These properties appear when you set **Source** to **Game View**.

>[!NOTE]
>* If you have multiple Game Views in your project, the Recorder captures only the last one you selected in the Editor.
>* If you are using more than one Recorder to capture Game View, they must all use the same resolution settings.

![](Images/CaptureOptionsGameView.png)

|Property||Function|
|-|-|-|
| **Output Resolution** || Allows you to set the dimensions of the recorded view using different methods. |
|   | Match Window Size  | Matches the resolution and aspect ratio of the currently selected Game View. |
|   | _[PRESET RESOLUTIONS]_ | Choose from several standard video resolutions such as FHD (1080p) and 4K (2160p).<br/><br/>The numeric value represents the image height. To set the image width, you must select a specific **Aspect Ratio**. |
|   |  Custom | Uses custom width and height values that you supply in the **W** and **H** fields. |
| **Aspect Ratio** || Specifies the ratio of width to height (w:h) of the recorded view when you set the **Output Resolution** to a preset resolution. |
|   | _[PRESET ASPECT RATIOS]_ | Choose from several standard aspect ratios such as 16:9 (1.7778) and 4:3 (1.3333). |
|   | Custom   | Uses a custom aspect ratio that you supply in the displayed fields (w:h). |
