using System.Collections;
using System.Collections.Generic;
using UnityEngine;

public class LanguageText : MonoBehaviour
{
    public Localisation.Languange languange;
    
    // Start is called before the first frame update
    void Start()
    {
        
    }

    // Update is called once per frame
    void Update()
    {
        if(this.languange == Localisation.languange){
            GetComponent<GameObject>().SetActive(true);
        }
    }
}
