using System.Collections;
using System.Collections.Generic;
using UnityEngine;
using Doozy.Engine.Soundy;

public class GameManager : MonoBehaviour
{
    // Start is called before the first frame update
    void Start()
    {
        Application.targetFrameRate = 60;
        SoundyManager.Play("BackgroundMusic", "BackgroundMusic");

        SpaceshipManager.randomMesssageBlocked = true;

        //Time.timeScale = 10;
    }

}
