using System.Collections;
using System.Collections.Generic;
using UnityEngine;
using UnityEngine.Playables;

public class StartCinematic : MonoBehaviour
{
    public GameObject cinematicComponents;

    public PlayableDirector playableDirector;
    //public PlayableDirector playableDirector;

    public void StartCinePlayback()
    {
        CinematicDialogueManager.instance.playableDirector = playableDirector;
        playableDirector.Play();
        //Instantiate(cinematicComponents, new Vector3(0f, 0f, 0f), Quaternion.identity);
    }
}
