Hello! 
-This project was developed using Unity game engine, and all scripts are foldered according to functionality in game. 
-Whole game runs on a single scene (apart from main menu and loading scenes), so you can check for the in-scene connections easily, there are just couple used prefabs around the scene.
-Data requirements for the scenario and scenario cards are defined as scriptable objects which can be found under Resources folder as separated folders.
-Dependencies that are required for the game flow are determined in these scriptable objects as well.