extends Area2D


# Declare member variables here. Examples:
# var a = 2
# var b = "text"


# Called when the node enters the scene tree for the first time.
func _ready():
	pass # Replace with function body.
	


func _on_Area2D_body_entered(body):	
	if body.has_method("poisoned"):
		body.poisoned()
	pass # Replace with function body.
