using System.Collections;
using System.Collections.Generic;
using UnityEngine;
using UnityEngine.UI;
using TMPro;
public class NameAndDialogController : MonoBehaviour
{

    public TextMeshProUGUI namePlateText;
    public TextMeshProUGUI mainDialogText;

    public void setNamePlateText(string text) {
        namePlateText.text = text;
    }

    public void setMainDialogText(string text) {
        mainDialogText.text = text;
    }
}
