[gd_scene load_steps=11 format=2]

[ext_resource path="res://Scenes/Stair.tscn" type="PackedScene" id=1]
[ext_resource path="res://Scenes/Building_0001.tscn" type="PackedScene" id=2]
[ext_resource path="res://Scenes/Torret_circuit.tscn" type="PackedScene" id=3]
[ext_resource path="res://Scenes/Door.tscn" type="PackedScene" id=4]
[ext_resource path="res://Scenes/Player.tscn" type="PackedScene" id=5]
[ext_resource path="res://Scenes/Zombie.tscn" type="PackedScene" id=6]
[ext_resource path="res://Scenes/poison_gas.tscn" type="PackedScene" id=7]
[ext_resource path="res://Scenes/Event_Area.tscn" type="PackedScene" id=8]

[sub_resource type="RectangleShape2D" id=1]
extents = Vector2( 33.1958, 73.522 )

[sub_resource type="RectangleShape2D" id=2]
extents = Vector2( 40, 40 )

[node name="Level_0001" type="Node2D"]

[node name="Building_0001" parent="." instance=ExtResource( 2 )]

[node name="Stair" parent="." instance=ExtResource( 1 )]
position = Vector2( 114.037, -62 )

[node name="Torret_circuit" parent="." instance=ExtResource( 3 )]

[node name="switch" parent="Torret_circuit" index="0"]
position = Vector2( 122.166, 131.943 )

[node name="torret" parent="Torret_circuit" index="1"]
position = Vector2( 31.0806, 137.129 )
active = false

[node name="Torret_circuit2" parent="." instance=ExtResource( 3 )]
position = Vector2( -300.277, -161.773 )

[node name="switch" parent="Torret_circuit2" index="0"]
position = Vector2( 122.166, 131.943 )

[node name="torret" parent="Torret_circuit2" index="1"]
position = Vector2( 31.0806, 137.129 )
active = false

[node name="Door" parent="." instance=ExtResource( 4 )]
position = Vector2( 0, -171.837 )

[node name="Door2" parent="." instance=ExtResource( 4 )]
position = Vector2( 294.236, -173.699 )

[node name="Player" parent="." instance=ExtResource( 5 )]
position = Vector2( -208.179, 128.121 )

[node name="Camera2D" type="Camera2D" parent="."]
current = true

[node name="Stair2" parent="." instance=ExtResource( 1 )]
position = Vector2( -198.87, 95.1614 )

[node name="Zombie2" parent="." instance=ExtResource( 6 )]
position = Vector2( -78.3163, 132.13 )
speed = 50

[node name="Zombie3" parent="." instance=ExtResource( 6 )]
position = Vector2( 106.104, -184.794 )
speed = 50
is_walking_left = true
likes_stairs = 1

[node name="Zombie4" parent="." instance=ExtResource( 6 )]
position = Vector2( -79.2982, -28.0316 )
speed = 50
likes_stairs = 2

[node name="Node2D" parent="." instance=ExtResource( 7 )]
position = Vector2( 235.54, 91.4566 )

[node name="CollisionShape2D" parent="Node2D/Area2D" index="0"]
shape = SubResource( 1 )

[node name="Node2D2" parent="." instance=ExtResource( 7 )]
position = Vector2( 290.555, -43.7133 )

[node name="CollisionShape2D" parent="Node2D2/Area2D" index="0"]
shape = SubResource( 2 )

[node name="Event_Area" parent="." instance=ExtResource( 8 )]
position = Vector2( 6.80188, 131.956 )
event_type = "change_level"
res = "res://Scenes/level_0002.tscn"

[editable path="Torret_circuit"]

[editable path="Torret_circuit2"]

[editable path="Node2D"]

[editable path="Node2D2"]
