic.List`1<UnityEngine.UILineInfo>::RemoveRange(System.Int32,System.Int32) */,
	{ 9643, 383, -1 } /* System.Void System.Collections.Generic.List`1<UnityEngine.UILineInfo>::Reverse() */,
	{ 9644, 383, -1 } /* System.Void System.Collections.Generic.List`1<UnityEngine.UILineInfo>::Reverse(System.Int32,System.Int32) */,
	{ 9645, 383, -1 } /* System.Void System.Collections.Generic.List`1<UnityEngine.UILineInfo>::Sort() */,
	{ 9646, 383, -1 } /* System.Void System.Collections.Generic.List`1<UnityEngine.UILineInfo>::Sort(System.Collections.Generic.IComparer`1<T>) */,
	{ 9647, 383, -1 } /* System.Void System.Collections.Generic.List`1<UnityEngine.UILineInfo>::Sort(System.Int32,System.Int32,System.Collections.Generic.IComparer`1<T>) */,
	{ 9648, 383, -1 } /* System.Void System.Collections.Generic.List`1<UnityEngine.UILineInfo>::Sort(System.Comparison`1<T>) */,
	{ 9649, 383, -1 } /* T[] System.Collections.Generic.List`1<UnityEngine.UILineInfo>::ToArray() */,
	{ 9650, 383, -1 } /* System.Void System.Collections.Generic.List`1<UnityEngine.UILineInfo>::TrimExcess() */,
	{ 9651, 383, -1 } /* System.Void System.Collections.Generic.List`1<UnityEngine.UILineInfo>::.cctor() */,
	{ 9598, 381, -1 } /* System.Void System.Collections.Generic.List`1<UnityEngine.UIVertex>::.ctor() */,
	{ 9600, 381, -1 } /* System.Void System.Collections.Generic.List`1<UnityEngine.UIVertex>::.ctor(System.Collections.Generic.IEnumerable`1<T>) */,
	{ 9604, 381, -1 } /* System.Boolean System.Collections.Generic.List`1<UnityEngine.UIVertex>::System.Collections.IList.get_IsFixedSize() */,
	{ 9605, 381, -1 } /* System.Boolean System.Collections.Generic.List`1<UnityEngine.UIVertex>::System.Collections.Generic.ICollection<T>.get_IsReadOnly() */,
	{ 9606, 381, -1 } /* System.Boolean System.Collections.Generic.List`1<UnityEngine.UIVertex>::System.Collections.IList.get_IsReadOnly() */,
	{ 9607, 381, -1 } /* System.Boolean System.Collections.Generic.List`1<UnityEngine.UIVertex>::System.Collections.ICollection.get_IsSynchronized() */,
	{ 9608, 381, -1 } /* System.Object System.Collections.Generic.List`1<UnityEngine.UIVertex>::System.Collections.ICollection.get_SyncRoot() */,
	{ 9611, 381, -1 } /* System.Boolean System.Collections.Generic.List`1<UnityEngine.UIVertex>::IsCompatibleObject(System.Object) */,
	{ 9612, 381, -1 } /* System.Object System.Collections.Generic.List`1<UnityEngine.UIVertex>::System.Collections.IList.get_Item(System.Int32) */,
	{ 9613, 381, -1 } /* System.Void System.Collections.Generic.List`1<UnityEngine.UIVertex>::System.Collections.IList.set_Item(System.Int32,System.Object) */,
	{ 9615, 381, -1 } /* System.Int32 System.Collections.Generic.List`1<UnityEngine.UIVertex>::System.Collections.IList.Add(System.Object) */,
	{ 9616, 381, -1 } /* System.Void System.Collections.Generic.List`1<UnityEngine.UIVertex>::AddRange(System.Collections.Generic.IEnumerable`1<T>) */,
	{ 9617, 381, -1 } /* System.Collections.ObjectModel.ReadOnlyCollection`1<T> System.Collections.Generic.List`1<UnityEngine.UIVertex>::AsReadOnly() */,
	{ 9618, 381, -1 } /* System.Void System.Collections.Generic.List`1<UnityEngine.UIVertex>::Clear() */,
	{ 9619, 381, -1 } /* System.Boolean System.Collections.Generic.List`1<UnityEngine.UIVertex>::Contains(T) */,
	{ 9620, 381, -1 } /* System.Boolean System.Collections.Generic.List`1<UnityEngine.UIVertex>::System.Collections.IList.Contains(System.Object) */,
	{ 9621, 381, -1 } /* System.Void System.Collections.Generic.List`1<UnityEngine.UIVertex>::CopyTo(T[]) */,
	{ 9622, 381, -1 } /* System.Void System.Collections.Generic.List`1<UnityEngine.UIVertex>::System.Collections.ICollection.CopyTo(System.Array,System.Int32) */,
	{ 9623, 381, -1 } /* System.Void System.Collections.Generic.List`1<UnityEngine.UIVertex>::CopyTo(System.Int32,T[],System.Int32,System.Int32) */,
	{ 9624, 381, -1 } /* System.Void System.Collections.Generic.List`1<UnityEngine.UIVertex>::CopyTo(T[],System.Int32) */,
	{ 9625, 381, -1 } /* System.Void System.Collections.Generic.List`1<UnityEngine.UIVertex>::EnsureCapacity(System.Int32) */,
	{ 9626, 381, -1 } /* System.Boolean System.Collections.Generic.List`1<UnityEngine.UIVertex>::Exists(System.Predicate`1<T>) */,
	{ 9627, 381, -1 } /* T System.Collections.Generic.List`1<UnityEngine.UIVertex>::Find(System.Predicate`1<T>) */,
	{ 9628, 381, -1 } /* System.Int32 System.Collections.Generic.List`1<UnityEngine.UIVertex>::FindIndex(System.Predicate`1<T>) */,
	{ 9629, 381, -1 } /* System.Int32 System.Collections.Generic.List`1<UnityEngine.UIVertex>::FindIndex(System.Int32,System.Int32,System.Predicate`1<T>) */,
	{ 9630, 381, -1 } /* System.Collections.Generic.List`1/Enumerator<T> System.Collections.Generic.List`1<UnityEngine.UIVertex>::GetEnumerator() */,
	{ 9631, 381, -1 } /* System.Collections.Generic.IEnumerator`1<T> System.Collections.Generic.List`1<UnityEngine.UIVertex>::System.Collections.Generic.IEnumerable<T>.GetEnumerator() */,
	{ 9632, 381, -1 } /* System.Collections.IEnumerator System.Collections.Generic.List`1<UnityEngine.UIVertex>::System.Collections.IEnumerable.GetEnumerator() */,
	{ 9633, 381, -1 } /* System.Int32 System.Collections.Generic.List`1<UnityEngine.UIVertex>::IndexOf(T) */,
	{ 9634, 381, -1 } /* System.Int32 System.Collections.Generic.List`1<UnityEngine.UIVertex>::System.Collections.IList.IndexOf(System.Object) */,
	{ 9635, 381, -1 } /* System.Void System.Collections.Generic.List`1<UnityEngine.UIVertex>::Insert(System.Int32,T) */,
	{ 9636, 381, -1 } /* System.Void System.Collections.Generic.List`1<UnityEngine.UIVertex>::System.Collections.IList.Insert(System.Int32,System.Object) */,
	{ 9637, 381, -1 } /* System.Void System.Collections.Generic.List`1<UnityEngine.UIVertex>::InsertRange(System.Int32,System.Collections.Generic.IEnumerable`1<T>) */,
	{ 9638, 381, -1 } /* System.Boolean System.Collections.Generic.List`1<UnityEngine.UIVertex>::Remove(T) */,
	{ 9639, 381, -1 } /* System.Void System.Collections.Generic.List`1<UnityEngine.UIVertex>::System.Collections.IList.Remove(System.Object) */,
	{ 9640, 381, -1 } /* System.Int32 System.Collections.Generic.List`1<UnityEngine.UIVertex>::RemoveAll(System.Predicate`1<T>) */,
	{ 9641, 381, -1 } /* System.Void System.Collections.Generic.List`1<UnityEngine.UIVertex>::RemoveAt(System.Int32) */,
	{ 9642, 381, -1 } /* System.Void System.Collections.Generic.List`1<UnityEngine.UIVertex>::RemoveRange(System.Int32,System.Int32) */,
	{ 9643, 381, -1 } /* System.Void System.Collections.Generic.List`1<UnityEngine.UIVertex>::Reverse() */,
	{ 9644, 381, -1 } /* System.Void System.Collections.Generic.List`1<UnityEngine.UIVertex>::Reverse(System.Int32,System.Int32) */,
	{ 9645, 381, -1 } /* System.Void System.Collections.Generic.List`1<UnityEngine.UIVertex>::Sort() */,
	{ 9646, 381, -1 } /* System.Void System.Collections.Generic.List`1<UnityEngine.UIVertex>::Sort(System.Collections.Generic.IComparer`1<T>) */,
	{ 9647, 381, -1 } /* System.Void System.Collections.Generic.List`1<UnityEngine.UIVertex>::Sort(System.Int32,System.Int32,System.Collections.Generic.IComparer`1<T>) */,
	{ 9648, 381, -1 } /* System.Void System.Collections.Generic.List`1<UnityEngine.UIVertex>::Sort(System.Comparison`1<T>) */,
	{ 9649, 381, -1 } /* T[] System.Collections.Generic.List`1<UnityEngine.UIVertex>::ToArray() */,
	{ 9650, 381, -1 } /* System.Void System.Collections.Generic.List`1<UnityEngine.UIVertex>::TrimExcess() */,
	{ 9651, 381, -1 } /* System.Void System.Collections.Generic.List`1<UnityEngine.UIVertex>::.cctor() */,
	{ 9599, 341, -1 } /* System.Void System.Collections.Generic.List`1<UnityEngine.Vector2>::.ctor(System.Int32) */,
	{ 9600, 341, -1 } /* System.Void System.Collections.Generic.List`1<UnityEngine.Vector2>::.ctor(System.Collections.Generic.IEnumerable`1<T>) */,
	{ 9601, 341, -1 } /* System.Int32 System.Collections.Generic.List`1<UnityEngine.Vector2>::get_Capacity() */,
	{ 9602, 341, -1 } /* System.Void System.Collections.Generic.List`1<UnityEngine.Vector2>::set_Capacity(System.Int32) */,
	{ 9604, 341, -1 } /* System.Boolean System.Collections.Generic.List`1<UnityEngine.Vector2>::System.Collections.IList.get_IsFixedSize() */,
	{ 9605, 341, -1 } /* System.Boolean System.Collections.Generic.List`1<UnityEngine.Vector2>::System.Collections.Generic.ICollection<T>.get_IsReadOnly() */,
	{ 9606, 341, -1 } /* System.Boolean System.Collections.Generic.List`1<UnityEngine.Vector2>::System.Collections.IList.get_IsReadOnly() */,
	{ 9607, 341, -1 } /* System.Boolean System.Collections.Generic.List`1<UnityEngine.Vector2>::System.Collections.ICollection.get_IsSynchronized() */,
	{ 9608, 341, -1 } /* System.Object System.Collections.Generic.List`1<UnityEngine.Vector2>::System.Collections.ICollection.get_SyncRoot() */,
	{ 9611, 341, -1 } /* System.Boolean System.Collections.Generic.List`1<UnityEngine.Vector2>::IsCompatibleObject(System.Object) */,
	{ 9612, 341, -1 } /* System.Object System.Collections.Generic.List`1<UnityEngine.Vector2>::System.Collections.IList.get_Item(System.Int32) */,
	{ 9613, 341, -1 } /* System.Void System.Collections.Generic.List`1<UnityEngine.Vector2>::System.Collections.IList.set_Item(System.Int32,System.Object) */,
	{ 9615, 341, -1 } /* System.Int32 System.Collections.Generic.List`1<UnityEngine.Vector2>::System.Collections.IList.Add(System.Object) */,
	{ 9617, 341, -1 } /* System.Collections.ObjectModel.ReadOnlyCollection`1<T> System.Collections.Generic.List`1<UnityEngine.Vector2>::AsReadOnly() */,
	{ 9619, 341, -1 } /* System.Boolean System.Collections.Generic.List`1<UnityEngine.Vector2>::Contains(T) */,
	{ 9620, 341, -1 } /* System.Boolean System.Collections.Generic.List`1<UnityEngine.Vector2>::System.Collections.IList.Contains(System.Object) */,
	{ 9621, 341, -1 } /* System.Void System.Collections.Generic.List`1<UnityEngine.Vector2>::CopyTo(T[]) */,
	{ 9622, 341, -1 } /* System.Void System.Collections.Generic.List`1<UnityEngine.Vector2>::System.Collections.ICollection.CopyTo(System.Array,System.Int32) */,
	{ 9623, 341, -1 } /* System.Void System.Collections.Generic.List`1<UnityEngine.Vector2>::CopyTo(System.Int32,T[],System.Int32,System.Int32) */,
	{ 9624, 341, -1 } /* System.Void System.Collections.Generic.List`1<UnityEngine.Vector2>::CopyTo(T[],System.Int32) */,
	{ 9625, 341, -1 } /* System.Void System.Collections.Generic.List`1<UnityEngine.Vector2>::EnsureCapacity(System.Int32) */,
	{ 9626, 341, -1 } /* System.Boolean System.Collections.Generic.List`1<UnityEngine.Vector2>::Exists(System.Predicate`1<T>) */,
	{ 9627, 341, -1 } /* T System.Collections.Generic.List`1<UnityEngine.Vector2>::Find(System.Predicate`1<T>) */,
	{ 9628, 341, -1 } /* System.Int32 System.Collections.Generic.List`1<UnityEngine.Vector2>::FindIndex(System.Predicate`1<T>) */,
	{ 9629, 341, -1 } /* System.Int32 System.Collections.Generic.List`1<UnityEngine.Vector2>::FindIndex(System.Int32,System.Int32,System.Predicate`1<T>) */,
	{ 9630, 341, -1 } /* System.Collections.Generic.List`1/Enumerator<T> System.Collections.Generic.List`1<UnityEngine.Vector2>::GetEnumerator() */,
	{ 9631, 341, -1 } /* System.Collections.Generic.IEnumerator`1<T> System.Collections.Generic.List`1<UnityEngine.Vector2>::System.Collections.Generic.IEnumerable<T>.GetEnumerator() */,
	{ 9632, 341, -1 } /* System.Collections.IEnumerator System.Collections.Generic.List`1<UnityEngine.Vector2>::System.Collections.IEnumerable.GetEnumerator() */,
	{ 9633, 341, -1 } /* System.Int32 System.Collections.Generic.List`1<UnityEngine.Vector2>::IndexOf(T) */,
	{ 9634, 341, -1 } /* System.Int32 System.Collections.Generic.List`1<UnityEngine.Vector2>::System.Collections.IList.IndexOf(System.Object) */,
	{ 9635, 341, -1 } /* System.Void System.Collections.Generic.List`1<UnityEngine.Vector2>::Insert(System.Int32,T) */,
	{ 9636, 341, -1 } /* System.Void System.Collections.Generic.List`1<UnityEngine.Vector2>::System.Collections.IList.Insert(System.Int32,System.Object) */,
	{ 9637, 341, -1 } /* System.Void System.Collections.Generic.List`1<UnityEngine.Vector2>::InsertRange(System.Int32,System.Collections.Generic.IEnumerable`1<T>) */,
	{ 9638, 341, -1 } /* System.Boolean System.Collections.Generic.List`1<UnityEngine.Vector2>::Remove(T) */,
	{ 9639, 341, -1 } /* System.Void System.Collections.Generic.List`1<UnityEngine.Vector2>::System.Collections.IList.Remove(System.Object) */,
	{ 9640, 341, -1 } /* System.Int32 System.Collections.Generic.List`1<UnityEngine.Vector2>::RemoveAll(System.Predicate`1<T>) */,
	{ 9641, 341, -1 } /* System.Void System.Collections.Generic.List`1<UnityEngine.Vector2>::RemoveAt(System.Int32) */,
	{ 9642, 341, -1 } /* System.Void System.Collections.Generic.List`1<UnityEngine.Vector2>::RemoveRange(System.Int32,System.Int32) */,
	{ 9643, 341, -1 } /* System.Void System.Collections.Generic.List`1<UnityEngine.Vector2>::Reverse() */,
	{ 9644, 341, -1 } /* System.Void System.Collections.Generic.List`1<UnityEngine.Vector2>::Reverse(System.Int32,System.Int32) */,
	{ 9645, 341, -1 } /* System.Void System.Collections.Generic.List`1<UnityEngine.Vector2>::Sort() */,
	{ 9646, 341, -1 } /* System.Void System.Collections.Generic.List`1<UnityEngine.Vector2>::Sort(System.Collections.Generic.IComparer`1<T>) */,
	{ 9647, 341, -1 } /* System.Void System.Collections.Generic.List`1<UnityEngine.Vector2>::Sort(System.Int32,System.Int32,System.Collections.Generic.IComparer`1<T>) */,
	{ 9648, 341, -1 } /* System.Void System.Collections.Generic.List`1<UnityEngine.Vector2>::Sort(System.Comparison`1<T>) */,
	{ 9649, 341, -1 } /* T[] System.Collections.Generic.List`1<UnityEngine.Vector2>::ToArray() */,
	{ 9650, 341, -1 } /* System.Void System.Collections.Generic.List`1<UnityEngine.Vector2>::TrimExcess() */,
	{ 9651, 341, -1 } /* System.Void System.Collections.Generic.List`1<UnityEngine.Vector2>::.cctor() */,
	{ 9598, 338, -1 } /* System.Void System.Collections.Generic.List`1<UnityEngine.Vector3>::.ctor() */,
	{ 9599, 338, -1 } /* System.Void System.Collections.Generic.List`1<UnityEngine.Vector3>::.ctor(System.Int32) */,
	{ 9600, 338, -1 } /* System.Void System.Collections.Generic.List`1<UnityEngine.Vector3>::.ctor(System.Collections.Generic.IEnumerable`1<T>) */,
	{ 9601, 338, -1 } /* System.Int32 System.Collections.Generic.List`1<UnityEngine.Vector3>::get_Capacity() */,
	{ 9602, 338, -1 } /* System.Void System.Collections.Generic.List`1<UnityEngine.Vector3>::set_Capacity(System.Int32) */,
	{ 9604, 338, -1 } /* System.Boolean System.Collections.Generic.List`1<UnityEngine.Vector3>::System.Collections.IList.get_IsFixedSize() */,
	{ 9605, 338, -1 } /* System.Boolean System.Collections.Generic.List`1<UnityEngine.Vector3>::System.Collections.Generic.ICollection<T>.get_IsReadOnly() */,
	{ 9606, 338, -1 } /* System.Boolean System.Collections.Generic.List`1<UnityEngine.Vector3>::System.Collections.IList.get_IsReadOnly() */,
	{ 9607, 338, -1 } /* System.Boolean System.Collections.Generic.List`1<UnityEngine.Vector3>::System.Collections.ICollection.get_IsSynchronized() */,
	{ 9608, 338, -1 } /* System.Object System.Collections.Generic.List`1<UnityEngine.Vector3>::System.Collections.ICollection.get_SyncRoot() */,
	{ 9611, 338, -1 } /* System.Boolean System.Collections.Generic.List`1<UnityEngine.Vector3>::IsCompatibleObject(System.Object) */,
	{ 9612, 338, -1 } /* System.Object System.Collections.Generic.List`1<UnityEngine.Vector3>::System.Collections.IList.get_Item(System.Int32) */,
	{ 9613, 338, -1 } /* System.Void System.Collections.Generic.List`1<UnityEngine.Vector3>::System.Collections.IList.set_Item(System.Int32,System.Object) */,
	{ 9615, 338, -1 } /* System.Int32 System.Collections.Generic.List`1<UnityEngine.Vector3>::System.Collections.IList.Add(System.Object) */,
	{ 9617, 338, -1 } /* System.Collections.ObjectModel.ReadOnlyCollection`1<T> System.Collections.Generic.List`1<UnityEngine.Vector3>::AsReadOnly() */,
	{ 9619, 338, -1 } /* System.Boolean System.Collections.Generic.List`1<UnityEngine.Vector3>::Contains(T) */,
	{ 9620, 338, -1 } /* System.Boolean System.Collections.Generic.List`1<UnityEngine.Vector3>::System.Collections.IList.Contains(System.Object) */,
	{ 9621, 338, -1 } /* System.Void System.Collections.Generic.List`1<UnityEngine.Vector3>::CopyTo(T[]) */,
	{ 9622, 338, -1 } /* System.Void System.Collections.Generic.List`1<UnityEngine.Vector3>::System.Collections.ICollection.CopyTo(System.Array,System.Int32) */,
	{ 9623, 338, -1 } /* System.Void System.Collections.Generic.List`1<UnityEngine.Vector3>::CopyTo(System.Int32,T[],System.Int32,System.Int32) */,
	{ 9624, 338, -1 } /* System.Void System.Collections.Generic.List`1<UnityEngine.Vector3>::CopyTo(T[],System.Int32) */,
	{ 9625, 338, -1 } /* System.Void System.Collections.Generic.List`1<UnityEngine.Vector3>::EnsureCapacity(System.Int32) */,
	{ 9626, 338, -1 } /* System.Boolean System.Collections.Generic.List`1<UnityEngine.Vector3>::Exists(System.Predicate`1<T>) */,
	{ 9627, 338, -1 } /* T System.Collections.Generic.List`1<UnityEngine.Vector3>::Find(System.Predicate`1<T>) */,
	{ 9628, 338, -1 } /* System.Int32 System.Collections.Generic.List`1<UnityEngine.Vector3>::FindIndex(System.Predicate`1<T>) */,
	{ 9629, 338, -1 } /* System.Int32 System.Collections.Generic.List`1<UnityEngine.Vector3>::FindIndex(System.Int32,System.Int32,System.Predicate`1<T>) */,
	{ 9630, 338, -1 } /* System.Collections.Generic.List`1/Enumerator<T> System.Collections.Generic.List`1<UnityEngine.Vector3>::GetEnumerator() */,
	{ 9631, 338, -1 } /* System.Collections.Generic.IEnumerator`1<T> System.Collections.Generic.List`1<UnityEngine.Vector3>::System.Collections.Generic.IEnumerable<T>.GetEnumerator() */,
	{ 9632, 338, -1 } /* System.Collections.IEnumerator System.Collections.Generic.List`1<UnityEngine.Vector3>::System.Collections.IEnumerable.GetEnumerator() */,
	{ 9633, 338, -1 } /* System.Int32 System.Collections.Generic.List`1<UnityEngine.Vector3>::IndexOf(T) */,
	{ 9634, 338, -1 } /* System.Int32 System.Collections.Generic.List`1<UnityEngine.Vector3>::System.Collections.IList.IndexOf(System.Object) */,
	{ 9635, 338, -1 } /* System.Void System.Collections.Generic.List`1<UnityEngine.Vector3>::Insert(System.Int32,T) */,
	{ 9636, 338, -1 } /* System.Void System.Collections.Generic.List`1<UnityEngine.Vector3>::System.Collections.IList.Insert(System.Int32,System.Object) */,
	{ 9637, 338, -1 } /* System.Void System.Collections.Generic.List`1<UnityEngine.Vector3>::InsertRange(System.Int32,System.Collections.Generic.IEnumerable`1<T>) */,
	{ 9638, 338, -1 } /* System.Boolean System.Collections.Generic.List`1<UnityEngine.Vector3>::Remove(T) */,
	{ 9639, 338, -1 } /* System.Void System.Collections.Generic.List`1<UnityEngine.Vector3>::System.Collections.IList.Remove(System.Object) */,
	{ 9640, 338, -1 } /* System.Int32 System.Collections.Generic.List`1<UnityEngine.Vector3>::RemoveAll(System.Predicate`1<T>) */,
	{ 9641, 338, -1 } /* System.Void System.Collections.Generic.List`1<UnityEngine.Vector3>::RemoveAt(System.Int32) */,
	{ 9643, 338, -1 } /* System.Void System.Collections.Generic.List`1<UnityEngine.Vector3>::Reverse() */,
	{ 9644, 338, -1 } /* System.Void System.Collections.Generic.List`1<UnityEngine.Vector3>::Reverse(System.Int32,System.Int32) */,
	{ 9645, 338, -1 } /* System.Void System.Collections.Generic.List`1<UnityEngine.Vector3>::Sort() */,
	{ 9646, 338, -1 } /* System.Void System.Collections.Generic.List`1<UnityEngine.Vector3>::Sort(System.Collections.Generic.IComparer`1<T>) */,
	{ 9647, 338, -1 } /* System.Void System.Collections.Generic.List`1<UnityEngine.Vector3>::Sort(System.Int32,System.Int32,System.Collections.Generic.IComparer`1<T>) */,
	{ 9648, 338, -1 } /* System.Void System.Collections.Generic.List`1<UnityEngine.Vector3>::Sort(System.Comparison`1<T>) */,
	{ 9649, 338, -1 } /* T[] System.Collections.Generic.List`1<UnityEngine.Vector3>::ToArray() */,
	{ 9650, 338, -1 } /* System.Void System.Collections.Generic.List`1<UnityEngine.Vector3>::TrimExcess() */,
	{ 9651, 338, -1 } /* System.Void System.Collections.Generic.List`1<UnityEngine.Vector3>::.cctor() */,
	{ 9598, 340, -1 } /* System.Void System.Collections.Generic.List`1<UnityEngine.Vector4>::.ctor() */,
	{ 9599, 340, -1 } /* System.Void System.Collections.Generic.List`1<UnityEngine.Vector4>::.ctor(System.Int32) */,
	{ 9600, 340, -1 } /* System.Void System.Collections.Generic.List`1<UnityEngine.Vector4>::.ctor(System.Collections.Generic.IEnumerable`1<T>) */,
	{ 9601, 340, -1 } /* System.Int32 System.Collections.Generic.List`1<UnityEngine.Vector4>::get_Capacity() */,
	{ 9602, 340, -1 } /* System.Void System.Collections.Generic.List`1<UnityEngine.Vector4>::set_Capacity(System.Int32) */,
	{ 9603, 340, -1 } /* System.Int32 System.Collections.Generic.List`1<UnityEngine.Vector4>::get_Count() */,
	{ 9604, 340, -1 } /* System.Boolean System.Collections.Generic.List`1<UnityEngine.Vector4>::System.Collections.IList.get_IsFixedSize() */,
	{ 9605, 340, -1 } /* System.Boolean System.Collections.Generic.List`1<UnityEngine.Vector4>::System.Collections.Generic.ICollection<T>.get_IsReadOnly() */,
	{ 9606, 340, -1 } /* System.Boolean System.Collections.Generic.List`1<UnityEngine.Vector4>::System.Collections.IList.get_IsReadOnly() */,
	{ 9607, 340, -1 } /* System.Boolean System.Collections.Generic.List`1<UnityEngine.Vector4>::System.Collections.ICollection.get_IsSynchronized() */,
	{ 9608, 340, -1 } /* System.Object System.Collections.Generic.List`1<UnityEngine.Vector4>::System.Collections.ICollection.get_SyncRoot() */,
	{ 9611, 340, -1 } /* System.Boolean System.Collections.Generic.List`1<UnityEngine.Vector4>::IsCompatibleObject(System.Object) */,
	{ 9612, 340, -1 } /* System.Object System.Collections.Generic.List`1<UnityEngine.Vector4>::System.Collections.IList.get_Item(System.Int32) */,
	{ 9613, 340, -1 } /* System.Void System.Collections.Generic.List`1<UnityEngine.Vector4>::System.Collections.IList.set_Item(System.Int32,System.Object) */,
	{ 9615, 340, -1 } /* System.Int32 System.Collections.Generic.List`1<UnityEngine.Vector4>::System.Collections.IList.Add(System.Object) */,
	{ 9617, 340, -1 } /* System.Collections.ObjectModel.ReadOnlyCollection`1<T> System.Collections.Generic.List`1<UnityEngine.Vector4>::AsReadOnly() */,
	{ 9619, 340, -1 } /* System.Boolean System.Collections.Generic.List`1<UnityEngine.Vector4>::Contains(T) */,
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	{ 9307, 661, -1 } /* System.Void System.Collections.ObjectModel.ReadOnlyCollection`1<Cinemachine.CinemachineStateDrivenCamera/HashPair>::System.Collections.IList.Remove(System.Object) */,
	{ 9308, 661, -1 } /* System.Void System.Collections.ObjectModel.ReadOnlyCollection`1<Cinemachine.CinemachineStateDrivenCamera/HashPair>::System.Collections.IList.RemoveAt(System.Int32) */,
	{ 9278, 9, -1 } /* System.Void System.Collections.ObjectModel.ReadOnlyCollection`1<System.Char>::.ctor(System.Collections.Generic.IList`1<T>) */,
	{ 9279, 9, -1 } /* System.Int32 System.Collections.ObjectModel.ReadOnlyCollection`1<System.Char>::get_Count() */,
	{ 9280, 9, -1 } /* T System.Collections.ObjectModel.ReadOnlyCollection`1<System.Char>::get_Item(System.Int32) */,
	{ 9281, 9, -1 } /* System.Boolean System.Collections.ObjectModel.ReadOnlyCollection`1<System.Char>::Contains(T) */,
	{ 9282, 9, -1 } /* System.Void System.Collections.ObjectModel.ReadOnlyCollection`1<System.Char>::CopyTo(T[],System.Int32) */,
	{ 9283, 9, -1 } /* System.Collections.Generic.IEnumerator`1<T> System.Collections.ObjectModel.ReadOnlyCollection`1<System.Char>::GetEnumerator() */,
	{ 9284, 9, -1 } /* System.Int32 System.Collections.ObjectModel.ReadOnlyCollection`1<System.Char>::IndexOf(T) */,
	{ 9285, 9, -1 } /* System.Boolean System.Collections.ObjectModel.ReadOnlyCollection`1<System.Char>::System.Collections.Generic.ICollection<T>.get_IsReadOnly() */,
	{ 9286, 9, -1 } /* T System.Collections.ObjectModel.ReadOnlyCollection`1<System.Char>::System.Collections.Generic.IList<T>.get_Item(System.Int32) */,
	{ 9287, 9, -1 } /* System.Void System.Collections.ObjectModel.ReadOnlyCollection`1<System.Char>::System.Collections.Generic.IList<T>.set_Item(System.Int32,T) */,
	{ 9288, 9, -1 } /* System.Void System.Collections.ObjectModel.ReadOnlyCollection`1<System.Char>::System.Collections.Generic.ICollection<T>.Add(T) */,
	{ 9289, 9, -1 } /* System.Void System.Collections.ObjectModel.ReadOnlyCollection`1<System.Char>::System.Collections.Generic.ICollection<T>.Clear() */,
	{ 9290, 9, -1 } /* System.Void System.Collections.ObjectModel.ReadOnlyCollection`1<System.Char>::System.Collections.Generic.IList<T>.Insert(System.Int32,T) */,
	{ 9291, 9, -1 } /* System.Boolean System.Collections.ObjectModel.ReadOnlyCollection`1<System.Char>::System.Collections.Generic.ICollection<T>.Remove(T) */,
	{ 9292, 9, -1 } /* System.Void System.Collections.ObjectModel.ReadOnlyCollection`1<System.Char>::System.Collections.Generic.IList<T>.RemoveAt(System.Int32) */,
	{ 9293, 9, -1 } /* System.Collections.IEnumerator System.Collections.ObjectModel.ReadOnlyCollection`1<System.Char>::System.Collections.IEnumerable.GetEnumerator() */,
	{ 9294, 9, -1 } /* System.Boolean System.Collections.ObjectModel.ReadOnlyCollection`1<System.Char>::System.Collections.ICollection.get_IsSynchronized() */,
	{ 9295, 9, -1 } /* System.Object System.Collections.ObjectModel.ReadOnlyCollection`1<System.Char>::System.Collections.ICollection.get_SyncRoot() */,
	{ 9296, 9, -1 } /* System.Void System.Collections.ObjectModel.ReadOnlyCollection`1<System.Char>::System.Collections.ICollection.CopyTo(System.Array,System.Int32) */,
	{ 9297, 9, -1 } /* System.Boolean System.Collections.ObjectModel.ReadOnlyCollection`1<System.Char>::System.Collections.IList.get_IsFixedSize() */,
	{ 9298, 9, -1 } /* System.Boolean System.Collections.ObjectModel.ReadOnlyCollection`1<System.Char>::System.Collections.IList.get_IsReadOnly() */,
	{ 9299, 9, -1 } /* System.Object System.Collections.ObjectModel.ReadOnlyCollection`1<System.Char>::System.Collections.IList.get_Item(System.Int32) */,
	{ 9300, 9, -1 } /* System.Void System.Collections.ObjectModel.ReadOnlyCollection`1<System.Char>::System.Collections.IList.set_Item(System.Int32,System.Object) */,
	{ 9301, 9, -1 } /* System.Int32 System.Collections.ObjectModel.ReadOnlyCollection`1<System.Char>::System.Collections.IList.Add(System.Object) */,
	{ 9302, 9, -1 } /* System.Void System.Collections.ObjectModel.ReadOnlyCollection`1<System.Char>::System.Collections.IList.Clear() */,
	{ 9303, 9, -1 } /* System.Boolean System.Collections.ObjectModel.ReadOnlyCollection`1<System.Char>::IsCompatibleObject(System.Object) */,
	{ 9304, 9, -1 } /* System.Boolean System.Collections.ObjectModel.ReadOnlyCollection`1<System.Char>::System.Collections.IList.Contains(System.Object) */,
	{ 9305, 9, -1 } /* System.Int32 System.Collections.ObjectModel.ReadOnlyCollection`1<System.Char>::System.Collections.IList.IndexOf(System.Object) */,
	{ 9306, 9, -1 } /* System.Void System.Collections.ObjectModel.ReadOnlyCollection`1<System.Char>::System.Collections.IList.Insert(System.Int32,System.Object) */,
	{ 9307, 9, -1 } /* System.Void System.Collections.ObjectModel.ReadOnlyCollection`1<System.Char>::System.Collections.IList.Remove(System.Object) */,
	{ 9308, 9, -1 } /* System.Void System.Collections.ObjectModel.ReadOnlyCollection`1<System.Char>::System.Collections.IList.RemoveAt(System.Int32) */,
	{ 9278, 115, -1 } /* System.Void System.Collections.ObjectModel.ReadOnlyCollection`1<System.Collections.Generic.KeyValuePair`2<System.DateTime,System.Object>>::.ctor(System.Collections.Generic.IList`1<T>) */,
	{ 9279, 115, -1 } /* System.Int32 System.Collections.ObjectModel.ReadOnlyCollection`1<System.Collections.Generic.KeyValuePair`2<System.DateTime,System.Object>>::get_Count() */,
	{ 9280, 115, -1 } /* T System.Collections.ObjectModel.ReadOnlyCollection`1<System.Collections.Generic.KeyValuePair`2<System.DateTime,System.Object>>::get_Item(System.Int32) */,
	{ 9281, 115, -1 } /* System.Boolean System.Collections.ObjectModel.ReadOnlyCollection`1<System.Collections.Generic.KeyValuePair`2<System.DateTime,System.Object>>::Contains(T) */,
	{ 9282, 115, -1 } /* System.Void System.Collections.ObjectModel.ReadOnlyCollection`1<System.Collections.Generic.KeyValuePair`2<System.DateTime,System.Object>>::CopyTo(T[],System.Int32) */,
	{ 9283, 115, -1 } /* System.Collections.Generic.IEnumerator`1<T> System.Collections.ObjectModel.ReadOnlyCollection`1<System.Collections.Generic.KeyValuePair`2<System.DateTime,System.Object>>::GetEnumerator() */,
	{ 9284, 115, -1 } /* System.Int32 System.Collections.ObjectModel.ReadOnlyCollection`1<System.Collections.Generic.KeyValuePair`2<System.DateTime,System.Object>>::IndexOf(T) */,
	{ 9285, 115, -1 } /* System.Boolean System.Collections.ObjectModel.ReadOnlyCollection`1<System.Collections.Generic.KeyValuePair`2<System.DateTime,System.Object>>::System.Collections.Generic.ICollection<T>.get_IsReadOnly() */,
	{ 9286, 115, -1 } /* T System.Collections.ObjectModel.ReadOnlyCollection`1<System.Collections.Generic.KeyValuePair`2<System.DateTime,System.Object>>::System.Collections.Generic.IList<T>.get_Item(System.Int32) */,
	{ 9287, 115, -1 } /* System.Void System.Collections.ObjectModel.ReadOnlyCollection`1<System.Collections.Generic.KeyValuePair`2<System.DateTime,System.Object>>::System.Collections.Generic.IList<T>.set_Item(System.Int32,T) */,
	{ 9288, 115, -1 } /* System.Void System.Collections.ObjectModel.ReadOnlyCollection`1<System.Collections.Generic.KeyValuePair`2<System.DateTime,System.Object>>::System.Collections.Generic.ICollection<T>.Add(T) */,
	{ 9289, 115, -1 } /* System.Void System.Collections.ObjectModel.ReadOnlyCollection`1<System.Collections.Generic.KeyValuePair`2<System.DateTime,System.Object>>::System.Collections.Generic.ICollection<T>.Clear() */,
	{ 9290, 115, -1 } /* System.Void System.Collections.ObjectModel.ReadOnlyCollection`1<System.Collections.Generic.KeyValuePair`2<System.DateTime,System.Object>>::System.Collections.Generic.IList<T>.Insert(System.Int32,T) */,
	{ 9291, 115, -1 } /* System.Boolean System.Collections.ObjectModel.ReadOnlyCollection`1<System.Collections.Generic.KeyValuePair`2<System.DateTime,System.Object>>::System.Collections.Generic.ICollection<T>.Remove(T) */,
	{ 9292, 115, -1 } /* System.Void System.Collections.ObjectModel.ReadOnlyCollection`1<System.Collections.Generic.KeyValuePair`2<System.DateTime,System.Object>>::System.Collections.Generic.IList<T>.RemoveAt(System.Int32) */,
	{ 9293, 115, -1 } /* System.Collections.IEnumerator System.Collections.ObjectModel.ReadOnlyCollection`1<System.Collections.Generic.KeyValuePair`2<System.DateTime,System.Object>>::System.Collections.IEnumerable.GetEnumerator() */,
	{ 9294, 115, -1 } /* System.Boolean System.Collections.ObjectModel.ReadOnlyCollection`1<System.Collections.Generic.KeyValuePair`2<System.DateTime,System.Object>>::System.Collections.ICollection.get_IsSynchronized() */,
	{ 9295, 115, -1 } /* System.Object System.Collections.ObjectModel.ReadOnlyCollection`1<System.Collections.Generic.KeyValuePair`2<System.DateTime,System.Object>>::System.Collections.ICollection.get_SyncRoot() */,
	{ 9296, 115, -1 } /* System.Void System.Collections.ObjectModel.ReadOnlyCollection`1<System.Collections.Generic.KeyValuePair`2<System.DateTime,System.Object>>::System.Collections.ICollection.CopyTo(System.Array,System.Int32) */,
	{ 9297, 115, -1 } /* System.Boolean System.Collections.ObjectModel.ReadOnlyCollection`1<System.Collections.Generic.KeyValuePair`2<System.DateTime,System.Object>>::System.Collections.IList.get_IsFixedSize() */,
	{ 9298, 115, -1 } /* System.Boolean System.Collections.ObjectModel.ReadOnlyCollection`1<System.Collections.Generic.KeyValuePair`2<System.DateTime,System.Object>>::System.Collections.IList.get_IsReadOnly() */,
	{ 9299, 115, -1 } /* System.Object System.Collections.ObjectModel.ReadOnlyCollection`1<System.Collections.Generic.KeyValuePair`2<System.DateTime,System.Object>>::System.Collections.IList.get_Item(System.Int32) */,
	{ 9300, 115, -1 } /* System.Void System.Collections.ObjectModel.ReadOnlyCollection`1<System.Collections.Generic.KeyValuePair`2<System.DateTime,System.Object>>::System.Collections.IList.set_Item(System.Int32,System.Object) */,
	{ 9301, 115, -1 } /* System.Int32 System.Collections.ObjectModel.ReadOnlyCollection`1<System.Collections.Generic.KeyValuePair`2<System.DateTime,System.Object>>::System.Collections.IList.Add(System.Object) */,
	{ 9302, 115, -1 } /* System.Void System.Collections.ObjectModel.ReadOnlyCollection`1<System.Collections.Generic.KeyValuePair`2<System.DateTime,System.Object>>::System.Collections.IList.Clear() */,
	{ 9303, 115, -1 } /* System.Boolean System.Collections.ObjectModel.ReadOnlyCollection`1<System.Collections.Generic.KeyValuePair`2<System.DateTime,System.Object>>::IsCompatibleObject(System.Object) */,
	{ 9304, 115, -1 } /* System.Boolean System.Collections.ObjectModel.ReadOnlyCollection`1<System.Collections.Generic.KeyValuePair`2<System.DateTime,System.Object>>::System.Collections.IList.Contains(System.Object) */,
	{ 9305, 115, -1 } /* System.Int32 System.Collections.ObjectModel.ReadOnlyCollection`1<System.Collections.Generic.KeyValuePair`2<System.DateTime,System.Object>>::System.Collections.IList.IndexOf(System.Object) */,
	{ 9306, 115, -1 } /* System.Void System.Collections.ObjectModel.ReadOnlyCollection`1<System.Collections.Generic.KeyValuePair`2<System.DateTime,System.Object>>::System.Collections.IList.Insert(System.Int32,System.Object) */,
	{ 9307, 115, -1 } /* System.Void System.Collections.ObjectModel.ReadOnlyCollection`1<System.Collections.Generic.KeyValuePair`2<System.DateTime,System.Object>>::System.Collections.IList.Remove(System.Object) */,
	{ 9308, 115, -1 } /* System.Void System.Collections.ObjectModel.ReadOnlyCollection`1<System.Collections.Generic.KeyValuePair`2<System.DateTime,System.Object>>::System.Collections.IList.RemoveAt(System.Int32) */,
	{ 9278, 22, -1 } /* System.Void System.Collections.ObjectModel.ReadOnlyCollection`1<System.Collections.Generic.KeyValuePair`2<System.Object,System.Object>>::.ctor(System.Collections.Generic.IList`1<T>) */,
	{ 9279, 22, -1 } /* System.Int32 System.Collections.ObjectModel.ReadOnlyCollection`1<System.Collections.Generic.KeyValuePair`2<System.Object,System.Object>>::get_Count() */,
	{ 9280, 22, -1 } /* T System.Collections.ObjectModel.ReadOnlyCollection`1<System.Collections.Generic.KeyValuePair`2<System.Object,System.Object>>::get_Item(System.Int32) */,
	{ 9281, 22, -1 } /* System.Boolean System.Collections.ObjectModel.ReadOnlyCollection`1<System.Collections.Generic.KeyValuePair`2<System.Object,System.Object>>::Contains(T) */,
	{ 9282, 22, -1 } /* System.Void System.Collections.ObjectModel.ReadOnlyCollection`1<System.Collections.Generic.KeyValuePair`2<System.Object,System.Object>>::CopyTo(T[],System.Int32) */,
	{ 9283, 22, -1 } /* System.Collections.Generic.IEnumerator`1<T> System.Collections.ObjectModel.ReadOnlyCollection`1<System.Collections.Generic.KeyValuePair`2<System.Object,System.Object>>::GetEnumerator() */,
	{ 9284, 22, -1 } /* System.Int32 System.Collections.ObjectModel.ReadOnlyCollection`1<System.Collections.Generic.KeyValuePair`2<System.Object,System.Object>>::IndexOf(T) */,
	{ 9285, 22, -1 } /* System.Boolean System.Collections.ObjectModel.ReadOnlyCollection`1<System.Collections.Generic.KeyValuePair`2<System.Object,System.Object>>::System.Collections.Generic.ICollection<T>.get_IsReadOnly() */,
	{ 9286, 22, -1 } /* T System.Collections.ObjectModel.ReadOnlyCollection`1<System.Collections.Generic.KeyValuePair`2<System.Object,System.Object>>::System.Collections.Generic.IList<T>.get_Item(System.Int32) */,
	{ 9287, 22, -1 } /* System.Void System.Collections.ObjectModel.ReadOnlyCollection`1<System.Collections.Generic.KeyValuePair`2<System.Object,System.Object>>::System.Collections.Generic.IList<T>.set_Item(System.Int32,T) */,
	{ 9288, 22, -1 } /* System.Void System.Collections.ObjectModel.ReadOnlyCollection`1<System.Collections.Generic.KeyValuePair`2<System.Object,System.Object>>::System.Collections.Generic.ICollection<T>.Add(T) */,
	{ 9289, 22, -1 } /* System.Void System.Collections.ObjectModel.ReadOnlyCollection`1<System.Collections.Generic.KeyValuePair`2<System.Object,System.Object>>::System.Collections.Generic.ICollection<T>.Clear() */,
	{ 9290, 22, -1 } /* System.Void System.Collections.ObjectModel.ReadOnlyCollection`1<System.Collections.Generic.KeyValuePair`2<System.Object,System.Object>>::System.Collections.Generic.IList<T>.Insert(System.Int32,T) */,
	{ 9291, 22, -1 } /* System.Boolean System.Collections.ObjectModel.ReadOnlyCollection`1<System.Collections.Generic.KeyValuePair`2<System.Object,System.Object>>::System.Collections.Generic.ICollection<T>.Remove(T) */,
	{ 9292, 22, -1 } /* System.Void System.Collections.ObjectModel.ReadOnlyCollection`1<System.Collections.Generic.KeyValuePair`2<System.Object,System.Object>>::System.Collections.Generic.IList<T>.RemoveAt(System.Int32) */,
	{ 9293, 22, -1 } /* System.Collections.IEnumerator System.Collections.ObjectModel.ReadOnlyCollection`1<System.Collections.Generic.KeyValuePair`2<System.Object,System.Object>>::System.Collections.IEnumerable.GetEnumerator() */,
	{ 9294, 22, -1 } /* System.Boolean System.Collections.ObjectModel.ReadOnlyCollection`1<System.Collections.Generic.KeyValuePair`2<System.Object,System.Object>>::System.Collections.ICollection.get_IsSynchronized() */,
	{ 9295, 22, -1 } /* System.Object System.Collections.ObjectModel.ReadOnlyCollection`1<System.Collections.Generic.KeyValuePair`2<System.Object,System.Object>>::System.Collections.ICollection.get_SyncRoot() */,
	{ 9296, 22, -1 } /* System.Void System.Collections.ObjectModel.ReadOnlyCollection`1<System.Collections.Generic.KeyValuePair`2<System.Object,System.Object>>::System.Collections.ICollection.CopyTo(System.Array,System.Int32) */,
	{ 9297, 22, -1 } /* System.Boolean System.Collections.ObjectModel.ReadOnlyCollection`1<System.Collections.Generic.KeyValuePair`2<System.Object,System.Object>>::System.Collections.IList.get_IsFixedSize() */,
	{ 9298, 22, -1 } /* System.Boolean System.Collections.ObjectModel.ReadOnlyCollection`1<System.Collections.Generic.KeyValuePair`2<System.Object,System.Object>>::System.Collections.IList.get_IsReadOnly() */,
	{ 9299, 22, -1 } /* System.Object System.Collections.ObjectModel.ReadOnlyCollection`1<System.Collections.Generic.KeyValuePair`2<System.Object,System.Object>>::System.Collections.IList.get_Item(System.Int32) */,
	{ 9300, 22, -1 } /* System.Void System.Collections.ObjectModel.ReadOnlyCollection`1<System.Collections.Generic.KeyValuePair`2<System.Object,System.Object>>::System.Collections.IList.set_Item(System.Int32,System.Object) */,
	{ 9301, 22, -1 } /* System.Int32 System.Collections.ObjectModel.ReadOnlyCollection`1<System.Collections.Generic.KeyValuePair`2<System.Object,System.Object>>::System.Collections.IList.Add(System.Object) */,
	{ 9302, 22, -1 } /* System.Void System.Collections.ObjectModel.ReadOnlyCollection`1<System.Collections.Generic.KeyValuePair`2<System.Object,System.Object>>::System.Collections.IList.Clear() */,
	{ 9303, 22, -1 } /* System.Boolean System.Collections.ObjectModel.ReadOnlyCollection`1<System.Collections.Generic.KeyValuePair`2<System.Object,System.Object>>::IsCompatibleObject(System.Object) */,
	{ 9304, 22, -1 } /* System.Boolean System.Collections.ObjectModel.ReadOnlyCollection`1<System.Collections.Generic.KeyValuePair`2<System.Object,System.Object>>::System.Collections.IList.Contains(System.Object) */,
	{ 9305, 22, -1 } /* System.Int32 System.Collections.ObjectModel.ReadOnlyCollection`1<System.Collections.Generic.KeyValuePair`2<System.Object,System.Object>>::System.Collections.IList.IndexOf(System.Object) */,
	{ 9306, 22, -1 } /* System.Void System.Collections.ObjectModel.ReadOnlyCollection`1<System.Collections.Generic.KeyValuePair`2<System.Object,System.Object>>::System.Collections.IList.Insert(System.Int32,System.Object) */,
	{ 9307, 22, -1 } /* System.Void System.Collections.ObjectModel.ReadOnlyCollection`1<System.Collections.Generic.KeyValuePair`2<System.Object,System.Object>>::System.Collections.IList.Remove(System.Object) */,
	{ 9308, 22, -1 } /* System.Void System.Collections.ObjectModel.ReadOnlyCollection`1<System.Collections.Generic.KeyValuePair`2<System.Object,System.Object>>::System.Collections.IList.RemoveAt(System.Int32) */,
	{ 9278, 24, -1 } /* System.Void System.Collections.ObjectModel.ReadOnlyCollection`1<System.Int32>::.ctor(System.Collections.Generic.IList`1<T>) */,
	{ 9279, 24, -1 } /* System.Int32 System.Collections.ObjectModel.ReadOnlyCollection`1<System.Int32>::get_Count() */,
	{ 9280, 24, -1 } /* T System.Collections.ObjectModel.ReadOnlyCollection`1<System.Int32>::get_Item(System.Int32) */,
	{ 9281, 24, -1 } /* System.Boolean System.Collections.ObjectModel.ReadOnlyCollection`1<System.Int32>::Contains(T) */,
	{ 9282, 24, -1 } /* System.Void System.Collections.ObjectModel.ReadOnlyCollection`1<System.Int32>::CopyTo(T[],System.Int32) */,
	{ 9283, 24, -1 } /* System.Collections.Generic.IEnumerator`1<T> System.Collections.ObjectModel.ReadOnlyCollection`1<System.Int32>::GetEnumerator() */,
	{ 9284, 24, -1 } /* System.Int32 System.Collections.ObjectModel.ReadOnlyCollection`1<System.Int32>::IndexOf(T) */,
	{ 9285, 24, -1 } /* System.Boolean System.Collections.ObjectModel.ReadOnlyCollection`1<System.Int32>::System.Collections.Generic.ICollection<T>.get_IsReadOnly() */,
	{ 9286, 24, -1 } /* T System.Collections.ObjectModel.ReadOnlyCollection`1<System.Int32>::System.Collections.Generic.IList<T>.get_Item(System.Int32) */,
	{ 9287, 24, -1 } /* System.Void System.Collections.ObjectModel.ReadOnlyCollection`1<System.Int32>::System.Collections.Generic.IList<T>.set_Item(System.Int32,T) */,
	{ 9288, 24, -1 } /* System.Void System.Collections.ObjectModel.ReadOnlyCollection`1<System.Int32>::System.Collections.Generic.ICollection<T>.Add(T) */,
	{ 9289, 24, -1 } /* System.Void System.Collections.ObjectModel.ReadOnlyCollection`1<System.Int32>::System.Collections.Generic.ICollection<T>.Clear() */,
	{ 9290, 24, -1 } /* System.Void System.Collections.ObjectModel.ReadOnlyCollection`1<System.Int32>::System.Collections.Generic.IList<T>.Insert(System.Int32,T) */,
	{ 9291, 24, -1 } /* System.Boolean System.Collections.ObjectModel.ReadOnlyCollection`1<System.Int32>::System.Collections.Generic.ICollection<T>.Remove(T) */,
	{ 9292, 24, -1 } /* System.Void System.Collections.ObjectModel.ReadOnlyCollection`1<System.Int32>::System.Collections.Generic.IList<T>.RemoveAt(System.Int32) */,
	{ 9293, 24, -1 } /* System.Collections.IEnumerator System.Collections.ObjectModel.ReadOnlyCollection`1<System.Int32>::System.Collections.IEnumerable.GetEnumerator() */,
	{ 9294, 24, -1 } /* System.Boolean System.Collections.ObjectModel.ReadOnlyCollection`1<System.Int32>::System.Collections.ICollection.get_IsSynchronized() */,
	{ 9295, 24, -1 } /* System.Object System.Collections.ObjectModel.ReadOnlyCollection`1<System.Int32>::System.Collections.ICollection.get_SyncRoot() */,
	{ 9296, 24, -1 } /* System.Void System.Collections.ObjectModel.ReadOnlyCollection`1<System.Int32>::System.Collections.ICollection.CopyTo(System.Array,System.Int32) */,
	{ 9297, 24, -1 } /* System.Boolean System.Collections.ObjectModel.ReadOnlyCollection`1<System.Int32>::System.Collections.IList.get_IsFixedSize() */,
	{ 9298, 24, -1 } /* System.Boolean System.Collections.ObjectModel.ReadOnlyCollection`1<System.Int32>::System.Collections.IList.get_IsReadOnly() */,
	{ 9299, 24, -1 } /* System.Object System.Collections.ObjectModel.ReadOnlyCollection`1<System.Int32>::System.Collections.IList.get_Item(System.Int32) */,
	{ 9300, 24, -1 } /* System.Void System.Collections.ObjectModel.ReadOnlyCollection`1<System.Int32>::System.Collections.IList.set_Item(System.Int32,System.Object) */,
	{ 9301, 24, -1 } /* System.Int32 System.Collections.ObjectModel.ReadOnlyCollection`1<System.Int32>::System.Collections.IList.Add(System.Object) */,
	{ 9302, 24, -1 } /* System.Void System.Collections.ObjectModel.ReadOnlyCollection`1<System.Int32>::System.Collections.IList.Clear() */,
	{ 9303, 24, -1 } /* System.Boolean System.Collections.ObjectModel.ReadOnlyCollection`1<System.Int32>::IsCompatibleObject(System.Object) */,
	{ 9304, 24, -1 } /* System.Boolean System.Collections.ObjectModel.ReadOnlyCollection`1<System.Int32>::System.Collections.IList.Contains(System.Object) */,
	{ 9305, 24, -1 } /* System.Int32 System.Collections.ObjectModel.ReadOnlyCollection`1<System.Int32>::System.Collections.IList.IndexOf(System.Object) */,
	{ 9306, 24, -1 } /* System.Void System.Collections.ObjectModel.ReadOnlyCollection`1<System.Int32>::System.Collections.IList.Insert(System.Int32,System.Object) */,
	{ 9307, 24, -1 } /* System.Void System.Collections.ObjectModel.ReadOnlyCollection`1<System.Int32>::System.Collections.IList.Remove(System.Object) */,
	{ 9308, 24, -1 } /* System.Void System.Collections.ObjectModel.ReadOnlyCollection`1<System.Int32>::System.Collections.IList.RemoveAt(System.Int32) */,
	{ 9278, 91, -1 } /* System.Void System.Collections.ObjectModel.ReadOnlyCollection`1<System.Int32Enum>::.ctor(System.Collections.Generic.IList`1<T>) */,
	{ 9279, 91, -1 } /* System.Int32 System.Collections.ObjectModel.ReadOnlyCollection`1<System.Int32Enum>::get_Count() */,
	{ 9280, 91, -1 } /* T System.Collections.ObjectModel.ReadOnlyCollection`1<System.Int32Enum>::get_Item(System.Int32) */,
	{ 9281, 91, -1 } /* System.Boolean System.Collections.ObjectModel.ReadOnlyCollection`1<System.Int32Enum>::Contains(T) */,
	{ 9282, 91, -1 } /* System.Void System.Collections.ObjectModel.ReadOnlyCollection`1<System.Int32Enum>::CopyTo(T[],System.Int32) */,
	{ 9283, 91, -1 } /* System.Collections.Generic.IEnumerator`1<T> System.Collections.ObjectModel.ReadOnlyCollection`1<System.Int32Enum>::GetEnumerator() */,
	{ 9284, 91, -1 } /* System.Int32 System.Collections.ObjectModel.ReadOnlyCollection`1<System.Int32Enum>::IndexOf(T) */,
	{ 9285, 91, -1 } /* System.Boolean System.Collections.ObjectModel.ReadOnlyCollection`1<System.Int32Enum>::System.Collections.Generic.ICollection<T>.get_IsReadOnly() */,
	{ 9286, 91, -1 } /* T System.Collections.ObjectModel.ReadOnlyCollection`1<System.Int32Enum>::System.Collections.Generic.IList<T>.get_Item(System.Int32) */,
	{ 9287, 91, -1 } /* System.Void System.Collections.ObjectModel.ReadOnlyCollection`1<System.Int32Enum>::System.Collections.Generic.IList<T>.set_Item(System.Int32,T) */,
	{ 9288, 91, -1 } /* System.Void System.Collections.ObjectModel.ReadOnlyCollection`1<System.Int32Enum>::System.Collections.Generic.ICollection<T>.Add(T) */,
	{ 9289, 91, -1 } /* System.Void System.Collections.ObjectModel.ReadOnlyCollection`1<System.Int32Enum>::System.Collections.Generic.ICollection<T>.Clear() */,
	{ 9290, 91, -1 } /* System.Void System.Collections.ObjectModel.ReadOnlyCollection`1<System.Int32Enum>::System.Collections.Generic.IList<T>.Insert(System.Int32,T) */,
	{ 9291, 91, -1 } /* System.Boolean System.Collections.ObjectModel.ReadOnlyCollection`1<System.Int32Enum>::System.Collections.Generic.ICollection<T>.Remove(T) */,
	{ 9292, 91, -1 } /* System.Void System.Collections.ObjectModel.ReadOnlyCollection`1<System.Int32Enum>::System.Collections.Generic.IList<T>.RemoveAt(System.Int32) */,
	{ 9293, 91, -1 } /* System.Collections.IEnumerator System.Collections.ObjectModel.ReadOnlyCollection`1<System.Int32Enum>::System.Collections.IEnumerable.GetEnumerator() */,
	{ 9294, 91, -1 } /* System.Boolean System.Collections.ObjectModel.ReadOnlyCollection`1<System.Int32Enum>::System.Collections.ICollection.get_IsSynchronized() */,
	{ 9295, 91, -1 } /* System.Object System.Collections.ObjectModel.ReadOnlyCollection`1<System.Int32Enum>::System.Collections.ICollection.get_SyncRoot() */,
	{ 9296, 91, -1 } /* System.Void System.Collections.ObjectModel.ReadOnlyCollection`1<System.Int32Enum>::System.Collections.ICollection.CopyTo(System.Array,System.Int32) */,
	{ 9297, 91, -1 } /* System.Boolean System.Collections.ObjectModel.ReadOnlyCollection`1<System.Int32Enum>::System.Collections.IList.get_IsFixedSize() */,
	{ 9298, 91, -1 } /* System.Boolean System.Collections.ObjectModel.ReadOnlyCollection`1<System.Int32Enum>::System.Collections.IList.get_IsReadOnly() */,
	{ 9299, 91, -1 } /* System.Object System.Collections.ObjectModel.ReadOnlyCollection`1<System.Int32Enum>::System.Collections.IList.get_Item(System.Int32) */,
	{ 9300, 91, -1 } /* System.Void System.Collections.ObjectModel.ReadOnlyCollection`1<System.Int32Enum>::System.Collections.IList.set_Item(System.Int32,System.Object) */,
	{ 9301, 91, -1 } /* System.Int32 System.Collections.ObjectModel.ReadOnlyCollection`1<System.Int32Enum>::System.Collections.IList.Add(System.Object) */,
	{ 9302, 91, -1 } /* System.Void System.Collections.ObjectModel.ReadOnlyCollection`1<System.Int32Enum>::System.Collections.IList.Clear() */,
	{ 9303, 91, -1 } /* System.Boolean System.Collections.ObjectModel.ReadOnlyCollection`1<System.Int32Enum>::IsCompatibleObject(System.Object) */,
	{ 9304, 91, -1 } /* System.Boolean System.Collections.ObjectModel.ReadOnlyCollection`1<System.Int32Enum>::System.Collections.IList.Contains(System.Object) */,
	{ 9305, 91, -1 } /* System.Int32 System.Collections.ObjectModel.ReadOnlyCollection`1<System.Int32Enum>::System.Collections.IList.IndexOf(System.Object) */,
	{ 9306, 91, -1 } /* System.Void System.Collections.ObjectModel.ReadOnlyCollection`1<System.Int32Enum>::System.Collections.IList.Insert(System.Int32,System.Object) */,
	{ 9307, 91, -1 } /* System.Void System.Collections.ObjectModel.ReadOnlyCollection`1<System.Int32Enum>::System.Collections.IList.Remove(System.Object) */,
	{ 9308, 91, -1 } /* System.Void System.Collections.ObjectModel.ReadOnlyCollection`1<System.Int32Enum>::System.Collections.IList.RemoveAt(System.Int32) */,
	{ 9278, 176, -1 } /* System.Void System.Collections.ObjectModel.ReadOnlyCollection`1<System.Reflection.CustomAttributeNamedArgument>::.ctor(System.Collections.Generic.IList`1<T>) */,
	{ 9279, 176, -1 } /* System.Int32 System.Collections.ObjectModel.ReadOnlyCollection`1<System.Reflection.CustomAttributeNamedArgument>::get_Count() */,
	{ 9280, 176, -1 } /* T System.Collections.ObjectModel.ReadOnlyCollection`1<System.Reflection.CustomAttributeNamedArgument>::get_Item(System.Int32) */,
	{ 9281, 176, -1 } /* System.Boolean System.Collections.ObjectModel.ReadOnlyCollection`1<System.Reflection.CustomAttributeNamedArgument>::Contains(T) */,
	{ 9282, 176, -1 } /* System.Void System.Collections.ObjectModel.ReadOnlyCollection`1<System.Reflection.CustomAttributeNamedArgument>::CopyTo(T[],System.Int32) */,
	{ 9283, 176, -1 } /* System.Collections.Generic.IEnumerator`1<T> System.Collections.ObjectModel.ReadOnlyCollection`1<System.Reflection.CustomAttributeNamedArgument>::GetEnumerator() */,
	{ 9284, 176, -1 } /* System.Int32 System.Collections.ObjectModel.ReadOnlyCollection`1<System.Reflection.CustomAttributeNamedArgument>::IndexOf(T) */,
	{ 9285, 176, -1 } /* System.Boolean System.Collections.ObjectModel.ReadOnlyCollection`1<System.Reflection.CustomAttributeNamedArgument>::System.Collections.Generic.ICollection<T>.get_IsReadOnly() */,
	{ 9286, 176, -1 } /* T System.Collections.ObjectModel.ReadOnlyCollection`1<System.Reflection.CustomAttributeNamedArgument>::System.Collections.Generic.IList<T>.get_Item(System.Int32) */,
	{ 9287, 176, -1 } /* System.Void System.Collections.ObjectModel.ReadOnlyCollection`1<System.Reflection.CustomAttributeNamedArgument>::System.Collections.Generic.IList<T>.set_Item(System.Int32,T) */,
	{ 9288, 176, -1 } /* System.Void System.Collections.ObjectModel.ReadOnlyCollection`1<System.Reflection.CustomAttributeNamedArgument>::System.Collections.Generic.ICollection<T>.Add(T) */,
	{ 9289, 176, -1 } /* System.Void System.Collections.ObjectModel.ReadOnlyCollection`1<System.Reflection.CustomAttributeNamedArgument>::System.Collections.Generic.ICollection<T>.Clear() */,
	{ 9290, 176, -1 } /* System.Void System.Collections.ObjectModel.ReadOnlyCollection`1<System.Reflection.CustomAttributeNamedArgument>::System.Collections.Generic.IList<T>.Insert(System.Int32,T) */,
	{ 9291, 176, -1 } /* System.Boolean System.Collections.ObjectModel.ReadOnlyCollection`1<System.Reflection.CustomAttributeNamedArgument>::System.Collections.Generic.ICollection<T>.Remove(T) */,
	{ 9292, 176, -1 } /* System.Void System.Collections.ObjectModel.ReadOnlyCollection`1<System.Reflection.CustomAttributeNamedArgument>::System.Collections.Generic.IList<T>.RemoveAt(System.Int32) */,
	{ 9293, 176, -1 } /* System.Collections.IEnumerator System.Collections.ObjectModel.ReadOnlyCollection`1<System.Reflection.CustomAttributeNamedArgument>::System.Collections.IEnumerable.GetEnumerator() */,
	{ 9294, 176, -1 } /* System.Boolean System.Collections.ObjectModel.ReadOnlyCollection`1<System.Reflection.CustomAttributeNamedArgument>::System.Collections.ICollection.get_IsSynchronized() */,
	{ 9295, 176, -1 } /* System.Object System.Collections.ObjectModel.ReadOnlyCollection`1<System.Reflection.CustomAttributeNamedArgument>::System.Collections.ICollection.get_SyncRoot() */,
	{ 9296, 176, -1 } /* System.Void System.Collections.ObjectModel.ReadOnlyCollection`1<System.Reflection.CustomAttributeNamedArgument>::System.Collections.ICollection.CopyTo(System.Array,System.Int32) */,
	{ 9297, 176, -1 } /* System.Boolean System.Collections.ObjectModel.ReadOnlyCollection`1<System.Reflection.CustomAttributeNamedArgument>::System.Collections.IList.get_IsFixedSize() */,
	{ 9298, 176, -1 } /* System.Boolean System.Collections.ObjectModel.ReadOnlyCollection`1<System.Reflection.CustomAttributeNamedArgument>::System.Collections.IList.get_IsReadOnly() */,
	{ 9299, 176, -1 } /* System.Object System.Collections.ObjectModel.ReadOnlyCollection`1<System.Reflection.CustomAttributeNamedArgument>::System.Collections.IList.get_Item(System.Int32) */,
	{ 9300, 176, -1 } /* System.Void System.Collections.ObjectModel.ReadOnlyCollection`1<System.Reflection.CustomAttributeNamedArgument>::System.Collections.IList.set_Item(System.Int32,System.Object) */,
	{ 9301, 176, -1 } /* System.Int32 System.Collections.ObjectModel.ReadOnlyCollection`1<System.Reflection.CustomAttributeNamedArgument>::System.Collections.IList.Add(System.Object) */,
	{ 9302, 176, -1 } /* System.Void System.Collections.ObjectModel.ReadOnlyCollection`1<System.Reflection.CustomAttributeNamedArgument>::System.Collections.IList.Clear() */,
	{ 9303, 176, -1 } /* System.Boolean System.Collections.ObjectModel.ReadOnlyCollection`1<System.Reflection.CustomAttributeNamedArgument>::IsCompatibleObject(System.Object) */,
	{ 9304, 176, -1 } /* System.Boolean System.Collections.ObjectModel.ReadOnlyCollection`1<System.Reflection.CustomAttributeNamedArgument>::System.Collections.IList.Contains(System.Object) */,
	{ 9305, 176, -1 } /* System.Int32 System.Collections.ObjectModel.ReadOnlyCollection`1<System.Reflection.CustomAttributeNamedArgument>::System.Collections.IList.IndexOf(System.Object) */,
	{ 9306, 176, -1 } /* System.Void System.Collections.ObjectModel.ReadOnlyCollection`1<System.Reflection.CustomAttributeNamedArgument>::System.Collections.IList.Insert(System.Int32,System.Object) */,
	{ 9307, 176, -1 } /* System.Void System.Collections.ObjectModel.ReadOnlyCollection`1<System.Reflection.CustomAttributeNamedArgument>::System.Collections.IList.Remove(System.Object) */,
	{ 9308, 176, -1 } /* System.Void System.Collections.ObjectModel.ReadOnlyCollection`1<System.Reflection.CustomAttributeNamedArgument>::System.Collections.IList.RemoveAt(System.Int32) */,
	{ 9279, 175, -1 } /* System.Int32 System.Collections.ObjectModel.ReadOnlyCollection`1<System.Reflection.CustomAttributeTypedArgument>::get_Count() */,
	{ 9280, 175, -1 } /* T System.Collections.ObjectModel.ReadOnlyCollection`1<System.Reflection.CustomAttributeTypedArgument>::get_Item(System.Int32) */,
	{ 9281, 175, -1 } /* System.Boolean System.Collections.ObjectModel.ReadOnlyCollection`1<System.Reflection.CustomAttributeTypedArgument>::Contains(T) */,
	{ 9282, 175, -1 } /* System.Void System.Collections.ObjectModel.ReadOnlyCollection`1<System.Reflection.CustomAttributeTypedArgument>::CopyTo(T[],System.Int32) */,
	{ 9283, 175, -1 } /* System.Collections.Generic.IEnumerator`1<T> System.Collections.ObjectModel.ReadOnlyCollection`1<System.Reflection.CustomAttributeTypedArgument>::GetEnumerator() */,
	{ 9284, 175, -1 } /* System.Int32 System.Collections.ObjectModel.ReadOnlyCollection`1<System.Reflection.CustomAttributeTypedArgument>::IndexOf(T) */,
	{ 9285, 175, -1 } /* System.Boolean System.Collections.ObjectModel.ReadOnlyCollection`1<System.Reflection.CustomAttributeTypedArgument>::System.Collections.Generic.ICollection<T>.get_IsReadOnly() */,
	{ 9286, 175, -1 } /* T System.Collections.ObjectModel.ReadOnlyCollection`1<System.Reflection.CustomAttributeTypedArgument>::System.Collections.Generic.IList<T>.get_Item(System.Int32) */,
	{ 9287, 175, -1 } /* System.Void System.Collections.ObjectModel.ReadOnlyCollection`1<System.Reflection.CustomAttributeTypedArgument>::System.Collections.Generic.IList<T>.set_Item(System.Int32,T) */,
	{ 9288, 175, -1 } /* System.Void System.Collections.ObjectModel.ReadOnlyCollection`1<System.Reflection.CustomAttributeTypedArgument>::System.Collections.Generic.ICollection<T>.Add(T) */,
	{ 9289, 175, -1 } /* System.Void System.Collections.ObjectModel.ReadOnlyCollection`1<System.Reflection.CustomAttributeTypedArgument>::System.Collections.Generic.ICollection<T>.Clear() */,
	{ 9290, 175, -1 } /* System.Void System.Collections.ObjectModel.ReadOnlyCollection`1<System.Reflection.CustomAttributeTypedArgument>::System.Collections.Generic.IList<T>.Insert(System.Int32,T) */,
	{ 9291, 175, -1 } /* System.Boolean System.Collections.ObjectModel.ReadOnlyCollection`1<System.Reflection.CustomAttributeTypedArgument>::System.Collections.Generic.ICollection<T>.Remove(T) */,
	{ 9292, 175, -1 } /* System.Void System.Collections.ObjectModel.ReadOnlyCollection`1<System.Reflection.CustomAttributeTypedArgument>::System.Collections.Generic.IList<T>.RemoveAt(System.Int32) */,
	{ 9293, 175, -1 } /* System.Collections.IEnumerator System.Collections.ObjectModel.ReadOnlyCollection`1<System.Reflection.CustomAttributeTypedArgument>::System.Collections.IEnumerable.GetEnumerator() */,
	{ 9294, 175, -1 } /* System.Boolean System.Collections.ObjectModel.ReadOnlyCollection`1<System.Reflection.CustomAttributeTypedArgument>::System.Collections.ICollection.get_IsSynchronized() */,
	{ 9295, 175, -1 } /* System.Object System.Collections.ObjectModel.ReadOnlyCollection`1<System.Reflection.CustomAttributeTypedArgument>::System.Collections.ICollection.get_SyncRoot() */,
	{ 9296, 175, -1 } /* System.Void System.Collections.ObjectModel.ReadOnlyCollection`1<System.Reflection.CustomAttributeTypedArgument>::System.Collections.ICollection.CopyTo(System.Array,System.Int32) */,
	{ 9297, 175, -1 } /* System.Boolean System.Collections.ObjectModel.ReadOnlyCollection`1<System.Reflection.CustomAttributeTypedArgument>::System.Collections.IList.get_IsFixedSize() */,
	{ 9298, 175, -1 } /* System.Boolean System.Collections.ObjectModel.ReadOnlyCollection`1<System.Reflection.CustomAttributeTypedArgument>::System.Collections.IList.get_IsReadOnly() */,
	{ 9299, 175, -1 } /* System.Object System.Collections.ObjectModel.ReadOnlyCollection`1<System.Reflection.CustomAttributeTypedArgument>::System.Collections.IList.get_Item(System.Int32) */,
	{ 9300, 175, -1 } /* System.Void System.Collections.ObjectModel.ReadOnlyCollection`1<System.Reflection.CustomAttributeTypedArgument>::System.Collections.IList.set_Item(System.Int32,System.Object) */,
	{ 9301, 175, -1 } /* System.Int32 System.Collections.ObjectModel.ReadOnlyCollection`1<System.Reflection.CustomAttributeTypedArgument>::System.Collections.IList.Add(System.Object) */,
	{ 9302, 175, -1 } /* System.Void System.Collections.ObjectModel.ReadOnlyCollection`1<System.Reflection.CustomAttributeTypedArgument>::System.Collections.IList.Clear() */,
	{ 9303, 175, -1 } /* System.Boolean System.Collections.ObjectModel.ReadOnlyCollection`1<System.Reflection.CustomAttributeTypedArgument>::IsCompatibleObject(System.Object) */,
	{ 9304, 175, -1 } /* System.Boolean System.Collections.ObjectModel.ReadOnlyCollection`1<System.Reflection.CustomAttributeTypedArgument>::System.Collections.IList.Contains(System.Object) */,
	{ 9305, 175, -1 } /* System.Int32 System.Collections.ObjectModel.ReadOnlyCollection`1<System.Reflection.CustomAttributeTypedArgument>::System.Collections.IList.IndexOf(System.Object) */,
	{ 9306, 175, -1 } /* System.Void System.Collections.ObjectModel.ReadOnlyCollection`1<System.Reflection.CustomAttributeTypedArgument>::System.Collections.IList.Insert(System.Int32,System.Object) */,
	{ 9307, 175, -1 } /* System.Void System.Collections.ObjectModel.ReadOnlyCollection`1<System.Reflection.CustomAttributeTypedArgument>::System.Collections.IList.Remove(System.Object) */,
	{ 9308, 175, -1 } /* System.Void System.Collections.ObjectModel.ReadOnlyCollection`1<System.Reflection.CustomAttributeTypedArgument>::System.Collections.IList.RemoveAt(System.Int32) */,
	{ 9278, 110, -1 } /* System.Void System.Collections.ObjectModel.ReadOnlyCollection`1<System.Single>::.ctor(System.Collections.Generic.IList`1<T>) */,
	{ 9279, 110, -1 } /* System.Int32 System.Collections.ObjectModel.ReadOnlyCollection`1<System.Single>::get_Count() */,
	{ 9280, 110, -1 } /* T System.Collections.ObjectModel.ReadOnlyCollection`1<System.Single>::get_Item(System.Int32) */,
	{ 9281, 110, -1 } /* System.Boolean System.Collections.ObjectModel.ReadOnlyCollection`1<System.Single>::Contains(T) */,
	{ 9282, 110, -1 } /* System.Void System.Collections.ObjectModel.ReadOnlyCollection`1<System.Single>::CopyTo(T[],System.Int32) */,
	{ 9283, 110, -1 } /* System.Collections.Generic.IEnumerator`1<T> System.Collections.ObjectModel.ReadOnlyCollection`1<System.Single>::GetEnumerator() */,
	{ 9284, 110, -1 } /* System.Int32 System.Collections.ObjectModel.ReadOnlyCollection`1<System.Single>::IndexOf(T) */,
	{ 9285, 110, -1 } /* System.Boolean System.Collections.ObjectModel.ReadOnlyCollection`1<System.Single>::System.Collections.Generic.ICollection<T>.get_IsReadOnly() */,
	{ 9286, 110, -1 } /* T System.Collections.ObjectModel.ReadOnlyCollection`1<System.Single>::System.Collections.Generic.IList<T>.get_Item(System.Int32) */,
	{ 9287, 110, -1 } /* System.Void System.Collections.ObjectModel.ReadOnlyCollection`1<System.Single>::System.Collections.Generic.IList<T>.set_Item(System.Int32,T) */,
	{ 9288, 110, -1 } /* System.Void System.Collections.ObjectModel.ReadOnlyCollection`1<System.Single>::System.Collections.Generic.ICollection<T>.Add(T) */,
	{ 9289, 110, -1 } /* System.Void System.Collections.ObjectModel.ReadOnlyCollection`1<System.Single>::System.Collections.Generic.ICollection<T>.Clear() */,
	{ 9290, 110, -1 } /* System.Void System.Collections.ObjectModel.ReadOnlyCollection`1<System.Single>::System.Collections.Generic.IList<T>.Insert(System.Int32,T) */,
	{ 9291, 110, -1 } /* System.Boolean System.Collections.ObjectModel.ReadOnlyCollection`1<System.Single>::System.Collections.Generic.ICollection<T>.Remove(T) */,
	{ 9292, 110, -1 } /* System.Void System.Collections.ObjectModel.ReadOnlyCollection`1<System.Single>::System.Collections.Generic.IList<T>.RemoveAt(System.Int32) */,
	{ 9293, 110, -1 } /* System.Collections.IEnumerator System.Collections.ObjectModel.ReadOnlyCollection`1<System.Single>::System.Collections.IEnumerable.GetEnumerator() */,
	{ 9294, 110, -1 } /* System.Boolean System.Collections.ObjectModel.ReadOnlyCollection`1<System.Single>::System.Collections.ICollection.get_IsSynchronized() */,
	{ 9295, 110, -1 } /* System.Object System.Collections.ObjectModel.ReadOnlyCollection`1<System.Single>::System.Collections.ICollection.get_SyncRoot() */,
	{ 9296, 110, -1 } /* System.Void System.Collections.ObjectModel.ReadOnlyCollection`1<System.Single>::System.Collections.ICollection.CopyTo(System.Array,System.Int32) */,
	{ 9297, 110, -1 } /* System.Boolean System.Collections.ObjectModel.ReadOnlyCollection`1<System.Single>::System.Collections.IList.get_IsFixedSize() */,
	{ 9298, 110, -1 } /* System.Boolean System.Collections.ObjectModel.ReadOnlyCollection`1<System.Single>::System.Collections.IList.get_IsReadOnly() */,
	{ 9299, 110, -1 } /* System.Object System.Collections.ObjectModel.ReadOnlyCollection`1<System.Single>::System.Collections.IList.get_Item(System.Int32) */,
	{ 9300, 110, -1 } /* System.Void System.Collections.ObjectModel.ReadOnlyCollection`1<System.Single>::System.Collections.IList.set_Item(System.Int32,System.Object) */,
	{ 9301, 110, -1 } /* System.Int32 System.Collections.ObjectModel.ReadOnlyCollection`1<System.Single>::System.Collections.IList.Add(System.Object) */,
	{ 9302, 110, -1 } /* System.Void System.Collections.ObjectModel.ReadOnlyCollection`1<System.Single>::System.Collections.IList.Clear() */,
	{ 9303, 110, -1 } /* System.Boolean System.Collections.ObjectModel.ReadOnlyCollection`1<System.Single>::IsCompatibleObject(System.Object) */,
	{ 9304, 110, -1 } /* System.Boolean System.Collections.ObjectModel.ReadOnlyCollection`1<System.Single>::System.Collections.IList.Contains(System.Object) */,
	{ 9305, 110, -1 } /* System.Int32 System.Collections.ObjectModel.ReadOnlyCollection`1<System.Single>::System.Collections.IList.IndexOf(System.Object) */,
	{ 9306, 110, -1 } /* System.Void System.Collections.ObjectModel.ReadOnlyCollection`1<System.Single>::System.Collections.IList.Insert(System.Int32,System.Object) */,
	{ 9307, 110, -1 } /* System.Void System.Collections.ObjectModel.ReadOnlyCollection`1<System.Single>::System.Collections.IList.Remove(System.Object) */,
	{ 9308, 110, -1 } /* System.Void System.Collections.ObjectModel.ReadOnlyCollection`1<System.Single>::System.Collections.IList.RemoveAt(System.Int32) */,
	{ 9278, 842, -1 } /* System.Void System.Collections.ObjectModel.ReadOnlyCollection`1<TMPro.SpriteAssetUtilities.TexturePacker/SpriteData>::.ctor(System.Collections.Generic.IList`1<T>) */,
	{ 9279, 842, -1 } /* System.Int32 System.Collections.ObjectModel.ReadOnlyCollection`1<TMPro.SpriteAssetUtilities.TexturePacker/SpriteData>::get_Count() */,
	{ 9280, 842, -1 } /* T System.Collections.ObjectModel.ReadOnlyCollection`1<TMPro.SpriteAssetUtilities.TexturePacker/SpriteData>::get_Item(System.Int32) */,
	{ 9281, 842, -1 } /* System.Boolean System.Collections.ObjectModel.ReadOnlyCollection`1<TMPro.SpriteAssetUtilities.TexturePacker/SpriteData>::Contains(T) */,
	{ 9282, 842, -1 } /* System.Void System.Collections.ObjectModel.ReadOnlyCollection`1<TMPro.SpriteAssetUtilities.TexturePacker/SpriteData>::CopyTo(T[],System.Int32) */,
	{ 9283, 842, -1 } /* System.Collections.Generic.IEnumerator`1<T> System.Collections.ObjectModel.ReadOnlyCollection`1<TMPro.SpriteAssetUtilities.TexturePacker/SpriteData>::GetEnumerator() */,
	{ 9284, 842, -1 } /* System.Int32 System.Collections.ObjectModel.ReadOnlyCollection`1<TMPro.SpriteAssetUtilities.TexturePacker/SpriteData>::IndexOf(T) */,
	{ 9285, 842, -1 } /* System.Boolean System.Collections.ObjectModel.ReadOnlyCollection`1<TMPro.SpriteAssetUtilities.TexturePacker/SpriteData>::System.Collections.Generic.ICollection<T>.get_IsReadOnly() */,
	{ 9286, 842, -1 } /* T System.Collections.ObjectModel.ReadOnlyCollection`1<TMPro.SpriteAssetUtilities.TexturePacker/SpriteData>::System.Collections.Generic.IList<T>.get_Item(System.Int32) */,
	{ 9287, 842, -1 } /* System.Void System.Collections.ObjectModel.ReadOnlyCollection`1<TMPro.SpriteAssetUtilities.TexturePacker/SpriteData>::System.Collections.Generic.IList<T>.set_Item(System.Int32,T) */,
	{ 9288, 842, -1 } /* System.Void System.Collections.ObjectModel.ReadOnlyCollection`1<TMPro.SpriteAssetUtilities.TexturePacker/SpriteData>::System.Collections.Generic.ICollection<T>.Add(T) */,
	{ 9289, 842, -1 } /* System.Void System.Collections.ObjectModel.ReadOnlyCollection`1<TMPro.SpriteAssetUtilities.TexturePacker/SpriteData>::System.Collections.Generic.ICollection<T>.Clear() */,
	{ 9290, 842, -1 } /* System.Void System.Collections.ObjectModel.ReadOnlyCollection`1<TMPro.SpriteAssetUtilities.TexturePacker/SpriteData>::System.Collections.Generic.IList<T>.Insert(System.Int32,T) */,
	{ 9291, 842, -1 } /* System.Boolean System.Collections.ObjectModel.ReadOnlyCollection`1<TMPro.SpriteAssetUtilities.TexturePacker/SpriteData>::System.Collections.Generic.ICollection<T>.Remove(T) */,
	{ 9292, 842, -1 } /* System.Void System.Collections.ObjectModel.ReadOnlyCollection`1<TMPro.SpriteAssetUtilities.TexturePacker/SpriteData>::System.Collections.Generic.IList<T>.RemoveAt(System.Int32) */,
	{ 9293, 842, -1 } /* System.Collections.IEnumerator System.Collections.ObjectModel.ReadOnlyCollection`1<TMPro.SpriteAssetUtilities.TexturePacker/SpriteData>::System.Collections.IEnumerable.GetEnumerator() */,
	{ 9294, 842, -1 } /* System.Boolean System.Collections.ObjectModel.ReadOnlyCollection`1<TMPro.SpriteAssetUtilities.TexturePacker/SpriteData>::System.Collections.ICollection.get_IsSynchronized() */,
	{ 9295, 842, -1 } /* System.Object System.Collections.ObjectModel.ReadOnlyCollection`1<TMPro.SpriteAssetUtilities.TexturePacker/SpriteData>::System.Collections.ICollection.get_SyncRoot() */,
	{ 9296, 842, -1 } /* System.Void System.Collections.ObjectModel.ReadOnlyCollection`1<TMPro.SpriteAssetUtilities.TexturePacker/SpriteData>::System.Collections.ICollection.CopyTo(System.Array,System.Int32) */,
	{ 9297, 842, -1 } /* System.Boolean System.Collections.ObjectModel.ReadOnlyCollection`1<TMPro.SpriteAssetUtilities.TexturePacker/SpriteData>::System.Collections.IList.get_IsFixedSize() */,
	{ 9298, 842, -1 } /* System.Boolean System.Collections.ObjectModel.ReadOnlyCollection`1<TMPro.SpriteAssetUtilities.TexturePacker/SpriteData>::System.Collections.IList.get_IsReadOnly() */,
	{ 9299, 842, -1 } /* System.Object System.Collections.ObjectModel.ReadOnlyCollection`1<TMPro.SpriteAssetUtilities.TexturePacker/SpriteData>::System.Collections.IList.get_Item(System.Int32) */,
	{ 9300, 842, -1 } /* System.Void System.Collections.ObjectModel.ReadOnlyCollection`1<TMPro.SpriteAssetUtilities.TexturePacker/SpriteData>::System.Collections.IList.set_Item(System.Int32,System.Object) */,
	{ 9301, 842, -1 } /* System.Int32 System.Collections.ObjectModel.ReadOnlyCollection`1<TMPro.SpriteAssetUtilities.TexturePacker/SpriteData>::System.Collections.IList.Add(System.Object) */,
	{ 9302, 842, -1 } /* System.Void System.Collections.ObjectModel.ReadOnlyCollection`1<TMPro.SpriteAssetUtilities.TexturePacker/SpriteData>::System.Collections.IList.Clear() */,
	{ 9303, 842, -1 } /* System.Boolean System.Collections.ObjectModel.ReadOnlyCollection`1<TMPro.SpriteAssetUtilities.TexturePacker/SpriteData>::IsCompatibleObject(System.Object) */,
	{ 9304, 842, -1 } /* System.Boolean System.Collections.ObjectModel.ReadOnlyCollection`1<TMPro.SpriteAssetUtilities.TexturePacker/SpriteData>::System.Collections.IList.Contains(System.Object) */,
	{ 9305, 842, -1 } /* System.Int32 System.Collections.ObjectModel.ReadOnlyCollection`1<TMPro.SpriteAssetUtilities.TexturePacker/SpriteData>::System.Collections.IList.IndexOf(System.Object) */,
	{ 9306, 842, -1 } /* System.Void System.Collections.ObjectModel.ReadOnlyCollection`1<TMPro.SpriteAssetUtilities.TexturePacker/SpriteData>::System.Collections.IList.Insert(System.Int32,System.Object) */,
	{ 9307, 842, -1 } /* System.Void System.Collections.ObjectModel.ReadOnlyCollection`1<TMPro.SpriteAssetUtilities.TexturePacker/SpriteData>::System.Collections.IList.Remove(System.Object) */,
	{ 9308, 842, -1 } /* System.Void System.Collections.ObjectModel.ReadOnlyCollection`1<TMPro.SpriteAssetUtilities.TexturePacker/SpriteData>::System.Collections.IList.RemoveAt(System.Int32) */,
	{ 9278, 441, -1 } /* System.Void System.Collections.ObjectModel.ReadOnlyCollection`1<UnityEngine.AnimatorClipInfo>::.ctor(System.Collections.Generic.IList`1<T>) */,
	{ 9279, 441, -1 } /* System.Int32 System.Collections.ObjectModel.ReadOnlyCollection`1<UnityEngine.AnimatorClipInfo>::get_Count() */,
	{ 9280, 441, -1 } /* T System.Collections.ObjectModel.ReadOnlyCollection`1<UnityEngine.AnimatorClipInfo>::get_Item(System.Int32) */,
	{ 9281, 441, -1 } /* System.Boolean System.Collections.ObjectModel.ReadOnlyCollection`1<UnityEngine.AnimatorClipInfo>::Contains(T) */,
	{ 9282, 441, -1 } /* System.Void System.Collections.ObjectModel.ReadOnlyCollection`1<UnityEngine.AnimatorClipInfo>::CopyTo(T[],System.Int32) */,
	{ 9283, 441, -1 } /* System.Collections.Generic.IEnumerator`1<T> System.Collections.ObjectModel.ReadOnlyCollection`1<UnityEngine.AnimatorClipInfo>::GetEnumerator() */,
	{ 9284, 441, -1 } /* System.Int32 System.Collections.ObjectModel.ReadOnlyCollection`1<UnityEngine.AnimatorClipInfo>::IndexOf(T) */,
	{ 9285, 441, -1 } /* System.Boolean System.Collections.ObjectModel.ReadOnlyCollection`1<UnityEngine.AnimatorClipInfo>::System.Collections.Generic.ICollection<T>.get_IsReadOnly() */,
	{ 9286, 441, -1 } /* T System.Collections.ObjectModel.ReadOnlyCollection`1<UnityEngine.AnimatorClipInfo>::System.Collections.Generic.IList<T>.get_Item(System.Int32) */,
	{ 9287, 441, -1 } /* System.Void System.Collections.ObjectModel.ReadOnlyCollection`1<UnityEngine.AnimatorClipInfo>::System.Collections.Generic.IList<T>.set_Item(System.Int32,T) */,
	{ 9288, 441, -1 } /* System.Void System.Collections.ObjectModel.ReadOnlyCollection`1<UnityEngine.AnimatorClipInfo>::System.Collections.Generic.ICollection<T>.Add(T) */,
	{ 9289, 441, -1 } /* System.Void System.Collections.ObjectModel.ReadOnlyCollection`1<UnityEngine.AnimatorClipInfo>::System.Collections.Generic.ICollection<T>.Clear() */,
	{ 9290, 441, -1 } /* System.Void System.Collections.ObjectModel.ReadOnlyCollection`1<UnityEngine.AnimatorClipInfo>::System.Collections.Generic.IList<T>.Insert(System.Int32,T) */,
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	{ 9281, 381, -1 } /* System.Boolean System.Collections.ObjectModel.ReadOnlyCollection`1<UnityEngine.UIVertex>::Contains(T) */,
	{ 9282, 381, -1 } /* System.Void System.Collections.ObjectModel.ReadOnlyCollection`1<UnityEngine.UIVertex>::CopyTo(T[],System.Int32) */,
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	{ 9285, 381, -1 } /* System.Boolean System.Collections.ObjectModel.ReadOnlyCollection`1<UnityEngine.UIVertex>::System.Collections.Generic.ICollection<T>.get_IsReadOnly() */,
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	{ 9287, 381, -1 } /* System.Void System.Collections.ObjectModel.ReadOnlyCollection`1<UnityEngine.UIVertex>::System.Collections.Generic.IList<T>.set_Item(System.Int32,T) */,
	{ 9288, 381, -1 } /* System.Void System.Collections.ObjectModel.ReadOnlyCollection`1<UnityEngine.UIVertex>::System.Collections.Generic.ICollection<T>.Add(T) */,
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	{ 9290, 381, -1 } /* System.Void System.Collections.ObjectModel.ReadOnlyCollection`1<UnityEngine.UIVertex>::System.Collections.Generic.IList<T>.Insert(System.Int32,T) */,
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	{ 9308, 381, -1 } /* System.Void System.Collections.ObjectModel.ReadOnlyCollection`1<UnityEngine.UIVertex>::System.Collections.IList.RemoveAt(System.Int32) */,
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	{ 9291, 340, -1 } /* System.Boolean System.Collections.ObjectModel.ReadOnlyCollection`1<UnityEngine.Vector4>::System.Collections.Generic.ICollection<T>.Remove(T) */,
	{ 9292, 340, -1 } /* System.Void System.Collections.ObjectModel.ReadOnlyCollection`1<UnityEngine.Vector4>::System.Collections.Generic.IList<T>.RemoveAt(System.Int32) */,
	{ 9293, 340, -1 } /* System.Collections.IEnumerator System.Collections.ObjectModel.ReadOnlyCollection`1<UnityEngine.Vector4>::System.Collections.IEnumerable.GetEnumerator() */,
	{ 9294, 340, -1 } /* System.Boolean System.Collections.ObjectModel.ReadOnlyCollection`1<UnityEngine.Vector4>::System.Collections.ICollection.get_IsSynchronized() */,
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	{ 9298, 340, -1 } /* System.Boolean System.Collections.ObjectModel.ReadOnlyCollection`1<UnityEngine.Vector4>::System.Collections.IList.get_IsReadOnly() */,
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	{ 9302, 340, -1 } /* System.Void System.Collections.ObjectModel.ReadOnlyCollection`1<UnityEngine.Vector4>::System.Collections.IList.Clear() */,
	{ 9303, 340, -1 } /* System.Boolean System.Collections.ObjectModel.ReadOnlyCollection`1<UnityEngine.Vector4>::IsCompatibleObject(System.Object) */,
	{ 9304, 340, -1 } /* System.Boolean System.Collections.ObjectModel.ReadOnlyCollection`1<UnityEngine.Vector4>::System.Collections.IList.Contains(System.Object) */,
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	{ 9308, 340, -1 } /* System.Void System.Collections.ObjectModel.ReadOnlyCollection`1<UnityEngine.Vector4>::System.Collections.IList.RemoveAt(System.Int32) */,
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	{ 1028, 661, -1 } /* System.IAsyncResult System.Comparison`1<Cinemachine.CinemachineStateDrivenCamera/HashPair>::BeginInvoke(T,T,System.AsyncCallback,System.Object) */,
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	{ 1027, 9, -1 } /* System.Int32 System.Comparison`1<System.Char>::Invoke(T,T) */,
	{ 1028, 9, -1 } /* System.IAsyncResult System.Comparison`1<System.Char>::BeginInvoke(T,T,System.AsyncCallback,System.Object) */,
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	{ 1028, 22, -1 } /* System.IAsyncResult System.Comparison`1<System.Collections.Generic.KeyValuePair`2<System.Object,System.Object>>::BeginInvoke(T,T,System.AsyncCallback,System.Object) */,
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	{ 1027, 24, -1 } /* System.Int32 System.Comparison`1<System.Int32>::Invoke(T,T) */,
	{ 1028, 24, -1 } /* System.IAsyncResult System.Comparison`1<System.Int32>::BeginInvoke(T,T,System.AsyncCallback,System.Object) */,
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	{ 1028, 91, -1 } /* System.IAsyncResult System.Comparison`1<System.Int32Enum>::BeginInvoke(T,T,System.AsyncCallback,System.Object) */,
	{ 1029, 91, -1 } /* System.Int32 System.Comparison`1<System.Int32Enum>::EndInvoke(System.IAsyncResult) */,
	{ 1026, 110, -1 } /* System.Void System.Comparison`1<System.Single>::.ctor(System.Object,System.IntPtr) */,
	{ 1027, 110, -1 } /* System.Int32 System.Comparison`1<System.Single>::Invoke(T,T) */,
	{ 1028, 110, -1 } /* System.IAsyncResult System.Comparison`1<System.Single>::BeginInvoke(T,T,System.AsyncCallback,System.Object) */,
	{ 1029, 110, -1 } /* System.Int32 System.Comparison`1<System.Single>::EndInvoke(System.IAsyncResult) */,
	{ 1026, 83, -1 } /* System.Void System.Comparison`1<System.UInt64>::.ctor(System.Object,System.IntPtr) */,
	{ 1027, 83, -1 } /* System.Int32 System.Comparison`1<System.UInt64>::Invoke(T,T) */,
	{ 1028, 83, -1 } /* System.IAsyncResult System.Comparison`1<System.UInt64>::BeginInvoke(T,T,System.AsyncCallback,System.Object) */,
	{ 1029, 83, -1 } /* System.Int32 System.Comparison`1<System.UInt64>::EndInvoke(System.IAsyncResult) */,
	{ 1026, 842, -1 } /* System.Void System.Comparison`1<TMPro.SpriteAssetUtilities.TexturePacker/SpriteData>::.ctor(System.Object,System.IntPtr) */,
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	{ 1028, 842, -1 } /* System.IAsyncResult System.Comparison`1<TMPro.SpriteAssetUtilities.TexturePacker/SpriteData>::BeginInvoke(T,T,System.AsyncCallback,System.Object) */,
	{ 1029, 842, -1 } /* System.Int32 System.Comparison`1<TMPro.SpriteAssetUtilities.TexturePacker/SpriteData>::EndInvoke(System.IAsyncResult) */,
	{ 1026, 441, -1 } /* System.Void System.Comparison`1<UnityEngine.AnimatorClipInfo>::.ctor(System.Object,System.IntPtr) */,
	{ 1027, 441, -1 } /* System.Int32 System.Comparison`1<UnityEngine.AnimatorClipInfo>::Invoke(T,T) */,
	{ 1028, 441, -1 } /* System.IAsyncResult System.Comparison`1<UnityEngine.AnimatorClipInfo>::BeginInvoke(T,T,System.AsyncCallback,System.Object) */,
	{ 1029, 441, -1 } /* System.Int32 System.Comparison`1<UnityEngine.AnimatorClipInfo>::EndInvoke(System.IAsyncResult) */,
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	{ 1028, 326, -1 } /* System.IAsyncResult System.Comparison`1<UnityEngine.BeforeRenderHelper/OrderBlock>::BeginInvoke(T,T,System.AsyncCallback,System.Object) */,
	{ 1029, 326, -1 } /* System.Int32 System.Comparison`1<UnityEngine.BeforeRenderHelper/OrderBlock>::EndInvoke(System.IAsyncResult) */,
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	{ 1027, 342, -1 } /* System.Int32 System.Comparison`1<UnityEngine.Color32>::Invoke(T,T) */,
	{ 1028, 342, -1 } /* System.IAsyncResult System.Comparison`1<UnityEngine.Color32>::BeginInvoke(T,T,System.AsyncCallback,System.Object) */,
	{ 1029, 342, -1 } /* System.Int32 System.Comparison`1<UnityEngine.Color32>::EndInvoke(System.IAsyncResult) */,
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	{ 1028, 543, -1 } /* System.IAsyncResult System.Comparison`1<UnityEngine.EventSystems.RaycastResult>::BeginInvoke(T,T,System.AsyncCallback,System.Object) */,
	{ 1029, 543, -1 } /* System.Int32 System.Comparison`1<UnityEngine.EventSystems.RaycastResult>::EndInvoke(System.IAsyncResult) */,
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	{ 1027, 506, -1 } /* System.Int32 System.Comparison`1<UnityEngine.IntervalTree`1/Entry<System.Object>>::Invoke(T,T) */,
	{ 1028, 506, -1 } /* System.IAsyncResult System.Comparison`1<UnityEngine.IntervalTree`1/Entry<System.Object>>::BeginInvoke(T,T,System.AsyncCallback,System.Object) */,
	{ 1029, 506, -1 } /* System.Int32 System.Comparison`1<UnityEngine.IntervalTree`1/Entry<System.Object>>::EndInvoke(System.IAsyncResult) */,
	{ 1026, 507, -1 } /* System.Void System.Comparison`1<UnityEngine.IntervalTree`1/Node<System.Object>>::.ctor(System.Object,System.IntPtr) */,
	{ 1027, 507, -1 } /* System.Int32 System.Comparison`1<UnityEngine.IntervalTree`1/Node<System.Object>>::Invoke(T,T) */,
	{ 1028, 507, -1 } /* System.IAsyncResult System.Comparison`1<UnityEngine.IntervalTree`1/Node<System.Object>>::BeginInvoke(T,T,System.AsyncCallback,System.Object) */,
	{ 1029, 507, -1 } /* System.Int32 System.Comparison`1<UnityEngine.IntervalTree`1/Node<System.Object>>::EndInvoke(System.IAsyncResult) */,
	{ 1026, 357, -1 } /* System.Void System.Comparison`1<UnityEngine.Playables.Playable>::.ctor(System.Object,System.IntPtr) */,
	{ 1027, 357, -1 } /* System.Int32 System.Comparison`1<UnityEngine.Playables.Playable>::Invoke(T,T) */,
	{ 1028, 357, -1 } /* System.IAsyncResult System.Comparison`1<UnityEngine.Playables.Playable>::BeginInvoke(T,T,System.AsyncCallback,System.Object) */,
	{ 1029, 357, -1 } /* System.Int32 System.Comparison`1<UnityEngine.Playables.Playable>::EndInvoke(System.IAsyncResult) */,
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	{ 1028, 379, -1 } /* System.IAsyncResult System.Comparison`1<UnityEngine.RaycastHit>::BeginInvoke(T,T,System.AsyncCallback,System.Object) */,
	{ 1029, 379, -1 } /* System.Int32 System.Comparison`1<UnityEngine.RaycastHit>::EndInvoke(System.IAsyncResult) */,
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	{ 1029, 525, -1 } /* System.Int32 System.Comparison`1<UnityEngine.Timeline.AnimationOutputWeightProcessor/WeightInfo>::EndInvoke(System.IAsyncResult) */,
	{ 1026, 382, -1 } /* System.Void System.Comparison`1<UnityEngine.UICharInfo>::.ctor(System.Object,System.IntPtr) */,
	{ 1027, 382, -1 } /* System.Int32 System.Comparison`1<UnityEngine.UICharInfo>::Invoke(T,T) */,
	{ 1028, 382, -1 } /* System.IAsyncResult System.Comparison`1<UnityEngine.UICharInfo>::BeginInvoke(T,T,System.AsyncCallback,System.Object) */,
	{ 1029, 382, -1 } /* System.Int32 System.Comparison`1<UnityEngine.UICharInfo>::EndInvoke(System.IAsyncResult) */,
	{ 1026, 383, -1 } /* System.Void System.Comparison`1<UnityEngine.UILineInfo>::.ctor(System.Object,System.IntPtr) */,
	{ 1027, 383, -1 } /* System.Int32 System.Comparison`1<UnityEngine.UILineInfo>::Invoke(T,T) */,
	{ 1028, 383, -1 } /* System.IAsyncResult System.Comparison`1<UnityEngine.UILineInfo>::BeginInvoke(T,T,System.AsyncCallback,System.Object) */,
	{ 1029, 383, -1 } /* System.Int32 System.Comparison`1<UnityEngine.UILineInfo>::EndInvoke(System.IAsyncResult) */,
	{ 1026, 381, -1 } /* System.Void System.Comparison`1<UnityEngine.UIVertex>::.ctor(System.Object,System.IntPtr) */,
	{ 1027, 381, -1 } /* System.Int32 System.Comparison`1<UnityEngine.UIVertex>::Invoke(T,T) */,
	{ 1028, 381, -1 } /* System.IAsyncResult System.Comparison`1<UnityEngine.UIVertex>::BeginInvoke(T,T,System.AsyncCallback,System.Object) */,
	{ 1029, 381, -1 } /* System.Int32 System.Comparison`1<UnityEngine.UIVertex>::EndInvoke(System.IAsyncResult) */,
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	{ 1027, 341, -1 } /* System.Int32 System.Comparison`1<UnityEngine.Vector2>::Invoke(T,T) */,
	{ 1028, 341, -1 } /* System.IAsyncResult System.Comparison`1<UnityEngine.Vector2>::BeginInvoke(T,T,System.AsyncCallback,System.Object) */,
	{ 1029, 341, -1 } /* System.Int32 System.Comparison`1<UnityEngine.Vector2>::EndInvoke(System.IAsyncResult) */,
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	{ 1027, 340, -1 } /* System.Int32 System.Comparison`1<UnityEngine.Vector4>::Invoke(T,T) */,
	{ 1028, 340, -1 } /* System.IAsyncResult System.Comparison`1<UnityEngine.Vector4>::BeginInvoke(T,T,System.AsyncCallback,System.Object) */,
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	{ 1019, 134, -1 } /* TResult System.Func`4<System.Object,System.Object,System.Boolean,System.Object>::Invoke(T1,T2,T3) */,
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	{ 9614, 182, -1 } /* System.Void System.Collections.Generic.List`1<System.IO.Directory/SearchData>::Add(T) */,
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	{ 3319, 91, -1 } /* System.Boolean System.Nullable`1<System.Int32Enum>::get_HasValue() */,
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	{ 3324, 91, -1 } /* T System.Nullable`1<System.Int32Enum>::GetValueOrDefault() */,
	{ 3325, 91, -1 } /* System.String System.Nullable`1<System.Int32Enum>::ToString() */,
	{ 3326, 91, -1 } /* System.Object System.Nullable`1<System.Int32Enum>::Box(System.Nullable`1<T>) */,
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	{ 3321, 338, -1 } /* System.Boolean System.Nullable`1<UnityEngine.Vector3>::Equals(System.Object) */,
	{ 3322, 338, -1 } /* System.Boolean System.Nullable`1<UnityEngine.Vector3>::Equals(System.Nullable`1<T>) */,
	{ 3323, 338, -1 } /* System.Int32 System.Nullable`1<UnityEngine.Vector3>::GetHashCode() */,
	{ 3324, 338, -1 } /* T System.Nullable`1<UnityEngine.Vector3>::GetValueOrDefault() */,
	{ 3325, 338, -1 } /* System.String System.Nullable`1<UnityEngine.Vector3>::ToString() */,
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	{ 1035, 670, -1 } /* System.Boolean System.Predicate`1<Cinemachine.CameraState/CustomBlendable>::Invoke(T) */,
	{ 1036, 670, -1 } /* System.IAsyncResult System.Predicate`1<Cinemachine.CameraState/CustomBlendable>::BeginInvoke(T,System.AsyncCallback,System.Object) */,
	{ 1037, 670, -1 } /* System.Boolean System.Predicate`1<Cinemachine.CameraState/CustomBlendable>::EndInvoke(System.IAsyncResult) */,
	{ 1034, 642, -1 } /* System.Void System.Predicate`1<Cinemachine.CinemachineClearShot/Pair>::.ctor(System.Object,System.IntPtr) */,
	{ 1035, 642, -1 } /* System.Boolean System.Predicate`1<Cinemachine.CinemachineClearShot/Pair>::Invoke(T) */,
	{ 1036, 642, -1 } /* System.IAsyncResult System.Predicate`1<Cinemachine.CinemachineClearShot/Pair>::BeginInvoke(T,System.AsyncCallback,System.Object) */,
	{ 1037, 642, -1 } /* System.Boolean System.Predicate`1<Cinemachine.CinemachineClearShot/Pair>::EndInvoke(System.IAsyncResult) */,
	{ 1034, 661, -1 } /* System.Void System.Predicate`1<Cinemachine.CinemachineStateDrivenCamera/HashPair>::.ctor(System.Object,System.IntPtr) */,
	{ 1035, 661, -1 } /* System.Boolean System.Predicate`1<Cinemachine.CinemachineStateDrivenCamera/HashPair>::Invoke(T) */,
	{ 1036, 661, -1 } /* System.IAsyncResult System.Predicate`1<Cinemachine.CinemachineStateDrivenCamera/HashPair>::BeginInvoke(T,System.AsyncCallback,System.Object) */,
	{ 1037, 661, -1 } /* System.Boolean System.Predicate`1<Cinemachine.CinemachineStateDrivenCamera/HashPair>::EndInvoke(System.IAsyncResult) */,
	{ 1034, 9, -1 } /* System.Void System.Predicate`1<System.Char>::.ctor(System.Object,System.IntPtr) */,
	{ 1035, 9, -1 } /* System.Boolean System.Predicate`1<System.Char>::Invoke(T) */,
	{ 1036, 9, -1 } /* System.IAsyncResult System.Predicate`1<System.Char>::BeginInvoke(T,System.AsyncCallback,System.Object) */,
	{ 1037, 9, -1 } /* System.Boolean System.Predicate`1<System.Char>::EndInvoke(System.IAsyncResult) */,
	{ 1034, 115, -1 } /* System.Void System.Predicate`1<System.Collections.Generic.KeyValuePair`2<System.DateTime,System.Object>>::.ctor(System.Object,System.IntPtr) */,
	{ 1035, 115, -1 } /* System.Boolean System.Predicate`1<System.Collections.Generic.KeyValuePair`2<System.DateTime,System.Object>>::Invoke(T) */,
	{ 1036, 115, -1 } /* System.IAsyncResult System.Predicate`1<System.Collections.Generic.KeyValuePair`2<System.DateTime,System.Object>>::BeginInvoke(T,System.AsyncCallback,System.Object) */,
	{ 1037, 115, -1 } /* System.Boolean System.Predicate`1<System.Collections.Generic.KeyValuePair`2<System.DateTime,System.Object>>::EndInvoke(System.IAsyncResult) */,
	{ 1034, 22, -1 } /* System.Void System.Predicate`1<System.Collections.Generic.KeyValuePair`2<System.Object,System.Object>>::.ctor(System.Object,System.IntPtr) */,
	{ 1035, 22, -1 } /* System.Boolean System.Predicate`1<System.Collections.Generic.KeyValuePair`2<System.Object,System.Object>>::Invoke(T) */,
	{ 1036, 22, -1 } /* System.IAsyncResult System.Predicate`1<System.Collections.Generic.KeyValuePair`2<System.Object,System.Object>>::BeginInvoke(T,System.AsyncCallback,System.Object) */,
	{ 1037, 22, -1 } /* System.Boolean System.Predicate`1<System.Collections.Generic.KeyValuePair`2<System.Object,System.Object>>::EndInvoke(System.IAsyncResult) */,
	{ 1034, 24, -1 } /* System.Void System.Predicate`1<System.Int32>::.ctor(System.Object,System.IntPtr) */,
	{ 1035, 24, -1 } /* System.Boolean System.Predicate`1<System.Int32>::Invoke(T) */,
	{ 1036, 24, -1 } /* System.IAsyncResult System.Predicate`1<System.Int32>::BeginInvoke(T,System.AsyncCallback,System.Object) */,
	{ 1037, 24, -1 } /* System.Boolean System.Predicate`1<System.Int32>::EndInvoke(System.IAsyncResult) */,
	{ 1034, 91, -1 } /* System.Void System.Predicate`1<System.Int32Enum>::.ctor(System.Object,System.IntPtr) */,
	{ 1035, 91, -1 } /* System.Boolean System.Predicate`1<System.Int32Enum>::Invoke(T) */,
	{ 1036, 91, -1 } /* System.IAsyncResult System.Predicate`1<System.Int32Enum>::BeginInvoke(T,System.AsyncCallback,System.Object) */,
	{ 1037, 91, -1 } /* System.Boolean System.Predicate`1<System.Int32Enum>::EndInvoke(System.IAsyncResult) */,
	{ 1034, 110, -1 } /* System.Void System.Predicate`1<System.Single>::.ctor(System.Object,System.IntPtr) */,
	{ 1035, 110, -1 } /* System.Boolean System.Predicate`1<System.Single>::Invoke(T) */,
	{ 1036, 110, -1 } /* System.IAsyncResult System.Predicate`1<System.Single>::BeginInvoke(T,System.AsyncCallback,System.Object) */,
	{ 1037, 110, -1 } /* System.Boolean System.Predicate`1<System.Single>::EndInvoke(System.IAsyncResult) */,
	{ 1034, 842, -1 } /* System.Void System.Predicate`1<TMPro.SpriteAssetUtilities.TexturePacker/SpriteData>::.ctor(System.Object,System.IntPtr) */,
	{ 1035, 842, -1 } /* System.Boolean System.Predicate`1<TMPro.SpriteAssetUtilities.TexturePacker/SpriteData>::Invoke(T) */,
	{ 1036, 842, -1 } /* System.IAsyncResult System.Predicate`1<TMPro.SpriteAssetUtilities.TexturePacker/SpriteData>::BeginInvoke(T,System.AsyncCallback,System.Object) */,
	{ 1037, 842, -1 } /* System.Boolean System.Predicate`1<TMPro.SpriteAssetUtilities.TexturePacker/SpriteData>::EndInvoke(System.IAsyncResult) */,
	{ 1034, 441, -1 } /* System.Void System.Predicate`1<UnityEngine.AnimatorClipInfo>::.ctor(System.Object,System.IntPtr) */,
	{ 1035, 441, -1 } /* System.Boolean System.Predicate`1<UnityEngine.AnimatorClipInfo>::Invoke(T) */,
	{ 1036, 441, -1 } /* System.IAsyncResult System.Predicate`1<UnityEngine.AnimatorClipInfo>::BeginInvoke(T,System.AsyncCallback,System.Object) */,
	{ 1037, 441, -1 } /* System.Boolean System.Predicate`1<UnityEngine.AnimatorClipInfo>::EndInvoke(System.IAsyncResult) */,
	{ 1034, 326, -1 } /* System.Void System.Predicate`1<UnityEngine.BeforeRenderHelper/OrderBlock>::.ctor(System.Object,System.IntPtr) */,
	{ 1035, 326, -1 } /* System.Boolean System.Predicate`1<UnityEngine.BeforeRenderHelper/OrderBlock>::Invoke(T) */,
	{ 1036, 326, -1 } /* System.IAsyncResult System.Predicate`1<UnityEngine.BeforeRenderHelper/OrderBlock>::BeginInvoke(T,System.AsyncCallback,System.Object) */,
	{ 1037, 326, -1 } /* System.Boolean System.Predicate`1<UnityEngine.BeforeRenderHelper/OrderBlock>::EndInvoke(System.IAsyncResult) */,
	{ 1034, 342, -1 } /* System.Void System.Predicate`1<UnityEngine.Color32>::.ctor(System.Object,System.IntPtr) */,
	{ 1035, 342, -1 } /* System.Boolean System.Predicate`1<UnityEngine.Color32>::Invoke(T) */,
	{ 1036, 342, -1 } /* System.IAsyncResult System.Predicate`1<UnityEngine.Color32>::BeginInvoke(T,System.AsyncCallback,System.Object) */,
	{ 1037, 342, -1 } /* System.Boolean System.Predicate`1<UnityEngine.Color32>::EndInvoke(System.IAsyncResult) */,
	{ 1034, 543, -1 } /* System.Void System.Predicate`1<UnityEngine.EventSystems.RaycastResult>::.ctor(System.Object,System.IntPtr) */,
	{ 1035, 543, -1 } /* System.Boolean System.Predicate`1<UnityEngine.EventSystems.RaycastResult>::Invoke(T) */,
	{ 1036, 543, -1 } /* System.IAsyncResult System.Predicate`1<UnityEngine.EventSystems.RaycastResult>::BeginInvoke(T,System.AsyncCallback,System.Object) */,
	{ 1037, 543, -1 } /* System.Boolean System.Predicate`1<UnityEngine.EventSystems.RaycastResult>::EndInvoke(System.IAsyncResult) */,
	{ 1034, 506, -1 } /* System.Void System.Predicate`1<UnityEngine.IntervalTree`1/Entry<System.Object>>::.ctor(System.Object,System.IntPtr) */,
	{ 1035, 506, -1 } /* System.Boolean System.Predicate`1<UnityEngine.IntervalTree`1/Entry<System.Object>>::Invoke(T) */,
	{ 1036, 506, -1 } /* System.IAsyncResult System.Predicate`1<UnityEngine.IntervalTree`1/Entry<System.Object>>::BeginInvoke(T,System.AsyncCallback,System.Object) */,
	{ 1037, 506, -1 } /* System.Boolean System.Predicate`1<UnityEngine.IntervalTree`1/Entry<System.Object>>::EndInvoke(System.IAsyncResult) */,
	{ 1034, 507, -1 } /* System.Void System.Predicate`1<UnityEngine.IntervalTree`1/Node<System.Object>>::.ctor(System.Object,System.IntPtr) */,
	{ 1035, 507, -1 } /* System.Boolean System.Predicate`1<UnityEngine.IntervalTree`1/Node<System.Object>>::Invoke(T) */,
	{ 1036, 507, -1 } /* System.IAsyncResult System.Predicate`1<UnityEngine.IntervalTree`1/Node<System.Object>>::BeginInvoke(T,System.AsyncCallback,System.Object) */,
	{ 1037, 507, -1 } /* System.Boolean System.Predicate`1<UnityEngine.IntervalTree`1/Node<System.Object>>::EndInvoke(System.IAsyncResult) */,
	{ 1034, 357, -1 } /* System.Void System.Predicate`1<UnityEngine.Playables.Playable>::.ctor(System.Object,System.IntPtr) */,
	{ 1035, 357, -1 } /* System.Boolean System.Predicate`1<UnityEngine.Playables.Playable>::Invoke(T) */,
	{ 1036, 357, -1 } /* System.IAsyncResult System.Predicate`1<UnityEngine.Playables.Playable>::BeginInvoke(T,System.AsyncCallback,System.Object) */,
	{ 1037, 357, -1 } /* System.Boolean System.Predicate`1<UnityEngine.Playables.Playable>::EndInvoke(System.IAsyncResult) */,
	{ 1034, 525, -1 } /* System.Void System.Predicate`1<UnityEngine.Timeline.AnimationOutputWeightProcessor/WeightInfo>::.ctor(System.Object,System.IntPtr) */,
	{ 1035, 525, -1 } /* System.Boolean System.Predicate`1<UnityEngine.Timeline.AnimationOutputWeightProcessor/WeightInfo>::Invoke(T) */,
	{ 1036, 525, -1 } /* System.IAsyncResult System.Predicate`1<UnityEngine.Timeline.AnimationOutputWeightProcessor/WeightInfo>::BeginInvoke(T,System.AsyncCallback,System.Object) */,
	{ 1037, 525, -1 } /* System.Boolean System.Predicate`1<UnityEngine.Timeline.AnimationOutputWeightProcessor/WeightInfo>::EndInvoke(System.IAsyncResult) */,
	{ 1034, 382, -1 } /* System.Void System.Predicate`1<UnityEngine.UICharInfo>::.ctor(System.Object,System.IntPtr) */,
	{ 1035, 382, -1 } /* System.Boolean System.Predicate`1<UnityEngine.UICharInfo>::Invoke(T) */,
	{ 1036, 382, -1 } /* System.IAsyncResult System.Predicate`1<UnityEngine.UICharInfo>::BeginInvoke(T,System.AsyncCallback,System.Object) */,
	{ 1037, 382, -1 } /* System.Boolean System.Predicate`1<UnityEngine.UICharInfo>::EndInvoke(System.IAsyncResult) */,
	{ 1034, 383, -1 } /* System.Void System.Predicate`1<UnityEngine.UILineInfo>::.ctor(System.Object,System.IntPtr) */,
	{ 1035, 383, -1 } /* System.Boolean System.Predicate`1<UnityEngine.UILineInfo>::Invoke(T) */,
	{ 1036, 383, -1 } /* System.IAsyncResult System.Predicate`1<UnityEngine.UILineInfo>::BeginInvoke(T,System.AsyncCallback,System.Object) */,
	{ 1037, 383, -1 } /* System.Boolean System.Predicate`1<UnityEngine.UILineInfo>::EndInvoke(System.IAsyncResult) */,
	{ 1034, 381, -1 } /* System.Void System.Predicate`1<UnityEngine.UIVertex>::.ctor(System.Object,System.IntPtr) */,
	{ 1035, 381, -1 } /* System.Boolean System.Predicate`1<UnityEngine.UIVertex>::Invoke(T) */,
	{ 1036, 381, -1 } /* System.IAsyncResult System.Predicate`1<UnityEngine.UIVertex>::BeginInvoke(T,System.AsyncCallback,System.Object) */,
	{ 1037, 381, -1 } /* System.Boolean System.Predicate`1<UnityEngine.UIVertex>::EndInvoke(System.IAsyncResult) */,
	{ 1034, 341, -1 } /* System.Void System.Predicate`1<UnityEngine.Vector2>::.ctor(System.Object,System.IntPtr) */,
	{ 1035, 341, -1 } /* System.Boolean System.Predicate`1<UnityEngine.Vector2>::Invoke(T) */,
	{ 1036, 341, -1 } /* System.IAsyncResult System.Predicate`1<UnityEngine.Vector2>::BeginInvoke(T,System.AsyncCallback,System.Object) */,
	{ 1037, 341, -1 } /* System.Boolean System.Predicate`1<UnityEngine.Vector2>::EndInvoke(System.IAsyncResult) */,
	{ 1034, 338, -1 } /* System.Void System.Predicate`1<UnityEngine.Vector3>::.ctor(System.Object,System.IntPtr) */,
	{ 1035, 338, -1 } /* System.Boolean System.Predicate`1<UnityEngine.Vector3>::Invoke(T) */,
	{ 1036, 338, -1 } /* System.IAsyncResult System.Predicate`1<UnityEngine.Vector3>::BeginInvoke(T,System.AsyncCallback,System.Object) */,
	{ 1037, 338, -1 } /* System.Boolean System.Predicate`1<UnityEngine.Vector3>::EndInvoke(System.IAsyncResult) */,
	{ 1034, 340, -1 } /* System.Void System.Predicate`1<UnityEngine.Vector4>::.ctor(System.Object,System.IntPtr) */,
	{ 1035, 340, -1 } /* System.Boolean System.Predicate`1<UnityEngine.Vector4>::Invoke(T) */,
	{ 1036, 340, -1 } /* System.IAsyncResult System.Predicate`1<UnityEngine.Vector4>::BeginInvoke(T,System.AsyncCallback,System.Object) */,
	{ 1037, 340, -1 } /* System.Boolean System.Predicate`1<UnityEngine.Vector4>::EndInvoke(System.IAsyncResult) */,
	{ 8805, 47, -1 } /* System.Void System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1<System.Boolean>::SetResult(System.Threading.Tasks.Task`1<TResult>) */,
	{ 8807, 47, -1 } /* System.Threading.Tasks.Task`1<TResult> System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1<System.Boolean>::GetTaskForResult(TResult) */,
	{ 8808, 47, -1 } /* System.Void System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1<System.Boolean>::.cctor() */,
	{ 8805, 24, -1 } /* System.Void System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1<System.Int32>::SetResult(System.Threading.Tasks.Task`1<TResult>) */,
	{ 8807, 24, -1 } /* System.Threading.Tasks.Task`1<TResult> System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1<System.Int32>::GetTaskForResult(TResult) */,
	{ 8808, 24, -1 } /* System.Void System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1<System.Int32>::.cctor() */,
	{ 8805, 299, -1 } /* System.Void System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1<System.Nullable`1<System.Int32>>::SetResult(System.Threading.Tasks.Task`1<TResult>) */,
	{ 8807, 299, -1 } /* System.Threading.Tasks.Task`1<TResult> System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1<System.Nullable`1<System.Int32>>::GetTaskForResult(TResult) */,
	{ 8808, 299, -1 } /* System.Void System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1<System.Nullable`1<System.Int32>>::.cctor() */,
	{ 8799, 189, -1 } /* System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1<TResult> System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1<System.Threading.Tasks.VoidTaskResult>::Create() */,
	{ 8804, 189, -1 } /* System.Void System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1<System.Threading.Tasks.VoidTaskResult>::SetResult(TResult) */,
	{ 8807, 189, -1 } /* System.Threading.Tasks.Task`1<TResult> System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1<System.Threading.Tasks.VoidTaskResult>::GetTaskForResult(TResult) */,
	{ 8808, 189, -1 } /* System.Void System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1<System.Threading.Tasks.VoidTaskResult>::.cctor() */,
	{ 8861, 47, -1 } /* System.Void System.Runtime.CompilerServices.ConfiguredTaskAwaitable`1/ConfiguredTaskAwaiter<System.Boolean>::.ctor(System.Threading.Tasks.Task`1<TResult>,System.Boolean) */,
	{ 8863, 47, -1 } /* System.Void System.Runtime.CompilerServices.ConfiguredTaskAwaitable`1/ConfiguredTaskAwaiter<System.Boolean>::UnsafeOnCompleted(System.Action) */,
	{ 8861, 24, -1 } /* System.Void System.Runtime.CompilerServices.ConfiguredTaskAwaitable`1/ConfiguredTaskAwaiter<System.Int32>::.ctor(System.Threading.Tasks.Task`1<TResult>,System.Boolean) */,
	{ 8863, 24, -1 } /* System.Void System.Runtime.CompilerServices.ConfiguredTaskAwaitable`1/ConfiguredTaskAwaiter<System.Int32>::UnsafeOnCompleted(System.Action) */,
	{ 8861, 299, -1 } /* System.Void System.Runtime.CompilerServices.ConfiguredTaskAwaitable`1/ConfiguredTaskAwaiter<System.Nullable`1<System.Int32>>::.ctor(System.Threading.Tasks.Task`1<TResult>,System.Boolean) */,
	{ 8863, 299, -1 } /* System.Void System.Runtime.CompilerServices.ConfiguredTaskAwaitable`1/ConfiguredTaskAwaiter<System.Nullable`1<System.Int32>>::UnsafeOnCompleted(System.Action) */,
	{ 8861, 189, -1 } /* System.Void System.Runtime.CompilerServices.ConfiguredTaskAwaitable`1/ConfiguredTaskAwaiter<System.Threading.Tasks.VoidTaskResult>::.ctor(System.Threading.Tasks.Task`1<TResult>,System.Boolean) */,
	{ 8862, 189, -1 } /* System.Boolean System.Runtime.CompilerServices.ConfiguredTaskAwaitable`1/ConfiguredTaskAwaiter<System.Threading.Tasks.VoidTaskResult>::get_IsCompleted() */,
	{ 8863, 189, -1 } /* System.Void System.Runtime.CompilerServices.ConfiguredTaskAwaitable`1/ConfiguredTaskAwaiter<System.Threading.Tasks.VoidTaskResult>::UnsafeOnCompleted(System.Action) */,
	{ 8864, 189, -1 } /* TResult System.Runtime.CompilerServices.ConfiguredTaskAwaitable`1/ConfiguredTaskAwaiter<System.Threading.Tasks.VoidTaskResult>::GetResult() */,
	{ 8859, 47, -1 } /* System.Void System.Runtime.CompilerServices.ConfiguredTaskAwaitable`1<System.Boolean>::.ctor(System.Threading.Tasks.Task`1<TResult>,System.Boolean) */,
	{ 8859, 24, -1 } /* System.Void System.Runtime.CompilerServices.ConfiguredTaskAwaitable`1<System.Int32>::.ctor(System.Threading.Tasks.Task`1<TResult>,System.Boolean) */,
	{ 8859, 299, -1 } /* System.Void System.Runtime.CompilerServices.ConfiguredTaskAwaitable`1<System.Nullable`1<System.Int32>>::.ctor(System.Threading.Tasks.Task`1<TResult>,System.Boolean) */,
	{ 8859, 189, -1 } /* System.Void System.Runtime.CompilerServices.ConfiguredTaskAwaitable`1<System.Threading.Tasks.VoidTaskResult>::.ctor(System.Threading.Tasks.Task`1<TResult>,System.Boolean) */,
	{ 8860, 189, -1 } /* System.Runtime.CompilerServices.ConfiguredTaskAwaitable`1/ConfiguredTaskAwaiter<TResult> System.Runtime.CompilerServices.ConfiguredTaskAwaitable`1<System.Threading.Tasks.VoidTaskResult>::GetAwaiter() */,
	{ 8849, 47, -1 } /* System.Void System.Runtime.CompilerServices.TaskAwaiter`1<System.Boolean>::.ctor(System.Threading.Tasks.Task`1<TResult>) */,
	{ 8850, 47, -1 } /* System.Void System.Runtime.CompilerServices.TaskAwaiter`1<System.Boolean>::UnsafeOnCompleted(System.Action) */,
	{ 8849, 24, -1 } /* System.Void System.Runtime.CompilerServices.TaskAwaiter`1<System.Int32>::.ctor(System.Threading.Tasks.Task`1<TResult>) */,
	{ 8850, 24, -1 } /* System.Void System.Runtime.CompilerServices.TaskAwaiter`1<System.Int32>::UnsafeOnCompleted(System.Action) */,
	{ 8849, 299, -1 } /* System.Void System.Runtime.CompilerServices.TaskAwaiter`1<System.Nullable`1<System.Int32>>::.ctor(System.Threading.Tasks.Task`1<TResult>) */,
	{ 8850, 299, -1 } /* System.Void System.Runtime.CompilerServices.TaskAwaiter`1<System.Nullable`1<System.Int32>>::UnsafeOnCompleted(System.Action) */,
	{ 8851, 299, -1 } /* TResult System.Runtime.CompilerServices.TaskAwaiter`1<System.Nullable`1<System.Int32>>::GetResult() */,
	{ 8849, 189, -1 } /* System.Void System.Runtime.CompilerServices.TaskAwaiter`1<System.Threading.Tasks.VoidTaskResult>::.ctor(System.Threading.Tasks.Task`1<TResult>) */,
	{ 8850, 189, -1 } /* System.Void System.Runtime.CompilerServices.TaskAwaiter`1<System.Threading.Tasks.VoidTaskResult>::UnsafeOnCompleted(System.Action) */,
	{ 8851, 189, -1 } /* TResult System.Runtime.CompilerServices.TaskAwaiter`1<System.Threading.Tasks.VoidTaskResult>::GetResult() */,
	{ 6649, 122, -1 } /* System.Void System.Threading.Tasks.TaskFactory`1/FromAsyncTrimPromise`1<System.Int32,System.Object>::.ctor(TInstance,System.Func`3<TInstance,System.IAsyncResult,TResult>) */,
	{ 6650, 122, -1 } /* System.Void System.Threading.Tasks.TaskFactory`1/FromAsyncTrimPromise`1<System.Int32,System.Object>::CompleteFromAsyncResult(System.IAsyncResult) */,
	{ 6651, 122, -1 } /* System.Void System.Threading.Tasks.TaskFactory`1/FromAsyncTrimPromise`1<System.Int32,System.Object>::Complete(TInstance,System.Func`3<TInstance,System.IAsyncResult,TResult>,System.IAsyncResult,System.Boolean) */,
	{ 6652, 122, -1 } /* System.Void System.Threading.Tasks.TaskFactory`1/FromAsyncTrimPromise`1<System.Int32,System.Object>::.cctor() */,
	{ 6649, 205, -1 } /* System.Void System.Threading.Tasks.TaskFactory`1/FromAsyncTrimPromise`1<System.Threading.Tasks.VoidTaskResult,System.Object>::.ctor(TInstance,System.Func`3<TInstance,System.IAsyncResult,TResult>) */,
	{ 6650, 205, -1 } /* System.Void System.Threading.Tasks.TaskFactory`1/FromAsyncTrimPromise`1<System.Threading.Tasks.VoidTaskResult,System.Object>::CompleteFromAsyncResult(System.IAsyncResult) */,
	{ 6651, 205, -1 } /* System.Void System.Threading.Tasks.TaskFactory`1/FromAsyncTrimPromise`1<System.Threading.Tasks.VoidTaskResult,System.Object>::Complete(TInstance,System.Func`3<TInstance,System.IAsyncResult,TResult>,System.IAsyncResult,System.Boolean) */,
	{ 6652, 205, -1 } /* System.Void System.Threading.Tasks.TaskFactory`1/FromAsyncTrimPromise`1<System.Threading.Tasks.VoidTaskResult,System.Object>::.cctor() */,
	{ 6646, 47, -1 } /* System.Void System.Threading.Tasks.TaskFactory`1<System.Boolean>::.ctor() */,
	{ 6647, 47, -1 } /* System.Void System.Threading.Tasks.TaskFactory`1<System.Boolean>::.ctor(System.Threading.CancellationToken,System.Threading.Tasks.TaskCreationOptions,System.Threading.Tasks.TaskContinuationOptions,System.Threading.Tasks.TaskScheduler) */,
	{ 6646, 24, -1 } /* System.Void System.Threading.Tasks.TaskFactory`1<System.Int32>::.ctor() */,
	{ 6647, 24, -1 } /* System.Void System.Threading.Tasks.TaskFactory`1<System.Int32>::.ctor(System.Threading.CancellationToken,System.Threading.Tasks.TaskCreationOptions,System.Threading.Tasks.TaskContinuationOptions,System.Threading.Tasks.TaskScheduler) */,
	{ 6646, 299, -1 } /* System.Void System.Threading.Tasks.TaskFactory`1<System.Nullable`1<System.Int32>>::.ctor() */,
	{ 6647, 299, -1 } /* System.Void System.Threading.Tasks.TaskFactory`1<System.Nullable`1<System.Int32>>::.ctor(System.Threading.CancellationToken,System.Threading.Tasks.TaskCreationOptions,System.Threading.Tasks.TaskContinuationOptions,System.Threading.Tasks.TaskScheduler) */,
	{ 6646, 189, -1 } /* System.Void System.Threading.Tasks.TaskFactory`1<System.Threading.Tasks.VoidTaskResult>::.ctor() */,
	{ 6647, 189, -1 } /* System.Void System.Threading.Tasks.TaskFactory`1<System.Threading.Tasks.VoidTaskResult>::.ctor(System.Threading.CancellationToken,System.Threading.Tasks.TaskCreationOptions,System.Threading.Tasks.TaskContinuationOptions,System.Threading.Tasks.TaskScheduler) */,
	{ 6643, 47, -1 } /* System.Void System.Threading.Tasks.Task`1/<>c<System.Boolean>::.cctor() */,
	{ 6644, 47, -1 } /* System.Void System.Threading.Tasks.Task`1/<>c<System.Boolean>::.ctor() */,
	{ 6645, 47, -1 } /* System.Threading.Tasks.Task`1<TResult> System.Threading.Tasks.Task`1/<>c<System.Boolean>::<.cctor>b__64_0(System.Threading.Tasks.Task`1<System.Threading.Tasks.Task>) */,
	{ 6633, 184, -1 } /* TResult System.Threading.Tasks.Task`1<System.Threading.Tasks.Task>::get_Result() */,
	{ 6643, 24, -1 } /* System.Void System.Threading.Tasks.Task`1/<>c<System.Int32>::.cctor() */,
	{ 6644, 24, -1 } /* System.Void System.Threading.Tasks.Task`1/<>c<System.Int32>::.ctor() */,
	{ 6645, 24, -1 } /* System.Threading.Tasks.Task`1<TResult> System.Threading.Tasks.Task`1/<>c<System.Int32>::<.cctor>b__64_0(System.Threading.Tasks.Task`1<System.Threading.Tasks.Task>) */,
	{ 6643, 299, -1 } /* System.Void System.Threading.Tasks.Task`1/<>c<System.Nullable`1<System.Int32>>::.cctor() */,
	{ 6644, 299, -1 } /* System.Void System.Threading.Tasks.Task`1/<>c<System.Nullable`1<System.Int32>>::.ctor() */,
	{ 6645, 299, -1 } /* System.Threading.Tasks.Task`1<TResult> System.Threading.Tasks.Task`1/<>c<System.Nullable`1<System.Int32>>::<.cctor>b__64_0(System.Threading.Tasks.Task`1<System.Threading.Tasks.Task>) */,
	{ 6643, 189, -1 } /* System.Void System.Threading.Tasks.Task`1/<>c<System.Threading.Tasks.VoidTaskResult>::.cctor() */,
	{ 6644, 189, -1 } /* System.Void System.Threading.Tasks.Task`1/<>c<System.Threading.Tasks.VoidTaskResult>::.ctor() */,
	{ 6645, 189, -1 } /* System.Threading.Tasks.Task`1<TResult> System.Threading.Tasks.Task`1/<>c<System.Threading.Tasks.VoidTaskResult>::<.cctor>b__64_0(System.Threading.Tasks.Task`1<System.Threading.Tasks.Task>) */,
	{ 6624, 47, -1 } /* System.Void System.Threading.Tasks.Task`1<System.Boolean>::.ctor(TResult) */,
	{ 6626, 47, -1 } /* System.Void System.Threading.Tasks.Task`1<System.Boolean>::.ctor(System.Func`2<System.Object,TResult>,System.Object,System.Threading.CancellationToken,System.Threading.Tasks.TaskCreationOptions) */,
	{ 6627, 47, -1 } /* System.Void System.Threading.Tasks.Task`1<System.Boolean>::.ctor(System.Func`1<TResult>,System.Threading.Tasks.Task,System.Threading.CancellationToken,System.Threading.Tasks.TaskCreationOptions,System.Threading.Tasks.InternalTaskOptions,System.Threading.Tasks.TaskScheduler,System.Threading.StackCrawlMark&) */,
	{ 6628, 47, -1 } /* System.Void System.Threading.Tasks.Task`1<System.Boolean>::.ctor(System.Func`1<TResult>,System.Threading.Tasks.Task,System.Threading.CancellationToken,System.Threading.Tasks.TaskCreationOptions,System.Threading.Tasks.InternalTaskOptions,System.Threading.Tasks.TaskScheduler) */,
	{ 6629, 47, -1 } /* System.Void System.Threading.Tasks.Task`1<System.Boolean>::.ctor(System.Delegate,System.Object,System.Threading.Tasks.Task,System.Threading.CancellationToken,System.Threading.Tasks.TaskCreationOptions,System.Threading.Tasks.InternalTaskOptions,System.Threading.Tasks.TaskScheduler) */,
	{ 6630, 47, -1 } /* System.Threading.Tasks.Task`1<TResult> System.Threading.Tasks.Task`1<System.Boolean>::StartNew(System.Threading.Tasks.Task,System.Func`1<TResult>,System.Threading.CancellationToken,System.Threading.Tasks.TaskCreationOptions,System.Threading.Tasks.InternalTaskOptions,System.Threading.Tasks.TaskScheduler,System.Threading.StackCrawlMark&) */,
	{ 6632, 47, -1 } /* System.Void System.Threading.Tasks.Task`1<System.Boolean>::DangerousSetResult(TResult) */,
	{ 6633, 47, -1 } /* TResult System.Threading.Tasks.Task`1<System.Boolean>::get_Result() */,
	{ 6634, 47, -1 } /* TResult System.Threading.Tasks.Task`1<System.Boolean>::get_ResultOnSuccess() */,
	{ 6635, 47, -1 } /* TResult System.Threading.Tasks.Task`1<System.Boolean>::GetResultCore(System.Boolean) */,
	{ 6636, 47, -1 } /* System.Boolean System.Threading.Tasks.Task`1<System.Boolean>::TrySetException(System.Object) */,
	{ 6637, 47, -1 } /* System.Boolean System.Threading.Tasks.Task`1<System.Boolean>::TrySetCanceled(System.Threading.CancellationToken) */,
	{ 6638, 47, -1 } /* System.Boolean System.Threading.Tasks.Task`1<System.Boolean>::TrySetCanceled(System.Threading.CancellationToken,System.Object) */,
	{ 6639, 47, -1 } /* System.Void System.Threading.Tasks.Task`1<System.Boolean>::InnerInvoke() */,
	{ 6642, 47, -1 } /* System.Void System.Threading.Tasks.Task`1<System.Boolean>::.cctor() */,
	{ 6623, 24, -1 } /* System.Void System.Threading.Tasks.Task`1<System.Int32>::.ctor() */,
	{ 6624, 24, -1 } /* System.Void System.Threading.Tasks.Task`1<System.Int32>::.ctor(TResult) */,
	{ 6627, 24, -1 } /* System.Void System.Threading.Tasks.Task`1<System.Int32>::.ctor(System.Func`1<TResult>,System.Threading.Tasks.Task,System.Threading.CancellationToken,System.Threading.Tasks.TaskCreationOptions,System.Threading.Tasks.InternalTaskOptions,System.Threading.Tasks.TaskScheduler,System.Threading.StackCrawlMark&) */,
	{ 6628, 24, -1 } /* System.Void System.Threading.Tasks.Task`1<System.Int32>::.ctor(System.Func`1<TResult>,System.Threading.Tasks.Task,System.Threading.CancellationToken,System.Threading.Tasks.TaskCreationOptions,System.Threading.Tasks.InternalTaskOptions,System.Threading.Tasks.TaskScheduler) */,
	{ 6629, 24, -1 } /* System.Void System.Threading.Tasks.Task`1<System.Int32>::.ctor(System.Delegate,System.Object,System.Threading.Tasks.Task,System.Threading.CancellationToken,System.Threading.Tasks.TaskCreationOptions,System.Threading.Tasks.InternalTaskOptions,System.Threading.Tasks.TaskScheduler) */,
	{ 6630, 24, -1 } /* System.Threading.Tasks.Task`1<TResult> System.Threading.Tasks.Task`1<System.Int32>::StartNew(System.Threading.Tasks.Task,System.Func`1<TResult>,System.Threading.CancellationToken,System.Threading.Tasks.TaskCreationOptions,System.Threading.Tasks.InternalTaskOptions,System.Threading.Tasks.TaskScheduler,System.Threading.StackCrawlMark&) */,
	{ 6631, 24, -1 } /* System.Boolean System.Threading.Tasks.Task`1<System.Int32>::TrySetResult(TResult) */,
	{ 6632, 24, -1 } /* System.Void System.Threading.Tasks.Task`1<System.Int32>::DangerousSetResult(TResult) */,
	{ 6634, 24, -1 } /* TResult System.Threading.Tasks.Task`1<System.Int32>::get_ResultOnSuccess() */,
	{ 6635, 24, -1 } /* TResult System.Threading.Tasks.Task`1<System.Int32>::GetResultCore(System.Boolean) */,
	{ 6636, 24, -1 } /* System.Boolean System.Threading.Tasks.Task`1<System.Int32>::TrySetException(System.Object) */,
	{ 6637, 24, -1 } /* System.Boolean System.Threading.Tasks.Task`1<System.Int32>::TrySetCanceled(System.Threading.CancellationToken) */,
	{ 6638, 24, -1 } /* System.Boolean System.Threading.Tasks.Task`1<System.Int32>::TrySetCanceled(System.Threading.CancellationToken,System.Object) */,
	{ 6639, 24, -1 } /* System.Void System.Threading.Tasks.Task`1<System.Int32>::InnerInvoke() */,
	{ 6642, 24, -1 } /* System.Void System.Threading.Tasks.Task`1<System.Int32>::.cctor() */,
	{ 6623, 299, -1 } /* System.Void System.Threading.Tasks.Task`1<System.Nullable`1<System.Int32>>::.ctor() */,
	{ 6624, 299, -1 } /* System.Void System.Threading.Tasks.Task`1<System.Nullable`1<System.Int32>>::.ctor(TResult) */,
	{ 6625, 299, -1 } /* System.Void System.Threading.Tasks.Task`1<System.Nullable`1<System.Int32>>::.ctor(System.Boolean,TResult,System.Threading.Tasks.TaskCreationOptions,System.Threading.CancellationToken) */,
	{ 6626, 299, -1 } /* System.Void System.Threading.Tasks.Task`1<System.Nullable`1<System.Int32>>::.ctor(System.Func`2<System.Object,TResult>,System.Object,System.Threading.CancellationToken,System.Threading.Tasks.TaskCreationOptions) */,
	{ 6627, 299, -1 } /* System.Void System.Threading.Tasks.Task`1<System.Nullable`1<System.Int32>>::.ctor(System.Func`1<TResult>,System.Threading.Tasks.Task,System.Threading.CancellationToken,System.Threading.Tasks.TaskCreationOptions,System.Threading.Tasks.InternalTaskOptions,System.Threading.Tasks.TaskScheduler,System.Threading.StackCrawlMark&) */,
	{ 6628, 299, -1 } /* System.Void System.Threading.Tasks.Task`1<System.Nullable`1<System.Int32>>::.ctor(System.Func`1<TResult>,System.Threading.Tasks.Task,System.Threading.CancellationToken,System.Threading.Tasks.TaskCreationOptions,System.Threading.Tasks.InternalTaskOptions,System.Threading.Tasks.TaskScheduler) */,
	{ 6629, 299, -1 } /* System.Void System.Threading.Tasks.Task`1<System.Nullable`1<System.Int32>>::.ctor(System.Delegate,System.Object,System.Threading.Tasks.Task,System.Threading.CancellationToken,System.Threading.Tasks.TaskCreationOptions,System.Threading.Tasks.InternalTaskOptions,System.Threading.Tasks.TaskScheduler) */,
	{ 6630, 299, -1 } /* System.Threading.Tasks.Task`1<TResult> System.Threading.Tasks.Task`1<System.Nullable`1<System.Int32>>::StartNew(System.Threading.Tasks.Task,System.Func`1<TResult>,System.Threading.CancellationToken,System.Threading.Tasks.TaskCreationOptions,System.Threading.Tasks.InternalTaskOptions,System.Threading.Tasks.TaskScheduler,System.Threading.StackCrawlMark&) */,
	{ 6631, 299, -1 } /* System.Boolean System.Threading.Tasks.Task`1<System.Nullable`1<System.Int32>>::TrySetResult(TResult) */,
	{ 6632, 299, -1 } /* System.Void System.Threading.Tasks.Task`1<System.Nullable`1<System.Int32>>::DangerousSetResult(TResult) */,
	{ 6633, 299, -1 } /* TResult System.Threading.Tasks.Task`1<System.Nullable`1<System.Int32>>::get_Result() */,
	{ 6634, 299, -1 } /* TResult System.Threading.Tasks.Task`1<System.Nullable`1<System.Int32>>::get_ResultOnSuccess() */,
	{ 6635, 299, -1 } /* TResult System.Threading.Tasks.Task`1<System.Nullable`1<System.Int32>>::GetResultCore(System.Boolean) */,
	{ 6636, 299, -1 } /* System.Boolean System.Threading.Tasks.Task`1<System.Nullable`1<System.Int32>>::TrySetException(System.Object) */,
	{ 6637, 299, -1 } /* System.Boolean System.Threading.Tasks.Task`1<System.Nullable`1<System.Int32>>::TrySetCanceled(System.Threading.CancellationToken) */,
	{ 6638, 299, -1 } /* System.Boolean System.Threading.Tasks.Task`1<System.Nullable`1<System.Int32>>::TrySetCanceled(System.Threading.CancellationToken,System.Object) */,
	{ 6639, 299, -1 } /* System.Void System.Threading.Tasks.Task`1<System.Nullable`1<System.Int32>>::InnerInvoke() */,
	{ 6640, 299, -1 } /* System.Runtime.CompilerServices.TaskAwaiter`1<TResult> System.Threading.Tasks.Task`1<System.Nullable`1<System.Int32>>::GetAwaiter() */,
	{ 6642, 299, -1 } /* System.Void System.Threading.Tasks.Task`1<System.Nullable`1<System.Int32>>::.cctor() */,
	{ 6624, 189, -1 } /* System.Void System.Threading.Tasks.Task`1<System.Threading.Tasks.VoidTaskResult>::.ctor(TResult) */,
	{ 6625, 189, -1 } /* System.Void System.Threading.Tasks.Task`1<System.Threading.Tasks.VoidTaskResult>::.ctor(System.Boolean,TResult,System.Threading.Tasks.TaskCreationOptions,System.Threading.CancellationToken) */,
	{ 6626, 189, -1 } /* System.Void System.Threading.Tasks.Task`1<System.Threading.Tasks.VoidTaskResult>::.ctor(System.Func`2<System.Object,TResult>,System.Object,System.Threading.CancellationToken,System.Threading.Tasks.TaskCreationOptions) */,
	{ 6627, 189, -1 } /* System.Void System.Threading.Tasks.Task`1<System.Threading.Tasks.VoidTaskResult>::.ctor(System.Func`1<TResult>,System.Threading.Tasks.Task,System.Threading.CancellationToken,System.Threading.Tasks.TaskCreationOptions,System.Threading.Tasks.InternalTaskOptions,System.Threading.Tasks.TaskScheduler,System.Threading.StackCrawlMark&) */,
	{ 6628, 189, -1 } /* System.Void System.Threading.Tasks.Task`1<System.Threading.Tasks.VoidTaskResult>::.ctor(System.Func`1<TResult>,System.Threading.Tasks.Task,System.Threading.CancellationToken,System.Threading.Tasks.TaskCreationOptions,System.Threading.Tasks.InternalTaskOptions,System.Threading.Tasks.TaskScheduler) */,
	{ 6629, 189, -1 } /* System.Void System.Threading.Tasks.Task`1<System.Threading.Tasks.VoidTaskResult>::.ctor(System.Delegate,System.Object,System.Threading.Tasks.Task,System.Threading.CancellationToken,System.Threading.Tasks.TaskCreationOptions,System.Threading.Tasks.InternalTaskOptions,System.Threading.Tasks.TaskScheduler) */,
	{ 6630, 189, -1 } /* System.Threading.Tasks.Task`1<TResult> System.Threading.Tasks.Task`1<System.Threading.Tasks.VoidTaskResult>::StartNew(System.Threading.Tasks.Task,System.Func`1<TResult>,System.Threading.CancellationToken,System.Threading.Tasks.TaskCreationOptions,System.Threading.Tasks.InternalTaskOptions,System.Threading.Tasks.TaskScheduler,System.Threading.StackCrawlMark&) */,
	{ 6632, 189, -1 } /* System.Void System.Threading.Tasks.Task`1<System.Threading.Tasks.VoidTaskResult>::DangerousSetResult(TResult) */,
	{ 6633, 189, -1 } /* TResult System.Threading.Tasks.Task`1<System.Threading.Tasks.VoidTaskResult>::get_Result() */,
	{ 6634, 189, -1 } /* TResult System.Threading.Tasks.Task`1<System.Threading.Tasks.VoidTaskResult>::get_ResultOnSuccess() */,
	{ 6635, 189, -1 } /* TResult System.Threading.Tasks.Task`1<System.Threading.Tasks.VoidTaskResult>::GetResultCore(System.Boolean) */,
	{ 6636, 189, -1 } /* System.Boolean System.Threading.Tasks.Task`1<System.Threading.Tasks.VoidTaskResult>::TrySetException(System.Object) */,
	{ 6638, 189, -1 } /* System.Boolean System.Threading.Tasks.Task`1<System.Threading.Tasks.VoidTaskResult>::TrySetCanceled(System.Threading.CancellationToken,System.Object) */,
	{ 6639, 189, -1 } /* System.Void System.Threading.Tasks.Task`1<System.Threading.Tasks.VoidTaskResult>::InnerInvoke() */,
	{ 6640, 189, -1 } /* System.Runtime.CompilerServices.TaskAwaiter`1<TResult> System.Threading.Tasks.Task`1<System.Threading.Tasks.VoidTaskResult>::GetAwaiter() */,
	{ 6641, 189, -1 } /* System.Runtime.CompilerServices.ConfiguredTaskAwaitable`1<TResult> System.Threading.Tasks.Task`1<System.Threading.Tasks.VoidTaskResult>::ConfigureAwait(System.Boolean) */,
	{ 6642, 189, -1 } /* System.Void System.Threading.Tasks.Task`1<System.Threading.Tasks.VoidTaskResult>::.cctor() */,
	{ 900, 212, -1 } /* T1 System.Tuple`2<System.Object,System.Char>::get_Item1() */,
	{ 901, 212, -1 } /* T2 System.Tuple`2<System.Object,System.Char>::get_Item2() */,
	{ 902, 212, -1 } /* System.Void System.Tuple`2<System.Object,System.Char>::.ctor(T1,T2) */,
	{ 903, 212, -1 } /* System.Boolean System.Tuple`2<System.Object,System.Char>::Equals(System.Object) */,
	{ 904, 212, -1 } /* System.Boolean System.Tuple`2<System.Object,System.Char>::System.Collections.IStructuralEquatable.Equals(System.Object,System.Collections.IEqualityComparer) */,
	{ 905, 212, -1 } /* System.Int32 System.Tuple`2<System.Object,System.Char>::System.IComparable.CompareTo(System.Object) */,
	{ 906, 212, -1 } /* System.Int32 System.Tuple`2<System.Object,System.Char>::System.Collections.IStructuralComparable.CompareTo(System.Object,System.Collections.IComparer) */,
	{ 907, 212, -1 } /* System.Int32 System.Tuple`2<System.Object,System.Char>::GetHashCode() */,
	{ 908, 212, -1 } /* System.Int32 System.Tuple`2<System.Object,System.Char>::System.Collections.IStructuralEquatable.GetHashCode(System.Collections.IEqualityComparer) */,
	{ 909, 212, -1 } /* System.String System.Tuple`2<System.Object,System.Char>::ToString() */,
	{ 910, 212, -1 } /* System.String System.Tuple`2<System.Object,System.Char>::System.ITupleInternal.ToString(System.Text.StringBuilder) */,
	{ 923, 210, -1 } /* T1 System.Tuple`4<System.Object,System.Object,System.Int32,System.Int32>::get_Item1() */,
	{ 924, 210, -1 } /* T2 System.Tuple`4<System.Object,System.Object,System.Int32,System.Int32>::get_Item2() */,
	{ 925, 210, -1 } /* T3 System.Tuple`4<System.Object,System.Object,System.Int32,System.Int32>::get_Item3() */,
	{ 926, 210, -1 } /* T4 System.Tuple`4<System.Object,System.Object,System.Int32,System.Int32>::get_Item4() */,
	{ 927, 210, -1 } /* System.Boolean System.Tuple`4<System.Object,System.Object,System.Int32,System.Int32>::Equals(System.Object) */,
	{ 928, 210, -1 } /* System.Boolean System.Tuple`4<System.Object,System.Object,System.Int32,System.Int32>::System.Collections.IStructuralEquatable.Equals(System.Object,System.Collections.IEqualityComparer) */,
	{ 929, 210, -1 } /* System.Int32 System.Tuple`4<System.Object,System.Object,System.Int32,System.Int32>::System.IComparable.CompareTo(System.Object) */,
	{ 930, 210, -1 } /* System.Int32 System.Tuple`4<System.Object,System.Object,System.Int32,System.Int32>::System.Collections.IStructuralComparable.CompareTo(System.Object,System.Collections.IComparer) */,
	{ 931, 210, -1 } /* System.Int32 System.Tuple`4<System.Object,System.Object,System.Int32,System.Int32>::GetHashCode() */,
	{ 932, 210, -1 } /* System.Int32 System.Tuple`4<System.Object,System.Object,System.Int32,System.Int32>::System.Collections.IStructuralEquatable.GetHashCode(System.Collections.IEqualityComparer) */,
	{ 933, 210, -1 } /* System.String System.Tuple`4<System.Object,System.Object,System.Int32,System.Int32>::ToString() */,
	{ 934, 210, -1 } /* System.String System.Tuple`4<System.Object,System.Object,System.Int32,System.Int32>::System.ITupleInternal.ToString(System.Text.StringBuilder) */,
	{ 693, 302, -1 } /* System.Boolean System.ValueTuple`2<System.Int32,System.Boolean>::Equals(System.Object) */,
	{ 694, 302, -1 } /* System.Boolean System.ValueTuple`2<System.Int32,System.Boolean>::Equals(System.ValueTuple`2<T1,T2>) */,
	{ 695, 302, -1 } /* System.Boolean System.ValueTuple`2<System.Int32,System.Boolean>::System.Collections.IStructuralEquatable.Equals(System.Object,System.Collections.IEqualityComparer) */,
	{ 696, 302, -1 } /* System.Int32 System.ValueTuple`2<System.Int32,System.Boolean>::System.IComparable.CompareTo(System.Object) */,
	{ 697, 302, -1 } /* System.Int32 System.ValueTuple`2<System.Int32,System.Boolean>::CompareTo(System.ValueTuple`2<T1,T2>) */,
	{ 698, 302, -1 } /* System.Int32 System.ValueTuple`2<System.Int32,System.Boolean>::System.Collections.IStructuralComparable.CompareTo(System.Object,System.Collections.IComparer) */,
	{ 699, 302, -1 } /* System.Int32 System.ValueTuple`2<System.Int32,System.Boolean>::GetHashCode() */,
	{ 700, 302, -1 } /* System.Int32 System.ValueTuple`2<System.Int32,System.Boolean>::System.Collections.IStructuralEquatable.GetHashCode(System.Collections.IEqualityComparer) */,
	{ 701, 302, -1 } /* System.Int32 System.ValueTuple`2<System.Int32,System.Boolean>::GetHashCodeCore(System.Collections.IEqualityComparer) */,
	{ 702, 302, -1 } /* System.String System.ValueTuple`2<System.Int32,System.Boolean>::ToString() */,
	{ 17333, 47, -1 } /* System.Void TMPro.FastAction`1<System.Boolean>::Add(System.Action`1<A>) */,
	{ 17334, 47, -1 } /* System.Void TMPro.FastAction`1<System.Boolean>::Remove(System.Action`1<A>) */,
	{ 17337, 789, -1 } /* System.Void TMPro.FastAction`2<System.Boolean,System.Object>::Add(System.Action`2<A,B>) */,
	{ 17338, 789, -1 } /* System.Void TMPro.FastAction`2<System.Boolean,System.Object>::Remove(System.Action`2<A,B>) */,
	{ 17339, 789, -1 } /* System.Void TMPro.FastAction`2<System.Boolean,System.Object>::Call(A,B) */,
	{ 17340, 789, -1 } /* System.Void TMPro.FastAction`2<System.Boolean,System.Object>::.ctor() */,
	{ 18503, 24, -1 } /* System.Void TMPro.TMP_XmlTagStack`1<System.Int32>::Push(T) */,
	{ 18504, 24, -1 } /* T TMPro.TMP_XmlTagStack`1<System.Int32>::Pop() */,
	{ 18506, 24, -1 } /* T TMPro.TMP_XmlTagStack`1<System.Int32>::PreviousItem() */,
	{ 18498, 91, -1 } /* System.Void TMPro.TMP_XmlTagStack`1<System.Int32Enum>::.ctor(T[]) */,
	{ 18499, 91, -1 } /* System.Void TMPro.TMP_XmlTagStack`1<System.Int32Enum>::Clear() */,
	{ 18500, 91, -1 } /* System.Void TMPro.TMP_XmlTagStack`1<System.Int32Enum>::SetDefault(T) */,
	{ 18501, 91, -1 } /* System.Void TMPro.TMP_XmlTagStack`1<System.Int32Enum>::Add(T) */,
	{ 18502, 91, -1 } /* T TMPro.TMP_XmlTagStack`1<System.Int32Enum>::Remove() */,
	{ 18503, 91, -1 } /* System.Void TMPro.TMP_XmlTagStack`1<System.Int32Enum>::Push(T) */,
	{ 18504, 91, -1 } /* T TMPro.TMP_XmlTagStack`1<System.Int32Enum>::Pop() */,
	{ 18505, 91, -1 } /* T TMPro.TMP_XmlTagStack`1<System.Int32Enum>::CurrentItem() */,
	{ 18506, 91, -1 } /* T TMPro.TMP_XmlTagStack`1<System.Int32Enum>::PreviousItem() */,
	{ 18505, 110, -1 } /* T TMPro.TMP_XmlTagStack`1<System.Single>::CurrentItem() */,
	{ 18506, 110, -1 } /* T TMPro.TMP_XmlTagStack`1<System.Single>::PreviousItem() */,
	{ 18499, 726, -1 } /* System.Void TMPro.TMP_XmlTagStack`1<TMPro.MaterialReference>::Clear() */,
	{ 18503, 726, -1 } /* System.Void TMPro.TMP_XmlTagStack`1<TMPro.MaterialReference>::Push(T) */,
	{ 18504, 726, -1 } /* T TMPro.TMP_XmlTagStack`1<TMPro.MaterialReference>::Pop() */,
	{ 18505, 726, -1 } /* T TMPro.TMP_XmlTagStack`1<TMPro.MaterialReference>::CurrentItem() */,
	{ 18506, 726, -1 } /* T TMPro.TMP_XmlTagStack`1<TMPro.MaterialReference>::PreviousItem() */,
	{ 18499, 342, -1 } /* System.Void TMPro.TMP_XmlTagStack`1<UnityEngine.Color32>::Clear() */,
	{ 18503, 342, -1 } /* System.Void TMPro.TMP_XmlTagStack`1<UnityEngine.Color32>::Push(T) */,
	{ 18504, 342, -1 } /* T TMPro.TMP_XmlTagStack`1<UnityEngine.Color32>::Pop() */,
	{ 18505, 342, -1 } /* T TMPro.TMP_XmlTagStack`1<UnityEngine.Color32>::CurrentItem() */,
	{ 18506, 342, -1 } /* T TMPro.TMP_XmlTagStack`1<UnityEngine.Color32>::PreviousItem() */,
	{ 17595, 750, -1 } /* System.Void TMPro.TweenRunner`1/<Start>d__2<TMPro.FloatTween>::.ctor(System.Int32) */,
	{ 17596, 750, -1 } /* System.Void TMPro.TweenRunner`1/<Start>d__2<TMPro.FloatTween>::System.IDisposable.Dispose() */,
	{ 17597, 750, -1 } /* System.Boolean TMPro.TweenRunner`1/<Start>d__2<TMPro.FloatTween>::MoveNext() */,
	{ 17598, 750, -1 } /* System.Object TMPro.TweenRunner`1/<Start>d__2<TMPro.FloatTween>::System.Collections.Generic.IEnumerator<System.Object>.get_Current() */,
	{ 17599, 750, -1 } /* System.Void TMPro.TweenRunner`1/<Start>d__2<TMPro.FloatTween>::System.Collections.IEnumerator.Reset() */,
	{ 17600, 750, -1 } /* System.Object TMPro.TweenRunner`1/<Start>d__2<TMPro.FloatTween>::System.Collections.IEnumerator.get_Current() */,
	{ 17590, 750, -1 } /* System.Collections.IEnumerator TMPro.TweenRunner`1<TMPro.FloatTween>::Start(T) */,
	{ 17593, 750, -1 } /* System.Void TMPro.TweenRunner`1<TMPro.FloatTween>::StopTween() */,
	{ 12002, 47, -1 } /* System.Void UnityEngine.Events.CachedInvokableCall`1<System.Boolean>::Invoke(System.Object[]) */,
	{ 12003, 47, -1 } /* System.Void UnityEngine.Events.CachedInvokableCall`1<System.Boolean>::Invoke(T) */,
	{ 12002, 24, -1 } /* System.Void UnityEngine.Events.CachedInvokableCall`1<System.Int32>::Invoke(System.Object[]) */,
	{ 12003, 24, -1 } /* System.Void UnityEngine.Events.CachedInvokableCall`1<System.Int32>::Invoke(T) */,
	{ 12002, 110, -1 } /* System.Void UnityEngine.Events.CachedInvokableCall`1<System.Single>::Invoke(System.Object[]) */,
	{ 12003, 110, -1 } /* System.Void UnityEngine.Events.CachedInvokableCall`1<System.Single>::Invoke(T) */,
	{ 11983, 47, -1 } /* System.Void UnityEngine.Events.InvokableCall`1<System.Boolean>::.ctor(System.Object,System.Reflection.MethodInfo) */,
	{ 11984, 47, -1 } /* System.Void UnityEngine.Events.InvokableCall`1<System.Boolean>::.ctor(UnityEngine.Events.UnityAction`1<T1>) */,
	{ 11985, 47, -1 } /* System.Void UnityEngine.Events.InvokableCall`1<System.Boolean>::add_Delegate(UnityEngine.Events.UnityAction`1<T1>) */,
	{ 11986, 47, -1 } /* System.Void UnityEngine.Events.InvokableCall`1<System.Boolean>::remove_Delegate(UnityEngine.Events.UnityAction`1<T1>) */,
	{ 11987, 47, -1 } /* System.Void UnityEngine.Events.InvokableCall`1<System.Boolean>::Invoke(System.Object[]) */,
	{ 11988, 47, -1 } /* System.Void UnityEngine.Events.InvokableCall`1<System.Boolean>::Invoke(T1) */,
	{ 11989, 47, -1 } /* System.Boolean UnityEngine.Events.InvokableCall`1<System.Boolean>::Find(System.Object,System.Reflection.MethodInfo) */,
	{ 11983, 24, -1 } /* System.Void UnityEngine.Events.InvokableCall`1<System.Int32>::.ctor(System.Object,System.Reflection.MethodInfo) */,
	{ 11984, 24, -1 } /* System.Void UnityEngine.Events.InvokableCall`1<System.Int32>::.ctor(UnityEngine.Events.UnityAction`1<T1>) */,
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	{ 11989, 332, -1 } /* System.Boolean UnityEngine.Events.InvokableCall`1<UnityEngine.Color>::Find(System.Object,System.Reflection.MethodInfo) */,
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	{ 11989, 341, -1 } /* System.Boolean UnityEngine.Events.InvokableCall`1<UnityEngine.Vector2>::Find(System.Object,System.Reflection.MethodInfo) */,
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	{ 12045, 47, -1 } /* System.Void UnityEngine.Events.UnityAction`1<System.Boolean>::Invoke(T0) */,
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	{ 12046, 110, -1 } /* System.IAsyncResult UnityEngine.Events.UnityAction`1<System.Single>::BeginInvoke(T0,System.AsyncCallback,System.Object) */,
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	{ 12044, 370, -1 } /* System.Void UnityEngine.Events.UnityAction`1<UnityEngine.SceneManagement.Scene>::.ctor(System.Object,System.IntPtr) */,
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	{ 12044, 341, -1 } /* System.Void UnityEngine.Events.UnityAction`1<UnityEngine.Vector2>::.ctor(System.Object,System.IntPtr) */,
	{ 12045, 341, -1 } /* System.Void UnityEngine.Events.UnityAction`1<UnityEngine.Vector2>::Invoke(T0) */,
	{ 12046, 341, -1 } /* System.IAsyncResult UnityEngine.Events.UnityAction`1<UnityEngine.Vector2>::BeginInvoke(T0,System.AsyncCallback,System.Object) */,
	{ 12047, 341, -1 } /* System.Void UnityEngine.Events.UnityAction`1<UnityEngine.Vector2>::EndInvoke(System.IAsyncResult) */,
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	{ 12056, 369, -1 } /* System.Void UnityEngine.Events.UnityAction`2<UnityEngine.SceneManagement.Scene,System.Int32Enum>::Invoke(T0,T1) */,
	{ 12057, 369, -1 } /* System.IAsyncResult UnityEngine.Events.UnityAction`2<UnityEngine.SceneManagement.Scene,System.Int32Enum>::BeginInvoke(T0,T1,System.AsyncCallback,System.Object) */,
	{ 12058, 369, -1 } /* System.Void UnityEngine.Events.UnityAction`2<UnityEngine.SceneManagement.Scene,System.Int32Enum>::EndInvoke(System.IAsyncResult) */,
	{ 12055, 371, -1 } /* System.Void UnityEngine.Events.UnityAction`2<UnityEngine.SceneManagement.Scene,UnityEngine.SceneManagement.Scene>::.ctor(System.Object,System.IntPtr) */,
	{ 12057, 371, -1 } /* System.IAsyncResult UnityEngine.Events.UnityAction`2<UnityEngine.SceneManagement.Scene,UnityEngine.SceneManagement.Scene>::BeginInvoke(T0,T1,System.AsyncCallback,System.Object) */,
	{ 12058, 371, -1 } /* System.Void UnityEngine.Events.UnityAction`2<UnityEngine.SceneManagement.Scene,UnityEngine.SceneManagement.Scene>::EndInvoke(System.IAsyncResult) */,
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	{ 12064, 760, -1 } /* System.Void UnityEngine.Events.UnityAction`3<System.Object,System.Int32,System.Int32>::Invoke(T0,T1,T2) */,
	{ 12065, 760, -1 } /* System.IAsyncResult UnityEngine.Events.UnityAction`3<System.Object,System.Int32,System.Int32>::BeginInvoke(T0,T1,T2,System.AsyncCallback,System.Object) */,
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	{ 12050, 47, -1 } /* System.Void UnityEngine.Events.UnityEvent`1<System.Boolean>::RemoveListener(UnityEngine.Events.UnityAction`1<T0>) */,
	{ 12051, 47, -1 } /* System.Reflection.MethodInfo UnityEngine.Events.UnityEvent`1<System.Boolean>::FindMethod_Impl(System.String,System.Object) */,
	{ 12052, 47, -1 } /* UnityEngine.Events.BaseInvokableCall UnityEngine.Events.UnityEvent`1<System.Boolean>::GetDelegate(System.Object,System.Reflection.MethodInfo) */,
	{ 12053, 47, -1 } /* UnityEngine.Events.BaseInvokableCall UnityEngine.Events.UnityEvent`1<System.Boolean>::GetDelegate(UnityEngine.Events.UnityAction`1<T0>) */,
	{ 12050, 24, -1 } /* System.Void UnityEngine.Events.UnityEvent`1<System.Int32>::RemoveListener(UnityEngine.Events.UnityAction`1<T0>) */,
	{ 12051, 24, -1 } /* System.Reflection.MethodInfo UnityEngine.Events.UnityEvent`1<System.Int32>::FindMethod_Impl(System.String,System.Object) */,
	{ 12052, 24, -1 } /* UnityEngine.Events.BaseInvokableCall UnityEngine.Events.UnityEvent`1<System.Int32>::GetDelegate(System.Object,System.Reflection.MethodInfo) */,
	{ 12053, 24, -1 } /* UnityEngine.Events.BaseInvokableCall UnityEngine.Events.UnityEvent`1<System.Int32>::GetDelegate(UnityEngine.Events.UnityAction`1<T0>) */,
	{ 12051, 110, -1 } /* System.Reflection.MethodInfo UnityEngine.Events.UnityEvent`1<System.Single>::FindMethod_Impl(System.String,System.Object) */,
	{ 12052, 110, -1 } /* UnityEngine.Events.BaseInvokableCall UnityEngine.Events.UnityEvent`1<System.Single>::GetDelegate(System.Object,System.Reflection.MethodInfo) */,
	{ 12053, 110, -1 } /* UnityEngine.Events.BaseInvokableCall UnityEngine.Events.UnityEvent`1<System.Single>::GetDelegate(UnityEngine.Events.UnityAction`1<T0>) */,
	{ 12050, 332, -1 } /* System.Void UnityEngine.Events.UnityEvent`1<UnityEngine.Color>::RemoveListener(UnityEngine.Events.UnityAction`1<T0>) */,
	{ 12051, 332, -1 } /* System.Reflection.MethodInfo UnityEngine.Events.UnityEvent`1<UnityEngine.Color>::FindMethod_Impl(System.String,System.Object) */,
	{ 12052, 332, -1 } /* UnityEngine.Events.BaseInvokableCall UnityEngine.Events.UnityEvent`1<UnityEngine.Color>::GetDelegate(System.Object,System.Reflection.MethodInfo) */,
	{ 12053, 332, -1 } /* UnityEngine.Events.BaseInvokableCall UnityEngine.Events.UnityEvent`1<UnityEngine.Color>::GetDelegate(UnityEngine.Events.UnityAction`1<T0>) */,
	{ 12049, 341, -1 } /* System.Void UnityEngine.Events.UnityEvent`1<UnityEngine.Vector2>::AddListener(UnityEngine.Events.UnityAction`1<T0>) */,
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	{ 12051, 341, -1 } /* System.Reflection.MethodInfo UnityEngine.Events.UnityEvent`1<UnityEngine.Vector2>::FindMethod_Impl(System.String,System.Object) */,
	{ 12052, 341, -1 } /* UnityEngine.Events.BaseInvokableCall UnityEngine.Events.UnityEvent`1<UnityEngine.Vector2>::GetDelegate(System.Object,System.Reflection.MethodInfo) */,
	{ 12053, 341, -1 } /* UnityEngine.Events.BaseInvokableCall UnityEngine.Events.UnityEvent`1<UnityEngine.Vector2>::GetDelegate(UnityEngine.Events.UnityAction`1<T0>) */,
	{ 12067, 760, -1 } /* System.Void UnityEngine.Events.UnityEvent`3<System.Object,System.Int32,System.Int32>::.ctor() */,
	{ 12068, 760, -1 } /* System.Reflection.MethodInfo UnityEngine.Events.UnityEvent`3<System.Object,System.Int32,System.Int32>::FindMethod_Impl(System.String,System.Object) */,
	{ 12069, 760, -1 } /* UnityEngine.Events.BaseInvokableCall UnityEngine.Events.UnityEvent`3<System.Object,System.Int32,System.Int32>::GetDelegate(System.Object,System.Reflection.MethodInfo) */,
	{ 12070, 760, -1 } /* System.Void UnityEngine.Events.UnityEvent`3<System.Object,System.Int32,System.Int32>::Invoke(T0,T1,T2) */,
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	{ 15146, 599, -1 } /* System.Boolean UnityEngine.UI.CoroutineTween.TweenRunner`1/<Start>c__Iterator0<UnityEngine.UI.CoroutineTween.ColorTween>::MoveNext() */,
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	{ 15149, 599, -1 } /* System.Void UnityEngine.UI.CoroutineTween.TweenRunner`1/<Start>c__Iterator0<UnityEngine.UI.CoroutineTween.ColorTween>::Dispose() */,
	{ 15150, 599, -1 } /* System.Void UnityEngine.UI.CoroutineTween.TweenRunner`1/<Start>c__Iterator0<UnityEngine.UI.CoroutineTween.ColorTween>::Reset() */,
	{ 15145, 583, -1 } /* System.Void UnityEngine.UI.CoroutineTween.TweenRunner`1/<Start>c__Iterator0<UnityEngine.UI.CoroutineTween.FloatTween>::.ctor() */,
	{ 15146, 583, -1 } /* System.Boolean UnityEngine.UI.CoroutineTween.TweenRunner`1/<Start>c__Iterator0<UnityEngine.UI.CoroutineTween.FloatTween>::MoveNext() */,
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	{ 15150, 583, -1 } /* System.Void UnityEngine.UI.CoroutineTween.TweenRunner`1/<Start>c__Iterator0<UnityEngine.UI.CoroutineTween.FloatTween>::Reset() */,
	{ 15141, 599, -1 } /* System.Collections.IEnumerator UnityEngine.UI.CoroutineTween.TweenRunner`1<UnityEngine.UI.CoroutineTween.ColorTween>::Start(T) */,
	{ 15141, 583, -1 } /* System.Collections.IEnumerator UnityEngine.UI.CoroutineTween.TweenRunner`1<UnityEngine.UI.CoroutineTween.FloatTween>::Start(T) */,
	{ 15144, 583, -1 } /* System.Void UnityEngine.UI.CoroutineTween.TweenRunner`1<UnityEngine.UI.CoroutineTween.FloatTween>::StopTween() */,
	{ 16338, 24, -1 } /* System.Void UnityEngine.UI.ListPool`1<System.Int32>::Clear(System.Collections.Generic.List`1<T>) */,
	{ 16341, 24, -1 } /* System.Void UnityEngine.UI.ListPool`1<System.Int32>::.cctor() */,
	{ 16338, 342, -1 } /* System.Void UnityEngine.UI.ListPool`1<UnityEngine.Color32>::Clear(System.Collections.Generic.List`1<T>) */,
	{ 16341, 342, -1 } /* System.Void UnityEngine.UI.ListPool`1<UnityEngine.Color32>::.cctor() */,
	{ 16338, 381, -1 } /* System.Void UnityEngine.UI.ListPool`1<UnityEngine.UIVertex>::Clear(System.Collections.Generic.List`1<T>) */,
	{ 16341, 381, -1 } /* System.Void UnityEngine.UI.ListPool`1<UnityEngine.UIVertex>::.cctor() */,
	{ 16338, 341, -1 } /* System.Void UnityEngine.UI.ListPool`1<UnityEngine.Vector2>::Clear(System.Collections.Generic.List`1<T>) */,
	{ 16341, 341, -1 } /* System.Void UnityEngine.UI.ListPool`1<UnityEngine.Vector2>::.cctor() */,
	{ 16338, 338, -1 } /* System.Void UnityEngine.UI.ListPool`1<UnityEngine.Vector3>::Clear(System.Collections.Generic.List`1<T>) */,
	{ 16341, 338, -1 } /* System.Void UnityEngine.UI.ListPool`1<UnityEngine.Vector3>::.cctor() */,
	{ 16338, 340, -1 } /* System.Void UnityEngine.UI.ListPool`1<UnityEngine.Vector4>::Clear(System.Collections.Generic.List`1<T>) */,
	{ 16341, 340, -1 } /* System.Void UnityEngine.UI.ListPool`1<UnityEngine.Vector4>::.cctor() */,
	{ 694, 976, -1 } /* System.Boolean System.ValueTuple`2<T1,T2>::Equals(System.ValueTuple`2<T1,T2>) */,
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	{ 9515, 978, -1 } /* System.Boolean System.Collections.Generic.EqualityComparer`1<T1>::Equals(T,T) */,
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	{ 9515, 979, -1 } /* System.Boolean System.Collections.Generic.EqualityComparer`1<T2>::Equals(T,T) */,
	{ 697, 976, -1 } /* System.Int32 System.ValueTuple`2<T1,T2>::CompareTo(System.ValueTuple`2<T1,T2>) */,
	{ 9496, 978, -1 } /* System.Collections.Generic.Comparer`1<T> System.Collections.Generic.Comparer`1<T1>::get_Default() */,
	{ 9498, 978, -1 } /* System.Int32 System.Collections.Generic.Comparer`1<T1>::Compare(T,T) */,
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	{ 9498, 979, -1 } /* System.Int32 System.Collections.Generic.Comparer`1<T2>::Compare(T,T) */,
	{ 701, 976, -1 } /* System.Int32 System.ValueTuple`2<T1,T2>::GetHashCodeCore(System.Collections.IEqualityComparer) */,
	{ 9278, 980, -1 } /* System.Void System.Collections.ObjectModel.ReadOnlyCollection`1<T>::.ctor(System.Collections.Generic.IList`1<T>) */,
	{ 1031, 981, -1 } /* TOutput System.Converter`2<TInput,TOutput>::Invoke(TInput) */,
	{ 987, 982, -1 } /* System.Void System.Action`1<T>::Invoke(T) */,
	{ 746, -1, 983 } /* System.Int32 System.Array::BinarySearch<T>(T[],System.Int32,System.Int32,T,System.Collections.Generic.IComparer`1<T>) */,
	{ 746, -1, 984 } /* System.Int32 System.Array::BinarySearch<T>(T[],System.Int32,System.Int32,T,System.Collections.Generic.IComparer`1<T>) */,
	{ 746, -1, 985 } /* System.Int32 System.Array::BinarySearch<T>(T[],System.Int32,System.Int32,T,System.Collections.Generic.IComparer`1<T>) */,
	{ 9376, 986, -1 } /* System.Int32 System.Collections.Generic.ArraySortHelper`1<T>::BinarySearch(T[],System.Int32,System.Int32,T,System.Collections.Generic.IComparer`1<T>) */,
	{ 851, -1, 987 } /* System.Int32 System.Array::IndexOfImpl<T>(T[],T,System.Int32,System.Int32) */,
	{ 752, -1, 988 } /* System.Int32 System.Array::IndexOf<T>(T[],T,System.Int32,System.Int32) */,
	{ 851, -1, 989 } /* System.Int32 System.Array::IndexOfImpl<T>(T[],T,System.Int32,System.Int32) */,
	{ 758, -1, 990 } /* System.Int32 System.Array::LastIndexOf<T>(T[],T,System.Int32,System.Int32) */,
	{ 758, -1, 991 } /* System.Int32 System.Array::LastIndexOf<T>(T[],T,System.Int32,System.Int32) */,
	{ 852, -1, 992 } /* System.Int32 System.Array::LastIndexOfImpl<T>(T[],T,System.Int32,System.Int32) */,
	{ 762, -1, 993 } /* System.Void System.Array::Reverse<T>(T[],System.Int32,System.Int32) */,
	{ 778, -1, 994 } /* System.Void System.Array::Sort<T>(T[],System.Int32,System.Int32,System.Collections.Generic.IComparer`1<T>) */,
	{ 778, -1, 995 } /* System.Void System.Array::Sort<T>(T[],System.Int32,System.Int32,System.Collections.Generic.IComparer`1<T>) */,
	{ 778, -1, 996 } /* System.Void System.Array::Sort<T>(T[],System.Int32,System.Int32,System.Collections.Generic.IComparer`1<T>) */,
	{ 9375, 997, -1 } /* System.Void System.Collections.Generic.ArraySortHelper`1<T>::Sort(T[],System.Int32,System.Int32,System.Collections.Generic.IComparer`1<T>) */,
	{ 9377, 998, -1 } /* System.Void System.Collections.Generic.ArraySortHelper`1<T>::Sort(T[],System.Int32,System.Int32,System.Comparison`1<T>) */,
	{ 783, -1, 999 } /* System.Void System.Array::Sort<TKey,TValue>(TKey[],TValue[],System.Int32,System.Int32,System.Collections.Generic.IComparer`1<TKey>) */,
	{ 783, -1, 1000 } /* System.Void System.Array::Sort<TKey,TValue>(TKey[],TValue[],System.Int32,System.Int32,System.Collections.Generic.IComparer`1<TKey>) */,
	{ 783, -1, 1002 } /* System.Void System.Array::Sort<TKey,TValue>(TKey[],TValue[],System.Int32,System.Int32,System.Collections.Generic.IComparer`1<TKey>) */,
	{ 778, -1, 1003 } /* System.Void System.Array::Sort<TKey>(T[],System.Int32,System.Int32,System.Collections.Generic.IComparer`1<T>) */,
	{ 9387, 1004, -1 } /* System.Collections.Generic.ArraySortHelper`2<TKey,TValue> System.Collections.Generic.ArraySortHelper`2<TKey,TValue>::get_Default() */,
	{ 9389, 1004, -1 } /* System.Void System.Collections.Generic.ArraySortHelper`2<TKey,TValue>::Sort(TKey[],TValue[],System.Int32,System.Int32,System.Collections.Generic.IComparer`1<TKey>) */,
	{ 789, -1, 1005 } /* System.Int32 System.Array::FindIndex<T>(T[],System.Predicate`1<T>) */,
	{ 1035, 1006, -1 } /* System.Boolean System.Predicate`1<T>::Invoke(T) */,
	{ 849, -1, 1007 } /* T[] System.Array::Empty<T>() */,
	{ 1035, 1007, -1 } /* System.Boolean System.Predicate`1<T>::Invoke(T) */,
	{ 705, -1, 1007 } /* System.Void System.Array::Resize<T>(T[]&,System.Int32) */,
	{ 791, -1, 1008 } /* System.Int32 System.Array::FindIndex<T>(T[],System.Int32,System.Int32,System.Predicate`1<T>) */,
	{ 791, -1, 1009 } /* System.Int32 System.Array::FindIndex<T>(T[],System.Int32,System.Int32,System.Predicate`1<T>) */,
	{ 1035, 1010, -1 } /* System.Boolean System.Predicate`1<T>::Invoke(T) */,
	{ 1035, 1011, -1 } /* System.Boolean System.Predicate`1<T>::Invoke(T) */,
	{ 795, -1, 1012 } /* System.Int32 System.Array::FindLastIndex<T>(T[],System.Int32,System.Int32,System.Predicate`1<T>) */,
	{ 795, -1, 1013 } /* System.Int32 System.Array::FindLastIndex<T>(T[],System.Int32,System.Int32,System.Predicate`1<T>) */,
	{ 1035, 1014, -1 } /* System.Boolean System.Predicate`1<T>::Invoke(T) */,
	{ 1035, 1015, -1 } /* System.Boolean System.Predicate`1<T>::Invoke(T) */,
	{ 862, 1016, -1 } /* System.Void System.Array/InternalEnumerator`1<T>::.ctor(System.Array) */,
	{ 9513, 1018, -1 } /* System.Collections.Generic.EqualityComparer`1<T> System.Collections.Generic.EqualityComparer`1<T>::get_Default() */,
	{ 9517, 1018, -1 } /* System.Int32 System.Collections.Generic.EqualityComparer`1<T>::IndexOf(T[],T,System.Int32,System.Int32) */,
	{ 9513, 1019, -1 } /* System.Collections.Generic.EqualityComparer`1<T> System.Collections.Generic.EqualityComparer`1<T>::get_Default() */,
	{ 9518, 1019, -1 } /* System.Int32 System.Collections.Generic.EqualityComparer`1<T>::LastIndexOf(T[],T,System.Int32,System.Int32) */,
	{ 812, -1, 1020 } /* T System.Array::InternalArray__get_Item<T>(System.Int32) */,
	{ 865, 1020, -1 } /* T System.Array/InternalEnumerator`1<T>::get_Current() */,
	{ 870, 1021, -1 } /* T System.Array/EmptyInternalEnumerator`1<T>::get_Current() */,
	{ 873, 1021, -1 } /* System.Void System.Array/EmptyInternalEnumerator`1<T>::.ctor() */,
	{ 902, 1022, -1 } /* System.Void System.Tuple`2<T1,T2>::.ctor(T1,T2) */,
	{ 705, -1, 1026 } /* System.Void System.Array::Resize<T>(T[]&,System.Int32) */,
	{ 3322, 1028, -1 } /* System.Boolean System.Nullable`1<T>::Equals(System.Nullable`1<T>) */,
	{ 3318, 1028, -1 } /* System.Void System.Nullable`1<T>::.ctor(T) */,
	{ 4768, 1029, -1 } /* R System.Reflection.MonoProperty/Getter`2<T,R>::Invoke(T) */,
	{ 4772, 1030, -1 } /* R System.Reflection.MonoProperty/StaticGetter`1<R>::Invoke() */,
	{ 5073, 1031, -1 } /* System.Void System.IO.Iterator`1<TSource>::Dispose(System.Boolean) */,
	{ 5071, 1031, -1 } /* System.IO.Iterator`1<TSource> System.IO.Iterator`1<TSource>::Clone() */,
	{ 5070, 1031, -1 } /* TSource System.IO.Iterator`1<TSource>::get_Current() */,
	{ 5074, 1031, -1 } /* System.Collections.Generic.IEnumerator`1<TSource> System.IO.Iterator`1<TSource>::GetEnumerator() */,
	{ 5069, 1032, -1 } /* System.Void System.IO.Iterator`1<TSource>::.ctor() */,
	{ 5089, 1032, -1 } /* System.String System.IO.FileSystemEnumerableIterator`1<TSource>::NormalizeSearchPattern(System.String) */,
	{ 5091, 1032, -1 } /* System.String System.IO.FileSystemEnumerableIterator`1<TSource>::GetFullSearchString(System.String,System.String) */,
	{ 5090, 1032, -1 } /* System.String System.IO.FileSystemEnumerableIterator`1<TSource>::GetNormalizedSearchCriteria(System.String,System.String) */,
	{ 5080, 1032, -1 } /* System.Void System.IO.FileSystemEnumerableIterator`1<TSource>::CommonInit() */,
	{ 5086, 1032, -1 } /* System.Void System.IO.FileSystemEnumerableIterator`1<TSource>::HandleError(System.Int32,System.String) */,
	{ 5085, 1032, -1 } /* System.IO.SearchResult System.IO.FileSystemEnumerableIterator`1<TSource>::CreateSearchResult(System.IO.Directory/SearchData,Microsoft.Win32.Win32Native/WIN32_FIND_DATA) */,
	{ 5092, 1032, -1 } /* System.Boolean System.IO.SearchResultHandler`1<TSource>::IsResultIncluded(System.IO.SearchResult) */,
	{ 5093, 1032, -1 } /* TSource System.IO.SearchResultHandler`1<TSource>::CreateObject(System.IO.SearchResult) */,
	{ 5081, 1032, -1 } /* System.Void System.IO.FileSystemEnumerableIterator`1<TSource>::.ctor(System.String,System.String,System.String,System.String,System.IO.SearchOption,System.IO.SearchResultHandler`1<TSource>,System.Boolean) */,
	{ 5073, 1032, -1 } /* System.Void System.IO.Iterator`1<TSource>::Dispose(System.Boolean) */,
	{ 5087, 1032, -1 } /* System.Void System.IO.FileSystemEnumerableIterator`1<TSource>::AddSearchableDirsToStack(System.IO.Directory/SearchData) */,
	{ 5088, 1032, -1 } /* System.Void System.IO.FileSystemEnumerableIterator`1<TSource>::DoDemand(System.String) */,
	{ 5072, 1032, -1 } /* System.Void System.IO.Iterator`1<TSource>::Dispose() */,
	{ 1035, 1033, -1 } /* System.Boolean System.Predicate`1<T>::Invoke(T) */,
	{ 6230, 1034, -1 } /* System.Void System.Threading.SparselyPopulatedArrayFragment`1<T>::.ctor(System.Int32) */,
	{ 6233, 1034, -1 } /* System.Int32 System.Threading.SparselyPopulatedArrayFragment`1<T>::get_Length() */,
	{ 6570, -1, 1034 } /* T System.Threading.Interlocked::CompareExchange<T>(T&,T,T) */,
	{ 6227, 1034, -1 } /* System.Void System.Threading.SparselyPopulatedArrayAddInfo`1<T>::.ctor(System.Threading.SparselyPopulatedArrayFragment`1<T>,System.Int32) */,
	{ 6231, 1034, -1 } /* System.Void System.Threading.SparselyPopulatedArrayFragment`1<T>::.ctor(System.Int32,System.Threading.SparselyPopulatedArrayFragment`1<T>) */,
	{ 6570, -1, 1035 } /* T System.Threading.Interlocked::CompareExchange<System.Threading.SparselyPopulatedArrayFragment`1<T>>(T&,T,T) */,
	{ 6231, 1037, -1 } /* System.Void System.Threading.SparselyPopulatedArrayFragment`1<T>::.ctor(System.Int32,System.Threading.SparselyPopulatedArrayFragment`1<T>) */,
	{ 6615, -1, 1037 } /* T System.Threading.Volatile::Read<T>(T&) */,
	{ 6570, -1, 1037 } /* T System.Threading.Interlocked::CompareExchange<T>(T&,T,T) */,
	{ 6615, -1, 1038 } /* T System.Threading.Volatile::Read<T>(T&) */,
	{ 6237, -1, 1038 } /* T System.Threading.LazyInitializer::EnsureInitializedCore<T>(T&,System.Func`1<T>) */,
	{ 1007, 1039, -1 } /* TResult System.Func`1<T>::Invoke() */,
	{ 6570, -1, 1039 } /* T System.Threading.Interlocked::CompareExchange<T>(T&,T,T) */,
	{ 6310, 1041, -1 } /* System.Void System.Threading.AsyncLocalValueChangedArgs`1<T>::.ctor(T,T,System.Boolean) */,
	{ 987, 1040, -1 } /* System.Void System.Action`1<System.Threading.AsyncLocalValueChangedArgs`1<T>>::Invoke(T) */,
	{ 6307, 1042, -1 } /* System.Void System.Threading.AsyncLocalValueChangedArgs`1<T>::set_PreviousValue(T) */,
	{ 6308, 1042, -1 } /* System.Void System.Threading.AsyncLocalValueChangedArgs`1<T>::set_CurrentValue(T) */,
	{ 6309, 1042, -1 } /* System.Void System.Threading.AsyncLocalValueChangedArgs`1<T>::set_ThreadContextChanged(System.Boolean) */,
	{ 6616, -1, 1043 } /* System.Void System.Threading.Volatile::Write<T>(T&,T) */,
	{ 6644, 1047, -1 } /* System.Void System.Threading.Tasks.Task`1/<>c<TResult>::.ctor() */,
	{ 6629, 1045, -1 } /* System.Void System.Threading.Tasks.Task`1<TResult>::.ctor(System.Delegate,System.Object,System.Threading.Tasks.Task,System.Threading.CancellationToken,System.Threading.Tasks.TaskCreationOptions,System.Threading.Tasks.InternalTaskOptions,System.Threading.Tasks.TaskScheduler) */,
	{ 6628, 1045, -1 } /* System.Void System.Threading.Tasks.Task`1<TResult>::.ctor(System.Func`1<TResult>,System.Threading.Tasks.Task,System.Threading.CancellationToken,System.Threading.Tasks.TaskCreationOptions,System.Threading.Tasks.InternalTaskOptions,System.Threading.Tasks.TaskScheduler) */,
	{ 6627, 1045, -1 } /* System.Void System.Threading.Tasks.Task`1<TResult>::.ctor(System.Func`1<TResult>,System.Threading.Tasks.Task,System.Threading.CancellationToken,System.Threading.Tasks.TaskCreationOptions,System.Threading.Tasks.InternalTaskOptions,System.Threading.Tasks.TaskScheduler,System.Threading.StackCrawlMark&) */,
	{ 6631, 1045, -1 } /* System.Boolean System.Threading.Tasks.Task`1<TResult>::TrySetResult(TResult) */,
	{ 6635, 1045, -1 } /* TResult System.Threading.Tasks.Task`1<TResult>::GetResultCore(System.Boolean) */,
	{ 6638, 1045, -1 } /* System.Boolean System.Threading.Tasks.Task`1<TResult>::TrySetCanceled(System.Threading.CancellationToken,System.Object) */,
	{ 1007, 1045, -1 } /* TResult System.Func`1<TResult>::Invoke() */,
	{ 1011, 1044, -1 } /* TResult System.Func`2<System.Object,TResult>::Invoke(T) */,
	{ 8849, 1045, -1 } /* System.Void System.Runtime.CompilerServices.TaskAwaiter`1<TResult>::.ctor(System.Threading.Tasks.Task`1<TResult>) */,
	{ 8859, 1045, -1 } /* System.Void System.Runtime.CompilerServices.ConfiguredTaskAwaitable`1<TResult>::.ctor(System.Threading.Tasks.Task`1<TResult>,System.Boolean) */,
	{ 6646, 1045, -1 } /* System.Void System.Threading.Tasks.TaskFactory`1<TResult>::.ctor() */,
	{ 6645, 1045, -1 } /* System.Threading.Tasks.Task`1<TResult> System.Threading.Tasks.Task`1/<>c<TResult>::<.cctor>b__64_0(System.Threading.Tasks.Task`1<System.Threading.Tasks.Task>) */,
	{ 1010, 1046, -1 } /* System.Void System.Func`2<System.Threading.Tasks.Task`1<System.Threading.Tasks.Task>,System.Threading.Tasks.Task`1<TResult>>::.ctor(System.Object,System.IntPtr) */,
	{ 6649, 1051, -1 } /* System.Void System.Threading.Tasks.TaskFactory`1/FromAsyncTrimPromise`1<TResult,TInstance>::.ctor(TInstance,System.Func`3<TInstance,System.IAsyncResult,TResult>) */,
	{ 1023, 1048, -1 } /* TResult System.Func`5<TInstance,TArgs,System.AsyncCallback,System.Object,System.IAsyncResult>::Invoke(T1,T2,T3,T4) */,
	{ 6651, 1051, -1 } /* System.Void System.Threading.Tasks.TaskFactory`1/FromAsyncTrimPromise`1<TResult,TInstance>::Complete(TInstance,System.Func`3<TInstance,System.IAsyncResult,TResult>,System.IAsyncResult,System.Boolean) */,
	{ 6623, 1052, -1 } /* System.Void System.Threading.Tasks.Task`1<TResult>::.ctor() */,
	{ 6651, 1054, -1 } /* System.Void System.Threading.Tasks.TaskFactory`1/FromAsyncTrimPromise`1<TResult,TInstance>::Complete(TInstance,System.Func`3<TInstance,System.IAsyncResult,TResult>,System.IAsyncResult,System.Boolean) */,
	{ 1015, 1053, -1 } /* TResult System.Func`3<TInstance,System.IAsyncResult,TResult>::Invoke(T1,T2) */,
	{ 6631, 1052, -1 } /* System.Boolean System.Threading.Tasks.Task`1<TResult>::TrySetResult(TResult) */,
	{ 6632, 1052, -1 } /* System.Void System.Threading.Tasks.Task`1<TResult>::DangerousSetResult(TResult) */,
	{ 6638, 1052, -1 } /* System.Boolean System.Threading.Tasks.Task`1<TResult>::TrySetCanceled(System.Threading.CancellationToken,System.Object) */,
	{ 6636, 1052, -1 } /* System.Boolean System.Threading.Tasks.Task`1<TResult>::TrySetException(System.Object) */,
	{ 6650, 1054, -1 } /* System.Void System.Threading.Tasks.TaskFactory`1/FromAsyncTrimPromise`1<TResult,TInstance>::CompleteFromAsyncResult(System.IAsyncResult) */,
	{ 6647, 1050, -1 } /* System.Void System.Threading.Tasks.TaskFactory`1<TResult>::.ctor(System.Threading.CancellationToken,System.Threading.Tasks.TaskCreationOptions,System.Threading.Tasks.TaskContinuationOptions,System.Threading.Tasks.TaskScheduler) */,
	{ 6624, 1055, -1 } /* System.Void System.Threading.Tasks.Task`1<TResult>::.ctor(TResult) */,
	{ 6623, 1056, -1 } /* System.Void System.Threading.Tasks.Task`1<TResult>::.ctor() */,
	{ 6636, 1056, -1 } /* System.Boolean System.Threading.Tasks.Task`1<TResult>::TrySetException(System.Object) */,
	{ 6625, 1057, -1 } /* System.Void System.Threading.Tasks.Task`1<TResult>::.ctor(System.Boolean,TResult,System.Threading.Tasks.TaskCreationOptions,System.Threading.CancellationToken) */,
	{ 6623, 1058, -1 } /* System.Void System.Threading.Tasks.Task`1<TResult>::.ctor() */,
	{ 6638, 1058, -1 } /* System.Boolean System.Threading.Tasks.Task`1<TResult>::TrySetCanceled(System.Threading.CancellationToken,System.Object) */,
	{ 6630, 1059, -1 } /* System.Threading.Tasks.Task`1<TResult> System.Threading.Tasks.Task`1<TResult>::StartNew(System.Threading.Tasks.Task,System.Func`1<TResult>,System.Threading.CancellationToken,System.Threading.Tasks.TaskCreationOptions,System.Threading.Tasks.InternalTaskOptions,System.Threading.Tasks.TaskScheduler,System.Threading.StackCrawlMark&) */,
	{ 6640, 1060, -1 } /* System.Runtime.CompilerServices.TaskAwaiter`1<TResult> System.Threading.Tasks.Task`1<TResult>::GetAwaiter() */,
	{ 8851, 1060, -1 } /* TResult System.Runtime.CompilerServices.TaskAwaiter`1<TResult>::GetResult() */,
	{ 8802, 189, 1061 } /* System.Void System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1<System.Threading.Tasks.VoidTaskResult>::AwaitUnsafeOnCompleted<TAwaiter,TStateMachine>(!!0&,!!1&) */,
	{ 8803, 1062, -1 } /* System.Threading.Tasks.Task`1<TResult> System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1<TResult>::get_Task() */,
	{ 6623, 1062, -1 } /* System.Void System.Threading.Tasks.Task`1<TResult>::.ctor() */,
	{ 8807, 1062, -1 } /* System.Threading.Tasks.Task`1<TResult> System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1<TResult>::GetTaskForResult(TResult) */,
	{ 6631, 1062, -1 } /* System.Boolean System.Threading.Tasks.Task`1<TResult>::TrySetResult(TResult) */,
	{ 8804, 1062, -1 } /* System.Void System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1<TResult>::SetResult(TResult) */,
	{ 6636, 1062, -1 } /* System.Boolean System.Threading.Tasks.Task`1<TResult>::TrySetException(System.Object) */,
	{ 6638, 1062, -1 } /* System.Boolean System.Threading.Tasks.Task`1<TResult>::TrySetCanceled(System.Threading.CancellationToken,System.Object) */,
	{ 8889, -1, 1063 } /* T System.Runtime.CompilerServices.JitHelpers::UnsafeCast<System.Threading.Tasks.Task`1<TResult>>(System.Object) */,
	{ 6624, 1062, -1 } /* System.Void System.Threading.Tasks.Task`1<TResult>::.ctor(TResult) */,
	{ 8810, -1, 1062 } /* System.Threading.Tasks.Task`1<TResult> System.Runtime.CompilerServices.AsyncTaskCache::CreateCacheableTask<TResult>(TResult) */,
	{ 6625, 1064, -1 } /* System.Void System.Threading.Tasks.Task`1<TResult>::.ctor(System.Boolean,TResult,System.Threading.Tasks.TaskCreationOptions,System.Threading.CancellationToken) */,
	{ 6634, 1065, -1 } /* TResult System.Threading.Tasks.Task`1<TResult>::get_ResultOnSuccess() */,
	{ 6634, 1067, -1 } /* TResult System.Threading.Tasks.Task`1<TResult>::get_ResultOnSuccess() */,
	{ 8861, 1066, -1 } /* System.Void System.Runtime.CompilerServices.ConfiguredTaskAwaitable`1/ConfiguredTaskAwaiter<TResult>::.ctor(System.Threading.Tasks.Task`1<TResult>,System.Boolean) */,
	{ 856, -1, 1068 } /* R System.Array::UnsafeMov<System.Object,T>(S) */,
	{ 856, -1, 1069 } /* R System.Array::UnsafeMov<T,System.Int32>(S) */,
	{ 856, -1, 1070 } /* R System.Array::UnsafeMov<T,System.Int64>(S) */,
	{ 8895, 1071, -1 } /* System.Void System.Runtime.CompilerServices.ConditionalWeakTable`2<TKey,TValue>::RecomputeSize() */,
	{ 8894, 1071, -1 } /* System.Void System.Runtime.CompilerServices.ConditionalWeakTable`2<TKey,TValue>::RehashWithoutResize() */,
	{ 8896, 1071, -1 } /* System.Void System.Runtime.CompilerServices.ConditionalWeakTable`2<TKey,TValue>::Rehash() */,
	{ 9279, 1072, -1 } /* System.Int32 System.Collections.ObjectModel.ReadOnlyCollection`1<T>::get_Count() */,
	{ 9303, 1072, -1 } /* System.Boolean System.Collections.ObjectModel.ReadOnlyCollection`1<T>::IsCompatibleObject(System.Object) */,
	{ 9281, 1072, -1 } /* System.Boolean System.Collections.ObjectModel.ReadOnlyCollection`1<T>::Contains(T) */,
	{ 9284, 1072, -1 } /* System.Int32 System.Collections.ObjectModel.ReadOnlyCollection`1<T>::IndexOf(T) */,
	{ 9324, 1078, -1 } /* System.Collections.Generic.IEnumerator`1<System.Collections.Generic.KeyValuePair`2<TKey,TValue>> System.Collections.Concurrent.ConcurrentDictionary`2<TKey,TValue>::GetEnumerator() */,
	{ 9370, 1078, -1 } /* TKey System.Collections.Generic.KeyValuePair`2<TKey,TValue>::get_Key() */,
	{ 9371, 1078, -1 } /* TValue System.Collections.Generic.KeyValuePair`2<TKey,TValue>::get_Value() */,
	{ 9354, 1078, -1 } /* System.Collections.DictionaryEntry System.Collections.Concurrent.ConcurrentDictionary`2/DictionaryEnumerator<TKey,TValue>::get_Entry() */,
	{ 6615, -1, 1082 } /* T System.Threading.Volatile::Read<System.Collections.Concurrent.ConcurrentDictionary`2/Node<TKey,TValue>>(T&) */,
	{ 9369, 1080, -1 } /* System.Void System.Collections.Generic.KeyValuePair`2<TKey,TValue>::.ctor(TKey,TValue) */,
	{ 9346, 1074, -1 } /* System.Int32 System.Collections.Concurrent.ConcurrentDictionary`2<TKey,TValue>::get_DefaultConcurrencyLevel() */,
	{ 9314, 1074, -1 } /* System.Void System.Collections.Concurrent.ConcurrentDictionary`2<TKey,TValue>::.ctor(System.Int32,System.Int32,System.Boolean,System.Collections.Generic.IEqualityComparer`1<TKey>) */,
	{ 9351, 1074, -1 } /* System.Void System.Collections.Concurrent.ConcurrentDictionary`2/Tables<TKey,TValue>::.ctor(System.Collections.Concurrent.ConcurrentDictionary`2/Node<TKey,TValue>[],System.Object[],System.Int32[]) */,
	{ 9513, 1073, -1 } /* System.Collections.Generic.EqualityComparer`1<T> System.Collections.Generic.EqualityComparer`1<TKey>::get_Default() */,
	{ 9327, 1074, -1 } /* System.Void System.Collections.Concurrent.ConcurrentDictionary`2<TKey,TValue>::ThrowKeyNullException() */,
	{ 9325, 1074, -1 } /* System.Boolean System.Collections.Concurrent.ConcurrentDictionary`2<TKey,TValue>::TryAddInternal(TKey,System.Int32,TValue,System.Boolean,System.Boolean,TValue&) */,
	{ 9345, 1074, -1 } /* System.Void System.Collections.Concurrent.ConcurrentDictionary`2<TKey,TValue>::GetBucketAndLockNo(System.Int32,System.Int32&,System.Int32&,System.Int32,System.Int32) */,
	{ 9513, 1083, -1 } /* System.Collections.Generic.EqualityComparer`1<T> System.Collections.Generic.EqualityComparer`1<TValue>::get_Default() */,
	{ 9515, 1083, -1 } /* System.Boolean System.Collections.Generic.EqualityComparer`1<TValue>::Equals(T,T) */,
	{ 6616, -1, 1084 } /* System.Void System.Threading.Volatile::Write<System.Collections.Concurrent.ConcurrentDictionary`2/Node<TKey,TValue>>(T&,T) */,
	{ 9318, 1074, -1 } /* System.Boolean System.Collections.Concurrent.ConcurrentDictionary`2<TKey,TValue>::TryGetValueInternal(TKey,System.Int32,TValue&) */,
	{ 9344, 1074, -1 } /* System.Int32 System.Collections.Concurrent.ConcurrentDictionary`2<TKey,TValue>::GetBucket(System.Int32,System.Int32) */,
	{ 6615, -1, 1084 } /* T System.Threading.Volatile::Read<System.Collections.Concurrent.ConcurrentDictionary`2/Node<TKey,TValue>>(T&) */,
	{ 9347, 1074, -1 } /* System.Void System.Collections.Concurrent.ConcurrentDictionary`2<TKey,TValue>::AcquireAllLocks(System.Int32&) */,
	{ 9349, 1074, -1 } /* System.Void System.Collections.Concurrent.ConcurrentDictionary`2<TKey,TValue>::ReleaseLocks(System.Int32,System.Int32) */,
	{ 9321, 1074, -1 } /* System.Void System.Collections.Concurrent.ConcurrentDictionary`2<TKey,TValue>::CopyToPairs(System.Collections.Generic.KeyValuePair`2<TKey,TValue>[],System.Int32) */,
	{ 9369, 1074, -1 } /* System.Void System.Collections.Generic.KeyValuePair`2<TKey,TValue>::.ctor(TKey,TValue) */,
	{ 9360, 1074, -1 } /* System.Void System.Collections.Concurrent.ConcurrentDictionary`2/<GetEnumerator>d__32<TKey,TValue>::.ctor(System.Int32) */,
	{ 9352, 1074, -1 } /* System.Void System.Collections.Concurrent.ConcurrentDictionary`2/Node<TKey,TValue>::.ctor(TKey,TValue,System.Int32,System.Collections.Concurrent.ConcurrentDictionary`2/Node<TKey,TValue>) */,
	{ 9343, 1074, -1 } /* System.Void System.Collections.Concurrent.ConcurrentDictionary`2<TKey,TValue>::GrowTable(System.Collections.Concurrent.ConcurrentDictionary`2/Tables<TKey,TValue>) */,
	{ 9329, 1074, -1 } /* System.Int32 System.Collections.Concurrent.ConcurrentDictionary`2<TKey,TValue>::GetCountInternal() */,
	{ 1011, 1074, -1 } /* TResult System.Func`2<TKey,TValue>::Invoke(T) */,
	{ 9315, 1074, -1 } /* System.Boolean System.Collections.Concurrent.ConcurrentDictionary`2<TKey,TValue>::TryAdd(TKey,TValue) */,
	{ 9370, 1074, -1 } /* TKey System.Collections.Generic.KeyValuePair`2<TKey,TValue>::get_Key() */,
	{ 9371, 1074, -1 } /* TValue System.Collections.Generic.KeyValuePair`2<TKey,TValue>::get_Value() */,
	{ 9317, 1074, -1 } /* System.Boolean System.Collections.Concurrent.ConcurrentDictionary`2<TKey,TValue>::TryGetValue(TKey,TValue&) */,
	{ 9316, 1074, -1 } /* System.Boolean System.Collections.Concurrent.ConcurrentDictionary`2<TKey,TValue>::TryRemoveInternal(TKey,TValue&,System.Boolean,TValue) */,
	{ 9324, 1074, -1 } /* System.Collections.Generic.IEnumerator`1<System.Collections.Generic.KeyValuePair`2<TKey,TValue>> System.Collections.Concurrent.ConcurrentDictionary`2<TKey,TValue>::GetEnumerator() */,
	{ 9353, 1074, -1 } /* System.Void System.Collections.Concurrent.ConcurrentDictionary`2/DictionaryEnumerator<TKey,TValue>::.ctor(System.Collections.Concurrent.ConcurrentDictionary`2<TKey,TValue>) */,
	{ 9326, 1074, -1 } /* System.Void System.Collections.Concurrent.ConcurrentDictionary`2<TKey,TValue>::set_Item(TKey,TValue) */,
	{ 9322, 1074, -1 } /* System.Void System.Collections.Concurrent.ConcurrentDictionary`2<TKey,TValue>::CopyToEntries(System.Collections.DictionaryEntry[],System.Int32) */,
	{ 9323, 1074, -1 } /* System.Void System.Collections.Concurrent.ConcurrentDictionary`2<TKey,TValue>::CopyToObjects(System.Object[],System.Int32) */,
	{ 9348, 1074, -1 } /* System.Void System.Collections.Concurrent.ConcurrentDictionary`2<TKey,TValue>::AcquireLocks(System.Int32,System.Int32,System.Int32&) */,
	{ 9312, 1074, -1 } /* System.Boolean System.Collections.Concurrent.ConcurrentDictionary`2<TKey,TValue>::IsValueWriteAtomic() */,
	{ 9367, -1, 1085 } /* TValue System.Collections.Generic.CollectionExtensions::GetValueOrDefault<TKey,TValue>(System.Collections.Generic.IReadOnlyDictionary`2<TKey,TValue>,TKey,TValue) */,
	{ 9370, 1087, -1 } /* TKey System.Collections.Generic.KeyValuePair`2<TKey,TValue>::get_Key() */,
	{ 9371, 1087, -1 } /* TValue System.Collections.Generic.KeyValuePair`2<TKey,TValue>::get_Value() */,
	{ 9496, 1088, -1 } /* System.Collections.Generic.Comparer`1<T> System.Collections.Generic.Comparer`1<T>::get_Default() */,
	{ 9581, 1088, -1 } /* System.Int32 System.Collections.Generic.IComparer`1<T>::Compare(T,T) */,
	{ 1026, 1088, -1 } /* System.Void System.Comparison`1<T>::.ctor(System.Object,System.IntPtr) */,
	{ 9381, 1088, -1 } /* System.Void System.Collections.Generic.ArraySortHelper`1<T>::IntrospectiveSort(T[],System.Int32,System.Int32,System.Comparison`1<T>) */,
	{ 9378, 1088, -1 } /* System.Int32 System.Collections.Generic.ArraySortHelper`1<T>::InternalBinarySearch(T[],System.Int32,System.Int32,T,System.Collections.Generic.IComparer`1<T>) */,
	{ 1027, 1088, -1 } /* System.Int32 System.Comparison`1<T>::Invoke(T,T) */,
	{ 9382, 1088, -1 } /* System.Void System.Collections.Generic.ArraySortHelper`1<T>::IntroSort(T[],System.Int32,System.Int32,System.Int32,System.Comparison`1<T>) */,
	{ 9379, 1088, -1 } /* System.Void System.Collections.Generic.ArraySortHelper`1<T>::SwapIfGreater(T[],System.Comparison`1<T>,System.Int32,System.Int32) */,
	{ 9386, 1088, -1 } /* System.Void System.Collections.Generic.ArraySortHelper`1<T>::InsertionSort(T[],System.Int32,System.Int32,System.Comparison`1<T>) */,
	{ 9384, 1088, -1 } /* System.Void System.Collections.Generic.ArraySortHelper`1<T>::Heapsort(T[],System.Int32,System.Int32,System.Comparison`1<T>) */,
	{ 9383, 1088, -1 } /* System.Int32 System.Collections.Generic.ArraySortHelper`1<T>::PickPivotAndPartition(T[],System.Int32,System.Int32,System.Comparison`1<T>) */,
	{ 9380, 1088, -1 } /* System.Void System.Collections.Generic.ArraySortHelper`1<T>::Swap(T[],System.Int32,System.Int32) */,
	{ 9385, 1088, -1 } /* System.Void System.Collections.Generic.ArraySortHelper`1<T>::DownHeap(T[],System.Int32,System.Int32,System.Int32,System.Comparison`1<T>) */,
	{ 9388, 1089, -1 } /* System.Collections.Generic.ArraySortHelper`2<TKey,TValue> System.Collections.Generic.ArraySortHelper`2<TKey,TValue>::CreateArraySortHelper() */,
	{ 9398, 1089, -1 } /* System.Void System.Collections.Generic.ArraySortHelper`2<TKey,TValue>::.ctor() */,
	{ 9496, 1090, -1 } /* System.Collections.Generic.Comparer`1<T> System.Collections.Generic.Comparer`1<TKey>::get_Default() */,
	{ 9392, 1089, -1 } /* System.Void System.Collections.Generic.ArraySortHelper`2<TKey,TValue>::IntrospectiveSort(TKey[],TValue[],System.Int32,System.Int32,System.Collections.Generic.IComparer`1<TKey>) */,
	{ 9393, 1089, -1 } /* System.Void System.Collections.Generic.ArraySortHelper`2<TKey,TValue>::IntroSort(TKey[],TValue[],System.Int32,System.Int32,System.Int32,System.Collections.Generic.IComparer`1<TKey>) */,
	{ 9390, 1089, -1 } /* System.Void System.Collections.Generic.ArraySortHelper`2<TKey,TValue>::SwapIfGreaterWithItems(TKey[],TValue[],System.Collections.Generic.IComparer`1<TKey>,System.Int32,System.Int32) */,
	{ 9397, 1089, -1 } /* System.Void System.Collections.Generic.ArraySortHelper`2<TKey,TValue>::InsertionSort(TKey[],TValue[],System.Int32,System.Int32,System.Collections.Generic.IComparer`1<TKey>) */,
	{ 9395, 1089, -1 } /* System.Void System.Collections.Generic.ArraySortHelper`2<TKey,TValue>::Heapsort(TKey[],TValue[],System.Int32,System.Int32,System.Collections.Generic.IComparer`1<TKey>) */,
	{ 9394, 1089, -1 } /* System.Int32 System.Collections.Generic.ArraySortHelper`2<TKey,TValue>::PickPivotAndPartition(TKey[],TValue[],System.Int32,System.Int32,System.Collections.Generic.IComparer`1<TKey>) */,
	{ 9391, 1089, -1 } /* System.Void System.Collections.Generic.ArraySortHelper`2<TKey,TValue>::Swap(TKey[],TValue[],System.Int32,System.Int32) */,
	{ 9396, 1089, -1 } /* System.Void System.Collections.Generic.ArraySortHelper`2<TKey,TValue>::DownHeap(TKey[],TValue[],System.Int32,System.Int32,System.Int32,System.Collections.Generic.IComparer`1<TKey>) */,
	{ 9369, 1094, -1 } /* System.Void System.Collections.Generic.KeyValuePair`2<TKey,TValue>::.ctor(TKey,TValue) */,
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	{ 9371, 1094, -1 } /* TValue System.Collections.Generic.KeyValuePair`2<TKey,TValue>::get_Value() */,
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	{ 9414, 1096, -1 } /* System.Boolean System.Collections.Generic.Dictionary`2<TKey,TValue>::ContainsKey(TKey) */,
	{ 9449, 1096, -1 } /* System.Void System.Collections.Generic.Dictionary`2/KeyCollection<TKey,TValue>::CopyTo(TKey[],System.Int32) */,
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	{ 9415, 1100, -1 } /* System.Boolean System.Collections.Generic.Dictionary`2<TKey,TValue>::ContainsValue(TValue) */,
	{ 9469, 1100, -1 } /* System.Void System.Collections.Generic.Dictionary`2/ValueCollection<TKey,TValue>::CopyTo(TValue[],System.Int32) */,
	{ 9402, 1092, -1 } /* System.Void System.Collections.Generic.Dictionary`2<TKey,TValue>::.ctor(System.Int32,System.Collections.Generic.IEqualityComparer`1<TKey>) */,
	{ 9421, 1092, -1 } /* System.Void System.Collections.Generic.Dictionary`2<TKey,TValue>::Initialize(System.Int32) */,
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	{ 9467, 1092, -1 } /* System.Void System.Collections.Generic.Dictionary`2/ValueCollection<TKey,TValue>::.ctor(System.Collections.Generic.Dictionary`2<TKey,TValue>) */,
	{ 9420, 1092, -1 } /* System.Int32 System.Collections.Generic.Dictionary`2<TKey,TValue>::FindEntry(TKey) */,
	{ 9422, 1092, -1 } /* System.Boolean System.Collections.Generic.Dictionary`2<TKey,TValue>::TryInsert(TKey,TValue,System.Collections.Generic.InsertionBehavior) */,
	{ 9370, 1092, -1 } /* TKey System.Collections.Generic.KeyValuePair`2<TKey,TValue>::get_Key() */,
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	{ 9409, 1092, -1 } /* System.Void System.Collections.Generic.Dictionary`2<TKey,TValue>::Add(TKey,TValue) */,
	{ 9513, 1104, -1 } /* System.Collections.Generic.EqualityComparer`1<T> System.Collections.Generic.EqualityComparer`1<TValue>::get_Default() */,
	{ 9515, 1104, -1 } /* System.Boolean System.Collections.Generic.EqualityComparer`1<TValue>::Equals(T,T) */,
	{ 9426, 1092, -1 } /* System.Boolean System.Collections.Generic.Dictionary`2<TKey,TValue>::Remove(TKey) */,
	{ 9404, 1092, -1 } /* System.Int32 System.Collections.Generic.Dictionary`2<TKey,TValue>::get_Count() */,
	{ 9369, 1092, -1 } /* System.Void System.Collections.Generic.KeyValuePair`2<TKey,TValue>::.ctor(TKey,TValue) */,
	{ 9438, 1092, -1 } /* System.Void System.Collections.Generic.Dictionary`2/Enumerator<TKey,TValue>::.ctor(System.Collections.Generic.Dictionary`2<TKey,TValue>,System.Int32) */,
	{ 9416, 1092, -1 } /* System.Void System.Collections.Generic.Dictionary`2<TKey,TValue>::CopyTo(System.Collections.Generic.KeyValuePair`2<TKey,TValue>[],System.Int32) */,
	{ 9424, 1092, -1 } /* System.Void System.Collections.Generic.Dictionary`2<TKey,TValue>::Resize() */,
	{ 9425, 1092, -1 } /* System.Void System.Collections.Generic.Dictionary`2<TKey,TValue>::Resize(System.Int32,System.Boolean) */,
	{ 9436, 1092, -1 } /* System.Boolean System.Collections.Generic.Dictionary`2<TKey,TValue>::IsCompatibleKey(System.Object) */,
	{ 9408, 1092, -1 } /* System.Void System.Collections.Generic.Dictionary`2<TKey,TValue>::set_Item(TKey,TValue) */,
	{ 9497, 1105, -1 } /* System.Collections.Generic.Comparer`1<T> System.Collections.Generic.Comparer`1<T>::CreateComparer() */,
	{ 9512, 1105, -1 } /* System.Void System.Collections.Generic.ObjectComparer`1<T>::.ctor() */,
	{ 9498, 1105, -1 } /* System.Int32 System.Collections.Generic.Comparer`1<T>::Compare(T,T) */,
	{ 1993, 1106, -1 } /* System.Int32 System.IComparable`1<T>::CompareTo(T) */,
	{ 9500, 1106, -1 } /* System.Void System.Collections.Generic.Comparer`1<T>::.ctor() */,
	{ 3319, 1108, -1 } /* System.Boolean System.Nullable`1<T>::get_HasValue() */,
	{ 1993, 1108, -1 } /* System.Int32 System.IComparable`1<T>::CompareTo(T) */,
	{ 9500, 1107, -1 } /* System.Void System.Collections.Generic.Comparer`1<System.Nullable`1<T>>::.ctor() */,
	{ 9500, 1109, -1 } /* System.Void System.Collections.Generic.Comparer`1<T>::.ctor() */,
	{ 9514, 1110, -1 } /* System.Collections.Generic.EqualityComparer`1<T> System.Collections.Generic.EqualityComparer`1<T>::CreateComparer() */,
	{ 9542, 1110, -1 } /* System.Void System.Collections.Generic.ObjectEqualityComparer`1<T>::.ctor() */,
	{ 9515, 1110, -1 } /* System.Boolean System.Collections.Generic.EqualityComparer`1<T>::Equals(T,T) */,
	{ 9516, 1110, -1 } /* System.Int32 System.Collections.Generic.EqualityComparer`1<T>::GetHashCode(T) */,
	{ 2013, 1111, -1 } /* System.Boolean System.IEquatable`1<T>::Equals(T) */,
	{ 9521, 1111, -1 } /* System.Void System.Collections.Generic.EqualityComparer`1<T>::.ctor() */,
	{ 3319, 1113, -1 } /* System.Boolean System.Nullable`1<T>::get_HasValue() */,
	{ 2013, 1113, -1 } /* System.Boolean System.IEquatable`1<T>::Equals(T) */,
	{ 9521, 1112, -1 } /* System.Void System.Collections.Generic.EqualityComparer`1<System.Nullable`1<T>>::.ctor() */,
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	{ 8890, -1, 1115 } /* System.Int32 System.Runtime.CompilerServices.JitHelpers::UnsafeEnumCast<T>(T) */,
	{ 9521, 1115, -1 } /* System.Void System.Collections.Generic.EqualityComparer`1<T>::.ctor() */,
	{ 9552, 1116, -1 } /* System.Void System.Collections.Generic.EnumEqualityComparer`1<T>::.ctor() */,
	{ 8890, -1, 1116 } /* System.Int32 System.Runtime.CompilerServices.JitHelpers::UnsafeEnumCast<T>(T) */,
	{ 9552, 1117, -1 } /* System.Void System.Collections.Generic.EnumEqualityComparer`1<T>::.ctor() */,
	{ 8890, -1, 1117 } /* System.Int32 System.Runtime.CompilerServices.JitHelpers::UnsafeEnumCast<T>(T) */,
	{ 8891, -1, 1118 } /* System.Int64 System.Runtime.CompilerServices.JitHelpers::UnsafeEnumCastLong<T>(T) */,
	{ 9521, 1118, -1 } /* System.Void System.Collections.Generic.EqualityComparer`1<T>::.ctor() */,
	{ 9655, 1129, -1 } /* System.Boolean System.Collections.Generic.List`1/Enumerator<T>::MoveNextRare() */,
	{ 9656, 1129, -1 } /* T System.Collections.Generic.List`1/Enumerator<T>::get_Current() */,
	{ 9614, 1128, -1 } /* System.Void System.Collections.Generic.List`1<T>::Add(T) */,
	{ 854, -1, 1128 } /* T System.Array::UnsafeLoad<T>(T[],System.Int32) */,
	{ 9609, 1128, -1 } /* T System.Collections.Generic.List`1<T>::get_Item(System.Int32) */,
	{ 680, -1, 1128 } /* System.Void System.ThrowHelper::IfNullAndNullsAreIllegalThenThrow<T>(System.Object,System.ExceptionArgument) */,
	{ 9610, 1128, -1 } /* System.Void System.Collections.Generic.List`1<T>::set_Item(System.Int32,T) */,
	{ 9625, 1128, -1 } /* System.Void System.Collections.Generic.List`1<T>::EnsureCapacity(System.Int32) */,
	{ 9603, 1128, -1 } /* System.Int32 System.Collections.Generic.List`1<T>::get_Count() */,
	{ 9637, 1128, -1 } /* System.Void System.Collections.Generic.List`1<T>::InsertRange(System.Int32,System.Collections.Generic.IEnumerable`1<T>) */,
	{ 9278, 1128, -1 } /* System.Void System.Collections.ObjectModel.ReadOnlyCollection`1<T>::.ctor(System.Collections.Generic.IList`1<T>) */,
	{ 9513, 1128, -1 } /* System.Collections.Generic.EqualityComparer`1<T> System.Collections.Generic.EqualityComparer`1<T>::get_Default() */,
	{ 9515, 1128, -1 } /* System.Boolean System.Collections.Generic.EqualityComparer`1<T>::Equals(T,T) */,
	{ 9611, 1128, -1 } /* System.Boolean System.Collections.Generic.List`1<T>::IsCompatibleObject(System.Object) */,
	{ 9619, 1128, -1 } /* System.Boolean System.Collections.Generic.List`1<T>::Contains(T) */,
	{ 9624, 1128, -1 } /* System.Void System.Collections.Generic.List`1<T>::CopyTo(T[],System.Int32) */,
	{ 9602, 1128, -1 } /* System.Void System.Collections.Generic.List`1<T>::set_Capacity(System.Int32) */,
	{ 9628, 1128, -1 } /* System.Int32 System.Collections.Generic.List`1<T>::FindIndex(System.Predicate`1<T>) */,
	{ 1035, 1128, -1 } /* System.Boolean System.Predicate`1<T>::Invoke(T) */,
	{ 9629, 1128, -1 } /* System.Int32 System.Collections.Generic.List`1<T>::FindIndex(System.Int32,System.Int32,System.Predicate`1<T>) */,
	{ 9652, 1128, -1 } /* System.Void System.Collections.Generic.List`1/Enumerator<T>::.ctor(System.Collections.Generic.List`1<T>) */,
	{ 752, -1, 1128 } /* System.Int32 System.Array::IndexOf<T>(T[],T,System.Int32,System.Int32) */,
	{ 9633, 1128, -1 } /* System.Int32 System.Collections.Generic.List`1<T>::IndexOf(T) */,
	{ 9635, 1128, -1 } /* System.Void System.Collections.Generic.List`1<T>::Insert(System.Int32,T) */,
	{ 9641, 1128, -1 } /* System.Void System.Collections.Generic.List`1<T>::RemoveAt(System.Int32) */,
	{ 9638, 1128, -1 } /* System.Boolean System.Collections.Generic.List`1<T>::Remove(T) */,
	{ 9644, 1128, -1 } /* System.Void System.Collections.Generic.List`1<T>::Reverse(System.Int32,System.Int32) */,
	{ 762, -1, 1128 } /* System.Void System.Array::Reverse<T>(T[],System.Int32,System.Int32) */,
	{ 9647, 1128, -1 } /* System.Void System.Collections.Generic.List`1<T>::Sort(System.Int32,System.Int32,System.Collections.Generic.IComparer`1<T>) */,
	{ 778, -1, 1128 } /* System.Void System.Array::Sort<T>(T[],System.Int32,System.Int32,System.Collections.Generic.IComparer`1<T>) */,
	{ 9377, 1128, -1 } /* System.Void System.Collections.Generic.ArraySortHelper`1<T>::Sort(T[],System.Int32,System.Int32,System.Comparison`1<T>) */,
	{ 10688, 1131, -1 } /* System.Int32 System.Collections.Generic.LinkedList`1<T>::get_Count() */,
	{ 10694, 1130, -1 } /* System.Collections.Generic.LinkedListNode`1<T> System.Collections.Generic.LinkedList`1<T>::AddLast(T) */,
	{ 10724, 1130, -1 } /* System.Void System.Collections.Generic.LinkedListNode`1<T>::.ctor(System.Collections.Generic.LinkedList`1<T>,T) */,
	{ 10707, 1130, -1 } /* System.Void System.Collections.Generic.LinkedList`1<T>::InternalInsertNodeToEmptyList(System.Collections.Generic.LinkedListNode`1<T>) */,
	{ 10706, 1130, -1 } /* System.Void System.Collections.Generic.LinkedList`1<T>::InternalInsertNodeBefore(System.Collections.Generic.LinkedListNode`1<T>,System.Collections.Generic.LinkedListNode`1<T>) */,
	{ 10709, 1130, -1 } /* System.Void System.Collections.Generic.LinkedList`1<T>::ValidateNewNode(System.Collections.Generic.LinkedListNode`1<T>) */,
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	{ 10698, 1130, -1 } /* System.Collections.Generic.LinkedListNode`1<T> System.Collections.Generic.LinkedList`1<T>::Find(T) */,
	{ 10688, 1130, -1 } /* System.Int32 System.Collections.Generic.LinkedList`1<T>::get_Count() */,
	{ 9513, 1130, -1 } /* System.Collections.Generic.EqualityComparer`1<!0> System.Collections.Generic.EqualityComparer`1<T>::get_Default() */,
	{ 9515, 1130, -1 } /* System.Boolean System.Collections.Generic.EqualityComparer`1<T>::Equals(!0,!0) */,
	{ 10715, 1130, -1 } /* System.Void System.Collections.Generic.LinkedList`1/Enumerator<T>::.ctor(System.Collections.Generic.LinkedList`1<T>) */,
	{ 10699, 1130, -1 } /* System.Collections.Generic.LinkedList`1/Enumerator<T> System.Collections.Generic.LinkedList`1<T>::GetEnumerator() */,
	{ 10708, 1130, -1 } /* System.Void System.Collections.Generic.LinkedList`1<T>::InternalRemoveNode(System.Collections.Generic.LinkedListNode`1<T>) */,
	{ 10710, 1130, -1 } /* System.Void System.Collections.Generic.LinkedList`1<T>::ValidateNode(System.Collections.Generic.LinkedListNode`1<T>) */,
	{ 10697, 1130, -1 } /* System.Void System.Collections.Generic.LinkedList`1<T>::CopyTo(T[],System.Int32) */,
	{ 10745, 1134, -1 } /* System.Void System.Collections.Generic.Queue`1/Enumerator<T>::ThrowEnumerationNotStartedOrEnded() */,
	{ 10744, 1134, -1 } /* T System.Collections.Generic.Queue`1/Enumerator<T>::get_Current() */,
	{ 849, -1, 1133 } /* !!0[] System.Array::Empty<T>() */,
	{ 10738, 1133, -1 } /* System.Void System.Collections.Generic.Queue`1<T>::SetCapacity(System.Int32) */,
	{ 10739, 1133, -1 } /* System.Void System.Collections.Generic.Queue`1<T>::MoveNext(System.Int32&) */,
	{ 10741, 1133, -1 } /* System.Void System.Collections.Generic.Queue`1/Enumerator<T>::.ctor(System.Collections.Generic.Queue`1<T>) */,
	{ 10740, 1133, -1 } /* System.Void System.Collections.Generic.Queue`1<T>::ThrowForEmptyQueue() */,
	{ 8905, -1, 1133 } /* System.Boolean System.Runtime.CompilerServices.RuntimeHelpers::IsReferenceOrContainsReferences<T>() */,
	{ 10763, 1136, -1 } /* System.Void System.Collections.Generic.Stack`1/Enumerator<T>::ThrowEnumerationNotStartedOrEnded() */,
	{ 10762, 1136, -1 } /* T System.Collections.Generic.Stack`1/Enumerator<T>::get_Current() */,
	{ 849, -1, 1135 } /* !!0[] System.Array::Empty<T>() */,
	{ 10759, 1135, -1 } /* System.Void System.Collections.Generic.Stack`1/Enumerator<T>::.ctor(System.Collections.Generic.Stack`1<T>) */,
	{ 10758, 1135, -1 } /* System.Void System.Collections.Generic.Stack`1<T>::ThrowForEmptyStack() */,
	{ 8905, -1, 1135 } /* System.Boolean System.Runtime.CompilerServices.RuntimeHelpers::IsReferenceOrContainsReferences<T>() */,
	{ 705, -1, 1135 } /* System.Void System.Array::Resize<T>(!!0[]&,System.Int32) */,
	{ 10857, 1138, -1 } /* System.Collections.Generic.IEnumerable`1<TSource> System.Linq.Enumerable/Iterator`1<TSource>::Where(System.Func`2<TSource,System.Boolean>) */,
	{ 10866, 1138, -1 } /* System.Void System.Linq.Enumerable/WhereArrayIterator`1<TSource>::.ctor(TSource[],System.Func`2<TSource,System.Boolean>) */,
	{ 10870, 1138, -1 } /* System.Void System.Linq.Enumerable/WhereListIterator`1<TSource>::.ctor(System.Collections.Generic.List`1<TSource>,System.Func`2<TSource,System.Boolean>) */,
	{ 10861, 1138, -1 } /* System.Void System.Linq.Enumerable/WhereEnumerableIterator`1<TSource>::.ctor(System.Collections.Generic.IEnumerable`1<TSource>,System.Func`2<TSource,System.Boolean>) */,
	{ 10874, 1141, -1 } /* System.Void System.Linq.Enumerable/<>c__DisplayClass6_0`1<TSource>::.ctor() */,
	{ 10875, 1141, -1 } /* System.Boolean System.Linq.Enumerable/<>c__DisplayClass6_0`1<TSource>::<CombinePredicates>b__0(TSource) */,
	{ 1010, 1140, -1 } /* System.Void System.Func`2<TSource,System.Boolean>::.ctor(System.Object,System.IntPtr) */,
	{ 10889, 1143, -1 } /* System.Void System.Linq.OrderedEnumerable`2<TSource,TKey>::.ctor(System.Collections.Generic.IEnumerable`1<TElement>,System.Func`2<TElement,TKey>,System.Collections.Generic.IComparer`1<TKey>,System.Boolean) */,
	{ 10877, 1144, 1146 } /* System.Linq.IOrderedEnumerable`1<TElement> System.Linq.IOrderedEnumerable`1<TSource>::CreateOrderedEnumerable<TKey>(System.Func`2<TElement,!!0>,System.Collections.Generic.IComparer`1<!!0>,System.Boolean) */,
	{ 9600, 1147, -1 } /* System.Void System.Collections.Generic.List`1<TSource>::.ctor(System.Collections.Generic.IEnumerable`1<!0>) */,
	{ 1011, 1150, -1 } /* !1 System.Func`2<TSource,System.Boolean>::Invoke(!0) */,
	{ 1011, 1154, -1 } /* !1 System.Func`2<TSource,System.Boolean>::Invoke(!0) */,
	{ 10850, -1, 1155 } /* System.Boolean System.Linq.Enumerable::Contains<TSource>(System.Collections.Generic.IEnumerable`1<TSource>,TSource,System.Collections.Generic.IEqualityComparer`1<TSource>) */,
	{ 9513, 1156, -1 } /* System.Collections.Generic.EqualityComparer`1<!0> System.Collections.Generic.EqualityComparer`1<TSource>::get_Default() */,
	{ 10853, 1157, -1 } /* System.Linq.Enumerable/Iterator`1<TSource> System.Linq.Enumerable/Iterator`1<TSource>::Clone() */,
	{ 10852, 1157, -1 } /* TSource System.Linq.Enumerable/Iterator`1<TSource>::get_Current() */,
	{ 10855, 1157, -1 } /* System.Collections.Generic.IEnumerator`1<TSource> System.Linq.Enumerable/Iterator`1<TSource>::GetEnumerator() */,
	{ 10851, 1159, -1 } /* System.Void System.Linq.Enumerable/Iterator`1<TSource>::.ctor() */,
	{ 10861, 1159, -1 } /* System.Void System.Linq.Enumerable/WhereEnumerableIterator`1<TSource>::.ctor(System.Collections.Generic.IEnumerable`1<TSource>,System.Func`2<TSource,System.Boolean>) */,
	{ 10854, 1159, -1 } /* System.Void System.Linq.Enumerable/Iterator`1<TSource>::Dispose() */,
	{ 1011, 1160, -1 } /* !1 System.Func`2<TSource,System.Boolean>::Invoke(!0) */,
	{ 10840, -1, 1159 } /* System.Func`2<TSource,System.Boolean> System.Linq.Enumerable::CombinePredicates<TSource>(System.Func`2<TSource,System.Boolean>,System.Func`2<TSource,System.Boolean>) */,
	{ 10851, 1161, -1 } /* System.Void System.Linq.Enumerable/Iterator`1<TSource>::.ctor() */,
	{ 10866, 1161, -1 } /* System.Void System.Linq.Enumerable/WhereArrayIterator`1<TSource>::.ctor(TSource[],System.Func`2<TSource,System.Boolean>) */,
	{ 1011, 1162, -1 } /* !1 System.Func`2<TSource,System.Boolean>::Invoke(!0) */,
	{ 10854, 1161, -1 } /* System.Void System.Linq.Enumerable/Iterator`1<TSource>::Dispose() */,
	{ 10840, -1, 1161 } /* System.Func`2<TSource,System.Boolean> System.Linq.Enumerable::CombinePredicates<TSource>(System.Func`2<TSource,System.Boolean>,System.Func`2<TSource,System.Boolean>) */,
	{ 10851, 1163, -1 } /* System.Void System.Linq.Enumerable/Iterator`1<TSource>::.ctor() */,
	{ 10870, 1163, -1 } /* System.Void System.Linq.Enumerable/WhereListIterator`1<TSource>::.ctor(System.Collections.Generic.List`1<TSource>,System.Func`2<TSource,System.Boolean>) */,
	{ 9630, 1163, -1 } /* System.Collections.Generic.List`1/Enumerator<!0> System.Collections.Generic.List`1<TSource>::GetEnumerator() */,
	{ 9656, 1163, -1 } /* !0 System.Collections.Generic.List`1/Enumerator<TSource>::get_Current() */,
	{ 1011, 1164, -1 } /* !1 System.Func`2<TSource,System.Boolean>::Invoke(!0) */,
	{ 9654, 1163, -1 } /* System.Boolean System.Collections.Generic.List`1/Enumerator<TSource>::MoveNext() */,
	{ 10854, 1163, -1 } /* System.Void System.Linq.Enumerable/Iterator`1<TSource>::Dispose() */,
	{ 10840, -1, 1163 } /* System.Func`2<TSource,System.Boolean> System.Linq.Enumerable::CombinePredicates<TSource>(System.Func`2<TSource,System.Boolean>,System.Func`2<TSource,System.Boolean>) */,
	{ 1011, 1165, -1 } /* !1 System.Func`2<TSource,System.Boolean>::Invoke(!0) */,
	{ 10889, 1171, -1 } /* System.Void System.Linq.OrderedEnumerable`2<TElement,TKey>::.ctor(System.Collections.Generic.IEnumerable`1<TElement>,System.Func`2<TElement,TKey>,System.Collections.Generic.IComparer`1<TKey>,System.Boolean) */,
	{ 10899, 1173, -1 } /* System.Void System.Linq.Buffer`1<TElement>::.ctor(System.Collections.Generic.IEnumerable`1<TElement>) */,
	{ 10879, 1173, -1 } /* System.Linq.EnumerableSorter`1<TElement> System.Linq.OrderedEnumerable`1<TElement>::GetEnumerableSorter(System.Linq.EnumerableSorter`1<TElement>) */,
	{ 10893, 1173, -1 } /* System.Int32[] System.Linq.EnumerableSorter`1<TElement>::Sort(TElement[],System.Int32) */,
	{ 10883, 1170, -1 } /* System.Void System.Linq.OrderedEnumerable`1/<GetEnumerator>d__1<TElement>::.ctor(System.Int32) */,
	{ 10878, 1170, -1 } /* System.Collections.Generic.IEnumerator`1<TElement> System.Linq.OrderedEnumerable`1<TElement>::GetEnumerator() */,
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	{ 10896, 1175, -1 } /* System.Void System.Linq.EnumerableSorter`2<TElement,TKey>::.ctor(System.Func`2<TElement,TKey>,System.Collections.Generic.IComparer`1<TKey>,System.Boolean,System.Linq.EnumerableSorter`1<TElement>) */,
	{ 10879, 1174, -1 } /* System.Linq.EnumerableSorter`1<TElement> System.Linq.OrderedEnumerable`1<TElement>::GetEnumerableSorter(System.Linq.EnumerableSorter`1<TElement>) */,
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	{ 10892, 1177, -1 } /* System.Int32 System.Linq.EnumerableSorter`1<TElement>::CompareKeys(System.Int32,System.Int32) */,
	{ 10895, 1178, -1 } /* System.Void System.Linq.EnumerableSorter`1<TElement>::.ctor() */,
	{ 1011, 1179, -1 } /* !1 System.Func`2<TElement,TKey>::Invoke(!0) */,
	{ 10891, 1178, -1 } /* System.Void System.Linq.EnumerableSorter`1<TElement>::ComputeKeys(TElement[],System.Int32) */,
	{ 10892, 1178, -1 } /* System.Int32 System.Linq.EnumerableSorter`1<TElement>::CompareKeys(System.Int32,System.Int32) */,
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	{ 9513, 1182, -1 } /* System.Collections.Generic.EqualityComparer`1<!0> System.Collections.Generic.EqualityComparer`1<T>::get_Default() */,
	{ 10901, 1182, -1 } /* System.Void System.Collections.Generic.HashSet`1<T>::.ctor(System.Collections.Generic.IEqualityComparer`1<T>) */,
	{ 10921, 1182, -1 } /* System.Boolean System.Collections.Generic.HashSet`1<T>::AddIfNotPresent(T) */,
	{ 10922, 1182, -1 } /* System.Int32 System.Collections.Generic.HashSet`1<T>::InternalGetHashCode(T) */,
	{ 10917, 1182, -1 } /* System.Void System.Collections.Generic.HashSet`1<T>::CopyTo(T[],System.Int32,System.Int32) */,
	{ 8905, -1, 1182 } /* System.Boolean System.Runtime.CompilerServices.RuntimeHelpers::IsReferenceOrContainsReferences<T>() */,
	{ 10923, 1182, -1 } /* System.Void System.Collections.Generic.HashSet`1/Enumerator<T>::.ctor(System.Collections.Generic.HashSet`1<T>) */,
	{ 10916, 1182, -1 } /* System.Void System.Collections.Generic.HashSet`1<T>::CopyTo(T[]) */,
	{ 10920, 1182, -1 } /* System.Void System.Collections.Generic.HashSet`1<T>::SetCapacity(System.Int32) */,
	{ 10918, 1182, -1 } /* System.Void System.Collections.Generic.HashSet`1<T>::Initialize(System.Int32) */,
	{ 10919, 1182, -1 } /* System.Void System.Collections.Generic.HashSet`1<T>::IncreaseCapacity() */,
	{ 11256, -1, 1184 } /* T[] UnityEngine.GameObject::GetComponentsInChildren<T>(System.Boolean) */,
	{ 11257, -1, 1185 } /* System.Void UnityEngine.GameObject::GetComponentsInChildren<T>(System.Boolean,System.Collections.Generic.List`1<T>) */,
	{ 11173, -1, 1186 } /* T[] UnityEngine.Component::GetComponentsInChildren<T>(System.Boolean) */,
	{ 11174, -1, 1187 } /* System.Void UnityEngine.Component::GetComponentsInChildren<T>(System.Boolean,System.Collections.Generic.List`1<T>) */,
	{ 11259, -1, 1188 } /* System.Void UnityEngine.GameObject::GetComponentsInParent<T>(System.Boolean,System.Collections.Generic.List`1<T>) */,
	{ 11254, -1, 1190 } /* T[] UnityEngine.GameObject::GetComponents<T>() */,
	{ 11251, -1, 1191 } /* T UnityEngine.GameObject::GetComponentInChildren<T>(System.Boolean) */,
	{ 11256, -1, 1194 } /* T[] UnityEngine.GameObject::GetComponentsInChildren<T>(System.Boolean) */,
	{ 11596, -1, 1196 } /* T[] UnityEngine.Mesh::GetAllocArrayFromChannel<T>(UnityEngine.Rendering.VertexAttribute,UnityEngine.Mesh/InternalVertexChannelType,System.Int32) */,
	{ 11677, -1, 1197 } /* System.Int32 UnityEngine.NoAllocHelpers::SafeLength<T>(System.Collections.Generic.List`1<T>) */,
	{ 11677, -1, 1198 } /* System.Int32 UnityEngine.NoAllocHelpers::SafeLength<T>(System.Collections.Generic.List`1<T>) */,
	{ 11601, -1, 1199 } /* System.Void UnityEngine.Mesh::SetListForChannel<T>(UnityEngine.Rendering.VertexAttribute,UnityEngine.Mesh/InternalVertexChannelType,System.Int32,System.Collections.Generic.List`1<T>) */,
	{ 9603, 1200, -1 } /* System.Int32 System.Collections.Generic.List`1<T>::get_Count() */,
	{ 11985, 1201, -1 } /* System.Void UnityEngine.Events.InvokableCall`1<T1>::add_Delegate(UnityEngine.Events.UnityAction`1<T1>) */,
	{ 6570, -1, 1202 } /* !!0 System.Threading.Interlocked::CompareExchange<UnityEngine.Events.UnityAction`1<T1>>(!!0&,!!0,!!0) */,
	{ 11973, -1, 1201 } /* System.Void UnityEngine.Events.BaseInvokableCall::ThrowOnInvalidArg<T1>(System.Object) */,
	{ 12045, 1201, -1 } /* System.Void UnityEngine.Events.UnityAction`1<T1>::Invoke(T0) */,
	{ 11973, -1, 1204 } /* System.Void UnityEngine.Events.BaseInvokableCall::ThrowOnInvalidArg<T1>(System.Object) */,
	{ 11973, -1, 1205 } /* System.Void UnityEngine.Events.BaseInvokableCall::ThrowOnInvalidArg<T2>(System.Object) */,
	{ 12056, 1203, -1 } /* System.Void UnityEngine.Events.UnityAction`2<T1,T2>::Invoke(T0,T1) */,
	{ 11973, -1, 1207 } /* System.Void UnityEngine.Events.BaseInvokableCall::ThrowOnInvalidArg<T1>(System.Object) */,
	{ 11973, -1, 1208 } /* System.Void UnityEngine.Events.BaseInvokableCall::ThrowOnInvalidArg<T2>(System.Object) */,
	{ 11973, -1, 1209 } /* System.Void UnityEngine.Events.BaseInvokableCall::ThrowOnInvalidArg<T3>(System.Object) */,
	{ 12064, 1206, -1 } /* System.Void UnityEngine.Events.UnityAction`3<T1,T2,T3>::Invoke(T0,T1,T2) */,
	{ 11973, -1, 1211 } /* System.Void UnityEngine.Events.BaseInvokableCall::ThrowOnInvalidArg<T1>(System.Object) */,
	{ 11973, -1, 1212 } /* System.Void UnityEngine.Events.BaseInvokableCall::ThrowOnInvalidArg<T2>(System.Object) */,
	{ 11973, -1, 1213 } /* System.Void UnityEngine.Events.BaseInvokableCall::ThrowOnInvalidArg<T3>(System.Object) */,
	{ 11973, -1, 1214 } /* System.Void UnityEngine.Events.BaseInvokableCall::ThrowOnInvalidArg<T4>(System.Object) */,
	{ 12072, 1210, -1 } /* System.Void UnityEngine.Events.UnityAction`4<T1,T2,T3,T4>::Invoke(T0,T1,T2,T3) */,
	{ 11983, 1215, -1 } /* System.Void UnityEngine.Events.InvokableCall`1<T>::.ctor(System.Object,System.Reflection.MethodInfo) */,
	{ 11988, 1215, -1 } /* System.Void UnityEngine.Events.InvokableCall`1<T>::Invoke(T1) */,
	{ 12053, 1216, -1 } /* UnityEngine.Events.BaseInvokableCall UnityEngine.Events.UnityEvent`1<T0>::GetDelegate(UnityEngine.Events.UnityAction`1<T0>) */,
	{ 11983, 1216, -1 } /* System.Void UnityEngine.Events.InvokableCall`1<T0>::.ctor(System.Object,System.Reflection.MethodInfo) */,
	{ 11984, 1216, -1 } /* System.Void UnityEngine.Events.InvokableCall`1<T0>::.ctor(UnityEngine.Events.UnityAction`1<T1>) */,
	{ 11988, 1216, -1 } /* System.Void UnityEngine.Events.InvokableCall`1<T0>::Invoke(T1) */,
	{ 11990, 1217, -1 } /* System.Void UnityEngine.Events.InvokableCall`2<T0,T1>::.ctor(System.Object,System.Reflection.MethodInfo) */,
	{ 11992, 1217, -1 } /* System.Void UnityEngine.Events.InvokableCall`2<T0,T1>::Invoke(T1,T2) */,
	{ 11994, 1218, -1 } /* System.Void UnityEngine.Events.InvokableCall`3<T0,T1,T2>::.ctor(System.Object,System.Reflection.MethodInfo) */,
	{ 11996, 1218, -1 } /* System.Void UnityEngine.Events.InvokableCall`3<T0,T1,T2>::Invoke(T1,T2,T3) */,
	{ 11998, 1219, -1 } /* System.Void UnityEngine.Events.InvokableCall`4<T0,T1,T2,T3>::.ctor(System.Object,System.Reflection.MethodInfo) */,
	{ 9513, 1220, -1 } /* System.Collections.Generic.EqualityComparer`1<!0> System.Collections.Generic.EqualityComparer`1<T>::get_Default() */,
	{ 12177, -1, 1220 } /* System.Void UnityEngine.Assertions.Assert::AreEqual<T>(T,T,System.String,System.Collections.Generic.IEqualityComparer`1<T>) */,
	{ 12283, -1, 1222 } /* System.Boolean UnityEngine.Playables.PlayableHandle::IsPlayableOfType<T>() */,
	{ 12354, -1, 1223 } /* System.Boolean UnityEngine.Playables.PlayableOutputHandle::IsPlayableOutputOfType<T>() */,
	{ 12381, 1224, -1 } /* UnityEngine.Playables.PlayableHandle UnityEngine.Playables.ScriptPlayable`1<T>::CreateHandle(UnityEngine.Playables.PlayableGraph,T,System.Int32) */,
	{ 12377, 1224, -1 } /* System.Void UnityEngine.Playables.ScriptPlayable`1<T>::.ctor(UnityEngine.Playables.PlayableHandle) */,
	{ 12382, 1224, -1 } /* System.Object UnityEngine.Playables.ScriptPlayable`1<T>::CreateScriptInstance() */,
	{ 12383, 1224, -1 } /* System.Object UnityEngine.Playables.ScriptPlayable`1<T>::CloneScriptInstance(UnityEngine.Playables.IPlayableBehaviour) */,
	{ 1044, -1, 1224 } /* !!0 System.Activator::CreateInstance<T>() */,
	{ 12384, 1224, -1 } /* System.Object UnityEngine.Playables.ScriptPlayable`1<T>::CloneScriptInstanceFromEngineObject(UnityEngine.Object) */,
	{ 12385, 1224, -1 } /* System.Object UnityEngine.Playables.ScriptPlayable`1<T>::CloneScriptInstanceFromIClonable(System.ICloneable) */,
	{ 12282, -1, 1224 } /* T UnityEngine.Playables.PlayableHandle::GetObject<T>() */,
	{ 12386, 1224, -1 } /* UnityEngine.Playables.PlayableHandle UnityEngine.Playables.ScriptPlayable`1<T>::GetHandle() */,
	{ 13847, -1, 1226 } /* DG.Tweening.Core.TweenerCore`3<T1,T2,TPlugOptions> DG.Tweening.DOTween::ApplyTo<T1,T2,TPlugOptions>(DG.Tweening.Core.DOGetter`1<T1>,DG.Tweening.Core.DOSetter`1<T1>,T2,System.Single,DG.Tweening.Plugins.Core.ABSTweenPlugin`3<T1,T2,TPlugOptions>) */,
	{ 14184, -1, 1229 } /* DG.Tweening.Core.TweenerCore`3<T1,T2,TPlugOptions> DG.Tweening.Core.TweenManager::GetTweener<T1,T2,TPlugOptions>() */,
	{ 13930, -1, 1229 } /* System.Boolean DG.Tweening.Tweener::Setup<T1,T2,TPlugOptions>(DG.Tweening.Core.TweenerCore`3<T1,T2,TPlugOptions>,DG.Tweening.Core.DOGetter`1<T1>,DG.Tweening.Core.DOSetter`1<T1>,T2,System.Single,DG.Tweening.Plugins.Core.ABSTweenPlugin`3<T1,T2,TPlugOptions>) */,
	{ 13821, 1230, -1 } /* System.Void DG.Tweening.TweenCallback`1<T>::Invoke(T) */,
	{ 14085, -1, 1231 } /* DG.Tweening.Plugins.Core.ABSTweenPlugin`3<T1,T2,TPlugOptions> DG.Tweening.Plugins.Core.PluginsManager::GetDefaultPlugin<T1,T2,TPlugOptions>() */,
	{ 13933, -1, 1234 } /* System.Boolean DG.Tweening.Tweener::DOStartupSpecials<T1,T2,TPlugOptions>(DG.Tweening.Core.TweenerCore`3<T1,T2,TPlugOptions>) */,
	{ 14103, 1235, -1 } /* T DG.Tweening.Core.DOGetter`1<T1>::Invoke() */,
	{ 14079, 1234, -1 } /* T2 DG.Tweening.Plugins.Core.ABSTweenPlugin`3<T1,T2,TPlugOptions>::ConvertToStartValue(DG.Tweening.Core.TweenerCore`3<T1,T2,TPlugOptions>,T1) */,
	{ 14080, 1234, -1 } /* System.Void DG.Tweening.Plugins.Core.ABSTweenPlugin`3<T1,T2,TPlugOptions>::SetRelativeEndValue(DG.Tweening.Core.TweenerCore`3<T1,T2,TPlugOptions>) */,
	{ 14081, 1234, -1 } /* System.Void DG.Tweening.Plugins.Core.ABSTweenPlugin`3<T1,T2,TPlugOptions>::SetChangeValue(DG.Tweening.Core.TweenerCore`3<T1,T2,TPlugOptions>) */,
	{ 13934, -1, 1234 } /* System.Void DG.Tweening.Tweener::DOStartupDurationBased<T1,T2,TPlugOptions>(DG.Tweening.Core.TweenerCore`3<T1,T2,TPlugOptions>) */,
	{ 14082, 1237, -1 } /* System.Single DG.Tweening.Plugins.Core.ABSTweenPlugin`3<T1,T2,TPlugOptions>::GetSpeedBasedDuration(TPlugOptions,System.Single,T2) */,
	{ 1044, -1, 1242 } /* !!0 System.Activator::CreateInstance<TPlugin>() */,
	{ 14205, 1245, -1 } /* System.Void DG.Tweening.Core.TweenerCore`3<T1,T2,TPlugOptions>::.ctor() */,
	{ 14078, 1247, -1 } /* System.Void DG.Tweening.Plugins.Core.ABSTweenPlugin`3<T1,T2,TPlugOptions>::Reset(DG.Tweening.Core.TweenerCore`3<T1,T2,TPlugOptions>) */,
	{ 13931, -1, 1247 } /* System.Single DG.Tweening.Tweener::DoUpdateDelay<T1,T2,TPlugOptions>(DG.Tweening.Core.TweenerCore`3<T1,T2,TPlugOptions>,System.Single) */,
	{ 13932, -1, 1247 } /* System.Boolean DG.Tweening.Tweener::DoStartup<T1,T2,TPlugOptions>(DG.Tweening.Core.TweenerCore`3<T1,T2,TPlugOptions>) */,
	{ 14083, 1247, -1 } /* System.Void DG.Tweening.Plugins.Core.ABSTweenPlugin`3<T1,T2,TPlugOptions>::EvaluateAndApply(TPlugOptions,DG.Tweening.Tween,System.Boolean,DG.Tweening.Core.DOGetter`1<T1>,DG.Tweening.Core.DOSetter`1<T1>,System.Single,T2,T2,System.Single,System.Boolean,DG.Tweening.Core.Enums.UpdateNotice) */,
	{ 9598, 1248, -1 } /* System.Void System.Collections.Generic.List`1<T>::.ctor() */,
	{ 11257, -1, 1248 } /* System.Void UnityEngine.GameObject::GetComponentsInChildren<T>(System.Boolean,System.Collections.Generic.List`1<!!0>) */,
	{ 11255, -1, 1248 } /* System.Void UnityEngine.GameObject::GetComponents<T>(System.Collections.Generic.List`1<!!0>) */,
	{ 9598, 1250, -1 } /* System.Void System.Collections.Generic.List`1<UnityEngine.IntervalTree`1/Entry<T>>::.ctor() */,
	{ 9598, 1251, -1 } /* System.Void System.Collections.Generic.List`1<UnityEngine.IntervalTree`1/Node<T>>::.ctor() */,
	{ 9614, 1250, -1 } /* System.Void System.Collections.Generic.List`1<UnityEngine.IntervalTree`1/Entry<T>>::Add(!0) */,
	{ 14655, 1249, -1 } /* System.Void UnityEngine.IntervalTree`1<T>::set_dirty(System.Boolean) */,
	{ 9603, 1250, -1 } /* System.Int32 System.Collections.Generic.List`1<UnityEngine.IntervalTree`1/Entry<T>>::get_Count() */,
	{ 14654, 1249, -1 } /* System.Boolean UnityEngine.IntervalTree`1<T>::get_dirty() */,
	{ 14659, 1249, -1 } /* System.Void UnityEngine.IntervalTree`1<T>::Rebuild() */,
	{ 9603, 1251, -1 } /* System.Int32 System.Collections.Generic.List`1<UnityEngine.IntervalTree`1/Node<T>>::get_Count() */,
	{ 9609, 1251, -1 } /* !0 System.Collections.Generic.List`1<UnityEngine.IntervalTree`1/Node<T>>::get_Item(System.Int32) */,
	{ 14658, 1249, -1 } /* System.Void UnityEngine.IntervalTree`1<T>::Query(UnityEngine.IntervalTree`1/Node<T>,System.Int64,System.Int32,System.Collections.Generic.List`1<T>) */,
	{ 9609, 1250, -1 } /* !0 System.Collections.Generic.List`1<UnityEngine.IntervalTree`1/Entry<T>>::get_Item(System.Int32) */,
	{ 9614, 1249, -1 } /* System.Void System.Collections.Generic.List`1<T>::Add(!0) */,
	{ 9618, 1251, -1 } /* System.Void System.Collections.Generic.List`1<UnityEngine.IntervalTree`1/Node<T>>::Clear() */,
	{ 9601, 1250, -1 } /* System.Int32 System.Collections.Generic.List`1<UnityEngine.IntervalTree`1/Entry<T>>::get_Capacity() */,
	{ 9602, 1251, -1 } /* System.Void System.Collections.Generic.List`1<UnityEngine.IntervalTree`1/Node<T>>::set_Capacity(System.Int32) */,
	{ 14660, 1249, -1 } /* System.Int32 UnityEngine.IntervalTree`1<T>::Rebuild(System.Int32,System.Int32) */,
	{ 9614, 1251, -1 } /* System.Void System.Collections.Generic.List`1<UnityEngine.IntervalTree`1/Node<T>>::Add(!0) */,
	{ 9610, 1250, -1 } /* System.Void System.Collections.Generic.List`1<UnityEngine.IntervalTree`1/Entry<T>>::set_Item(System.Int32,!0) */,
	{ 9610, 1251, -1 } /* System.Void System.Collections.Generic.List`1<UnityEngine.IntervalTree`1/Node<T>>::set_Item(System.Int32,!0) */,
	{ 14875, -1, 1252 } /* System.Void UnityEngine.EventSystems.ExecuteEvents::GetEventList<T>(UnityEngine.GameObject,System.Collections.Generic.IList`1<UnityEngine.EventSystems.IEventSystemHandler>) */,
	{ 14881, 1252, -1 } /* System.Void UnityEngine.EventSystems.ExecuteEvents/EventFunction`1<T>::Invoke(T1,UnityEngine.EventSystems.BaseEventData) */,
	{ 14872, -1, 1253 } /* System.Boolean UnityEngine.EventSystems.ExecuteEvents::Execute<T>(UnityEngine.GameObject,UnityEngine.EventSystems.BaseEventData,UnityEngine.EventSystems.ExecuteEvents/EventFunction`1<T>) */,
	{ 14874, -1, 1254 } /* System.Boolean UnityEngine.EventSystems.ExecuteEvents::ShouldSendToComponent<T>(UnityEngine.Component) */,
	{ 14875, -1, 1255 } /* System.Void UnityEngine.EventSystems.ExecuteEvents::GetEventList<T>(UnityEngine.GameObject,System.Collections.Generic.IList`1<UnityEngine.EventSystems.IEventSystemHandler>) */,
	{ 14876, -1, 1256 } /* System.Boolean UnityEngine.EventSystems.ExecuteEvents::CanHandleEvent<T>(UnityEngine.GameObject) */,
	{ 15145, 1257, -1 } /* System.Void UnityEngine.UI.CoroutineTween.TweenRunner`1/<Start>c__Iterator0<T>::.ctor() */,
	{ 15144, 1257, -1 } /* System.Void UnityEngine.UI.CoroutineTween.TweenRunner`1<T>::StopTween() */,
	{ 15141, 1257, -1 } /* System.Collections.IEnumerator UnityEngine.UI.CoroutineTween.TweenRunner`1<T>::Start(T) */,
	{ 11246, -1, 1258 } /* !!0 UnityEngine.GameObject::GetComponent<T>() */,
	{ 11262, -1, 1258 } /* !!0 UnityEngine.GameObject::AddComponent<T>() */,
	{ 9513, 1259, -1 } /* System.Collections.Generic.EqualityComparer`1<!0> System.Collections.Generic.EqualityComparer`1<T>::get_Default() */,
	{ 9515, 1259, -1 } /* System.Boolean System.Collections.Generic.EqualityComparer`1<T>::Equals(!0,!0) */,
	{ 9598, 1260, -1 } /* System.Void System.Collections.Generic.List`1<T>::.ctor() */,
	{ 9399, 1261, -1 } /* System.Void System.Collections.Generic.Dictionary`2<T,System.Int32>::.ctor() */,
	{ 9614, 1260, -1 } /* System.Void System.Collections.Generic.List`1<T>::Add(!0) */,
	{ 9603, 1260, -1 } /* System.Int32 System.Collections.Generic.List`1<T>::get_Count() */,
	{ 9409, 1261, -1 } /* System.Void System.Collections.Generic.Dictionary`2<T,System.Int32>::Add(!0,!1) */,
	{ 9414, 1261, -1 } /* System.Boolean System.Collections.Generic.Dictionary`2<T,System.Int32>::ContainsKey(!0) */,
	{ 9427, 1261, -1 } /* System.Boolean System.Collections.Generic.Dictionary`2<T,System.Int32>::TryGetValue(!0,!1&) */,
	{ 16333, 1260, -1 } /* System.Void UnityEngine.UI.Collections.IndexedSet`1<T>::RemoveAt(System.Int32) */,
	{ 16324, 1260, -1 } /* System.Collections.Generic.IEnumerator`1<T> UnityEngine.UI.Collections.IndexedSet`1<T>::GetEnumerator() */,
	{ 9618, 1260, -1 } /* System.Void System.Collections.Generic.List`1<T>::Clear() */,
	{ 9413, 1261, -1 } /* System.Void System.Collections.Generic.Dictionary`2<T,System.Int32>::Clear() */,
	{ 9624, 1260, -1 } /* System.Void System.Collections.Generic.List`1<T>::CopyTo(!0[],System.Int32) */,
	{ 9609, 1260, -1 } /* !0 System.Collections.Generic.List`1<T>::get_Item(System.Int32) */,
	{ 9426, 1261, -1 } /* System.Boolean System.Collections.Generic.Dictionary`2<T,System.Int32>::Remove(!0) */,
	{ 9641, 1260, -1 } /* System.Void System.Collections.Generic.List`1<T>::RemoveAt(System.Int32) */,
	{ 9610, 1260, -1 } /* System.Void System.Collections.Generic.List`1<T>::set_Item(System.Int32,!0) */,
	{ 9408, 1261, -1 } /* System.Void System.Collections.Generic.Dictionary`2<T,System.Int32>::set_Item(!0,!1) */,
	{ 1035, 1260, -1 } /* System.Boolean System.Predicate`1<T>::Invoke(!0) */,
	{ 16323, 1260, -1 } /* System.Boolean UnityEngine.UI.Collections.IndexedSet`1<T>::Remove(T) */,
	{ 9648, 1260, -1 } /* System.Void System.Collections.Generic.List`1<T>::Sort(System.Comparison`1<!0>) */,
	{ 9618, 1262, -1 } /* System.Void System.Collections.Generic.List`1<T>::Clear() */,
	{ 16347, 1263, -1 } /* T UnityEngine.UI.ObjectPool`1<System.Collections.Generic.List`1<T>>::Get() */,
	{ 16348, 1263, -1 } /* System.Void UnityEngine.UI.ObjectPool`1<System.Collections.Generic.List`1<T>>::Release(T) */,
	{ 16338, 1262, -1 } /* System.Void UnityEngine.UI.ListPool`1<T>::Clear(System.Collections.Generic.List`1<T>) */,
	{ 12044, 1263, -1 } /* System.Void UnityEngine.Events.UnityAction`1<System.Collections.Generic.List`1<T>>::.ctor(System.Object,System.IntPtr) */,
	{ 16342, 1263, -1 } /* System.Void UnityEngine.UI.ObjectPool`1<System.Collections.Generic.List`1<T>>::.ctor(UnityEngine.Events.UnityAction`1<T>,UnityEngine.Events.UnityAction`1<T>) */,
	{ 10748, 1264, -1 } /* System.Void System.Collections.Generic.Stack`1<T>::.ctor() */,
	{ 16343, 1264, -1 } /* System.Int32 UnityEngine.UI.ObjectPool`1<T>::get_countAll() */,
	{ 16346, 1264, -1 } /* System.Int32 UnityEngine.UI.ObjectPool`1<T>::get_countInactive() */,
	{ 10749, 1264, -1 } /* System.Int32 System.Collections.Generic.Stack`1<T>::get_Count() */,
	{ 1044, -1, 1264 } /* !!0 System.Activator::CreateInstance<T>() */,
	{ 16344, 1264, -1 } /* System.Void UnityEngine.UI.ObjectPool`1<T>::set_countAll(System.Int32) */,
	{ 10756, 1264, -1 } /* !0 System.Collections.Generic.Stack`1<T>::Pop() */,
	{ 12045, 1264, -1 } /* System.Void UnityEngine.Events.UnityAction`1<T>::Invoke(!0) */,
	{ 10755, 1264, -1 } /* !0 System.Collections.Generic.Stack`1<T>::Peek() */,
	{ 10757, 1264, -1 } /* System.Void System.Collections.Generic.Stack`1<T>::Push(!0) */,
	{ 11262, -1, 1265 } /* !!0 UnityEngine.GameObject::AddComponent<T>() */,
	{ 1044, -1, 1266 } /* !!0 System.Activator::CreateInstance<T>() */,
	{ 9598, 1267, -1 } /* System.Void System.Collections.Generic.List`1<T>::.ctor() */,
	{ 9614, 1267, -1 } /* System.Void System.Collections.Generic.List`1<T>::Add(!0) */,
	{ 17268, 1268, -1 } /* System.Void Cinemachine.Utility.GaussianWindow1d`1<T>::set_Sigma(System.Single) */,
	{ 17270, 1268, -1 } /* System.Void Cinemachine.Utility.GaussianWindow1d`1<T>::GenerateKernel(System.Single,System.Int32) */,
	{ 17269, 1268, -1 } /* System.Int32 Cinemachine.Utility.GaussianWindow1d`1<T>::get_KernelSize() */,
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	{ 12051, 552, -1 } /* System.Reflection.MethodInfo UnityEngine.Events.UnityEvent`1<UnityEngine.EventSystems.BaseEventData>::FindMethod_Impl(System.String,System.Object) */,
	{ 12052, 552, -1 } /* UnityEngine.Events.BaseInvokableCall UnityEngine.Events.UnityEvent`1<UnityEngine.EventSystems.BaseEventData>::GetDelegate(System.Object,System.Reflection.MethodInfo) */,
	{ 12051, 1, -1 } /* System.Reflection.MethodInfo UnityEngine.Events.UnityEvent`1<System.String>::FindMethod_Impl(System.String,System.Object) */,
	{ 12052, 1, -1 } /* UnityEngine.Events.BaseInvokableCall UnityEngine.Events.UnityEvent`1<System.String>::GetDelegate(System.Object,System.Reflection.MethodInfo) */,
	{ 12051, 641, -1 } /* System.Reflection.MethodInfo UnityEngine.Events.UnityEvent`1<Cinemachine.CinemachineBrain>::FindMethod_Impl(System.String,System.Object) */,
	{ 12052, 641, -1 } /* UnityEngine.Events.BaseInvokableCall UnityEngine.Events.UnityEvent`1<Cinemachine.CinemachineBrain>::GetDelegate(System.Object,System.Reflection.MethodInfo) */,
	{ 12060, 640, -1 } /* System.Reflection.MethodInfo UnityEngine.Events.UnityEvent`2<Cinemachine.ICinemachineCamera,Cinemachine.ICinemachineCamera>::FindMethod_Impl(System.String,System.Object) */,
	{ 12061, 640, -1 } /* UnityEngine.Events.BaseInvokableCall UnityEngine.Events.UnityEvent`2<Cinemachine.ICinemachineCamera,Cinemachine.ICinemachineCamera>::GetDelegate(System.Object,System.Reflection.MethodInfo) */,
	{ 12068, 759, -1 } /* System.Reflection.MethodInfo UnityEngine.Events.UnityEvent`3<System.String,System.Int32,System.Int32>::FindMethod_Impl(System.String,System.Object) */,
	{ 12069, 759, -1 } /* UnityEngine.Events.BaseInvokableCall UnityEngine.Events.UnityEvent`3<System.String,System.Int32,System.Int32>::GetDelegate(System.Object,System.Reflection.MethodInfo) */,
};
