/////////////////////////////////////////////////////////////////////////////////////////////////////
//
// Audiokinetic Wwise generated include file. Do not edit.
//
/////////////////////////////////////////////////////////////////////////////////////////////////////

#ifndef __WWISE_IDS_H__
#define __WWISE_IDS_H__

#include <AK/SoundEngine/Common/AkTypes.h>

namespace AK
{
    namespace EVENTS
    {
        static const AkUniqueID CLICKSHARDARP = 1808369568U;
        static const AkUniqueID CLICKSHARDBASS = 4065971336U;
        static const AkUniqueID CLICKSHARDCELLO = 3141704500U;
        static const AkUniqueID CLICKSHARDMANGLED = 2673103409U;
        static const AkUniqueID CLICKSHARDPIZZ = 4241405248U;
        static const AkUniqueID CLICKSHARDSCRUBS = 596780413U;
        static const AkUniqueID CLICKSHARDSWELLS = 4098476599U;
        static const AkUniqueID CLICKSHARDVIOLA = 4093498252U;
        static const AkUniqueID PLAYEXPLOSION = 182906760U;
        static const AkUniqueID PLAYLEVELEND = 3860608094U;
        static const AkUniqueID PLAYLEVELSTART = 3714850613U;
        static const AkUniqueID PLAYREPLAY = 997151998U;
        static const AkUniqueID PLAYREPLAYEND = 905755037U;
        static const AkUniqueID PLAYSNAP = 978238807U;
        static const AkUniqueID PLAYTIMESLOW = 2301652195U;
    } // namespace EVENTS

    namespace GAME_PARAMETERS
    {
        static const AkUniqueID DENSITY_FA_SSGRAIN = 2715217995U;
        static const AkUniqueID IMMERSION_FA_SSGRAIN = 2481728872U;
        static const AkUniqueID INSTRUMENT_FA_SSGRAIN = 2317409760U;
        static const AkUniqueID PLAYBACK_RATE = 1524500807U;
        static const AkUniqueID PROXIMITY_FA_SSGRAIN = 1791284502U;
        static const AkUniqueID RPM = 796049864U;
        static const AkUniqueID RPM_FA_SSGRAIN = 1656280998U;
        static const AkUniqueID SIMULATION_FA_SSGRAIN = 2428833394U;
        static const AkUniqueID SS_AIR_FEAR = 1351367891U;
        static const AkUniqueID SS_AIR_FREEFALL = 3002758120U;
        static const AkUniqueID SS_AIR_FURY = 1029930033U;
        static const AkUniqueID SS_AIR_MONTH = 2648548617U;
        static const AkUniqueID SS_AIR_PRESENCE = 3847924954U;
        static const AkUniqueID SS_AIR_RPM = 822163944U;
        static const AkUniqueID SS_AIR_SIZE = 3074696722U;
        static const AkUniqueID SS_AIR_STORM = 3715662592U;
        static const AkUniqueID SS_AIR_TIMEOFDAY = 3203397129U;
        static const AkUniqueID SS_AIR_TURBULENCE = 4160247818U;
        static const AkUniqueID TIMESLOW = 127433965U;
        static const AkUniqueID TIMESLOWARPESQUE = 899343179U;
        static const AkUniqueID TIMESLOWBASS = 849161288U;
        static const AkUniqueID TIMESLOWCELLO = 2773636852U;
        static const AkUniqueID TIMESLOWMANGLEDCELLO = 3196795824U;
        static const AkUniqueID TIMESLOWPIZZVIOLINS = 1710287774U;
        static const AkUniqueID TIMESLOWVIOLA = 3766904140U;
        static const AkUniqueID TIMESLOWVIOLINSCRUBS = 1218380486U;
        static const AkUniqueID TIMESLOWVIOLINSWELLS = 2514420612U;
    } // namespace GAME_PARAMETERS

    namespace BANKS
    {
        static const AkUniqueID INIT = 1355168291U;
        static const AkUniqueID MUSIC = 3991942870U;
        static const AkUniqueID SFX = 393239870U;
    } // namespace BANKS

    namespace BUSSES
    {
        static const AkUniqueID MASTER_AUDIO_BUS = 3803692087U;
        static const AkUniqueID MUSIC = 3991942870U;
        static const AkUniqueID SFX = 393239870U;
    } // namespace BUSSES

    namespace AUDIO_DEVICES
    {
        static const AkUniqueID DEFAULT_MOTION_DEVICE = 4230635974U;
        static const AkUniqueID DEFAULT_MOTION_DEVICE_01 = 557737556U;
        static const AkUniqueID NO_OUTPUT = 2317455096U;
        static const AkUniqueID SYSTEM = 3859886410U;
    } // namespace AUDIO_DEVICES

}// namespace AK

#endif // __WWISE_IDS_H__
