[gd_scene load_steps=4 format=2]

[ext_resource path="res://media/img/fondo completo a.png" type="Texture" id=1]
[ext_resource path="res://media/img/floor.png" type="Texture" id=2]

[sub_resource type="RectangleShape2D" id=1]
extents = Vector2( 425, 4 )

[node name="Building_0002" type="Node2D"]

[node name="room" type="Node2D" parent="."]

[node name="pieza" type="Node2D" parent="room"]
position = Vector2( -425, 246 )

[node name="floor" type="StaticBody2D" parent="room/pieza"]
position = Vector2( 0, 174 )
z_index = 10
collision_layer = 524288
collision_mask = 524288

[node name="Collision_floor" type="CollisionShape2D" parent="room/pieza/floor"]
shape = SubResource( 1 )

[node name="Sprite_floor" type="Sprite" parent="room/pieza/floor"]
scale = Vector2( 13.28, 1 )
texture = ExtResource( 2 )

[node name="fondo" type="Sprite" parent="room/pieza"]
position = Vector2( 0, 70 )
z_index = -10
texture = ExtResource( 1 )

[node name="floor2" type="StaticBody2D" parent="room/pieza"]
position = Vector2( 0, -34 )
z_index = 10
collision_layer = 524288
collision_mask = 524288

[node name="Collision_floor" type="CollisionShape2D" parent="room/pieza/floor2"]
shape = SubResource( 1 )

[node name="Sprite_floor" type="Sprite" parent="room/pieza/floor2"]
scale = Vector2( 13.28, 1 )
texture = ExtResource( 2 )

[node name="fondo2" type="Sprite" parent="room/pieza"]
position = Vector2( 0, -138 )
z_index = -10
texture = ExtResource( 1 )

[node name="floor3" type="StaticBody2D" parent="room/pieza"]
position = Vector2( 0, -242 )
z_index = 10
collision_layer = 524288
collision_mask = 524288

[node name="Collision_floor" type="CollisionShape2D" parent="room/pieza/floor3"]
shape = SubResource( 1 )

[node name="Sprite_floor" type="Sprite" parent="room/pieza/floor3"]
scale = Vector2( 13.28, 1 )
texture = ExtResource( 2 )

[node name="pieza2" type="Node2D" parent="room"]
position = Vector2( 425, 246 )

[node name="floor" type="StaticBody2D" parent="room/pieza2"]
position = Vector2( 0, 174 )
z_index = 10
collision_layer = 524288
collision_mask = 524288

[node name="Collision_floor" type="CollisionShape2D" parent="room/pieza2/floor"]
shape = SubResource( 1 )

[node name="Sprite_floor" type="Sprite" parent="room/pieza2/floor"]
scale = Vector2( 13.28, 1 )
texture = ExtResource( 2 )

[node name="fondo" type="Sprite" parent="room/pieza2"]
position = Vector2( 0, 70 )
z_index = -10
texture = ExtResource( 1 )

[node name="floor2" type="StaticBody2D" parent="room/pieza2"]
position = Vector2( 0, -34 )
z_index = 10
collision_layer = 524288
collision_mask = 524288

[node name="Collision_floor" type="CollisionShape2D" parent="room/pieza2/floor2"]
shape = SubResource( 1 )

[node name="Sprite_floor" type="Sprite" parent="room/pieza2/floor2"]
scale = Vector2( 13.28, 1 )
texture = ExtResource( 2 )

[node name="fondo2" type="Sprite" parent="room/pieza2"]
position = Vector2( 0, -138 )
z_index = -10
texture = ExtResource( 1 )

[node name="floor3" type="StaticBody2D" parent="room/pieza2"]
position = Vector2( 0, -242 )
z_index = 10
collision_layer = 524288
collision_mask = 524288

[node name="Collision_floor" type="CollisionShape2D" parent="room/pieza2/floor3"]
shape = SubResource( 1 )

[node name="Sprite_floor" type="Sprite" parent="room/pieza2/floor3"]
scale = Vector2( 13.28, 1 )
texture = ExtResource( 2 )

[node name="pieza3" type="Node2D" parent="room"]
position = Vector2( -425, -178 )

[node name="floor" type="StaticBody2D" parent="room/pieza3"]
position = Vector2( 0, 174 )
z_index = 10
collision_layer = 524288
collision_mask = 524288

[node name="Collision_floor" type="CollisionShape2D" parent="room/pieza3/floor"]
shape = SubResource( 1 )

[node name="Sprite_floor" type="Sprite" parent="room/pieza3/floor"]
scale = Vector2( 13.28, 1 )
texture = ExtResource( 2 )

[node name="fondo" type="Sprite" parent="room/pieza3"]
position = Vector2( 0, 70 )
z_index = -10
texture = ExtResource( 1 )

[node name="floor2" type="StaticBody2D" parent="room/pieza3"]
position = Vector2( 0, -34 )
z_index = 10
collision_layer = 524288
collision_mask = 524288

[node name="Collision_floor" type="CollisionShape2D" parent="room/pieza3/floor2"]
shape = SubResource( 1 )

[node name="Sprite_floor" type="Sprite" parent="room/pieza3/floor2"]
scale = Vector2( 13.28, 1 )
texture = ExtResource( 2 )

[node name="fondo2" type="Sprite" parent="room/pieza3"]
position = Vector2( 0, -138 )
z_index = -10
texture = ExtResource( 1 )

[node name="floor3" type="StaticBody2D" parent="room/pieza3"]
position = Vector2( 0, -242 )
z_index = 10
collision_layer = 524288
collision_mask = 524288

[node name="Collision_floor" type="CollisionShape2D" parent="room/pieza3/floor3"]
shape = SubResource( 1 )

[node name="Sprite_floor" type="Sprite" parent="room/pieza3/floor3"]
scale = Vector2( 13.28, 1 )
texture = ExtResource( 2 )

[node name="pieza4" type="Node2D" parent="room"]
position = Vector2( 425, -178 )

[node name="floor" type="StaticBody2D" parent="room/pieza4"]
position = Vector2( 0, 174 )
z_index = 10
collision_layer = 524288
collision_mask = 524288

[node name="Collision_floor" type="CollisionShape2D" parent="room/pieza4/floor"]
shape = SubResource( 1 )

[node name="Sprite_floor" type="Sprite" parent="room/pieza4/floor"]
scale = Vector2( 13.28, 1 )
texture = ExtResource( 2 )

[node name="fondo" type="Sprite" parent="room/pieza4"]
position = Vector2( 0, 70 )
z_index = -10
texture = ExtResource( 1 )

[node name="floor2" type="StaticBody2D" parent="room/pieza4"]
position = Vector2( 0, -34 )
z_index = 10
collision_layer = 524288
collision_mask = 524288

[node name="Collision_floor" type="CollisionShape2D" parent="room/pieza4/floor2"]
shape = SubResource( 1 )

[node name="Sprite_floor" type="Sprite" parent="room/pieza4/floor2"]
scale = Vector2( 13.28, 1 )
texture = ExtResource( 2 )

[node name="fondo2" type="Sprite" parent="room/pieza4"]
position = Vector2( 0, -138 )
z_index = -10
texture = ExtResource( 1 )

[node name="floor3" type="StaticBody2D" parent="room/pieza4"]
position = Vector2( 0, -242 )
z_index = 10
collision_layer = 524288
collision_mask = 524288

[node name="Collision_floor" type="CollisionShape2D" parent="room/pieza4/floor3"]
shape = SubResource( 1 )

[node name="Sprite_floor" type="Sprite" parent="room/pieza4/floor3"]
scale = Vector2( 13.28, 1 )
texture = ExtResource( 2 )
