using UnityEngine;

public class ItemIdentifier : MonoBehaviour
{
    public enum ItemsIdentifier : ushort
    {
        NONE,
        METAL_PIPE,
        CAN,
        PIZZA_BOX
    }

    public ItemsIdentifier SelectItemType = ItemsIdentifier.METAL_PIPE;
    public ushort GetItemType => (ushort)SelectItemType;
}
