using System.Collections;
using System.Collections.Generic;
using UnityEngine;

public class Emotion : MonoBehaviour {
    public enum types {
        None,
        Love,
        Fear,
        Kindness,
        Apathy,
        Understanding,
        Lust,
        Bravery,
        Peace,
        Trust,
        Blame,
        Regret,
        Infamy,
        Forgiveness,
        Despair,
        Acceptance,
        Affliction,
        Rage,
        Pride,
        Goodwill
    }
}