[gd_scene load_steps=4 format=2]

[ext_resource path="res://src/Character.gd" type="Script" id=1]
[ext_resource path="res://Assets/Textures/Humans/blue_plate_knight/Animations/human_blue_plate_spriteframes.tres" type="SpriteFrames" id=2]

[sub_resource type="RectangleShape2D" id=1]
extents = Vector2( 12.236, 17.5888 )

[node name="Knight" type="KinematicBody2D"]
script = ExtResource( 1 )

[node name="AnimatedSprite" type="AnimatedSprite" parent="."]
frames = ExtResource( 2 )
animation = "attack_front"

[node name="CollisionShape2D" type="CollisionShape2D" parent="."]
visible = false
position = Vector2( -1.73598, 4.08884 )
shape = SubResource( 1 )
