using System.Collections;
using System.Collections.Generic;
using UnityEngine;

public class BillBoard : MonoBehaviour
{
    private Camera main;


    void Start()
    {
        //find the main camera
        main = Camera.main;
    }

    // Update is called once per frame
    void Update()
    {
        // this.transform.LookAt(main.transform.position);
        this.transform.forward = main.transform.forward;
    }


}
