Assets {
  Id: 5773028512536668619
  Name: "Advanced Grenade"
  PlatformAssetType: 5
  TemplateAsset {
    ObjectBlock {
      RootId: 18045273018505054026
      Objects {
        Id: 18045273018505054026
        Name: "Advanced Grenade"
        Transform {
          Scale {
            X: 1
            Y: 1
            Z: 1
          }
        }
        ParentId: 14351769760478014791
        ChildIds: 5188606681897742199
        ChildIds: 7774006960629601563
        ChildIds: 10188877097158049067
        ChildIds: 16635945838114313473
        ChildIds: 6698035183165842641
        ChildIds: 3865316663879111737
        UnregisteredParameters {
        }
        WantsNetworking: true
        Collidable_v2 {
          Value: "mc:ecollisionsetting:inheritfromparent"
        }
        Visible_v2 {
          Value: "mc:evisibilitysetting:inheritfromparent"
        }
        Equipment {
          SocketName: "right_prop"
          PickupTrigger {
            SubObjectId: 16635945838114313473
          }
          Weapon {
            ProjectileAssetRef {
              Id: 13253325870475057691
            }
            MuzzleFlashAssetRef {
              Id: 8113725433182133795
            }
            TrailAssetRef {
              Id: 9023864673320310867
            }
            ImpactAssetRef {
              Id: 841534158063459245
            }
            Muzzle {
              Location {
              }
            }
            AnimationSet: "unarmed_stance"
            OutOfAmmoSfxAssetRef {
              Id: 1683114021203363022
            }
            ReloadSfxAssetRef {
              Id: 12107734285812188601
            }
            ImpactProjectileAssetRef {
              Id: 841534158063459245
            }
            BeamAssetRef {
              Id: 841534158063459245
            }
            BurstCount: 1
            BurstDuration: 1
            Range: 100000
            ImpactPlayerAssetRef {
              Id: 841534158063459245
            }
            ReticleType {
              Value: "mc:ereticletype:crosshair"
            }
            MaxAmmo: 3
            AmmoType: "rounds"
            MultiShot: 1
            ProjectileSpeed: 2000
            ProjectileLifeSpan: 2
            ProjectileGravity: 1.9
            ProjectileLength: 12
            ProjectileRadius: 12
            ProjectileBounces: 3
            DefaultAbility {
              SubObjectId: 6698035183165842641
            }
            ReloadAbility {
              SubObjectId: 3865316663879111737
            }
            WeaponTrajectoryMode {
              Value: "mc:eweapontrajectorymode:muzzletolooktarget"
            }
          }
        }
      }
      Objects {
        Id: 5188606681897742199
        Name: "WeaponProjectileExplosionServer"
        Transform {
          Location {
          }
          Rotation {
          }
          Scale {
            X: 1
            Y: 1
            Z: 1
          }
        }
        ParentId: 18045273018505054026
        UnregisteredParameters {
          Overrides {
            Name: "cs:ExplosionDamageRange"
            Vector2 {
              X: 10
              Y: 60
            }
          }
          Overrides {
            Name: "cs:ExplosionRadius"
            Float: 350
          }
          Overrides {
            Name: "cs:ExplosionKnockbackSpeed"
            Float: 1200
          }
          Overrides {
            Name: "cs:ProjectileBounceSound"
            AssetReference {
              Id: 8688477279662119454
            }
          }
          Overrides {
            Name: "cs:ProjectileImpact"
            AssetReference {
              Id: 18403044146386498216
            }
          }
        }
        WantsNetworking: true
        Collidable_v2 {
          Value: "mc:ecollisionsetting:inheritfromparent"
        }
        Visible_v2 {
          Value: "mc:evisibilitysetting:inheritfromparent"
        }
        Script {
          ScriptAsset {
            Id: 17103588375713329285
          }
        }
      }
      Objects {
        Id: 7774006960629601563
        Name: "EquipmentPickupServer"
        Transform {
          Location {
          }
          Rotation {
          }
          Scale {
            X: 1
            Y: 1
            Z: 1
          }
        }
        ParentId: 18045273018505054026
        UnregisteredParameters {
          Overrides {
            Name: "cs:Trigger"
            ObjectReference {
              SelfId: 15145002497235810469
            }
          }
        }
        WantsNetworking: true
        Collidable_v2 {
          Value: "mc:ecollisionsetting:inheritfromparent"
        }
        Visible_v2 {
          Value: "mc:evisibilitysetting:inheritfromparent"
        }
        Script {
          ScriptAsset {
            Id: 8459825612529451237
          }
        }
      }
      Objects {
        Id: 10188877097158049067
        Name: "Client Context"
        Transform {
          Location {
          }
          Rotation {
          }
          Scale {
            X: 1
            Y: 1
            Z: 1
          }
        }
        ParentId: 18045273018505054026
        ChildIds: 6589266424297086770
        ChildIds: 1161031645483767918
        ChildIds: 18187597257087386432
        ChildIds: 4951046533306738679
        UnregisteredParameters {
        }
        WantsNetworking: true
        Collidable_v2 {
          Value: "mc:ecollisionsetting:inheritfromparent"
        }
        Visible_v2 {
          Value: "mc:evisibilitysetting:inheritfromparent"
        }
        NetworkContext {
        }
      }
      Objects {
        Id: 6589266424297086770
        Name: "EquipmentPickupClient"
        Transform {
          Location {
          }
          Rotation {
          }
          Scale {
            X: 1
            Y: 1
            Z: 1
          }
        }
        ParentId: 10188877097158049067
        UnregisteredParameters {
          Overrides {
            Name: "cs:PickupSound"
            AssetReference {
              Id: 6795206535065158887
            }
          }
        }
        Collidable_v2 {
          Value: "mc:ecollisionsetting:inheritfromparent"
        }
        Visible_v2 {
          Value: "mc:evisibilitysetting:inheritfromparent"
        }
        Script {
          ScriptAsset {
            Id: 440168262593430639
          }
        }
      }
      Objects {
        Id: 1161031645483767918
        Name: "WeaponAutoReloadClient"
        Transform {
          Location {
            X: -50
            Y: -451.944855
            Z: -10
          }
          Rotation {
          }
          Scale {
            X: 1
            Y: 1
            Z: 1
          }
        }
        ParentId: 10188877097158049067
        UnregisteredParameters {
        }
        Collidable_v2 {
          Value: "mc:ecollisionsetting:inheritfromparent"
        }
        Visible_v2 {
          Value: "mc:evisibilitysetting:inheritfromparent"
        }
        Script {
          ScriptAsset {
            Id: 8163343952479535019
          }
        }
      }
      Objects {
        Id: 18187597257087386432
        Name: "WeaponUtilityHideObjectClient"
        Transform {
          Location {
          }
          Rotation {
          }
          Scale {
            X: 1
            Y: 1
            Z: 1
          }
        }
        ParentId: 10188877097158049067
        UnregisteredParameters {
          Overrides {
            Name: "cs:Object"
            ObjectReference {
              SubObjectId: 4951046533306738679
            }
          }
          Overrides {
            Name: "cs:HideOnEmptyAmmo"
            Bool: true
          }
          Overrides {
            Name: "cs:HideAfterAttack"
            Bool: true
          }
        }
        Collidable_v2 {
          Value: "mc:ecollisionsetting:inheritfromparent"
        }
        Visible_v2 {
          Value: "mc:evisibilitysetting:inheritfromparent"
        }
        Script {
          ScriptAsset {
            Id: 7560597166793505463
          }
        }
      }
      Objects {
        Id: 4951046533306738679
        Name: "Geo"
        Transform {
          Location {
            Z: -15
          }
          Rotation {
          }
          Scale {
            X: 1
            Y: 1
            Z: 1
          }
        }
        ParentId: 10188877097158049067
        ChildIds: 8045340805324969735
        ChildIds: 8681154728539245154
        UnregisteredParameters {
        }
        Collidable_v2 {
          Value: "mc:ecollisionsetting:forceoff"
        }
        Visible_v2 {
          Value: "mc:evisibilitysetting:inheritfromparent"
        }
        Folder {
          IsGroup: true
        }
      }
      Objects {
        Id: 8045340805324969735
        Name: "Grenade Canister 04"
        Transform {
          Location {
            Y: 4.57763672e-05
            Z: 5.64148712
          }
          Rotation {
            Yaw: 134.999969
          }
          Scale {
            X: 1
            Y: 1
            Z: 1
          }
        }
        ParentId: 4951046533306738679
        UnregisteredParameters {
        }
        Collidable_v2 {
          Value: "mc:ecollisionsetting:inheritfromparent"
        }
        Visible_v2 {
          Value: "mc:evisibilitysetting:inheritfromparent"
        }
        CoreMesh {
          MeshAsset {
            Id: 6855348992067761797
          }
          Teams {
            IsTeamCollisionEnabled: true
            IsEnemyCollisionEnabled: true
          }
          EnableCameraCollision: true
          StaticMesh {
            Physics {
            }
          }
        }
      }
      Objects {
        Id: 8681154728539245154
        Name: "Grenade Handle 01"
        Transform {
          Location {
            Y: 4.57763672e-05
            Z: 20
          }
          Rotation {
            Yaw: 134.999969
          }
          Scale {
            X: 1
            Y: 1
            Z: 1
          }
        }
        ParentId: 4951046533306738679
        UnregisteredParameters {
        }
        Collidable_v2 {
          Value: "mc:ecollisionsetting:inheritfromparent"
        }
        Visible_v2 {
          Value: "mc:evisibilitysetting:inheritfromparent"
        }
        CoreMesh {
          MeshAsset {
            Id: 5544820850613172301
          }
          Teams {
            IsTeamCollisionEnabled: true
            IsEnemyCollisionEnabled: true
          }
          EnableCameraCollision: true
          StaticMesh {
            Physics {
            }
          }
        }
      }
      Objects {
        Id: 16635945838114313473
        Name: "Pickup Trigger"
        Transform {
          Location {
          }
          Rotation {
          }
          Scale {
            X: 0.8
            Y: 0.8
            Z: 0.8
          }
        }
        ParentId: 18045273018505054026
        UnregisteredParameters {
        }
        WantsNetworking: true
        Collidable_v2 {
          Value: "mc:ecollisionsetting:inheritfromparent"
        }
        Visible_v2 {
          Value: "mc:evisibilitysetting:inheritfromparent"
        }
        Trigger {
          Interactable: true
          InteractionLabel: "Equip Advanced Grenade"
          TeamSettings {
            IsTeamCollisionEnabled: true
            IsEnemyCollisionEnabled: true
          }
          TriggerShape_v2 {
            Value: "mc:etriggershape:box"
          }
        }
      }
      Objects {
        Id: 6698035183165842641
        Name: "Throw"
        Transform {
          Location {
          }
          Rotation {
          }
          Scale {
            X: 1
            Y: 1
            Z: 1
          }
        }
        ParentId: 18045273018505054026
        UnregisteredParameters {
        }
        WantsNetworking: true
        Collidable_v2 {
          Value: "mc:ecollisionsetting:inheritfromparent"
        }
        Visible_v2 {
          Value: "mc:evisibilitysetting:inheritfromparent"
        }
        Ability {
          IsEnabled: true
          KeyBinding: "ability_primary"
          CastPhaseSettings {
            Duration: 0.1
            CanMove: true
            CanJump: true
            CanRotate: true
            PreventOtherAbilities: true
            IsTargetDataUpdated: true
            Facing_V2 {
              Value: "mc:eabilitysetfacing:aim"
            }
          }
          ExecutePhaseSettings {
            Duration: 0.1
            CanMove: true
            CanJump: true
            CanRotate: true
            PreventOtherAbilities: true
            IsTargetDataUpdated: true
            Facing_V2 {
              Value: "mc:eabilitysetfacing:aim"
            }
          }
          RecoveryPhaseSettings {
            Duration: 0.01
            CanMove: true
            CanJump: true
            CanRotate: true
            PreventOtherAbilities: true
            IsTargetDataUpdated: true
            Facing_V2 {
              Value: "mc:eabilitysetfacing:none"
            }
          }
          CooldownPhaseSettings {
            Duration: 0.7
            CanMove: true
            CanJump: true
            CanRotate: true
            PreventOtherAbilities: true
            IsTargetDataUpdated: true
            Facing_V2 {
              Value: "mc:eabilitysetfacing:none"
            }
          }
          Animation: "unarmed_throw"
          KeyBinding_v2 {
            Value: "mc:egameaction:primaryaction"
          }
        }
      }
      Objects {
        Id: 3865316663879111737
        Name: "Reload"
        Transform {
          Location {
          }
          Rotation {
          }
          Scale {
            X: 1
            Y: 1
            Z: 1
          }
        }
        ParentId: 18045273018505054026
        UnregisteredParameters {
        }
        WantsNetworking: true
        Collidable_v2 {
          Value: "mc:ecollisionsetting:inheritfromparent"
        }
        Visible_v2 {
          Value: "mc:evisibilitysetting:inheritfromparent"
        }
        Ability {
          IsEnabled: true
          KeyBinding: "ability_ult"
          CastPhaseSettings {
            Duration: 0.3
            CanMove: true
            CanJump: true
            CanRotate: true
            PreventOtherAbilities: true
            Facing_V2 {
              Value: "mc:eabilitysetfacing:aim"
            }
          }
          ExecutePhaseSettings {
            Duration: 0.1
            CanMove: true
            CanJump: true
            CanRotate: true
            PreventOtherAbilities: true
            Facing_V2 {
              Value: "mc:eabilitysetfacing:aim"
            }
          }
          RecoveryPhaseSettings {
            CanMove: true
            CanJump: true
            CanRotate: true
            Facing_V2 {
              Value: "mc:eabilitysetfacing:none"
            }
          }
          CooldownPhaseSettings {
            CanMove: true
            CanJump: true
            CanRotate: true
            Facing_V2 {
              Value: "mc:eabilitysetfacing:none"
            }
          }
          Animation: "unarmed_pickup"
          KeyBinding_v2 {
            Value: "mc:egameaction:extraaction_33"
          }
        }
      }
    }
    Assets {
      Id: 6855348992067761797
      Name: "Modern Weapon - Grenade Canister 04"
      PlatformAssetType: 1
      PrimaryAsset {
        AssetType: "StaticMeshAssetRef"
        AssetId: "sm_weapons_grenade_sphere_001"
      }
    }
    Assets {
      Id: 5544820850613172301
      Name: "Modern Weapon - Grenade Handle 01"
      PlatformAssetType: 1
      PrimaryAsset {
        AssetType: "StaticMeshAssetRef"
        AssetId: "sm_weapons_grenade_handle_001"
      }
    }
    PrimaryAssetId {
      AssetType: "TemplateAssetRef"
      AssetId: "Advanced_Grenade"
    }
  }
  SerializationVersion: 73
}
